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- // Date: 20/09/2013 22:33:43
- // Template version 1.1
- // Java generated by Techne
- // Keep in mind that you still need to fill in some blanks
- // - ZeuX
- package landcast.common;
- import net.minecraft.client.model.ModelBase;
- import net.minecraft.client.model.ModelRenderer;
- import net.minecraft.entity.Entity;
- public class ModelTest extends ModelBase
- {
- //fields
- ModelRenderer Shape1;
- public ModelTest()
- {
- textureWidth = 64;
- textureHeight = 64;
- Shape1 = new ModelRenderer(this, 0, 32);
- Shape1.addBox(0F, 0F, 0F, 4, 14, 1);
- Shape1.setRotationPoint(-2F, 8F, 7F);
- Shape1.setTextureSize(64, 64);
- Shape1.mirror = true;
- setRotation(Shape1, 0F, 0F, 0F);
- }
- public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
- {
- super.render(entity, f, f1, f2, f3, f4, f5);
- setRotationAngles(f, f1, f2, f3, f4, f5, entity);
- Shape1.render(f5);
- }
- private void setRotation(ModelRenderer model, float x, float y, float z)
- {
- model.rotateAngleX = x;
- model.rotateAngleY = y;
- model.rotateAngleZ = z;
- }
- public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
- {
- super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
- }
- }
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