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- Tennis</name><description>Two players play tennis for a duration of games or sets in a variety of locations around Los Santos. Instanced.
- </description><scriptName>tennis_network_mp.sc</scriptName><issues>In Flow</issues><storyDescription>Two players play tennis for a duration
- of games or sets in a variety of locations around Los Santos. Instanced.</storyDescription><missionId>MPN10</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>70</percentageComplete><designerInitials>RoP
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/>
- </mission><mission><id>1374199</id><name>NET - Timers HUD</name><description></description><scriptName>noname.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>MPN104</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>BC</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1374211</id><name>NET -
- Transition HUD</name><description></description><scriptName>noname.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>MPN106</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>BC</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1072491</id><name>NET -
- Transitions</name><description>When changing gamemode transition. Singleplayer to Freemode to creators triumvirate.
- </description><scriptName>Maintrasition.sc</scriptName><issues> </issues><storyDescription>When changing gamemode transition. Singleplayer
- to Freemode to creators triumvirate. 

Once the player is on the ground in their session that's this over and onto the next section.
- 
</storyDescription><missionId>MPN98</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
- </percentageComplete><designerInitials>BC</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1368543</id><name>NET - Transitions - Corona
- </name><description> The transitions in coronas after the invite screen and exiting the corona</description><scriptName>
- FM_Maintain_Transition_Players.sc</scriptName><issues> </issues><storyDescription> The transitions in coronas after the invite screen and
- exiting the corona</storyDescription><missionId>MPN101</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
- </percentageComplete><designerInitials>RW</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>771034</id><name>NET - Unlocks</name><description>Unlocks
- for Freemode.</description><scriptName>net_rank_unlocks.sch</scriptName><issues> </issues><storyDescription>Unlocks for Freemode.
- </storyDescription><missionId>MPN49</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
- </percentageComplete><designerInitials>KW</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1330596</id><name>NET - Vehicle Controller
- </name><description>Cntrols the spawning of vehicles over the map</description><scriptName>noname.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>MPN37</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>DG</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1173240</id><name>NET -
- Vehicle Deathmatch</name><description>Vehicle Deathmatches</description><scriptName>noname.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>MPN26</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>CS</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1173306</id><name>NET -
- Vending Machines</name><description>Player buy drinks from vending machines in MP which restore health.</description><scriptName>noname.sc
- </scriptName><issues> </issues><storyDescription>Player buy drinks from vending machines in MP which restore health.
- </storyDescription><missionId>MPN31</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>70
- </percentageComplete><designerInitials>TS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1467419</id><name>NET - Wardrobe
- </name><description></description><scriptName>noname.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>MPN109
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>KR
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/>
- </mission><mission><id>1560756</id><name>NET- Military Base</name><description></description><scriptName>noname.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>MPN113</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>BS</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>87666</id><name>Odd Job -
- Arms Traffic Air</name><description></description><scriptName>debug_traffick_airA.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>OJDA</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>65</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>100526</id><name>Odd Job -
- Arms Traffic Air 1 - In Gameflow</name><description>Intro air traffic mission. Your job is to successfully deliver arms packages to two
- drop sites.</description><scriptName>traffick_air.sc</scriptName><issues></issues><storyDescription>As an arms trafficker, it's your job to
- deliver arms packages to buyers. Trevor must successfully deliver two arms packages to buyers and land the plane back at the airfield safe
- house.</storyDescription><missionId>OJDA1</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95
- </percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>100529</id><name>Odd Job - Arms Traffic Air 2 - In Gameflow
- </name><description>Trevor must successfully deliver arms packages to three drop sites while avoiding radar.</description><scriptName>
- traffick_air.sc</scriptName><issues></issues><storyDescription>The law has become aware of your activities, you must now stay below a
- certain height to avoid radar detection.</storyDescription><missionId>OJDA2</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>100537</id><name>Odd Job -
- Arms Traffic Air 3 - In Gameflow</name><description>Your job is to destroy three rival arms traffickers expected drop sites.
- </description><scriptName>traffick_air.sc</scriptName><issues></issues><storyDescription>Rival traffickers are invading your turf. Your job
- is to bomb the drop sites to eliminate the competition.</storyDescription><missionId>OJDA3</missionId><played>false</played><adminToPlay>
- false</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>100540</id><name>Odd Job -
- Arms Traffic Air 4 - In Gameflow</name><description>Trevor must eliminate the rivals arms runners mode of transporting weapons, i.e. a train
- and a group of boats.</description><scriptName>traffick_air.sc</scriptName><issues></issues><storyDescription>Similar to air trafficking 3,
- Trevor must eliminate rival arms traffickers by bombing a train a group of boats.</storyDescription><missionId>OJDA4</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>65</percentageComplete><designerInitials>DS
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
- </mission><mission><id>115744</id><name>Odd Job - Arms Traffic Air 5 - In Gameflow</name><description>Final air mission. Trevor must use
- carpet bombs to destroy the rival arms runner's base.</description><scriptName>traffick_air.sc</scriptName><issues>
- </issues><storyDescription>Oscar has located the rival arms runners base, and Trevor must fly to the location and destroy their base. The
- plane is equipped with a series of bombs instead of just one single bomb. The new bombs are used to take out a series of vehicles used to
- transport arms. Trevor must eliminate all groups of vehicles and return safely to the airfield safe house.</storyDescription><missionId>
- OJDA5</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>65</percentageComplete><designerInitials>DS
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
- </mission><mission><id>201799</id><name>Odd Job - Arms Traffic Ground - In Gameflow</name><description>Launcher script for the arms
- trafficking ground missions.</description><scriptName>.</scriptName><issues> </issues><storyDescription></storyDescription><missionId>OJDG
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>50</percentageComplete><designerInitials>DS
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
- </mission><mission><id>100506</id><name>Odd Job - Arms Traffic Ground 1</name><description>Type 1 Ground Mission. Drive to drop location in
- a set amount of time to retry the arms package and return to the airfield safe house.</description><scriptName>Traffick_Ground.sc
- </scriptName><issues></issues><storyDescription>Oscar gives Trevor a mission to go pick up an arms package that is being dropped by a
- supplier via plane. Trevor must reach the drop site within time to get the package. Other smugglers are aware of the drop site and will
- try and ambush the player. Depending on how quickly Trevor reaches the drop site, determines if he will be ambushed or not.
- </storyDescription><missionId>OJDG1</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95
- </percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>100474</id><name>Odd Job - Arms Traffic Ground 2
- </name><description>Type 2 Ground Mission. Race rival arms traffickers to the drop site and retrieve package, then return to air field
- avoiding rival runners.</description><scriptName>Traffick_Ground.sc</scriptName><issues></issues><storyDescription>Trevor is given location
- of arms package being dropped by plane. Rival runners are aware of the drop site and will try and get there first. Get to the drop site,
- and return package successfully while avoiding being taken out by the rival arms runners. If the rival runners get to the package first,
- eliminate them before they make the delivery. In addition, if the player gets to the package first and eliminates the arms runners, they
- will be pursued by others. Eliminate or lose them before returning to the airfield safe house.</storyDescription><missionId>OJDG2
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>DS
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
- </mission><mission><id>100515</id><name>Odd Job - Arms Traffic Ground 3</name><description>Type 1 Ground Mission. Drive to drop location in
- a set amount of time to retry the arms package and return to the airfield safe house.</description><scriptName>Traffick_Ground.sc
- </scriptName><issues></issues><storyDescription>Oscar gives Trevor a mission to go pick up an arms package that is being dropped by a
- supplier via plane. Trevor must reach the drop site within time to get the package. Other smugglers are aware of the drop site and will
- try and ambush the player. Depending on how quickly Trevor reaches the drop site, determines if he will be ambushed or not.
- </storyDescription><missionId>OJDG3</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95
- </percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>100516</id><name>Odd Job - Arms Traffic Ground 4
- </name><description>Type 2 Ground Mission. Race rival arms traffickers to the drop site and retrieve package, then return to air field
- avoiding rival runners.</description><scriptName>Traffick_Ground.sc</scriptName><issues></issues><storyDescription>Trevor is given location
- of arms package being dropped by plane. Rival runners are aware of the drop site and will try and get there first. Get to the drop site,
- and return package successfully while avoiding being taken out by the rival arms runners. If the rival runners get to the package first,
- eliminate them before they make the delivery. In addition, if the player gets to the package first and eliminates the arms runners, they
- will be pursued by others. Eliminate or lose them before returning to the airfield safe house.</storyDescription><missionId>OJDG4
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>70</percentageComplete><designerInitials>DS
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
- </mission><mission><id>100518</id><name>Odd Job - Arms Traffic Ground 5</name><description>Type 1 Ground Mission. Drive to drop location in
- a set amount of time to retry the arms package and return to the airfield safe house.

</description><scriptName>Traffick_Ground.sc
- </scriptName><issues></issues><storyDescription>Oscar gives Trevor a mission to go pick up an arms package that is being dropped by a
- supplier via plane. Trevor must reach the drop site within time to get the package. Other smugglers are aware of the drop site and will
- try and ambush the player. Depending on how quickly Trevor reaches the drop site, determines if he will be ambushed or not.
- </storyDescription><missionId>OJDG5</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95
- </percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>903805</id><name>Odd Job - Arms Traffic Ground Repeating
- </name><description>Repeatable mode that varies between Type 1 and Type 2 variations on ground trafficking.</description><scriptName>
- Traffick_Ground.sc</scriptName><issues> </issues><storyDescription>Trevor is given location of arms package being dropped by plane. Rival
- runners are aware of the drop site and will try and get there first. Get to the drop site, and return package successfully while avoiding
- being taken out by the rival arms runners. If the rival runners get to the package first, eliminate them before they make the delivery. In
- addition, if the player gets to the package first and eliminates the arms runners, they will be pursued by others. Eliminate or lose them
- before returning to the airfield safe house.</storyDescription><missionId>OJDG6</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>344221</id><name>Odd Job -
- Assassination Bus</name><description>Target a drug dealer last seen selling at local bus stops. Steal a bus and seek him out while carefully
- driving the route.</description><scriptName>Assassin_Bus.sc</scriptName><issues> </issues><storyDescription>Assassination 4: The player must
- secure a transportation bus to eliminate a target who usually commutes using this form of transportation. Once the player identifies the
- target, they must use the bus to run down and take out the target. Use your bus to inflict pain for a bonus.</storyDescription><missionId>
- ASS4</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>DS
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
- </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0</expectedAttempts><id>463
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint><checkpoint><checkpoint>1 - drive to
- stops</checkpoint><expectedAttempts>1.0</expectedAttempts><id>350</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1
- </ordering></checkpoint><checkpoint><checkpoint>2 - kill target</checkpoint><expectedAttempts>2.0</expectedAttempts><id>351</id><maxAttempts>
- 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2</ordering></checkpoint></checkpoints></mission><mission><id>101596</id><name>Odd
- Job - Assassination Construction Site</name><description>Final target is a Russian business man that runs a construction front. A deal is
- going down at a high rise building under construction.</description><scriptName>Assassin_Construction.sc
- </scriptName><issues></issues><storyDescription>Assassination 5: The player must take out a mafia type boss using the high-rise building as
- a front for their operation. The player must battle their way to the top of the building to eliminate the target and then base jump to
- safety. Expect heavy resistance.
</storyDescription><missionId>ASS5</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>352</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - enter site</checkpoint><expectedAttempts>2.0</expectedAttempts><id>353</id><maxAttempts>
- 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - get to second elevator
- </checkpoint><expectedAttempts>2.0</expectedAttempts><id>354</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
- </ordering></checkpoint><checkpoint><checkpoint>3 - rooftop battle</checkpoint><expectedAttempts>2.0</expectedAttempts><id>355
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3</ordering></checkpoint></checkpoints></mission><mission><id>
- 105955</id><name>Odd Job - Assassination Hotel</name><description>Kill a politician staying at a Rockford Hills hotel who has refused your
- employer's bribes. He is scheduled to be picked up via motorcade.</description><scriptName>assassin_valet.sc
- </scriptName><issues></issues><storyDescription>Assassination 1: The player must eliminate a politician that is leaving in a motorcade
- outside a famous hotel. The attack must be planned prior to the target leaving and must be carried out in stealthy manner.
- 



</storyDescription><missionId>ASS1</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>
- 95</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>3.0
- </expectedAttempts><id>394</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - reach hotel and trigger cutscene</checkpoint><expectedAttempts>1.0</expectedAttempts><id>
- 393</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint></checkpoints></mission><mission><id>
- 476097</id><name>Odd Job - Assassination Multi Target</name><description>Four targets are located throughout the city. Dispose of the
- targets as quickly and efficiently as possible for the maximum bonus.</description><scriptName>Assassin_Multi.sc</scriptName><issues>
- </issues><storyDescription>Assassination 2: The player must carry out four assassinations all at once in a preset period of time while
- avoiding being arrested/killed by the pursuing police. The targets include a body builder, man on a yacht, window washer, and a Lost gang
- member riding a bike.</storyDescription><missionId>ASS2</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>
- 95</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start - locate bodybuilder
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>359</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - locate yacht target</checkpoint><expectedAttempts>2.0</expectedAttempts><id>360
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - locate
- window washer</checkpoint><expectedAttempts>1.0</expectedAttempts><id>361</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
- </minAttempts><ordering>2</ordering></checkpoint><checkpoint><checkpoint>3 - locate biker</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>362</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3
- </ordering></checkpoint></checkpoints></mission><mission><id>167419</id><name>Odd Job - Assassination Vice</name><description>Target is
- beating and ripping off hookers in the red light ditrict. Eliminate him and get a photo of him with a girl for a bonus.
- </description><scriptName>Assassin_Hooker.sc</scriptName><issues> </issues><storyDescription>Assassination 3: The player must seek out and
- eliminate a target that is beating hookers and not paying them for their services. The mission involves staking out a known prostitution
- point and following them into a secluded alley to eliminate the target. </storyDescription><missionId>ASS3</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>DS
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
- </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start - locate hooker</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>356</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - wait for target</checkpoint><expectedAttempts>1.0</expectedAttempts><id>357
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - kill target
- </checkpoint><expectedAttempts>2.0</expectedAttempts><id>358</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
- </ordering></checkpoint></checkpoints></mission><mission><id>33680</id><name>Odd Job - Assassinations - In Gameflow</name><description>
- Launcher Get phone calls about specific assassination targets.</description><scriptName>not_needed.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>OJAS</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>662540</id><name>Odd Job -
- Bail Bond 1 - Quarry</name><description>Trevor spots a bail jumper working in the quarry driving a dumper truck. The bail jumper flees in
- the truck with Trevor chasing.</description><scriptName>BailBond1.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>OJBB1</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>AM</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>1 - Take bail jumper to Maude
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>435</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>2 - Outro mocap</checkpoint><expectedAttempts>1.0</expectedAttempts><id>436</id><maxAttempts>
- 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint></checkpoints></mission><mission><id>662545</id><name>Odd
- Job - Bail Bond 2 - Abandoned Farm</name><description>Trevor finds the bail jumper hanging around an abandoned farm with several accomplices.
- </description><scriptName>BailBond2.sc</scriptName><issues> </issues><storyDescription>Trevor finds the bail jumper hanging around an
- abandoned farm with several accomplices. The gang open fire on Trevor and the bail jumper flees on foot. Apprehend the bail jumper and can
- take him to Maude.
</storyDescription><missionId>OJBB2</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>35</percentageComplete><designerInitials>AM</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>1 - Take bail jumper to Maude
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>437</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>2 - Outro mocap</checkpoint><expectedAttempts>1.0</expectedAttempts><id>438</id><maxAttempts>
- 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint></checkpoints></mission><mission><id>662552</id><name>Odd
- Job - Bail Bond 3 - Mountains</name><description>Trevor locates the bail jumper on the top of mountain. Bail jumper basejumps off the
- mountain.

</description><scriptName>BailBond3.sc</scriptName><issues> </issues><storyDescription>Trevor locates the bail jumper on
- the top of a mountain. The bail jumper basejumps off the mountain before fleeing on foot whilst Trevor chases. Apprehend the bail jumper
- and take him to Maude.
</storyDescription><missionId>OJBB3</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>50</percentageComplete><designerInitials>AM</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>1 - Take bail jumper to Maude
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>439</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>2 - Outro mocap</checkpoint><expectedAttempts>1.0</expectedAttempts><id>440</id><maxAttempts>
- 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint></checkpoints></mission><mission><id>662547</id><name>Odd
- Job - Bail Bond 4 - Hobo camp</name><description>Trevor finds a bail jumper hiding in a hobo camp. The bail jumper attack Trevor with 5
- buddies, shootout ensues.
</description><scriptName>BailBond4.sc</scriptName><issues> </issues><storyDescription>Trevor traces the bail
- jumper to the hobo camp. Bailjumper opens fire on Trevor, before fleeing on foot.
Apprehend the bail jumper and take him to Maude.
- </storyDescription><missionId>OJBB4</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>50
- </percentageComplete><designerInitials>AM</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>1 - Take bail jumper to Maude</checkpoint><expectedAttempts>
- 1.0</expectedAttempts><id>441</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>2 - Outro macap</checkpoint><expectedAttempts>1.0</expectedAttempts><id>442</id><maxAttempts>
- 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint></checkpoints></mission><mission><id>348350</id><name>Odd
- Job - Basejump 1 - Harbour</name><description>heli basejump</description><scriptName>bj.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>OJBJ1</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>AsD</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>348388</id><name>Odd Job -
- Basejump 10 - The 1K</name><description>Heli basejump</description><scriptName>bj.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>OJBJ10</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>AsD</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>348390</id><name>Odd Job -
- Basejump 11 - The 1.5K</name><description>Heli basejump</description><scriptName>bj.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>OJBJ11</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>AsD</designerInitials><projectedAttempts>2.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>348392</id><name>Odd Job -
- Basejump 12 - The Canal</name><description>Heli basejump</description><scriptName>bj.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>OJBJ12</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>AsD</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>973603</id><name>Odd Job -
- Basejump 13 - Rock Cliff</name><description>Cliff jump</description><scriptName>bj.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>OJBJ13</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>AsD</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>348358</id><name>Odd Job -
- Basejump 2 - Race Track</name><description>heli basejump</description><scriptName>bj.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>OJBJ2</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>AsD</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>348367</id><name>Odd Job -
- Basejump 3 - Windmills</name><description>Heli Basejump</description><scriptName>bj.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>OJBJ3</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>AsD</designerInitials><projectedAttempts>2.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>348371</id><name>Odd Job -
- Basejump 4 - Northern Cliff</name><description>Foot basejump</description><scriptName>bj.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>OJBJ4</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>AsD</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>348374</id><name>Odd Job -
- Basejump 5 - Maze Bank</name><description>Moto basejump</description><scriptName>bj.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>OJBJ5</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>AsD</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>348378</id><name>Odd Job -
- Basejump 6 - Crane</name><description>Foot basejump</description><scriptName>bj.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>OJBJ6</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>AsD</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>348380</id><name>Odd Job -
- Basejump 7 - River Cliff</name><description>Moto basejump</description><scriptName>bj.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>OJBJ7</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>AsD</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>471998</id><name>Odd Job -
- Basejump 8 - Runaway Train</name><description>Heli basejump</description><scriptName>bj.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>OJBJ8</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>AsD</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>348384</id><name>Odd Job -
- Basejump 9 - Golf Course</name><description>Foot basejump</description><scriptName>bj.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>OJBJ9</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>AsD</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>9309</id><name>Odd Job -
- Basejumps - In Gameflow</name><description>Player goes to various locations that are high enough to do base jumps. Mountain tops, High
- buildings etc.</description><scriptName>not_needed.sc</scriptName><issues> </issues><storyDescription>Player jumps off building and has to
- land safely.</storyDescription><missionId>OJBJa</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>100
- </percentageComplete><designerInitials>AsD</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>510833</id><name>Odd Job - Hunting</name><description>Hunt
- for wild animals in various areas of the countryside.</description><scriptName>Hunting_Ambient.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>OJHU</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>RT</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>127787</id><name>Odd Job -
- Rampage 1 - White Trash</name><description>A couple of white trash peds outside a liquor store insult and aim a gun at Trevor, but he grabs
- it and turns the tables on them...</description><scriptName>Rampage1.sc</scriptName><issues> </issues><storyDescription>Trevor embarks on a
- pistol rampage. Enemies are created in areas and the player is pushed towards them. Enemies generally won't run at the player unless they
- are in attack radius.</storyDescription><missionId>RAM1</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>
- 0</percentageComplete><designerInitials>AGL</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>199176</id><name>Odd Job - Rampage 2 - Hipsters
- </name><description>Trevor is walking in the Silverlake area. He sees a hipster on the phone wearing an ironic t-shirt. Trevor takes
- offense...</description><scriptName>Rampage2.sc</scriptName><issues> </issues><storyDescription>Trevor goes on a rampage taking down fleeing
- Hipsters with a sawn-off shotgun. They run away unarmed although some may fight back.</storyDescription><missionId>RAM2</missionId><played>
- false</played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>AGL
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
- </mission><mission><id>199181</id><name>Odd Job - Rampage 3 - Mexican Gangbangers</name><description>Trevor takes grief from a couple of
- Mexicans over his accent. Trevor does not take kindly to having his accent mocked...</description><scriptName>Rampage3.sc
- </scriptName><issues> </issues><storyDescription>Trevor armed with a Micro-SMG marauds through the area taking out Mexicans and their
- vehicles. This rampage occurs around the area near the off-license and pushes towards the mini petrol depot towards the west.
