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  1. Tennis</name><description>Two players play tennis for a duration of games or sets in a variety of locations around Los Santos. Instanced.
  2. </description><scriptName>tennis_network_mp.sc</scriptName><issues>In Flow</issues><storyDescription>Two players play tennis for a duration
  3. of games or sets in a variety of locations around Los Santos. Instanced.</storyDescription><missionId>MPN10</missionId><played>false
  4. </played><adminToPlay>false</adminToPlay><percentageComplete>70</percentageComplete><designerInitials>RoP
  5. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  6. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/>
  7. </mission><mission><id>1374199</id><name>NET - Timers HUD</name><description></description><scriptName>noname.sc</scriptName><issues>
  8. </issues><storyDescription></storyDescription><missionId>MPN104</missionId><played>false</played><adminToPlay>false
  9. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>BC</designerInitials><projectedAttempts>0.0
  10. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  11. </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1374211</id><name>NET -
  12. Transition HUD</name><description></description><scriptName>noname.sc</scriptName><issues>
  13. </issues><storyDescription></storyDescription><missionId>MPN106</missionId><played>false</played><adminToPlay>false
  14. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>BC</designerInitials><projectedAttempts>0.0
  15. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  16. </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1072491</id><name>NET -
  17. Transitions</name><description>When changing gamemode transition. Singleplayer to Freemode to creators triumvirate.
  18. </description><scriptName>Maintrasition.sc</scriptName><issues> </issues><storyDescription>When changing gamemode transition. Singleplayer
  19. to Freemode to creators triumvirate. &#xD;&#xD;Once the player is on the ground in their session that's this over and onto the next section.
  20. &#xD;</storyDescription><missionId>MPN98</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
  21. </percentageComplete><designerInitials>BC</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  22. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  23. </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1368543</id><name>NET - Transitions - Corona
  24. </name><description> The transitions in coronas after the invite screen and exiting the corona</description><scriptName>
  25. FM_Maintain_Transition_Players.sc</scriptName><issues> </issues><storyDescription> The transitions in coronas after the invite screen and
  26. exiting the corona</storyDescription><missionId>MPN101</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
  27. </percentageComplete><designerInitials>RW</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  28. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  29. </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>771034</id><name>NET - Unlocks</name><description>Unlocks
  30. for Freemode.</description><scriptName>net_rank_unlocks.sch</scriptName><issues> </issues><storyDescription>Unlocks for Freemode.
  31. </storyDescription><missionId>MPN49</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
  32. </percentageComplete><designerInitials>KW</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  33. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  34. </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1330596</id><name>NET - Vehicle Controller
  35. </name><description>Cntrols the spawning of vehicles over the map</description><scriptName>noname.sc</scriptName><issues>
  36. </issues><storyDescription></storyDescription><missionId>MPN37</missionId><played>false</played><adminToPlay>false
  37. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>DG</designerInitials><projectedAttempts>0.0
  38. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  39. </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1173240</id><name>NET -
  40. Vehicle Deathmatch</name><description>Vehicle Deathmatches</description><scriptName>noname.sc</scriptName><issues>
  41. </issues><storyDescription></storyDescription><missionId>MPN26</missionId><played>false</played><adminToPlay>false
  42. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>CS</designerInitials><projectedAttempts>0.0
  43. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  44. </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1173306</id><name>NET -
  45. Vending Machines</name><description>Player buy drinks from vending machines in MP which restore health.</description><scriptName>noname.sc
  46. </scriptName><issues> </issues><storyDescription>Player buy drinks from vending machines in MP which restore health.
  47. </storyDescription><missionId>MPN31</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>70
  48. </percentageComplete><designerInitials>TS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  49. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  50. </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1467419</id><name>NET - Wardrobe
  51. </name><description></description><scriptName>noname.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>MPN109
  52. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>KR
  53. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  54. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/>
  55. </mission><mission><id>1560756</id><name>NET- Military Base</name><description></description><scriptName>noname.sc</scriptName><issues>
  56. </issues><storyDescription></storyDescription><missionId>MPN113</missionId><played>false</played><adminToPlay>false
  57. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>BS</designerInitials><projectedAttempts>0.0
  58. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  59. </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>87666</id><name>Odd Job -
  60. Arms Traffic Air</name><description></description><scriptName>debug_traffick_airA.sc
  61. </scriptName><issues></issues><storyDescription></storyDescription><missionId>OJDA</missionId><played>false</played><adminToPlay>false
  62. </adminToPlay><percentageComplete>65</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
  63. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  64. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>100526</id><name>Odd Job -
  65. Arms Traffic Air 1 - In Gameflow</name><description>Intro air traffic mission. Your job is to successfully deliver arms packages to two
  66. drop sites.</description><scriptName>traffick_air.sc</scriptName><issues></issues><storyDescription>As an arms trafficker, it's your job to
  67. deliver arms packages to buyers. Trevor must successfully deliver two arms packages to buyers and land the plane back at the airfield safe
  68. house.</storyDescription><missionId>OJDA1</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95
  69. </percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  70. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  71. </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>100529</id><name>Odd Job - Arms Traffic Air 2 - In Gameflow
  72. </name><description>Trevor must successfully deliver arms packages to three drop sites while avoiding radar.</description><scriptName>
  73. traffick_air.sc</scriptName><issues></issues><storyDescription>The law has become aware of your activities, you must now stay below a
  74. certain height to avoid radar detection.</storyDescription><missionId>OJDA2</missionId><played>false</played><adminToPlay>false
  75. </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
  76. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  77. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>100537</id><name>Odd Job -
  78. Arms Traffic Air 3 - In Gameflow</name><description>Your job is to destroy three rival arms traffickers expected drop sites.
  79. </description><scriptName>traffick_air.sc</scriptName><issues></issues><storyDescription>Rival traffickers are invading your turf. Your job
  80. is to bomb the drop sites to eliminate the competition.</storyDescription><missionId>OJDA3</missionId><played>false</played><adminToPlay>
  81. false</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
  82. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  83. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>100540</id><name>Odd Job -
  84. Arms Traffic Air 4 - In Gameflow</name><description>Trevor must eliminate the rivals arms runners mode of transporting weapons, i.e. a train
  85. and a group of boats.</description><scriptName>traffick_air.sc</scriptName><issues></issues><storyDescription>Similar to air trafficking 3,
  86. Trevor must eliminate rival arms traffickers by bombing a train a group of boats.</storyDescription><missionId>OJDA4</missionId><played>false
  87. </played><adminToPlay>false</adminToPlay><percentageComplete>65</percentageComplete><designerInitials>DS
  88. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  89. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
  90. </mission><mission><id>115744</id><name>Odd Job - Arms Traffic Air 5 - In Gameflow</name><description>Final air mission. Trevor must use
  91. carpet bombs to destroy the rival arms runner's base.</description><scriptName>traffick_air.sc</scriptName><issues>
  92. </issues><storyDescription>Oscar has located the rival arms runners base, and Trevor must fly to the location and destroy their base. The
  93. plane is equipped with a series of bombs instead of just one single bomb. The new bombs are used to take out a series of vehicles used to
  94. transport arms. Trevor must eliminate all groups of vehicles and return safely to the airfield safe house.</storyDescription><missionId>
  95. OJDA5</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>65</percentageComplete><designerInitials>DS
  96. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  97. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
  98. </mission><mission><id>201799</id><name>Odd Job - Arms Traffic Ground - In Gameflow</name><description>Launcher script for the arms
  99. trafficking ground missions.</description><scriptName>.</scriptName><issues> </issues><storyDescription></storyDescription><missionId>OJDG
  100. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>50</percentageComplete><designerInitials>DS
  101. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  102. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
  103. </mission><mission><id>100506</id><name>Odd Job - Arms Traffic Ground 1</name><description>Type 1 Ground Mission. Drive to drop location in
  104. a set amount of time to retry the arms package and return to the airfield safe house.</description><scriptName>Traffick_Ground.sc
  105. </scriptName><issues></issues><storyDescription>Oscar gives Trevor a mission to go pick up an arms package that is being dropped by a
  106. supplier via plane. Trevor must reach the drop site within time to get the package. Other smugglers are aware of the drop site and will
  107. try and ambush the player. Depending on how quickly Trevor reaches the drop site, determines if he will be ambushed or not.
  108. </storyDescription><missionId>OJDG1</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95
  109. </percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  110. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  111. </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>100474</id><name>Odd Job - Arms Traffic Ground 2
  112. </name><description>Type 2 Ground Mission. Race rival arms traffickers to the drop site and retrieve package, then return to air field
  113. avoiding rival runners.</description><scriptName>Traffick_Ground.sc</scriptName><issues></issues><storyDescription>Trevor is given location
  114. of arms package being dropped by plane. Rival runners are aware of the drop site and will try and get there first. Get to the drop site,
  115. and return package successfully while avoiding being taken out by the rival arms runners. If the rival runners get to the package first,
  116. eliminate them before they make the delivery. In addition, if the player gets to the package first and eliminates the arms runners, they
  117. will be pursued by others. Eliminate or lose them before returning to the airfield safe house.</storyDescription><missionId>OJDG2
  118. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>DS
  119. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  120. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
  121. </mission><mission><id>100515</id><name>Odd Job - Arms Traffic Ground 3</name><description>Type 1 Ground Mission. Drive to drop location in
  122. a set amount of time to retry the arms package and return to the airfield safe house.</description><scriptName>Traffick_Ground.sc
  123. </scriptName><issues></issues><storyDescription>Oscar gives Trevor a mission to go pick up an arms package that is being dropped by a
  124. supplier via plane. Trevor must reach the drop site within time to get the package. Other smugglers are aware of the drop site and will
  125. try and ambush the player. Depending on how quickly Trevor reaches the drop site, determines if he will be ambushed or not.
  126. </storyDescription><missionId>OJDG3</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95
  127. </percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  128. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  129. </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>100516</id><name>Odd Job - Arms Traffic Ground 4
  130. </name><description>Type 2 Ground Mission. Race rival arms traffickers to the drop site and retrieve package, then return to air field
  131. avoiding rival runners.</description><scriptName>Traffick_Ground.sc</scriptName><issues></issues><storyDescription>Trevor is given location
  132. of arms package being dropped by plane. Rival runners are aware of the drop site and will try and get there first. Get to the drop site,
  133. and return package successfully while avoiding being taken out by the rival arms runners. If the rival runners get to the package first,
  134. eliminate them before they make the delivery. In addition, if the player gets to the package first and eliminates the arms runners, they
  135. will be pursued by others. Eliminate or lose them before returning to the airfield safe house.</storyDescription><missionId>OJDG4
  136. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>70</percentageComplete><designerInitials>DS
  137. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  138. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
  139. </mission><mission><id>100518</id><name>Odd Job - Arms Traffic Ground 5</name><description>Type 1 Ground Mission. Drive to drop location in
  140. a set amount of time to retry the arms package and return to the airfield safe house.&#xD;&#xD;</description><scriptName>Traffick_Ground.sc
  141. </scriptName><issues></issues><storyDescription>Oscar gives Trevor a mission to go pick up an arms package that is being dropped by a
  142. supplier via plane. Trevor must reach the drop site within time to get the package. Other smugglers are aware of the drop site and will
  143. try and ambush the player. Depending on how quickly Trevor reaches the drop site, determines if he will be ambushed or not.
  144. </storyDescription><missionId>OJDG5</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95
  145. </percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  146. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  147. </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>903805</id><name>Odd Job - Arms Traffic Ground Repeating
  148. </name><description>Repeatable mode that varies between Type 1 and Type 2 variations on ground trafficking.</description><scriptName>
  149. Traffick_Ground.sc</scriptName><issues> </issues><storyDescription>Trevor is given location of arms package being dropped by plane. Rival
  150. runners are aware of the drop site and will try and get there first. Get to the drop site, and return package successfully while avoiding
  151. being taken out by the rival arms runners. If the rival runners get to the package first, eliminate them before they make the delivery. In
  152. addition, if the player gets to the package first and eliminates the arms runners, they will be pursued by others. Eliminate or lose them
  153. before returning to the airfield safe house.</storyDescription><missionId>OJDG6</missionId><played>false</played><adminToPlay>false
  154. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>1.0
  155. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  156. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>344221</id><name>Odd Job -
  157. Assassination Bus</name><description>Target a drug dealer last seen selling at local bus stops. Steal a bus and seek him out while carefully
  158. driving the route.</description><scriptName>Assassin_Bus.sc</scriptName><issues> </issues><storyDescription>Assassination 4: The player must
  159. secure a transportation bus to eliminate a target who usually commutes using this form of transportation. Once the player identifies the
  160. target, they must use the bus to run down and take out the target. Use your bus to inflict pain for a bonus.</storyDescription><missionId>
  161. ASS4</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>DS
  162. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  163. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
  164. </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0</expectedAttempts><id>463
  165. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint><checkpoint><checkpoint>1 - drive to
  166. stops</checkpoint><expectedAttempts>1.0</expectedAttempts><id>350</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1
  167. </ordering></checkpoint><checkpoint><checkpoint>2 - kill target</checkpoint><expectedAttempts>2.0</expectedAttempts><id>351</id><maxAttempts>
  168. 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2</ordering></checkpoint></checkpoints></mission><mission><id>101596</id><name>Odd
  169. Job - Assassination Construction Site</name><description>Final target is a Russian business man that runs a construction front. A deal is
  170. going down at a high rise building under construction.</description><scriptName>Assassin_Construction.sc
  171. </scriptName><issues></issues><storyDescription>Assassination 5: The player must take out a mafia type boss using the high-rise building as
  172. a front for their operation. The player must battle their way to the top of the building to eliminate the target and then base jump to
  173. safety. Expect heavy resistance.&#xD;</storyDescription><missionId>ASS5</missionId><played>false</played><adminToPlay>false
  174. </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
  175. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  176. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start
  177. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>352</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  178. </ordering></checkpoint><checkpoint><checkpoint>1 - enter site</checkpoint><expectedAttempts>2.0</expectedAttempts><id>353</id><maxAttempts>
  179. 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - get to second elevator
  180. </checkpoint><expectedAttempts>2.0</expectedAttempts><id>354</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
  181. </ordering></checkpoint><checkpoint><checkpoint>3 - rooftop battle</checkpoint><expectedAttempts>2.0</expectedAttempts><id>355
  182. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3</ordering></checkpoint></checkpoints></mission><mission><id>
  183. 105955</id><name>Odd Job - Assassination Hotel</name><description>Kill a politician staying at a Rockford Hills hotel who has refused your
  184. employer's bribes. He is scheduled to be picked up via motorcade.</description><scriptName>assassin_valet.sc
  185. </scriptName><issues></issues><storyDescription>Assassination 1: The player must eliminate a politician that is leaving in a motorcade
  186. outside a famous hotel. The attack must be planned prior to the target leaving and must be carried out in stealthy manner.
  187. &#xD;&#xD;&#xD;&#xD;</storyDescription><missionId>ASS1</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>
  188. 95</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  189. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  190. </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>3.0
  191. </expectedAttempts><id>394</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  192. </ordering></checkpoint><checkpoint><checkpoint>1 - reach hotel and trigger cutscene</checkpoint><expectedAttempts>1.0</expectedAttempts><id>
  193. 393</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint></checkpoints></mission><mission><id>
  194. 476097</id><name>Odd Job - Assassination Multi Target</name><description>Four targets are located throughout the city. Dispose of the
  195. targets as quickly and efficiently as possible for the maximum bonus.</description><scriptName>Assassin_Multi.sc</scriptName><issues>
  196. </issues><storyDescription>Assassination 2: The player must carry out four assassinations all at once in a preset period of time while
  197. avoiding being arrested/killed by the pursuing police. The targets include a body builder, man on a yacht, window washer, and a Lost gang
  198. member riding a bike.</storyDescription><missionId>ASS2</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>
  199. 95</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  200. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  201. </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start - locate bodybuilder
  202. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>359</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  203. </ordering></checkpoint><checkpoint><checkpoint>1 - locate yacht target</checkpoint><expectedAttempts>2.0</expectedAttempts><id>360
  204. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - locate
  205. window washer</checkpoint><expectedAttempts>1.0</expectedAttempts><id>361</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
  206. </minAttempts><ordering>2</ordering></checkpoint><checkpoint><checkpoint>3 - locate biker</checkpoint><expectedAttempts>1.0
  207. </expectedAttempts><id>362</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3
  208. </ordering></checkpoint></checkpoints></mission><mission><id>167419</id><name>Odd Job - Assassination Vice</name><description>Target is
  209. beating and ripping off hookers in the red light ditrict. Eliminate him and get a photo of him with a girl for a bonus.
  210. </description><scriptName>Assassin_Hooker.sc</scriptName><issues> </issues><storyDescription>Assassination 3: The player must seek out and
  211. eliminate a target that is beating hookers and not paying them for their services. The mission involves staking out a known prostitution
  212. point and following them into a secluded alley to eliminate the target. </storyDescription><missionId>ASS3</missionId><played>false
  213. </played><adminToPlay>false</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>DS
  214. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  215. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
  216. </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start - locate hooker</checkpoint><expectedAttempts>1.0
  217. </expectedAttempts><id>356</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  218. </ordering></checkpoint><checkpoint><checkpoint>1 - wait for target</checkpoint><expectedAttempts>1.0</expectedAttempts><id>357
  219. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - kill target
  220. </checkpoint><expectedAttempts>2.0</expectedAttempts><id>358</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
  221. </ordering></checkpoint></checkpoints></mission><mission><id>33680</id><name>Odd Job - Assassinations - In Gameflow</name><description>
  222. Launcher Get phone calls about specific assassination targets.</description><scriptName>not_needed.sc
  223. </scriptName><issues></issues><storyDescription></storyDescription><missionId>OJAS</missionId><played>false</played><adminToPlay>false
  224. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
  225. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  226. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>662540</id><name>Odd Job -
  227. Bail Bond 1 - Quarry</name><description>Trevor spots a bail jumper working in the quarry driving a dumper truck. The bail jumper flees in
  228. the truck with Trevor chasing.</description><scriptName>BailBond1.sc</scriptName><issues>
  229. </issues><storyDescription></storyDescription><missionId>OJBB1</missionId><played>false</played><adminToPlay>false
  230. </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>AM</designerInitials><projectedAttempts>0.0
  231. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  232. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>1 - Take bail jumper to Maude
  233. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>435</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  234. </ordering></checkpoint><checkpoint><checkpoint>2 - Outro mocap</checkpoint><expectedAttempts>1.0</expectedAttempts><id>436</id><maxAttempts>
  235. 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint></checkpoints></mission><mission><id>662545</id><name>Odd
  236. Job - Bail Bond 2 - Abandoned Farm</name><description>Trevor finds the bail jumper hanging around an abandoned farm with several accomplices.
  237. </description><scriptName>BailBond2.sc</scriptName><issues> </issues><storyDescription>Trevor finds the bail jumper hanging around an
  238. abandoned farm with several accomplices. The gang open fire on Trevor and the bail jumper flees on foot. Apprehend the bail jumper and can
  239. take him to Maude.&#xD;</storyDescription><missionId>OJBB2</missionId><played>false</played><adminToPlay>false
  240. </adminToPlay><percentageComplete>35</percentageComplete><designerInitials>AM</designerInitials><projectedAttempts>0.0
  241. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  242. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>1 - Take bail jumper to Maude
  243. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>437</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  244. </ordering></checkpoint><checkpoint><checkpoint>2 - Outro mocap</checkpoint><expectedAttempts>1.0</expectedAttempts><id>438</id><maxAttempts>
  245. 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint></checkpoints></mission><mission><id>662552</id><name>Odd
  246. Job - Bail Bond 3 - Mountains</name><description>Trevor locates the bail jumper on the top of mountain. Bail jumper basejumps off the
  247. mountain.&#xD;&#xD;</description><scriptName>BailBond3.sc</scriptName><issues> </issues><storyDescription>Trevor locates the bail jumper on
  248. the top of a mountain. The bail jumper basejumps off the mountain before fleeing on foot whilst Trevor chases. Apprehend the bail jumper
  249. and take him to Maude.&#xD;</storyDescription><missionId>OJBB3</missionId><played>false</played><adminToPlay>false
  250. </adminToPlay><percentageComplete>50</percentageComplete><designerInitials>AM</designerInitials><projectedAttempts>0.0
  251. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  252. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>1 - Take bail jumper to Maude
  253. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>439</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  254. </ordering></checkpoint><checkpoint><checkpoint>2 - Outro mocap</checkpoint><expectedAttempts>1.0</expectedAttempts><id>440</id><maxAttempts>
  255. 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint></checkpoints></mission><mission><id>662547</id><name>Odd
  256. Job - Bail Bond 4 - Hobo camp</name><description>Trevor finds a bail jumper hiding in a hobo camp. The bail jumper attack Trevor with 5
  257. buddies, shootout ensues.&#xD;</description><scriptName>BailBond4.sc</scriptName><issues> </issues><storyDescription>Trevor traces the bail
  258. jumper to the hobo camp. Bailjumper opens fire on Trevor, before fleeing on foot.&#xD;Apprehend the bail jumper and take him to Maude.&#xD;
  259. </storyDescription><missionId>OJBB4</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>50
  260. </percentageComplete><designerInitials>AM</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  261. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  262. </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>1 - Take bail jumper to Maude</checkpoint><expectedAttempts>
  263. 1.0</expectedAttempts><id>441</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  264. </ordering></checkpoint><checkpoint><checkpoint>2 - Outro macap</checkpoint><expectedAttempts>1.0</expectedAttempts><id>442</id><maxAttempts>
  265. 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint></checkpoints></mission><mission><id>348350</id><name>Odd
  266. Job - Basejump 1 - Harbour</name><description>heli basejump</description><scriptName>bj.sc</scriptName><issues>
  267. </issues><storyDescription></storyDescription><missionId>OJBJ1</missionId><played>false</played><adminToPlay>true
  268. </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>AsD</designerInitials><projectedAttempts>1.0
  269. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  270. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>348388</id><name>Odd Job -
  271. Basejump 10 - The 1K</name><description>Heli basejump</description><scriptName>bj.sc</scriptName><issues>
  272. </issues><storyDescription></storyDescription><missionId>OJBJ10</missionId><played>false</played><adminToPlay>true
  273. </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>AsD</designerInitials><projectedAttempts>1.0
  274. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  275. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>348390</id><name>Odd Job -
  276. Basejump 11 - The 1.5K</name><description>Heli basejump</description><scriptName>bj.sc</scriptName><issues>
  277. </issues><storyDescription></storyDescription><missionId>OJBJ11</missionId><played>false</played><adminToPlay>true
  278. </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>AsD</designerInitials><projectedAttempts>2.0
  279. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  280. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>348392</id><name>Odd Job -
  281. Basejump 12 - The Canal</name><description>Heli basejump</description><scriptName>bj.sc</scriptName><issues>
  282. </issues><storyDescription></storyDescription><missionId>OJBJ12</missionId><played>false</played><adminToPlay>true
  283. </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>AsD</designerInitials><projectedAttempts>1.0
  284. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  285. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>973603</id><name>Odd Job -
  286. Basejump 13 - Rock Cliff</name><description>Cliff jump</description><scriptName>bj.sc</scriptName><issues>
  287. </issues><storyDescription></storyDescription><missionId>OJBJ13</missionId><played>false</played><adminToPlay>true
  288. </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>AsD</designerInitials><projectedAttempts>1.0
  289. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  290. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>348358</id><name>Odd Job -
  291. Basejump 2 - Race Track</name><description>heli basejump</description><scriptName>bj.sc</scriptName><issues>
  292. </issues><storyDescription></storyDescription><missionId>OJBJ2</missionId><played>false</played><adminToPlay>true
  293. </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>AsD</designerInitials><projectedAttempts>1.0
  294. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  295. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>348367</id><name>Odd Job -
  296. Basejump 3 - Windmills</name><description>Heli Basejump</description><scriptName>bj.sc</scriptName><issues>
  297. </issues><storyDescription></storyDescription><missionId>OJBJ3</missionId><played>false</played><adminToPlay>true
  298. </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>AsD</designerInitials><projectedAttempts>2.0
  299. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  300. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>348371</id><name>Odd Job -
  301. Basejump 4 - Northern Cliff</name><description>Foot basejump</description><scriptName>bj.sc</scriptName><issues>
  302. </issues><storyDescription></storyDescription><missionId>OJBJ4</missionId><played>false</played><adminToPlay>true
  303. </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>AsD</designerInitials><projectedAttempts>1.0
  304. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  305. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>348374</id><name>Odd Job -
  306. Basejump 5 - Maze Bank</name><description>Moto basejump</description><scriptName>bj.sc</scriptName><issues>
  307. </issues><storyDescription></storyDescription><missionId>OJBJ5</missionId><played>false</played><adminToPlay>true
  308. </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>AsD</designerInitials><projectedAttempts>1.0
  309. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  310. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>348378</id><name>Odd Job -
  311. Basejump 6 - Crane</name><description>Foot basejump</description><scriptName>bj.sc</scriptName><issues>
  312. </issues><storyDescription></storyDescription><missionId>OJBJ6</missionId><played>false</played><adminToPlay>true
  313. </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>AsD</designerInitials><projectedAttempts>1.0
  314. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  315. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>348380</id><name>Odd Job -
  316. Basejump 7 - River Cliff</name><description>Moto basejump</description><scriptName>bj.sc</scriptName><issues>
  317. </issues><storyDescription></storyDescription><missionId>OJBJ7</missionId><played>false</played><adminToPlay>true
  318. </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>AsD</designerInitials><projectedAttempts>1.0
  319. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  320. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>471998</id><name>Odd Job -
  321. Basejump 8 - Runaway Train</name><description>Heli basejump</description><scriptName>bj.sc</scriptName><issues>
  322. </issues><storyDescription></storyDescription><missionId>OJBJ8</missionId><played>false</played><adminToPlay>true
  323. </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>AsD</designerInitials><projectedAttempts>1.0
  324. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  325. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>348384</id><name>Odd Job -
  326. Basejump 9 - Golf Course</name><description>Foot basejump</description><scriptName>bj.sc</scriptName><issues>
  327. </issues><storyDescription></storyDescription><missionId>OJBJ9</missionId><played>false</played><adminToPlay>true
  328. </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>AsD</designerInitials><projectedAttempts>1.0
  329. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  330. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>9309</id><name>Odd Job -
  331. Basejumps - In Gameflow</name><description>Player goes to various locations that are high enough to do base jumps. Mountain tops, High
  332. buildings etc.</description><scriptName>not_needed.sc</scriptName><issues> </issues><storyDescription>Player jumps off building and has to
  333. land safely.</storyDescription><missionId>OJBJa</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>100
  334. </percentageComplete><designerInitials>AsD</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  335. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  336. </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>510833</id><name>Odd Job - Hunting</name><description>Hunt
  337. for wild animals in various areas of the countryside.</description><scriptName>Hunting_Ambient.sc</scriptName><issues>
  338. </issues><storyDescription></storyDescription><missionId>OJHU</missionId><played>false</played><adminToPlay>false
  339. </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>RT</designerInitials><projectedAttempts>1.0
  340. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  341. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>127787</id><name>Odd Job -
  342. Rampage 1 - White Trash</name><description>A couple of white trash peds outside a liquor store insult and aim a gun at Trevor, but he grabs
  343. it and turns the tables on them...</description><scriptName>Rampage1.sc</scriptName><issues> </issues><storyDescription>Trevor embarks on a
  344. pistol rampage. Enemies are created in areas and the player is pushed towards them. Enemies generally won't run at the player unless they
  345. are in attack radius.</storyDescription><missionId>RAM1</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>
  346. 0</percentageComplete><designerInitials>AGL</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
  347. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  348. </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>199176</id><name>Odd Job - Rampage 2 - Hipsters
  349. </name><description>Trevor is walking in the Silverlake area. He sees a hipster on the phone wearing an ironic t-shirt. Trevor takes
  350. offense...</description><scriptName>Rampage2.sc</scriptName><issues> </issues><storyDescription>Trevor goes on a rampage taking down fleeing
  351. Hipsters with a sawn-off shotgun. They run away unarmed although some may fight back.</storyDescription><missionId>RAM2</missionId><played>
  352. false</played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>AGL
  353. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  354. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
  355. </mission><mission><id>199181</id><name>Odd Job - Rampage 3 - Mexican Gangbangers</name><description>Trevor takes grief from a couple of
  356. Mexicans over his accent. Trevor does not take kindly to having his accent mocked...</description><scriptName>Rampage3.sc
  357. </scriptName><issues> </issues><storyDescription>Trevor armed with a Micro-SMG marauds through the area taking out Mexicans and their
  358. vehicles. This rampage occurs around the area near the off-license and pushes towards the mini petrol depot towards the west.
