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Jul 27th, 2016
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  1. $${
  2. //==========================================================================//
  3. if(ultrapesca);
  4. unset(ultrapesca);
  5. if((%#tline1%!=0)|(%#tline6%!=0));
  6. #amountvip=(%#tline5%*110)+(%#tline1%*11);#amountnvip=(%#tline5%*100)+(%#tline1%*9);
  7. log("&7");
  8. log("&f» Aproximadamente &2%#tline1%&f peixes e &2%#tline5%&f foram guardados.");
  9. log("&f» Lucro total na warp vip seria de &2%#amountvip%c&f!");
  10. log("&f» Lucro total na warp loja seria de &2%#amountnvip%c&f!");
  11. log("&7");
  12. endif;
  13. log("&7 ");
  14. log("&7» Pescaria &c&l[OFF] &7<<");
  15. log("&7 ");
  16.  
  17. stop();
  18. else;
  19. log("&7//=================================// ");
  20. log("&7» Pescaria &2&l[ON] &7<<");
  21. ACHIEVEMENTGET(Pesca Ativada, 346);
  22. set(ultrapesca);
  23. #cheio=0;
  24. if(%#p%=1);
  25. else;
  26. do;
  27.  
  28. //======adicione ou remova o ecante apagando todo comando exemplo; apague "&thorns1=Thorns I;" e a armadura com ecante sera jogado fora com thorns 1=====//
  29. &p4=Protection IV;
  30. &p3=Protection III;
  31. &eff5=Efficiency V;
  32. &eff4=Efficiency IV;
  33. &sharp5=Sharpness V;
  34. &sharp4=Sharpness IV;
  35. &sharp3=Sharpness III;
  36. &thorns1=Thorns I;
  37. &thorns2=Thorns II;
  38. &thorns3=Thorns III;
  39. &trash="^298$|^299$|^300$|^301$|^268$|^269$|^270$|^271$|^290$|^272$|^273$|^274$|^275$|^291$|^306$|^307$|^308$|^309$|^267$|^256$|^257$|^258$|^292$|^314$|^315$|^316$|^317$|^283$|^284$|^285$|^286$|^294$|^293$|^351$";
  40. &store="^0$|^2256$|^2257$|^2258$|^2259$|^2260$|^2261$|^2262$|^2263$|^2264$|^2265$|^2266$|^2267$|^122$|^129$|^153$|^155$|^264$|^265$|^266$|^287$|^322$|^349$|^369$|^370$|^384$|^387$|^394$";
  41. endif;
  42. &linetext1="&7» Guardando peixes!";&line1=^349$;
  43. &linetext2="&7» Guardando armaduras!";
  44. &linetext3="&7» Guardando ferramentas e espadas!";
  45. &linetext4="&7» Guardando minérios e livros!";&line4="^264$|^387$|^265$|^266$|^369$|^370";
  46. &linetext5="&7» Guardando discos!";&line5="^2256$|^2257$|^2258$|^2259$|^2260$|^2261$|^2262$|^2263$|^2264$|^2265$|^2266$|^2267$";
  47. #hor1=;#ver1=;#hor2=;#ver2=;#hor3=;#ver3=;#hor4=;#ver4=;#hor5=;#ver5=;#sdd=0;;#tline1=0;#tline5=0;
  48. getidrel(+3,0,0,#l1);getidrel(-3,0,0,#l2);getidrel(0,0,+3,#l3);getidrel(0,0,-3,#l4);
  49. getidrel(+3,0,+1,#y1);getidrel(-3,0,+1,#y2);getidrel(+1,0,+3,#y3);getidrel(+1,0,-3,#y4);
  50. getidrel(+1,-1,-3,#down1);getidrel(+1,+0,-3,#down2);getidrel(+1,+1,-3,#down3);
  51. if((%#l4%!=146)&&(%#l4%!=54));&dir=NORTH;#sdd=1;endif;
  52. if((%#l3%!=146)&&(%#l3%!=54));&dir=SOUTH;#sdd=1;endif;
  53. if((%#l1%!=146)&&(%#l1%!=54));&dir=EAST;#sdd=1;endif;
  54. if((%#l2%!=146)&&(%#l2%!=54));&dir=WEST;#sdd=1;endif;
  55. if(((%#y1%!=146)&&(%#y1%!=54))|((%#y2%!=146)&&(%#y2%!=54))|((%#y3%!=146)&&(%#y3%!=54))|((%#y4%!=146)&&(%#y4%!=54))|(%#sdd%=0)|((%#down1%!=146)&&(%#down1%!=54))|((%#down2%!=146)&&(%#down2%!=54))|((%#down3%!=146)&&(%#down3%!=54)));
  56. log("&l ");
  57. log("&f» &4Ops, algo no pesqueiro não parece certo!");
  58. log("&f» &dVeja como fazer em &9http://imgur.com/a/B0p8c");
  59. log("&f» &dSe tem certeza que está tudo certo e mesmo assim recebe esta mensagem, olhe manualmente para o lado no qual não há baús no centro e aperte &21&d. Se escolher o lado errado ou o pesqueiro não estiver bem feito, vários bugs poderão ocorrer. Preste atenção!");
