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- function WeaponFactoryTweakData:_init_hk21()
- self.parts.wpn_fps_lmg_hk21_b_long = { pcs = { 10, 20, 30, 40 }, type = "barrel", name_id = "bm_wp_hk21_b_long", a_obj = "a_b", parent = "foregrip", unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_hk21_pts/wpn_fps_lmg_hk21_b_long",
- stats = { value = 4, spread = 1, recoil = 1, damage = -1, spread_moving = -2, concealment = -2 },
- texture_bundle_folder = "gage_pack_lmg",
- dlc = "gage_pack_lmg"
- }
- self.parts.wpn_fps_lmg_hk21_b_short = { type = "barrel", name_id = "bm_wp_hk21_b_hk21a4", a_obj = "a_b", parent = "foregrip", unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_hk21_pts/wpn_fps_lmg_hk21_b_short",
- stats = { value = 1 }
- }
- self.parts.wpn_fps_lmg_hk21_body_lower = { type = "lower_reciever", name_id = "bm_wp_hk21_b_hk21a5", a_obj = "a_body", unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_hk21_pts/wpn_fps_lmg_hk21_body_lower",
- stats = { value = 1 },
- animations = { reload = "reload", reload_not_empty = "reload_not_empty" }
- }
- self.parts.wpn_fps_lmg_hk21_body_upper = { type = "upper_reciever", name_id = "bm_wp_hk21_b_hk21sd", a_obj = "a_body", unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_hk21_pts/wpn_fps_lmg_hk21_body_upper",
- stats = { value = 1 },
- animations = { reload = "reload", reload_not_empty = "reload_not_empty" }
- }
- self.parts.wpn_fps_lmg_hk21_fg_long = { type = "foregrip", name_id = "bm_wp_hk21_body_hk21", a_obj = "a_fg", unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_hk21_pts/wpn_fps_lmg_hk21_fg_long",
- stats = { value = 1 },
- animations = { reload = "reload", reload_not_empty = "reload_not_empty", fire = "recoil", fire_steelsight = "recoil" }
- }
- self.parts.wpn_fps_lmg_hk21_fg_short = { pcs = { 10, 20, 30, 40 }, type = "foregrip", name_id = "bm_wp_hk21_fg_short", a_obj = "a_fg", unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_hk21_pts/wpn_fps_lmg_hk21_fg_short",
- stats = { value = 6, spread = -1, damage = 1, spread_moving = 2, concealment = 3 },
- texture_bundle_folder = "gage_pack_lmg",
- dlc = "gage_pack_lmg",
- animations = { reload = "reload", reload_not_empty = "reload_not_empty", fire = "recoil", fire_steelsight = "recoil" }
- }
- self.parts.wpn_fps_lmg_hk21_g_ergo = { pcs = { 10, 20, 30, 40 }, type = "grip", name_id = "bm_wp_hk21_g_ergo", a_obj = "a_g", unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_hk21_pts/wpn_fps_lmg_hk21_g_ergo",
- stats = { value = 3, recoil = 1, spread_moving = 2, concealment = -1 },
- texture_bundle_folder = "gage_pack_lmg",
- dlc = "gage_pack_lmg"
- }
- self.parts.wpn_fps_lmg_hk21_g_standard = { type = "grip", name_id = "bm_wp_hk21_body_rail", a_obj = "a_g", unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_hk21_pts/wpn_fps_lmg_hk21_g_standard",
- stats = { value = 1 }
- }
- self.parts.wpn_fps_lmg_hk21_m_standard = { type = "magazine", name_id = "bm_wp_hk21_body_rail", a_obj = "a_m", unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_hk21_pts/wpn_fps_lmg_hk21_m_standard",
- stats = { value = 1 },
- animations = { reload = "reload", reload_not_empty = "reload_not_empty" }
- }
- self.parts.wpn_fps_lmg_hk21_s_standard = { type = "stock", name_id = "bm_wp_hk21_body_rail", a_obj = "a_s", unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_hk21_pts/wpn_fps_lmg_hk21_s_standard",