  359. </storyDescription><missionId>RAM3</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
  360. </percentageComplete><designerInitials>AGL</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
  361. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  362. </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>1 - mission complete</checkpoint><expectedAttempts>1.0
  363. </expectedAttempts><id>464</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  364. </ordering></checkpoint></checkpoints></mission><mission><id>199182</id><name>Odd Job - Rampage 4 - Black Gangbangers</name><description>
  365. Trevor encounters a couple of black gangbangers. They annoy Trevor, he responds in the only way he knows...</description><scriptName>
  366. Rampage4.sc</scriptName><issues> </issues><storyDescription>An assault rifle rampage ensues, with Trevor fighting his way down the alley
  367. taking on all comers. Gangbangers run in from all sides, people attack from balconies and gangbangers arrive in vehicles.
  368. </storyDescription><missionId>RAM4</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
  369. </percentageComplete><designerInitials>AGL</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
  370. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  371. </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>479065</id><name>Odd Job - Rampage 5 - The Army
  372. </name><description>Trevor encounters a couple of soldiers outside the base who mock his accent. Trevor starts shooting and the army respond
  373. with lethal force.</description><scriptName>Rampage5.sc</scriptName><issues> </issues><storyDescription>Trevor embarks on a grenade launcher
  374. rampage. The action takes place around the bridge near to the army base. It starts with soldiers turning up in jeeps and tanks and rapidly
  375. descends into chaos with helicopters and fighter jets entering the fray.</storyDescription><missionId>RAM5</missionId><played>false
  376. </played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>AGL
  377. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  378. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
  379. </mission><mission><id>362512</id><name>Odd Job - Shop Robberies</name><description>Rob various shops around the world.
  380. </description><scriptName>.sc</scriptName><issues> </issues><storyDescription>Hold up various shops around the map. Shop owners react
  381. differently and take varies from store to store.</storyDescription><missionId>OJS</missionId><played>false</played><adminToPlay>false
  382. </adminToPlay><percentageComplete>75</percentageComplete><designerInitials>LM</designerInitials><projectedAttempts>1.0
  383. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  384. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>502461</id><name>Odd Job -
  385. Shrink 1 - Chaos</name><description>Michael visits his shrink. A different cutscene will play depending on position in fow and recent
  386. gameplay.</description><scriptName>drf1.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>DRF1
  387. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>DJ
  388. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  389. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
  390. </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0</expectedAttempts><id>466
  391. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint></checkpoints></mission><mission><id>
  392. 502464</id><name>Odd Job - Shrink 2 - Evil</name><description>Michael visits his shrink. A different cutscene will play depending on
  393. position in fow and recent gameplay.</description><scriptName>drf2.sc</scriptName><issues>
  394. </issues><storyDescription></storyDescription><missionId>DRF2</missionId><played>false</played><adminToPlay>true
  395. </adminToPlay><percentageComplete>80</percentageComplete><designerInitials>DJ</designerInitials><projectedAttempts>1.0
  396. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  397. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start
  398. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>467</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  399. </ordering></checkpoint></checkpoints></mission><mission><id>502465</id><name>Odd Job - Shrink 3 - Negativity</name><description>Michael
  400. calls his shrink. A different dialogue will play depending on position in fow and recent gameplay.</description><scriptName>drf3.sc
  401. </scriptName><issues> </issues><storyDescription></storyDescription><missionId>DRF3</missionId><played>false</played><adminToPlay>true
  402. </adminToPlay><percentageComplete>50</percentageComplete><designerInitials>DJ</designerInitials><projectedAttempts>1.0
  403. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  404. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start
  405. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>468</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  406. </ordering></checkpoint></checkpoints></mission><mission><id>502467</id><name>Odd Job - Shrink 4 - Fucked Up</name><description>Michael
  407. calls his shrink. A different dialogue will play depending on position in fow and recent gameplay.</description><scriptName>drf4.sc
  408. </scriptName><issues> </issues><storyDescription></storyDescription><missionId>DRF4</missionId><played>false</played><adminToPlay>false
  409. </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>DJ</designerInitials><projectedAttempts>1.0
  410. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  411. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>502468</id><name>Odd Job -
  412. Shrink 5 - Abandonment</name><description>Michael visits his shrink. A different cutscene will play depending on position in fow and recent
  413. gameplay. Option to kill shrink at end.</description><scriptName>drf5.sc</scriptName><issues>
  414. </issues><storyDescription></storyDescription><missionId>DRF5</missionId><played>false</played><adminToPlay>false
  415. </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>DJ</designerInitials><projectedAttempts>1.0
  416. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  417. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start
  418. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>469</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  419. </ordering></checkpoint></checkpoints></mission><mission><id>693506</id><name>Odd Job - Sonar Collections</name><description>Trevor uses a
  420. submersible and the Trackify app to search for undersea treasure. 50 to collect.</description><scriptName>mission_Sonar.sc
  421. </scriptName><issues> </issues><storyDescription></storyDescription><missionId>OJSC</missionId><played>false</played><adminToPlay>false
  422. </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>DR</designerInitials><projectedAttempts>1.0
  423. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  424. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>86357</id><name>Odd Job -
  425. Taxi - In Gameflow</name><description>Launcher script in gameflow for taxi oddjob</description><scriptName>controller_Taxi.sc
  426. </scriptName><issues></issues><storyDescription></storyDescription><missionId>OJTX</missionId><played>false</played><adminToPlay>false
  427. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>LM</designerInitials><projectedAttempts>1.0
  428. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  429. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>125765</id><name>Odd Job -
  430. Taxi Clown Car</name><description>Pick up group of 3 passengers, all going to different places. Get them to their destinations in a
  431. sequential order quickly for a large tip.</description><scriptName>Taxi_ClownCar.sc</scriptName><issues>
  432. </issues><storyDescription></storyDescription><missionId>OJTX9</missionId><played>false</played><adminToPlay>true
  433. </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>LM</designerInitials><projectedAttempts>1.0
  434. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  435. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>125721</id><name>Odd Job -
  436. Taxi Cut You In</name><description>&quot;Collateral&quot; inspired taxi job. Passenger informs you that he is a criminal on his way to a
  437. robbery. You can agree to help for cut.</description><scriptName>Taxi_CutYouIn.sc</scriptName><issues> </issues><storyDescription>If you
  438. refuse, passenger bails and tries to silence you. If you accept, passenger will not pay you at the first drop off, but rather will pay you
  439. at the dropoff. You can pull up your cell phone at any time to turn the passenger over to the cops. If you do so while he is in the car, he
  440. will attempt to kill you. </storyDescription><missionId>OJTX7</missionId><played>false</played><adminToPlay>true
  441. </adminToPlay><percentageComplete>70</percentageComplete><designerInitials>LM</designerInitials><projectedAttempts>1.0
  442. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  443. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>125652</id><name>Odd Job -
  444. Taxi Deadline</name><description>The passenger is in a rush. Drop him off before time expires or you don't get paid.
  445. </description><scriptName>Taxi_Deadline.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>OJTX3
  446. </missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>50</percentageComplete><designerInitials>LM
  447. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  448. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
  449. </mission><mission><id>908135</id><name>Odd Job - Taxi Endless Summer</name><description>Take passengers to their destination quickly
  450. without driving too rough.</description><scriptName>Taxi_Procedural.sc</scriptName><issues> </issues><storyDescription>Procedural taxi
  451. mission with dynamically generated passengers, pickup point, and destination. Taking passengers to their destination quickly without
  452. driving too rough will yield a large tip.</storyDescription><missionId>OJTXP</missionId><played>false</played><adminToPlay>true
  453. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>LM</designerInitials><projectedAttempts>1.0
  454. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  455. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>125666</id><name>Odd Job -
  456. Taxi Follow Car</name><description>Tail vehicle until it reaches its destination, being careful to not lose the target, or drive close so
  457. that passenger will be identified.</description><scriptName>Taxi_FollowCar.sc</scriptName><issues>
  458. </issues><storyDescription></storyDescription><missionId>OJTX10</missionId><played>false</played><adminToPlay>true
  459. </adminToPlay><percentageComplete>50</percentageComplete><designerInitials>LM</designerInitials><projectedAttempts>1.0
  460. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  461. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>125724</id><name>Odd Job -
  462. Taxi Got You Now</name><description>Kicks off as a normal dropoff taxi mission, but once you get to your destination you are ambushed and
  463. have to defend yourself.</description><scriptName>Taxi_GotYouNow.sc</scriptName><issues>
  464. </issues><storyDescription></storyDescription><missionId>OJTX8</missionId><played>false</played><adminToPlay>true
  465. </adminToPlay><percentageComplete>70</percentageComplete><designerInitials>LM</designerInitials><projectedAttempts>1.0
  466. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  467. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>184210</id><name>Odd Job -
  468. Taxi Got Your Back</name><description>A passenger has some business to handle and uses you as his back up without telling you any details
  469. until it's too late.</description><scriptName>Taxi_GotYourBack.sc</scriptName><issues>
  470. </issues><storyDescription></storyDescription><missionId>OJTX4</missionId><played>false</played><adminToPlay>true
  471. </adminToPlay><percentageComplete>70</percentageComplete><designerInitials>LM</designerInitials><projectedAttempts>1.0
  472. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  473. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>125640</id><name>Odd Job -
  474. Taxi Needs Excitement</name><description>Adrenaline junkie, looking for the wildest ride possible. The more air, casualties, wreckless
  475. driving the better. If he's bored he'll bail.</description><scriptName>Taxi_NeedExcitement.sc
  476. </scriptName><issues></issues><storyDescription></storyDescription><missionId>OJTX1</missionId><played>false</played><adminToPlay>true
  477. </adminToPlay><percentageComplete>85</percentageComplete><designerInitials>LM</designerInitials><projectedAttempts>1.0
  478. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  479. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>124139</id><name>Odd Job -
  480. Taxi Take It Easy</name><description>Passenger is sick/hung-over so needs to get to destination smoothly and bump free. Drive carefully or
  481. he'll bail if he can't take it.</description><scriptName>Taxi_TakeItEasy.sc
  482. </scriptName><issues></issues><storyDescription></storyDescription><missionId>OJTX2</missionId><played>false</played><adminToPlay>true
  483. </adminToPlay><percentageComplete>70</percentageComplete><designerInitials>LM</designerInitials><projectedAttempts>1.0
  484. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  485. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>125678</id><name>Odd Job -
  486. Taxi Take To The Best</name><description>Take passenger to best clothing shop. The player can pick any location and will score according to
  487. how well suited the locale is.</description><scriptName>Taxi_TakeToBest.sc</scriptName><issues>
  488. </issues><storyDescription></storyDescription><missionId>OJTX5</missionId><played>false</played><adminToPlay>true
  489. </adminToPlay><percentageComplete>85</percentageComplete><designerInitials>LM</designerInitials><projectedAttempts>1.0
  490. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  491. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>105957</id><name>Odd Job -
  492. Towing</name><description>Towing Oddjob Controller. Procedural towing on purchasing business.</description><scriptName>towing.sc
  493. </scriptName><issues></issues><storyDescription></storyDescription><missionId>OJTW</missionId><played>false</played><adminToPlay>true
  494. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
  495. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  496. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>112316</id><name>Player
  497. Timetable - AR</name><description>Player switches to another player character</description><scriptName>player_timetable_scene.sc
  498. </scriptName><issues> </issues><storyDescription></storyDescription><missionId>PT1</missionId><played>false</played><adminToPlay>false
  499. </adminToPlay><percentageComplete>75</percentageComplete><designerInitials>AR</designerInitials><projectedAttempts>0.0
  500. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  501. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-17" id="1562982"><name>
  502. Ambient</name></category></mission><mission><id>9261</id><name>Prologue</name><description>Action-oriented tutorial mission where basic game
  503. elements are introduced during a heist.&#xD;Missions -&gt; Prologue.</description><scriptName>prologue1.sc</scriptName><issues>
  504. </issues><storyDescription>2003 - 7 years before start of game proper. Michael and his crew are holding up a country bank. They blow open
  505. the safe and escape under police fire. The crew are stopped at the next town where Michael and Brad are shot. Trevor escapes.
  506. </storyDescription><missionId>PRO1</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95
  507. </percentageComplete><designerInitials>AL</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  508. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  509. </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
  510. </expectedAttempts><id>191</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  511. </ordering></checkpoint><checkpoint><checkpoint>1 - Michael is jumped by guard</checkpoint><expectedAttempts>1.0</expectedAttempts><id>192
  512. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - shoot guard
  513. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>545</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
  514. </ordering></checkpoint><checkpoint><checkpoint>3 - crew leave depot</checkpoint><expectedAttempts>1.0</expectedAttempts><id>193
  515. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3</ordering></checkpoint><checkpoint><checkpoint>4 - player gains
  516. control of car</checkpoint><expectedAttempts>1.0</expectedAttempts><id>194</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
  517. </minAttempts><ordering>4</ordering></checkpoint><checkpoint><checkpoint>5 - Michael and Brad are shot</checkpoint><expectedAttempts>1.0
  518. </expectedAttempts><id>195</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>5
  519. </ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1562994"><name>Mission</name></category></mission><mission><id>
  520. 1158915</id><name>Property - Bars - Gang Attack</name><description>15 Variations</description><scriptName>.sc</scriptName><issues>
  521. </issues><storyDescription></storyDescription><missionId>PR13</missionId><played>false</played><adminToPlay>false
  522. </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>MW</designerInitials><projectedAttempts>0.0
  523. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  524. </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1158907</id><name>Property
  525. - Bars - Recover Stolen Takings</name><description>15 Variations</description><scriptName>.sc</scriptName><issues>
  526. </issues><storyDescription></storyDescription><missionId>PR12</missionId><played>false</played><adminToPlay>false
  527. </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>MW</designerInitials><projectedAttempts>0.0
  528. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  529. </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1158926</id><name>Property
  530. - Cinema - Plane Promotion</name><description>3 Variations</description><scriptName>.sc</scriptName><issues>
  531. </issues><storyDescription></storyDescription><missionId>PR15</missionId><played>false</played><adminToPlay>false
  532. </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>MW</designerInitials><projectedAttempts>0.0
  533. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  534. </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1158903</id><name>Property
  535. - Cinema - Recover Stolen Takings</name><description>3 Variations</description><scriptName>.sc</scriptName><issues>
  536. </issues><storyDescription></storyDescription><missionId>PR11</missionId><played>false</played><adminToPlay>false
  537. </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>MW</designerInitials><projectedAttempts>0.0
  538. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  539. </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1158754</id><name>Property
  540. - Defend Car Scrapyard</name><description>2 variations</description><scriptName>.sc</scriptName><issues>
  541. </issues><storyDescription></storyDescription><missionId>PR5</missionId><played>false</played><adminToPlay>false
  542. </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>LKB</designerInitials><projectedAttempts>0.0
  543. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  544. </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1158896</id><name>Property
  545. - Delivery Bar - Breakable Cargo</name><description>Variations for each Bar</description><scriptName>.sc</scriptName><issues>
  546. </issues><storyDescription></storyDescription><missionId>PR9</missionId><played>false</played><adminToPlay>false
  547. </adminToPlay><percentageComplete>50</percentageComplete><designerInitials>CV</designerInitials><projectedAttempts>0.0
  548. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  549. </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1158851</id><name>Property
  550. - Delivery Weed Shop - Lose Cops</name><description>2 variations</description><scriptName>.</scriptName><issues>
  551. </issues><storyDescription></storyDescription><missionId>PR7</missionId><played>false</played><adminToPlay>false
  552. </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>0.0
  553. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  554. </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1158880</id><name>Property
  555. - Delivery Weed Shop - Recover Van</name><description>2 variations</description><scriptName>.sc</scriptName><issues>
  556. </issues><storyDescription></storyDescription><missionId>PR8</missionId><played>false</played><adminToPlay>false
  557. </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>0.0
  558. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  559. </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1158778</id><name>Property
  560. - Delivery Weed Shop - Timed</name><description>3 variations.</description><scriptName>.sc</scriptName><issues>
  561. </issues><storyDescription></storyDescription><missionId>PR6</missionId><played>false</played><adminToPlay>false
  562. </adminToPlay><percentageComplete>85</percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>0.0
  563. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  564. </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1158508</id><name>Property
  565. - Hangar</name><description>Purchase a hangar at the airport to save and spawn planes.</description><scriptName>not_needed
  566. </scriptName><issues> </issues><storyDescription></storyDescription><missionId>PR1</missionId><played>false</played><adminToPlay>false
  567. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>KR</designerInitials><projectedAttempts>0.0
  568. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  569. </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1158524</id><name>Property
  570. - Helipad</name><description>Buy a helipad to save and spawn your helicopters</description><scriptName>not_needed</scriptName><issues>
  571. </issues><storyDescription></storyDescription><missionId>PR3</missionId><played>false</played><adminToPlay>false
  572. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>KR</designerInitials><projectedAttempts>0.0
  573. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  574. </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1158519</id><name>Property
  575. - Marina</name><description>Purchase a bay at the marina to save and spawn boats</description><scriptName>not_needed</scriptName><issues>
  576. </issues><storyDescription></storyDescription><missionId>PR2</missionId><played>false</played><adminToPlay>false
  577. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>KR</designerInitials><projectedAttempts>0.0
  578. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  579. </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>203389</id><name>Prostitutes
  580. </name><description>Player can pick up prostitutes and illicit sexual favours from them with cash. </description><scriptName>Pb_prostitute.sc
  581. </scriptName><issues> </issues><storyDescription>Will work as a script attached ped brain - pretty much the same way as in previous GTA
  582. games. </storyDescription><missionId>PBPR</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>50
  583. </percentageComplete><designerInitials>JD</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  584. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  585. </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>1101033</id><name>RC - Abigail 1</name><description>Michael
  586. meets Abigail who is searching for wreckage of her late husband's submarine. </description><scriptName>Abigail1.sc</scriptName><issues>
  587. </issues><storyDescription>Abigail asks Michael to search for the wreckage, unlocks a sonar equipped dinghy at the marina for this purpose.
  588. </storyDescription><missionId>ABI1</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>90
  589. </percentageComplete><designerInitials>KE</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  590. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  591. </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>1394670</id><name>RC - Abigail 2</name><description>Michael
  592. meets up again with Abigail after finding all of the submarine wreckage.</description><scriptName>Abigail2.sc</scriptName><issues>
  593. </issues><storyDescription>Cutscene with Michael and Abigail.</storyDescription><missionId>ABI2</missionId><played>false
  594. </played><adminToPlay>false</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>KE
  595. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  596. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
  597. </mission><mission><id>139190</id><name>RC - Barry 1</name><description>'Michael defends himself from an alien onslaught.
  598. </description><scriptName>Barry1.sc</scriptName><issues> </issues><storyDescription>Michael meets Barry the weed evangelist in Mirror Park.
  599. Michael smokes a joint, trips out and hallucinates an alien invasion. They then have to fight through the marauders and come out unscathed...
  600. &#xD;&#xD;</storyDescription><missionId>BA1</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>90
  601. </percentageComplete><designerInitials>SA</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
  602. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  603. </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
  604. </expectedAttempts><id>493</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  605. </ordering></checkpoint></checkpoints></mission><mission><id>139192</id><name>RC - Barry 2</name><description>Trevor defends himself from a
  606. barrage of clowns.</description><scriptName>Barry2.sc</scriptName><issues> </issues><storyDescription>Trevor encounters Barry who is still
  607. evangelising in Mirror Park. Trevor smokes a joint, trips out and starts seeing clowns, lots of clowns. So he arms himself with a shotgun
  608. with an aim to eradicate them all...</storyDescription><missionId>BA2</missionId><played>false</played><adminToPlay>true
  609. </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>SA</designerInitials><projectedAttempts>0.0
  610. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  611. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start
  612. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>388</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  613. </ordering></checkpoint><checkpoint><checkpoint>1 - half-way</checkpoint><expectedAttempts>2.0</expectedAttempts><id>389</id><maxAttempts>0.0
  614. </maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - outro
  615. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>390</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
  616. </ordering></checkpoint></checkpoints></mission><mission><id>139193</id><name>RC - Barry 3</name><description>Franklin meets Barry and
  617. collects 2 stash vehicles for him.</description><scriptName>Barry3.sc</scriptName><issues> </issues><storyDescription>Franklin meets Barry,
  618. the weed evangelist, who invites him to a &quot;smoke-in&quot; protest. However Barry's personal stash is past its best, so he asks Franklin
  619. to secure some new supplies for him. Franklin must collect 5 stash vehicles for Barry so the protest can go ahead.
  620. </storyDescription><missionId>BA3</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>90
  621. </percentageComplete><designerInitials>TW</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
  622. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  623. </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>1 - mission complete</checkpoint><expectedAttempts>1.0
  624. </expectedAttempts><id>476</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  625. </ordering></checkpoint></checkpoints></mission><mission><id>426715</id><name>RC - Barry 3a</name><description>Franklin has to deliver a
  626. pickup truck with drugs in back to Barry's apartment.</description><scriptName>Barry3a.sc</scriptName><issues> </issues><storyDescription>As
  627. soon as Franklin enters the monster truck, the place is surrounded by cops. Franklin evades the cops and parks the truck near to Barry's
  628. apartment.</storyDescription><missionId>BA3A</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>100
  629. </percentageComplete><designerInitials>TW</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  630. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  631. </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
  632. </expectedAttempts><id>474</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  633. </ordering></checkpoint><checkpoint><checkpoint>1 - delivered vehicle</checkpoint><expectedAttempts>1.0</expectedAttempts><id>337
  634. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint></checkpoints></mission><mission><id>
  635. 426723</id><name>RC - Barry 3c</name><description>Franklin must deliver a drugs stash in a broken-down car. He must figure out how to get it
  636. to Barry's apartment.</description><scriptName>Barry3c.sc</scriptName><issues> </issues><storyDescription>Franklin attempts to start the
  637. broken scrap car and eventually relies on a nearby tow truck to tow the car to its destination instead.</storyDescription><missionId>BA3C
  638. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>TW
  639. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  640. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
  641. </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0</expectedAttempts><id>475
  642. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint><checkpoint><checkpoint>1 - start of
  643. towing stage</checkpoint><expectedAttempts>1.0</expectedAttempts><id>338</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
  644. </minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - delivered vehicle</checkpoint><expectedAttempts>1.0
  645. </expectedAttempts><id>339</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
  646. </ordering></checkpoint></checkpoints></mission><mission><id>139194</id><name>RC - Barry 4</name><description>Franklin turns up for the
  647. smoke-in but there is no sign of Barry.</description><scriptName>Barry4.sc</scriptName><issues> </issues><storyDescription>Barry ask
  648. Franklin to meet him for a smoke-in, but when Franklin arrives at the smoke-in location there is no one there. Call Barry and leave the area.
  649. </storyDescription><missionId>BA4</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>100
  650. </percentageComplete><designerInitials>TW</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
  651. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  652. </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
  653. </expectedAttempts><id>481</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  654. </ordering></checkpoint></checkpoints></mission><mission><id>532740</id><name>RC - Collect Paper Scraps</name><description>Announcement on
  655. the radio tells player to collect paper scraps which will give you the identity of a murderer.</description><scriptName>.sc
  656. </scriptName><issues> </issues><storyDescription></storyDescription><missionId>RC21</missionId><played>false</played><adminToPlay>false
  657. </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>DR</designerInitials><projectedAttempts>1.0
  658. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  659. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>1029726</id><name>RC -
  660. Collect Spaceship Scraps</name><description>Franklin meets Omega, who wants him to collect fifty ufo parts. Player has to collect all the
  661. ufo parts scattered about the world.&#xD;</description><scriptName>spaceshipParts.sc</scriptName><issues>
  662. </issues><storyDescription></storyDescription><missionId>RC24C</missionId><played>false</played><adminToPlay>false
  663. </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>DR</designerInitials><projectedAttempts>1.0
  664. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  665. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>602739</id><name>RC -
  666. Dreyfuss 1</name><description>Franklin finds Dreyfuss who runs away. Franklin can either hunt him down and kill him, or let him go.
  667. </description><scriptName>Dreyfuss1.sc</scriptName><issues> </issues><storyDescription>Franklin meets Dreyfuss, a murderer, after collecting
  668. the 50 letter scraps that contained a confession. There is a confrontation.</storyDescription><missionId>DRE1</missionId><played>false
  669. </played><adminToPlay>false</adminToPlay><percentageComplete>100</percentageComplete><designerInitials>KE
  670. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  671. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
  672. </mission><mission><id>848577</id><name>RC - Epsilon Tract</name><description>Michael follows riddles to find 10 different locations around
  673. the world in order to complete the Epsilon Tract.</description><scriptName>EpsilonTract.sc</scriptName><issues>
  674. </issues><storyDescription></storyDescription><missionId>RC5I</missionId><played>false</played><adminToPlay>false
  675. </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>1.0
  676. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  677. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>129445</id><name>RC -
  678. Epsilonism 1</name><description>Michael discovers a red truck and is initiated into Epsilonism.</description><scriptName>Epsilon1.sc
  679. </scriptName><issues> </issues><storyDescription>Michael fills in a questionnaire online and it tells him to hunt for a red truck. At dawn
  680. one morning, Michael finds a red truck with a dent on its right fender in a pass in the countryside. He checks out the fender and raises his
  681. left hand.</storyDescription><missionId>EPS1</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>100
  682. </percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
  683. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  684. </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
  685. </expectedAttempts><id>536</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  686. </ordering></checkpoint></checkpoints></mission><mission><id>139196</id><name>RC - Epsilonism 2</name><description>Michael pays $500 to
  687. advance to the next level of Epsilonism.</description><scriptName>Epsilon2.sc</scriptName><issues> </issues><storyDescription>Michael must
  688. take $500 to a specific location in Vinewood to discover the real truth; he finds an empty store front at the address and he walks in.
  689. </storyDescription><missionId>EPS2</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>100
  690. </percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
  691. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  692. </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
  693. </expectedAttempts><id>537</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  694. </ordering></checkpoint></checkpoints></mission><mission><id>139198</id><name>RC - Epsilonism 3</name><description>Michael pays $5000 to
  695. Marnie and is asked to deliver cars to the top five thesis holders (car details sent through email - off mission).</description><scriptName>
  696. Epsilon3.sc</scriptName><issues> </issues><storyDescription>Michael meets Marnie with $5000 to receive an incredible education tool to
  697. unlock the secrets of existence.</storyDescription><missionId>EPS3</missionId><played>false</played><adminToPlay>true
  698. </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>1.0
  699. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  700. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>139199</id><name>RC -
  701. Epsilonism 4</name><description>Michael meets Marnie and Jimmy in the woods where they search for a special space rock.
  702. </description><scriptName>Epsilon4.sc</scriptName><issues> </issues><storyDescription>Michael meets Marnie and Jimmy in the woods. They use
  703. a special detector to track down an alien artefact. After 2 red herrings, he finds the genuine artefact.&#xD;</storyDescription><missionId>
  704. EPS4</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>100</percentageComplete><designerInitials>IG
  705. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  706. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
  707. </mission><mission><id>139201</id><name>RC - Epsilonism 5</name><description>Michael buys some Epsilonism robes and wears them for 50 days
  708. to reach a higher level.</description><scriptName>Epsilon5.sc</scriptName><issues> </issues><storyDescription>Michael wants to get to a
  709. higher level in Epsilonism. To achieve this he must buy some Epsilonism robes and he must wear them for 50 consecutive days. This will be
  710. tracked by an ambient script.</storyDescription><missionId>EPS5</missionId><played>false</played><adminToPlay>true
  711. </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>1.0
  712. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  713. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>139203</id><name>RC -
  714. Epsilonism 6</name><description>Michael must steal a plane and deliver it to a specific location.</description><scriptName>Epsilon6.sc
  715. </scriptName><issues> </issues><storyDescription>Michael meets Jimmy Boston and is brainwashed further into giving even more money to the
  716. Epsilonists. Also, he is asked to steal a plane and deliver it to them.</storyDescription><missionId>EPS6</missionId><played>false
  717. </played><adminToPlay>false</adminToPlay><percentageComplete>100</percentageComplete><designerInitials>IG
  718. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  719. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
  720. </singleplayer><checkpoints><checkpoint><checkpoint>0 - talk to epsilonist</checkpoint><expectedAttempts>1.0</expectedAttempts><id>374
  721. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint><checkpoint><checkpoint>1 - landing
  722. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>375</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1
  723. </ordering></checkpoint><checkpoint><checkpoint>2 - jimmy Boston outro</checkpoint><expectedAttempts>1.0</expectedAttempts><id>376
  724. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2</ordering></checkpoint></checkpoints></mission><mission><id>
  725. 139204</id><name>RC - Epsilonism 7</name><description>Michael meets the Epsilonists and must run 20 miles in the desert to prove his loyalty.