  60. log("&l ");
  61. set(autom);
  62. do(200);
  63. ifmatches(%DIRECTION%,N);&dir=NORTH;endif;
  64. ifmatches(%DIRECTION%,S);&dir=SOUTH;endif;
  65. ifmatches(%DIRECTION%,E);&dir=EAST;endif;
  66. ifmatches(%DIRECTION%,W);&dir=WEST;endif;
  67. if(KEY_1);log("&7» Direção gravada com sucesso! &6&l%&dir%");
  68. unset(autom);wait(2);break;
  69. endif;
  70. loop;
  71. if(autom);
  72. log("&l ");
  73. log("&7» 10 segundos passados sem resposta!");
  74. log("&7» Pescaria &c&l[OFF] &7<<");
  75. log("&l ");
  76. unset(ultrapesca);
  77. stop();
  78. endif;
  79. endif;
  80. #xi=%XPOS%;#yi=%YPOS%;#zi=%ZPOS%;
  81. log("&l ");
  82. log("&7» Iniciando Macro De Pesca !");
  83. wait(250ms);
  84. log("&7» Opções sobre a venda de discos!");
  85. log("&7» Aperte &2&l1 &7para vender discos na &6&l/warp vip&7!");
  86. log("&7» Aperte &2&l2 &7para vender discos na &6&l/warp loja&7!");
  87. log("&7» Aperte &2&l3 &7para &4&lnão &7vender discos!");log("&l ");
  88. do;
  89. if(KEY_1);log("&l ");log("&7» Discos serão vendidos na &6&l/warp vip&7!");&vip=true;break;endif;
  90. if(KEY_2);log("&7» Discos serão vendidos na &6&l/warp loja&7!");&vip=false;break;
  91. log("&7» /home disco em &e&lhttp://i.imgur.com/voBbhkx.png");
  92. log("&l ");
  93. endif;
  94.  
  95. if(KEY_3);log("&l ");log("&7» Discos serão &4&lapenas &7armazenados!");log("&l ");&vip=nothing;break;endif;
  96. loop;
  97. wait(1);
  98. log("&l ");
  99. log("&7» Opções sobre os itens armazenados!");
  100. log("&7» Aperte &e&l1 &7para guardar &b&lp4/p3/s5/s4/eff4/eff5 &7!");
  101. log("&7» Aperte &e&l2 &7para guardar itens de &b&ldiamante &7e &7ferro&7!");
  102. log("&7» Aperte &e&l3 &7para guardar itens de &b&ldiamante&8, &7ferro &7e &e&louro&7!");
  103. log("&l ");
  104. do;
  105. if(KEY_1);log("&l ");log("&7» Itens &b&lp4/p3/s5/s4/eff4/eff5&7 serão guardados!");
  106. &line2="^310$|^311$|^312$|^313$";&line3="^276$|^277$|^278$|^279$";break;
  107. endif;
  108. if(KEY_2);log("&l ");log("&7» Itens de &b&ldiamante&7 e &7ferro&7 serão guardados!");
  109. &line2="^310$|^311$|^312$|^313$|^306$|^307$|^308$|^309$";&line3="^276$|^277$|^278$|^279$|^256$|^257$|^258$|^267$";break;
  110. endif;
  111. if(KEY_3);log("&7» Itens de &b&ldiamante&7, &7ferro&7 e &e&louro&7 serão guardados!");
  112. &line2="^310$|^311$|^312$|^313$|^306$|^307$|^308$|^309$|^314$|^315$|^316$|^317$";&line3="^276$|^277$|^278$|^279$|^256$|^257$|^258$|^267$|^283$|^284$|^285$|^286$";break;
  113. endif;
  114. loop;
  115. do;
  116. #pass=0;
  117. for(#p,9,44);
  118. if((%#yi%!=%YPOS%)|(%#xi%!=%XPOS%)|(%#zi%!=%ZPOS%));
  119. log("&l ");
  120. log("&f» Parece que você não está onde deveria!");
  121. log("&f» Voltando para &6&l/home mar&7!");
  122. log("&l ");
  123. }$$/home mar$${
  124. do;
  125. if((%#yi%=%YPOS%)&&(%#xi%=%XPOS%)&&(%#zi%=%ZPOS%));
  126. wait(3);keydown(jump);wait(1);keyup(jump);wait(1);
  127. break;
  128. endif;
  129. loop;
  130. endif;
  131. ifmatches(%GUI%,GUIINVENTORY);
  132. else;
  133. wait(2);
  134. do;
  135. ifmatches(%GUI%,GUICHAT);else;break;endif;loop;
  136. gui(inventory);
  137. endif;
  138. look(%&dir%);
  139. look(0,-90);
  140. pick(346);
  141. wait(10ms);
  142. key(use);
  143. wait(10ms);
  144. key(use);
  145.  