- stats = { value = 1 }
- }
- self.parts.wpn_fps_lmg_hk21_b_long.third_unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_hk21_pts/wpn_third_lmg_hk21_b_long"
- self.parts.wpn_fps_lmg_hk21_b_short.third_unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_hk21_pts/wpn_third_lmg_hk21_b_short"
- self.parts.wpn_fps_lmg_hk21_body_lower.third_unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_hk21_pts/wpn_third_lmg_hk21_body_lower"
- self.parts.wpn_fps_lmg_hk21_body_upper.third_unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_hk21_pts/wpn_third_lmg_hk21_body_upper"
- self.parts.wpn_fps_lmg_hk21_fg_long.third_unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_hk21_pts/wpn_third_lmg_hk21_fg_long"
- self.parts.wpn_fps_lmg_hk21_fg_short.third_unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_hk21_pts/wpn_third_lmg_hk21_fg_short"
- self.parts.wpn_fps_lmg_hk21_g_ergo.third_unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_hk21_pts/wpn_third_lmg_hk21_g_ergo"
- self.parts.wpn_fps_lmg_hk21_g_standard.third_unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_hk21_pts/wpn_third_lmg_hk21_g_standard"
- self.parts.wpn_fps_lmg_hk21_m_standard.third_unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_hk21_pts/wpn_third_lmg_hk21_m_standard"
- self.parts.wpn_fps_lmg_hk21_s_standard.third_unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_hk21_pts/wpn_third_lmg_hk21_s_standard"
- self.wpn_fps_lmg_hk21 = {}
- self.wpn_fps_lmg_hk21.unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_hk21/wpn_fps_lmg_hk21"
- self.wpn_fps_lmg_hk21.optional_types = { "barrel_ext", "gadget" }
- self.wpn_fps_lmg_hk21.default_blueprint = {
- "wpn_fps_lmg_hk21_b_short",
- "wpn_fps_lmg_hk21_body_lower",
- "wpn_fps_lmg_hk21_body_upper",
- "wpn_fps_lmg_hk21_fg_long",
- "wpn_fps_lmg_hk21_g_standard",
- "wpn_fps_lmg_hk21_m_standard",
- "wpn_fps_lmg_hk21_s_standard"
- }
- self.wpn_fps_lmg_hk21.uses_parts = {
- "wpn_fps_lmg_hk21_b_short",
- "wpn_fps_lmg_hk21_b_long",
- "wpn_fps_lmg_hk21_body_lower",
- "wpn_fps_lmg_hk21_body_upper",
- "wpn_fps_lmg_hk21_fg_short",
- "wpn_fps_lmg_hk21_fg_long",
- "wpn_fps_lmg_hk21_g_standard",
- "wpn_fps_lmg_hk21_g_ergo",
- "wpn_fps_lmg_hk21_m_standard",
- "wpn_fps_lmg_hk21_s_standard",
- "wpn_fps_upg_ns_ass_smg_firepig", "wpn_fps_upg_ns_ass_smg_stubby", "wpn_fps_upg_ns_ass_smg_tank",
- "wpn_fps_upg_fl_ass_smg_sho_peqbox",
- "wpn_fps_upg_fl_ass_smg_sho_surefire"
- }
- self.wpn_fps_lmg_hk21_npc = deep_clone( self.wpn_fps_lmg_hk21 )
- self.wpn_fps_lmg_hk21_npc.unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_hk21/wpn_fps_lmg_hk21_npc"
- end
- function WeaponFactoryTweakData:_init_m249()
- self.parts.wpn_fps_lmg_m249_b_long = { pcs = { 10, 20, 30, 40 }, type = "barrel", name_id = "bm_wp_m249_b_long", a_obj = "a_b", unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_m249_pts/wpn_fps_lmg_m249_b_long",
- stats = { value = 4, damage = -1, spread = 1, recoil = 1, concealment = -2 },
- dlc = "gage_pack_lmg",
- texture_bundle_folder = "gage_pack_lmg"
- }
- self.parts.wpn_fps_lmg_m249_b_short = { type = "barrel", name_id = "bm_wp_m249_b_short", a_obj = "a_b", unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_m249_pts/wpn_fps_lmg_m249_b_short",
- stats = { value = 1 }
- }