- </storyDescription><missionId>RAM3</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
- </percentageComplete><designerInitials>AGL</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>1 - mission complete</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>464</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint></checkpoints></mission><mission><id>199182</id><name>Odd Job - Rampage 4 - Black Gangbangers</name><description>
- Trevor encounters a couple of black gangbangers. They annoy Trevor, he responds in the only way he knows...</description><scriptName>
- Rampage4.sc</scriptName><issues> </issues><storyDescription>An assault rifle rampage ensues, with Trevor fighting his way down the alley
- taking on all comers. Gangbangers run in from all sides, people attack from balconies and gangbangers arrive in vehicles.
- </storyDescription><missionId>RAM4</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
- </percentageComplete><designerInitials>AGL</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>479065</id><name>Odd Job - Rampage 5 - The Army
- </name><description>Trevor encounters a couple of soldiers outside the base who mock his accent. Trevor starts shooting and the army respond
- with lethal force.</description><scriptName>Rampage5.sc</scriptName><issues> </issues><storyDescription>Trevor embarks on a grenade launcher
- rampage. The action takes place around the bridge near to the army base. It starts with soldiers turning up in jeeps and tanks and rapidly
- descends into chaos with helicopters and fighter jets entering the fray.</storyDescription><missionId>RAM5</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>AGL
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
- </mission><mission><id>362512</id><name>Odd Job - Shop Robberies</name><description>Rob various shops around the world.
- </description><scriptName>.sc</scriptName><issues> </issues><storyDescription>Hold up various shops around the map. Shop owners react
- differently and take varies from store to store.</storyDescription><missionId>OJS</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>75</percentageComplete><designerInitials>LM</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>502461</id><name>Odd Job -
- Shrink 1 - Chaos</name><description>Michael visits his shrink. A different cutscene will play depending on position in fow and recent
- gameplay.</description><scriptName>drf1.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>DRF1
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>DJ
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
- </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0</expectedAttempts><id>466
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint></checkpoints></mission><mission><id>
- 502464</id><name>Odd Job - Shrink 2 - Evil</name><description>Michael visits his shrink. A different cutscene will play depending on
- position in fow and recent gameplay.</description><scriptName>drf2.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>DRF2</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>80</percentageComplete><designerInitials>DJ</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>467</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint></checkpoints></mission><mission><id>502465</id><name>Odd Job - Shrink 3 - Negativity</name><description>Michael
- calls his shrink. A different dialogue will play depending on position in fow and recent gameplay.</description><scriptName>drf3.sc
- </scriptName><issues> </issues><storyDescription></storyDescription><missionId>DRF3</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>50</percentageComplete><designerInitials>DJ</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>468</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint></checkpoints></mission><mission><id>502467</id><name>Odd Job - Shrink 4 - Fucked Up</name><description>Michael
- calls his shrink. A different dialogue will play depending on position in fow and recent gameplay.</description><scriptName>drf4.sc
- </scriptName><issues> </issues><storyDescription></storyDescription><missionId>DRF4</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>DJ</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>502468</id><name>Odd Job -
- Shrink 5 - Abandonment</name><description>Michael visits his shrink. A different cutscene will play depending on position in fow and recent
- gameplay. Option to kill shrink at end.</description><scriptName>drf5.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>DRF5</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>DJ</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>469</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint></checkpoints></mission><mission><id>693506</id><name>Odd Job - Sonar Collections</name><description>Trevor uses a
- submersible and the Trackify app to search for undersea treasure. 50 to collect.</description><scriptName>mission_Sonar.sc
- </scriptName><issues> </issues><storyDescription></storyDescription><missionId>OJSC</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>DR</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>86357</id><name>Odd Job -
- Taxi - In Gameflow</name><description>Launcher script in gameflow for taxi oddjob</description><scriptName>controller_Taxi.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>OJTX</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>LM</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>125765</id><name>Odd Job -
- Taxi Clown Car</name><description>Pick up group of 3 passengers, all going to different places. Get them to their destinations in a
- sequential order quickly for a large tip.</description><scriptName>Taxi_ClownCar.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>OJTX9</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>LM</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>125721</id><name>Odd Job -
- Taxi Cut You In</name><description>"Collateral" inspired taxi job. Passenger informs you that he is a criminal on his way to a
- robbery. You can agree to help for cut.</description><scriptName>Taxi_CutYouIn.sc</scriptName><issues> </issues><storyDescription>If you
- refuse, passenger bails and tries to silence you. If you accept, passenger will not pay you at the first drop off, but rather will pay you
- at the dropoff. You can pull up your cell phone at any time to turn the passenger over to the cops. If you do so while he is in the car, he
- will attempt to kill you. </storyDescription><missionId>OJTX7</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>70</percentageComplete><designerInitials>LM</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>125652</id><name>Odd Job -
- Taxi Deadline</name><description>The passenger is in a rush. Drop him off before time expires or you don't get paid.
- </description><scriptName>Taxi_Deadline.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>OJTX3
- </missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>50</percentageComplete><designerInitials>LM
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
- </mission><mission><id>908135</id><name>Odd Job - Taxi Endless Summer</name><description>Take passengers to their destination quickly
- without driving too rough.</description><scriptName>Taxi_Procedural.sc</scriptName><issues> </issues><storyDescription>Procedural taxi
- mission with dynamically generated passengers, pickup point, and destination. Taking passengers to their destination quickly without
- driving too rough will yield a large tip.</storyDescription><missionId>OJTXP</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>LM</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>125666</id><name>Odd Job -
- Taxi Follow Car</name><description>Tail vehicle until it reaches its destination, being careful to not lose the target, or drive close so
- that passenger will be identified.</description><scriptName>Taxi_FollowCar.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>OJTX10</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>50</percentageComplete><designerInitials>LM</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>125724</id><name>Odd Job -
- Taxi Got You Now</name><description>Kicks off as a normal dropoff taxi mission, but once you get to your destination you are ambushed and
- have to defend yourself.</description><scriptName>Taxi_GotYouNow.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>OJTX8</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>70</percentageComplete><designerInitials>LM</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>184210</id><name>Odd Job -
- Taxi Got Your Back</name><description>A passenger has some business to handle and uses you as his back up without telling you any details
- until it's too late.</description><scriptName>Taxi_GotYourBack.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>OJTX4</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>70</percentageComplete><designerInitials>LM</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>125640</id><name>Odd Job -
- Taxi Needs Excitement</name><description>Adrenaline junkie, looking for the wildest ride possible. The more air, casualties, wreckless
- driving the better. If he's bored he'll bail.</description><scriptName>Taxi_NeedExcitement.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>OJTX1</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>85</percentageComplete><designerInitials>LM</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>124139</id><name>Odd Job -
- Taxi Take It Easy</name><description>Passenger is sick/hung-over so needs to get to destination smoothly and bump free. Drive carefully or
- he'll bail if he can't take it.</description><scriptName>Taxi_TakeItEasy.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>OJTX2</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>70</percentageComplete><designerInitials>LM</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>125678</id><name>Odd Job -
- Taxi Take To The Best</name><description>Take passenger to best clothing shop. The player can pick any location and will score according to
- how well suited the locale is.</description><scriptName>Taxi_TakeToBest.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>OJTX5</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>85</percentageComplete><designerInitials>LM</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>105957</id><name>Odd Job -
- Towing</name><description>Towing Oddjob Controller. Procedural towing on purchasing business.</description><scriptName>towing.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>OJTW</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>112316</id><name>Player
- Timetable - AR</name><description>Player switches to another player character</description><scriptName>player_timetable_scene.sc
- </scriptName><issues> </issues><storyDescription></storyDescription><missionId>PT1</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>75</percentageComplete><designerInitials>AR</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-17" id="1562982"><name>
- Ambient</name></category></mission><mission><id>9261</id><name>Prologue</name><description>Action-oriented tutorial mission where basic game
- elements are introduced during a heist.
Missions -> Prologue.</description><scriptName>prologue1.sc</scriptName><issues>
- </issues><storyDescription>2003 - 7 years before start of game proper. Michael and his crew are holding up a country bank. They blow open
- the safe and escape under police fire. The crew are stopped at the next town where Michael and Brad are shot. Trevor escapes.
- </storyDescription><missionId>PRO1</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95
- </percentageComplete><designerInitials>AL</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>191</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - Michael is jumped by guard</checkpoint><expectedAttempts>1.0</expectedAttempts><id>192
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - shoot guard
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>545</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
- </ordering></checkpoint><checkpoint><checkpoint>3 - crew leave depot</checkpoint><expectedAttempts>1.0</expectedAttempts><id>193
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3</ordering></checkpoint><checkpoint><checkpoint>4 - player gains
- control of car</checkpoint><expectedAttempts>1.0</expectedAttempts><id>194</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
- </minAttempts><ordering>4</ordering></checkpoint><checkpoint><checkpoint>5 - Michael and Brad are shot</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>195</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>5
- </ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1562994"><name>Mission</name></category></mission><mission><id>
- 1158915</id><name>Property - Bars - Gang Attack</name><description>15 Variations</description><scriptName>.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>PR13</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>MW</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1158907</id><name>Property
- - Bars - Recover Stolen Takings</name><description>15 Variations</description><scriptName>.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>PR12</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>MW</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1158926</id><name>Property
- - Cinema - Plane Promotion</name><description>3 Variations</description><scriptName>.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>PR15</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>MW</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1158903</id><name>Property
- - Cinema - Recover Stolen Takings</name><description>3 Variations</description><scriptName>.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>PR11</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>MW</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1158754</id><name>Property
- - Defend Car Scrapyard</name><description>2 variations</description><scriptName>.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>PR5</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>LKB</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1158896</id><name>Property
- - Delivery Bar - Breakable Cargo</name><description>Variations for each Bar</description><scriptName>.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>PR9</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>50</percentageComplete><designerInitials>CV</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1158851</id><name>Property
- - Delivery Weed Shop - Lose Cops</name><description>2 variations</description><scriptName>.</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>PR7</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1158880</id><name>Property
- - Delivery Weed Shop - Recover Van</name><description>2 variations</description><scriptName>.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>PR8</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1158778</id><name>Property
- - Delivery Weed Shop - Timed</name><description>3 variations.</description><scriptName>.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>PR6</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>85</percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1158508</id><name>Property
- - Hangar</name><description>Purchase a hangar at the airport to save and spawn planes.</description><scriptName>not_needed
- </scriptName><issues> </issues><storyDescription></storyDescription><missionId>PR1</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>KR</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1158524</id><name>Property
- - Helipad</name><description>Buy a helipad to save and spawn your helicopters</description><scriptName>not_needed</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>PR3</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>KR</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1158519</id><name>Property
- - Marina</name><description>Purchase a bay at the marina to save and spawn boats</description><scriptName>not_needed</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>PR2</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>KR</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>203389</id><name>Prostitutes
- </name><description>Player can pick up prostitutes and illicit sexual favours from them with cash. </description><scriptName>Pb_prostitute.sc
- </scriptName><issues> </issues><storyDescription>Will work as a script attached ped brain - pretty much the same way as in previous GTA
- games. </storyDescription><missionId>PBPR</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>50
- </percentageComplete><designerInitials>JD</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>1101033</id><name>RC - Abigail 1</name><description>Michael
- meets Abigail who is searching for wreckage of her late husband's submarine. </description><scriptName>Abigail1.sc</scriptName><issues>
- </issues><storyDescription>Abigail asks Michael to search for the wreckage, unlocks a sonar equipped dinghy at the marina for this purpose.
- </storyDescription><missionId>ABI1</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>90
- </percentageComplete><designerInitials>KE</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>1394670</id><name>RC - Abigail 2</name><description>Michael
- meets up again with Abigail after finding all of the submarine wreckage.</description><scriptName>Abigail2.sc</scriptName><issues>
- </issues><storyDescription>Cutscene with Michael and Abigail.</storyDescription><missionId>ABI2</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>KE
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
- </mission><mission><id>139190</id><name>RC - Barry 1</name><description>'Michael defends himself from an alien onslaught.
- </description><scriptName>Barry1.sc</scriptName><issues> </issues><storyDescription>Michael meets Barry the weed evangelist in Mirror Park.
- Michael smokes a joint, trips out and hallucinates an alien invasion. They then have to fight through the marauders and come out unscathed...
- 

</storyDescription><missionId>BA1</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>90
- </percentageComplete><designerInitials>SA</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>493</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint></checkpoints></mission><mission><id>139192</id><name>RC - Barry 2</name><description>Trevor defends himself from a
- barrage of clowns.</description><scriptName>Barry2.sc</scriptName><issues> </issues><storyDescription>Trevor encounters Barry who is still
- evangelising in Mirror Park. Trevor smokes a joint, trips out and starts seeing clowns, lots of clowns. So he arms himself with a shotgun
- with an aim to eradicate them all...</storyDescription><missionId>BA2</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>SA</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>388</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - half-way</checkpoint><expectedAttempts>2.0</expectedAttempts><id>389</id><maxAttempts>0.0
- </maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - outro
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>390</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
- </ordering></checkpoint></checkpoints></mission><mission><id>139193</id><name>RC - Barry 3</name><description>Franklin meets Barry and
- collects 2 stash vehicles for him.</description><scriptName>Barry3.sc</scriptName><issues> </issues><storyDescription>Franklin meets Barry,
- the weed evangelist, who invites him to a "smoke-in" protest. However Barry's personal stash is past its best, so he asks Franklin
- to secure some new supplies for him. Franklin must collect 5 stash vehicles for Barry so the protest can go ahead.
- </storyDescription><missionId>BA3</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>90
- </percentageComplete><designerInitials>TW</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>1 - mission complete</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>476</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint></checkpoints></mission><mission><id>426715</id><name>RC - Barry 3a</name><description>Franklin has to deliver a
- pickup truck with drugs in back to Barry's apartment.</description><scriptName>Barry3a.sc</scriptName><issues> </issues><storyDescription>As
- soon as Franklin enters the monster truck, the place is surrounded by cops. Franklin evades the cops and parks the truck near to Barry's
- apartment.</storyDescription><missionId>BA3A</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>100
- </percentageComplete><designerInitials>TW</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>474</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - delivered vehicle</checkpoint><expectedAttempts>1.0</expectedAttempts><id>337
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint></checkpoints></mission><mission><id>
- 426723</id><name>RC - Barry 3c</name><description>Franklin must deliver a drugs stash in a broken-down car. He must figure out how to get it
- to Barry's apartment.</description><scriptName>Barry3c.sc</scriptName><issues> </issues><storyDescription>Franklin attempts to start the
- broken scrap car and eventually relies on a nearby tow truck to tow the car to its destination instead.</storyDescription><missionId>BA3C
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>TW
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
- </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0</expectedAttempts><id>475
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint><checkpoint><checkpoint>1 - start of
- towing stage</checkpoint><expectedAttempts>1.0</expectedAttempts><id>338</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
- </minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - delivered vehicle</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>339</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
- </ordering></checkpoint></checkpoints></mission><mission><id>139194</id><name>RC - Barry 4</name><description>Franklin turns up for the
- smoke-in but there is no sign of Barry.</description><scriptName>Barry4.sc</scriptName><issues> </issues><storyDescription>Barry ask
- Franklin to meet him for a smoke-in, but when Franklin arrives at the smoke-in location there is no one there. Call Barry and leave the area.
- </storyDescription><missionId>BA4</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>100
- </percentageComplete><designerInitials>TW</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>481</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint></checkpoints></mission><mission><id>532740</id><name>RC - Collect Paper Scraps</name><description>Announcement on
- the radio tells player to collect paper scraps which will give you the identity of a murderer.</description><scriptName>.sc
- </scriptName><issues> </issues><storyDescription></storyDescription><missionId>RC21</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>DR</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>1029726</id><name>RC -
- Collect Spaceship Scraps</name><description>Franklin meets Omega, who wants him to collect fifty ufo parts. Player has to collect all the
- ufo parts scattered about the world.
</description><scriptName>spaceshipParts.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>RC24C</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>DR</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>602739</id><name>RC -
- Dreyfuss 1</name><description>Franklin finds Dreyfuss who runs away. Franklin can either hunt him down and kill him, or let him go.
- </description><scriptName>Dreyfuss1.sc</scriptName><issues> </issues><storyDescription>Franklin meets Dreyfuss, a murderer, after collecting
- the 50 letter scraps that contained a confession. There is a confrontation.</storyDescription><missionId>DRE1</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>100</percentageComplete><designerInitials>KE
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
- </mission><mission><id>848577</id><name>RC - Epsilon Tract</name><description>Michael follows riddles to find 10 different locations around
- the world in order to complete the Epsilon Tract.</description><scriptName>EpsilonTract.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>RC5I</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>129445</id><name>RC -
- Epsilonism 1</name><description>Michael discovers a red truck and is initiated into Epsilonism.</description><scriptName>Epsilon1.sc
- </scriptName><issues> </issues><storyDescription>Michael fills in a questionnaire online and it tells him to hunt for a red truck. At dawn
- one morning, Michael finds a red truck with a dent on its right fender in a pass in the countryside. He checks out the fender and raises his
- left hand.</storyDescription><missionId>EPS1</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>100
- </percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>536</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint></checkpoints></mission><mission><id>139196</id><name>RC - Epsilonism 2</name><description>Michael pays $500 to
- advance to the next level of Epsilonism.</description><scriptName>Epsilon2.sc</scriptName><issues> </issues><storyDescription>Michael must
- take $500 to a specific location in Vinewood to discover the real truth; he finds an empty store front at the address and he walks in.
- </storyDescription><missionId>EPS2</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>100
- </percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>537</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint></checkpoints></mission><mission><id>139198</id><name>RC - Epsilonism 3</name><description>Michael pays $5000 to
- Marnie and is asked to deliver cars to the top five thesis holders (car details sent through email - off mission).</description><scriptName>
- Epsilon3.sc</scriptName><issues> </issues><storyDescription>Michael meets Marnie with $5000 to receive an incredible education tool to
- unlock the secrets of existence.</storyDescription><missionId>EPS3</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>139199</id><name>RC -
- Epsilonism 4</name><description>Michael meets Marnie and Jimmy in the woods where they search for a special space rock.
- </description><scriptName>Epsilon4.sc</scriptName><issues> </issues><storyDescription>Michael meets Marnie and Jimmy in the woods. They use
- a special detector to track down an alien artefact. After 2 red herrings, he finds the genuine artefact.
</storyDescription><missionId>
- EPS4</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>100</percentageComplete><designerInitials>IG
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
- </mission><mission><id>139201</id><name>RC - Epsilonism 5</name><description>Michael buys some Epsilonism robes and wears them for 50 days
- to reach a higher level.</description><scriptName>Epsilon5.sc</scriptName><issues> </issues><storyDescription>Michael wants to get to a
- higher level in Epsilonism. To achieve this he must buy some Epsilonism robes and he must wear them for 50 consecutive days. This will be
- tracked by an ambient script.</storyDescription><missionId>EPS5</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>139203</id><name>RC -
- Epsilonism 6</name><description>Michael must steal a plane and deliver it to a specific location.</description><scriptName>Epsilon6.sc
- </scriptName><issues> </issues><storyDescription>Michael meets Jimmy Boston and is brainwashed further into giving even more money to the
- Epsilonists. Also, he is asked to steal a plane and deliver it to them.</storyDescription><missionId>EPS6</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>100</percentageComplete><designerInitials>IG
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
- </singleplayer><checkpoints><checkpoint><checkpoint>0 - talk to epsilonist</checkpoint><expectedAttempts>1.0</expectedAttempts><id>374
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint><checkpoint><checkpoint>1 - landing
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>375</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1
- </ordering></checkpoint><checkpoint><checkpoint>2 - jimmy Boston outro</checkpoint><expectedAttempts>1.0</expectedAttempts><id>376
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2</ordering></checkpoint></checkpoints></mission><mission><id>
- 139204</id><name>RC - Epsilonism 7</name><description>Michael meets the Epsilonists and must run 20 miles in the desert to prove his loyalty.