  146. //===18 e igual a durabilidade de sua vara de pesca quando for reparar, pode colocar mais ou menos dependendo do lag===//
  147. if(%DURABILITY%<18);
  148. wait(1);
  149. gui();
  150. wait(1);
  151. look(0,90);
  152. key(use);
  153. wait(250ms);
  154. key(attack);
  155. wait(1);
  156. gui(inventory);
  157. endif;
  158. //
  159. getslotitem(%#p%,#idx,#stackx);
  160. if(%#idx%=0);#pass=1;
  161. endif;
  162. next;
  163. if(%#pass%=0);
  164. gui(inventory);
  165. wait(1);
  166. log("&l ");
  167. log(&7» Inventário cheio. Jogando itens fora!);
  168. log("&l ");
  169. look(%&dir%);
  170. wait(200ms);
  171. look(south);
  172. wait(1);
  173. #qt=0;
  174. for(#p,9,44);
  175. getslotitem(%#p%,#idx,#stackx);
  176. ifmatches(%#idx%,%&line1%|%&line2%|%&line3%|%&line4%|%&line5%|^346$|^287$|^0$);
  177. if(%#idx%=0);inc(#qt,1);endif;
  178. else;
  179. inc(#qt,1);
  180. slotclick(%#p%);
  181. slotclick(-999);
  182. wait(200ms);
  183. endif;
  184. next;
  185. //============sistema-de-encante==================//
  186. for(#cheio,9,42);
  187. getslotitem(%#cheio%,#id);
  188. ifmatches(%#id%,%&trash%);
  189. slotclick(%#cheio%);
  190. wait(300ms);
  191. slotclick(-999);
  192. wait(300ms);
  193. endif;
  194. next;
  195. slotclick(36,l,true);
  196. slot(1);
  197. wait(300ms);
  198. for(#cheio,9,35);
  199. getslotitem(%#cheio%,#id);
  200. ifmatches(%#id%,%&store%);
  201. else;
  202. slotclick(%#cheio%,l,true);
  203. wait(300ms);
  204. #ultra_var_ench=0;
  205. gui();
  206. wait(300ms);
  207. foreach(enchantments);
  208. &ultra_enchant=%ENCHANTMENT%;
  209. if((%&ultra_enchant%=%&p4%)||(%&ultra_enchant%=%&p3%)||(%&ultra_enchant%=%&eff5%)||(%&ultra_enchant%=%&eff4%)||(%&ultra_enchant%=%&eff3%)||(%&ultra_enchant%=%&sharp5%)||(%&ultra_enchant%=%&sharp4%)||(%&ultra_enchant%=%&sharp3%)||(%&ultra_enchant%=%&loot3%));
  210. #ultra_var_ench=1;
  211. endif;
  212. if(%#ultra_store_thorns%=2);
  213. if((%&ultra_enchant%=%&thorns1%)||(%&ultra_enchant%=%&thorns2%)||(%&ultra_enchant%=%&thorns3%));
  214. #ultra_var_ench=0;
  215. break;
  216. endif;
  217. endif;
  218. next;
  219. gui(inventory);
  220. wait(300ms);
  221. if(%#ultra_var_ench%=0);
  222. slotclick(36);
  223. wait(300ms);
  224. slotclick(-999);
  225. wait(300ms);
  226. else;
  227. slotclick(36,l,true);
  228. wait(300ms);
  229. endif;
  230. endif;
  231. next;
  232. for(#cheio,37,42);
  233. getslotitem(%#cheio%,#id);
  234. ifmatches(%#id%,%&store%);
  235. else;
  236. slotclick(%#cheio%,l,false);
  237. wait(300ms);
  238. slotclick(36,l,false);
  239. wait(300ms);
  240. #ultra_var_ench=0;
  241. gui();
  242. wait(300ms);
  243. foreach(enchantments);
  244. &ultra_enchant=%ENCHANTMENT%;