  726. </description><scriptName>Epsilon7.sc</scriptName><issues> </issues><storyDescription>Michael goes to the Epsilonists hideout in the
  727. countryside. To prove his loyalty, he is ordered to run for 20 miles in the desert in his robes. An ambient task of running 20 miles is
  728. unlocked.</storyDescription><missionId>EPS7</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>100
  729. </percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
  730. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  731. </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>139206</id><name>RC - Epsilonism 8</name><description>
  732. Michael is given a bag full of money. He can load it onto a helicopter or steal it.</description><scriptName>Epsilon8.sc</scriptName><issues>
  733. </issues><storyDescription>Michael is brainwashed by Epsilon, a religion headed by a very short man with a wig called Cris Formage. Cris
  734. gives Michael a large bag of money with instructions to load it onto his helicopter. Michael can load the money onto the helicopter or steal
  735. it. If he steals it he must escape from the Epsilonists and their security.</storyDescription><missionId>EPS8</missionId><played>false
  736. </played><adminToPlay>true</adminToPlay><percentageComplete>100</percentageComplete><designerInitials>TK
  737. </designerInitials><projectedAttempts>2.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  738. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
  739. </mission><mission><id>129456</id><name>RC - Extreme 1</name><description>Franklin follows a dog and finds Dom. Take heli ride to a
  740. mountain, then skydive to some bikes and race Dom down the mountainside.</description><scriptName>Extreme1.sc</scriptName><issues>
  741. </issues><storyDescription>Franklin follows a dog to find Dom hanging from a parachute in a tree, who turns out to be an Extreme Sports
  742. adrenaline junkie. Dom invites Franklin to come along in his next Extreme Sports attempts.</storyDescription><missionId>EXT1
  743. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>100</percentageComplete><designerInitials>KE
  744. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  745. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
  746. </singleplayer><checkpoints><checkpoint><checkpoint>0 - Mission start - follow dog</checkpoint><expectedAttempts>1.0</expectedAttempts><id>
  747. 341</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint><checkpoint><checkpoint>1 - Mid-tro
  748. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>428</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1
  749. </ordering></checkpoint><checkpoint><checkpoint>2 - Get in helicopter</checkpoint><expectedAttempts>1.0</expectedAttempts><id>342
  750. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2</ordering></checkpoint><checkpoint><checkpoint>3 - Skydive
  751. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>343</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3
  752. </ordering></checkpoint><checkpoint><checkpoint>4 - Bike race strat</checkpoint><expectedAttempts>1.0</expectedAttempts><id>344
  753. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>4</ordering></checkpoint><checkpoint><checkpoint>5 - Bike race mid
  754. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>345</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>5
  755. </ordering></checkpoint><checkpoint><checkpoint>6 - Bike race end</checkpoint><expectedAttempts>1.0</expectedAttempts><id>346
  756. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>6</ordering></checkpoint></checkpoints></mission><mission><id>
  757. 129457</id><name>RC - Extreme 2</name><description>Franklin and Dom skydive in vehicles from a cargo plane.</description><scriptName>
  758. Extreme2.sc</scriptName><issues> </issues><storyDescription>Dom is keen to avoid any further embarrassing incidents whilst satiating his
  759. adrenalin junkie urges. Dom explains that a good friend at the air force base will fly them up in a cargo transport plane where they will
  760. ride out of the plane in vehicles, perform some stunts, before releasing their parachutes.</storyDescription><missionId>EXT2
  761. </missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>KE
  762. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  763. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
  764. </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start - follow Dom</checkpoint><expectedAttempts>1.0</expectedAttempts><id>
  765. 347</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint><checkpoint><checkpoint>1 - atv
  766. skydive</checkpoint><expectedAttempts>1.0</expectedAttempts><id>348</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
  767. </minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - landed on ground</checkpoint><expectedAttempts>1.0
  768. </expectedAttempts><id>349</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
  769. </ordering></checkpoint></checkpoints></mission><mission><id>129459</id><name>RC - Extreme 3</name><description>Base jump off a building
  770. with Dom and land on a moving truck.&#xD;&#xD;</description><scriptName>Extreme3.sc</scriptName><issues> </issues><storyDescription>Franklin
  771. meets Dom (the extreme sports guy) on top of the tallest building in the city and agrees to do a base jump off it.&#xD;&#xD;
  772. </storyDescription><missionId>EXT3</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95
  773. </percentageComplete><designerInitials>KE</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
  774. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  775. </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>139209</id><name>RC - Extreme 4</name><description>Franklin
  776. discovers Dom about to take part in a suicidal stunt.</description><scriptName>Extreme4.sc</scriptName><issues> </issues><storyDescription>
  777. Franklin is led to Dom by the dog in Extreme 1. Dom is planning his most dangerous stunt yet; a parachute jump… with no parachute involved.
  778. Franklin tells Dom it is dangerous but Dom does not listen. Instead he jumps off the edge and kills himself.</storyDescription><missionId>
  779. EXT4</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>TK
  780. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  781. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
  782. </mission><mission><id>129446</id><name>RC - Fanatic 1</name><description>Michael meets Mary-Ann and goes running with her.
  783. </description><scriptName>Fanatic1.sc</scriptName><issues> </issues><storyDescription>Michael meets Mary Ann and she encourages him to
  784. follow her around her running route. Near the end, she challenges him to a race. Michael has to come first.</storyDescription><missionId>FAN1
  785. </missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>IG
  786. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  787. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
  788. </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0</expectedAttempts><id>539
  789. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint></checkpoints></mission><mission><id>
  790. 129455</id><name>RC - Fanatic 2</name><description>Trevor takes part in a downhill mountain bike race against Mary-Ann.
  791. </description><scriptName>Fanatic2.sc</scriptName><issues> </issues><storyDescription>Trevor meets Mary-Ann in the hills and she challenges
  792. him to a mountain bike race. The race goes past the Vinewood sign, on dirt tracks and the road, before finishing.
  793. </storyDescription><missionId>FAN2</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95
  794. </percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
  795. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  796. </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
  797. </expectedAttempts><id>540</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  798. </ordering></checkpoint></checkpoints></mission><mission><id>139208</id><name>RC - Fanatic 3</name><description>Race a fitness fanatic over
  799. three legs of a triathlon: swimming, biking and running.&#xD;</description><scriptName>Fanatic3.sc</scriptName><issues>
  800. </issues><storyDescription>Franklin runs into the fitness fanatic Mary Ann, who Michael and Trevor have already met, and gets talked into
  801. racing her. </storyDescription><missionId>FAN3</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>95
  802. </percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  803. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  804. </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
  805. </expectedAttempts><id>535</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  806. </ordering></checkpoint><checkpoint><checkpoint>1 - swimming leg</checkpoint><expectedAttempts>1.0</expectedAttempts><id>377
  807. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - cycling leg
  808. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>378</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
  809. </ordering></checkpoint><checkpoint><checkpoint>3 - jogging leg</checkpoint><expectedAttempts>2.0</expectedAttempts><id>379</id><maxAttempts>
  810. 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3</ordering></checkpoint></checkpoints></mission><mission><id>1101037</id><name>RC
  811. - Hao</name><description>Introduces player to the Street Racing minigame.</description><scriptName>Hao1.sc</scriptName><issues>
  812. </issues><storyDescription></storyDescription><missionId>HAO1</missionId><played>false</played><adminToPlay>false
  813. </adminToPlay><percentageComplete>85</percentageComplete><designerInitials>JB</designerInitials><projectedAttempts>0.0
  814. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  815. </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start
  816. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>479</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  817. </ordering></checkpoint><checkpoint><checkpoint>1 - race start</checkpoint><expectedAttempts>1.0</expectedAttempts><id>387</id><maxAttempts>
  818. 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint></checkpoints></mission><mission><id>127781</id><name>RC -
  819. Hunting 1</name><description>Trevor meets Cletus who introduces player to the Hunting Minigame. Teaches player how to hunt with a sniper
  820. rifle.</description><scriptName>Hunting1.sc</scriptName><issues> </issues><storyDescription>After an introduction, the hunter directs Trevor
  821. to a variety of areas in which Trevor can practice with a sniper rifle. He shoots at satellite dishes, car tyres and finally cayotes.
  822. </storyDescription><missionId>HUN1</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95
  823. </percentageComplete><designerInitials>RT</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  824. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  825. </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
  826. </expectedAttempts><id>473</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  827. </ordering></checkpoint><checkpoint><checkpoint>1 - After shooting satelite dishes</checkpoint><expectedAttempts>1.0</expectedAttempts><id>
  828. 429</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - After
  829. shooting tyres</checkpoint><expectedAttempts>1.0</expectedAttempts><id>430</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
  830. </minAttempts><ordering>2</ordering></checkpoint><checkpoint><checkpoint>3 - After shooting coyotes</checkpoint><expectedAttempts>1.0
  831. </expectedAttempts><id>431</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3
  832. </ordering></checkpoint></checkpoints></mission><mission><id>127782</id><name>RC - Hunting 2</name><description>Trevor meets the hunter who
  833. takes him to snipe Elk in the forest.</description><scriptName>Hunting2.sc</scriptName><issues> </issues><storyDescription>Meet the Hunter
  834. in the countryside and follow him into the woods to hunt elk. Learn to use an elk whistle to call and locate the elk. Keep downwind from the
  835. elk and learn to watch the wind direction so as not to alert them. Track and hunt the elk.&#xD;&#xD;</storyDescription><missionId>HUN2
  836. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>RT
  837. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  838. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
  839. </singleplayer><checkpoints><checkpoint><checkpoint>1 - After tutorial speech</checkpoint><expectedAttempts>1.0</expectedAttempts><id>432
  840. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint><checkpoint><checkpoint>2 - After
  841. shooting first elk</checkpoint><expectedAttempts>1.0</expectedAttempts><id>433</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
  842. </minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>3 - After shooting second elk</checkpoint><expectedAttempts>1.0
  843. </expectedAttempts><id>434</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
  844. </ordering></checkpoint></checkpoints></mission><mission><id>129414</id><name>RC - Josh 1</name><description>Trevor meets Josh who instructs
  845. him to smash down estate agent signs around Los Santos (unlocks ForSaleSign ambient script).</description><scriptName>Josh1.sc
  846. </scriptName><issues> </issues><storyDescription>Trevor meets Josh who asks for his help in destroying the estate agent signs of his rival,
  847. Lenny Avery. As a reward, Trevor will get to sleep with Josh's wife.</storyDescription><missionId>JOS1</missionId><played>false
  848. </played><adminToPlay>false</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>IG
  849. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  850. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
  851. </mission><mission><id>129419</id><name>RC - Josh 2</name><description>Trevor must find Lenny Avery and beat him up.
  852. </description><scriptName>Josh2.sc</scriptName><issues> </issues><storyDescription>Trevor has to find Lenny Avery who is conducting a house
  853. viewing in Rockford Hills. Upon finding Avery, a foot chase ensues which leads to a car chase. Trevor must catch and beat Avery up to
  854. complete the mission.</storyDescription><missionId>JOS2</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>
  855. 50</percentageComplete><designerInitials>TK</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  856. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  857. </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
  858. </expectedAttempts><id>465</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  859. </ordering></checkpoint><checkpoint><checkpoint>1 - go to rockford</checkpoint><expectedAttempts>1.0</expectedAttempts><id>364
  860. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - chase Avery
  861. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>365</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
  862. </ordering></checkpoint></checkpoints></mission><mission><id>129422</id><name>RC - Josh 3</name><description>Trevor uses petrol to burn down
  863. Josh's house.</description><scriptName>Josh3.sc</scriptName><issues> </issues><storyDescription>Trevor has beaten up Lenny, and again slept
  864. with Josh's wife. Josh meets Trevor at a hotel and asks Trevor to burn down his house so he can claim the insurance payout.
  865. </storyDescription><missionId>JOS3</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>95
  866. </percentageComplete><designerInitials>KE</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
  867. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  868. </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>129426</id><name>RC - Josh 4</name><description>Josh tells
  869. the cops that Trevor burnt down his house in a cutscene. Trevor must escape fromt he police and lose his wanted level.
  870. </description><scriptName>Josh4.sc</scriptName><issues> </issues><storyDescription>Trevor meets Josh and some police officers at Josh's
  871. house (that Trevor set on fire in a previous mission). Josh tells the officers that Trevor burnt down his house and they are to arrest you.
  872. Trevor must evade capture and lose his wanted level.</storyDescription><missionId>JOS4</missionId><played>false</played><adminToPlay>true
  873. </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>1.0
  874. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  875. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>456484</id><name>RC - Josh
  876. For Sale Sign mission</name><description>Knock down 15 for sale signs belonging to Lenny Avery, a rival real estate agent.
  877. </description><scriptName>forSaleSigns.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>RC1E
  878. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>IG
  879. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  880. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
  881. </mission><mission><id>1101043</id><name>RC - Maude</name><description>Trevor meets Maude who asks him to track down a reprobate for her.
  882. Introduces the player to the Bail Bond odd job.</description><scriptName>Maude1.sc</scriptName><issues>
  883. </issues><storyDescription></storyDescription><missionId>MAU1</missionId><played>false</played><adminToPlay>false
  884. </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>AM</designerInitials><projectedAttempts>0.0
  885. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  886. </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start
  887. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>472</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  888. </ordering></checkpoint></checkpoints></mission><mission><id>129490</id><name>RC - Minute Man 1</name><description>Trevor and two buddies
  889. pursue and capture a mariachi band of suspected immigrants. </description><scriptName>Minute1.sc</scriptName><issues>
  890. </issues><storyDescription>Joe and Josef are minutemen who are looking out for suspected immigrants to capture. When Trevor meets them, Joe
  891. gets a call giving the locations of some immigrants, and asks Trevor to help them.</storyDescription><missionId>MIN1</missionId><played>false
  892. </played><adminToPlay>true</adminToPlay><percentageComplete>70</percentageComplete><designerInitials>KE</designerInitials><projectedAttempts>
  893. 1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  894. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>129491</id><name>RC - Minute
  895. Man 2</name><description>Trevor helps Joe and Josef capture illegal immigrants.</description><scriptName>Minute2.sc</scriptName><issues>
  896. </issues><storyDescription>Joe and Josef have founded the Civil Border Patrol. They travel around the countryside looking for illegal
  897. immigrants. Trevor helps them out, driving their park ranger vehicle while Joe and Josef use tazers to incapacitate their targets.
  898. </storyDescription><missionId>MIN2</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>70
  899. </percentageComplete><designerInitials>TK</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  900. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  901. </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start - drive to cement factory
  902. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>366</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  903. </ordering></checkpoint><checkpoint><checkpoint>1 - dirt bike chase</checkpoint><expectedAttempts>2.0</expectedAttempts><id>367
  904. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint></checkpoints></mission><mission><id>
  905. 129493</id><name>RC - Minute Man 3</name><description>Trevor kills the members of the Civil Border Patrol.</description><scriptName>
  906. Minute3.sc</scriptName><issues> </issues><storyDescription>Trevor meets Manuel, one of the Mexicans who was rounded up in the previous
  907. mission. Manuel informs Trevor that he is actually an American citizen and says that Trevor owes him. Trevor goes to Manuel's farm to kill
  908. the Civil Border Patrol members who are beating up his workers.</storyDescription><missionId>MIN3</missionId><played>false
  909. </played><adminToPlay>false</adminToPlay><percentageComplete>70</percentageComplete><designerInitials>JB
  910. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  911. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
  912. </singleplayer><checkpoints><checkpoint><checkpoint>1 - kill Josef</checkpoint><expectedAttempts>1.0</expectedAttempts><id>382
  913. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint><checkpoint><checkpoint>2 - kill Joe
  914. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>383</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1
  915. </ordering></checkpoint></checkpoints></mission><mission><id>1077826</id><name>RC - Mrs. Philips 1</name><description>Trevor meets his
  916. mother at his trailer</description><scriptName>MrsPhilips1.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>
  917. MRS1</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>KE
  918. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  919. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/>
  920. </mission><mission><id>1077828</id><name>RC - Mrs. Philips 2</name><description>Trevor has stolen a pharmaceutical drug van and must deliver
  921. it back to his mother.</description><scriptName>MrsPhilips2.sc</scriptName><issues> </issues><storyDescription>Trevor has to return the
  922. stolen pharmaceutical van back to his trailer and then meet up with his mother.</storyDescription><missionId>MRS2</missionId><played>false
  923. </played><adminToPlay>false</adminToPlay><percentageComplete>100</percentageComplete><designerInitials>KE
  924. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  925. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/>
  926. </mission><mission><id>129495</id><name>RC - Nigel 1</name><description>Trevor meets Nigel and Mrs Thornhill, two holiday makers who want
  927. Trevor to collect certain celeb themed items for them.</description><scriptName>Nigel1.sc</scriptName><issues> </issues><storyDescription>
  928. Trevor walks up to Nigel and Mrs Thornton who are raking in a celeb's garbage. Cutscene where the two celeb stalkers talk Trevor into
  929. helping them scour the city for particular items owned by celebs.</storyDescription><missionId>NI1</missionId><played>false
  930. </played><adminToPlay>true</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>KE</designerInitials><projectedAttempts>
  931. 1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  932. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start
  933. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>538</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  934. </ordering></checkpoint></checkpoints></mission><mission><id>181206</id><name>RC - Nigel 1A</name><description>Nigel and Mrs. Thornhill ask
  935. Trevor to steal a gold tooth from Willie, the bassist from the band Love Fist.</description><scriptName>Nigel1A.sc</scriptName><issues>
  936. </issues><storyDescription>Trevor gains entry to the club Tequi-La-La. Inside he beats up Willie, knocking his gold tooth out. Trevor
  937. escapes with the tooth.</storyDescription><missionId>NI1A</missionId><played>false</played><adminToPlay>false
  938. </adminToPlay><percentageComplete>50</percentageComplete><designerInitials>AZ</designerInitials><projectedAttempts>0.0
  939. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  940. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>1 - enter club and find
  941. Willie</checkpoint><expectedAttempts>1.0</expectedAttempts><id>329</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>
  942. 0</ordering></checkpoint><checkpoint><checkpoint>2 - leave the area</checkpoint><expectedAttempts>1.0</expectedAttempts><id>330
  943. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint></checkpoints></mission><mission><id>
  944. 181210</id><name>RC - Nigel 1B</name><description>Nigel and Mrs. Thornhill ask Trevor to steal a souvenir from Tyler Dixon's home.
  945. </description><scriptName>Nigel1B.sc</scriptName><issues> </issues><storyDescription>Trevor has to gain entry to the house grounds and steal
  946. some of Tyler's clothes next to the pool he's swimming in. Trevor must escape the police if he is spotted stealing the item.
  947. </storyDescription><missionId>NI1B</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>70
  948. </percentageComplete><designerInitials>AZ</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  949. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  950. </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>1 - steal Tyler Dixons clothes
  951. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>331</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  952. </ordering></checkpoint><checkpoint><checkpoint>2 - leave the area</checkpoint><expectedAttempts>1.0</expectedAttempts><id>332
  953. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint></checkpoints></mission><mission><id>
  954. 181218</id><name>RC - Nigel 1C</name><description>Nigel and Mrs Thornhill ask Trevor to get a memento from a celebrity's dog whilst the
  955. celebrity is shopping nearby.</description><scriptName>Nigel1C.sc</scriptName><issues> </issues><storyDescription>Trevor has to chase and
  956. capture a celebrity's dog that has run off down the street. Trevor steals the dog collar upon catching the dog.</storyDescription><missionId>
  957. NI1C</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>70</percentageComplete><designerInitials>JB
  958. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  959. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
  960. </singleplayer><checkpoints><checkpoint><checkpoint>1 - Meet Kerry</checkpoint><expectedAttempts>1.0</expectedAttempts><id>384
  961. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint></checkpoints></mission><mission><id>
  962. 181225</id><name>RC - Nigel 1D</name><description>Nigel and Mrs Thornhill ask Trevor to steal the golf club of a celebrity golfer who has
  963. been spotted playing at the nearby golf course.</description><scriptName>Nigel1D.sc</scriptName><issues> </issues><storyDescription>Trevor
  964. has to steal a celebrity golfer's golf club. A golf buggy chase ensues upon finding the golfer.</storyDescription><missionId>NI1D
  965. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>IG
  966. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  967. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
  968. </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start - locate Mark Fostenburg</checkpoint><expectedAttempts>1.0
  969. </expectedAttempts><id>380</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  970. </ordering></checkpoint><checkpoint><checkpoint>1 - get the golf club</checkpoint><expectedAttempts>1.0</expectedAttempts><id>381
  971. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint></checkpoints></mission><mission><id>
  972. 129496</id><name>RC - Nigel 2</name><description>Car chase where Trevor helps Nigel and Mrs Thornhill kidnap Al Di Napoli.
  973. </description><scriptName>Nigel2.sc</scriptName><issues> </issues><storyDescription>Trevor sees Nigel and hands over the items he stole for
  974. them. Mrs Thornton spots Al Di Napoli and says her and Nigel are big fans, and would love to talk to him in private. Al Di Napoli jumps
  975. straight into a car and a chase ensues, ending with a crash. Trevor grabs Al Di Napoli and puts him in Nigel's car boot, before they make
  976. their getaway.&#xD;&#xD;</storyDescription><missionId>NI2</missionId><played>false</played><adminToPlay>true
  977. </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>AZ</designerInitials><projectedAttempts>0.0
  978. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  979. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>1 - Outro Mocap
  980. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>427</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  981. </ordering></checkpoint></checkpoints></mission><mission><id>139219</id><name>RC - Nigel 3</name><description>Trevor must decide how to deal
  982. with Al DiNapoli, Nigel and Mrs Thornhill's captive celebrity.</description><scriptName>Nigel3.sc</scriptName><issues>
  983. </issues><storyDescription>Trevor finds Nigel and Mrs Thornton at their lockup. They don't know what to do with their captive celebrity, Al
  984. Di Napoli. Trevor drives off in their car with the celeb in the boot. Trevor can either stage an unfortunate demise for the celeb, or take a
  985. bribe to release him.</storyDescription><missionId>NI3</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>
  986. 90</percentageComplete><designerInitials>TW</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  987. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  988. </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>1 - train section start</checkpoint><expectedAttempts>1.0
  989. </expectedAttempts><id>340</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  990. </ordering></checkpoint></checkpoints></mission><mission><id>602745</id><name>RC - Omega 1</name><description>Omega wants Franklin to
  991. collect fifty parts of a spaceship that has supposedly crashed (unlocks spaceshipParts ambient script).</description><scriptName>Omega1.sc
  992. </scriptName><issues> </issues><storyDescription>Franklin meets Omega, who is looking for spaceship parts. Omega wants Franklin to collect
  993. them for him.</storyDescription><missionId>OME1</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95
  994. </percentageComplete><designerInitials>TW</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
  995. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  996. </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
  997. </expectedAttempts><id>482</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  998. </ordering></checkpoint></checkpoints></mission><mission><id>602752</id><name>RC - Omega 2</name><description>Franklin meets Omega after
  999. collecting together all the spaceship scraps.&#xD;</description><scriptName>Omega2.sc</scriptName><issues> </issues><storyDescription>Omega
  1000. shows Franklin the spaceship made from the scraps collected. It is tiny.</storyDescription><missionId>OME2</missionId><played>false
  1001. </played><adminToPlay>false</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>TW
  1002. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1003. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
  1004. </mission><mission><id>129497</id><name>RC - Paparazzo 1</name><description>Franklin helps a Paparazzo called Beverly to get photos of
  1005. Miranda Cowan as she flees in her limo.</description><scriptName>Paparazzo1.sc</scriptName><issues> </issues><storyDescription>Beverly
  1006. mistakes Franklin for a celebrity and takes his photo outside a fancy restaurant. Beverly then spots a celebrity named Miranda making a
  1007. quick getaway in her limo. Beverly asks Franklin to drive alongside her so he can get the photos he needs. After a few shots, a rival
  1008. paparazzo turns up and ruins the exclusive. Franklin must help Beverly take the rival paparazzo down with a road rash style attack. The
  1009. mission ends with Franklin dropping Beverly off at his next stakeout.</storyDescription><missionId>PA1</missionId><played>false
  1010. </played><adminToPlay>false</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>AZ
  1011. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1012. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
  1013. </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start - chase Miranda's car</checkpoint><expectedAttempts>1.0
  1014. </expectedAttempts><id>333</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  1015. </ordering></checkpoint><checkpoint><checkpoint>1 - stop the rival paparazzo</checkpoint><expectedAttempts>1.0</expectedAttempts><id>334
  1016. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - drop Beverly
  1017. off</checkpoint><expectedAttempts>1.0</expectedAttempts><id>335</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
  1018. </ordering></checkpoint><checkpoint><checkpoint>3 - outro mocap</checkpoint><expectedAttempts>1.0</expectedAttempts><id>336</id><maxAttempts>
  1019. 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3</ordering></checkpoint></checkpoints></mission><mission><id>129498</id><name>RC -
  1020. Paparazzo 2</name><description>Beverly asks Franklin to help him get some filthy video footage of Vinewood starlet Poppy Michelle.
  1021. </description><scriptName>Paparazzo2.sc</scriptName><issues> </issues><storyDescription>Franklin films Vinewood good girl Poppy Michelle in
  1022. the middle of a sordid sex scene. Poppy Michelle notices and comes chasing after Franklin and Beverly. Franklin must jump in the passenger
  1023. seat as Beverly drives and continuously film until Beverly is satisfied with the footage and has lost the enraged celebrity and her minders.
  1024. &#xD;</storyDescription><missionId>PA2</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95
  1025. </percentageComplete><designerInitials>TK</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  1026. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  1027. </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
  1028. </expectedAttempts><id>477</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  1029. </ordering></checkpoint><checkpoint><checkpoint>1 - film Poppy</checkpoint><expectedAttempts>1.0</expectedAttempts><id>368</id><maxAttempts>
  1030. 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - get to the car
  1031. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>369</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
  1032. </ordering></checkpoint><checkpoint><checkpoint>3 - chase</checkpoint><expectedAttempts>1.0</expectedAttempts><id>370</id><maxAttempts>0.0
  1033. </maxAttempts><minAttempts>0.0</minAttempts><ordering>3</ordering></checkpoint></checkpoints></mission><mission><id>129499</id><name>RC -
  1034. Paparazzo 3</name><description>Franklin encounters Beverly hiding in a dumpster.</description><scriptName>Paparazzo3.sc</scriptName><issues>
  1035. </issues><storyDescription>Beverly asks Franklin to get compromising shots of famous celebrities - he will send the details to Franklin
  1036. sometime soon.</storyDescription><missionId>PA3</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>95
  1037. </percentageComplete><designerInitials>TW</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
  1038. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  1039. </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
  1040. </expectedAttempts><id>478</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  1041. </ordering></checkpoint></checkpoints></mission><mission><id>476112</id><name>RC - Paparazzo 3A</name><description>Celeb Poppy Mitchell is
  1042. being pursued by police for drunk driving. Franklin joins the chase and snaps her being arrested.</description><scriptName>Paparazzo3A.sc
  1043. </scriptName><issues> </issues><storyDescription>Beverly contacts Franklin saying that he wants an exclusive photograph of Poppy Mitchell
  1044. who has been spotted drunk driving around Vinewood.&#xD;&#xD;</storyDescription><missionId>PA3A</missionId><played>false
  1045. </played><adminToPlay>false</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>TK
  1046. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1047. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
  1048. </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>0.0</expectedAttempts><id>480
  1049. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint><checkpoint><checkpoint>1 - at Poppy
  1050. location</checkpoint><expectedAttempts>1.0</expectedAttempts><id>371</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
  1051. </minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - arrive at crash scene</checkpoint><expectedAttempts>1.0
  1052. </expectedAttempts><id>372</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
  1053. </ordering></checkpoint></checkpoints></mission><mission><id>476117</id><name>RC - Paparazzo 3B</name><description>Beverly informs Franklin
  1054. that a visiting British Princess is planning to buy drugs. He wants a photograph of the Princess caught in the act.</description><scriptName>
  1055. Paparazzo3B.sc</scriptName><issues> </issues><storyDescription>Franklin must head to the location of the drug deal and take a photograph of
  1056. the Princess buying drugs undetected. Once Franklin has got the photograph, he must avoid being spotted otherwise he will need to evade the
  1057. Princess' bodyguards who will chase after him.</storyDescription><missionId>PA3B</missionId><played>false</played><adminToPlay>false
  1058. </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>TK</designerInitials><projectedAttempts>0.0
  1059. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1060. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start - at
  1061. princess location</checkpoint><expectedAttempts>1.0</expectedAttempts><id>373</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
  1062. </minAttempts><ordering>0</ordering></checkpoint></checkpoints></mission><mission><id>139220</id><name>RC - Paparazzo 4</name><description>
  1063. Franklin bumps into Beverly. He is filming his reality show and annoys Franklin. Franklin can leave, beat him up or shoot him.