- self.parts.wpn_fps_lmg_m249_body_standard = { type = "lower_reciever", name_id = "bm_wp_m249_body_standard", a_obj = "a_body", unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_m249_pts/wpn_fps_lmg_m249_body_standard",
- stats = { value = 1 },
- animations = { reload = "reload", reload_not_empty = "reload_not_empty" }
- }
- self.parts.wpn_fps_lmg_m249_fg_mk46 = { pcs = { 10, 20, 30, 40 }, type = "foregrip", name_id = "bm_wp_m249_fg_mk46", a_obj = "a_fg", unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_m249_pts/wpn_fps_lmg_m249_fg_mk46",
- stats = { value = 6, recoil = -2, damage = 2, spread_moving = 2, concealment = -1 },
- dlc = "gage_pack_lmg",
- texture_bundle_folder = "gage_pack_lmg"
- }
- self.parts.wpn_fps_lmg_m249_fg_standard = { type = "foregrip", name_id = "bm_wp_m249_fg_standard", a_obj = "a_fg", unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_m249_pts/wpn_fps_lmg_m249_fg_standard",
- stats = { value = 1 }
- }
- self.parts.wpn_fps_lmg_m249_m_standard = { type = "magazine", bullet_objects = { prefix = "g_bullet_", amount = 15 }, name_id = "bm_wp_m249_m_standard", a_obj = "a_m", unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_m249_pts/wpn_fps_lmg_m249_m_standard",
- stats = { value = 1 },
- animations = { reload = "reload", reload_not_empty = "reload_not_empty", fire = "recoil", fire_steelsight = "recoil" }
- }
- self.parts.wpn_fps_lmg_m249_s_modern = { type = "stock", name_id = "bm_wp_m249_s_modern", a_obj = "a_s", unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_m249_pts/wpn_fps_lmg_m249_s_modern",
- stats = { value = 1 }
- }
- self.parts.wpn_fps_lmg_m249_s_para = { type = "stock", name_id = "bm_wp_m249_s_para", a_obj = "a_s", unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_m249_pts/wpn_fps_lmg_m249_s_para",
- stats = { value = 1 }
- }
- self.parts.wpn_fps_lmg_m249_s_solid = { pcs = { 10, 20, 30, 40 }, type = "stock", name_id = "bm_wp_m249_s_solid", a_obj = "a_s", unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_m249_pts/wpn_fps_lmg_m249_s_solid",
- stats = { value = 3, recoil = 2, spread_moving = -2, concealment = -2 },
- dlc = "gage_pack_lmg",
- texture_bundle_folder = "gage_pack_lmg"
- }
- self.parts.wpn_fps_lmg_m249_upper_reciever = { type = "upper_reciever", name_id = "bm_wp_m249_upper_reciever", a_obj = "a_upper", unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_m249_pts/wpn_fps_lmg_m249_upper_reciever",
- stats = { value = 1 },
- animations = { reload = "reload", reload_not_empty = "reload_not_empty" }
- }
- self.parts.wpn_fps_lmg_m249_b_long.third_unit = "units/pd2_dlc_gage_lmg/weapons/wpn_third_lmg_m249_pts/wpn_third_lmg_m249_b_long"
- self.parts.wpn_fps_lmg_m249_b_short.third_unit = "units/pd2_dlc_gage_lmg/weapons/wpn_third_lmg_m249_pts/wpn_third_lmg_m249_b_short"
- self.parts.wpn_fps_lmg_m249_body_standard.third_unit = "units/pd2_dlc_gage_lmg/weapons/wpn_third_lmg_m249_pts/wpn_third_lmg_m249_body_standard"
- self.parts.wpn_fps_lmg_m249_fg_mk46.third_unit = "units/pd2_dlc_gage_lmg/weapons/wpn_third_lmg_m249_pts/wpn_third_lmg_m249_fg_mk46"
- self.parts.wpn_fps_lmg_m249_fg_standard.third_unit = "units/pd2_dlc_gage_lmg/weapons/wpn_third_lmg_m249_pts/wpn_third_lmg_m249_fg_standard"
- self.parts.wpn_fps_lmg_m249_m_standard.third_unit = "units/pd2_dlc_gage_lmg/weapons/wpn_third_lmg_m249_pts/wpn_third_lmg_m249_m_standard"