  245. if((%&ultra_enchant%=%&p4%)||(%&ultra_enchant%=%&p3%)||(%&ultra_enchant%=%&eff5%)||(%&ultra_enchant%=%&eff4%)||(%&ultra_enchant%=%&eff3%)||(%&ultra_enchant%=%&sharp5%)||(%&ultra_enchant%=%&sharp4%)||(%&ultra_enchant%=%&sharp3%)||(%&ultra_enchant%=%&loot3%));
  246. #ultra_var_ench=1;
  247. endif;
  248. if(%#ultra_store_thorns%=2);
  249. if((%&ultra_enchant%=%&thorns1%)||(%&ultra_enchant%=%&thorns2%)||(%&ultra_enchant%=%&thorns3%));
  250. #ultra_var_ench=0;
  251. break;
  252. endif;
  253. endif;
  254. next;
  255. gui(inventory);
  256. wait(300ms);
  257. if(%#ultra_var_ench%=0);
  258. SLOTCLICK(36);
  259. wait(150ms);
  260. SLOTCLICK(-999);
  261. wait(150ms);
  262. else;
  263. slotclick(36,l,true);
  264. wait(200ms);
  265. gui();
  266. log("");
  267. endif;
  268. endif;
  269. next;
  270. //=========na quantidade refenrete a 27 e igual a quantidade de items sobrando no inventario pode ser alterada para quantidade que voce desejar!=====================//
  271. if(%#qt%<27);
  272. log("&l ");
  273. log("&7» Inventário com poucos slots vazios. Guardando itens!");
  274. log("&l ");
  275. unset(line1);unset(line2);unset(line3);unset(line4);unset(line5);
  276. for(#i,9,44);
  277. getslotitem(%#i%,#ide,#stacke);
  278. ifmatches(%#ide%,%&line1%);#tline1=%#tline1%+%#stacke%;set(line1);endif;
  279. ifmatches(%#ide%,%&line2%);set(line2);endif;
  280. ifmatches(%#ide%,%&line3%);set(line3);endif;
  281. ifmatches(%#ide%,%&line4%);set(line4);endif;
  282. ifmatches(%#ide%,%&line5%);#tline5=%#tline5%+1;set(line5);endif;
  283. #tim=0;
  284. if(line1);#tim=%#tim%+1;endif;
  285. if(line2);#tim=%#tim%+1;endif;
  286. if(line3);#tim=%#tim%+1;endif;
  287. if(line4);#tim=%#tim%+1;endif;
  288. if(line5);#tim=%#tim%+1;endif;
  289. next;
  290. do(%#tim%);
  291. #hor=0;
  292. #ver=0;
  293. if(line1);
  294. #sidep=180;&current=%&line1%;unset(line1);
  295. #hor=%#hor1%;#ver=%#ver1%;log("&7» &8%&linetext1%!");
  296. else;
  297. if(line2);
  298. #sidep=90;&current=%&line2%;unset(line2);
  299. #hor=%#hor2%;#ver=%#ver2%;log("&7» &8%&linetext2%!");
  300. else;
  301. if(line3);
  302. #sidep=270;&current=%&line3%;unset(line3);
  303. #hor=%#hor3%;#ver=%#ver3%;log("&7» &8%&linetext3%!");
  304. else;
  305. if(line4);
  306. #sidep=360;&current=%&line4%;unset(line4);
  307. #hor=%#hor4%;#ver=%#ver4%;log("&7» &8%&linetext4%!");
  308. else;
  309. if(line5);
  310. #sidep=54;&current=%&line5%;unset(line5);
  311. #hor=%#hor5%;#ver=%#ver5%;log("&7» &8%&linetext5%!");
  312. endif;
  313. endif;
  314. endif;
  315. endif;
  316. endif;
  317. #side=%#sidep%-36;
  318. do;
  319. keyup(sneak);
  320. look(%&dir%);
  321. look(+%#side%,);
  322. look(+%#hor%,+%#ver%);
  323. wait(220ms);
  324. key(use);
  325. do;ifmatches(%GUI%,GUICHEST);break;endif;key(use);wait(1);loop;