  1064. </description><scriptName>Paparazzo4.sc</scriptName><issues> </issues><storyDescription>FRANKLIN sees BEVERLY spying behind the hotel sign
  1065. with his camera out, ready for action. Franklin wants his money that Beverly owes him&#xD;so confronts him. Beverley blows him off with
  1066. excuses and Franklin decides how to deal with this.&#xD;</storyDescription><missionId>PA4</missionId><played>false</played><adminToPlay>true
  1067. </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>JB</designerInitials><projectedAttempts>1.0
  1068. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1069. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>221340</id><name>RC - The
  1070. Last One</name><description>The Last One. Franklin Random Character Mission.</description><scriptName>Sasquatch1.sc</scriptName><issues>
  1071. </issues><storyDescription></storyDescription><missionId>SAS1</missionId><played>false</played><adminToPlay>false
  1072. </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>JB</designerInitials><projectedAttempts>0.0
  1073. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1074. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start - chase
  1075. </checkpoint><expectedAttempts>2.0</expectedAttempts><id>385</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  1076. </ordering></checkpoint><checkpoint><checkpoint>1 - kill sasquatch</checkpoint><expectedAttempts>1.0</expectedAttempts><id>386
  1077. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint></checkpoints></mission><mission><id>
  1078. 1101048</id><name>RC - Tonya 1</name><description>Introduces player to the Towing Odd Job. Meet Tonya outside the liquor store to begin the
  1079. towing job.</description><scriptName>Tonya1.sc</scriptName><issues> </issues><storyDescription>Tonya asks Franklin to help out with her
  1080. husband's towing business. This is the introductory towing mission where the mechanics of using the tow truck are given to Franklin. Drive
  1081. to an abandoned vehicle and tow it back to the Impound.</storyDescription><missionId>TON1</missionId><played>false</played><adminToPlay>true
  1082. </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>1.0
  1083. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1084. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start - towing
  1085. yard</checkpoint><expectedAttempts>1.0</expectedAttempts><id>363</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  1086. </ordering></checkpoint><checkpoint><checkpoint>1 - Delivered car to tow yard</checkpoint><expectedAttempts>1.0</expectedAttempts><id>392
  1087. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint></checkpoints></mission><mission><id>
  1088. 1207759</id><name>RC - Tonya 2</name><description>Second Tonya towing mission. Meet Tonya outside the liquor store for the second leg of
  1089. the towing job.</description><scriptName>Tonya2.sc</scriptName><issues> </issues><storyDescription>Tonya 2 - Franklin continues the towing
  1090. job by again helping out Tonya. This time Franklin and Tonya must tow back a vehicle that is illegally parked in a handicap spot.
  1091. </storyDescription><missionId>TON2</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>80
  1092. </percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
  1093. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  1094. </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
  1095. </expectedAttempts><id>497</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  1096. </ordering></checkpoint></checkpoints></mission><mission><id>1207767</id><name>RC - Tonya 3</name><description>Call up Tonya to continue the
  1097. towing job.</description><scriptName>Tonya3.sc</scriptName><issues> </issues><storyDescription>Tonya 3 - Franklin calls up Tonya to receive
  1098. the next towing job. During this leg, Franklin must save someone who's car has stalled on the train tracks.</storyDescription><missionId>
  1099. TON3</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>80</percentageComplete><designerInitials>DS
  1100. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1101. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
  1102. </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0</expectedAttempts><id>494
  1103. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint></checkpoints></mission><mission><id>
  1104. 1207774</id><name>RC - Tonya 4</name><description>Call up Tonya to continue the towing job.</description><scriptName>Tonya4.sc
  1105. </scriptName><issues> </issues><storyDescription>Tonya 4 - Again Franklin calls up Tonya for the next towing job. This time, Franklin is
  1106. told to help a driver who's car has broken down. Franklin must drive to the broken down vehicle and tow the driver and vehicle to a nearby
  1107. auto repair shop.</storyDescription><missionId>TON4</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>80
  1108. </percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
  1109. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  1110. </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
  1111. </expectedAttempts><id>495</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  1112. </ordering></checkpoint></checkpoints></mission><mission><id>1207775</id><name>RC - Tonya 5</name><description>Meet Tonya outside the liquor
  1113. store to finish the towing job.</description><scriptName>Tonya5.sc</scriptName><issues> </issues><storyDescription>Tonya 5 - The final leg
  1114. of the towing series with Tonya requires Franklin to again meet her outside the liquor store. This leg has Franklin and Tonya drive to an
  1115. accident site, where Franklin must tow the damaged vehicle to a nearby auto repair shop.</storyDescription><missionId>TON5
  1116. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>80</percentageComplete><designerInitials>DS
  1117. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1118. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
  1119. </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0</expectedAttempts><id>496
  1120. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint></checkpoints></mission><mission><id>
  1121. 138895</id><name>RE - Abandoned Vehicle 1</name><description>Stumble across an abandoned car at night. If you inspect car, a guy appears
  1122. from nowhere and tazers you. Wake up later without pants.</description><scriptName>Re_abandonedcar.sc</scriptName><issues>
  1123. </issues><storyDescription>Playable by All</storyDescription><missionId>RE8A</missionId><played>false</played><adminToPlay>false
  1124. </adminToPlay><percentageComplete>80</percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>1.0
  1125. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1126. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
  1127. Random Event</name></category></mission><mission><id>938120</id><name>RE - Abandoned Vehicle 2</name><description>Player comes across an
  1128. abandoned vehicle parked at the wind farm.</description><scriptName>Re_abandonedcar.sc</scriptName><issues> </issues><storyDescription>
  1129. Playable by All</storyDescription><missionId>RE8B</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>85
  1130. </percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
  1131. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  1132. </inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>Random Event
  1133. </name></category></mission><mission><id>1315974</id><name>RE - Altruist Cult Shootout</name><description>Trevor has a shootout at the
  1134. Altruist Cult after delivering ? peds</description><scriptName>altruist_cult.sc</scriptName><issues>
  1135. </issues><storyDescription></storyDescription><missionId>RE63</missionId><played>false</played><adminToPlay>false
  1136. </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>0.0
  1137. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1138. </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"
  1139. ><name>Random Event</name></category></mission><mission><id>29216</id><name>RE - Arrests1</name><description>A criminal is chased and
  1140. arrested in the countryside by a cop on foot. Player can intervene (can effect stats).</description><scriptName>re_arrests.sc
  1141. </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE1A</missionId><played>false</played><adminToPlay>false
  1142. </adminToPlay><percentageComplete>75</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>1.0
  1143. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1144. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
  1145. Random Event</name></category></mission><mission><id>85458</id><name>RE - Arrests2</name><description>A criminal is chased and arrested in
  1146. the countryside by a cop on foot. Player can intervene (can effect stats).</description><scriptName>re_arrests.sc
  1147. </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE1B</missionId><played>false</played><adminToPlay>false
  1148. </adminToPlay><percentageComplete>75</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>1.0
  1149. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1150. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
  1151. Random Event</name></category></mission><mission><id>29215</id><name>RE - ATM Robbery 1</name><description>Ped is robbed while using an ATM
  1152. Downtown. Player can kill robber and return cash or kill robber and keep cash.</description><scriptName>re_atmrobbery.sc
  1153. </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE2A</missionId><played>false</played><adminToPlay>true
  1154. </adminToPlay><percentageComplete>70</percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>1.0
  1155. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1156. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
  1157. Random Event</name></category></mission><mission><id>87324</id><name>RE - ATM Robbery 2</name><description>Ped is robbed while using an ATM
  1158. in South Los Santos. Player can kill robber and return cash or kill robber and keep cash.</description><scriptName>re_atmrobbery.sc
  1159. </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE2B</missionId><played>false</played><adminToPlay>true
  1160. </adminToPlay><percentageComplete>70</percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>1.0
  1161. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1162. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
  1163. Random Event</name></category></mission><mission><id>87325</id><name>RE - ATM Robbery 3</name><description>Ped is robbed while using an ATM
  1164. in Del Perro. Player can kill robber and return cash or kill robber and keep cash.</description><scriptName>re_atmrobbery.sc
  1165. </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE2C</missionId><played>false</played><adminToPlay>true
  1166. </adminToPlay><percentageComplete>70</percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>1.0
  1167. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1168. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
  1169. Random Event</name></category></mission><mission><id>87326</id><name>RE - ATM Robbery 4</name><description>Ped is robbed while using ATM in
  1170. the countryside town. Player can kill robber and return cash or kill robber and keep cash.</description><scriptName>re_atmrobbery.sc
  1171. </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE2D</missionId><played>false</played><adminToPlay>true
  1172. </adminToPlay><percentageComplete>70</percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>1.0
  1173. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1174. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
  1175. Random Event</name></category></mission><mission><id>1021926</id><name>RE - ATM Robbery Proc</name><description>Procedural ATM Robbery 5
  1176. onwards</description><scriptName>re_atmrobbery.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>RE2E
  1177. </missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>70</percentageComplete><designerInitials>IG
  1178. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1179. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category
  1180. createdAt="2013-07-30" id="1583568"><name>Random Event</name></category></mission><mission><id>76558</id><name>RE - Bike Thief City 1
  1181. </name><description>Ped gets their bike stolen in front of player. Player can help and retrieve bike to return to owner.
  1182. </description><scriptName>re_bikethief.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE3A
  1183. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>KE
  1184. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1185. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category
  1186. createdAt="2013-07-30" id="1583568"><name>Random Event</name></category></mission><mission><id>91181</id><name>RE - Bike Thief City 2
  1187. </name><description>Ped gets their motorbike stolen in front of player. Player can help and retrieve bike to return to owner.
  1188. </description><scriptName>re_bikethief.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE3B
  1189. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>KE
  1190. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1191. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category
  1192. createdAt="2013-07-30" id="1583568"><name>Random Event</name></category></mission><mission><id>932182</id><name>RE - Border Patrol 1
  1193. </name><description>3 guys on bikes accuse you of being an immigrant and pursue you </description><scriptName>RE_border.sc
  1194. </scriptName><issues> </issues><storyDescription></storyDescription><missionId>RE15A</missionId><played>false</played><adminToPlay>false
  1195. </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>1.0
  1196. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1197. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
  1198. Random Event</name></category></mission><mission><id>986236</id><name>RE - Border Patrol 2</name><description>3 guys on bikes accuse you of
  1199. being an immigrant and pursue you </description><scriptName>RE_border.sc
  1200. </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE15B</missionId><played>false</played><adminToPlay>false
  1201. </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>1.0
  1202. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1203. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
  1204. Random Event</name></category></mission><mission><id>986240</id><name>RE - Border Patrol 3</name><description>3 guys on bikes accuse you of
  1205. being an immigrant and pursue you </description><scriptName>RE_border.sc</scriptName><issues>
  1206. </issues><storyDescription></storyDescription><missionId>RE15C</missionId><played>false</played><adminToPlay>false
  1207. </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>1.0
  1208. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1209. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
  1210. Random Event</name></category></mission><mission><id>87329</id><name>RE - Burial </name><description>Two kidnappers have a girl held hostage
  1211. out in the country. Rescue her from her captors and take her home. </description><scriptName>re_burials.sc</scriptName><issues>
  1212. </issues><storyDescription></storyDescription><missionId>RE6</missionId><played>false</played><adminToPlay>false
  1213. </adminToPlay><percentageComplete>70</percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>1.0
  1214. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1215. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
  1216. Random Event</name></category></mission><mission><id>29220</id><name>RE - Bus Tour</name><description>Tours around famous LA locations like
  1217. Sunset, Film studio etc.</description><scriptName>re_bus_tours.sc
  1218. </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE7</missionId><played>false</played><adminToPlay>false
  1219. </adminToPlay><percentageComplete>70</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>1.0
  1220. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1221. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
  1222. Random Event</name></category></mission><mission><id>29222</id><name>RE - Car Theft 1</name><description>A ped asks the player for help to
  1223. get their stolen car back.</description><scriptName>re_carTheft.sc
  1224. </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE11A</missionId><played>false</played><adminToPlay>true
  1225. </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>2.0
  1226. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1227. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
  1228. Random Event</name></category></mission><mission><id>87338</id><name>RE - Car Theft 2</name><description>Driver has been jacked in front of
  1229. you near city airport. He needs your help to get car back. Chase ensues. Player rewarded if car returned.</description><scriptName>
  1230. re_carTheft.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE11B</missionId><played>false
  1231. </played><adminToPlay>true</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>
  1232. 1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1233. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
  1234. Random Event</name></category></mission><mission><id>70608</id><name>RE - Chase Thieves City 1</name><description>A ped shoplifts from a
  1235. 24-7 store. The player can chase him down and return the property to the sales assistant.</description><scriptName>re_chasethieves.sc
  1236. </scriptName><issues> </issues><storyDescription></storyDescription><missionId>RE12A</missionId><played>false</played><adminToPlay>false
  1237. </adminToPlay><percentageComplete>75</percentageComplete><designerInitials>KE</designerInitials><projectedAttempts>1.0
  1238. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1239. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
  1240. Random Event</name></category></mission><mission><id>87343</id><name>RE - Chase Thieves City 2</name><description>A ped has robbed a
  1241. jewellery store. Chase them down and return the property to the sales assistant.</description><scriptName>re_chasethieves.sc
  1242. </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE12B</missionId><played>false</played><adminToPlay>false
  1243. </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>KE</designerInitials><projectedAttempts>1.0
  1244. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1245. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
  1246. Random Event</name></category></mission><mission><id>76771</id><name>RE - Chase Thieves Country 1</name><description>Ped has robbed a diner
  1247. in the countryside. See thief drive off in car. Player can chase them down and retrieve stolen property.</description><scriptName>
  1248. re_chasethieves.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE13A</missionId><played>false
  1249. </played><adminToPlay>false</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>KE
  1250. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1251. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category
  1252. createdAt="2013-07-30" id="1583568"><name>Random Event</name></category></mission><mission><id>87345</id><name>RE - Chase Thieves Country 2
  1253. </name><description>Thief flees from a liquor store in the countryside and drives off. Player can chase them down and retrieve stolen
  1254. property.</description><scriptName>re_chasethieves.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>RE13B
  1255. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>KE
  1256. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1257. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category
  1258. createdAt="2013-07-30" id="1583568"><name>Random Event</name></category></mission><mission><id>76787</id><name>RE - Construction Accident
  1259. </name><description>Pipes fall from a crane trapping a construction worker in their vehicle below. Use a bulldozer to free him.
  1260. </description><scriptName>re_accident.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE14A
  1261. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>70</percentageComplete><designerInitials>TSS
  1262. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1263. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category
  1264. createdAt="2013-07-30" id="1583568"><name>Random Event</name></category></mission><mission><id>132861</id><name>RE - Countryside Gang Fight
  1265. </name><description>Biker has drug dealer pinned down. Dealer askes player for help. Biker gang arrives on bikes. Kill gang.
  1266. </description><scriptName>re_gangfight.sc</scriptName><issues> </issues><storyDescription>Playable by Michael and Franklin only.
  1267. </storyDescription><missionId>RE66</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>80
  1268. </percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
  1269. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  1270. </inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>Random Event
  1271. </name></category></mission><mission><id>29247</id><name>RE - Countryside Robbery</name><description>Robbers are using their car for cover
  1272. as the cops have them surrounded. Player can either help the cops kill the robbers or kill the cops</description><scriptName>
  1273. re_prisonvanbreak.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE16</missionId><played>false
  1274. </played><adminToPlay>false</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>TSS
  1275. </designerInitials><projectedAttempts>2.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1276. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category
  1277. createdAt="2013-07-30" id="1583568"><name>Random Event</name></category></mission><mission><id>76774</id><name>RE - Crash Rescue
  1278. </name><description>Guy is dying at the scene of a car crash. Rescue him and drive him to the hospital before he dies.
  1279. </description><scriptName>re_crashrescue.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE18
  1280. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>80</percentageComplete><designerInitials>TW
  1281. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1282. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category
  1283. createdAt="2013-07-30" id="1583568"><name>Random Event</name></category></mission><mission><id>30452</id><name>RE - Deal Gone Wrong
  1284. </name><description>Player stumbles across a drug deal gone wrong. Everyone is dead and player can take the drugs/cash but gang member will
  1285. chase player.</description><scriptName>re_dealgonewrong.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE21
  1286. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>80</percentageComplete><designerInitials>TSS
  1287. </designerInitials><projectedAttempts>2.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1288. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category
  1289. createdAt="2013-07-30" id="1583568"><name>Random Event</name></category></mission><mission><id>9277</id><name>RE - Domestic
  1290. </name><description>A couple are arguing outside their house. The woman is throwing belongings from a balcony. The guy asks for a lift if
  1291. you approach him.&#xD;</description><scriptName>re_domestic.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>
  1292. RE22</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>60</percentageComplete><designerInitials>TSS
  1293. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1294. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category
  1295. createdAt="2013-07-30" id="1583568"><name>Random Event</name></category></mission><mission><id>76783</id><name>RE - Drug Shootout
  1296. </name><description>Enter drug cult territory. Kill everyone and steal the cash inside the barn.</description><scriptName>re_cultshootout.sc
  1297. </scriptName><issues> </issues><storyDescription></storyDescription><missionId>RE20</missionId><played>false</played><adminToPlay>false
  1298. </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>2.0
  1299. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1300. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
  1301. Random Event</name></category></mission><mission><id>9281</id><name>RE - Drunk Driver 1</name><description>Give a drunk guy a lift home. If
  1302. you fail to intervene he'll pass out next to his car. (no anims at present)</description><scriptName>re_drunkdriver.sc
  1303. </scriptName><issues></issues><storyDescription>&#xD;</storyDescription><missionId>RE24A</missionId><played>false</played><adminToPlay>true
  1304. </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>1.0
  1305. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1306. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
  1307. Random Event</name></category></mission><mission><id>87353</id><name>RE - Drunk Driver 2</name><description>Give a drunk, frisky couple a
  1308. lift back to their motel.</description><scriptName>re_drunkdriver.sc
  1309. </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE24B</missionId><played>false</played><adminToPlay>true
  1310. </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>1.0
  1311. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1312. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>
  1313. Random Event</name></category></mission><mission><id>75061</id><name>RE - Escape Paparazzi</name><description>Player has to help a celeb
  1314. lose paps then give them a lift home.</description><scriptName>re_paparazzi.sc</scriptName><issues></issues><storyDescription>Play as all
  1315. </storyDescription><missionId>RE25</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95
  1316. </percentageComplete><designerInitials>PD</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
  1317. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  1318. </inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-30" id="1583568"><name>Random Event
  1319. </name></category></mission><mission><id>9284</id><name>RE - Gang Intimidation</name><description>Player is confronted by a gang.
  1320. </description><scriptName>Re_Gang_Intimidation.sc</scriptName><issues></issues><storyDescription>Player sees gang. If the player approaches
  1321. the gang member will run away from an alley and the player follows. Player is then confronted by 5-6 gang members.&#xD;Playable by Michael
  1322. and Trevor only.</storyDescription><missionId>RE28</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95
  1323. </percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>2.0</projectedAttempts><projectedAttemptsMin>0.0
  1324. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  1325. </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>9285</id><name>RE - Getaway Driver </name><description>Peds
  1326. fleeing a robbery will try to get in your car and make you their getaway driver. Lose wanted level.</description><scriptName>
  1327. re_getaway_driver.sc</scriptName><issues></issues><storyDescription>Countryside Location.&#xD;Play as Franklin or Trevor
  1328. </storyDescription><missionId>RE29</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>75
  1329. </percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
  1330. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  1331. </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>9287</id><name>RE - Hitch Lift 1</name><description>A
  1332. businessman in a hurry hitches a lift to the Airport. Drive to destination in time limit and he rewards you with money.
  1333. </description><scriptName>re_hitch_lift.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE31A
  1334. </missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>80</percentageComplete><designerInitials>TSS
  1335. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1336. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
  1337. </mission><mission><id>87356</id><name>RE - Hitch Lift 2</name><description>A girl is trying to hitch a lift out in the countryside. As a
  1338. reward she gives you her number.</description><scriptName>re_hitch_lift.sc</scriptName><issues>Reward: hitch lift. Some old man - gives you
  1339. bike - I'll get punished if I'm late.</issues><storyDescription></storyDescription><missionId>RE31B</missionId><played>false
  1340. </played><adminToPlay>true</adminToPlay><percentageComplete>80</percentageComplete><designerInitials>TSS
  1341. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1342. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
  1343. </mission><mission><id>87358</id><name>RE - Hitch Lift 3</name><description>A girl hitches a lift. When you drop her off, her boyfriend gets
  1344. mad and confronts you.</description><scriptName>re_hitch_lift.sc
  1345. </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE31C</missionId><played>false</played><adminToPlay>true
  1346. </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>1.0
  1347. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1348. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>938195</id><name>RE - Hitch
  1349. Lift 5</name><description>Player picks up a runaway bride outside the countryside church, and is pursued in a car chase by the groom.
  1350. </description><scriptName>re_hitch_lift.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>RE31E
  1351. </missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>80</percentageComplete><designerInitials>TSS
  1352. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1353. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
  1354. </mission><mission><id>9290</id><name>RE - Luring Girl into Alley</name><description>Girl lures player into alley. Player is then ambushed.
  1355. </description><scriptName>re_lured.sc</scriptName><issues></issues><storyDescription>Playable by all.</storyDescription><missionId>RE35
  1356. </missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>TSS
  1357. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1358. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
  1359. </mission><mission><id>9292</id><name>RE - Mugging 1</name><description>A ped is being mugged in an alley. Chase mugger and return wallet to
  1360. ped. </description><scriptName>re_muggings.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE37A
  1361. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>PN
  1362. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1363. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
  1364. </mission><mission><id>87362</id><name>RE - Mugging 2</name><description>A ped is pinned against a wall being mugged.
  1365. </description><scriptName>re_muggings.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE37B
  1366. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>PN
  1367. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1368. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
  1369. </mission><mission><id>87364</id><name>RE - Mugging 3</name><description>A woman window shopping is mugged. Chase the thief and get her bag
  1370. back.</description><scriptName>re_muggings.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE37C
  1371. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>PN
  1372. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1373. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
  1374. </mission><mission><id>29246</id><name>RE - Prisoner Lift 1</name><description>A biker is hitching for a lift. He will jump out if you drive
  1375. towards a police station.</description><scriptName>re_prisonerlift.sc</scriptName><issues></issues><storyDescription>Playable by Michael and
  1376. Franklin only.</storyDescription><missionId>RE44A</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>70
  1377. </percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
  1378. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  1379. </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>87368</id><name>RE - Prisoner Lift 2</name><description>
  1380. Prisoner is hitching for a lift. He points a gun at you and asks for the vehicle.</description><scriptName>re_prisonerlift.sc
  1381. </scriptName><issues></issues><storyDescription>Play as all</storyDescription><missionId>RE44B</missionId><played>false</played><adminToPlay>
  1382. false</adminToPlay><percentageComplete>85</percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>1.0
  1383. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1384. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>70550</id><name>RE - Rogue
  1385. Altruists</name><description>Rogue Altrusists try to capture a female ped. Player can get involved and help her. Attack altruists and drive
  1386. her home.</description><scriptName>re_Homeland_Security.sc</scriptName><issues></issues><storyDescription>Playable by Trevor only.&#xD;
  1387. </storyDescription><missionId>RE32A</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>90
  1388. </percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
  1389. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  1390. </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>69566</id><name>RE - Security Van 1 (Strict)
  1391. </name><description>Follow and rob security van. </description><scriptName>re_SecurityVan.sc</scriptName><issues></issues><storyDescription>
  1392. Variation1: Van is parked up, security man is taking money back into the van. Player can point a gun at him to rob him. Player gets a wanted
  1393. rating &#xD;Variation2: Van is roaming the streets, player can ram it and the van calls the police before robbed. Player can follow it
  1394. carefully till the men get out and deliver money.&#xD;</storyDescription><missionId>RE49A</missionId><played>false</played><adminToPlay>true
  1395. </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>PD</designerInitials><projectedAttempts>1.0
  1396. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1397. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>1133563</id><name>RE -
  1398. Security Van 10 (In Van)</name><description>Follow and rob a security van.</description><scriptName>re_SecurityVan.sc</scriptName><issues>
  1399. </issues><storyDescription></storyDescription><missionId>RE49J</missionId><played>false</played><adminToPlay>false
  1400. </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>PD</designerInitials><projectedAttempts>0.0
  1401. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1402. </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1133588</id><name>RE -
  1403. Security Van 11 (In Van)</name><description>Follow and rob a security van enroute to its destination.</description><scriptName>
  1404. re_SecuirtyVan.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>RE49K</missionId><played>false
  1405. </played><adminToPlay>false</adminToPlay><percentageComplete>70</percentageComplete><designerInitials>PD
  1406. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1407. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/>
  1408. </mission><mission><id>104392</id><name>RE - Security Van 2 (Strict)</name><description>Follow and rob security van.
  1409. </description><scriptName>RE_SecurityVan.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE49B
  1410. </missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>70</percentageComplete><designerInitials>PD
  1411. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1412. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
  1413. </mission><mission><id>104396</id><name>RE - Security Van 4 (Lax)</name><description>Follow and rob security van. </description><scriptName>
  1414. RE_SecurityVan.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE49D</missionId><played>false
  1415. </played><adminToPlay>true</adminToPlay><percentageComplete>70</percentageComplete><designerInitials>PD</designerInitials><projectedAttempts>
  1416. 1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1417. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>104397</id><name>RE -
  1418. Security Van 5 (Strict)</name><description>Follow and rob security van. </description><scriptName>RE_SecurityVan.sc
  1419. </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE49E</missionId><played>false</played><adminToPlay>true
  1420. </adminToPlay><percentageComplete>70</percentageComplete><designerInitials>PD</designerInitials><projectedAttempts>1.0
  1421. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1422. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>104399</id><name>RE -
  1423. Security Van 6 (In Van)</name><description>Follow and rob security van. </description><scriptName>RE_SecurityVan.sc
  1424. </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE49F</missionId><played>false</played><adminToPlay>true
  1425. </adminToPlay><percentageComplete>70</percentageComplete><designerInitials>PD</designerInitials><projectedAttempts>1.0
  1426. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1427. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>104401</id><name>RE -
  1428. Security Van 7 (In Van)</name><description>Follow and rob security van. </description><scriptName>RE_SecurityVan.sc
  1429. </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE49G</missionId><played>false</played><adminToPlay>true
  1430. </adminToPlay><percentageComplete>70</percentageComplete><designerInitials>PD</designerInitials><projectedAttempts>1.0
  1431. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1432. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>932314</id><name>RE -
  1433. Security Van 8 (In Van)</name><description>Follow and rob a security van en route.&#xD;&#xD;</description><scriptName>RE_SecurityVan.sc
  1434. </scriptName><issues> </issues><storyDescription></storyDescription><missionId>RE49H</missionId><played>false</played><adminToPlay>true
  1435. </adminToPlay><percentageComplete>70</percentageComplete><designerInitials>PD</designerInitials><projectedAttempts>0.0
  1436. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1437. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>932317</id><name>RE -
  1438. Security Van 9 (In Van)</name><description>Follow and rob a security van en route.</description><scriptName>RE_SecurityVan.sc
  1439. </scriptName><issues> </issues><storyDescription></storyDescription><missionId>RE49I</missionId><played>false</played><adminToPlay>true
  1440. </adminToPlay><percentageComplete>70</percentageComplete><designerInitials>PD</designerInitials><projectedAttempts>0.0
  1441. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1442. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>9301</id><name>RE - Shop
  1443. Robbery 1</name><description>Player enters the hairdressers in Beverly Hills area to find a robbery taking place. Robbers jump in getaway
  1444. vehicle. Chase them down.&#xD;&#xD;</description><scriptName>re_shoprobbery.sc
  1445. </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE51A</missionId><played>false</played><adminToPlay>false
  1446. </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>1.0
  1447. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1448. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>87370</id><name>RE - Shop
  1449. Robbery 2</name><description>Player enters clothes shop and finds a robbery taking place. Robbers escape on foot. Chase them down.