- </description><scriptName>Epsilon7.sc</scriptName><issues> </issues><storyDescription>Michael goes to the Epsilonists hideout in the
- countryside. To prove his loyalty, he is ordered to run for 20 miles in the desert in his robes. An ambient task of running 20 miles is
- unlocked.</storyDescription><missionId>EPS7</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>100
- </percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>139206</id><name>RC - Epsilonism 8</name><description>
- Michael is given a bag full of money. He can load it onto a helicopter or steal it.</description><scriptName>Epsilon8.sc</scriptName><issues>
- </issues><storyDescription>Michael is brainwashed by Epsilon, a religion headed by a very short man with a wig called Cris Formage. Cris
- gives Michael a large bag of money with instructions to load it onto his helicopter. Michael can load the money onto the helicopter or steal
- it. If he steals it he must escape from the Epsilonists and their security.</storyDescription><missionId>EPS8</missionId><played>false
- </played><adminToPlay>true</adminToPlay><percentageComplete>100</percentageComplete><designerInitials>TK
- </designerInitials><projectedAttempts>2.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
- </mission><mission><id>129456</id><name>RC - Extreme 1</name><description>Franklin follows a dog and finds Dom. Take heli ride to a
- mountain, then skydive to some bikes and race Dom down the mountainside.</description><scriptName>Extreme1.sc</scriptName><issues>
- </issues><storyDescription>Franklin follows a dog to find Dom hanging from a parachute in a tree, who turns out to be an Extreme Sports
- adrenaline junkie. Dom invites Franklin to come along in his next Extreme Sports attempts.</storyDescription><missionId>EXT1
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>100</percentageComplete><designerInitials>KE
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
- </singleplayer><checkpoints><checkpoint><checkpoint>0 - Mission start - follow dog</checkpoint><expectedAttempts>1.0</expectedAttempts><id>
- 341</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint><checkpoint><checkpoint>1 - Mid-tro
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>428</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1
- </ordering></checkpoint><checkpoint><checkpoint>2 - Get in helicopter</checkpoint><expectedAttempts>1.0</expectedAttempts><id>342
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2</ordering></checkpoint><checkpoint><checkpoint>3 - Skydive
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>343</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3
- </ordering></checkpoint><checkpoint><checkpoint>4 - Bike race strat</checkpoint><expectedAttempts>1.0</expectedAttempts><id>344
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>4</ordering></checkpoint><checkpoint><checkpoint>5 - Bike race mid
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>345</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>5
- </ordering></checkpoint><checkpoint><checkpoint>6 - Bike race end</checkpoint><expectedAttempts>1.0</expectedAttempts><id>346
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>6</ordering></checkpoint></checkpoints></mission><mission><id>
- 129457</id><name>RC - Extreme 2</name><description>Franklin and Dom skydive in vehicles from a cargo plane.</description><scriptName>
- Extreme2.sc</scriptName><issues> </issues><storyDescription>Dom is keen to avoid any further embarrassing incidents whilst satiating his
- adrenalin junkie urges. Dom explains that a good friend at the air force base will fly them up in a cargo transport plane where they will
- ride out of the plane in vehicles, perform some stunts, before releasing their parachutes.</storyDescription><missionId>EXT2
- </missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>KE
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
- </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start - follow Dom</checkpoint><expectedAttempts>1.0</expectedAttempts><id>
- 347</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint><checkpoint><checkpoint>1 - atv
- skydive</checkpoint><expectedAttempts>1.0</expectedAttempts><id>348</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
- </minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - landed on ground</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>349</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
- </ordering></checkpoint></checkpoints></mission><mission><id>129459</id><name>RC - Extreme 3</name><description>Base jump off a building
- with Dom and land on a moving truck.

</description><scriptName>Extreme3.sc</scriptName><issues> </issues><storyDescription>Franklin
- meets Dom (the extreme sports guy) on top of the tallest building in the city and agrees to do a base jump off it.

- </storyDescription><missionId>EXT3</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95
- </percentageComplete><designerInitials>KE</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>139209</id><name>RC - Extreme 4</name><description>Franklin
- discovers Dom about to take part in a suicidal stunt.</description><scriptName>Extreme4.sc</scriptName><issues> </issues><storyDescription>
- Franklin is led to Dom by the dog in Extreme 1. Dom is planning his most dangerous stunt yet; a parachute jump… with no parachute involved.
- Franklin tells Dom it is dangerous but Dom does not listen. Instead he jumps off the edge and kills himself.</storyDescription><missionId>
- EXT4</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>TK
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
- </mission><mission><id>129446</id><name>RC - Fanatic 1</name><description>Michael meets Mary-Ann and goes running with her.
- </description><scriptName>Fanatic1.sc</scriptName><issues> </issues><storyDescription>Michael meets Mary Ann and she encourages him to
- follow her around her running route. Near the end, she challenges him to a race. Michael has to come first.</storyDescription><missionId>FAN1
- </missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>IG
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
- </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0</expectedAttempts><id>539
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint></checkpoints></mission><mission><id>
- 129455</id><name>RC - Fanatic 2</name><description>Trevor takes part in a downhill mountain bike race against Mary-Ann.
- </description><scriptName>Fanatic2.sc</scriptName><issues> </issues><storyDescription>Trevor meets Mary-Ann in the hills and she challenges
- him to a mountain bike race. The race goes past the Vinewood sign, on dirt tracks and the road, before finishing.
- </storyDescription><missionId>FAN2</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95
- </percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>540</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint></checkpoints></mission><mission><id>139208</id><name>RC - Fanatic 3</name><description>Race a fitness fanatic over
- three legs of a triathlon: swimming, biking and running.
</description><scriptName>Fanatic3.sc</scriptName><issues>
- </issues><storyDescription>Franklin runs into the fitness fanatic Mary Ann, who Michael and Trevor have already met, and gets talked into
- racing her. </storyDescription><missionId>FAN3</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>95
- </percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>535</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - swimming leg</checkpoint><expectedAttempts>1.0</expectedAttempts><id>377
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - cycling leg
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>378</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
- </ordering></checkpoint><checkpoint><checkpoint>3 - jogging leg</checkpoint><expectedAttempts>2.0</expectedAttempts><id>379</id><maxAttempts>
- 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3</ordering></checkpoint></checkpoints></mission><mission><id>1101037</id><name>RC
- - Hao</name><description>Introduces player to the Street Racing minigame.</description><scriptName>Hao1.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>HAO1</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>85</percentageComplete><designerInitials>JB</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>479</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - race start</checkpoint><expectedAttempts>1.0</expectedAttempts><id>387</id><maxAttempts>
- 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint></checkpoints></mission><mission><id>127781</id><name>RC -
- Hunting 1</name><description>Trevor meets Cletus who introduces player to the Hunting Minigame. Teaches player how to hunt with a sniper
- rifle.</description><scriptName>Hunting1.sc</scriptName><issues> </issues><storyDescription>After an introduction, the hunter directs Trevor
- to a variety of areas in which Trevor can practice with a sniper rifle. He shoots at satellite dishes, car tyres and finally cayotes.
- </storyDescription><missionId>HUN1</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95
- </percentageComplete><designerInitials>RT</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>473</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - After shooting satelite dishes</checkpoint><expectedAttempts>1.0</expectedAttempts><id>
- 429</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - After
- shooting tyres</checkpoint><expectedAttempts>1.0</expectedAttempts><id>430</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
- </minAttempts><ordering>2</ordering></checkpoint><checkpoint><checkpoint>3 - After shooting coyotes</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>431</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3
- </ordering></checkpoint></checkpoints></mission><mission><id>127782</id><name>RC - Hunting 2</name><description>Trevor meets the hunter who
- takes him to snipe Elk in the forest.</description><scriptName>Hunting2.sc</scriptName><issues> </issues><storyDescription>Meet the Hunter
- in the countryside and follow him into the woods to hunt elk. Learn to use an elk whistle to call and locate the elk. Keep downwind from the
- elk and learn to watch the wind direction so as not to alert them. Track and hunt the elk.

</storyDescription><missionId>HUN2
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>RT
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
- </singleplayer><checkpoints><checkpoint><checkpoint>1 - After tutorial speech</checkpoint><expectedAttempts>1.0</expectedAttempts><id>432
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint><checkpoint><checkpoint>2 - After
- shooting first elk</checkpoint><expectedAttempts>1.0</expectedAttempts><id>433</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
- </minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>3 - After shooting second elk</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>434</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
- </ordering></checkpoint></checkpoints></mission><mission><id>129414</id><name>RC - Josh 1</name><description>Trevor meets Josh who instructs
- him to smash down estate agent signs around Los Santos (unlocks ForSaleSign ambient script).</description><scriptName>Josh1.sc
- </scriptName><issues> </issues><storyDescription>Trevor meets Josh who asks for his help in destroying the estate agent signs of his rival,
- Lenny Avery. As a reward, Trevor will get to sleep with Josh's wife.</storyDescription><missionId>JOS1</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>IG
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
- </mission><mission><id>129419</id><name>RC - Josh 2</name><description>Trevor must find Lenny Avery and beat him up.
- </description><scriptName>Josh2.sc</scriptName><issues> </issues><storyDescription>Trevor has to find Lenny Avery who is conducting a house
- viewing in Rockford Hills. Upon finding Avery, a foot chase ensues which leads to a car chase. Trevor must catch and beat Avery up to
- complete the mission.</storyDescription><missionId>JOS2</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>
- 50</percentageComplete><designerInitials>TK</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>465</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - go to rockford</checkpoint><expectedAttempts>1.0</expectedAttempts><id>364
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - chase Avery
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>365</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
- </ordering></checkpoint></checkpoints></mission><mission><id>129422</id><name>RC - Josh 3</name><description>Trevor uses petrol to burn down
- Josh's house.</description><scriptName>Josh3.sc</scriptName><issues> </issues><storyDescription>Trevor has beaten up Lenny, and again slept
- with Josh's wife. Josh meets Trevor at a hotel and asks Trevor to burn down his house so he can claim the insurance payout.
- </storyDescription><missionId>JOS3</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>95
- </percentageComplete><designerInitials>KE</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>129426</id><name>RC - Josh 4</name><description>Josh tells
- the cops that Trevor burnt down his house in a cutscene. Trevor must escape fromt he police and lose his wanted level.
- </description><scriptName>Josh4.sc</scriptName><issues> </issues><storyDescription>Trevor meets Josh and some police officers at Josh's
- house (that Trevor set on fire in a previous mission). Josh tells the officers that Trevor burnt down his house and they are to arrest you.
- Trevor must evade capture and lose his wanted level.</storyDescription><missionId>JOS4</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>456484</id><name>RC - Josh
- For Sale Sign mission</name><description>Knock down 15 for sale signs belonging to Lenny Avery, a rival real estate agent.
- </description><scriptName>forSaleSigns.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>RC1E
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>IG
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
- </mission><mission><id>1101043</id><name>RC - Maude</name><description>Trevor meets Maude who asks him to track down a reprobate for her.
- Introduces the player to the Bail Bond odd job.</description><scriptName>Maude1.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>MAU1</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>AM</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>472</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint></checkpoints></mission><mission><id>129490</id><name>RC - Minute Man 1</name><description>Trevor and two buddies
- pursue and capture a mariachi band of suspected immigrants. </description><scriptName>Minute1.sc</scriptName><issues>
- </issues><storyDescription>Joe and Josef are minutemen who are looking out for suspected immigrants to capture. When Trevor meets them, Joe
- gets a call giving the locations of some immigrants, and asks Trevor to help them.</storyDescription><missionId>MIN1</missionId><played>false
- </played><adminToPlay>true</adminToPlay><percentageComplete>70</percentageComplete><designerInitials>KE</designerInitials><projectedAttempts>
- 1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>129491</id><name>RC - Minute
- Man 2</name><description>Trevor helps Joe and Josef capture illegal immigrants.</description><scriptName>Minute2.sc</scriptName><issues>
- </issues><storyDescription>Joe and Josef have founded the Civil Border Patrol. They travel around the countryside looking for illegal
- immigrants. Trevor helps them out, driving their park ranger vehicle while Joe and Josef use tazers to incapacitate their targets.
- </storyDescription><missionId>MIN2</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>70
- </percentageComplete><designerInitials>TK</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start - drive to cement factory
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>366</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - dirt bike chase</checkpoint><expectedAttempts>2.0</expectedAttempts><id>367
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint></checkpoints></mission><mission><id>
- 129493</id><name>RC - Minute Man 3</name><description>Trevor kills the members of the Civil Border Patrol.</description><scriptName>
- Minute3.sc</scriptName><issues> </issues><storyDescription>Trevor meets Manuel, one of the Mexicans who was rounded up in the previous
- mission. Manuel informs Trevor that he is actually an American citizen and says that Trevor owes him. Trevor goes to Manuel's farm to kill
- the Civil Border Patrol members who are beating up his workers.</storyDescription><missionId>MIN3</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>70</percentageComplete><designerInitials>JB
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
- </singleplayer><checkpoints><checkpoint><checkpoint>1 - kill Josef</checkpoint><expectedAttempts>1.0</expectedAttempts><id>382
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint><checkpoint><checkpoint>2 - kill Joe
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>383</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1
- </ordering></checkpoint></checkpoints></mission><mission><id>1077826</id><name>RC - Mrs. Philips 1</name><description>Trevor meets his
- mother at his trailer</description><scriptName>MrsPhilips1.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>
- MRS1</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>KE
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/>
- </mission><mission><id>1077828</id><name>RC - Mrs. Philips 2</name><description>Trevor has stolen a pharmaceutical drug van and must deliver
- it back to his mother.</description><scriptName>MrsPhilips2.sc</scriptName><issues> </issues><storyDescription>Trevor has to return the
- stolen pharmaceutical van back to his trailer and then meet up with his mother.</storyDescription><missionId>MRS2</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>100</percentageComplete><designerInitials>KE
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/>
- </mission><mission><id>129495</id><name>RC - Nigel 1</name><description>Trevor meets Nigel and Mrs Thornhill, two holiday makers who want
- Trevor to collect certain celeb themed items for them.</description><scriptName>Nigel1.sc</scriptName><issues> </issues><storyDescription>
- Trevor walks up to Nigel and Mrs Thornton who are raking in a celeb's garbage. Cutscene where the two celeb stalkers talk Trevor into
- helping them scour the city for particular items owned by celebs.</storyDescription><missionId>NI1</missionId><played>false
- </played><adminToPlay>true</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>KE</designerInitials><projectedAttempts>
- 1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>538</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint></checkpoints></mission><mission><id>181206</id><name>RC - Nigel 1A</name><description>Nigel and Mrs. Thornhill ask
- Trevor to steal a gold tooth from Willie, the bassist from the band Love Fist.</description><scriptName>Nigel1A.sc</scriptName><issues>
- </issues><storyDescription>Trevor gains entry to the club Tequi-La-La. Inside he beats up Willie, knocking his gold tooth out. Trevor
- escapes with the tooth.</storyDescription><missionId>NI1A</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>50</percentageComplete><designerInitials>AZ</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>1 - enter club and find
- Willie</checkpoint><expectedAttempts>1.0</expectedAttempts><id>329</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>
- 0</ordering></checkpoint><checkpoint><checkpoint>2 - leave the area</checkpoint><expectedAttempts>1.0</expectedAttempts><id>330
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint></checkpoints></mission><mission><id>
- 181210</id><name>RC - Nigel 1B</name><description>Nigel and Mrs. Thornhill ask Trevor to steal a souvenir from Tyler Dixon's home.
- </description><scriptName>Nigel1B.sc</scriptName><issues> </issues><storyDescription>Trevor has to gain entry to the house grounds and steal
- some of Tyler's clothes next to the pool he's swimming in. Trevor must escape the police if he is spotted stealing the item.
- </storyDescription><missionId>NI1B</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>70
- </percentageComplete><designerInitials>AZ</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>1 - steal Tyler Dixons clothes
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>331</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>2 - leave the area</checkpoint><expectedAttempts>1.0</expectedAttempts><id>332
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint></checkpoints></mission><mission><id>
- 181218</id><name>RC - Nigel 1C</name><description>Nigel and Mrs Thornhill ask Trevor to get a memento from a celebrity's dog whilst the
- celebrity is shopping nearby.</description><scriptName>Nigel1C.sc</scriptName><issues> </issues><storyDescription>Trevor has to chase and
- capture a celebrity's dog that has run off down the street. Trevor steals the dog collar upon catching the dog.</storyDescription><missionId>
- NI1C</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>70</percentageComplete><designerInitials>JB
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
- </singleplayer><checkpoints><checkpoint><checkpoint>1 - Meet Kerry</checkpoint><expectedAttempts>1.0</expectedAttempts><id>384
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint></checkpoints></mission><mission><id>
- 181225</id><name>RC - Nigel 1D</name><description>Nigel and Mrs Thornhill ask Trevor to steal the golf club of a celebrity golfer who has
- been spotted playing at the nearby golf course.</description><scriptName>Nigel1D.sc</scriptName><issues> </issues><storyDescription>Trevor
- has to steal a celebrity golfer's golf club. A golf buggy chase ensues upon finding the golfer.</storyDescription><missionId>NI1D
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>IG
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
- </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start - locate Mark Fostenburg</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>380</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - get the golf club</checkpoint><expectedAttempts>1.0</expectedAttempts><id>381
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint></checkpoints></mission><mission><id>
- 129496</id><name>RC - Nigel 2</name><description>Car chase where Trevor helps Nigel and Mrs Thornhill kidnap Al Di Napoli.
- </description><scriptName>Nigel2.sc</scriptName><issues> </issues><storyDescription>Trevor sees Nigel and hands over the items he stole for
- them. Mrs Thornton spots Al Di Napoli and says her and Nigel are big fans, and would love to talk to him in private. Al Di Napoli jumps
- straight into a car and a chase ensues, ending with a crash. Trevor grabs Al Di Napoli and puts him in Nigel's car boot, before they make
- their getaway.

</storyDescription><missionId>NI2</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>AZ</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>1 - Outro Mocap
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>427</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint></checkpoints></mission><mission><id>139219</id><name>RC - Nigel 3</name><description>Trevor must decide how to deal
- with Al DiNapoli, Nigel and Mrs Thornhill's captive celebrity.</description><scriptName>Nigel3.sc</scriptName><issues>
- </issues><storyDescription>Trevor finds Nigel and Mrs Thornton at their lockup. They don't know what to do with their captive celebrity, Al
- Di Napoli. Trevor drives off in their car with the celeb in the boot. Trevor can either stage an unfortunate demise for the celeb, or take a
- bribe to release him.</storyDescription><missionId>NI3</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>
- 90</percentageComplete><designerInitials>TW</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>1 - train section start</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>340</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint></checkpoints></mission><mission><id>602745</id><name>RC - Omega 1</name><description>Omega wants Franklin to
- collect fifty parts of a spaceship that has supposedly crashed (unlocks spaceshipParts ambient script).</description><scriptName>Omega1.sc
- </scriptName><issues> </issues><storyDescription>Franklin meets Omega, who is looking for spaceship parts. Omega wants Franklin to collect
- them for him.</storyDescription><missionId>OME1</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95
- </percentageComplete><designerInitials>TW</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>482</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint></checkpoints></mission><mission><id>602752</id><name>RC - Omega 2</name><description>Franklin meets Omega after
- collecting together all the spaceship scraps.
</description><scriptName>Omega2.sc</scriptName><issues> </issues><storyDescription>Omega
- shows Franklin the spaceship made from the scraps collected. It is tiny.</storyDescription><missionId>OME2</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>TW
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
- </mission><mission><id>129497</id><name>RC - Paparazzo 1</name><description>Franklin helps a Paparazzo called Beverly to get photos of
- Miranda Cowan as she flees in her limo.</description><scriptName>Paparazzo1.sc</scriptName><issues> </issues><storyDescription>Beverly
- mistakes Franklin for a celebrity and takes his photo outside a fancy restaurant. Beverly then spots a celebrity named Miranda making a
- quick getaway in her limo. Beverly asks Franklin to drive alongside her so he can get the photos he needs. After a few shots, a rival
- paparazzo turns up and ruins the exclusive. Franklin must help Beverly take the rival paparazzo down with a road rash style attack. The
- mission ends with Franklin dropping Beverly off at his next stakeout.</storyDescription><missionId>PA1</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>AZ
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
- </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start - chase Miranda's car</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>333</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - stop the rival paparazzo</checkpoint><expectedAttempts>1.0</expectedAttempts><id>334
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - drop Beverly
- off</checkpoint><expectedAttempts>1.0</expectedAttempts><id>335</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
- </ordering></checkpoint><checkpoint><checkpoint>3 - outro mocap</checkpoint><expectedAttempts>1.0</expectedAttempts><id>336</id><maxAttempts>
- 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3</ordering></checkpoint></checkpoints></mission><mission><id>129498</id><name>RC -
- Paparazzo 2</name><description>Beverly asks Franklin to help him get some filthy video footage of Vinewood starlet Poppy Michelle.
- </description><scriptName>Paparazzo2.sc</scriptName><issues> </issues><storyDescription>Franklin films Vinewood good girl Poppy Michelle in
- the middle of a sordid sex scene. Poppy Michelle notices and comes chasing after Franklin and Beverly. Franklin must jump in the passenger
- seat as Beverly drives and continuously film until Beverly is satisfied with the footage and has lost the enraged celebrity and her minders.
