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- Drapion @ Lum Berry
- Ability: Sniper
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Swords Dance
- - Poison Jab
- - Knock Off
- - Earthquake
- Scrafty @ Chople Berry
- Ability: Shed Skin
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Dragon Dance
- - High Jump Kick
- - Knock Off
- - Iron Head
- Escavalier @ Choice Band
- Ability: Overcoat
- EVs: 164 HP / 252 Atk / 92 Spe
- Adamant Nature
- - Megahorn
- - Iron Head
- - Knock Off
- - Pursuit
- Seismitoad @ Leftovers
- Ability: Water Absorb
- EVs: 252 HP / 160 Def / 96 Spe
- Bold Nature
- - Earth Power
- - Stealth Rock
- - Scald
- - Toxic
- Virizion @ Leftovers
- Ability: Justified
- EVs: 252 SpA / 4 SpD / 252 Spe
- Timid Nature
- - Focus Blast
- - Giga Drain
- - Calm Mind
- - Substitute
- Dugtrio @ Life Orb
- Ability: Arena Trap
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Earthquake
- - Sucker Punch
- - Stone Edge
- - Aerial Ace
- A super offensive team, composing of 3 set up sweepers , a trapper, a wall breaker , and a rocker. Not much to say about the team besides how offensive it is. Standard SD drapion paired with scrafty to weaken one another's checks. dugtrio to trap things such as opposing virizions because SD virizion is a major threat to this team. Band escavalier to pair well with cm virizion, to beat togetic, meloetta, and just have and strong knock off. And then devensive seismitoad to check fletchinder.
- Threats : well played fletchinder destroys this team. scarfed Flygon can clean up late game if scrafty gets weakened along with virizion. I have literally nothing for Scarfed medicham wtf.. nothing i can do about it Zzz.
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