  1450. </description><scriptName>re_shoprobbery.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE51B
  1451. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>TSS
  1452. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1453. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
  1454. </mission><mission><id>800202</id><name>RE - Simeon Yetarian</name><description>Franklin is attacked at the car showroom by Simeon's thugs.
  1455. </description><scriptName>re_yetarian.sc</scriptName><issues> </issues><storyDescription>Franklin returns to the car showroom after crashing
  1456. Jimmy's car through the window. Simeon spots him and calls for two thugs to chase and attack Franklin.</storyDescription><missionId>RE9
  1457. </missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>70</percentageComplete><designerInitials>IG
  1458. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1459. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
  1460. </mission><mission><id>110615</id><name>RE - Snatched</name><description>Kidnap Girl. Player see girls screaming and being bundled into car,
  1461. can give chase and rescue girl or ignore.</description><scriptName>re_snatched.sc
  1462. </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE62</missionId><played>false</played><adminToPlay>false
  1463. </adminToPlay><percentageComplete>50</percentageComplete><designerInitials>PD</designerInitials><projectedAttempts>1.0
  1464. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1465. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>76593</id><name>RE - Sport
  1466. Bike Thief</name><description>Ped gets their sport bike stolen in front of player in the Vinewood Hills area. Player can help and retrieve
  1467. bike to return to owner.</description><scriptName>re_bikethief.sc
  1468. </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE4A</missionId><played>false</played><adminToPlay>true
  1469. </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>KE</designerInitials><projectedAttempts>1.0
  1470. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1471. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>70606</id><name>RE - Stag Do
  1472. Running Man</name><description>Player sees a man in distress tied to a lamp post. It's the morning after his stag do. Get him to the church
  1473. on time.</description><scriptName>re_stag_do.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE52
  1474. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>TSS
  1475. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1476. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
  1477. </mission><mission><id>218608</id><name>Shop - Car Mod</name><description>Car Mod Shops. Mod or repair your car at various locations aroudn
  1478. the map.</description><scriptName>carmod_shop.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>SHP1
  1479. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>80</percentageComplete><designerInitials>KR
  1480. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1481. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
  1482. </mission><mission><id>218612</id><name>Shop - Clothes</name><description>Low, mid and high end clothes shops through out Los Santos and the
  1483. countryside. Purchase new outfits and clothing.</description><scriptName>clothes_shop.sc</scriptName><issues>
  1484. </issues><storyDescription></storyDescription><missionId>SHP2</missionId><played>false</played><adminToPlay>true
  1485. </adminToPlay><percentageComplete>50</percentageComplete><designerInitials>KR</designerInitials><projectedAttempts>0.0
  1486. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1487. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>218618</id><name>Shop -
  1488. Gunclub</name><description>Ammumation gun shop</description><scriptName>gunclub_shop.sc</scriptName><issues>
  1489. </issues><storyDescription></storyDescription><missionId>SHP3</missionId><played>false</played><adminToPlay>true
  1490. </adminToPlay><percentageComplete>50</percentageComplete><designerInitials>KR</designerInitials><projectedAttempts>0.0
  1491. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1492. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>218623</id><name>Shop -
  1493. Hairdresser/Barbers</name><description>Barbershops and high end salon where player can change their look.</description><scriptName>
  1494. hairdo_shop.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>SHP4</missionId><played>false
  1495. </played><adminToPlay>false</adminToPlay><percentageComplete>50</percentageComplete><designerInitials>KR
  1496. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1497. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
  1498. </mission><mission><id>218625</id><name>Shop - Tattoo</name><description>Tattoo shops where player can get various tattoos to change their
  1499. look.</description><scriptName>tattoo_shop.sc</scriptName><issues> </issues><storyDescription>Each character has a unique set of tattoos
  1500. available to them.</storyDescription><missionId>SHP5</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>50
  1501. </percentageComplete><designerInitials>KR</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  1502. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  1503. </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>1163789</id><name>Smoketest - Automated FPS
  1504. </name><description></description><scriptName>.</scriptName><issues> </issues><storyDescription></storyDescription><missionId>ST5
  1505. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
  1506. </percentageComplete><designerInitials></designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  1507. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  1508. </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>552175</id><name>Smoketest - Explosion
  1509. </name><description></description><scriptName>.</scriptName><issues> </issues><storyDescription></storyDescription><missionId>ST3
  1510. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
  1511. </percentageComplete><designerInitials></designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  1512. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  1513. </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>552176</id><name>Smoketest - Mission Batch
  1514. </name><description></description><scriptName>.</scriptName><issues> </issues><storyDescription></storyDescription><missionId>ST4
  1515. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>BR
  1516. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1517. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/>
  1518. </mission><mission><id>552174</id><name>Smoketest - Wandering</name><description></description><scriptName>.</scriptName><issues>
  1519. </issues><storyDescription></storyDescription><missionId>ST2</missionId><played>false</played><adminToPlay>false
  1520. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials></designerInitials><projectedAttempts>0.0
  1521. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1522. </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>552172</id><name>Smoketest
  1523. - Warping</name><description></description><scriptName>.</scriptName><issues> </issues><storyDescription></storyDescription><missionId>ST1
  1524. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
  1525. </percentageComplete><designerInitials></designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  1526. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  1527. </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>897253</id><name>Solomon 1 - Mr. Richards
  1528. </name><description>Michael helps Solomon by saving his actor and director who have been abducted by Rocco.&#xD;Missions -&gt; Solomon
  1529. Strand -&gt; Solomon 1</description><scriptName>solomon1.sc</scriptName><issues> </issues><storyDescription>Solomon asks Michael to help him
  1530. save his actor and director who have been abducted by Rocco. Player must retrieve the heli that they were going to be transported in and
  1531. deliver them safely to Solomon.&#xD;</storyDescription><missionId>SOL1</missionId><played>false</played><adminToPlay>false
  1532. </adminToPlay><percentageComplete>85</percentageComplete><designerInitials>CV</designerInitials><projectedAttempts>0.0
  1533. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1534. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start - get to
  1535. heli</checkpoint><expectedAttempts>1.0</expectedAttempts><id>196</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  1536. </ordering></checkpoint><checkpoint><checkpoint>1 - stealth to roof</checkpoint><expectedAttempts>2.0</expectedAttempts><id>197
  1537. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - fight Rocco
  1538. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>198</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
  1539. </ordering></checkpoint><checkpoint><checkpoint>3 - get to Solomon</checkpoint><expectedAttempts>1.0</expectedAttempts><id>199
  1540. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3</ordering></checkpoint></checkpoints><category createdAt=
  1541. "2013-07-17" id="1562994"><name>Mission</name></category></mission><mission><id>899548</id><name>Solomon 2 - The Ballad of Rocco
  1542. </name><description>Michael arrives at the movie studio to find Rocco and Gianni beating up Solomon. Michael chases them and Kills Rocco.
  1543. </description><scriptName>solomon2.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>SOL2</missionId><played>
  1544. false</played><adminToPlay>false</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>SK
  1545. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1546. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
  1547. </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0</expectedAttempts><id>513
  1548. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint><checkpoint><checkpoint>1 - chase
  1549. </checkpoint><expectedAttempts>2.0</expectedAttempts><id>200</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1
  1550. </ordering></checkpoint><checkpoint><checkpoint>2 - killed rocco and killed or left gunman</checkpoint><expectedAttempts>1.0
  1551. </expectedAttempts><id>201</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
  1552. </ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1562994"><name>Mission</name></category></mission><mission><id>
  1553. 76576</id><name>Solomon 3 - Blow Back</name><description>Player &amp; cops chase target through city airport. Set pieces and explosions
  1554. involving 747s and smaller aircraft.&#xD;</description><scriptName>solomon3.sc</scriptName><issues> </issues><storyDescription>Missions -&gt;
  1555. Solomon Strand-&gt; Solomon 3. Michael chases Molly through city. The police join the chase as they enter the city airport. Set pieces and
  1556. explosions involving 747s and smaller aircraft.</storyDescription><missionId>SOL3</missionId><played>false</played><adminToPlay>false
  1557. </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>BB</designerInitials><projectedAttempts>0.0
  1558. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1559. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - Find Molly
  1560. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>202</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  1561. </ordering></checkpoint><checkpoint><checkpoint>1 - Chase start</checkpoint><expectedAttempts>2.0</expectedAttempts><id>203</id><maxAttempts>
  1562. 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - on foot chase
  1563. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>204</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
  1564. </ordering></checkpoint><checkpoint><checkpoint>3 - evade police</checkpoint><expectedAttempts>1.0</expectedAttempts><id>205
  1565. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3</ordering></checkpoint></checkpoints><category createdAt=
  1566. "2013-07-17" id="1562994"><name>Mission</name></category></mission><mission><id>1079221</id><name>SP Mission Creator</name><description>
  1567. Single Player mission creator</description><scriptName>spmc_instancer.sc</scriptName><issues> </issues><storyDescription>this is launched by
  1568. SPMC Preloader</storyDescription><missionId>SPMC</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
  1569. </percentageComplete><designerInitials>AK</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  1570. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  1571. </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>273238</id><name>Special Ped - Andy</name><description>ANDY
  1572. MOON - APOCALYPTIC HIPPY</description><scriptName>specialpeds.sc</scriptName><issues>
  1573. </issues><storyDescription></storyDescription><missionId>SP1</missionId><played>false</played><adminToPlay>false
  1574. </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>0.0
  1575. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1576. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>362764</id><name>Special Ped
  1577. - Baygor</name><description>BAYGOR - EPSILONIST MEMBER </description><scriptName>specialpeds.sc</scriptName><issues>
  1578. </issues><storyDescription></storyDescription><missionId>SP2</missionId><played>false</played><adminToPlay>false
  1579. </adminToPlay><percentageComplete>50</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>0.0
  1580. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1581. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>362768</id><name>Special Ped
  1582. - Bill</name><description>BILL BINDER - MANIAC RIGHT WING FINANCIAL GURU </description><scriptName>specialpeds.sc</scriptName><issues>
  1583. </issues><storyDescription></storyDescription><missionId>SP3</missionId><played>false</played><adminToPlay>false
  1584. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>0.0
  1585. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1586. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>362771</id><name>Special Ped
  1587. - Clinton</name><description>CLINTON - CRAZY MILITARISTIC BUM</description><scriptName>specialpeds.sc</scriptName><issues>
  1588. </issues><storyDescription></storyDescription><missionId>SP4</missionId><played>false</played><adminToPlay>false
  1589. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>0.0
  1590. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1591. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>661462</id><name>Special Ped
  1592. - Griff</name><description>Rural Protestor</description><scriptName>gpb_Griff.sc</scriptName><issues>
  1593. </issues><storyDescription></storyDescription><missionId>SP11</missionId><played>false</played><adminToPlay>true
  1594. </adminToPlay><percentageComplete>50</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>0.0
  1595. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1596. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>362790</id><name>Special Ped
  1597. - Impotent Rage</name><description>IMPOTENT RAGE - SUPER HERO</description><scriptName>specialpeds.sc</scriptName><issues>
  1598. </issues><storyDescription></storyDescription><missionId>SP5</missionId><played>false</played><adminToPlay>true
  1599. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>0.0
  1600. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1601. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>362775</id><name>Special Ped
  1602. - Jane</name><description>JANE - CHILDREN OF THE MOUNTAIN </description><scriptName>specialpeds.sc</scriptName><issues>
  1603. </issues><storyDescription></storyDescription><missionId>SP6</missionId><played>false</played><adminToPlay>true
  1604. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>0.0
  1605. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1606. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>362778</id><name>Special Ped
  1607. - Jerome</name><description>JEROME - COUSIN OF PREACHER FROM 4</description><scriptName>specialpeds.sc</scriptName><issues>
  1608. </issues><storyDescription></storyDescription><missionId>SP7</missionId><played>false</played><adminToPlay>true
  1609. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>0.0
  1610. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1611. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>362780</id><name>Special Ped
  1612. - Jesse</name><description>JESSE - CALIFORNIA JESUS GUY</description><scriptName>specialpeds.sc</scriptName><issues>
  1613. </issues><storyDescription></storyDescription><missionId>SP8</missionId><played>false</played><adminToPlay>false
  1614. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>0.0
  1615. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1616. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>661469</id><name>Special Ped
  1617. - Mani</name><description>Mexican</description><scriptName>gpb_Mani.sc</scriptName><issues>
  1618. </issues><storyDescription></storyDescription><missionId>SP12</missionId><played>false</played><adminToPlay>false
  1619. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>0.0
  1620. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1621. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>362784</id><name>Special Ped
  1622. - Mime</name><description>MIME</description><scriptName>specialpeds.sc</scriptName><issues>
  1623. </issues><storyDescription></storyDescription><missionId>SP9</missionId><played>false</played><adminToPlay>false
  1624. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>0.0
  1625. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1626. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>70562</id><name>Special Ped
  1627. - Mountain Dancer</name><description>Crazy guy dancing on top of a hill asks you to join him</description><scriptName>re_mountdance.sc
  1628. </scriptName><issues></issues><storyDescription></storyDescription><missionId>SP14</missionId><played>false</played><adminToPlay>false
  1629. </adminToPlay><percentageComplete>20</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>1.0
  1630. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1631. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>1101046</id><name>Special
  1632. Ped - Oscar</name><description>Introduces player to the Arms Trafficking odd job</description><scriptName>.sc</scriptName><issues>
  1633. </issues><storyDescription></storyDescription><missionId>SP18</missionId><played>false</played><adminToPlay>false
  1634. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
  1635. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1636. </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>362832</id><name>Special
  1637. Ped - Pamela</name><description>PAMELA DRAKE - FEMALE OLDER MOVIE STAR </description><scriptName>specialpeds.sc</scriptName><issues>
  1638. </issues><storyDescription></storyDescription><missionId>SP10</missionId><played>false</played><adminToPlay>false
  1639. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>0.0
  1640. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1641. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>661475</id><name>Special Ped
  1642. - Zombie</name><description>Graham the Zombie</description><scriptName>gpb_Zombie.sc</scriptName><issues>
  1643. </issues><storyDescription></storyDescription><missionId>SP13</missionId><played>false</played><adminToPlay>false
  1644. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>0.0
  1645. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1646. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>532685</id><name>The Agency
  1647. Heist - Planning Intro to 3A</name><description>Michael, Franklin and Lester meet at the sweatshop to finish planning the Agency Heist.&#xD;
  1648. </description><scriptName>heist_ctrl_agency.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>AH3i
  1649. </missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>BR
  1650. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1651. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category
  1652. createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>9202</id><name>The Agency Heist 1 - Setup - Follow
  1653. Janitor</name><description>Follow the janitor from his work to his apartment. Kill him at his home and steal his uniform.&#xD;Heists -&gt;
  1654. Agency Heist -&gt; Agency Heist 1 </description><scriptName>agency_heist1.sc
  1655. </scriptName><issues></issues><storyDescription></storyDescription><missionId>AH1</missionId><played>false</played><adminToPlay>true
  1656. </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>PD</designerInitials><projectedAttempts>0.0
  1657. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1658. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start
  1659. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>509</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  1660. </ordering></checkpoint><checkpoint><checkpoint>1 - wait for janitor</checkpoint><expectedAttempts>1.0</expectedAttempts><id>206
  1661. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - tail the
  1662. janitor</checkpoint><expectedAttempts>1.0</expectedAttempts><id>207</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
  1663. </minAttempts><ordering>2</ordering></checkpoint><checkpoint><checkpoint>3 - follow janitor on foot</checkpoint><expectedAttempts>1.0
  1664. </expectedAttempts><id>208</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3
  1665. </ordering></checkpoint><checkpoint><checkpoint>4 - drive home</checkpoint><expectedAttempts>1.0</expectedAttempts><id>209</id><maxAttempts>
  1666. 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>4</ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1563083"
  1667. ><name>Heist</name></category></mission><mission><id>9204</id><name>The Agency Heist 2 - Mug the Architect</name><description>Franklin
  1668. obtains the architectural plans for the FIB building by jumping the architect.&#xD;Heists -&gt; The Agency Heist 1 -&gt;The Agency Heist 2
  1669. </description><scriptName>agency_heist2.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>AH2
  1670. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>85</percentageComplete><designerInitials>PD
  1671. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1672. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
  1673. </singleplayer><checkpoints><checkpoint><checkpoint>0 - Mision start - ground floor of costruction site</checkpoint><expectedAttempts>1.0
  1674. </expectedAttempts><id>210</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  1675. </ordering></checkpoint><checkpoint><checkpoint>1 - Top floor</checkpoint><expectedAttempts>1.0</expectedAttempts><id>211</id><maxAttempts>
  1676. 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - mug architect
  1677. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>425</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
  1678. </ordering></checkpoint><checkpoint><checkpoint>3 - Outside construction site after escaping</checkpoint><expectedAttempts>1.0
  1679. </expectedAttempts><id>426</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3
  1680. </ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>9207
  1681. </id><name>The Agency Heist 3A Finale - Plant Bombs</name><description>Pose as janitor and enter FBI building. Plant bombs while mopping.
  1682. &#xD;Heists -&gt; The Agency Heist -&gt;The Agency Heist 3A part 1</description><scriptName>agency_heist3a.sc
  1683. </scriptName><issues></issues><storyDescription></storyDescription><missionId>AH3a</missionId><played>false</played><adminToPlay>true
  1684. </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>LK</designerInitials><projectedAttempts>0.0
  1685. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1686. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - start of mission
  1687. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>212</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  1688. </ordering></checkpoint><checkpoint><checkpoint>1 - get mop and bucket</checkpoint><expectedAttempts>1.0</expectedAttempts><id>213
  1689. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>3 - enter lift
  1690. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>516</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
  1691. </ordering></checkpoint><checkpoint><checkpoint>3 - outside building calling Franklin</checkpoint><expectedAttempts>1.0
  1692. </expectedAttempts><id>214</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3
  1693. </ordering></checkpoint><checkpoint><checkpoint>4 - after switching to Franklin in the firetruck</checkpoint><expectedAttempts>1.0
  1694. </expectedAttempts><id>215</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>4
  1695. </ordering></checkpoint><checkpoint><checkpoint>5 - start of FIB fire floor</checkpoint><expectedAttempts>1.0</expectedAttempts><id>216
  1696. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>5</ordering></checkpoint><checkpoint><checkpoint>6 - follow
  1697. Michael after getting server data</checkpoint><expectedAttempts>1.0</expectedAttempts><id>217</id><maxAttempts>0.0</maxAttempts><minAttempts>
  1698. 0.0</minAttempts><ordering>6</ordering></checkpoint><checkpoint><checkpoint>7 - back draught</checkpoint><expectedAttempts>1.0
  1699. </expectedAttempts><id>552</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>7
  1700. </ordering></checkpoint><checkpoint><checkpoint>8 - climb rubble</checkpoint><expectedAttempts>2.0</expectedAttempts><id>218
  1701. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>8</ordering></checkpoint><checkpoint><checkpoint>9 - start of
  1702. abseiling</checkpoint><expectedAttempts>1.0</expectedAttempts><id>219</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
  1703. </minAttempts><ordering>9</ordering></checkpoint><checkpoint><checkpoint>10 - get back in firetruck and return to hideout
  1704. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>220</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>10
  1705. </ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>80512
  1706. </id><name>The Agency Heist 3B Finale - Steal FIB Docs (Helicopter)</name><description>Land helicopter on FIB building, hack hard drive and
  1707. abseil to escape from shootout.&#xD;Heists -&gt; The Agency Heist -&gt;The Agency Heist 3B</description><scriptName>agency_heist3b.sc
  1708. </scriptName><issues></issues><storyDescription></storyDescription><missionId>AH3b</missionId><played>false</played><adminToPlay>true
  1709. </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>MW</designerInitials><projectedAttempts>0.0
  1710. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1711. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start
  1712. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>517</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  1713. </ordering></checkpoint><checkpoint><checkpoint>1 - go to heli</checkpoint><expectedAttempts>1.0</expectedAttempts><id>518</id><maxAttempts>
  1714. 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - fly heli to jump zone
  1715. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>221</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
  1716. </ordering></checkpoint><checkpoint><checkpoint>3 - skydive onto roof</checkpoint><expectedAttempts>2.0</expectedAttempts><id>222
  1717. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3</ordering></checkpoint><checkpoint><checkpoint>4 - hack the
  1718. computer</checkpoint><expectedAttempts>1.0</expectedAttempts><id>223</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
  1719. </minAttempts><ordering>4</ordering></checkpoint><checkpoint><checkpoint>5 - downloading shootout</checkpoint><expectedAttempts>2.0
  1720. </expectedAttempts><id>224</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>5
  1721. </ordering></checkpoint><checkpoint><checkpoint>6 - stairwell</checkpoint><expectedAttempts>2.0</expectedAttempts><id>225</id><maxAttempts>
  1722. 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>6</ordering></checkpoint><checkpoint><checkpoint>7 - Burnt out floor
  1723. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>559</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>7
  1724. </ordering></checkpoint><checkpoint><checkpoint>8 - rappel out of building</checkpoint><expectedAttempts>1.0</expectedAttempts><id>226
  1725. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>8</ordering></checkpoint><checkpoint><checkpoint>9 - get to
  1726. getaway vehicle</checkpoint><expectedAttempts>1.0</expectedAttempts><id>519</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
  1727. </minAttempts><ordering>9</ordering></checkpoint><checkpoint><checkpoint>10 - escape to Franklins</checkpoint><expectedAttempts>1.0
  1728. </expectedAttempts><id>227</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>10
  1729. </ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>
  1730. 888937</id><name>The Agency Heist Prep</name><description>Prep Mission - Steal a firetruck for the Agency Heist by either raiding the
  1731. firestation or by calling in the emergency services.</description><scriptName>agency_prep1.sc</scriptName><issues>
  1732. </issues><storyDescription></storyDescription><missionId>AHP1</missionId><played>false</played><adminToPlay>false
  1733. </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>PD</designerInitials><projectedAttempts>1.0
  1734. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1735. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-17" id="1563083"><name>
  1736. Heist</name></category></mission><mission><id>1467699</id><name>The Agency Heist Prep 2</name><description>Find a suitable 4 seat getaway
  1737. vehicle then pick a suitable location to park it and ring Lester, Michael or Franklin to confirm the location</description><scriptName>
  1738. agency_prep2Amb.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>AHP2</missionId><played>false
  1739. </played><adminToPlay>false</adminToPlay><percentageComplete>100</percentageComplete><designerInitials>SK
  1740. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1741. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/><category
  1742. createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>521506</id><name>The Big Score - Planning Board
  1743. </name><description>Planning board stage for The Big Score. Decide what approach to take and select your crew.</description><scriptName>.sc
  1744. </scriptName><issues> </issues><storyDescription></storyDescription><missionId>FHPB</missionId><played>false</played><adminToPlay>false
  1745. </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>BR</designerInitials><projectedAttempts>0.0
  1746. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1747. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-17" id="1563083"><name>
  1748. Heist</name></category></mission><mission><id>35549</id><name>The Big Score 1 - Setup</name><description>Scope out the bank in preparation
  1749. for the big score heist.&#xD;Heists -&gt; The Big Score Heist -&gt;The Big Score 1</description><scriptName>finale_heist1.sc
  1750. </scriptName><issues> </issues><storyDescription>Michael, Franklin, Trevor and Lester scope out the bank in preparation for the big score
  1751. heist. Michael and franklin drive around the bank for looking for entrances, while Trevor and Lester obtain a helicopter and use it get a
  1752. better view of the bank.&#xD;</storyDescription><missionId>FH1</missionId><played>false</played><adminToPlay>false
  1753. </adminToPlay><percentageComplete>85</percentageComplete><designerInitials>AW</designerInitials><projectedAttempts>0.0
  1754. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1755. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start
  1756. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>511</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  1757. </ordering></checkpoint><checkpoint><checkpoint>1 - Front of bank</checkpoint><expectedAttempts>1.0</expectedAttempts><id>404
  1758. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - Back of bank
  1759. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>405</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
  1760. </ordering></checkpoint><checkpoint><checkpoint>3 - Trevor reaches airfield</checkpoint><expectedAttempts>1.0</expectedAttempts><id>406
  1761. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3</ordering></checkpoint><checkpoint><checkpoint>4 - Follow Trucks
  1762. </checkpoint><expectedAttempts>2.0</expectedAttempts><id>407</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>4
  1763. </ordering></checkpoint><checkpoint><checkpoint>5 - Construction hole</checkpoint><expectedAttempts>1.0</expectedAttempts><id>408
  1764. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>5</ordering></checkpoint><checkpoint><checkpoint>6 - Drop off
  1765. point</checkpoint><expectedAttempts>1.0</expectedAttempts><id>409</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>6
  1766. </ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>
  1767. 532690</id><name>The Big Score 2 – Planning</name><description>Michael, Franklin, Trevor and Lester meet at the strip club to plan The Big
  1768. Score heist.&#xD;</description><scriptName>finale_heist2_intro.sc</scriptName><issues>
  1769. </issues><storyDescription></storyDescription><missionId>FH2i</missionId><played>false</played><adminToPlay>true
  1770. </adminToPlay><percentageComplete>80</percentageComplete><designerInitials>BR</designerInitials><projectedAttempts>1.0
  1771. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1772. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-17" id="1563083"><name>
  1773. Heist</name></category></mission><mission><id>35552</id><name>The Big Score 2A - Traffic Control Finale</name><description>Hijack security
  1774. vans and pose as officers to gain access to the gold.</description><scriptName>finale_heist2a.sc
  1775. </scriptName><issues></issues><storyDescription>Hijack security vans and pose as officers to gain access to the gold. Hack the traffic
  1776. control system to help deliver gold to drop-off, then defend the gold during the transfer and escape in modded cars. Heists -&gt; The Big
  1777. Score Heist -&gt;The Big Score 2A</storyDescription><missionId>FH2a</missionId><played>false</played><adminToPlay>true
  1778. </adminToPlay><percentageComplete>80</percentageComplete><designerInitials>MB</designerInitials><projectedAttempts>0.0
  1779. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1780. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start
  1781. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>520</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  1782. </ordering></checkpoint><checkpoint><checkpoint>1 - drive to bank</checkpoint><expectedAttempts>1.0</expectedAttempts><id>228
  1783. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - get gold
  1784. from bank</checkpoint><expectedAttempts>1.0</expectedAttempts><id>229</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
  1785. </minAttempts><ordering>2</ordering></checkpoint><checkpoint><checkpoint>3 - leave bank</checkpoint><expectedAttempts>1.0
  1786. </expectedAttempts><id>230</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3
  1787. </ordering></checkpoint><checkpoint><checkpoint>4 - traffic control</checkpoint><expectedAttempts>2.0</expectedAttempts><id>231
  1788. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>4</ordering></checkpoint><checkpoint><checkpoint>5 - shootout
  1789. </checkpoint><expectedAttempts>2.0</expectedAttempts><id>232</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>5
  1790. </ordering></checkpoint><checkpoint><checkpoint>6 - car chase</checkpoint><expectedAttempts>2.0</expectedAttempts><id>233</id><maxAttempts>
  1791. 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>6</ordering></checkpoint><checkpoint><checkpoint>7 - go home
  1792. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>234</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>7
  1793. </ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>97928
  1794. </id><name>The Big Score 2B - Helicopter Finale</name><description>Michael causes a distraction at the depository while Franklin drills into
  1795. the gold vault and Trevor escapes with the gold in heli's.</description><scriptName>finale_heist2b.sc
  1796. </scriptName><issues></issues><storyDescription>Michael causes a distraction at the depository while Franklin drills into the gold vault.