- 
</storyDescription><missionId>PA2</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95
- </percentageComplete><designerInitials>TK</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>477</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - film Poppy</checkpoint><expectedAttempts>1.0</expectedAttempts><id>368</id><maxAttempts>
- 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - get to the car
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>369</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
- </ordering></checkpoint><checkpoint><checkpoint>3 - chase</checkpoint><expectedAttempts>1.0</expectedAttempts><id>370</id><maxAttempts>0.0
- </maxAttempts><minAttempts>0.0</minAttempts><ordering>3</ordering></checkpoint></checkpoints></mission><mission><id>129499</id><name>RC -
- Paparazzo 3</name><description>Franklin encounters Beverly hiding in a dumpster.</description><scriptName>Paparazzo3.sc</scriptName><issues>
- </issues><storyDescription>Beverly asks Franklin to get compromising shots of famous celebrities - he will send the details to Franklin
- sometime soon.</storyDescription><missionId>PA3</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>95
- </percentageComplete><designerInitials>TW</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>478</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint></checkpoints></mission><mission><id>476112</id><name>RC - Paparazzo 3A</name><description>Celeb Poppy Mitchell is
- being pursued by police for drunk driving. Franklin joins the chase and snaps her being arrested.</description><scriptName>Paparazzo3A.sc
- </scriptName><issues> </issues><storyDescription>Beverly contacts Franklin saying that he wants an exclusive photograph of Poppy Mitchell
- who has been spotted drunk driving around Vinewood.

</storyDescription><missionId>PA3A</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>TK
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
- </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>0.0</expectedAttempts><id>480
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint><checkpoint><checkpoint>1 - at Poppy
- location</checkpoint><expectedAttempts>1.0</expectedAttempts><id>371</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
- </minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - arrive at crash scene</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>372</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
- </ordering></checkpoint></checkpoints></mission><mission><id>476117</id><name>RC - Paparazzo 3B</name><description>Beverly informs Franklin
- that a visiting British Princess is planning to buy drugs. He wants a photograph of the Princess caught in the act.</description><scriptName>
- Paparazzo3B.sc</scriptName><issues> </issues><storyDescription>Franklin must head to the location of the drug deal and take a photograph of
- the Princess buying drugs undetected. Once Franklin has got the photograph, he must avoid being spotted otherwise he will need to evade the
- Princess' bodyguards who will chase after him.</storyDescription><missionId>PA3B</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>TK</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start - at
- princess location</checkpoint><expectedAttempts>1.0</expectedAttempts><id>373</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
- </minAttempts><ordering>0</ordering></checkpoint></checkpoints></mission><mission><id>139220</id><name>RC - Paparazzo 4</name><description>
- Franklin bumps into Beverly. He is filming his reality show and annoys Franklin. Franklin can leave, beat him up or shoot him.
- </description><scriptName>Paparazzo4.sc</scriptName><issues> </issues><storyDescription>FRANKLIN sees BEVERLY spying behind the hotel sign
- with his camera out, ready for action. Franklin wants his money that Beverly owes him
so confronts him. Beverley blows him off with
- excuses and Franklin decides how to deal with this.
</storyDescription><missionId>PA4</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>JB</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>221340</id><name>RC - The
- Last One</name><description>The Last One. Franklin Random Character Mission.</description><scriptName>Sasquatch1.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>SAS1</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>JB</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start - chase
- </checkpoint><expectedAttempts>2.0</expectedAttempts><id>385</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - kill sasquatch</checkpoint><expectedAttempts>1.0</expectedAttempts><id>386
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint></checkpoints></mission><mission><id>
- 1101048</id><name>RC - Tonya 1</name><description>Introduces player to the Towing Odd Job. Meet Tonya outside the liquor store to begin the
- towing job.</description><scriptName>Tonya1.sc</scriptName><issues> </issues><storyDescription>Tonya asks Franklin to help out with her
- husband's towing business. This is the introductory towing mission where the mechanics of using the tow truck are given to Franklin. Drive
- to an abandoned vehicle and tow it back to the Impound.</storyDescription><missionId>TON1</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start - towing
- yard</checkpoint><expectedAttempts>1.0</expectedAttempts><id>363</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - Delivered car to tow yard</checkpoint><expectedAttempts>1.0</expectedAttempts><id>392
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint></checkpoints></mission><mission><id>
- 1207759</id><name>RC - Tonya 2</name><description>Second Tonya towing mission. Meet Tonya outside the liquor store for the second leg of
- the towing job.</description><scriptName>Tonya2.sc</scriptName><issues> </issues><storyDescription>Tonya 2 - Franklin continues the towing
- job by again helping out Tonya. This time Franklin and Tonya must tow back a vehicle that is illegally parked in a handicap spot.
- </storyDescription><missionId>TON2</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>80
- </percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>497</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint></checkpoints></mission><mission><id>1207767</id><name>RC - Tonya 3</name><description>Call up Tonya to continue the
- towing job.</description><scriptName>Tonya3.sc</scriptName><issues> </issues><storyDescription>Tonya 3 - Franklin calls up Tonya to receive
- the next towing job. During this leg, Franklin must save someone who's car has stalled on the train tracks.</storyDescription><missionId>
- TON3</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>80</percentageComplete><designerInitials>DS
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
- </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0</expectedAttempts><id>494
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint></checkpoints></mission><mission><id>
- 1207774</id><name>RC - Tonya 4</name><description>Call up Tonya to continue the towing job.</description><scriptName>Tonya4.sc
- </scriptName><issues> </issues><storyDescription>Tonya 4 - Again Franklin calls up Tonya for the next towing job. This time, Franklin is
- told to help a driver who's car has broken down. Franklin must drive to the broken down vehicle and tow the driver and vehicle to a nearby
- auto repair shop.</storyDescription><missionId>TON4</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>80
- </percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>495</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint></checkpoints></mission><mission><id>1207775</id><name>RC - Tonya 5</name><description>Meet Tonya outside the liquor
- store to finish the towing job.</description><scriptName>Tonya5.sc</scriptName><issues> </issues><storyDescription>Tonya 5 - The final leg
- of the towing series with Tonya requires Franklin to again meet her outside the liquor store. This leg has Franklin and Tonya drive to an
- accident site, where Franklin must tow the damaged vehicle to a nearby auto repair shop.</storyDescription><missionId>TON5
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>80</percentageComplete><designerInitials>DS
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
- </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0</expectedAttempts><id>496
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint></checkpoints></mission><mission><id>
- 138895</id><name>RE - Abandoned Vehicle 1</name><description>Stumble across an abandoned car at night. If you inspect car, a guy appears
- from nowhere and tazers you. Wake up later without pants.</description><scriptName>Re_abandonedcar.sc</scriptName><issues>
- </issues><storyDescription>Playable by All</storyDescription><missionId>RE8A</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>80</percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
- Random Event</name></category></mission><mission><id>938120</id><name>RE - Abandoned Vehicle 2</name><description>Player comes across an
- abandoned vehicle parked at the wind farm.</description><scriptName>Re_abandonedcar.sc</scriptName><issues> </issues><storyDescription>
- Playable by All</storyDescription><missionId>RE8B</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>85
- </percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>Random Event
- </name></category></mission><mission><id>1315974</id><name>RE - Altruist Cult Shootout</name><description>Trevor has a shootout at the
- Altruist Cult after delivering ? peds</description><scriptName>altruist_cult.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>RE63</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"
- ><name>Random Event</name></category></mission><mission><id>29216</id><name>RE - Arrests1</name><description>A criminal is chased and
- arrested in the countryside by a cop on foot. Player can intervene (can effect stats).</description><scriptName>re_arrests.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE1A</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>75</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
- Random Event</name></category></mission><mission><id>85458</id><name>RE - Arrests2</name><description>A criminal is chased and arrested in
- the countryside by a cop on foot. Player can intervene (can effect stats).</description><scriptName>re_arrests.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE1B</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>75</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
- Random Event</name></category></mission><mission><id>29215</id><name>RE - ATM Robbery 1</name><description>Ped is robbed while using an ATM
- Downtown. Player can kill robber and return cash or kill robber and keep cash.</description><scriptName>re_atmrobbery.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE2A</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>70</percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
- Random Event</name></category></mission><mission><id>87324</id><name>RE - ATM Robbery 2</name><description>Ped is robbed while using an ATM
- in South Los Santos. Player can kill robber and return cash or kill robber and keep cash.</description><scriptName>re_atmrobbery.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE2B</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>70</percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
- Random Event</name></category></mission><mission><id>87325</id><name>RE - ATM Robbery 3</name><description>Ped is robbed while using an ATM
- in Del Perro. Player can kill robber and return cash or kill robber and keep cash.</description><scriptName>re_atmrobbery.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE2C</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>70</percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
- Random Event</name></category></mission><mission><id>87326</id><name>RE - ATM Robbery 4</name><description>Ped is robbed while using ATM in
- the countryside town. Player can kill robber and return cash or kill robber and keep cash.</description><scriptName>re_atmrobbery.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE2D</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>70</percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
- Random Event</name></category></mission><mission><id>1021926</id><name>RE - ATM Robbery Proc</name><description>Procedural ATM Robbery 5
- onwards</description><scriptName>re_atmrobbery.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>RE2E
- </missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>70</percentageComplete><designerInitials>IG
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category
- createdAt="2013-07-30" id="1583568"><name>Random Event</name></category></mission><mission><id>76558</id><name>RE - Bike Thief City 1
- </name><description>Ped gets their bike stolen in front of player. Player can help and retrieve bike to return to owner.
- </description><scriptName>re_bikethief.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE3A
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>KE
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category
- createdAt="2013-07-30" id="1583568"><name>Random Event</name></category></mission><mission><id>91181</id><name>RE - Bike Thief City 2
- </name><description>Ped gets their motorbike stolen in front of player. Player can help and retrieve bike to return to owner.
- </description><scriptName>re_bikethief.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE3B
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>KE
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category
- createdAt="2013-07-30" id="1583568"><name>Random Event</name></category></mission><mission><id>932182</id><name>RE - Border Patrol 1
- </name><description>3 guys on bikes accuse you of being an immigrant and pursue you </description><scriptName>RE_border.sc
- </scriptName><issues> </issues><storyDescription></storyDescription><missionId>RE15A</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
- Random Event</name></category></mission><mission><id>986236</id><name>RE - Border Patrol 2</name><description>3 guys on bikes accuse you of
- being an immigrant and pursue you </description><scriptName>RE_border.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE15B</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
- Random Event</name></category></mission><mission><id>986240</id><name>RE - Border Patrol 3</name><description>3 guys on bikes accuse you of
- being an immigrant and pursue you </description><scriptName>RE_border.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>RE15C</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
- Random Event</name></category></mission><mission><id>87329</id><name>RE - Burial </name><description>Two kidnappers have a girl held hostage
- out in the country. Rescue her from her captors and take her home. </description><scriptName>re_burials.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>RE6</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>70</percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
- Random Event</name></category></mission><mission><id>29220</id><name>RE - Bus Tour</name><description>Tours around famous LA locations like
- Sunset, Film studio etc.</description><scriptName>re_bus_tours.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE7</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>70</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
- Random Event</name></category></mission><mission><id>29222</id><name>RE - Car Theft 1</name><description>A ped asks the player for help to
- get their stolen car back.</description><scriptName>re_carTheft.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE11A</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>2.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
- Random Event</name></category></mission><mission><id>87338</id><name>RE - Car Theft 2</name><description>Driver has been jacked in front of
- you near city airport. He needs your help to get car back. Chase ensues. Player rewarded if car returned.</description><scriptName>
- re_carTheft.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE11B</missionId><played>false
- </played><adminToPlay>true</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>
- 1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
- Random Event</name></category></mission><mission><id>70608</id><name>RE - Chase Thieves City 1</name><description>A ped shoplifts from a
- 24-7 store. The player can chase him down and return the property to the sales assistant.</description><scriptName>re_chasethieves.sc
- </scriptName><issues> </issues><storyDescription></storyDescription><missionId>RE12A</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>75</percentageComplete><designerInitials>KE</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
- Random Event</name></category></mission><mission><id>87343</id><name>RE - Chase Thieves City 2</name><description>A ped has robbed a
- jewellery store. Chase them down and return the property to the sales assistant.</description><scriptName>re_chasethieves.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE12B</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>KE</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
- Random Event</name></category></mission><mission><id>76771</id><name>RE - Chase Thieves Country 1</name><description>Ped has robbed a diner
- in the countryside. See thief drive off in car. Player can chase them down and retrieve stolen property.</description><scriptName>
- re_chasethieves.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE13A</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>KE
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category
- createdAt="2013-07-30" id="1583568"><name>Random Event</name></category></mission><mission><id>87345</id><name>RE - Chase Thieves Country 2
- </name><description>Thief flees from a liquor store in the countryside and drives off. Player can chase them down and retrieve stolen
- property.</description><scriptName>re_chasethieves.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>RE13B
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>KE
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category
- createdAt="2013-07-30" id="1583568"><name>Random Event</name></category></mission><mission><id>76787</id><name>RE - Construction Accident
- </name><description>Pipes fall from a crane trapping a construction worker in their vehicle below. Use a bulldozer to free him.
- </description><scriptName>re_accident.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE14A
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>70</percentageComplete><designerInitials>TSS
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category
- createdAt="2013-07-30" id="1583568"><name>Random Event</name></category></mission><mission><id>132861</id><name>RE - Countryside Gang Fight
- </name><description>Biker has drug dealer pinned down. Dealer askes player for help. Biker gang arrives on bikes. Kill gang.
- </description><scriptName>re_gangfight.sc</scriptName><issues> </issues><storyDescription>Playable by Michael and Franklin only.
- </storyDescription><missionId>RE66</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>80
- </percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>Random Event
- </name></category></mission><mission><id>29247</id><name>RE - Countryside Robbery</name><description>Robbers are using their car for cover
- as the cops have them surrounded. Player can either help the cops kill the robbers or kill the cops</description><scriptName>
- re_prisonvanbreak.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE16</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>TSS
- </designerInitials><projectedAttempts>2.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category
- createdAt="2013-07-30" id="1583568"><name>Random Event</name></category></mission><mission><id>76774</id><name>RE - Crash Rescue
- </name><description>Guy is dying at the scene of a car crash. Rescue him and drive him to the hospital before he dies.
- </description><scriptName>re_crashrescue.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE18
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>80</percentageComplete><designerInitials>TW
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category
- createdAt="2013-07-30" id="1583568"><name>Random Event</name></category></mission><mission><id>30452</id><name>RE - Deal Gone Wrong
- </name><description>Player stumbles across a drug deal gone wrong. Everyone is dead and player can take the drugs/cash but gang member will
- chase player.</description><scriptName>re_dealgonewrong.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE21
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>80</percentageComplete><designerInitials>TSS
- </designerInitials><projectedAttempts>2.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category
- createdAt="2013-07-30" id="1583568"><name>Random Event</name></category></mission><mission><id>9277</id><name>RE - Domestic
- </name><description>A couple are arguing outside their house. The woman is throwing belongings from a balcony. The guy asks for a lift if
- you approach him.
</description><scriptName>re_domestic.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>
- RE22</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>60</percentageComplete><designerInitials>TSS
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category
- createdAt="2013-07-30" id="1583568"><name>Random Event</name></category></mission><mission><id>76783</id><name>RE - Drug Shootout
- </name><description>Enter drug cult territory. Kill everyone and steal the cash inside the barn.</description><scriptName>re_cultshootout.sc
- </scriptName><issues> </issues><storyDescription></storyDescription><missionId>RE20</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>2.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
- Random Event</name></category></mission><mission><id>9281</id><name>RE - Drunk Driver 1</name><description>Give a drunk guy a lift home. If
- you fail to intervene he'll pass out next to his car. (no anims at present)</description><scriptName>re_drunkdriver.sc
- </scriptName><issues></issues><storyDescription>
</storyDescription><missionId>RE24A</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
- Random Event</name></category></mission><mission><id>87353</id><name>RE - Drunk Driver 2</name><description>Give a drunk, frisky couple a
- lift back to their motel.</description><scriptName>re_drunkdriver.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE24B</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
- Random Event</name></category></mission><mission><id>75061</id><name>RE - Escape Paparazzi</name><description>Player has to help a celeb
- lose paps then give them a lift home.</description><scriptName>re_paparazzi.sc</scriptName><issues></issues><storyDescription>Play as all
- </storyDescription><missionId>RE25</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95
- </percentageComplete><designerInitials>PD</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>Random Event
- </name></category></mission><mission><id>9284</id><name>RE - Gang Intimidation</name><description>Player is confronted by a gang.
- </description><scriptName>Re_Gang_Intimidation.sc</scriptName><issues></issues><storyDescription>Player sees gang. If the player approaches
- the gang member will run away from an alley and the player follows. Player is then confronted by 5-6 gang members.
Playable by Michael
- and Trevor only.</storyDescription><missionId>RE28</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95
- </percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>2.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>9285</id><name>RE - Getaway Driver </name><description>Peds
- fleeing a robbery will try to get in your car and make you their getaway driver. Lose wanted level.</description><scriptName>
- re_getaway_driver.sc</scriptName><issues></issues><storyDescription>Countryside Location.
Play as Franklin or Trevor
- </storyDescription><missionId>RE29</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>75
- </percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>9287</id><name>RE - Hitch Lift 1</name><description>A
- businessman in a hurry hitches a lift to the Airport. Drive to destination in time limit and he rewards you with money.
- </description><scriptName>re_hitch_lift.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE31A
- </missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>80</percentageComplete><designerInitials>TSS
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
- </mission><mission><id>87356</id><name>RE - Hitch Lift 2</name><description>A girl is trying to hitch a lift out in the countryside. As a
- reward she gives you her number.</description><scriptName>re_hitch_lift.sc</scriptName><issues>Reward: hitch lift. Some old man - gives you
- bike - I'll get punished if I'm late.</issues><storyDescription></storyDescription><missionId>RE31B</missionId><played>false
- </played><adminToPlay>true</adminToPlay><percentageComplete>80</percentageComplete><designerInitials>TSS
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
- </mission><mission><id>87358</id><name>RE - Hitch Lift 3</name><description>A girl hitches a lift. When you drop her off, her boyfriend gets
- mad and confronts you.</description><scriptName>re_hitch_lift.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE31C</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>938195</id><name>RE - Hitch
- Lift 5</name><description>Player picks up a runaway bride outside the countryside church, and is pursued in a car chase by the groom.
- </description><scriptName>re_hitch_lift.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>RE31E
- </missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>80</percentageComplete><designerInitials>TSS
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
- </mission><mission><id>9290</id><name>RE - Luring Girl into Alley</name><description>Girl lures player into alley. Player is then ambushed.
- </description><scriptName>re_lured.sc</scriptName><issues></issues><storyDescription>Playable by all.</storyDescription><missionId>RE35
- </missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>TSS
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
- </mission><mission><id>9292</id><name>RE - Mugging 1</name><description>A ped is being mugged in an alley. Chase mugger and return wallet to
- ped. </description><scriptName>re_muggings.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE37A
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>PN
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
- </mission><mission><id>87362</id><name>RE - Mugging 2</name><description>A ped is pinned against a wall being mugged.
- </description><scriptName>re_muggings.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE37B
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>PN
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
- </mission><mission><id>87364</id><name>RE - Mugging 3</name><description>A woman window shopping is mugged. Chase the thief and get her bag
- back.</description><scriptName>re_muggings.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE37C
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>PN
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
- </mission><mission><id>29246</id><name>RE - Prisoner Lift 1</name><description>A biker is hitching for a lift. He will jump out if you drive
- towards a police station.</description><scriptName>re_prisonerlift.sc</scriptName><issues></issues><storyDescription>Playable by Michael and
- Franklin only.</storyDescription><missionId>RE44A</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>70
- </percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>87368</id><name>RE - Prisoner Lift 2</name><description>
- Prisoner is hitching for a lift. He points a gun at you and asks for the vehicle.</description><scriptName>re_prisonerlift.sc
- </scriptName><issues></issues><storyDescription>Play as all</storyDescription><missionId>RE44B</missionId><played>false</played><adminToPlay>
- false</adminToPlay><percentageComplete>85</percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>70550</id><name>RE - Rogue
- Altruists</name><description>Rogue Altrusists try to capture a female ped. Player can get involved and help her. Attack altruists and drive
- her home.</description><scriptName>re_Homeland_Security.sc</scriptName><issues></issues><storyDescription>Playable by Trevor only.
- </storyDescription><missionId>RE32A</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>90
- </percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>69566</id><name>RE - Security Van 1 (Strict)
- </name><description>Follow and rob security van. </description><scriptName>re_SecurityVan.sc</scriptName><issues></issues><storyDescription>
- Variation1: Van is parked up, security man is taking money back into the van. Player can point a gun at him to rob him. Player gets a wanted
- rating 
Variation2: Van is roaming the streets, player can ram it and the van calls the police before robbed. Player can follow it
- carefully till the men get out and deliver money.
</storyDescription><missionId>RE49A</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>PD</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>1133563</id><name>RE -
- Security Van 10 (In Van)</name><description>Follow and rob a security van.</description><scriptName>re_SecurityVan.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>RE49J</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>PD</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1133588</id><name>RE -
- Security Van 11 (In Van)</name><description>Follow and rob a security van enroute to its destination.</description><scriptName>
- re_SecuirtyVan.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>RE49K</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>70</percentageComplete><designerInitials>PD
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/>
- </mission><mission><id>104392</id><name>RE - Security Van 2 (Strict)</name><description>Follow and rob security van.