  326. wait(220ms);
  327. getslotitem(53,#id,#stackt);
  328. wait(250ms);
  329. if(%#stackt%=0);
  330. for(#i,54,89);
  331. getslotitem(%#i%,#ide,#stacke);
  332. ifmatches(%#ide%,%&current%);
  333. slotclick(%#i%,l,true);
  334. wait(80ms);
  335. endif;
  336. next;
  337. endif;
  338. getslotitem(53,#id,#stackt);
  339. wait(250ms);
  340. if(%#stackt%!=0);
  341. #hor=%#hor%+18;
  342. endif;
  343. if((%#sidep%=360)|(%#sidep%=54));
  344. if(%#hor%>18);
  345. if(%#ver%=36);
  346. if(%#sidep%=360);&line4=empty;endif;
  347. if(%#sidep%=54);
  348. #hor=0;#ver=0;gui();wait(1);
  349. ifmatches(%&vip%,nothing);
  350. &line5=empty;
  351. else;
  352. do;
  353. do;
  354. look(%&dir%);look(+%#side%,);look(+%#hor%,+%#ver%);
  355. wait(220ms);key(use);do;ifmatches(%GUI%,GUICHEST);break;endif;key(use);wait(1);loop;
  356. getslotitem(53,#id,#stackt);
  357. wait(250ms);
  358. if(%#stackt%!=0);
  359. for(#i,0,53);
  360. getslotitem(%#i%,#ide,#stacke);
  361. ifmatches(%#ide%,%&current%);
  362. slotclick(%#i%,l,true);
  363. wait(80ms);
  364. endif;
  365. next;
  366. endif;
  367. getslotitem(53,#id,#stackt);
  368. if(%#stackt%=0);
  369. #hor=%#hor%+18;
  370. endif;
  371. if(%#hor%>18);
  372. if(%#ver%=36);
  373. #stackt=1;#pass=1;
  374. endif;
  375. #ver=%#ver%+18;#hor=0;
  376. endif;gui();
  377. wait(500ms);
  378. until(%#stackt%!=0);
  379. gui(inventory);
  380. #cd58=2;#cd59=2;#cd60=2;#cd61=2;#cd62=2;#cd63=2;#cd64=2;#cd65=2;#cd66=2;#cd67=2;
  381. wait(1);
  382. for(#i,9,44);
  383. getslotitem(%#i%,#ide,#stacke);
  384. if(%#ide%=2262);inc(#cd62);endif;if(%#ide%=2263);inc(#cd63);endif;if(%#ide%=2264);inc(#cd64);endif;
  385. if(%#ide%=2265);inc(#cd65);endif;if(%#ide%=2266);inc(#cd66);endif;if(%#ide%=2267);inc(#cd67);endif;
  386. if(%#ide%=2258);inc(#cd58);endif;if(%#ide%=2259);inc(#cd59);endif;if(%#ide%=2260);inc(#cd60);endif;
  387. if(%#ide%=2261);inc(#cd61);endif;
  388. next;
  389. ifmatches(%&vip%,true);
  390. }$$/warp vip$${
  391. gui();
  392. wait(3);keydown(jump);wait(1);keyup(jump);
  393. do(1000);if(%YPOS%=4);wait(3);if(%YPOS%=4);break();endif;endif;loop;keyup(sneak);look(EAST);
  394. do(120);keydown(forward);if(%XPOS%=709);keydown(sneak);endif;until(%XPOS%=710);wait(350ms);
  395. keyup(sneak);keyup(forward);look(WEST);keydown(right);
  396. do(1200);
  397. if(%ZPOS%=653);keydown(sneak);endif;
  398. if(%ZPOS%=652);if(%#cd62%!=2);wait(50ms);keyup(right);do(%#cd62%);key(attack);wait(350ms);loop;keydown(right);do(200);until(%ZPOS%=651);endif;endif;
  399. if(%ZPOS%=651);if(%#cd63%!=2);wait(50ms);keyup(right);do(%#cd63%);key(attack);wait(350ms);loop;keydown(right);do(200);until(%ZPOS%=650);endif;endif;
  400. if(%ZPOS%=650);if(%#cd64%!=2);wait(50ms);keyup(right);do(%#cd64%);key(attack);wait(350ms);loop;keydown(right);do(200);until(%ZPOS%=649);endif;endif;