  1797. Trevor and crew escape with the gold in helicopters while Michael and Franklin fight off police.&#xD;Heists -&gt; The Big Score Heist -&gt;
  1798. The Big Score 2B</storyDescription><missionId>FH2b</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>90
  1799. </percentageComplete><designerInitials>MB</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  1800. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  1801. </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
  1802. </expectedAttempts><id>521</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  1803. </ordering></checkpoint><checkpoint><checkpoint>1 - drill through wall</checkpoint><expectedAttempts>2.0</expectedAttempts><id>235
  1804. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - tunnel
  1805. shootout</checkpoint><expectedAttempts>2.0</expectedAttempts><id>236</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
  1806. </minAttempts><ordering>2</ordering></checkpoint><checkpoint><checkpoint>3 - city shootout</checkpoint><expectedAttempts>2.0
  1807. </expectedAttempts><id>237</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3
  1808. </ordering></checkpoint><checkpoint><checkpoint>4 - city shootout mid point</checkpoint><expectedAttempts>2.0</expectedAttempts><id>238
  1809. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>4</ordering></checkpoint><checkpoint><checkpoint>5 - Lose cops
  1810. </checkpoint><expectedAttempts>2.0</expectedAttempts><id>550</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>5
  1811. </ordering></checkpoint><checkpoint><checkpoint>6 - chopper chase</checkpoint><expectedAttempts>2.0</expectedAttempts><id>239
  1812. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>6</ordering></checkpoint><checkpoint><checkpoint>7 - drop off gold
  1813. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>541</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>7
  1814. </ordering></checkpoint><checkpoint><checkpoint>8 - land at airfield</checkpoint><expectedAttempts>1.0</expectedAttempts><id>391
  1815. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>8</ordering></checkpoint></checkpoints><category createdAt=
  1816. "2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>888943</id><name>The Big Score Prep A - Steal Stingers
  1817. </name><description>Prep A - Steal police stingers to use to halt the Big Score security
  1818. vans. </description><scriptName>finale_heist_prepA.sc</scriptName><issues>
  1819. </issues><storyDescription></storyDescription><missionId>FHPRA</missionId><played>false</played><adminToPlay>false
  1820. </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>SK</designerInitials><projectedAttempts>1.0
  1821. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1822. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-17" id="1563083"><name>
  1823. Heist</name></category></mission><mission><id>888948</id><name>The Big Score Prep B - Steal Drill</name><description>Prep B - Steal a
  1824. digging vehicle to drill into the main vault for the Big Score. </description><scriptName>
  1825. finale_heist_prepB.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>FHPRB</missionId><played>false
  1826. </played><adminToPlay>false</adminToPlay><percentageComplete>85</percentageComplete><designerInitials>BB
  1827. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1828. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category
  1829. createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>1079210</id><name>The Big Score Prep C1 - Steal
  1830. Gauntlet</name><description>Steal a Gauntlet located on the top floor of a parking lot in pillbox hill</description><scriptName>
  1831. finale_heist_prepC.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>FHPRC1</missionId><played>false
  1832. </played><adminToPlay>false</adminToPlay><percentageComplete>80</percentageComplete><designerInitials>SK
  1833. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1834. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category
  1835. createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>1207638</id><name>The Big Score Prep C2 - Steal
  1836. Gauntlet</name><description>Steal a Gauntlet located outside a high class shop in Rockford hills</description><scriptName>
  1837. finale_heist_prepC.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>FHPRC2</missionId><played>false
  1838. </played><adminToPlay>false</adminToPlay><percentageComplete>80</percentageComplete><designerInitials>sk
  1839. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1840. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/><category
  1841. createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>1207635</id><name>The Big Score Prep C3 - Steal
  1842. Gauntlet</name><description>Steal a Gauntlet located outside the Templar Hotel in Mission Row</description><scriptName>finale_heist_prepC.sc
  1843. </scriptName><issues> </issues><storyDescription></storyDescription><missionId>FHPRC3</missionId><played>false</played><adminToPlay>false
  1844. </adminToPlay><percentageComplete>80</percentageComplete><designerInitials>sk</designerInitials><projectedAttempts>1.0
  1845. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1846. </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/><category createdAt="2013-07-17" id="1563083"
  1847. ><name>Heist</name></category></mission><mission><id>1325848</id><name>The Big Score Prep D - Sidetracked</name><description>Steal a train
  1848. by diverting the sidings.</description><scriptName>fineale_heist_prepd.sc</scriptName><issues>
  1849. </issues><storyDescription></storyDescription><missionId>FHPRD</missionId><played>false</played><adminToPlay>false
  1850. </adminToPlay><percentageComplete>85</percentageComplete><designerInitials>RW</designerInitials><projectedAttempts>0.0
  1851. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1852. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-17" id="1563083"><name>
  1853. Heist</name></category></mission><mission><id>1467691</id><name>The Big Score Prep E - Getaway Vehicle</name><description>Choose a four seat
  1854. getaway vehicle and ring Lester to confirm it. Then place the vehicle in the car park under the Union deposit.</description><scriptName>
  1855. finale_heist_prepEamb.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>FHPRE</missionId><played>false
  1856. </played><adminToPlay>false</adminToPlay><percentageComplete>100</percentageComplete><designerInitials>SK
  1857. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1858. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/><category
  1859. createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>521485</id><name>The Jewel Store Job - Planning Board
  1860. </name><description>Planning board stage for the Jewel Store Job. Decide what approach to take and select your crew.
  1861. </description><scriptName>.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>JHPB</missionId><played>false
  1862. </played><adminToPlay>true</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>BR</designerInitials><projectedAttempts>
  1863. 1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1864. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-17" id="1563083"><name>
  1865. Heist</name></category></mission><mission><id>9215</id><name>The Jewel Store Job 1 - Setup </name><description>Scout Out Store. Michael and
  1866. contact go to scout out the jewellery store.&#xD;Heists -&gt; The Jewel Store Heist -&gt;The Jewel Store Job 1</description><scriptName>
  1867. jewelry_setup1.sc</scriptName><issues> </issues><storyDescription>Michael and Lester go to scout out the Jewellery store for the heist.
  1868. Michael charms the shop assistant to locate the most valuable items.</storyDescription><missionId>JH1</missionId><played>false
  1869. </played><adminToPlay>false</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>BB
  1870. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1871. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
  1872. </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start - get to store</checkpoint><expectedAttempts>1.0</expectedAttempts><id>
  1873. 532</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint><checkpoint><checkpoint>1 - Scout out
  1874. store</checkpoint><expectedAttempts>1.0</expectedAttempts><id>260</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1
  1875. </ordering></checkpoint><checkpoint><checkpoint>2 - Find roof entrance</checkpoint><expectedAttempts>1.0</expectedAttempts><id>424
  1876. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2</ordering></checkpoint><checkpoint><checkpoint>3 - Check roof
  1877. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>261</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3
  1878. </ordering></checkpoint><checkpoint><checkpoint>4 - Drive to warehouse</checkpoint><expectedAttempts>1.0</expectedAttempts><id>262
  1879. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>4</ordering></checkpoint></checkpoints><category createdAt=
  1880. "2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>9216</id><name>The Jewel Store Job 2A - Finale
  1881. </name><description>Tactile Roof Entry. Franklin gasses store from roof. Michael and crew steal jewels. Escape on bikes.&#xD;
  1882. </description><scriptName>jewelry_heist.sc</scriptName><issues> </issues><storyDescription>Heists -&gt; The Jewel Store Heist 1A-&gt;The
  1883. Jewel Store Job 1B -&gt;The Jewel Store Job 2A</storyDescription><missionId>JH2a</missionId><played>false</played><adminToPlay>false
  1884. </adminToPlay><percentageComplete>80</percentageComplete><designerInitials>RW</designerInitials><projectedAttempts>0.0
  1885. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1886. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start
  1887. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>491</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  1888. </ordering></checkpoint><checkpoint><checkpoint>1 - drive to store</checkpoint><expectedAttempts>1.0</expectedAttempts><id>240
  1889. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - roof
  1890. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>241</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
  1891. </ordering></checkpoint><checkpoint><checkpoint>3 - grab loot</checkpoint><expectedAttempts>1.0</expectedAttempts><id>242</id><maxAttempts>
  1892. 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3</ordering></checkpoint><checkpoint><checkpoint>4 - leave store cutscene
  1893. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>243</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>4
  1894. </ordering></checkpoint><checkpoint><checkpoint>5 - bike chase start of tunnel</checkpoint><expectedAttempts>1.0</expectedAttempts><id>244
  1895. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>5</ordering></checkpoint><checkpoint><checkpoint>6 - bike chase
  1896. end of tunnel</checkpoint><expectedAttempts>1.0</expectedAttempts><id>245</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
  1897. </minAttempts><ordering>6</ordering></checkpoint><checkpoint><checkpoint>7 - cutscene ramp down</checkpoint><expectedAttempts>1.0
  1898. </expectedAttempts><id>248</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>7
  1899. </ordering></checkpoint><checkpoint><checkpoint>8 - return to base</checkpoint><expectedAttempts>1.0</expectedAttempts><id>249
  1900. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>8</ordering></checkpoint></checkpoints><category createdAt=
  1901. "2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>9217</id><name>The Jewel Store Job 2B - Finale
  1902. </name><description>Aggressive Front Entry. Michael and crew hold up the Jewellery store then escape on bikes.&#xD;</description><scriptName>
  1903. jewelry_heist.sc</scriptName><issues> </issues><storyDescription>Heists -&gt; The Jewel Store Heist 1A -&gt;The Jewel Store Job 2B
  1904. </storyDescription><missionId>JH2b</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>95
  1905. </percentageComplete><designerInitials>RW</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  1906. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  1907. </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0
  1908. </expectedAttempts><id>533</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  1909. </ordering></checkpoint><checkpoint><checkpoint>1 - drive to store</checkpoint><expectedAttempts>1.0</expectedAttempts><id>250
  1910. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - grab loot
  1911. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>251</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
  1912. </ordering></checkpoint><checkpoint><checkpoint>3 - cutscene leave store</checkpoint><expectedAttempts>1.0</expectedAttempts><id>252
  1913. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3</ordering></checkpoint><checkpoint><checkpoint>4 - bike chase
  1914. start of tunnel</checkpoint><expectedAttempts>1.0</expectedAttempts><id>253</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
  1915. </minAttempts><ordering>4</ordering></checkpoint><checkpoint><checkpoint>5 - bike chase end of tunnel</checkpoint><expectedAttempts>1.0
  1916. </expectedAttempts><id>254</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>5
  1917. </ordering></checkpoint><checkpoint><checkpoint>6 - ramp down cutscene</checkpoint><expectedAttempts>1.0</expectedAttempts><id>257
  1918. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>6</ordering></checkpoint><checkpoint><checkpoint>7 - return to
  1919. base</checkpoint><expectedAttempts>1.0</expectedAttempts><id>258</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>7
  1920. </ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>
  1921. 879742</id><name>The Jewel Store Job Prep 1A </name><description>Prep 1A for the Jewel Hiest 2A by stealing a Bugstar van.
  1922. </description><scriptName>jewelry_prep1A.sc</scriptName><issues> </issues><storyDescription>Heists -&gt; The Jewel Store Heist 1A-&gt;The
  1923. Jewel Store Job 1B&#xD;Michael has to steal a van from the bugstar warehouse. Payer can either enter the warehouse guns blazing, shoot up
  1924. the place and escape with the van with the cops on his tail OR Sneak in via the back and use stealth attacks to take out bugstar staff then
  1925. drive away unnoticed.&#xD;</storyDescription><missionId>JHP1A</missionId><played>false</played><adminToPlay>true
  1926. </adminToPlay><percentageComplete>100</percentageComplete><designerInitials>MW</designerInitials><projectedAttempts>1.0
  1927. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1928. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start
  1929. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>490</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  1930. </ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>
  1931. 1272737</id><name>The Jewel Store Job Prep 1B</name><description>Prep 1B for the Jewel Store Job 2B. Steal Caribine rifles.
  1932. </description><scriptName>jewelry_prep1b.sc</scriptName><issues> </issues><storyDescription>Michael tails an LCPD tactical squad and steals
  1933. their van at an opportune moment. The van contains unmarked carbine rifles to be used for the high impact approach to the Jewel Store Job.
  1934. </storyDescription><missionId>JHP1B</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>100
  1935. </percentageComplete><designerInitials>MW</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  1936. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  1937. </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start - reach swat
  1938. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>259</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  1939. </ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>
  1940. 888903</id><name>The Jewel Store Job Prep 2A </name><description>Prep 2A - Steal BZ Gas Grenades in prep for the Jewel Heist 2A.
  1941. </description><scriptName>jewelry_prep2A.sc</scriptName><issues> </issues><storyDescription>Intercept a delivery van taking a weapon
  1942. shipment of BZ grenades from the HUMAN labs in the countryside to the airport.&#xD;Steal the shipment for use in the stealth heist option by
  1943. stopping the van and killing the driver or destroy the van and claim the cargo from it.&#xD;</storyDescription><missionId>JHP2A
  1944. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>85</percentageComplete><designerInitials>MW
  1945. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1946. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
  1947. </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0</expectedAttempts><id>543
  1948. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint></checkpoints><category createdAt=
  1949. "2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>521497</id><name>The Paleto Score - Planning Board
  1950. </name><description>Planning board stage for The Paleto Score. Decide what approach to take and select your crew.</description><scriptName>
  1951. .sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>RHPB</missionId><played>false</played><adminToPlay>true
  1952. </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>BR</designerInitials><projectedAttempts>0.0
  1953. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1954. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-17" id="1563083"><name>
  1955. Heist</name></category></mission><mission><id>33664</id><name>The Paleto Score 1 - Setup</name><description>Michael, Lester and Trevor check
  1956. out bank in Paleto Bay, and use the alarm system to time police response.&#xD;</description><scriptName>rural_bank_setup.sc
  1957. </scriptName><issues></issues><storyDescription>Heists -&gt; The Paleto Score Heist -&gt; The Paleto Score 1&#xD;Michael and Trevor go to
  1958. view a bank that Trevor thinks will be a good target. They pick up Lester on the way who notices the banks alarm system and decides the
  1959. police response time should be tested before they go ahead with the job.&#xD;&#xD;</storyDescription><missionId>RH1</missionId><played>false
  1960. </played><adminToPlay>true</adminToPlay><percentageComplete>100</percentageComplete><designerInitials>PD
  1961. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  1962. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
  1963. </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0</expectedAttempts><id>483
  1964. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint><checkpoint><checkpoint>1 - drive to bank
  1965. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>264</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1
  1966. </ordering></checkpoint><checkpoint><checkpoint>2 - shoot alarm box</checkpoint><expectedAttempts>1.0</expectedAttempts><id>265
  1967. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2</ordering></checkpoint><checkpoint><checkpoint>3 - race home
  1968. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>266</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3
  1969. </ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>33665
  1970. </id><name>The Paleto Score 2A - Finale</name><description>Hold up country bank in heavy combat armour. Wade through heavy shootout, relying
  1971. on armour to survive.&#xD;</description><scriptName>rural_bank_heist.sc</scriptName><issues> </issues><storyDescription>Heists -&gt; The
  1972. Paleto Score Heist -&gt; The Paleto Score 2A</storyDescription><missionId>RH2</missionId><played>false</played><adminToPlay>true
  1973. </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>RW</designerInitials><projectedAttempts>0.0
  1974. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  1975. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start
  1976. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>534</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  1977. </ordering></checkpoint><checkpoint><checkpoint>1 - deal with franklin</checkpoint><expectedAttempts>1.0</expectedAttempts><id>267
  1978. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - get to bank
  1979. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>268</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
  1980. </ordering></checkpoint><checkpoint><checkpoint>3 - rob the bank</checkpoint><expectedAttempts>1.0</expectedAttempts><id>269
  1981. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3</ordering></checkpoint><checkpoint><checkpoint>4 - heist
  1982. cutscene</checkpoint><expectedAttempts>1.0</expectedAttempts><id>502</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
  1983. </minAttempts><ordering>4</ordering></checkpoint><checkpoint><checkpoint>5 - hold off cops at bank</checkpoint><expectedAttempts>1.0
  1984. </expectedAttempts><id>270</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>5
  1985. </ordering></checkpoint><checkpoint><checkpoint>6 - advance to gardens</checkpoint><expectedAttempts>1.0</expectedAttempts><id>271
  1986. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>6</ordering></checkpoint><checkpoint><checkpoint>7 - continue
  1987. down street</checkpoint><expectedAttempts>2.0</expectedAttempts><id>272</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
  1988. </minAttempts><ordering>7</ordering></checkpoint><checkpoint><checkpoint>8 - proceed to alley</checkpoint><expectedAttempts>1.0
  1989. </expectedAttempts><id>273</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>8
  1990. </ordering></checkpoint><checkpoint><checkpoint>9 - hold off army at junk yard</checkpoint><expectedAttempts>1.0</expectedAttempts><id>274
  1991. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>9</ordering></checkpoint><checkpoint><checkpoint>10 - swap to
  1992. bulldozer</checkpoint><expectedAttempts>1.0</expectedAttempts><id>275</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
  1993. </minAttempts><ordering>10</ordering></checkpoint><checkpoint><checkpoint>11 - rescue buddies</checkpoint><expectedAttempts>1.0
  1994. </expectedAttempts><id>276</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>11
  1995. </ordering></checkpoint><checkpoint><checkpoint>12 - chicken factory</checkpoint><expectedAttempts>2.0</expectedAttempts><id>277
  1996. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>12</ordering></checkpoint></checkpoints><category createdAt=
  1997. "2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>888923</id><name>The Paleto Score Prep</name><description>
  1998. Michael sets up an ambush on a military convoy to retrieve the mini-gun and body armour ready for the heist.</description><scriptName>
  1999. rural_bank_prep1.sc</scriptName><issues> </issues><storyDescription> </storyDescription><missionId>RHP1
  2000. </missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>PD
  2001. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  2002. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
  2003. </singleplayer><checkpoints><checkpoint><checkpoint>1 - reach ambush</checkpoint><expectedAttempts>3.0</expectedAttempts><id>263
  2004. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint></checkpoints><category createdAt=
  2005. "2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>521488</id><name>The Port of LS Heist - Planning Board
  2006. </name><description>Planning board stage for The Port of LS Heist. Decide what approach to take and select your crew.
  2007. </description><scriptName>.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>DHPB</missionId><played>false
  2008. </played><adminToPlay>true</adminToPlay><percentageComplete>50</percentageComplete><designerInitials>BR</designerInitials><projectedAttempts>
  2009. 1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2010. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category createdAt="2013-07-17" id="1563083"><name>
  2011. Heist</name></category></mission><mission><id>1033701</id><name>The Port of LS Heist - Planning Intro</name><description>Trevor returns to
  2012. floyd's apartment after the setup mission. Meets Floyd and draws on his wall to plan the Port of LS Heist.</description><scriptName>
  2013. docks_board.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>DHB</missionId><played>false
  2014. </played><adminToPlay>false</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>BR
  2015. </designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  2016. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/><category
  2017. createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>133234</id><name>The Port of LS Heist 1 - Setup
  2018. </name><description>Trevor works at the LS docks to scope out a possible job.</description><scriptName>docks_setup.sc</scriptName><issues>
  2019. </issues><storyDescription>Trevor, Wade and Floyd visit the LS Port to look for something to steal. scope out a freighter being guarded by
  2020. Merryqeather security. &#xD;Heists -&gt; The Port of LS Heist -&gt; The Port of LS Heist 1</storyDescription><missionId>DH1
  2021. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>AW
  2022. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  2023. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
  2024. </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0</expectedAttempts><id>484
  2025. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint><checkpoint><checkpoint>1 - drive to
  2026. docks</checkpoint><expectedAttempts>1.0</expectedAttempts><id>285</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1
  2027. </ordering></checkpoint><checkpoint><checkpoint>2 - park up</checkpoint><expectedAttempts>1.0</expectedAttempts><id>286</id><maxAttempts>0.0
  2028. </maxAttempts><minAttempts>0.0</minAttempts><ordering>2</ordering></checkpoint><checkpoint><checkpoint>3 - follow Floyd
  2029. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>287</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3
  2030. </ordering></checkpoint><checkpoint><checkpoint>4 - handler work</checkpoint><expectedAttempts>1.0</expectedAttempts><id>288
  2031. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>4</ordering></checkpoint><checkpoint><checkpoint>5 - Follow Floyd
  2032. to crane</checkpoint><expectedAttempts>1.0</expectedAttempts><id>443</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
  2033. </minAttempts><ordering>5</ordering></checkpoint><checkpoint><checkpoint>6 - use crane</checkpoint><expectedAttempts>2.0
  2034. </expectedAttempts><id>290</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>6
  2035. </ordering></checkpoint><checkpoint><checkpoint>7 - photograph boat</checkpoint><expectedAttempts>1.0</expectedAttempts><id>289
  2036. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>7</ordering></checkpoint><checkpoint><checkpoint>8 - drive to
  2037. other docks</checkpoint><expectedAttempts>2.0</expectedAttempts><id>291</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
  2038. </minAttempts><ordering>8</ordering></checkpoint><checkpoint><checkpoint>9 - drive home</checkpoint><expectedAttempts>1.0
  2039. </expectedAttempts><id>292</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>9
  2040. </ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>9343
  2041. </id><name>The Port of LS Heist 2A - Finale</name><description>Plants bombs to sink ship. Swim to wreck and retrieve warheads.&#xD;Heists -
  2042. &gt; The Port of LS Heist -&gt; The Port of LS Heist 2A</description><scriptName>docks_heistA.sc</scriptName><issues>
  2043. </issues><storyDescription>Franklin plants bombs to sink ship while Trevor provides sniper cover. Once sunk, Michael and the crew swim to
  2044. the wreck and retrieve warheads. Sell to A.</storyDescription><missionId>DH2a</missionId><played>false</played><adminToPlay>false
  2045. </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>RPNE</designerInitials><projectedAttempts>0.0
  2046. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2047. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start - drive to
  2048. bridge</checkpoint><expectedAttempts>1.0</expectedAttempts><id>293</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>
  2049. 0</ordering></checkpoint><checkpoint><checkpoint>1 - snipe guards</checkpoint><expectedAttempts>1.0</expectedAttempts><id>294
  2050. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - first bomb
  2051. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>295</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
  2052. </ordering></checkpoint><checkpoint><checkpoint>3 - second bomb</checkpoint><expectedAttempts>2.0</expectedAttempts><id>296</id><maxAttempts>
  2053. 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3</ordering></checkpoint><checkpoint><checkpoint>4 - third bomb
  2054. </checkpoint><expectedAttempts>2.0</expectedAttempts><id>297</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>4
  2055. </ordering></checkpoint><checkpoint><checkpoint>5 - fourth bomb</checkpoint><expectedAttempts>1.0</expectedAttempts><id>298</id><maxAttempts>
  2056. 0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>5</ordering></checkpoint><checkpoint><checkpoint>6 - way out trucks
  2057. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>299</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>6
  2058. </ordering></checkpoint><checkpoint><checkpoint>7 - way out escape</checkpoint><expectedAttempts>2.0</expectedAttempts><id>300
  2059. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>7</ordering></checkpoint><checkpoint><checkpoint>8 - detonate
  2060. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>301</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>8
  2061. </ordering></checkpoint><checkpoint><checkpoint>9 - explosion cutscene</checkpoint><expectedAttempts>1.0</expectedAttempts><id>302
  2062. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>9</ordering></checkpoint><checkpoint><checkpoint>10 - the goods
  2063. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>303</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>10
  2064. </ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>80506
  2065. </id><name>The Port of LS Heist 2B - Finale</name><description>Trevor uses a tracking device to locate and retrieve a container at the
  2066. bottom of the sea.&#xD;Heists -&gt; Port of LS Heist -&gt; Port of LS Heist 2B</description><scriptName>docks_heistB.sc</scriptName><issues>
  2067. </issues><storyDescription>Michael flies to the coast and drops Trevor in the submersible. Trevor locates the container using the tracking
  2068. device, Trevor returns to the surface and is airlifted away.</storyDescription><missionId>DH2b</missionId><played>false</played><adminToPlay>
  2069. false</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>AW</designerInitials><projectedAttempts>0.0
  2070. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2071. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start - reach sub
  2072. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>524</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  2073. </ordering></checkpoint><checkpoint><checkpoint>1 - pick up sub from airstrip</checkpoint><expectedAttempts>1.0</expectedAttempts><id>304
  2074. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - fly to sea
  2075. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>305</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
  2076. </ordering></checkpoint><checkpoint><checkpoint>3 - drop the sub</checkpoint><expectedAttempts>1.0</expectedAttempts><id>306
  2077. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3</ordering></checkpoint><checkpoint><checkpoint>4 - find the
  2078. crate</checkpoint><expectedAttempts>1.0</expectedAttempts><id>307</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>4
  2079. </ordering></checkpoint><checkpoint><checkpoint>5 - get to the surface</checkpoint><expectedAttempts>1.0</expectedAttempts><id>308
  2080. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>5</ordering></checkpoint><checkpoint><checkpoint>6 - pick up sub
  2081. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>309</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>6
  2082. </ordering></checkpoint><checkpoint><checkpoint>7 - defend agains Merryweather</checkpoint><expectedAttempts>2.0</expectedAttempts><id>525
  2083. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>7</ordering></checkpoint><checkpoint><checkpoint>8 - fly away
  2084. </checkpoint><expectedAttempts>2.0</expectedAttempts><id>310</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>8
  2085. </ordering></checkpoint><checkpoint><checkpoint>9 - drop sub at airstrip</checkpoint><expectedAttempts>1.0</expectedAttempts><id>311
  2086. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>9</ordering></checkpoint><checkpoint><checkpoint>10 - end cutscene
  2087. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>312</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>10
  2088. </ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>
  2089. 888890</id><name>The Port of LS Heist Prep 1</name><description>Trevor sets out to acquire a submersible for the docks heist with help from
  2090. Floyd.</description><scriptName>docks_prep1.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>DHP1
  2091. </missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>MW
  2092. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  2093. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
  2094. </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start</checkpoint><expectedAttempts>1.0</expectedAttempts><id>279
  2095. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint><checkpoint><checkpoint>1 - entering the
  2096. sub</checkpoint><expectedAttempts>1.0</expectedAttempts><id>280</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1
  2097. </ordering></checkpoint><checkpoint><checkpoint>2 - hoist sub out of water</checkpoint><expectedAttempts>1.0</expectedAttempts><id>281
  2098. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2</ordering></checkpoint></checkpoints><category createdAt=
  2099. "2013-07-17" id="1563083"><name>Heist</name></category></mission><mission><id>888893</id><name>The Port of LS Heist Prep 2B - Cargobob
  2100. </name><description>Steal a Chinook helicopter from the military base.</description><scriptName>docks_prep2B.sc</scriptName><issues>
  2101. </issues><storyDescription></storyDescription><missionId>DHP2b</missionId><played>false</played><adminToPlay>true
  2102. </adminToPlay><percentageComplete>90</percentageComplete><designerInitials>BB</designerInitials><projectedAttempts>0.0
  2103. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2104. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - steal cargobob
  2105. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>282</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  2106. </ordering></checkpoint><checkpoint><checkpoint>1 - escape military</checkpoint><expectedAttempts>1.0</expectedAttempts><id>283
  2107. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - fly cargobob
  2108. to hangar</checkpoint><expectedAttempts>1.0</expectedAttempts><id>284</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
  2109. </minAttempts><ordering>2</ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1563083"><name>Heist
  2110. </name></category></mission><mission><id>102464</id><name>Trailer 1</name><description>Trailer 1</description><scriptName>Paradise.sc
  2111. </scriptName><issues></issues><storyDescription></storyDescription><missionId>T1</missionId><played>false</played><adminToPlay>false
  2112. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>RW</designerInitials><projectedAttempts>0.0
  2113. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2114. </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>763032</id><name>Trailer 2
  2115. </name><description>Trailer 2</description><scriptName>Paradise2.sc</scriptName><issues>
  2116. </issues><storyDescription></storyDescription><missionId>T2</missionId><played>false</played><adminToPlay>false
  2117. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>CV</designerInitials><projectedAttempts>0.0
  2118. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2119. </variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>31753</id><name>Trevor 1 -
  2120. Mr. Philips</name><description>Kill Johnny, shoot out at the trailer park and push Ortega's trailer into water. Missions -&gt; Trevor Strand
  2121. -&gt; Trevor 1 Mr. Philips.</description><scriptName>trevor1.sc</scriptName><issues> </issues><storyDescription>Trevor kills Johnny then
  2122. drives to the North side of Salton Sea to deal with the Lost MC. There is a car chase and a shootout at the trailer park. They drive to
  2123. Ortega's trailer and ramraid it to show Trevor's authority over the meth and gun trade in the area. </storyDescription><missionId>TRV1
  2124. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>100</percentageComplete><designerInitials>AW
  2125. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  2126. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
  2127. </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start - get to chase</checkpoint><expectedAttempts>1.0</expectedAttempts><id>
  2128. 313</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0</ordering></checkpoint><checkpoint><checkpoint>1 - chase the
  2129. bikers</checkpoint><expectedAttempts>2.0</expectedAttempts><id>314</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>
  2130. 1</ordering></checkpoint><checkpoint><checkpoint>2 - trailer park fight</checkpoint><expectedAttempts>2.0</expectedAttempts><id>315
  2131. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2</ordering></checkpoint><checkpoint><checkpoint>3 - drive to
  2132. trailer</checkpoint><expectedAttempts>1.0</expectedAttempts><id>316</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
  2133. </minAttempts><ordering>3</ordering></checkpoint><checkpoint><checkpoint>4 - push the trailer</checkpoint><expectedAttempts>1.0
  2134. </expectedAttempts><id>317</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>4
  2135. </ordering></checkpoint><checkpoint><checkpoint>5 - kill/threaten Ortega</checkpoint><expectedAttempts>1.0</expectedAttempts><id>318
  2136. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>5</ordering></checkpoint><checkpoint><checkpoint>6 - drop off Ron
  2137. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>319</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>6
  2138. </ordering></checkpoint></checkpoints><category createdAt="2013-07-17" id="1562994"><name>Mission</name></category></mission><mission><id>
  2139. 9227</id><name>Trevor 2 - Nervous Ron</name><description>Steal planes and chase through the desert.&#xD;Missions -&gt; Trevor Strand -&gt;
  2140. Trevor 2 Nervous Ron</description><scriptName>trevor2.sc</scriptName><issues></issues><storyDescription>Trevor and Ron drive to the country
  2141. airport to intercept a weapons shipment. After a shootout at the base they steal two planes and fly them to the coast. They deliver the
  2142. weapons to a waiting boat by making an airdrop then race the planes back to the other rural airstrip.</storyDescription><missionId>TRV2
  2143. </missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>95</percentageComplete><designerInitials>AW
  2144. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  2145. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true
  2146. </singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start - drive to ammunation</checkpoint><expectedAttempts>1.0
  2147. </expectedAttempts><id>488</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  2148. </ordering></checkpoint><checkpoint><checkpoint>1 - cover Ron with sniper rifle</checkpoint><expectedAttempts>2.0</expectedAttempts><id>320
  2149. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - shoot down
  2150. heli</checkpoint><expectedAttempts>1.0</expectedAttempts><id>417</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>2
  2151. </ordering></checkpoint><checkpoint><checkpoint>3 - steal the plane</checkpoint><expectedAttempts>2.0</expectedAttempts><id>321
  2152. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3</ordering></checkpoint><checkpoint><checkpoint>4 - plane wing
  2153. shootout</checkpoint><expectedAttempts>2.0</expectedAttempts><id>322</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
  2154. </minAttempts><ordering>4</ordering></checkpoint><checkpoint><checkpoint>5 - fly to drop-off</checkpoint><expectedAttempts>1.0
  2155. </expectedAttempts><id>323</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>5
  2156. </ordering></checkpoint><checkpoint><checkpoint>6 - fly to airstrip</checkpoint><expectedAttempts>1.0</expectedAttempts><id>487
  2157. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>6</ordering></checkpoint></checkpoints><category createdAt=
  2158. "2013-07-17" id="1562994"><name>Mission</name></category></mission><mission><id>33234</id><name>Trevor 3 - Friends Reunited
  2159. </name><description>Trevor and Wade set off to drive to the city to find Michael.&#xD;Missions -&gt; Trevor Strand -&gt; Trevor 3 Friends
  2160. Reunited.</description><scriptName>Trevor3.sc</scriptName><issues></issues><storyDescription>Trevor and Wade set off to drive to Los Santos
  2161. to find Michael. They stop by the trailer park to finish some business. Trevor plants sticky bombs and blows up the trailer park, then they
  2162. drive to Wade's cousin's apartment in the city. </storyDescription><missionId>TRV3</missionId><played>false</played><adminToPlay>false
  2163. </adminToPlay><percentageComplete>95</percentageComplete><designerInitials>KB</designerInitials><projectedAttempts>0.0
  2164. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2165. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - mission start
  2166. </checkpoint><expectedAttempts>1.0</expectedAttempts><id>455</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  2167. </ordering></checkpoint><checkpoint><checkpoint>1 - destroy trailers</checkpoint><expectedAttempts>3.0</expectedAttempts><id>325
  2168. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint><checkpoint><checkpoint>2 - trailers
  2169. destroyed</checkpoint><expectedAttempts>1.0</expectedAttempts><id>326</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0
  2170. </minAttempts><ordering>2</ordering></checkpoint><checkpoint><checkpoint>3 - drive to Los Santos</checkpoint><expectedAttempts>1.0
  2171. </expectedAttempts><id>327</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>3
  2172. </ordering></checkpoint><checkpoint><checkpoint>4 - Drive to Wade's cousin</checkpoint><expectedAttempts>1.0</expectedAttempts><id>328
  2173. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>4</ordering></checkpoint></checkpoints><category createdAt=
  2174. "2013-07-17" id="1562994"><name>Mission</name></category></mission><mission><id>34873</id><name>Trevor 4 </name><description>Trevor and Wade
  2175. drive to the stripclub. Missions -&gt; Trevor Strand -&gt; Trevor 4</description><scriptName>trevor4.sc</scriptName><issues>
  2176. </issues><storyDescription>Trevor turns up at Floyd's apartment, gets in a fight with Debra and Floyd and ends up killing them both. As
  2177. Trevor is leaving Wade arrives. Trevor and Wade drive to the stripclub where Trevor disappears and kills the manager.