- </description><scriptName>RE_SecurityVan.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE49B
- </missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>70</percentageComplete><designerInitials>PD
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
- </mission><mission><id>104396</id><name>RE - Security Van 4 (Lax)</name><description>Follow and rob security van. </description><scriptName>
- RE_SecurityVan.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE49D</missionId><played>false
- </played><adminToPlay>true</adminToPlay><percentageComplete>70</percentageComplete><designerInitials>PD</designerInitials><projectedAttempts>
- 1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>104397</id><name>RE -
- Security Van 5 (Strict)</name><description>Follow and rob security van. </description><scriptName>RE_SecurityVan.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE49E</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>70</percentageComplete><designerInitials>PD</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>104399</id><name>RE -
- Security Van 6 (In Van)</name><description>Follow and rob security van. </description><scriptName>RE_SecurityVan.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE49F</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>70</percentageComplete><designerInitials>PD</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>104401</id><name>RE -
- Security Van 7 (In Van)</name><description>Follow and rob security van. </description><scriptName>RE_SecurityVan.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE49G</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>70</percentageComplete><designerInitials>PD</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>932314</id><name>RE -
- Security Van 8 (In Van)</name><description>Follow and rob a security van en route.

</description><scriptName>RE_SecurityVan.sc
- </scriptName><issues> </issues><storyDescription></storyDescription><missionId>RE49H</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>70</percentageComplete><designerInitials>PD</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>932317</id><name>RE -
- Security Van 9 (In Van)</name><description>Follow and rob a security van en route.</description><scriptName>RE_SecurityVan.sc
- </scriptName><issues> </issues><storyDescription></storyDescription><missionId>RE49I</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>70</percentageComplete><designerInitials>PD</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>9301</id><name>RE - Shop
- Robbery 1</name><description>Player enters the hairdressers in Beverly Hills area to find a robbery taking place. Robbers jump in getaway
- vehicle. Chase them down.

</description><scriptName>re_shoprobbery.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE51A</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>87370</id><name>RE - Shop
- Robbery 2</name><description>Player enters clothes shop and finds a robbery taking place. Robbers escape on foot. Chase them down.
- </description><scriptName>re_shoprobbery.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE51B
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>TSS
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
- </mission><mission><id>800202</id><name>RE - Simeon Yetarian</name><description>Franklin is attacked at the car showroom by Simeon's thugs.
- </description><scriptName>re_yetarian.sc</scriptName><issues> </issues><storyDescription>Franklin returns to the car showroom after crashing
- Jimmy's car through the window. Simeon spots him and calls for two thugs to chase and attack Franklin.</storyDescription><missionId>RE9
- </missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>70</percentageComplete><designerInitials>IG
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
- </mission><mission><id>110615</id><name>RE - Snatched</name><description>Kidnap Girl. Player see girls screaming and being bundled into car,
- can give chase and rescue girl or ignore.</description><scriptName>re_snatched.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE62</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>50</percentageComplete><designerInitials>PD</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>76593</id><name>RE - Sport
- Bike Thief</name><description>Ped gets their sport bike stolen in front of player in the Vinewood Hills area. Player can help and retrieve
- bike to return to owner.</description><scriptName>re_bikethief.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE4A</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>KE</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>70606</id><name>RE - Stag Do
- Running Man</name><description>Player sees a man in distress tied to a lamp post. It's the morning after his stag do. Get him to the church
- on time.</description><scriptName>re_stag_do.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE52
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>TSS
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
- </mission><mission><id>218608</id><name>Shop - Car Mod</name><description>Car Mod Shops. Mod or repair your car at various locations aroudn
- the map.</description><scriptName>carmod_shop.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>SHP1
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>80</percentageComplete><designerInitials>KR
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
- </mission><mission><id>218612</id><name>Shop - Clothes</name><description>Low, mid and high end clothes shops through out Los Santos and the
- countryside. Purchase new outfits and clothing.</description><scriptName>clothes_shop.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>SHP2</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>50</percentageComplete><designerInitials>KR</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>218618</id><name>Shop -
- Gunclub</name><description>Ammumation gun shop</description><scriptName>gunclub_shop.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>SHP3</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>50</percentageComplete><designerInitials>KR</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>218623</id><name>Shop -
- Hairdresser/Barbers</name><description>Barbershops and high end salon where player can change their look.</description><scriptName>
- hairdo_shop.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>SHP4</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>50</percentageComplete><designerInitials>KR
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
- </mission><mission><id>218625</id><name>Shop - Tattoo</name><description>Tattoo shops where player can get various tattoos to change their
- look.</description><scriptName>tattoo_shop.sc</scriptName><issues> </issues><storyDescription>Each character has a unique set of tattoos
- available to them.</storyDescription><missionId>SHP5</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>50
- </percentageComplete><designerInitials>KR</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>1163789</id><name>Smoketest - Automated FPS
- </name><description></description><scriptName>.</scriptName><issues> </issues><storyDescription></storyDescription><missionId>ST5
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
- </percentageComplete><designerInitials></designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>552175</id><name>Smoketest - Explosion
- </name><description></description><scriptName>.</scriptName><issues> </issues><storyDescription></storyDescription><missionId>ST3
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
- </percentageComplete><designerInitials></designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>552176</id><name>Smoketest - Mission Batch
- </name><description></description><scriptName>.</scriptName><issues> </issues><storyDescription></storyDescription><missionId>ST4
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>BR
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/>
- </mission><mission><id>552174</id><name>Smoketest - Wandering</name><description></description><scriptName>.</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>ST2</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials></designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>552172</id><name>Smoketest
- - Warping</name><description></description><scriptName>.</scriptName><issues> </issues><storyDescription></storyDescription><missionId>ST1
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
- </percentageComplete><designerInitials></designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>897253</id><name>Solomon 1 - Mr. Richards
- </name><description>Michael helps Solomon by saving his actor and director who have been abducted by Rocco.
Missions -> Solomon
- Strand -> Solomon 1</description><scriptName>solomon1.sc</scriptName><issues> </issues><storyDescription>Solomon asks Michael to help him
- save his actor and director who have been abducted by Rocco. Player must retrieve the heli that they were going to be transported in and
- deliver them safely to Solomon.
</storyDescription><missionId>SOL1</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>85</percentageComplete><designerInitials>CV</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start - get to
- heli</checkpoint><expectedAttempts>1.0</expectedAttempts><id>196</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - stealth to roof</checkpoint><expectedAttempts>2.0</expectedAttempts><id>197
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - fight Rocco
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>198</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
- </ordering></checkpoint><checkpoint><checkpoint>3 - get to Solomon</checkpoint><expectedAttempts>1.0</expectedAttempts><id>199
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3</ordering></checkpoint></checkpoints><category createdAt=
- "2013-07-17" id="1562994"><name>Mission</name></category></mission><mission><id>899548</id><name>Solomon 2 - The Ballad of Rocco
- </name><description>Michael arrives at the movie studio to find Rocco and Gianni beating up Solomon. Michael chases them and Kills Rocco.
- </description><scriptName>solomon2.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>SOL2</missionId><played>
- false</played><adminToPlay>false</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>SK
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
- </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0</expectedAttempts><id>513
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint><checkpoint><checkpoint>1 - chase
- </checkpoint><expectedAttempts>2.0</expectedAttempts><id>200</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1
- </ordering></checkpoint><checkpoint><checkpoint>2 - killed rocco and killed or left gunman</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>201</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
- </ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1562994"><name>Mission</name></category></mission><mission><id>
- 76576</id><name>Solomon 3 - Blow Back</name><description>Player & cops chase target through city airport. Set pieces and explosions
- involving 747s and smaller aircraft.
</description><scriptName>solomon3.sc</scriptName><issues> </issues><storyDescription>Missions ->
- Solomon Strand-> Solomon 3. Michael chases Molly through city. The police join the chase as they enter the city airport. Set pieces and
- explosions involving 747s and smaller aircraft.</storyDescription><missionId>SOL3</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>BB</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - Find Molly
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>202</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - Chase start</checkpoint><expectedAttempts>2.0</expectedAttempts><id>203</id><maxAttempts>
- 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - on foot chase
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>204</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
- </ordering></checkpoint><checkpoint><checkpoint>3 - evade police</checkpoint><expectedAttempts>1.0</expectedAttempts><id>205
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3</ordering></checkpoint></checkpoints><category createdAt=
- "2013-07-17" id="1562994"><name>Mission</name></category></mission><mission><id>1079221</id><name>SP Mission Creator</name><description>
- Single Player mission creator</description><scriptName>spmc_instancer.sc</scriptName><issues> </issues><storyDescription>this is launched by
- SPMC Preloader</storyDescription><missionId>SPMC</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
- </percentageComplete><designerInitials>AK</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>273238</id><name>Special Ped - Andy</name><description>ANDY
- MOON - APOCALYPTIC HIPPY</description><scriptName>specialpeds.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>SP1</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>362764</id><name>Special Ped
- - Baygor</name><description>BAYGOR - EPSILONIST MEMBER </description><scriptName>specialpeds.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>SP2</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>50</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>362768</id><name>Special Ped
- - Bill</name><description>BILL BINDER - MANIAC RIGHT WING FINANCIAL GURU </description><scriptName>specialpeds.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>SP3</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>362771</id><name>Special Ped
- - Clinton</name><description>CLINTON - CRAZY MILITARISTIC BUM</description><scriptName>specialpeds.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>SP4</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>661462</id><name>Special Ped
- - Griff</name><description>Rural Protestor</description><scriptName>gpb_Griff.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>SP11</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>50</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>362790</id><name>Special Ped
- - Impotent Rage</name><description>IMPOTENT RAGE - SUPER HERO</description><scriptName>specialpeds.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>SP5</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>362775</id><name>Special Ped
- - Jane</name><description>JANE - CHILDREN OF THE MOUNTAIN </description><scriptName>specialpeds.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>SP6</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>362778</id><name>Special Ped
- - Jerome</name><description>JEROME - COUSIN OF PREACHER FROM 4</description><scriptName>specialpeds.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>SP7</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>362780</id><name>Special Ped
- - Jesse</name><description>JESSE - CALIFORNIA JESUS GUY</description><scriptName>specialpeds.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>SP8</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>661469</id><name>Special Ped
- - Mani</name><description>Mexican</description><scriptName>gpb_Mani.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>SP12</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>362784</id><name>Special Ped
- - Mime</name><description>MIME</description><scriptName>specialpeds.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>SP9</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>70562</id><name>Special Ped
- - Mountain Dancer</name><description>Crazy guy dancing on top of a hill asks you to join him</description><scriptName>re_mountdance.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>SP14</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>20</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>1101046</id><name>Special
- Ped - Oscar</name><description>Introduces player to the Arms Trafficking odd job</description><scriptName>.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>SP18</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>362832</id><name>Special
- Ped - Pamela</name><description>PAMELA DRAKE - FEMALE OLDER MOVIE STAR </description><scriptName>specialpeds.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>SP10</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>661475</id><name>Special Ped
- - Zombie</name><description>Graham the Zombie</description><scriptName>gpb_Zombie.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>SP13</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>532685</id><name>The Agency
- Heist - Planning Intro to 3A</name><description>Michael, Franklin and Lester meet at the sweatshop to finish planning the Agency Heist.
- </description><scriptName>heist_ctrl_agency.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>AH3i
- </missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>BR
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category
- createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>9202</id><name>The Agency Heist 1 - Setup - Follow
- Janitor</name><description>Follow the janitor from his work to his apartment. Kill him at his home and steal his uniform.
Heists ->
- Agency Heist -> Agency Heist 1 </description><scriptName>agency_heist1.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>AH1</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>PD</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>509</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - wait for janitor</checkpoint><expectedAttempts>1.0</expectedAttempts><id>206
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - tail the
- janitor</checkpoint><expectedAttempts>1.0</expectedAttempts><id>207</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
- </minAttempts><ordering>2</ordering></checkpoint><checkpoint><checkpoint>3 - follow janitor on foot</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>208</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3
- </ordering></checkpoint><checkpoint><checkpoint>4 - drive home</checkpoint><expectedAttempts>1.0</expectedAttempts><id>209</id><maxAttempts>
- 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>4</ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1563083"
- ><name>Heist</name></category></mission><mission><id>9204</id><name>The Agency Heist 2 - Mug the Architect</name><description>Franklin
- obtains the architectural plans for the FIB building by jumping the architect.
Heists -> The Agency Heist 1 ->The Agency Heist 2
- </description><scriptName>agency_heist2.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>AH2
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>85</percentageComplete><designerInitials>PD
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
- </singleplayer><checkpoints><checkpoint><checkpoint>0 - Mision start - ground floor of costruction site</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>210</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - Top floor</checkpoint><expectedAttempts>1.0</expectedAttempts><id>211</id><maxAttempts>
- 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - mug architect
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>425</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
- </ordering></checkpoint><checkpoint><checkpoint>3 - Outside construction site after escaping</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>426</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3
- </ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>9207
- </id><name>The Agency Heist 3A Finale - Plant Bombs</name><description>Pose as janitor and enter FBI building. Plant bombs while mopping.
- 
Heists -> The Agency Heist ->The Agency Heist 3A part 1</description><scriptName>agency_heist3a.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>AH3a</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>LK</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - start of mission
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>212</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - get mop and bucket</checkpoint><expectedAttempts>1.0</expectedAttempts><id>213
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>3 - enter lift
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>516</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
- </ordering></checkpoint><checkpoint><checkpoint>3 - outside building calling Franklin</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>214</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3
- </ordering></checkpoint><checkpoint><checkpoint>4 - after switching to Franklin in the firetruck</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>215</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>4
- </ordering></checkpoint><checkpoint><checkpoint>5 - start of FIB fire floor</checkpoint><expectedAttempts>1.0</expectedAttempts><id>216
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>5</ordering></checkpoint><checkpoint><checkpoint>6 - follow
- Michael after getting server data</checkpoint><expectedAttempts>1.0</expectedAttempts><id>217</id><maxAttempts>0.0</maxAttempts><minAttempts>
- 0.0</minAttempts><ordering>6</ordering></checkpoint><checkpoint><checkpoint>7 - back draught</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>552</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>7
- </ordering></checkpoint><checkpoint><checkpoint>8 - climb rubble</checkpoint><expectedAttempts>2.0</expectedAttempts><id>218
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>8</ordering></checkpoint><checkpoint><checkpoint>9 - start of
- abseiling</checkpoint><expectedAttempts>1.0</expectedAttempts><id>219</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
- </minAttempts><ordering>9</ordering></checkpoint><checkpoint><checkpoint>10 - get back in firetruck and return to hideout
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>220</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>10
- </ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>80512
- </id><name>The Agency Heist 3B Finale - Steal FIB Docs (Helicopter)</name><description>Land helicopter on FIB building, hack hard drive and
- abseil to escape from shootout.
Heists -> The Agency Heist ->The Agency Heist 3B</description><scriptName>agency_heist3b.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>AH3b</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>MW</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>517</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - go to heli</checkpoint><expectedAttempts>1.0</expectedAttempts><id>518</id><maxAttempts>
- 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - fly heli to jump zone
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>221</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
- </ordering></checkpoint><checkpoint><checkpoint>3 - skydive onto roof</checkpoint><expectedAttempts>2.0</expectedAttempts><id>222
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3</ordering></checkpoint><checkpoint><checkpoint>4 - hack the
- computer</checkpoint><expectedAttempts>1.0</expectedAttempts><id>223</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
- </minAttempts><ordering>4</ordering></checkpoint><checkpoint><checkpoint>5 - downloading shootout</checkpoint><expectedAttempts>2.0
- </expectedAttempts><id>224</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>5
- </ordering></checkpoint><checkpoint><checkpoint>6 - stairwell</checkpoint><expectedAttempts>2.0</expectedAttempts><id>225</id><maxAttempts>
- 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>6</ordering></checkpoint><checkpoint><checkpoint>7 - Burnt out floor
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>559</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>7
- </ordering></checkpoint><checkpoint><checkpoint>8 - rappel out of building</checkpoint><expectedAttempts>1.0</expectedAttempts><id>226
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>8</ordering></checkpoint><checkpoint><checkpoint>9 - get to
- getaway vehicle</checkpoint><expectedAttempts>1.0</expectedAttempts><id>519</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
- </minAttempts><ordering>9</ordering></checkpoint><checkpoint><checkpoint>10 - escape to Franklins</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>227</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>10
- </ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>
- 888937</id><name>The Agency Heist Prep</name><description>Prep Mission - Steal a firetruck for the Agency Heist by either raiding the
- firestation or by calling in the emergency services.</description><scriptName>agency_prep1.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>AHP1</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>PD</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-17" id="1563083"><name>
- Heist</name></category></mission><mission><id>1467699</id><name>The Agency Heist Prep 2</name><description>Find a suitable 4 seat getaway
- vehicle then pick a suitable location to park it and ring Lester, Michael or Franklin to confirm the location</description><scriptName>
- agency_prep2Amb.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>AHP2</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>100</percentageComplete><designerInitials>SK
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/><category
- createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>521506</id><name>The Big Score - Planning Board
- </name><description>Planning board stage for The Big Score. Decide what approach to take and select your crew.</description><scriptName>.sc
- </scriptName><issues> </issues><storyDescription></storyDescription><missionId>FHPB</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>BR</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-17" id="1563083"><name>
- Heist</name></category></mission><mission><id>35549</id><name>The Big Score 1 - Setup</name><description>Scope out the bank in preparation
- for the big score heist.
Heists -> The Big Score Heist ->The Big Score 1</description><scriptName>finale_heist1.sc
- </scriptName><issues> </issues><storyDescription>Michael, Franklin, Trevor and Lester scope out the bank in preparation for the big score
- heist. Michael and franklin drive around the bank for looking for entrances, while Trevor and Lester obtain a helicopter and use it get a
- better view of the bank.
</storyDescription><missionId>FH1</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>85</percentageComplete><designerInitials>AW</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>511</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - Front of bank</checkpoint><expectedAttempts>1.0</expectedAttempts><id>404
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - Back of bank
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>405</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
- </ordering></checkpoint><checkpoint><checkpoint>3 - Trevor reaches airfield</checkpoint><expectedAttempts>1.0</expectedAttempts><id>406
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3</ordering></checkpoint><checkpoint><checkpoint>4 - Follow Trucks
- </checkpoint><expectedAttempts>2.0</expectedAttempts><id>407</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>4
- </ordering></checkpoint><checkpoint><checkpoint>5 - Construction hole</checkpoint><expectedAttempts>1.0</expectedAttempts><id>408
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>5</ordering></checkpoint><checkpoint><checkpoint>6 - Drop off
- point</checkpoint><expectedAttempts>1.0</expectedAttempts><id>409</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>6
- </ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>
- 532690</id><name>The Big Score 2 – Planning</name><description>Michael, Franklin, Trevor and Lester meet at the strip club to plan The Big
- Score heist.
</description><scriptName>finale_heist2_intro.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>FH2i</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>80</percentageComplete><designerInitials>BR</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-17" id="1563083"><name>
- Heist</name></category></mission><mission><id>35552</id><name>The Big Score 2A - Traffic Control Finale</name><description>Hijack security
- vans and pose as officers to gain access to the gold.</description><scriptName>finale_heist2a.sc
- </scriptName><issues></issues><storyDescription>Hijack security vans and pose as officers to gain access to the gold. Hack the traffic
- control system to help deliver gold to drop-off, then defend the gold during the transfer and escape in modded cars. Heists -> The Big
- Score Heist ->The Big Score 2A</storyDescription><missionId>FH2a</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>80</percentageComplete><designerInitials>MB</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>520</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - drive to bank</checkpoint><expectedAttempts>1.0</expectedAttempts><id>228
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - get gold
- from bank</checkpoint><expectedAttempts>1.0</expectedAttempts><id>229</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
- </minAttempts><ordering>2</ordering></checkpoint><checkpoint><checkpoint>3 - leave bank</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>230</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3
- </ordering></checkpoint><checkpoint><checkpoint>4 - traffic control</checkpoint><expectedAttempts>2.0</expectedAttempts><id>231
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>4</ordering></checkpoint><checkpoint><checkpoint>5 - shootout
- </checkpoint><expectedAttempts>2.0</expectedAttempts><id>232</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>5
- </ordering></checkpoint><checkpoint><checkpoint>6 - car chase</checkpoint><expectedAttempts>2.0</expectedAttempts><id>233</id><maxAttempts>
- 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>6</ordering></checkpoint><checkpoint><checkpoint>7 - go home
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>234</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>7
- </ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>97928
- </id><name>The Big Score 2B - Helicopter Finale</name><description>Michael causes a distraction at the depository while Franklin drills into
- the gold vault and Trevor escapes with the gold in heli's.</description><scriptName>finale_heist2b.sc
- </scriptName><issues></issues><storyDescription>Michael causes a distraction at the depository while Franklin drills into the gold vault.
- Trevor and crew escape with the gold in helicopters while Michael and Franklin fight off police.