- self.parts.wpn_fps_lmg_m249_s_modern.third_unit = "units/pd2_dlc_gage_lmg/weapons/wpn_third_lmg_m249_pts/wpn_third_lmg_m249_s_modern"
- self.parts.wpn_fps_lmg_m249_s_para.third_unit = "units/pd2_dlc_gage_lmg/weapons/wpn_third_lmg_m249_pts/wpn_third_lmg_m249_s_para"
- self.parts.wpn_fps_lmg_m249_s_solid.third_unit = "units/pd2_dlc_gage_lmg/weapons/wpn_third_lmg_m249_pts/wpn_third_lmg_m249_s_solid"
- self.parts.wpn_fps_lmg_m249_upper_reciever.third_unit = "units/pd2_dlc_gage_lmg/weapons/wpn_third_lmg_m249_pts/wpn_third_lmg_m249_upper_reciever"
- self.wpn_fps_lmg_m249 = {}
- self.wpn_fps_lmg_m249.unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_m249/wpn_fps_lmg_m249"
- self.wpn_fps_lmg_m249.stock_adapter = "wpn_fps_lmg_m249_s_modern"
- self.wpn_fps_lmg_m249.optional_types = { "barrel_ext", "gadget", "sight", "vertical_grip" }
- self.wpn_fps_lmg_m249.default_blueprint = { "wpn_fps_lmg_m249_b_short",
- "wpn_fps_lmg_m249_body_standard",
- "wpn_fps_lmg_m249_fg_standard",
- "wpn_fps_lmg_m249_m_standard",
- "wpn_fps_lmg_m249_s_para",
- "wpn_fps_lmg_m249_upper_reciever"
- }
- self.wpn_fps_lmg_m249.uses_parts = { "wpn_fps_lmg_m249_b_long",
- "wpn_fps_lmg_m249_b_short",
- "wpn_fps_lmg_m249_body_standard",
- "wpn_fps_lmg_m249_fg_mk46",
- "wpn_fps_lmg_m249_fg_standard",
- "wpn_fps_lmg_m249_m_standard",
- "wpn_fps_lmg_m249_s_para",
- "wpn_fps_lmg_m249_s_solid",
- "wpn_fps_lmg_m249_upper_reciever",
- "wpn_fps_upg_m4_s_standard", "wpn_fps_upg_m4_s_crane", "wpn_fps_upg_m4_s_mk46", "wpn_fps_upg_m4_s_pts",
- "wpn_fps_upg_ns_ass_smg_firepig", "wpn_fps_upg_ns_ass_smg_stubby", "wpn_fps_upg_ns_ass_smg_tank",
- "wpn_fps_upg_fl_ass_smg_sho_peqbox",
- "wpn_fps_upg_fl_ass_smg_sho_surefire"
- }
- self.wpn_fps_lmg_m249_npc = deep_clone( self.wpn_fps_lmg_m249 )
- self.wpn_fps_lmg_m249_npc.unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_m249/wpn_fps_lmg_m249_npc"
- end
- function WeaponFactoryTweakData:_init_rpk()
- self.parts.wpn_fps_lmg_rpk_b_standard = { type = "barrel", name_id = "bm_wp_rpk_b_standard", a_obj = "a_b", unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_rpk_pts/wpn_fps_lmg_rpk_b_standard",
- stats = { value = 1 }
- }
- self.parts.wpn_fps_lmg_rpk_body_lowerreceiver = { type = "lower_reciever", name_id = "bm_wp_rpk_b_standard", a_obj = "a_body", unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_rpk_pts/wpn_fps_lmg_rpk_body_lowerreceiver",
- stats = { value = 1 },
- animations = { reload = "reload", reload_not_empty = "reload_not_empty", fire = "recoil", fire_steelsight = "recoil" }
- }
- self.parts.wpn_fps_lmg_rpk_fg_wood = { type = "foregrip", name_id = "bm_wp_rpk_fg_wood", a_obj = "a_fg", unit = "units/payday2/weapons/wpn_fps_upg_ak_reusable/wpn_upg_ak_fg_combo4",
- stats = { value = 1 },
- texture_bundle_folder = "gage_pack_lmg",
- forbids = { "wpn_fps_addon_ris" }
- }
- self.parts.wpn_fps_lmg_rpk_fg_standard = { pcs = { 10, 20, 30, 40 }, type = "foregrip", name_id = "bm_wp_rpk_fg_standard", a_obj = "a_fg", unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_rpk_pts/wpn_fps_lmg_rpk_fg_standard",
- stats = { value = 5, spread = -1, recoil = -1, damage = 1, spread_moving = 2, concealment = 1 },
- forbids = { "wpn_fps_addon_ris" },
- dlc = "gage_pack_lmg",
- texture_bundle_folder = "gage_pack_lmg",
- adds = { "wpn_fps_upg_vg_ass_smg_verticalgrip", "wpn_fps_addon_ris" }