  2178. </storyDescription><missionId>TRV4</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>80
  2179. </percentageComplete><designerInitials>KE</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
  2180. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  2181. </inactive><singleplayer>true</singleplayer><checkpoints><checkpoint><checkpoint>0 - Mission Start</checkpoint><expectedAttempts>1.0
  2182. </expectedAttempts><id>557</id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>0
  2183. </ordering></checkpoint><checkpoint><checkpoint>1 - Drive to Stripclub</checkpoint><expectedAttempts>1.0</expectedAttempts><id>558
  2184. </id><maxAttempts>0.0</maxAttempts><minAttempts>0.0</minAttempts><ordering>1</ordering></checkpoint></checkpoints><category createdAt=
  2185. "2013-07-17" id="1562994"><name>Mission</name></category></mission><mission><id>111029</id><name>VOID AMB - Comedy Club</name><description>
  2186. Watch stand up mocap at the comedy club. Non-interactive.</description><scriptName>act_comedyclub.sc
  2187. </scriptName><issues></issues><storyDescription></storyDescription><missionId>AB16</missionId><played>false</played><adminToPlay>false
  2188. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>CMcM</designerInitials><projectedAttempts>0.0
  2189. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2190. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>81824</id><name>VOID AMB -
  2191. Gun Car</name><description>Player ability to buy weapons and ammo from a contact</description><scriptName>ab_GunCar.sc</scriptName><issues>
  2192. </issues><storyDescription></storyDescription><missionId>AB10</missionId><played>false</played><adminToPlay>false
  2193. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>0.0
  2194. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2195. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>114355</id><name>VOID AMB -
  2196. Live Music</name><description>Watch live music mocap at a small venue. Non-interactive.</description><scriptName>act_livemusic.sc
  2197. </scriptName><issues></issues><storyDescription></storyDescription><missionId>AB18</missionId><played>false</played><adminToPlay>false
  2198. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>CMcM</designerInitials><projectedAttempts>0.0
  2199. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2200. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1012305</id><name>VOID AMB -
  2201. Safehouse Radio</name><description>A radio the player can retune in the safehouses</description><scriptName>.</scriptName><issues>
  2202. </issues><storyDescription></storyDescription><missionId>AB25</missionId><played>false</played><adminToPlay>false
  2203. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>SR</designerInitials><projectedAttempts>0.0
  2204. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2205. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>70474</id><name>VOID AMB -
  2206. Shooting Movies</name><description>Peds filming a movie scene on the city streets.</description><scriptName>re_shootingmovies.sc
  2207. </scriptName><issues> </issues><storyDescription></storyDescription><missionId>AB5</missionId><played>false</played><adminToPlay>false
  2208. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>CF</designerInitials><projectedAttempts>0.0
  2209. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2210. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>9295</id><name>VOID AMB -
  2211. Valet Parking</name><description>Valet parking at a hotel.</description><scriptName>re_parkingattend.sc
  2212. </scriptName><issues></issues><storyDescription></storyDescription><missionId>AB17</missionId><played>false</played><adminToPlay>false
  2213. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>PN</designerInitials><projectedAttempts>0.0
  2214. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2215. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>912022</id><name>VOID AMB -
  2216. Vehicle Repair</name><description>Player is able to fix and undrivable standard vehicle</description><scriptName>vehicleRepair.sc
  2217. </scriptName><issues> </issues><storyDescription></storyDescription><missionId>AB21</missionId><played>false</played><adminToPlay>false
  2218. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>AGL</designerInitials><projectedAttempts>0.0
  2219. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2220. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>9252</id><name>VOID Car
  2221. Steal 1 - Social Networking</name><description>Franklin tricks Brucie to steal car. Stinger&#xD;Missions -&gt; Car Steal Strand -&gt; Car
  2222. Steal 1 Social Networking</description><scriptName>.sc</scriptName><issues></issues><storyDescription>Franklin gets a photo of a hot girl
  2223. and set up a Facebook account for her. He chats up Brucie and arranges to meet so he can steal his car - Stinger. Pay a call girl to go out
  2224. with Brucie and drop her off at the meet point. Follow Brucie and the girl. While Trevor bursts in on them and takes incriminating photos to
  2225. put on facebook, Franklin steals Brucies car.</storyDescription><missionId>CARV</missionId><played>false</played><adminToPlay>false
  2226. </adminToPlay><percentageComplete>50</percentageComplete><designerInitials>PD</designerInitials><projectedAttempts>0.0
  2227. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2228. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>35535</id><name>VOID Car
  2229. Steal Mission Intro Cutscene</name><description>Franklin meets Devin</description><scriptName>carsteal_intro_cut.sc</scriptName><issues>
  2230. </issues><storyDescription>Franklin meets his contact Devin the Financier. He offers Franklin a job stealing certain high-end cars and
  2231. exporting them out of the docks.</storyDescription><missionId>CARI</missionId><played>false</played><adminToPlay>false
  2232. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>BR</designerInitials><projectedAttempts>0.0
  2233. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2234. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>984990</id><name>VOID FIB 1
  2235. End - Ded Man Walking</name><description>After FBI1 Michael calls Franklin and asks to meet him at the oil pumps out of town. Short cutscene
  2236. script.</description><scriptName>.</scriptName><issues> </issues><storyDescription></storyDescription><missionId>FIB1E</missionId><played>
  2237. false</played><adminToPlay>false</adminToPlay><percentageComplete>90</percentageComplete><designerInitials>BR
  2238. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  2239. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
  2240. </mission><mission><id>9213</id><name>VOID FIB 5B - Monkey Business</name><description>Helicopter chase through city, fending off pursuers.
  2241. Transfer container and parachute to safety.</description><scriptName>FBI5B.sc</scriptName><issues> </issues><storyDescription>Missions -&gt;
  2242. FIB Strand -&gt; FIB 5B Monkey Business</storyDescription><missionId>FIB5B</missionId><played>false</played><adminToPlay>false
  2243. </adminToPlay><percentageComplete>50</percentageComplete><designerInitials>RoB</designerInitials><projectedAttempts>0.0
  2244. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2245. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>32806</id><name>VOID
  2246. Lester1B - Selling Short</name><description>Michael uses his phone to kill Jay Norris during a live press conference. Missions -&gt; Lester
  2247. Strand -&gt; Lester 1B Selling Short.</description><scriptName>Lester1B.sc</scriptName><issues> </issues><storyDescription>Michael calls the
  2248. target's phone during a Lifeinvader press conference. The call activates the phone bomb and kills Jay Norris live on TV. Lifeinvader stocks
  2249. fall after the death of the CEO.</storyDescription><missionId>LS1b</missionId><played>false</played><adminToPlay>true
  2250. </adminToPlay><percentageComplete>80</percentageComplete><designerInitials>SK</designerInitials><projectedAttempts>0.0
  2251. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2252. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>201815</id><name>VOID MG -
  2253. Darts 1 - In Gameflow (Singleplayer)</name><description>Take your friend to play a game of darts. A Darts simulation in which player
  2254. competes against an opponent at game of 301. </description><scriptName>not_needed.sc</scriptName><issues> </issues><storyDescription>
  2255. Available as an activity against random AI, an in-game friend, or in multiplayer. Gameplay is similar to that implemented in GTA IV.
  2256. </storyDescription><missionId>MGDT1</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>60
  2257. </percentageComplete><designerInitials>LM</designerInitials><projectedAttempts>1.0</projectedAttempts><projectedAttemptsMin>0.0
  2258. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>1</variantNumber><inactive>false
  2259. </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>126558</id><name>VOID MG - Flight School 11 - Formation
  2260. Display</name><description>Join the ranks and fly in formation with the other pilot school members.</description><scriptName>.
  2261. </scriptName><issues> </issues><storyDescription></storyDescription><missionId>MGPS11</missionId><played>false</played><adminToPlay>true
  2262. </adminToPlay><percentageComplete>40</percentageComplete><designerInitials>AsD</designerInitials><projectedAttempts>0.0
  2263. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2264. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>808383</id><name>VOID MG -
  2265. Street Race 3 - Terminal</name><description>REMOVED Night time only circuit race around the docks.</description><scriptName>streetRace.sc
  2266. </scriptName><issues> </issues><storyDescription></storyDescription><missionId>MGSR3</missionId><played>false</played><adminToPlay>false
  2267. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>JB</designerInitials><projectedAttempts>0.0
  2268. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2269. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>903957</id><name>VOID Odd
  2270. Job - Arms Traffic Ground 10</name><description>Type 2 Ground Mission. Race rival arms traffickers to the drop site and retrieve package,
  2271. then return to air field avoiding rival runners.</description><scriptName>Traffick_Ground.sc</scriptName><issues> </issues><storyDescription>
  2272. Trevor is given location of arms package being dropped by plane. Rival runners are aware of the drop site and will try and get there
  2273. first. Get to the drop site, and return package successfully while avoiding being taken out by the rival arms runners. If the rival
  2274. runners get to the package first, eliminate them before they make the delivery. In addition, if the player gets to the package first and
  2275. eliminates the arms runners, they will be pursued by others. Eliminate or lose them before returning to the airfield safe house.
  2276. </storyDescription><missionId>OJDG10</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
  2277. </percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  2278. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
  2279. </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>904001</id><name>VOID Odd Job - Arms Traffic Ground 11
  2280. </name><description>Type 1 Ground Mission. Drive to drop location in a set amount of time to retry the arms package and return to the
  2281. airfield safe house.</description><scriptName>Traffick_Ground.sc</scriptName><issues> </issues><storyDescription>Oscar gives Trevor a
  2282. mission to go pick up an arms package that is being dropped by a supplier via plane. Trevor must reach the drop site within time to get the
  2283. package. Other smugglers are aware of the drop site and will try and ambush the player. Depending on how quickly Trevor reaches the drop
  2284. site, determines if he will be ambushed or not.</storyDescription><missionId>OJDG11</missionId><played>false</played><adminToPlay>false
  2285. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
  2286. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2287. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>904004</id><name>VOID Odd
  2288. Job - Arms Traffic Ground 12</name><description>Type 2 Ground Mission. Race rival arms traffickers to the drop site and retrieve package,
  2289. then return to air field avoiding rival runners.</description><scriptName>Traffick_Ground.sc</scriptName><issues> </issues><storyDescription>
  2290. Trevor is given location of arms package being dropped by plane. Rival runners are aware of the drop site and will try and get there
  2291. first. Get to the drop site, and return package successfully while avoiding being taken out by the rival arms runners. If the rival
  2292. runners get to the package first, eliminate them before they make the delivery. In addition, if the player gets to the package first and
  2293. eliminates the arms runners, they will be pursued by others. Eliminate or lose them before returning to the airfield safe house.
  2294. </storyDescription><missionId>OJDG12</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
  2295. </percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  2296. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
  2297. </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>904017</id><name>VOID Odd Job - Arms Traffic Ground 13
  2298. </name><description>Type 1 Ground Mission. Drive to drop location in a set amount of time to retry the arms package and return to the
  2299. airfield safe house.</description><scriptName>Traffick_Ground.sc</scriptName><issues> </issues><storyDescription>Oscar gives Trevor a
  2300. mission to go pick up an arms package that is being dropped by a supplier via plane. Trevor must reach the drop site within time to get the
  2301. package. Other smugglers are aware of the drop site and will try and ambush the player. Depending on how quickly Trevor reaches the drop
  2302. site, determines if he will be ambushed or not.</storyDescription><missionId>OJDG13</missionId><played>false</played><adminToPlay>false
  2303. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
  2304. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2305. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>904006</id><name>VOID Odd
  2306. Job - Arms Traffic Ground 14</name><description>Type 2 Ground Mission. Race rival arms traffickers to the drop site and retrieve package,
  2307. then return to air field avoiding rival runners.</description><scriptName>Traffick_Ground.sc</scriptName><issues> </issues><storyDescription>
  2308. Trevor is given location of arms package being dropped by plane. Rival runners are aware of the drop site and will try and get there
  2309. first. Get to the drop site, and return package successfully while avoiding being taken out by the rival arms runners. If the rival
  2310. runners get to the package first, eliminate them before they make the delivery. In addition, if the player gets to the package first and
  2311. eliminates the arms runners, they will be pursued by others. Eliminate or lose them before returning to the airfield safe house.
  2312. </storyDescription><missionId>OJDG14</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
  2313. </percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  2314. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
  2315. </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>904018</id><name>VOID Odd Job - Arms Traffic Ground 15
  2316. </name><description>Type 1 Ground Mission. Drive to drop location in a set amount of time to retry the arms package and return to the
  2317. airfield safe house.</description><scriptName>Traffick_Ground.sc</scriptName><issues> </issues><storyDescription>Oscar gives Trevor a
  2318. mission to go pick up an arms package that is being dropped by a supplier via plane. Trevor must reach the drop site within time to get the
  2319. package. Other smugglers are aware of the drop site and will try and ambush the player. Depending on how quickly Trevor reaches the drop
  2320. site, determines if he will be ambushed or not.</storyDescription><missionId>OJDG15</missionId><played>false</played><adminToPlay>false
  2321. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
  2322. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2323. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>904010</id><name>VOID Odd
  2324. Job - Arms Traffic Ground 16</name><description>Type 2 Ground Mission. Race rival arms traffickers to the drop site and retrieve package,
  2325. then return to air field avoiding rival runners.</description><scriptName>Traffick_Ground.sc</scriptName><issues> </issues><storyDescription>
  2326. Trevor is given location of arms package being dropped by plane. Rival runners are aware of the drop site and will try and get there
  2327. first. Get to the drop site, and return package successfully while avoiding being taken out by the rival arms runners. If the rival
  2328. runners get to the package first, eliminate them before they make the delivery. In addition, if the player gets to the package first and
  2329. eliminates the arms runners, they will be pursued by others. Eliminate or lose them before returning to the airfield safe house.
  2330. </storyDescription><missionId>OJDG16</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
  2331. </percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  2332. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
  2333. </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>904022</id><name>VOID Odd Job - Arms Traffic Ground 17
  2334. </name><description>Type 1 Ground Mission. Drive to drop location in a set amount of time to retry the arms package and return to the
  2335. airfield safe house.</description><scriptName>Traffick_Ground.sc</scriptName><issues> </issues><storyDescription>Oscar gives Trevor a
  2336. mission to go pick up an arms package that is being dropped by a supplier via plane. Trevor must reach the drop site within time to get the
  2337. package. Other smugglers are aware of the drop site and will try and ambush the player. Depending on how quickly Trevor reaches the drop
  2338. site, determines if he will be ambushed or not.</storyDescription><missionId>OJDG17</missionId><played>false</played><adminToPlay>false
  2339. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
  2340. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2341. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>904013</id><name>VOID Odd
  2342. Job - Arms Traffic Ground 18 </name><description>Type 2 Ground Mission. Race rival arms traffickers to the drop site and retrieve package,
  2343. then return to air field avoiding rival runners.</description><scriptName>Traffick_Ground.sc</scriptName><issues> </issues><storyDescription>
  2344. Trevor is given location of arms package being dropped by plane. Rival runners are aware of the drop site and will try and get there
  2345. first. Get to the drop site, and return package successfully while avoiding being taken out by the rival arms runners. If the rival
  2346. runners get to the package first, eliminate them before they make the delivery. In addition, if the player gets to the package first and
  2347. eliminates the arms runners, they will be pursued by others. Eliminate or lose them before returning to the airfield safe house.
  2348. </storyDescription><missionId>OJDG18</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
  2349. </percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  2350. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
  2351. </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>904025</id><name>VOID Odd Job - Arms Traffic Ground 19
  2352. </name><description>Type 1 Ground Mission. Drive to drop location in a set amount of time to retry the arms package and return to the
  2353. airfield safe house.</description><scriptName>Traffick_Ground.sc</scriptName><issues> </issues><storyDescription>Oscar gives Trevor a
  2354. mission to go pick up an arms package that is being dropped by a supplier via plane. Trevor must reach the drop site within time to get the
  2355. package. Other smugglers are aware of the drop site and will try and ambush the player. Depending on how quickly Trevor reaches the drop
  2356. site, determines if he will be ambushed or not.</storyDescription><missionId>OJDG19</missionId><played>false</played><adminToPlay>false
  2357. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
  2358. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2359. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>904016</id><name>VOID Odd
  2360. Job - Arms Traffic Ground 20</name><description>Type 2 Ground Mission. Race rival arms traffickers to the drop site and retrieve package,
  2361. then return to air field avoiding rival runners.</description><scriptName>Traffick_Ground.sc</scriptName><issues> </issues><storyDescription>
  2362. Trevor is given location of arms package being dropped by plane. Rival runners are aware of the drop site and will try and get there
  2363. first. Get to the drop site, and return package successfully while avoiding being taken out by the rival arms runners. If the rival
  2364. runners get to the package first, eliminate them before they make the delivery. In addition, if the player gets to the package first and
  2365. eliminates the arms runners, they will be pursued by others. Eliminate or lose them before returning to the airfield safe house.
  2366. </storyDescription><missionId>OJDG20</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
  2367. </percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  2368. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
  2369. </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>903877</id><name>VOID Odd Job - Arms Traffic Ground 7
  2370. </name><description>Type 1 Ground Mission. Drive to drop location in a set amount of time to retry the arms package and return to the
  2371. airfield safe house.</description><scriptName>Traffick_Ground.sc</scriptName><issues> </issues><storyDescription>Oscar gives Trevor a
  2372. mission to go pick up an arms package that is being dropped by a supplier via plane. Trevor must reach the drop site within time to get the
  2373. package. Other smugglers are aware of the drop site and will try and ambush the player. Depending on how quickly Trevor reaches the drop
  2374. site, determines if he will be ambushed or not.</storyDescription><missionId>OJDG7</missionId><played>false</played><adminToPlay>false
  2375. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
  2376. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2377. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>903896</id><name>VOID Odd
  2378. Job - Arms Traffic Ground 8</name><description>Type 2 Ground Mission. Race rival arms traffickers to the drop site and retrieve package,
  2379. then return to air field avoiding rival runners.</description><scriptName>Traffick_Ground.sc</scriptName><issues> </issues><storyDescription>
  2380. Trevor is given location of arms package being dropped by plane. Rival runners are aware of the drop site and will try and get there
  2381. first. Get to the drop site, and return package successfully while avoiding being taken out by the rival arms runners. If the rival
  2382. runners get to the package first, eliminate them before they make the delivery. In addition, if the player gets to the package first and
  2383. eliminates the arms runners, they will be pursued by others. Eliminate or lose them before returning to the airfield safe house.
  2384. </storyDescription><missionId>OJDG8</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
  2385. </percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  2386. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
  2387. </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>903948</id><name>VOID Odd Job - Arms Traffic Ground 9
  2388. </name><description>Type 1 Ground Mission. Drive to drop location in a set amount of time to retry the arms package and return to the
  2389. airfield safe house.</description><scriptName>Traffick_Ground.sc</scriptName><issues> </issues><storyDescription>Oscar gives Trevor a
  2390. mission to go pick up an arms package that is being dropped by a supplier via plane. Trevor must reach the drop site within time to get the
  2391. package. Other smugglers are aware of the drop site and will try and ambush the player. Depending on how quickly Trevor reaches the drop
  2392. site, determines if he will be ambushed or not. </storyDescription><missionId>OJDG9</missionId><played>false</played><adminToPlay>false
  2393. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
  2394. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2395. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>662535</id><name>VOID Odd
  2396. Job - Bail Bond 1 - Marshes</name><description>Trevor finds a bail jumper camping out in the marshes. The bail jumper gives up peacefully.
  2397. </description><scriptName>void</scriptName><issues> </issues><storyDescription></storyDescription><missionId>OJBB5</missionId><played>false
  2398. </played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>AM</designerInitials><projectedAttempts>
  2399. 0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2400. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>662560</id><name>VOID Odd
  2401. Job - Bail Bond 10 - Venice</name><description>Trevor spots a bail jumper on a bridge in Venice. The bail jumper flees on foot with Trevor
  2402. chasing.&#xD;</description><scriptName>void</scriptName><issues> </issues><storyDescription></storyDescription><missionId>OJBB10
  2403. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>AM
  2404. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  2405. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
  2406. </mission><mission><id>662538</id><name>VOID Odd Job - Bail Bond 2 - Winery</name><description>Trevor spots a bail jumper working at a
  2407. Vineyard. The bail jumper flees on a bike with Trevor chasing.</description><scriptName>void</scriptName><issues>
  2408. </issues><storyDescription></storyDescription><missionId>OJBB6</missionId><played>false</played><adminToPlay>false
  2409. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>AM</designerInitials><projectedAttempts>0.0
  2410. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2411. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>662544</id><name>VOID Odd
  2412. Job - Bail Bond 4 - Surf Shop</name><description>Trevor finds a bail jumper hiding out the back of a surf shop. The bail jumper attacks
  2413. Trevor with 2 buddies, a brawl ensues.</description><scriptName>void</scriptName><issues>
  2414. </issues><storyDescription></storyDescription><missionId>OJBB7</missionId><played>false</played><adminToPlay>false
  2415. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>AM</designerInitials><projectedAttempts>0.0
  2416. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2417. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>662556</id><name>VOID Odd
  2418. Job - Bail Bond 8 - Subway</name><description>Trevor finds a bail jumper in the subway station. The bail jumper gives up peacefully.&#xD;
  2419. </description><scriptName>void</scriptName><issues> </issues><storyDescription></storyDescription><missionId>OJBB8</missionId><played>false
  2420. </played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>AM</designerInitials><projectedAttempts>
  2421. 0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2422. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>662557</id><name>VOID Odd
  2423. Job - Bail Bond 9 - Coast</name><description>Trevor finds a bail jumper hanging round the south east coast with a girl. The bail jumper
  2424. flees on a quad bike with Trevor chasing.&#xD;</description><scriptName>void</scriptName><issues>
  2425. </issues><storyDescription></storyDescription><missionId>OJBB9</missionId><played>false</played><adminToPlay>false
  2426. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>AM</designerInitials><projectedAttempts>0.0
  2427. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2428. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>125719</id><name>VOID Odd
  2429. Job - Taxi I Know A Way</name><description>The player has to follow the passenger's verbal directions to get to the destination. There are
  2430. no blips or GPS.</description><scriptName>Taxi_IKnowWay.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>
  2431. OJTX6</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>70</percentageComplete><designerInitials>LM
  2432. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  2433. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
  2434. </mission><mission><id>156552</id><name>VOID Odd Job - Towing 1 Tutorial - Abandoned Car</name><description>Traditional towing mode where
  2435. the player is towing improperly parked cars.</description><scriptName>debug_towing_abandoned.sc</scriptName><issues>
  2436. </issues><storyDescription>A smashed out car has been left in a parking lot. Tow the car to the impound.</storyDescription><missionId>OJTWA
  2437. </missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>60</percentageComplete><designerInitials>DS
  2438. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  2439. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>false</singleplayer><checkpoints/>
  2440. </mission><mission><id>156551</id><name>VOID Odd Job - Towing 2 - Handicap Clearing</name><description>Traditional towing mode where the
  2441. player is towing improperly parked cars.</description><scriptName>debug_towing_handicap.sc</scriptName><issues> </issues><storyDescription>
  2442. Someone has parked their car in a handicap spot with no sticker. Tow the car and potentially deal with the angry pedestrian.