Heists -> The Big Score Heist ->
- The Big Score 2B</storyDescription><missionId>FH2b</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>90
- </percentageComplete><designerInitials>MB</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>521</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - drill through wall</checkpoint><expectedAttempts>2.0</expectedAttempts><id>235
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - tunnel
- shootout</checkpoint><expectedAttempts>2.0</expectedAttempts><id>236</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
- </minAttempts><ordering>2</ordering></checkpoint><checkpoint><checkpoint>3 - city shootout</checkpoint><expectedAttempts>2.0
- </expectedAttempts><id>237</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3
- </ordering></checkpoint><checkpoint><checkpoint>4 - city shootout mid point</checkpoint><expectedAttempts>2.0</expectedAttempts><id>238
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>4</ordering></checkpoint><checkpoint><checkpoint>5 - Lose cops
- </checkpoint><expectedAttempts>2.0</expectedAttempts><id>550</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>5
- </ordering></checkpoint><checkpoint><checkpoint>6 - chopper chase</checkpoint><expectedAttempts>2.0</expectedAttempts><id>239
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>6</ordering></checkpoint><checkpoint><checkpoint>7 - drop off gold
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>541</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>7
- </ordering></checkpoint><checkpoint><checkpoint>8 - land at airfield</checkpoint><expectedAttempts>1.0</expectedAttempts><id>391
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>8</ordering></checkpoint></checkpoints><category createdAt=
- "2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>888943</id><name>The Big Score Prep A - Steal Stingers
- </name><description>Prep A - Steal police stingers to use to halt the Big Score security
- vans. </description><scriptName>finale_heist_prepA.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>FHPRA</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>SK</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-17" id="1563083"><name>
- Heist</name></category></mission><mission><id>888948</id><name>The Big Score Prep B - Steal Drill</name><description>Prep B - Steal a
- digging vehicle to drill into the main vault for the Big Score. </description><scriptName>
- finale_heist_prepB.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>FHPRB</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>85</percentageComplete><designerInitials>BB
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category
- createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>1079210</id><name>The Big Score Prep C1 - Steal
- Gauntlet</name><description>Steal a Gauntlet located on the top floor of a parking lot in pillbox hill</description><scriptName>
- finale_heist_prepC.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>FHPRC1</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>80</percentageComplete><designerInitials>SK
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category
- createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>1207638</id><name>The Big Score Prep C2 - Steal
- Gauntlet</name><description>Steal a Gauntlet located outside a high class shop in Rockford hills</description><scriptName>
- finale_heist_prepC.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>FHPRC2</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>80</percentageComplete><designerInitials>sk
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/><category
- createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>1207635</id><name>The Big Score Prep C3 - Steal
- Gauntlet</name><description>Steal a Gauntlet located outside the Templar Hotel in Mission Row</description><scriptName>finale_heist_prepC.sc
- </scriptName><issues> </issues><storyDescription></storyDescription><missionId>FHPRC3</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>80</percentageComplete><designerInitials>sk</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/><category createdAt="2013-07-17" id="1563083"
- ><name>Heist</name></category></mission><mission><id>1325848</id><name>The Big Score Prep D - Sidetracked</name><description>Steal a train
- by diverting the sidings.</description><scriptName>fineale_heist_prepd.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>FHPRD</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>85</percentageComplete><designerInitials>RW</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-17" id="1563083"><name>
- Heist</name></category></mission><mission><id>1467691</id><name>The Big Score Prep E - Getaway Vehicle</name><description>Choose a four seat
- getaway vehicle and ring Lester to confirm it. Then place the vehicle in the car park under the Union deposit.</description><scriptName>
- finale_heist_prepEamb.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>FHPRE</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>100</percentageComplete><designerInitials>SK
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/><category
- createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>521485</id><name>The Jewel Store Job - Planning Board
- </name><description>Planning board stage for the Jewel Store Job. Decide what approach to take and select your crew.
- </description><scriptName>.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>JHPB</missionId><played>false
- </played><adminToPlay>true</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>BR</designerInitials><projectedAttempts>
- 1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-17" id="1563083"><name>
- Heist</name></category></mission><mission><id>9215</id><name>The Jewel Store Job 1 - Setup </name><description>Scout Out Store. Michael and
- contact go to scout out the jewellery store.
Heists -> The Jewel Store Heist ->The Jewel Store Job 1</description><scriptName>
- jewelry_setup1.sc</scriptName><issues> </issues><storyDescription>Michael and Lester go to scout out the Jewellery store for the heist.
- Michael charms the shop assistant to locate the most valuable items.</storyDescription><missionId>JH1</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>BB
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
- </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start - get to store</checkpoint><expectedAttempts>1.0</expectedAttempts><id>
- 532</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint><checkpoint><checkpoint>1 - Scout out
- store</checkpoint><expectedAttempts>1.0</expectedAttempts><id>260</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1
- </ordering></checkpoint><checkpoint><checkpoint>2 - Find roof entrance</checkpoint><expectedAttempts>1.0</expectedAttempts><id>424
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2</ordering></checkpoint><checkpoint><checkpoint>3 - Check roof
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>261</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3
- </ordering></checkpoint><checkpoint><checkpoint>4 - Drive to warehouse</checkpoint><expectedAttempts>1.0</expectedAttempts><id>262
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>4</ordering></checkpoint></checkpoints><category createdAt=
- "2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>9216</id><name>The Jewel Store Job 2A - Finale
- </name><description>Tactile Roof Entry. Franklin gasses store from roof. Michael and crew steal jewels. Escape on bikes.
- </description><scriptName>jewelry_heist.sc</scriptName><issues> </issues><storyDescription>Heists -> The Jewel Store Heist 1A->The
- Jewel Store Job 1B ->The Jewel Store Job 2A</storyDescription><missionId>JH2a</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>80</percentageComplete><designerInitials>RW</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>491</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - drive to store</checkpoint><expectedAttempts>1.0</expectedAttempts><id>240
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - roof
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>241</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
- </ordering></checkpoint><checkpoint><checkpoint>3 - grab loot</checkpoint><expectedAttempts>1.0</expectedAttempts><id>242</id><maxAttempts>
- 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3</ordering></checkpoint><checkpoint><checkpoint>4 - leave store cutscene
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>243</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>4
- </ordering></checkpoint><checkpoint><checkpoint>5 - bike chase start of tunnel</checkpoint><expectedAttempts>1.0</expectedAttempts><id>244
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>5</ordering></checkpoint><checkpoint><checkpoint>6 - bike chase
- end of tunnel</checkpoint><expectedAttempts>1.0</expectedAttempts><id>245</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
- </minAttempts><ordering>6</ordering></checkpoint><checkpoint><checkpoint>7 - cutscene ramp down</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>248</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>7
- </ordering></checkpoint><checkpoint><checkpoint>8 - return to base</checkpoint><expectedAttempts>1.0</expectedAttempts><id>249
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>8</ordering></checkpoint></checkpoints><category createdAt=
- "2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>9217</id><name>The Jewel Store Job 2B - Finale
- </name><description>Aggressive Front Entry. Michael and crew hold up the Jewellery store then escape on bikes.
</description><scriptName>
- jewelry_heist.sc</scriptName><issues> </issues><storyDescription>Heists -> The Jewel Store Heist 1A ->The Jewel Store Job 2B
- </storyDescription><missionId>JH2b</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95
- </percentageComplete><designerInitials>RW</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>533</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - drive to store</checkpoint><expectedAttempts>1.0</expectedAttempts><id>250
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - grab loot
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>251</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
- </ordering></checkpoint><checkpoint><checkpoint>3 - cutscene leave store</checkpoint><expectedAttempts>1.0</expectedAttempts><id>252
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3</ordering></checkpoint><checkpoint><checkpoint>4 - bike chase
- start of tunnel</checkpoint><expectedAttempts>1.0</expectedAttempts><id>253</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
- </minAttempts><ordering>4</ordering></checkpoint><checkpoint><checkpoint>5 - bike chase end of tunnel</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>254</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>5
- </ordering></checkpoint><checkpoint><checkpoint>6 - ramp down cutscene</checkpoint><expectedAttempts>1.0</expectedAttempts><id>257
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>6</ordering></checkpoint><checkpoint><checkpoint>7 - return to
- base</checkpoint><expectedAttempts>1.0</expectedAttempts><id>258</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>7
- </ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>
- 879742</id><name>The Jewel Store Job Prep 1A </name><description>Prep 1A for the Jewel Hiest 2A by stealing a Bugstar van.
- </description><scriptName>jewelry_prep1A.sc</scriptName><issues> </issues><storyDescription>Heists -> The Jewel Store Heist 1A->The
- Jewel Store Job 1B
Michael has to steal a van from the bugstar warehouse. Payer can either enter the warehouse guns blazing, shoot up
- the place and escape with the van with the cops on his tail OR Sneak in via the back and use stealth attacks to take out bugstar staff then
- drive away unnoticed.
</storyDescription><missionId>JHP1A</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>MW</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>490</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>
- 1272737</id><name>The Jewel Store Job Prep 1B</name><description>Prep 1B for the Jewel Store Job 2B. Steal Caribine rifles.
- </description><scriptName>jewelry_prep1b.sc</scriptName><issues> </issues><storyDescription>Michael tails an LCPD tactical squad and steals
- their van at an opportune moment. The van contains unmarked carbine rifles to be used for the high impact approach to the Jewel Store Job.
- </storyDescription><missionId>JHP1B</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>100
- </percentageComplete><designerInitials>MW</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start - reach swat
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>259</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>
- 888903</id><name>The Jewel Store Job Prep 2A </name><description>Prep 2A - Steal BZ Gas Grenades in prep for the Jewel Heist 2A.
- </description><scriptName>jewelry_prep2A.sc</scriptName><issues> </issues><storyDescription>Intercept a delivery van taking a weapon
- shipment of BZ grenades from the HUMAN labs in the countryside to the airport.
Steal the shipment for use in the stealth heist option by
- stopping the van and killing the driver or destroy the van and claim the cargo from it.
</storyDescription><missionId>JHP2A
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>85</percentageComplete><designerInitials>MW
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
- </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0</expectedAttempts><id>543
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint></checkpoints><category createdAt=
- "2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>521497</id><name>The Paleto Score - Planning Board
- </name><description>Planning board stage for The Paleto Score. Decide what approach to take and select your crew.</description><scriptName>
- .sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>RHPB</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>BR</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-17" id="1563083"><name>
- Heist</name></category></mission><mission><id>33664</id><name>The Paleto Score 1 - Setup</name><description>Michael, Lester and Trevor check
- out bank in Paleto Bay, and use the alarm system to time police response.
</description><scriptName>rural_bank_setup.sc
- </scriptName><issues></issues><storyDescription>Heists -> The Paleto Score Heist -> The Paleto Score 1
Michael and Trevor go to
- view a bank that Trevor thinks will be a good target. They pick up Lester on the way who notices the banks alarm system and decides the
- police response time should be tested before they go ahead with the job.

</storyDescription><missionId>RH1</missionId><played>false
- </played><adminToPlay>true</adminToPlay><percentageComplete>100</percentageComplete><designerInitials>PD
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
- </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0</expectedAttempts><id>483
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint><checkpoint><checkpoint>1 - drive to bank
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>264</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1
- </ordering></checkpoint><checkpoint><checkpoint>2 - shoot alarm box</checkpoint><expectedAttempts>1.0</expectedAttempts><id>265
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2</ordering></checkpoint><checkpoint><checkpoint>3 - race home
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>266</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3
- </ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>33665
- </id><name>The Paleto Score 2A - Finale</name><description>Hold up country bank in heavy combat armour. Wade through heavy shootout, relying
- on armour to survive.
</description><scriptName>rural_bank_heist.sc</scriptName><issues> </issues><storyDescription>Heists -> The
- Paleto Score Heist -> The Paleto Score 2A</storyDescription><missionId>RH2</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>RW</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>534</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - deal with franklin</checkpoint><expectedAttempts>1.0</expectedAttempts><id>267
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - get to bank
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>268</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
- </ordering></checkpoint><checkpoint><checkpoint>3 - rob the bank</checkpoint><expectedAttempts>1.0</expectedAttempts><id>269
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3</ordering></checkpoint><checkpoint><checkpoint>4 - heist
- cutscene</checkpoint><expectedAttempts>1.0</expectedAttempts><id>502</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
- </minAttempts><ordering>4</ordering></checkpoint><checkpoint><checkpoint>5 - hold off cops at bank</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>270</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>5
- </ordering></checkpoint><checkpoint><checkpoint>6 - advance to gardens</checkpoint><expectedAttempts>1.0</expectedAttempts><id>271
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>6</ordering></checkpoint><checkpoint><checkpoint>7 - continue
- down street</checkpoint><expectedAttempts>2.0</expectedAttempts><id>272</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
- </minAttempts><ordering>7</ordering></checkpoint><checkpoint><checkpoint>8 - proceed to alley</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>273</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>8
- </ordering></checkpoint><checkpoint><checkpoint>9 - hold off army at junk yard</checkpoint><expectedAttempts>1.0</expectedAttempts><id>274
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>9</ordering></checkpoint><checkpoint><checkpoint>10 - swap to
- bulldozer</checkpoint><expectedAttempts>1.0</expectedAttempts><id>275</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
- </minAttempts><ordering>10</ordering></checkpoint><checkpoint><checkpoint>11 - rescue buddies</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>276</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>11
- </ordering></checkpoint><checkpoint><checkpoint>12 - chicken factory</checkpoint><expectedAttempts>2.0</expectedAttempts><id>277
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>12</ordering></checkpoint></checkpoints><category createdAt=
- "2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>888923</id><name>The Paleto Score Prep</name><description>
- Michael sets up an ambush on a military convoy to retrieve the mini-gun and body armour ready for the heist.</description><scriptName>
- rural_bank_prep1.sc</scriptName><issues> </issues><storyDescription> </storyDescription><missionId>RHP1
- </missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>PD
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
- </singleplayer><checkpoints><checkpoint><checkpoint>1 - reach ambush</checkpoint><expectedAttempts>3.0</expectedAttempts><id>263
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint></checkpoints><category createdAt=
- "2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>521488</id><name>The Port of LS Heist - Planning Board
- </name><description>Planning board stage for The Port of LS Heist. Decide what approach to take and select your crew.
- </description><scriptName>.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>DHPB</missionId><played>false
- </played><adminToPlay>true</adminToPlay><percentageComplete>50</percentageComplete><designerInitials>BR</designerInitials><projectedAttempts>
- 1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-17" id="1563083"><name>
- Heist</name></category></mission><mission><id>1033701</id><name>The Port of LS Heist - Planning Intro</name><description>Trevor returns to
- floyd's apartment after the setup mission. Meets Floyd and draws on his wall to plan the Port of LS Heist.</description><scriptName>
- docks_board.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>DHB</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>BR
- </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category
- createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>133234</id><name>The Port of LS Heist 1 - Setup
- </name><description>Trevor works at the LS docks to scope out a possible job.</description><scriptName>docks_setup.sc</scriptName><issues>
- </issues><storyDescription>Trevor, Wade and Floyd visit the LS Port to look for something to steal. scope out a freighter being guarded by
- Merryqeather security. 
Heists -> The Port of LS Heist -> The Port of LS Heist 1</storyDescription><missionId>DH1
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>AW
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
- </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0</expectedAttempts><id>484
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint><checkpoint><checkpoint>1 - drive to
- docks</checkpoint><expectedAttempts>1.0</expectedAttempts><id>285</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1
- </ordering></checkpoint><checkpoint><checkpoint>2 - park up</checkpoint><expectedAttempts>1.0</expectedAttempts><id>286</id><maxAttempts>0.0
- </maxAttempts><minAttempts>0.0</minAttempts><ordering>2</ordering></checkpoint><checkpoint><checkpoint>3 - follow Floyd
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>287</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3
- </ordering></checkpoint><checkpoint><checkpoint>4 - handler work</checkpoint><expectedAttempts>1.0</expectedAttempts><id>288
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>4</ordering></checkpoint><checkpoint><checkpoint>5 - Follow Floyd
- to crane</checkpoint><expectedAttempts>1.0</expectedAttempts><id>443</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
- </minAttempts><ordering>5</ordering></checkpoint><checkpoint><checkpoint>6 - use crane</checkpoint><expectedAttempts>2.0
- </expectedAttempts><id>290</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>6
- </ordering></checkpoint><checkpoint><checkpoint>7 - photograph boat</checkpoint><expectedAttempts>1.0</expectedAttempts><id>289
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>7</ordering></checkpoint><checkpoint><checkpoint>8 - drive to
- other docks</checkpoint><expectedAttempts>2.0</expectedAttempts><id>291</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
- </minAttempts><ordering>8</ordering></checkpoint><checkpoint><checkpoint>9 - drive home</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>292</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>9
- </ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>9343
- </id><name>The Port of LS Heist 2A - Finale</name><description>Plants bombs to sink ship. Swim to wreck and retrieve warheads.
Heists -
- > The Port of LS Heist -> The Port of LS Heist 2A</description><scriptName>docks_heistA.sc</scriptName><issues>
- </issues><storyDescription>Franklin plants bombs to sink ship while Trevor provides sniper cover. Once sunk, Michael and the crew swim to
- the wreck and retrieve warheads. Sell to A.</storyDescription><missionId>DH2a</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>RPNE</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start - drive to
- bridge</checkpoint><expectedAttempts>1.0</expectedAttempts><id>293</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>
- 0</ordering></checkpoint><checkpoint><checkpoint>1 - snipe guards</checkpoint><expectedAttempts>1.0</expectedAttempts><id>294
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - first bomb
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>295</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
- </ordering></checkpoint><checkpoint><checkpoint>3 - second bomb</checkpoint><expectedAttempts>2.0</expectedAttempts><id>296</id><maxAttempts>
- 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3</ordering></checkpoint><checkpoint><checkpoint>4 - third bomb
- </checkpoint><expectedAttempts>2.0</expectedAttempts><id>297</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>4
- </ordering></checkpoint><checkpoint><checkpoint>5 - fourth bomb</checkpoint><expectedAttempts>1.0</expectedAttempts><id>298</id><maxAttempts>
- 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>5</ordering></checkpoint><checkpoint><checkpoint>6 - way out trucks
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>299</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>6
- </ordering></checkpoint><checkpoint><checkpoint>7 - way out escape</checkpoint><expectedAttempts>2.0</expectedAttempts><id>300
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>7</ordering></checkpoint><checkpoint><checkpoint>8 - detonate
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>301</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>8
- </ordering></checkpoint><checkpoint><checkpoint>9 - explosion cutscene</checkpoint><expectedAttempts>1.0</expectedAttempts><id>302
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>9</ordering></checkpoint><checkpoint><checkpoint>10 - the goods
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>303</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>10
- </ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>80506
- </id><name>The Port of LS Heist 2B - Finale</name><description>Trevor uses a tracking device to locate and retrieve a container at the
- bottom of the sea.
Heists -> Port of LS Heist -> Port of LS Heist 2B</description><scriptName>docks_heistB.sc</scriptName><issues>
- </issues><storyDescription>Michael flies to the coast and drops Trevor in the submersible. Trevor locates the container using the tracking
- device, Trevor returns to the surface and is airlifted away.</storyDescription><missionId>DH2b</missionId><played>false</played><adminToPlay>
- false</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>AW</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start - reach sub
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>524</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - pick up sub from airstrip</checkpoint><expectedAttempts>1.0</expectedAttempts><id>304
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - fly to sea
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>305</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
- </ordering></checkpoint><checkpoint><checkpoint>3 - drop the sub</checkpoint><expectedAttempts>1.0</expectedAttempts><id>306
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3</ordering></checkpoint><checkpoint><checkpoint>4 - find the
- crate</checkpoint><expectedAttempts>1.0</expectedAttempts><id>307</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>4
- </ordering></checkpoint><checkpoint><checkpoint>5 - get to the surface</checkpoint><expectedAttempts>1.0</expectedAttempts><id>308
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>5</ordering></checkpoint><checkpoint><checkpoint>6 - pick up sub
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>309</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>6
- </ordering></checkpoint><checkpoint><checkpoint>7 - defend agains Merryweather</checkpoint><expectedAttempts>2.0</expectedAttempts><id>525
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>7</ordering></checkpoint><checkpoint><checkpoint>8 - fly away
- </checkpoint><expectedAttempts>2.0</expectedAttempts><id>310</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>8
- </ordering></checkpoint><checkpoint><checkpoint>9 - drop sub at airstrip</checkpoint><expectedAttempts>1.0</expectedAttempts><id>311
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>9</ordering></checkpoint><checkpoint><checkpoint>10 - end cutscene
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>312</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>10
- </ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>
- 888890</id><name>The Port of LS Heist Prep 1</name><description>Trevor sets out to acquire a submersible for the docks heist with help from
- Floyd.</description><scriptName>docks_prep1.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>DHP1
- </missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>MW
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
- </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0</expectedAttempts><id>279
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint><checkpoint><checkpoint>1 - entering the
- sub</checkpoint><expectedAttempts>1.0</expectedAttempts><id>280</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1
- </ordering></checkpoint><checkpoint><checkpoint>2 - hoist sub out of water</checkpoint><expectedAttempts>1.0</expectedAttempts><id>281
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2</ordering></checkpoint></checkpoints><category createdAt=
- "2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>888893</id><name>The Port of LS Heist Prep 2B - Cargobob
- </name><description>Steal a Chinook helicopter from the military base.</description><scriptName>docks_prep2B.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>DHP2b</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>BB</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - steal cargobob
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>282</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - escape military</checkpoint><expectedAttempts>1.0</expectedAttempts><id>283
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - fly cargobob
- to hangar</checkpoint><expectedAttempts>1.0</expectedAttempts><id>284</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
- </minAttempts><ordering>2</ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1563083"><name>Heist
- </name></category></mission><mission><id>102464</id><name>Trailer 1</name><description>Trailer 1</description><scriptName>Paradise.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>T1</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>RW</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>763032</id><name>Trailer 2
- </name><description>Trailer 2</description><scriptName>Paradise2.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>T2</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>CV</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>31753</id><name>Trevor 1 -
- Mr. Philips</name><description>Kill Johnny, shoot out at the trailer park and push Ortega's trailer into water. Missions -> Trevor Strand
- -> Trevor 1 Mr. Philips.</description><scriptName>trevor1.sc</scriptName><issues> </issues><storyDescription>Trevor kills Johnny then
- drives to the North side of Salton Sea to deal with the Lost MC. There is a car chase and a shootout at the trailer park. They drive to
- Ortega's trailer and ramraid it to show Trevor's authority over the meth and gun trade in the area. </storyDescription><missionId>TRV1
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>100</percentageComplete><designerInitials>AW
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
- </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start - get to chase</checkpoint><expectedAttempts>1.0</expectedAttempts><id>
- 313</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint><checkpoint><checkpoint>1 - chase the
- bikers</checkpoint><expectedAttempts>2.0</expectedAttempts><id>314</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>
- 1</ordering></checkpoint><checkpoint><checkpoint>2 - trailer park fight</checkpoint><expectedAttempts>2.0</expectedAttempts><id>315
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2</ordering></checkpoint><checkpoint><checkpoint>3 - drive to
- trailer</checkpoint><expectedAttempts>1.0</expectedAttempts><id>316</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
- </minAttempts><ordering>3</ordering></checkpoint><checkpoint><checkpoint>4 - push the trailer</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>317</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>4
- </ordering></checkpoint><checkpoint><checkpoint>5 - kill/threaten Ortega</checkpoint><expectedAttempts>1.0</expectedAttempts><id>318
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>5</ordering></checkpoint><checkpoint><checkpoint>6 - drop off Ron
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>319</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>6
- </ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1562994"><name>Mission</name></category></mission><mission><id>
- 9227</id><name>Trevor 2 - Nervous Ron</name><description>Steal planes and chase through the desert.