- }
- self.parts.wpn_lmg_rpk_m_drum = { type = "magazine", name_id = "bm_wp_rpk_m_drum", a_obj = "a_m", unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_rpk_pts/wpn_lmg_rpk_m_drum",
- stats = { value = 1 },
- animations = { reload = "reload", reload_not_empty = "reload_not_empty" }
- }
- self.parts.wpn_fps_lmg_rpk_s_standard = { pcs = { 10, 20, 30, 40 }, type = "stock", name_id = "bm_wp_rpk_s_standard", a_obj = "a_s", unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_rpk_pts/wpn_fps_lmg_rpk_s_standard",
- texture_bundle_folder = "gage_pack_lmg",
- dlc = "gage_pack_lmg",
- stats = { value = 3, recoil = 2, concealment = 1 }
- }
- self.parts.wpn_fps_lmg_rpk_s_wood = { type = "stock", name_id = "bm_wp_rpk_s_wood", a_obj = "a_s", unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_rpk_pts/wpn_fps_lmg_rpk_s_wood",
- stats = { value = 1 },
- texture_bundle_folder = "gage_pack_lmg"
- }
- self.parts.wpn_fps_lmg_rpk_b_standard.third_unit = "units/pd2_dlc_gage_lmg/weapons/wpn_third_lmg_rpk_pts/wpn_third_lmg_rpk_b_standard"
- self.parts.wpn_fps_lmg_rpk_body_lowerreceiver.third_unit = "units/payday2/weapons/wpn_third_upg_ak_reusable/wpn_third_ass_ak_body_lowerreceiver"
- self.parts.wpn_fps_lmg_rpk_fg_wood.third_unit = "units/payday2/weapons/wpn_third_upg_ak_reusable/wpn_third_upg_ak_fg_combo4"
- self.parts.wpn_fps_lmg_rpk_fg_standard.third_unit = "units/pd2_dlc_gage_lmg/weapons/wpn_third_lmg_rpk_pts/wpn_third_lmg_rpk_fg_standard"
- self.parts.wpn_lmg_rpk_m_drum.third_unit = "units/pd2_dlc_gage_lmg/weapons/wpn_third_lmg_rpk_pts/wpn_third_lmg_rpk_m_drum"
- self.parts.wpn_fps_lmg_rpk_s_standard.third_unit = "units/pd2_dlc_gage_lmg/weapons/wpn_third_lmg_rpk_pts/wpn_third_lmg_rpk_s_standard"
- self.parts.wpn_fps_lmg_rpk_s_wood.third_unit = "units/pd2_dlc_gage_lmg/weapons/wpn_third_lmg_rpk_pts/wpn_third_lmg_rpk_s_wood"
- self.wpn_fps_lmg_rpk = {}
- self.wpn_fps_lmg_rpk.unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_rpk/wpn_fps_lmg_rpk"
- self.wpn_fps_lmg_rpk.stock_adapter = "wpn_upg_ak_s_adapter"
- self.wpn_fps_lmg_rpk.optional_types = { "barrel_ext", "gadget", "sight", "vertical_grip" }
- self.wpn_fps_lmg_rpk.default_blueprint = { "wpn_fps_lmg_rpk_b_standard",
- "wpn_fps_lmg_rpk_fg_wood",
- "wpn_lmg_rpk_m_drum",
- "wpn_fps_lmg_rpk_s_wood",
- "wpn_fps_ass_74_body_upperreceiver",
- "wpn_fps_lmg_rpk_body_lowerreceiver",
- "wpn_upg_ak_g_standard" }
- self.wpn_fps_lmg_rpk.uses_parts = { "wpn_fps_lmg_rpk_b_standard",
- "wpn_fps_lmg_rpk_fg_standard", "wpn_fps_lmg_rpk_fg_wood",
- "wpn_lmg_rpk_m_drum",
- "wpn_fps_lmg_rpk_s_standard", "wpn_fps_lmg_rpk_s_wood",
- "wpn_fps_ass_74_body_upperreceiver",
- "wpn_fps_lmg_rpk_body_lowerreceiver",
- "wpn_upg_ak_g_standard",
- "wpn_fps_upg_m4_s_standard", "wpn_fps_upg_m4_s_pts", "wpn_upg_ak_s_folding", "wpn_upg_ak_s_skfoldable_vanilla",
- "wpn_fps_upg_fl_ass_smg_sho_peqbox", "wpn_fps_upg_fl_ass_smg_sho_surefire",
- "wpn_fps_upg_ns_ass_smg_firepig", "wpn_fps_upg_ns_ass_smg_stubby", "wpn_fps_upg_ns_ass_smg_tank",
- "wpn_fps_upg_vg_ass_smg_verticalgrip",
- "wpn_fps_upg_m4_s_crane",
- "wpn_fps_upg_m4_s_mk46" }
- self.wpn_fps_lmg_rpk_npc = deep_clone( self.wpn_fps_lmg_rpk )
- self.wpn_fps_lmg_rpk_npc.unit = "units/pd2_dlc_gage_lmg/weapons/wpn_fps_lmg_rpk/wpn_fps_lmg_rpk_npc"
- end
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