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  1. 23:23:51: Open Broadcaster Software v0.625b - 64bit ( ^ω^)
  2. 23:23:51: -------------------------------
  3. 23:23:51: CPU Name: AMD FX(tm)-6300 Six-Core Processor
  4. 23:23:51: CPU Speed: 3500MHz
  5. 23:23:51: Physical Memory: 8190MB Total, 5280MB Free
  6. 23:23:51: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 6, total cores 3
  7. 23:23:51: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 23:23:51: Windows Version: 6.2 Build 9200
  9. 23:23:51: Aero is Enabled
  10. 23:23:51: -------------------------------
  11. 23:23:51: OBS Modules:
  12. 23:23:51: Base Address Module
  13. 23:23:51: 000000007F9C0000 OBS.exe
  14. 23:23:51: 00000000549D0000 OBSApi.dll
  15. 23:23:51: 0000000056BD0000 DShowPlugin.dll
  16. 23:23:51: 0000000057010000 GraphicsCapture.dll
  17. 23:23:51: 0000000056C60000 NoiseGate.dll
  18. 23:23:51: 0000000056AC0000 PSVPlugin.dll
  19. 23:23:51: ------------------------------------------
  20. 23:23:51: Adapter 1
  21. 23:23:51: Video Adapter: AMD Radeon R7 200 Series
  22. 23:23:51: Video Adapter Dedicated Video Memory: 2129715200
  23. 23:23:51: Video Adapter Shared System Memory: 4026531840
  24. 23:23:51: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  25. 23:23:51: =====Stream Start: 2014-06-22, 23:23:51===============================================
  26. 23:23:51: Multithreaded optimizations: On
  27. 23:23:51: Base resolution: 1920x1080
  28. 23:23:51: Output resolution: 960x540
  29. 23:23:51: ------------------------------------------
  30. 23:23:51: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)...
  31. 23:23:51: ------------------------------------------
  32. 23:23:51: Audio Format: 48000 Hz
  33. 23:23:51: ------------------------------------------
  34. 23:23:51: Audio Channels: 2 Ch
  35. 23:23:51: Playback device Default
  36. 23:23:51: ------------------------------------------
  37. 23:23:51: Using desktop audio input: Speakers (Realtek High Definition Audio)
  38. 23:23:51: Global Audio time adjust: 0
  39. 23:23:51: ------------------------------------------
  40. 23:23:51: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  41. 23:23:51: Mic time offset: 0
  42. 23:23:51: ------------------------------------------
  43. 23:23:51: Audio Encoding: AAC
  44. 23:23:51: bitrate: 96
  45. 23:23:51: Using graphics capture
  46. 23:23:51: Trying to hook process: java.exe
  47. 23:23:51: Scene buffering time set to 400
  48. 23:23:51: ------------------------------------------
  49. 23:23:51: Video Encoding: x264
  50. 23:23:51: fps: 30
  51. 23:23:51: width: 960, height: 540
  52. 23:23:51: preset: veryfast
  53. 23:23:51: profile: high
  54. 23:23:51: keyint: 60
  55. 23:23:51: CBR: yes
  56. 23:23:51: CFR: yes
  57. 23:23:51: max bitrate: 600
  58. 23:23:51: buffer size: 600
  59. 23:23:51: ------------------------------------------
  60. 23:23:51: SharedTexCapture hooked
  61. 23:24:02: Total frames encoded: 330, total frames duplicated: 0 (0.00%)
  62. 23:24:02: Total frames rendered: 346, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  63. 23:24:02:
  64. 23:24:02: Profiler time results:
  65. 23:24:02:
  66. 23:24:02: ==============================================================
  67. 23:24:02: video thread frame - [100%] [avg time: 0.636 ms] [children: 20.1%] [unaccounted: 79.9%]
  68. 23:24:02: | scene->Preprocess - [0.314%] [avg time: 0.002 ms]
  69. 23:24:02: | GPU download and conversion - [19.8%] [avg time: 0.126 ms] [children: 17.5%] [unaccounted: 2.36%]
  70. 23:24:02: | | flush - [15.1%] [avg time: 0.096 ms]
  71. 23:24:02: | | CopyResource - [1.89%] [avg time: 0.012 ms]
  72. 23:24:02: | | conversion to 4:2:0 - [0.472%] [avg time: 0.003 ms]
  73. 23:24:02: Convert444Thread - [100%] [avg time: 0.527 ms] [children: 99.1%] [unaccounted: 0.949%]
  74. 23:24:02: | Convert444toNV12 - [99.1%] [avg time: 0.522 ms]
  75. 23:24:02: encoder thread frame - [100%] [avg time: 0.87 ms] [children: 0.92%] [unaccounted: 99.1%]
  76. 23:24:02: | sending stuff out - [0.92%] [avg time: 0.008 ms]
  77. 23:24:02: ==============================================================
  78. 23:24:02:
  79. 23:24:02:
  80. 23:24:02: Profiler CPU results:
  81. 23:24:02:
  82. 23:24:02: ==============================================================
  83. 23:24:02: video thread frame - [cpu time: avg 0.09 ms, total 31.25 ms] [avg calls per frame: 1]
  84. 23:24:02: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  85. 23:24:02: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  86. 23:24:02: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  87. 23:24:02: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  88. 23:24:02: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  89. 23:24:02: Convert444Thread - [cpu time: avg 0.802 ms, total 265.625 ms] [avg calls per frame: 1]
  90. 23:24:02: | Convert444toNV12 - [cpu time: avg 0.802 ms, total 265.625 ms] [avg calls per frame: 1]
  91. 23:24:02: encoder thread frame - [cpu time: avg 0.142 ms, total 46.875 ms] [avg calls per frame: 1]
  92. 23:24:02: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  93. 23:24:02: ==============================================================
  94. 23:24:02:
  95. 23:24:02: =====Stream End: 2014-06-22, 23:24:02=================================================
  96.  
  97.  
  98. Last game capture log:
  99. 2014-06-22, 22:32:57: we're booting up:
  100. 22:32:57: CaptureThread: attached to process Skype.exe
  101. 22:32:57: D3D9 Present
  102. 22:32:57: DXGI Present
  103. 22:32:57: (half life scientist) everything.. seems to be in order
  104. 22:49:56: D3D9EndScene called
  105. 22:49:56: D3DPRESENT_PARAMETERS {
  106. 22:49:56: BackBufferWidth: 1920
  107. 22:49:56: BackBufferHeight: 1080
  108. 22:49:56: BackBufferFormat: D3DFMT_X8R8G8B8
  109. 22:49:56: BackBufferCount: 1
  110. 22:49:56: MultiSampleType: D3DMULTISAMPLE_NONE
  111. 22:49:56: MultiSampleQuality: 0
  112. 22:49:56: SwapEffect: D3DSWAPEFFECT_DISCARD
  113. 22:49:56: hDeviceWindow: 65552
  114. 22:49:56: Windowed: true
  115. 22:49:56: EnableAutoDepthStencil: false
  116. 22:49:56: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  117. 22:49:56: Flags: None
  118. 22:49:56: FullScreen_RefreshRateInHz: 0
  119. 22:49:56: PresentationInterval: 2147483648
  120. 22:49:56: };
  121. 22:49:56: successfully set up d3d9 hooks
  122. 22:49:56: D3D9PresentEx called
  123. 22:49:56: DoD3D9GPUHook: success - d3d9ex
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