Missions -> Trevor Strand ->
- Trevor 2 Nervous Ron</description><scriptName>trevor2.sc</scriptName><issues></issues><storyDescription>Trevor and Ron drive to the country
- airport to intercept a weapons shipment. After a shootout at the base they steal two planes and fly them to the coast. They deliver the
- weapons to a waiting boat by making an airdrop then race the planes back to the other rural airstrip.</storyDescription><missionId>TRV2
- </missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>AW
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
- </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start - drive to ammunation</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>488</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - cover Ron with sniper rifle</checkpoint><expectedAttempts>2.0</expectedAttempts><id>320
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - shoot down
- heli</checkpoint><expectedAttempts>1.0</expectedAttempts><id>417</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
- </ordering></checkpoint><checkpoint><checkpoint>3 - steal the plane</checkpoint><expectedAttempts>2.0</expectedAttempts><id>321
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3</ordering></checkpoint><checkpoint><checkpoint>4 - plane wing
- shootout</checkpoint><expectedAttempts>2.0</expectedAttempts><id>322</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
- </minAttempts><ordering>4</ordering></checkpoint><checkpoint><checkpoint>5 - fly to drop-off</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>323</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>5
- </ordering></checkpoint><checkpoint><checkpoint>6 - fly to airstrip</checkpoint><expectedAttempts>1.0</expectedAttempts><id>487
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>6</ordering></checkpoint></checkpoints><category createdAt=
- "2013-07-17" id="1562994"><name>Mission</name></category></mission><mission><id>33234</id><name>Trevor 3 - Friends Reunited
- </name><description>Trevor and Wade set off to drive to the city to find Michael.
Missions -> Trevor Strand -> Trevor 3 Friends
- Reunited.</description><scriptName>Trevor3.sc</scriptName><issues></issues><storyDescription>Trevor and Wade set off to drive to Los Santos
- to find Michael. They stop by the trailer park to finish some business. Trevor plants sticky bombs and blows up the trailer park, then they
- drive to Wade's cousin's apartment in the city. </storyDescription><missionId>TRV3</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>KB</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start
- </checkpoint><expectedAttempts>1.0</expectedAttempts><id>455</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - destroy trailers</checkpoint><expectedAttempts>3.0</expectedAttempts><id>325
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - trailers
- destroyed</checkpoint><expectedAttempts>1.0</expectedAttempts><id>326</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
- </minAttempts><ordering>2</ordering></checkpoint><checkpoint><checkpoint>3 - drive to Los Santos</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>327</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3
- </ordering></checkpoint><checkpoint><checkpoint>4 - Drive to Wade's cousin</checkpoint><expectedAttempts>1.0</expectedAttempts><id>328
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>4</ordering></checkpoint></checkpoints><category createdAt=
- "2013-07-17" id="1562994"><name>Mission</name></category></mission><mission><id>34873</id><name>Trevor 4 </name><description>Trevor and Wade
- drive to the stripclub. Missions -> Trevor Strand -> Trevor 4</description><scriptName>trevor4.sc</scriptName><issues>
- </issues><storyDescription>Trevor turns up at Floyd's apartment, gets in a fight with Debra and Floyd and ends up killing them both. As
- Trevor is leaving Wade arrives. Trevor and Wade drive to the stripclub where Trevor disappears and kills the manager.
- </storyDescription><missionId>TRV4</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>80
- </percentageComplete><designerInitials>KE</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - Mission Start</checkpoint><expectedAttempts>1.0
- </expectedAttempts><id>557</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
- </ordering></checkpoint><checkpoint><checkpoint>1 - Drive to Stripclub</checkpoint><expectedAttempts>1.0</expectedAttempts><id>558
- </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint></checkpoints><category createdAt=
- "2013-07-17" id="1562994"><name>Mission</name></category></mission><mission><id>111029</id><name>VOID AMB - Comedy Club</name><description>
- Watch stand up mocap at the comedy club. Non-interactive.</description><scriptName>act_comedyclub.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>AB16</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>CMcM</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>81824</id><name>VOID AMB -
- Gun Car</name><description>Player ability to buy weapons and ammo from a contact</description><scriptName>ab_GunCar.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>AB10</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>114355</id><name>VOID AMB -
- Live Music</name><description>Watch live music mocap at a small venue. Non-interactive.</description><scriptName>act_livemusic.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>AB18</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>CMcM</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1012305</id><name>VOID AMB -
- Safehouse Radio</name><description>A radio the player can retune in the safehouses</description><scriptName>.</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>AB25</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>SR</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>70474</id><name>VOID AMB -
- Shooting Movies</name><description>Peds filming a movie scene on the city streets.</description><scriptName>re_shootingmovies.sc
- </scriptName><issues> </issues><storyDescription></storyDescription><missionId>AB5</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>CF</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>9295</id><name>VOID AMB -
- Valet Parking</name><description>Valet parking at a hotel.</description><scriptName>re_parkingattend.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>AB17</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>912022</id><name>VOID AMB -
- Vehicle Repair</name><description>Player is able to fix and undrivable standard vehicle</description><scriptName>vehicleRepair.sc
- </scriptName><issues> </issues><storyDescription></storyDescription><missionId>AB21</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>AGL</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>9252</id><name>VOID Car
- Steal 1 - Social Networking</name><description>Franklin tricks Brucie to steal car. Stinger
Missions -> Car Steal Strand -> Car
- Steal 1 Social Networking</description><scriptName>.sc</scriptName><issues></issues><storyDescription>Franklin gets a photo of a hot girl
- and set up a Facebook account for her. He chats up Brucie and arranges to meet so he can steal his car - Stinger. Pay a call girl to go out
- with Brucie and drop her off at the meet point. Follow Brucie and the girl. While Trevor bursts in on them and takes incriminating photos to
- put on facebook, Franklin steals Brucies car.</storyDescription><missionId>CARV</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>50</percentageComplete><designerInitials>PD</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>35535</id><name>VOID Car
- Steal Mission Intro Cutscene</name><description>Franklin meets Devin</description><scriptName>carsteal_intro_cut.sc</scriptName><issues>
- </issues><storyDescription>Franklin meets his contact Devin the Financier. He offers Franklin a job stealing certain high-end cars and
- exporting them out of the docks.</storyDescription><missionId>CARI</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>BR</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>984990</id><name>VOID FIB 1
- End - Ded Man Walking</name><description>After FBI1 Michael calls Franklin and asks to meet him at the oil pumps out of town. Short cutscene
- script.</description><scriptName>.</scriptName><issues> </issues><storyDescription></storyDescription><missionId>FIB1E</missionId><played>
- false</played><adminToPlay>false</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>BR
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
- </mission><mission><id>9213</id><name>VOID FIB 5B - Monkey Business</name><description>Helicopter chase through city, fending off pursuers.
- Transfer container and parachute to safety.</description><scriptName>FBI5B.sc</scriptName><issues> </issues><storyDescription>Missions ->
- FIB Strand -> FIB 5B Monkey Business</storyDescription><missionId>FIB5B</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>50</percentageComplete><designerInitials>RoB</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>32806</id><name>VOID
- Lester1B - Selling Short</name><description>Michael uses his phone to kill Jay Norris during a live press conference. Missions -> Lester
- Strand -> Lester 1B Selling Short.</description><scriptName>Lester1B.sc</scriptName><issues> </issues><storyDescription>Michael calls the
- target's phone during a Lifeinvader press conference. The call activates the phone bomb and kills Jay Norris live on TV. Lifeinvader stocks
- fall after the death of the CEO.</storyDescription><missionId>LS1b</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>80</percentageComplete><designerInitials>SK</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>201815</id><name>VOID MG -
- Darts 1 - In Gameflow (Singleplayer)</name><description>Take your friend to play a game of darts. A Darts simulation in which player
- competes against an opponent at game of 301. </description><scriptName>not_needed.sc</scriptName><issues> </issues><storyDescription>
- Available as an activity against random AI, an in-game friend, or in multiplayer. Gameplay is similar to that implemented in GTA IV.
- </storyDescription><missionId>MGDT1</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>60
- </percentageComplete><designerInitials>LM</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>1</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>126558</id><name>VOID MG - Flight School 11 - Formation
- Display</name><description>Join the ranks and fly in formation with the other pilot school members.</description><scriptName>.
- </scriptName><issues> </issues><storyDescription></storyDescription><missionId>MGPS11</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>40</percentageComplete><designerInitials>AsD</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>808383</id><name>VOID MG -
- Street Race 3 - Terminal</name><description>REMOVED Night time only circuit race around the docks.</description><scriptName>streetRace.sc
- </scriptName><issues> </issues><storyDescription></storyDescription><missionId>MGSR3</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>JB</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>903957</id><name>VOID Odd
- Job - Arms Traffic Ground 10</name><description>Type 2 Ground Mission. Race rival arms traffickers to the drop site and retrieve package,
- then return to air field avoiding rival runners.</description><scriptName>Traffick_Ground.sc</scriptName><issues> </issues><storyDescription>
- Trevor is given location of arms package being dropped by plane. Rival runners are aware of the drop site and will try and get there
- first. Get to the drop site, and return package successfully while avoiding being taken out by the rival arms runners. If the rival
- runners get to the package first, eliminate them before they make the delivery. In addition, if the player gets to the package first and
- eliminates the arms runners, they will be pursued by others. Eliminate or lose them before returning to the airfield safe house.
- </storyDescription><missionId>OJDG10</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
- </percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
- </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>904001</id><name>VOID Odd Job - Arms Traffic Ground 11
- </name><description>Type 1 Ground Mission. Drive to drop location in a set amount of time to retry the arms package and return to the
- airfield safe house.</description><scriptName>Traffick_Ground.sc</scriptName><issues> </issues><storyDescription>Oscar gives Trevor a
- mission to go pick up an arms package that is being dropped by a supplier via plane. Trevor must reach the drop site within time to get the
- package. Other smugglers are aware of the drop site and will try and ambush the player. Depending on how quickly Trevor reaches the drop
- site, determines if he will be ambushed or not.</storyDescription><missionId>OJDG11</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>904004</id><name>VOID Odd
- Job - Arms Traffic Ground 12</name><description>Type 2 Ground Mission. Race rival arms traffickers to the drop site and retrieve package,
- then return to air field avoiding rival runners.</description><scriptName>Traffick_Ground.sc</scriptName><issues> </issues><storyDescription>
- Trevor is given location of arms package being dropped by plane. Rival runners are aware of the drop site and will try and get there
- first. Get to the drop site, and return package successfully while avoiding being taken out by the rival arms runners. If the rival
- runners get to the package first, eliminate them before they make the delivery. In addition, if the player gets to the package first and
- eliminates the arms runners, they will be pursued by others. Eliminate or lose them before returning to the airfield safe house.
- </storyDescription><missionId>OJDG12</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
- </percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
- </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>904017</id><name>VOID Odd Job - Arms Traffic Ground 13
- </name><description>Type 1 Ground Mission. Drive to drop location in a set amount of time to retry the arms package and return to the
- airfield safe house.</description><scriptName>Traffick_Ground.sc</scriptName><issues> </issues><storyDescription>Oscar gives Trevor a
- mission to go pick up an arms package that is being dropped by a supplier via plane. Trevor must reach the drop site within time to get the
- package. Other smugglers are aware of the drop site and will try and ambush the player. Depending on how quickly Trevor reaches the drop
- site, determines if he will be ambushed or not.</storyDescription><missionId>OJDG13</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>904006</id><name>VOID Odd
- Job - Arms Traffic Ground 14</name><description>Type 2 Ground Mission. Race rival arms traffickers to the drop site and retrieve package,
- then return to air field avoiding rival runners.</description><scriptName>Traffick_Ground.sc</scriptName><issues> </issues><storyDescription>
- Trevor is given location of arms package being dropped by plane. Rival runners are aware of the drop site and will try and get there
- first. Get to the drop site, and return package successfully while avoiding being taken out by the rival arms runners. If the rival
- runners get to the package first, eliminate them before they make the delivery. In addition, if the player gets to the package first and
- eliminates the arms runners, they will be pursued by others. Eliminate or lose them before returning to the airfield safe house.
- </storyDescription><missionId>OJDG14</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
- </percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
- </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>904018</id><name>VOID Odd Job - Arms Traffic Ground 15
- </name><description>Type 1 Ground Mission. Drive to drop location in a set amount of time to retry the arms package and return to the
- airfield safe house.</description><scriptName>Traffick_Ground.sc</scriptName><issues> </issues><storyDescription>Oscar gives Trevor a
- mission to go pick up an arms package that is being dropped by a supplier via plane. Trevor must reach the drop site within time to get the
- package. Other smugglers are aware of the drop site and will try and ambush the player. Depending on how quickly Trevor reaches the drop
- site, determines if he will be ambushed or not.</storyDescription><missionId>OJDG15</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>904010</id><name>VOID Odd
- Job - Arms Traffic Ground 16</name><description>Type 2 Ground Mission. Race rival arms traffickers to the drop site and retrieve package,
- then return to air field avoiding rival runners.</description><scriptName>Traffick_Ground.sc</scriptName><issues> </issues><storyDescription>
- Trevor is given location of arms package being dropped by plane. Rival runners are aware of the drop site and will try and get there
- first. Get to the drop site, and return package successfully while avoiding being taken out by the rival arms runners. If the rival
- runners get to the package first, eliminate them before they make the delivery. In addition, if the player gets to the package first and
- eliminates the arms runners, they will be pursued by others. Eliminate or lose them before returning to the airfield safe house.
- </storyDescription><missionId>OJDG16</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
- </percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
- </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>904022</id><name>VOID Odd Job - Arms Traffic Ground 17
- </name><description>Type 1 Ground Mission. Drive to drop location in a set amount of time to retry the arms package and return to the
- airfield safe house.</description><scriptName>Traffick_Ground.sc</scriptName><issues> </issues><storyDescription>Oscar gives Trevor a
- mission to go pick up an arms package that is being dropped by a supplier via plane. Trevor must reach the drop site within time to get the
- package. Other smugglers are aware of the drop site and will try and ambush the player. Depending on how quickly Trevor reaches the drop
- site, determines if he will be ambushed or not.</storyDescription><missionId>OJDG17</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>904013</id><name>VOID Odd
- Job - Arms Traffic Ground 18 </name><description>Type 2 Ground Mission. Race rival arms traffickers to the drop site and retrieve package,
- then return to air field avoiding rival runners.</description><scriptName>Traffick_Ground.sc</scriptName><issues> </issues><storyDescription>
- Trevor is given location of arms package being dropped by plane. Rival runners are aware of the drop site and will try and get there
- first. Get to the drop site, and return package successfully while avoiding being taken out by the rival arms runners. If the rival
- runners get to the package first, eliminate them before they make the delivery. In addition, if the player gets to the package first and
- eliminates the arms runners, they will be pursued by others. Eliminate or lose them before returning to the airfield safe house.
- </storyDescription><missionId>OJDG18</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
- </percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
- </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>904025</id><name>VOID Odd Job - Arms Traffic Ground 19
- </name><description>Type 1 Ground Mission. Drive to drop location in a set amount of time to retry the arms package and return to the
- airfield safe house.</description><scriptName>Traffick_Ground.sc</scriptName><issues> </issues><storyDescription>Oscar gives Trevor a
- mission to go pick up an arms package that is being dropped by a supplier via plane. Trevor must reach the drop site within time to get the
- package. Other smugglers are aware of the drop site and will try and ambush the player. Depending on how quickly Trevor reaches the drop
- site, determines if he will be ambushed or not.</storyDescription><missionId>OJDG19</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>904016</id><name>VOID Odd
- Job - Arms Traffic Ground 20</name><description>Type 2 Ground Mission. Race rival arms traffickers to the drop site and retrieve package,
- then return to air field avoiding rival runners.</description><scriptName>Traffick_Ground.sc</scriptName><issues> </issues><storyDescription>
- Trevor is given location of arms package being dropped by plane. Rival runners are aware of the drop site and will try and get there
- first. Get to the drop site, and return package successfully while avoiding being taken out by the rival arms runners. If the rival
- runners get to the package first, eliminate them before they make the delivery. In addition, if the player gets to the package first and
- eliminates the arms runners, they will be pursued by others. Eliminate or lose them before returning to the airfield safe house.
- </storyDescription><missionId>OJDG20</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
- </percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
- </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>903877</id><name>VOID Odd Job - Arms Traffic Ground 7
- </name><description>Type 1 Ground Mission. Drive to drop location in a set amount of time to retry the arms package and return to the
- airfield safe house.</description><scriptName>Traffick_Ground.sc</scriptName><issues> </issues><storyDescription>Oscar gives Trevor a
- mission to go pick up an arms package that is being dropped by a supplier via plane. Trevor must reach the drop site within time to get the
- package. Other smugglers are aware of the drop site and will try and ambush the player. Depending on how quickly Trevor reaches the drop
- site, determines if he will be ambushed or not.</storyDescription><missionId>OJDG7</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>903896</id><name>VOID Odd
- Job - Arms Traffic Ground 8</name><description>Type 2 Ground Mission. Race rival arms traffickers to the drop site and retrieve package,
- then return to air field avoiding rival runners.</description><scriptName>Traffick_Ground.sc</scriptName><issues> </issues><storyDescription>
- Trevor is given location of arms package being dropped by plane. Rival runners are aware of the drop site and will try and get there
- first. Get to the drop site, and return package successfully while avoiding being taken out by the rival arms runners. If the rival
- runners get to the package first, eliminate them before they make the delivery. In addition, if the player gets to the package first and
- eliminates the arms runners, they will be pursued by others. Eliminate or lose them before returning to the airfield safe house.
- </storyDescription><missionId>OJDG8</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
- </percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
- </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>903948</id><name>VOID Odd Job - Arms Traffic Ground 9
- </name><description>Type 1 Ground Mission. Drive to drop location in a set amount of time to retry the arms package and return to the
- airfield safe house.</description><scriptName>Traffick_Ground.sc</scriptName><issues> </issues><storyDescription>Oscar gives Trevor a
- mission to go pick up an arms package that is being dropped by a supplier via plane. Trevor must reach the drop site within time to get the
- package. Other smugglers are aware of the drop site and will try and ambush the player. Depending on how quickly Trevor reaches the drop
- site, determines if he will be ambushed or not. </storyDescription><missionId>OJDG9</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>662535</id><name>VOID Odd
- Job - Bail Bond 1 - Marshes</name><description>Trevor finds a bail jumper camping out in the marshes. The bail jumper gives up peacefully.
- </description><scriptName>void</scriptName><issues> </issues><storyDescription></storyDescription><missionId>OJBB5</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>AM</designerInitials><projectedAttempts>
- 0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>662560</id><name>VOID Odd
- Job - Bail Bond 10 - Venice</name><description>Trevor spots a bail jumper on a bridge in Venice. The bail jumper flees on foot with Trevor
- chasing.