  401. if(%ZPOS%=649);if(%#cd65%!=2);wait(50ms);keyup(right);do(%#cd65%);key(attack);wait(350ms);loop;keydown(right);do(200);until(%ZPOS%=648);endif;endif;
  402. if(%ZPOS%=648);if(%#cd66%!=2);wait(50ms);keyup(right);do(%#cd66%);key(attack);wait(350ms);loop;keydown(right);do(200);until(%ZPOS%=647);endif;endif;
  403. if(%ZPOS%=647);if(%#cd67%!=2);wait(50ms);keyup(right);do(%#cd67%);key(attack);wait(350ms);loop;endif;break;endif;
  404. loop;
  405. wait(500ms);
  406. keyup(right);
  407. look(EAST);
  408. keyup(sneak);
  409. do(120);keydown(forward);until(%XPOS%=733);keyup(forward);keydown(sneak);do(120);keydown(forward);until(%XPOS%=734);
  410. wait(200ms);keyup(forward);wait(200ms);wait(200ms);
  411. do(1200);
  412. keydown(sneak);
  413. keydown(right);
  414. if(%ZPOS%=649);if(%#cd58%!=2);wait(50ms);keyup(right);do(%#cd58%);key(attack);wait(350ms);loop;keydown(right);do(200);until(%ZPOS%=650);endif;endif;
  415. if(%ZPOS%=650);if(%#cd59%!=2);wait(50ms);keyup(right);do(%#cd59%);key(attack);wait(350ms);loop;keydown(right);do(200);until(%ZPOS%=651);endif;endif;
  416. if(%ZPOS%=651);if(%#cd60%!=2);wait(50ms);keyup(right);do(%#cd60%);key(attack);wait(350ms);loop;keydown(right);do(200);until(%ZPOS%=652);endif;endif;
  417. if(%ZPOS%=652);if(%#cd61%!=2);wait(50ms);keyup(right);do(%#cd61%);key(attack);wait(350ms);loop;break;endif;endif;
  418. if(%ZPOS%>655);break;endif;
  419. loop;
  420. keyup(sneak);keyup(right);
  421. }$$/home mar$${
  422. do;if((%#yi%=%YPOS%)&&(%#xi%=%XPOS%)&&(%#zi%=%ZPOS%));wait(5);keydown(jump);wait(1);keyup(jump);wait(1);if((%#yi%=%YPOS%)&&(%#xi%=%XPOS%)&&(%#zi%=%ZPOS%));break;endif;endif;loop;
  423. else;
  424. #posx=%XPOS%;#posy=%YPOS%;#posz=%ZPOS%;}$$/home disco$${wait(10);
  425. gui();
  426. do(1000);if(%YPOS%=6);wait(4);keydown(jump);wait(1);keyup(jump);wait(2);if(%YPOS%=6);break();endif;endif;loop;keyup(sneak);look(WEST);
  427. keydown(right);keydown(sneak);
  428. do(1200);
  429. if(%ZPOS%=623);if(%#cd58%!=2);wait(50ms);keyup(right);do(%#cd58%);key(attack);wait(350ms);loop;keydown(right);do(200);until(%ZPOS%=622);endif;endif;
  430. if(%ZPOS%=622);if(%#cd59%!=2);wait(50ms);keyup(right);do(%#cd59%);key(attack);wait(350ms);loop;keydown(right);do(200);until(%ZPOS%=621);endif;endif;
  431. if(%ZPOS%=621);if(%#cd60%!=2);wait(50ms);keyup(right);do(%#cd60%);key(attack);wait(350ms);loop;keydown(right);do(200);until(%ZPOS%=620);endif;endif;
  432. if(%ZPOS%=620);if(%#cd61%!=2);wait(50ms);keyup(right);do(%#cd61%);key(attack);wait(350ms);loop;keydown(right);do(200);until(%ZPOS%=619);endif;endif;
  433. if(%ZPOS%=619);if(%#cd62%!=2);wait(50ms);keyup(right);do(%#cd62%);key(attack);wait(350ms);loop;keydown(right);do(200);until(%ZPOS%=618);endif;endif;