  2443. </storyDescription><missionId>OJTWH</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>60
  2444. </percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  2445. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
  2446. </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>156550</id><name>VOID Odd Job - Towing 3 - Train Tracks
  2447. Clearing</name><description>Traditional towing mode where the player is towing improperly parked cars.</description><scriptName>
  2448. debug_towing_train.sc</scriptName><issues> </issues><storyDescription>A car has stalled on the train tracks. You must clear the stalled car
  2449. before the train hits it.</storyDescription><missionId>OJTWT</missionId><played>false</played><adminToPlay>true
  2450. </adminToPlay><percentageComplete>60</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
  2451. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2452. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>125885</id><name>VOID Odd
  2453. Job - Towing 4 - Broken Down</name><description>Traditional towing job with you towing a broken down car and transporting the car owner.
  2454. </description><scriptName>debug_towing_brokendown.sc</scriptName><issues> </issues><storyDescription></storyDescription><missionId>OJTWB
  2455. </missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>60</percentageComplete><designerInitials>DS
  2456. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  2457. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
  2458. </mission><mission><id>1007165</id><name>VOID Odd Job - Towing 5 - Accident</name><description>Franklin must navigate to an accident scene
  2459. and successfully tow the damaged vehicle to a local garage.</description><scriptName>.sc</scriptName><issues>
  2460. </issues><storyDescription></storyDescription><missionId>OJTWN</missionId><played>false</played><adminToPlay>true
  2461. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
  2462. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2463. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1007178</id><name>VOID Odd
  2464. Job - Towing Debug Node Selector </name><description>Debug spawn towing nodes. Select Towing in Rag Node Selection widget to spawn specific
  2465. node then Generate Selected Node to spawn variation.</description><scriptName>.sc</scriptName><issues>
  2466. </issues><storyDescription></storyDescription><missionId>OJTWS</missionId><played>false</played><adminToPlay>false
  2467. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
  2468. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2469. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>125883</id><name>VOID Odd
  2470. Job - Towing Patrol</name><description>Patrol the freeway and try to keep pace with an ever increasing pace of broken down cars.
  2471. </description><scriptName>debug_towing_patrol.sc</scriptName><issues> </issues><storyDescription>The goal is to keep the highway traffic
  2472. flowing as long as possible by quickly towing any broken down vehicles.</storyDescription><missionId>OJTWP</missionId><played>false
  2473. </played><adminToPlay>false</adminToPlay><percentageComplete>60</percentageComplete><designerInitials>DS
  2474. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  2475. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
  2476. </mission><mission><id>125887</id><name>VOID Odd Job - Towing Traditional Illegally Parked</name><description>Traditional towing job with
  2477. the player towing illegally parked cars</description><scriptName>debug_towing_illegal.sc</scriptName><issues>
  2478. </issues><storyDescription></storyDescription><missionId>OJTWI</missionId><played>false</played><adminToPlay>false
  2479. </adminToPlay><percentageComplete>60</percentageComplete><designerInitials>DS</designerInitials><projectedAttempts>0.0
  2480. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2481. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>87662</id><name>VOID Odd Job
  2482. - Vigilante</name><description>Vigilante Controller</description><scriptName>controller_Vigilante.sc</scriptName><issues>
  2483. </issues><storyDescription></storyDescription><missionId>OJVG</missionId><played>false</played><adminToPlay>false
  2484. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>SiM</designerInitials><projectedAttempts>0.0
  2485. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2486. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1158921</id><name>VOID
  2487. Property - Cinema - Protest</name><description>3 Variations</description><scriptName>.sc</scriptName><issues>
  2488. </issues><storyDescription></storyDescription><missionId>PR14</missionId><played>false</played><adminToPlay>false
  2489. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>MW</designerInitials><projectedAttempts>0.0
  2490. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2491. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1158898</id><name>VOID
  2492. Property - Cinema - Recover Stolen Film</name><description>3 Variations. One for each cinema.</description><scriptName>.sc
  2493. </scriptName><issues> </issues><storyDescription></storyDescription><missionId>PR10</missionId><played>false</played><adminToPlay>false
  2494. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>MW</designerInitials><projectedAttempts>0.0
  2495. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2496. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>1158699</id><name>VOID
  2497. Property - Defend Plane Scrapyard</name><description>2 variations</description><scriptName>.sc</scriptName><issues>
  2498. </issues><storyDescription></storyDescription><missionId>PR4</missionId><played>false</played><adminToPlay>false
  2499. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>LKB</designerInitials><projectedAttempts>0.0
  2500. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2501. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>426718</id><name>VOID RC -
  2502. Barry 3b</name><description>Franklin has to deliver a helicopter containing drugs to Barry.</description><scriptName>Barry3b.sc
  2503. </scriptName><issues> </issues><storyDescription>Franklin flies the helicopter with drugs in, and lands it on the roof of a building near to
  2504. Barry's apartment.</storyDescription><missionId>BA3B</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
  2505. </percentageComplete><designerInitials>TW</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  2506. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
  2507. </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>129438</id><name>VOID RC - Dale 1</name><description>
  2508. Cutscene where Dale asks you to get photographs of 10 &quot;hot women&quot; for him. This unlocks an ambient task to do this.
  2509. </description><scriptName>Dale1.sc</scriptName><issues> </issues><storyDescription>Franklin meets Dale outside a nightclub. Dale asks him to
  2510. take photographs of hot women around the town and send them to him.</storyDescription><missionId>RC4A</missionId><played>false
  2511. </played><adminToPlay>false</adminToPlay><percentageComplete>50</percentageComplete><designerInitials>JB
  2512. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  2513. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
  2514. </mission><mission><id>129437</id><name>VOID RC - Dale 2</name><description>Franklin chases Dale while drugged and kills him during a
  2515. vehicle chase.</description><scriptName>Dale2.sc</scriptName><issues> </issues><storyDescription>Franklin meets Dale in a club and discovers
  2516. that Dale is planning on drugging the women in the photos Franklin took. Franklin tries to stop him but is drugged by Dale who then escapes.
  2517. Franklin must chase and kill Dale.</storyDescription><missionId>RC4B</missionId><played>false</played><adminToPlay>false
  2518. </adminToPlay><percentageComplete>75</percentageComplete><designerInitials>JB</designerInitials><projectedAttempts>0.0
  2519. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2520. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>177516</id><name>VOID RC -
  2521. Magenta 1</name><description>Michael meets Magenta in the middle of nowhere, walking and chanting. She asks Michael to attain true
  2522. perfection in body.</description><scriptName>Magenta1.sc</scriptName><issues> </issues><storyDescription>Michael needs to attain perfection
  2523. in body by purchasing and wearing high-end clothes to be welcomed by Magenta and to trigger the cutscene at Magenta's house.
  2524. </storyDescription><missionId>RC19A</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
  2525. </percentageComplete><designerInitials>JW</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  2526. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
  2527. </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>177518</id><name>VOID RC - Magenta 2</name><description>
  2528. Michael goes to Magenta's house in his new high end clothing.</description><scriptName>Magenta2.sc</scriptName><issues>
  2529. </issues><storyDescription>Michael turns up at Magenta's house. He rings he bell and is invited in to a group of elderly people having sex.
  2530. Disturbed, he exits the building and phones his shrink, asking for more therapy.</storyDescription><missionId>RC19B</missionId><played>false
  2531. </played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>JW</designerInitials><projectedAttempts>
  2532. 0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2533. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>129494</id><name>VOID RC -
  2534. Mrs.A and Mrs.B 1</name><description>Franklin helps Mrs A by trashing her neighbour Mrs B's car.</description><scriptName>MrsAvB1.sc
  2535. </scriptName><issues> </issues><storyDescription>Franklin helps Mrs A get revenge on her neighbour by heading over to Mrs B's house and
  2536. wrecking her car. Franklin uses a melee weapon to physically damage the vehicle. Franklin then has to drive the car into the sea to finish
  2537. it off.</storyDescription><missionId>RC11A</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>65
  2538. </percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  2539. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
  2540. </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>139214</id><name>VOID RC - Mrs.A and Mrs.B 2
  2541. </name><description>Franklin urinates into Mrs A's swimming pool then must lose his wanted level</description><scriptName>MrsAvB2.sc
  2542. </scriptName><issues> </issues><storyDescription>Franklin feels sorry for Mrs B and helps her get revenge on Mrs A. Mrs B tells him Mrs A is
  2543. proud of her garden so he decides to urinate into her pool. Her husband returns home and finds Franklin at it and he calls the cops.
  2544. </storyDescription><missionId>RC11B</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>70
  2545. </percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  2546. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
  2547. </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>139216</id><name>VOID RC - Mrs.A and Mrs.B 3
  2548. </name><description>Franklin and Mrs A drive around the neighbourhood, bad mouthing her rival Mrs B.</description><scriptName>MrsAvB3.sc
  2549. </scriptName><issues> </issues><storyDescription>Franklin finds Mrs A crying on the sidewalk. They decide to drive around the neighbourhood,
  2550. spreading rumours about Mrs B. Franklin takes he wheel while Mrs A yells bogus announcements through a megaphone. They then return to Mrs
  2551. A's house.</storyDescription><missionId>RC11C</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>60
  2552. </percentageComplete><designerInitials>TW</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  2553. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
  2554. </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>139217</id><name>VOID RC - Mrs.A and Mrs.B 4
  2555. </name><description>Franklin helps Mrs.B get back at Mrs.A, using Mrs.A's husband in the process.</description><scriptName>MrsAvB4.sc
  2556. </scriptName><issues> </issues><storyDescription>Franklin takes Mrs.B and Mrs.A's husband to a local bar. The husband already has a thing
  2557. for Mrs.B and she manages to seduce him at the bar. Franklin then takes a photo of Mrs.B performing oral sex on the husband. The photo is
  2558. then sent to Mrs.A to rub it in her face. </storyDescription><missionId>RC11D</missionId><played>false</played><adminToPlay>false
  2559. </adminToPlay><percentageComplete>50</percentageComplete><designerInitials>TK</designerInitials><projectedAttempts>0.0
  2560. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2561. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>139218</id><name>VOID RC -
  2562. Mrs.A and Mrs.B 5</name><description>Franklin sees Mrs A and Mrs B having a fight. he can either join in and help or sit back and watch them
  2563. kill each other.</description><scriptName>MrsAvB5.sc</scriptName><issues> </issues><storyDescription>Franklin is walking down the street
  2564. when Mrs A sees him - she is somewhat mad. Mrs A picks up garden shears. Suddenly Mrs B appears holding a golf club - a fight between the
  2565. two women ensues... </storyDescription><missionId>RC11E</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>
  2566. 0</percentageComplete><designerInitials>TW</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  2567. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
  2568. </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>221341</id><name>VOID RC - Sasquatch 2</name><description>
  2569. Franklin finds the Sasquatch and shoots him in the neck, where they can be killed.</description><scriptName>sc</scriptName><issues>
  2570. </issues><storyDescription></storyDescription><missionId>RC20B</missionId><played>false</played><adminToPlay>false
  2571. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>JB</designerInitials><projectedAttempts>0.0
  2572. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2573. </variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>29218</id><name>VOID RE -
  2574. Broken Down 1</name><description>A car is broken down at the side of the road. Player can offer to help.</description><scriptName>
  2575. re_broken_down.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE5A</missionId><played>false
  2576. </played><adminToPlay>false</adminToPlay><percentageComplete>50</percentageComplete><designerInitials>CMcM
  2577. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  2578. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
  2579. </mission><mission><id>110639</id><name>VOID RE - Broken Down 10</name><description>A car is broken down at the side of the road. Player can
  2580. offer to help.</description><scriptName>re_broken_down.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE5J
  2581. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>CMcM
  2582. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  2583. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
  2584. </mission><mission><id>87327</id><name>VOID RE - Broken Down 2 'Hot Chick'</name><description>A hot chick's car is broken down at the side
  2585. of the road. Player can offer to help.</description><scriptName>re_broken_down.sc
  2586. </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE5B</missionId><played>false</played><adminToPlay>false
  2587. </adminToPlay><percentageComplete>50</percentageComplete><designerInitials>CMcM</designerInitials><projectedAttempts>0.0
  2588. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2589. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>110626</id><name>VOID RE -
  2590. Broken Down 3</name><description>A car is broken down at the side of the road. Player can offer to help.</description><scriptName>
  2591. re_broken_down.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE5C</missionId><played>false
  2592. </played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>CMcM
  2593. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  2594. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
  2595. </mission><mission><id>110627</id><name>VOID RE - Broken Down 4</name><description>A car is broken down at the side of the road. Player can
  2596. offer to help.</description><scriptName>re_broken_down.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE5D
  2597. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>CMcM
  2598. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  2599. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
  2600. </mission><mission><id>110631</id><name>VOID RE - Broken Down 6</name><description>A car is broken down at the side of the road. Player can
  2601. offer to help.</description><scriptName>re_broken_down.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE5F
  2602. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>CMcM
  2603. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  2604. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
  2605. </mission><mission><id>110632</id><name>VOID RE - Broken Down 7</name><description>A car is broken down at the side of the road. Player can
  2606. offer to help.</description><scriptName>re_broken_down.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE5G
  2607. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>CMcM
  2608. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  2609. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
  2610. </mission><mission><id>110636</id><name>VOID RE - Broken Down 8</name><description>A car is broken down at the side of the road. Player can
  2611. offer to help.</description><scriptName>re_broken_down.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE5H
  2612. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>CMcM
  2613. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  2614. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
  2615. </mission><mission><id>110638</id><name>VOID RE - Broken Down 9</name><description>A car is broken down at the side of the road. Player can
  2616. offer to help.</description><scriptName>re_broken_down.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>RE5I
  2617. </missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>CMcM
  2618. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  2619. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
  2620. </mission><mission><id>87359</id><name>VOID RE - Hitch Lift 4</name><description>A guy hitches a lift back to the airforce base. He thanks
  2621. you and gives you his number.</description><scriptName>re_hitch_lift.sc
  2622. </scriptName><issues></issues><storyDescription></storyDescription><missionId>RE31D</missionId><played>false</played><adminToPlay>true
  2623. </adminToPlay><percentageComplete>70</percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>1.0
  2624. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2625. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>126203</id><name>VOID RE -
  2626. Mugging 4</name><description>Mugger steals a womans purse in an alley downtown in Pillbox Hill area</description><scriptName>re_muggings.sc
  2627. </scriptName><issues> </issues><storyDescription></storyDescription><missionId>RE37D</missionId><played>false</played><adminToPlay>false
  2628. </adminToPlay><percentageComplete>80</percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>1.0
  2629. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2630. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>69570</id><name>VOID RE -
  2631. Pick Pocket</name><description>Ped approaches and bumps into the player. The player loses some money and the thief is blipped for a short
  2632. time and starts running.</description><scriptName>RE_Pickpocket.sc</scriptName><issues></issues><storyDescription>Play as Michael or
  2633. Franklin only.</storyDescription><missionId>RE41</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>40
  2634. </percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  2635. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
  2636. </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>99227</id><name>VOID RE - RC Challenge Mode
  2637. </name><description>RC Challenge Mode</description><scriptName>re_rc_challenge.sc</scriptName><issues></issues><storyDescription>Play as
  2638. Michael</storyDescription><missionId>RE47</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>40
  2639. </percentageComplete><designerInitials>CMcM</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  2640. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
  2641. </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>29248</id><name>VOID RE - Rescue Hostage
  2642. </name><description>Help hostage for reward.</description><scriptName>re_rescuehostage.sc</scriptName><issues></issues><storyDescription>A
  2643. robber has taken a hostage in order to escape after robbing a garage. &#xD;Player can rescue hostage by shooting robber.&#xD;
  2644. </storyDescription><missionId>RE48</missionId><played>false</played><adminToPlay>true</adminToPlay><percentageComplete>55
  2645. </percentageComplete><designerInitials>IG</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  2646. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
  2647. </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>9275</id><name>VOID RE - Tow Truck</name><description>
  2648. Desperate woman's car is taken away and she really wants it back.&#xD;</description><scriptName>re_towtruck.sc
  2649. </scriptName><issues></issues><storyDescription>Variation 1: Ambient version, no blips.&#xD;Variation 2: Interactive version, return vehicle
  2650. to owner</storyDescription><missionId>RE56</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>60
  2651. </percentageComplete><designerInitials>TW</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  2652. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
  2653. </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>9305</id><name>VOID RE - Ungrateful Whore
  2654. </name><description>Pimp is arguing with whore, will attack her. Player can watch or help her.</description><scriptName>re_ungratefulwhore.sc
  2655. </scriptName><issues> </issues><storyDescription>Prostitutes hanging around. Chatting to pimps, or arguing with punters. &#xD;Play as all.
  2656. </storyDescription><missionId>RE58</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>0
  2657. </percentageComplete><designerInitials>TSS</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  2658. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false
  2659. </inactive><singleplayer>true</singleplayer><checkpoints/></mission><mission><id>29249</id><name>VOID RE - Wanderer</name><description>
  2660. Player has to return guy home using description of which way to go.</description><scriptName>re_wanderer.sc
  2661. </scriptName><issues></issues><storyDescription>bit of info for a pickup/easter egg.</storyDescription><missionId>RE59</missionId><played>
  2662. false</played><adminToPlay>true</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>CMcM
  2663. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  2664. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>false</inactive><singleplayer>true</singleplayer><checkpoints/>
  2665. </mission><mission><id>34081</id><name>VOID Solomon 2 - Final Furlong OLD</name><description>Missions -&gt; Solomon Strand -&gt; Solomon 2
  2666. </description><scriptName>.sc</scriptName><issues></issues><storyDescription></storyDescription><missionId>SOL2old</missionId><played>false
  2667. </played><adminToPlay>false</adminToPlay><percentageComplete>0</percentageComplete><designerInitials>MB</designerInitials><projectedAttempts>
  2668. 0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2669. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>34082</id><name>VOID Solomon
  2670. 3 - Save Film Studio</name><description>Missions -&gt; Solomon Strand -&gt; Solomon 3 Save Film Studio</description><scriptName>.sc
  2671. </scriptName><issues> </issues><storyDescription></storyDescription><missionId>SOL3old</missionId><played>false</played><adminToPlay>false
  2672. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>AZ</designerInitials><projectedAttempts>0.0
  2673. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2674. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>86899</id><name>VOID Solomon
  2675. 4 - Harrier</name><description>Plant bombs in the underground tunnel. Stop a convoy and detonate explosives so Harrier jet falls through
  2676. hole in ground then steel it.&#xD;</description><scriptName>Solomon4.sc</scriptName><issues></issues><storyDescription>Missions -&gt;
  2677. Solomon Strand -&gt;Solomon 4</storyDescription><missionId>SOL4</missionId><played>false</played><adminToPlay>false
  2678. </adminToPlay><percentageComplete>50</percentageComplete><designerInitials>BB</designerInitials><projectedAttempts>0.0
  2679. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2680. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>9205</id><name>VOID The
  2681. Agency Heist 2B - Setup - Blackmail Architect</name><description>Take a photo of architect and his gay lover. Use photo as blackmail for
  2682. building plans.&#xD;Heists -&gt; The Agency Heist -&gt;The Agency Heist 2B</description><scriptName>agency_heist2b.sc</scriptName><issues>
  2683. </issues><storyDescription></storyDescription><missionId>AH2b</missionId><played>false</played><adminToPlay>false
  2684. </adminToPlay><percentageComplete>60</percentageComplete><designerInitials>PD</designerInitials><projectedAttempts>0.0
  2685. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2686. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>9206</id><name>VOID The
  2687. Agency Heist 2C - Setup - Intervene in Mugging</name><description>The architect is being mugged. Intervene and take briefcase with building
  2688. plans.&#xD;Heists -&gt; The Agency Heist -&gt;The Agency Heist 2C</description><scriptName>agency_heist2c.sc</scriptName><issues>
  2689. </issues><storyDescription></storyDescription><missionId>AH2c</missionId><played>false</played><adminToPlay>false
  2690. </adminToPlay><percentageComplete>60</percentageComplete><designerInitials>PD</designerInitials><projectedAttempts>0.0
  2691. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2692. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>9208</id><name>VOID The
  2693. Agency Heist 4A placeholder </name><description>Pose as fire crew to enter FIB building. Steal hard drive then escape.&#xD;Heists -&gt;The
  2694. Agency Heist -&gt;The Agency Heist 3A part 2</description><scriptName>agency_heist4a.sc
  2695. </scriptName><issues></issues><storyDescription></storyDescription><missionId>AH4a</missionId><played>false</played><adminToPlay>false
  2696. </adminToPlay><percentageComplete>35</percentageComplete><designerInitials>_</designerInitials><projectedAttempts>0.0
  2697. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2698. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>654542</id><name>VOID The
  2699. Band 1</name><description>Bring the band members back together.</description><scriptName>band1.sc</scriptName><issues>
  2700. </issues><storyDescription></storyDescription><missionId>BAN1x</missionId><played>false</played><adminToPlay>false
  2701. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>SK</designerInitials><projectedAttempts>0.0
  2702. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2703. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>725086</id><name>VOID The
  2704. Band 1</name><description>Bring the band members back together.</description><scriptName>Band1.sc</scriptName><issues>
  2705. </issues><storyDescription></storyDescription><missionId>BAN1y</missionId><played>false</played><adminToPlay>false
  2706. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>tbc</designerInitials><projectedAttempts>0.0
  2707. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2708. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>654551</id><name>VOID The
  2709. Band 2</name><description>Stop Trevor from sabotaging concert.</description><scriptName>band2.sc</scriptName><issues>
  2710. </issues><storyDescription></storyDescription><missionId>BAN2x</missionId><played>false</played><adminToPlay>false
  2711. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>LKB</designerInitials><projectedAttempts>0.0
  2712. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2713. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>149241</id><name>VOID The
  2714. Paleto Score 2B - Finale</name><description>Hold up the country bank in heavy combat armour. Franklin rescues you in a tank.&#xD;Heists -&gt;
  2715. The Paleto Score Heist -&gt; The Paleto Score 1</description><scriptName>void.sc</scriptName><issues>
  2716. </issues><storyDescription></storyDescription><missionId>RH2b</missionId><played>false</played><adminToPlay>false
  2717. </adminToPlay><percentageComplete>25</percentageComplete><designerInitials>RW</designerInitials><projectedAttempts>0.0
  2718. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2719. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>521494</id><name>VOID The
  2720. Sharmoota Job - Planning Board</name><description></description><scriptName>.sc</scriptName><issues>
  2721. </issues><storyDescription></storyDescription><missionId>NHPB</missionId><played>false</played><adminToPlay>false
  2722. </adminToPlay><percentageComplete>0</percentageComplete><designerInitials>BR</designerInitials><projectedAttempts>0.0
  2723. </projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0
  2724. </variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>35547</id><name>VOID The
  2725. Sharmoota Job 1A - Setup</name><description>Michael books an appointment online to view the house.&#xD;Heists -&gt; The Sharmoota Job Heist -
  2726. &gt; The Sharmoota Job 1A</description><scriptName>nice_house_setup1A.sc</scriptName><issues></issues><storyDescription>In order to perform
  2727. the nice house heist Michael and Trevor will have to view the house which has recently come onto the market, so they book an appointment for
  2728. a viewing online.</storyDescription><missionId>NH1a</missionId><played>false</played><adminToPlay>false</adminToPlay><percentageComplete>65
  2729. </percentageComplete><designerInitials>PD</designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0
  2730. </projectedAttemptsMin><projectedAttemptsMax>0.0</projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true
  2731. </inactive><singleplayer>false</singleplayer><checkpoints/></mission><mission><id>78077</id><name>VOID The Sharmoota Job 1B - Setup
  2732. </name><description>Michael and Trevor go to a viewing appointment at the house.&#xD;Heists -&gt; The Sharmoota Job Heist -&gt; The
  2733. Sharmoota Job 1B</description><scriptName>nice_house_setup1B.sc</scriptName><issues></issues><storyDescription>To prepare for the heist
  2734. Michael and Trevor get shown round the house as prospective buyers. </storyDescription><missionId>NH1b</missionId><played>false
  2735. </played><adminToPlay>false</adminToPlay><percentageComplete>65</percentageComplete><designerInitials>PD
  2736. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  2737. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
  2738. </mission><mission><id>80508</id><name>VOID The Sharmoota Job 2A - Night Stealth</name><description>Enter House at night using stealth. Yank
  2739. safe out wall, steal horse and kidnap wife.&#xD;Heists -&gt; The Sharmoota Heist -&gt; The Sharmoota Job 2A</description><scriptName>
  2740. nice_house_heist2A.sc</scriptName><issues> </issues><storyDescription>Enter Nice House at night using stealth. Wife is disturbed while heist
  2741. in progress so tie her up. Yank safe out wall, steal horse and kidnap wife.</storyDescription><missionId>NH2a</missionId><played>false
  2742. </played><adminToPlay>false</adminToPlay><percentageComplete>30</percentageComplete><designerInitials>SK
  2743. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  2744. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
  2745. </mission><mission><id>35548</id><name>VOID The Sharmoota Job 2B - High Impact </name><description>Barge into House disguised as mime
  2746. artists. Yank safe out, steal horse and take hostage.&#xD;Heists -&gt; TheSharmoota Heist -&gt; Sharmoota Heist 2b </description><scriptName>
  2747. nice_house_heist2B.sc</scriptName><issues> </issues><storyDescription>Barge into House disguised as mime artists. Party guests tied up.
  2748. Shootout as Mexican gang arrives. Yank safe out, steal horse and take wife hostage.</storyDescription><missionId>NH2b</missionId><played>
  2749. false</played><adminToPlay>false</adminToPlay><percentageComplete>50</percentageComplete><designerInitials>KB
  2750. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  2751. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
  2752. </mission><mission><id>80509</id><name>VOID The Sharmoota Job 2C - Clown Day Stealth</name><description>Arrive at party in House as clowns.
  2753. Flee with safe, steal horse and kidnap wife.&#xD;Heists -&gt; The Sharmoota Job Heist -&gt; The Sharmoota Job 2C</description><scriptName>
  2754. nice_house_heist2C.sc</scriptName><issues> </issues><storyDescription>Arrive at party in Nice House as clowns. Sneak in and steal safe out
  2755. wall. Do party tricks on way to stables. Flee with safe, steal horse and kidnap wife.</storyDescription><missionId>NH2c</missionId><played>
  2756. false</played><adminToPlay>false</adminToPlay><percentageComplete>30</percentageComplete><designerInitials>KB
  2757. </designerInitials><projectedAttempts>0.0</projectedAttempts><projectedAttemptsMin>0.0</projectedAttemptsMin><projectedAttemptsMax>0.0
  2758. </projectedAttemptsMax><variantNumber>0</variantNumber><inactive>true</inactive><singleplayer>false</singleplayer><checkpoints/>
  2759. </mission></missions>
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