</description><scriptName>void</scriptName><issues> </issues><storyDescription></storyDescription><missionId>OJBB10
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>AM
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
- </mission><mission><id>662538</id><name>VOID Odd Job - Bail Bond 2 - Winery</name><description>Trevor spots a bail jumper working at a
- Vineyard. The bail jumper flees on a bike with Trevor chasing.</description><scriptName>void</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>OJBB6</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>AM</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>662544</id><name>VOID Odd
- Job - Bail Bond 4 - Surf Shop</name><description>Trevor finds a bail jumper hiding out the back of a surf shop. The bail jumper attacks
- Trevor with 2 buddies, a brawl ensues.</description><scriptName>void</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>OJBB7</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>AM</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>662556</id><name>VOID Odd
- Job - Bail Bond 8 - Subway</name><description>Trevor finds a bail jumper in the subway station. The bail jumper gives up peacefully.
- </description><scriptName>void</scriptName><issues> </issues><storyDescription></storyDescription><missionId>OJBB8</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>AM</designerInitials><projectedAttempts>
- 0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>662557</id><name>VOID Odd
- Job - Bail Bond 9 - Coast</name><description>Trevor finds a bail jumper hanging round the south east coast with a girl. The bail jumper
- flees on a quad bike with Trevor chasing.
</description><scriptName>void</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>OJBB9</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>AM</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>125719</id><name>VOID Odd
- Job - Taxi I Know A Way</name><description>The player has to follow the passenger's verbal directions to get to the destination. There are
- no blips or GPS.</description><scriptName>Taxi_IKnowWay.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>
- OJTX6</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>70</percentageComplete><designerInitials>LM
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
- </mission><mission><id>156552</id><name>VOID Odd Job - Towing 1 Tutorial - Abandoned Car</name><description>Traditional towing mode where
- the player is towing improperly parked cars.</description><scriptName>debug_towing_abandoned.sc</scriptName><issues>
- </issues><storyDescription>A smashed out car has been left in a parking lot. Tow the car to the impound.</storyDescription><missionId>OJTWA
- </missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>60</percentageComplete><designerInitials>DS
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/>
- </mission><mission><id>156551</id><name>VOID Odd Job - Towing 2 - Handicap Clearing</name><description>Traditional towing mode where the
- player is towing improperly parked cars.</description><scriptName>debug_towing_handicap.sc</scriptName><issues> </issues><storyDescription>
- Someone has parked their car in a handicap spot with no sticker. Tow the car and potentially deal with the angry pedestrian.
- </storyDescription><missionId>OJTWH</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>60
- </percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
- </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>156550</id><name>VOID Odd Job - Towing 3 - Train Tracks
- Clearing</name><description>Traditional towing mode where the player is towing improperly parked cars.</description><scriptName>
- debug_towing_train.sc</scriptName><issues> </issues><storyDescription>A car has stalled on the train tracks. You must clear the stalled car
- before the train hits it.</storyDescription><missionId>OJTWT</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>60</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>125885</id><name>VOID Odd
- Job - Towing 4 - Broken Down</name><description>Traditional towing job with you towing a broken down car and transporting the car owner.
- </description><scriptName>debug_towing_brokendown.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>OJTWB
- </missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>60</percentageComplete><designerInitials>DS
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
- </mission><mission><id>1007165</id><name>VOID Odd Job - Towing 5 - Accident</name><description>Franklin must navigate to an accident scene
- and successfully tow the damaged vehicle to a local garage.</description><scriptName>.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>OJTWN</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1007178</id><name>VOID Odd
- Job - Towing Debug Node Selector </name><description>Debug spawn towing nodes. Select Towing in Rag Node Selection widget to spawn specific
- node then Generate Selected Node to spawn variation.</description><scriptName>.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>OJTWS</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>125883</id><name>VOID Odd
- Job - Towing Patrol</name><description>Patrol the freeway and try to keep pace with an ever increasing pace of broken down cars.
- </description><scriptName>debug_towing_patrol.sc</scriptName><issues> </issues><storyDescription>The goal is to keep the highway traffic
- flowing as long as possible by quickly towing any broken down vehicles.</storyDescription><missionId>OJTWP</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>60</percentageComplete><designerInitials>DS
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
- </mission><mission><id>125887</id><name>VOID Odd Job - Towing Traditional Illegally Parked</name><description>Traditional towing job with
- the player towing illegally parked cars</description><scriptName>debug_towing_illegal.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>OJTWI</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>60</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>87662</id><name>VOID Odd Job
- - Vigilante</name><description>Vigilante Controller</description><scriptName>controller_Vigilante.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>OJVG</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>SiM</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1158921</id><name>VOID
- Property - Cinema - Protest</name><description>3 Variations</description><scriptName>.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>PR14</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>MW</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1158898</id><name>VOID
- Property - Cinema - Recover Stolen Film</name><description>3 Variations. One for each cinema.</description><scriptName>.sc
- </scriptName><issues> </issues><storyDescription></storyDescription><missionId>PR10</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>MW</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1158699</id><name>VOID
- Property - Defend Plane Scrapyard</name><description>2 variations</description><scriptName>.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>PR4</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>LKB</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>426718</id><name>VOID RC -
- Barry 3b</name><description>Franklin has to deliver a helicopter containing drugs to Barry.</description><scriptName>Barry3b.sc
- </scriptName><issues> </issues><storyDescription>Franklin flies the helicopter with drugs in, and lands it on the roof of a building near to
- Barry's apartment.</storyDescription><missionId>BA3B</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
- </percentageComplete><designerInitials>TW</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
- </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>129438</id><name>VOID RC - Dale 1</name><description>
- Cutscene where Dale asks you to get photographs of 10 "hot women" for him. This unlocks an ambient task to do this.
- </description><scriptName>Dale1.sc</scriptName><issues> </issues><storyDescription>Franklin meets Dale outside a nightclub. Dale asks him to
- take photographs of hot women around the town and send them to him.</storyDescription><missionId>RC4A</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>50</percentageComplete><designerInitials>JB
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
- </mission><mission><id>129437</id><name>VOID RC - Dale 2</name><description>Franklin chases Dale while drugged and kills him during a
- vehicle chase.</description><scriptName>Dale2.sc</scriptName><issues> </issues><storyDescription>Franklin meets Dale in a club and discovers
- that Dale is planning on drugging the women in the photos Franklin took. Franklin tries to stop him but is drugged by Dale who then escapes.
- Franklin must chase and kill Dale.</storyDescription><missionId>RC4B</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>75</percentageComplete><designerInitials>JB</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>177516</id><name>VOID RC -
- Magenta 1</name><description>Michael meets Magenta in the middle of nowhere, walking and chanting. She asks Michael to attain true
- perfection in body.</description><scriptName>Magenta1.sc</scriptName><issues> </issues><storyDescription>Michael needs to attain perfection
- in body by purchasing and wearing high-end clothes to be welcomed by Magenta and to trigger the cutscene at Magenta's house.
- </storyDescription><missionId>RC19A</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
- </percentageComplete><designerInitials>JW</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
- </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>177518</id><name>VOID RC - Magenta 2</name><description>
- Michael goes to Magenta's house in his new high end clothing.</description><scriptName>Magenta2.sc</scriptName><issues>
- </issues><storyDescription>Michael turns up at Magenta's house. He rings he bell and is invited in to a group of elderly people having sex.
- Disturbed, he exits the building and phones his shrink, asking for more therapy.</storyDescription><missionId>RC19B</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>JW</designerInitials><projectedAttempts>
- 0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>129494</id><name>VOID RC -
- Mrs.A and Mrs.B 1</name><description>Franklin helps Mrs A by trashing her neighbour Mrs B's car.</description><scriptName>MrsAvB1.sc
- </scriptName><issues> </issues><storyDescription>Franklin helps Mrs A get revenge on her neighbour by heading over to Mrs B's house and
- wrecking her car. Franklin uses a melee weapon to physically damage the vehicle. Franklin then has to drive the car into the sea to finish
- it off.</storyDescription><missionId>RC11A</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>65
- </percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
- </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>139214</id><name>VOID RC - Mrs.A and Mrs.B 2
- </name><description>Franklin urinates into Mrs A's swimming pool then must lose his wanted level</description><scriptName>MrsAvB2.sc
- </scriptName><issues> </issues><storyDescription>Franklin feels sorry for Mrs B and helps her get revenge on Mrs A. Mrs B tells him Mrs A is
- proud of her garden so he decides to urinate into her pool. Her husband returns home and finds Franklin at it and he calls the cops.
- </storyDescription><missionId>RC11B</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>70
- </percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
- </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>139216</id><name>VOID RC - Mrs.A and Mrs.B 3
- </name><description>Franklin and Mrs A drive around the neighbourhood, bad mouthing her rival Mrs B.</description><scriptName>MrsAvB3.sc
- </scriptName><issues> </issues><storyDescription>Franklin finds Mrs A crying on the sidewalk. They decide to drive around the neighbourhood,
- spreading rumours about Mrs B. Franklin takes he wheel while Mrs A yells bogus announcements through a megaphone. They then return to Mrs
- A's house.</storyDescription><missionId>RC11C</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>60
- </percentageComplete><designerInitials>TW</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
- </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>139217</id><name>VOID RC - Mrs.A and Mrs.B 4
- </name><description>Franklin helps Mrs.B get back at Mrs.A, using Mrs.A's husband in the process.</description><scriptName>MrsAvB4.sc
- </scriptName><issues> </issues><storyDescription>Franklin takes Mrs.B and Mrs.A's husband to a local bar. The husband already has a thing
- for Mrs.B and she manages to seduce him at the bar. Franklin then takes a photo of Mrs.B performing oral sex on the husband. The photo is
- then sent to Mrs.A to rub it in her face. </storyDescription><missionId>RC11D</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>50</percentageComplete><designerInitials>TK</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>139218</id><name>VOID RC -
- Mrs.A and Mrs.B 5</name><description>Franklin sees Mrs A and Mrs B having a fight. he can either join in and help or sit back and watch them
- kill each other.</description><scriptName>MrsAvB5.sc</scriptName><issues> </issues><storyDescription>Franklin is walking down the street
- when Mrs A sees him - she is somewhat mad. Mrs A picks up garden shears. Suddenly Mrs B appears holding a golf club - a fight between the
- two women ensues... </storyDescription><missionId>RC11E</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>
- 0</percentageComplete><designerInitials>TW</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
- </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>221341</id><name>VOID RC - Sasquatch 2</name><description>
- Franklin finds the Sasquatch and shoots him in the neck, where they can be killed.</description><scriptName>sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>RC20B</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>JB</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>29218</id><name>VOID RE -
- Broken Down 1</name><description>A car is broken down at the side of the road. Player can offer to help.</description><scriptName>
- re_broken_down.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE5A</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>50</percentageComplete><designerInitials>CMcM
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
- </mission><mission><id>110639</id><name>VOID RE - Broken Down 10</name><description>A car is broken down at the side of the road. Player can
- offer to help.</description><scriptName>re_broken_down.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE5J
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>CMcM
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
- </mission><mission><id>87327</id><name>VOID RE - Broken Down 2 'Hot Chick'</name><description>A hot chick's car is broken down at the side
- of the road. Player can offer to help.</description><scriptName>re_broken_down.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE5B</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>50</percentageComplete><designerInitials>CMcM</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>110626</id><name>VOID RE -
- Broken Down 3</name><description>A car is broken down at the side of the road. Player can offer to help.</description><scriptName>
- re_broken_down.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE5C</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>CMcM
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
- </mission><mission><id>110627</id><name>VOID RE - Broken Down 4</name><description>A car is broken down at the side of the road. Player can
- offer to help.</description><scriptName>re_broken_down.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE5D
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>CMcM
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
- </mission><mission><id>110631</id><name>VOID RE - Broken Down 6</name><description>A car is broken down at the side of the road. Player can
- offer to help.</description><scriptName>re_broken_down.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE5F
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>CMcM
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
- </mission><mission><id>110632</id><name>VOID RE - Broken Down 7</name><description>A car is broken down at the side of the road. Player can
- offer to help.</description><scriptName>re_broken_down.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE5G
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>CMcM
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
- </mission><mission><id>110636</id><name>VOID RE - Broken Down 8</name><description>A car is broken down at the side of the road. Player can
- offer to help.</description><scriptName>re_broken_down.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE5H
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>CMcM
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
- </mission><mission><id>110638</id><name>VOID RE - Broken Down 9</name><description>A car is broken down at the side of the road. Player can
- offer to help.</description><scriptName>re_broken_down.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE5I
- </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>CMcM
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
- </mission><mission><id>87359</id><name>VOID RE - Hitch Lift 4</name><description>A guy hitches a lift back to the airforce base. He thanks
- you and gives you his number.</description><scriptName>re_hitch_lift.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE31D</missionId><played>false</played><adminToPlay>true
- </adminToPlay><percentageComplete>70</percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>126203</id><name>VOID RE -
- Mugging 4</name><description>Mugger steals a womans purse in an alley downtown in Pillbox Hill area</description><scriptName>re_muggings.sc
- </scriptName><issues> </issues><storyDescription></storyDescription><missionId>RE37D</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>80</percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>1.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>69570</id><name>VOID RE -
- Pick Pocket</name><description>Ped approaches and bumps into the player. The player loses some money and the thief is blipped for a short
- time and starts running.</description><scriptName>RE_Pickpocket.sc</scriptName><issues></issues><storyDescription>Play as Michael or
- Franklin only.</storyDescription><missionId>RE41</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>40
- </percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
- </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>99227</id><name>VOID RE - RC Challenge Mode
- </name><description>RC Challenge Mode</description><scriptName>re_rc_challenge.sc</scriptName><issues></issues><storyDescription>Play as
- Michael</storyDescription><missionId>RE47</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>40
- </percentageComplete><designerInitials>CMcM</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
- </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>29248</id><name>VOID RE - Rescue Hostage
- </name><description>Help hostage for reward.</description><scriptName>re_rescuehostage.sc</scriptName><issues></issues><storyDescription>A
- robber has taken a hostage in order to escape after robbing a garage. 
Player can rescue hostage by shooting robber.
- </storyDescription><missionId>RE48</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>55
- </percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
- </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>9275</id><name>VOID RE - Tow Truck</name><description>
- Desperate woman's car is taken away and she really wants it back.
</description><scriptName>re_towtruck.sc
- </scriptName><issues></issues><storyDescription>Variation 1: Ambient version, no blips.
Variation 2: Interactive version, return vehicle
- to owner</storyDescription><missionId>RE56</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>60
- </percentageComplete><designerInitials>TW</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
- </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>9305</id><name>VOID RE - Ungrateful Whore
- </name><description>Pimp is arguing with whore, will attack her. Player can watch or help her.</description><scriptName>re_ungratefulwhore.sc
- </scriptName><issues> </issues><storyDescription>Prostitutes hanging around. Chatting to pimps, or arguing with punters. 
Play as all.
- </storyDescription><missionId>RE58</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
- </percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
- </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>29249</id><name>VOID RE - Wanderer</name><description>
- Player has to return guy home using description of which way to go.</description><scriptName>re_wanderer.sc
- </scriptName><issues></issues><storyDescription>bit of info for a pickup/easter egg.</storyDescription><missionId>RE59</missionId><played>
- false</played><adminToPlay>true</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>CMcM
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
- </mission><mission><id>34081</id><name>VOID Solomon 2 - Final Furlong OLD</name><description>Missions -> Solomon Strand -> Solomon 2
- </description><scriptName>.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>SOL2old</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>MB</designerInitials><projectedAttempts>
- 0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>34082</id><name>VOID Solomon
- 3 - Save Film Studio</name><description>Missions -> Solomon Strand -> Solomon 3 Save Film Studio</description><scriptName>.sc
- </scriptName><issues> </issues><storyDescription></storyDescription><missionId>SOL3old</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>AZ</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>86899</id><name>VOID Solomon
- 4 - Harrier</name><description>Plant bombs in the underground tunnel. Stop a convoy and detonate explosives so Harrier jet falls through
- hole in ground then steel it.
</description><scriptName>Solomon4.sc</scriptName><issues></issues><storyDescription>Missions ->
- Solomon Strand ->Solomon 4</storyDescription><missionId>SOL4</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>50</percentageComplete><designerInitials>BB</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>9205</id><name>VOID The
- Agency Heist 2B - Setup - Blackmail Architect</name><description>Take a photo of architect and his gay lover. Use photo as blackmail for
- building plans.
Heists -> The Agency Heist ->The Agency Heist 2B</description><scriptName>agency_heist2b.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>AH2b</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>60</percentageComplete><designerInitials>PD</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>9206</id><name>VOID The
- Agency Heist 2C - Setup - Intervene in Mugging</name><description>The architect is being mugged. Intervene and take briefcase with building
- plans.
Heists -> The Agency Heist ->The Agency Heist 2C</description><scriptName>agency_heist2c.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>AH2c</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>60</percentageComplete><designerInitials>PD</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>9208</id><name>VOID The
- Agency Heist 4A placeholder </name><description>Pose as fire crew to enter FIB building. Steal hard drive then escape.
Heists ->The
- Agency Heist ->The Agency Heist 3A part 2</description><scriptName>agency_heist4a.sc
- </scriptName><issues></issues><storyDescription></storyDescription><missionId>AH4a</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>35</percentageComplete><designerInitials>_</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>654542</id><name>VOID The
- Band 1</name><description>Bring the band members back together.</description><scriptName>band1.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>BAN1x</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>SK</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>725086</id><name>VOID The
- Band 1</name><description>Bring the band members back together.</description><scriptName>Band1.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>BAN1y</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>tbc</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>654551</id><name>VOID The
- Band 2</name><description>Stop Trevor from sabotaging concert.</description><scriptName>band2.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>BAN2x</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>LKB</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>149241</id><name>VOID The
- Paleto Score 2B - Finale</name><description>Hold up the country bank in heavy combat armour. Franklin rescues you in a tank.
Heists ->
- The Paleto Score Heist -> The Paleto Score 1</description><scriptName>void.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>RH2b</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>25</percentageComplete><designerInitials>RW</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>521494</id><name>VOID The
- Sharmoota Job - Planning Board</name><description></description><scriptName>.sc</scriptName><issues>
- </issues><storyDescription></storyDescription><missionId>NHPB</missionId><played>false</played><adminToPlay>false
- </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>BR</designerInitials><projectedAttempts>0.0
- </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
- </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>35547</id><name>VOID The
- Sharmoota Job 1A - Setup</name><description>Michael books an appointment online to view the house.
Heists -> The Sharmoota Job Heist -
- > The Sharmoota Job 1A</description><scriptName>nice_house_setup1A.sc</scriptName><issues></issues><storyDescription>In order to perform
- the nice house heist Michael and Trevor will have to view the house which has recently come onto the market, so they book an appointment for
- a viewing online.</storyDescription><missionId>NH1a</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>65
- </percentageComplete><designerInitials>PD</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
- </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
- </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>78077</id><name>VOID The Sharmoota Job 1B - Setup
- </name><description>Michael and Trevor go to a viewing appointment at the house.
Heists -> The Sharmoota Job Heist -> The
- Sharmoota Job 1B</description><scriptName>nice_house_setup1B.sc</scriptName><issues></issues><storyDescription>To prepare for the heist
- Michael and Trevor get shown round the house as prospective buyers. </storyDescription><missionId>NH1b</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>65</percentageComplete><designerInitials>PD
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
- </mission><mission><id>80508</id><name>VOID The Sharmoota Job 2A - Night Stealth</name><description>Enter House at night using stealth. Yank
- safe out wall, steal horse and kidnap wife.
Heists -> The Sharmoota Heist -> The Sharmoota Job 2A</description><scriptName>
- nice_house_heist2A.sc</scriptName><issues> </issues><storyDescription>Enter Nice House at night using stealth. Wife is disturbed while heist
- in progress so tie her up. Yank safe out wall, steal horse and kidnap wife.</storyDescription><missionId>NH2a</missionId><played>false
- </played><adminToPlay>false</adminToPlay><percentageComplete>30</percentageComplete><designerInitials>SK
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
- </mission><mission><id>35548</id><name>VOID The Sharmoota Job 2B - High Impact </name><description>Barge into House disguised as mime
- artists. Yank safe out, steal horse and take hostage.
Heists -> TheSharmoota Heist -> Sharmoota Heist 2b </description><scriptName>
- nice_house_heist2B.sc</scriptName><issues> </issues><storyDescription>Barge into House disguised as mime artists. Party guests tied up.
- Shootout as Mexican gang arrives. Yank safe out, steal horse and take wife hostage.</storyDescription><missionId>NH2b</missionId><played>
- false</played><adminToPlay>false</adminToPlay><percentageComplete>50</percentageComplete><designerInitials>KB
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
- </mission><mission><id>80509</id><name>VOID The Sharmoota Job 2C - Clown Day Stealth</name><description>Arrive at party in House as clowns.
- Flee with safe, steal horse and kidnap wife.
Heists -> The Sharmoota Job Heist -> The Sharmoota Job 2C</description><scriptName>
- nice_house_heist2C.sc</scriptName><issues> </issues><storyDescription>Arrive at party in Nice House as clowns. Sneak in and steal safe out
- wall. Do party tricks on way to stables. Flee with safe, steal horse and kidnap wife.</storyDescription><missionId>NH2c</missionId><played>
- false</played><adminToPlay>false</adminToPlay><percentageComplete>30</percentageComplete><designerInitials>KB
- </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
- </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
- </mission></missions>
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