  434. if(%ZPOS%=618);if(%#cd63%!=2);wait(50ms);keyup(right);do(%#cd63%);key(attack);wait(350ms);loop;keydown(right);endif;
  435. keydown(jump);do(200);until(%ZPOS%=615);keyup(jump);do(200);until(%ZPOS%=612);keydown(jump);do(200);until(%ZPOS%=611);keyup(jump);
  436. do(200);until(%ZPOS%=610);keyup(sneak);wait(100ms);keyup(right);keydown(left);wait(500ms);keyup(left);break;
  437. endif;
  438. loop;
  439. keydown(right);keydown(sneak);
  440. do(1200);
  441. if(%ZPOS%=610);if(%#cd64%!=2);wait(50ms);keyup(right);do(%#cd64%);key(attack);wait(350ms);loop;keydown(right);do(200);until(%ZPOS%=609);endif;endif;
  442. if(%ZPOS%=609);if(%#cd65%!=2);wait(50ms);keyup(right);do(%#cd65%);key(attack);wait(350ms);loop;keydown(right);do(200);until(%ZPOS%=608);endif;endif;
  443. if(%ZPOS%=608);if(%#cd66%!=2);wait(50ms);keyup(right);do(%#cd66%);key(attack);wait(350ms);loop;keydown(right);do(200);until(%ZPOS%=607);endif;endif;
  444. if(%ZPOS%=607);if(%#cd67%!=2);wait(50ms);keyup(right);do(%#cd67%);key(attack);wait(350ms);loop;break;endif;endif;
  445. if(%ZPOS%<607);break;endif;
  446. loop;
  447. keyup(sneak);keyup(right);
  448. }$$/home mar$${
  449. do;if((%#yi%=%YPOS%)&&(%#xi%=%XPOS%)&&(%#zi%=%ZPOS%));wait(4);keydown(jump);wait(1);keyup(jump);wait(1);if((%#yi%=%YPOS%)&&(%#xi%=%XPOS%)&&(%#zi%=%ZPOS%));break;endif;endif;loop;
  450. endif;
  451. until(%#pass%=1);
  452. endif;
  453. endif;
  454. #stackt=0;#ver=0;
  455. log("&l ");
  456. log("&7» Processo de venda encerrado!");
  457. log("&l ");
  458. else;
  459. #ver=%#ver%+18;
  460. #hor=0;
  461. endif;
  462. endif;
  463. endif;
  464. if(%#hor%>72);
  465. if(%#ver%=36);
  466. if(%#sidep%=180);&line1=empty;endif;
  467. if(%#sidep%=90);&line2=empty;endif;
  468. if(%#sidep%=270);&line3=empty;endif;
  469. #stackt=0;
  470. else;
  471. #ver=%#ver%+18;
  472. #hor=0;
  473. endif;
  474. endif;
  475. wait(100ms);
  476. gui();
  477. wait(400ms);
  478. if(%#sidep%=180);#hor1=%#hor%;#ver1=%#ver%;endif;
  479. if(%#sidep%=90);#hor2=%#hor%;#ver2=%#ver%;endif;
  480. if(%#sidep%=270);#hor3=%#hor%;#ver3=%#ver%;endif;
  481. if(%#sidep%=360);#hor4=%#hor%;#ver4=%#ver%;endif;
  482. if(%#sidep%=54);#hor5=%#hor%;#ver5=%#ver%;endif;
  483. until(%#stackt%=0);
  484. loop;
  485. #posx=%XPOS%;#posz=%ZPOS%;
  486. }$$
  487. $${do(100);if((%XPOS%!=%#posx%)&&(%ZPOS%!=%#posxz));break;endif;loop;wait(1);
  488. }$$/home mar$${do(100);if((%XPOS%=%#posx%)&&(%ZPOS%=%#posz%));break;endif;loop;wait(1);keydown(jump);wait(1);keyup(jump);wait(2);
  489. gui(inventory);
  490. else;
  491. log("&l ");
  492. log("&7» Não é necessário guardar itens ainda!");
  493. log("&l ");
  494. endif;
  495. endif;
  496. loop;
  497. endif;
  498. }$$
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