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Pokémon Shuffle update 1.2.17

Sep 18th, 2015
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  1. *PokemonData entry for Mega Medicham has changed, but only to include the dex number.
  2. *The following entries were also changed (but not included in any stages yet. Note that Palkia had Stabilize before this update):
  3.  
  4. PokemonData #328. (1.2.17)
  5. Delcatty, Normal, Base 50, Dex #309
  6. Ability: Fearless (10%, 50%, 100%, damage, x1, Combos do more damage if the opponent is Ghost type.)
  7.  
  8. PokemonData #524. (1.2.17)
  9. Palkia, Water, Base 80, Dex #250
  10. Ability: Stabilize+ (20%, 50%, 80%, other, Occasionally erases two of the foe's disruptions on the board.)
  11.  
  12. PokemonData #652. (1.2.17)
  13. Klinklang, Steel, Base 50, Dex #312
  14. Ability: Steely Resolve (60%, 100%, 100%, damage, x1.5, Attacks do more damage when things are looking desperate.)
  15.  
  16.  
  17.  
  18. StageData #221. (1.2.17)
  19. --Pokémon data--
  20. Meditite, Fighting, Base 40, Dex #313
  21. Ability: Astonish (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
  22.  
  23. --Stage data--
  24. Area: Albens Town
  25. Background ID: 0
  26. HP: 14960
  27. Moves: 17
  28. Experience: +17
  29. Catch rate: 6% (+4% per every remaining move)
  30. Sound track: BGM_STAGE_EASY
  31. Pokémon count: 3 (3 elegible)
  32.  
  33. Default Pokémon: Pidgey, Happiny, Azurill
  34. This stage has got a predefined layout
  35. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  36. Coins reward: 100 for the first time, 30 for every repeat
  37.  
  38. --Countdown 1--
  39. *After 6 moves, choose an action:
  40. -Fill the 4x2 block starting at 2:3 with [Ice,Meditite,Meditite,Ice,Ice,Ice,Ice,Ice]
  41. *Repeat every 6 moves.
  42.  
  43.  
  44.  
  45. StageData #222. (1.2.17)
  46. --Pokémon data--
  47. Skitty, Normal, Base 30, Dex #308
  48. Ability: Mega Boost+ (50%, 100%, 100%, megabar, +6, Fills the Mega Gauge of the same type of Pokémon more.)
  49.  
  50. --Stage data--
  51. Area: Albens Town
  52. Background ID: 0
  53. HP: 3975
  54. Moves: 12
  55. Experience: +12
  56. Catch rate: 3% (+4% per every remaining move)
  57. Sound track: BGM_STAGE_FUN
  58. Pokémon count: 4 (4 elegible)
  59.  
  60. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  61. This stage has got a predefined layout
  62. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  63. Coins reward: 100 for the first time, 30 for every repeat
  64.  
  65. --Countdown 1--
  66. *After 2 moves, choose an action:
  67. -Fill 3 random blocks (placed together) with Rocks
  68. *After 2 times, switch countdown.
  69. *Repeat every 2 moves.
  70.  
  71. --Countdown 2--
  72. *After 3 moves, choose an action:
  73. -Fill 5 random blocks with Skitty
  74. *After 1 time, switch countdown.
  75. *Repeat every 3 moves.
  76.  
  77.  
  78.  
  79. StageData #223. (1.2.17)
  80. --Pokémon data--
  81. Kirlia, Fairy, Base 40, Dex #297
  82. Ability: Eject (100%, 100%, 100%, other, Removes one non-Support Pokémon icon without fail.)
  83.  
  84. --Stage data--
  85. Area: Albens Town
  86. Background ID: 0
  87. HP: 10800
  88. Moves: 12
  89. Experience: +12
  90. Catch rate: 2% (+5% per every remaining move)
  91. Sound track: BGM_STAGE_EASY
  92. Pokémon count: 4 (4 elegible)
  93.  
  94. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  95. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  96. Coins reward: 100 for the first time, 30 for every repeat
  97.  
  98. --Countdown 1--
  99. *After making a move, if there is not a 4+ lines combo, choose an action:
  100. -Fill 1 random block with Metal
  101. -Fill 1 random block with Kirlia
  102. -Fill 2 random blocks with Metal
  103. *If HP <= 6000 (~56%) / Damage >= 4800, switch countdown.
  104.  
  105. --Countdown 2--
  106. *After making a move, if there is not a 4+ lines combo, choose an action:
  107. -Fill 2 random blocks with Ice
  108. -Fill 3 random blocks with Ice
  109. -Fill row 1 with [Kirlia,nothing,nothing,nothing,nothing,Kirlia]
  110. -Fill row 3 with [nothing,nothing,Kirlia,Kirlia,nothing,nothing]
  111. -Fill row 5 with [Kirlia,nothing,nothing,nothing,nothing,Kirlia]
  112. -Fill 5 random blocks with Ice
  113.  
  114.  
  115.  
  116. StageData #224. (1.2.17)
  117. --Pokémon data--
  118. Staraptor, Flying, Base 60, Dex #287
  119. Ability: Stabilize+ (20%, 50%, 80%, other, Occasionally erases two of the foe's disruptions on the board.)
  120.  
  121. --Stage data--
  122. Area: Albens Town
  123. Background ID: 0
  124. HP: 20625
  125. Moves: 20
  126. Experience: +20
  127. Catch rate: 11% (+5% per every remaining move)
  128. Sound track: BGM_STAGE_HARD
  129. Pokémon count: 4 (4 elegible)
  130.  
  131. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  132. This stage has got a predefined layout
  133. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  134. Coins reward: 100 for the first time, 30 for every repeat
  135.  
  136. --Countdown 1--
  137. *After 3 moves, choose an action:
  138. -Fill 4 random blocks with Ice
  139. -Fill 5 random blocks with Starly
  140. -Fill 5 random blocks with Staravia
  141. *If HP <= 8000 (~39%) / Damage >= 12625, switch countdown.
  142. *Repeat every 3 moves.
  143.  
  144. --Countdown 2--
  145. *After 2 moves, choose an action:
  146. -Fill 4 random blocks with Ice
  147. -Fill 4 random blocks with Ice
  148. -Fill 4 random blocks with Ice
  149. -Fill 1 random block with Staraptor
  150. *Repeat every 2 moves.
  151.  
  152.  
  153.  
  154. StageData #225. (1.2.17)
  155. --Pokémon data--
  156. Klink, Steel, Base 50, Dex #310
  157. Ability: Damage Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
  158.  
  159. --Stage data--
  160. Area: Albens Town
  161. Background ID: 0
  162. HP: 6825
  163. Moves: 13
  164. Experience: +13
  165. Catch rate: 10% (+5% per every remaining move)
  166. Sound track: BGM_STAGE_NORMAL
  167. Pokémon count: 4 (4 elegible)
  168.  
  169. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  170. This stage has got a predefined layout
  171. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  172. Coins reward: 100 for the first time, 30 for every repeat
  173.  
  174. --Countdown 1--
  175. *If moves <= 5, switch countdown.
  176.  
  177. --Countdown 2--
  178. *After 1 move, choose an action:
  179. -Fill 3 random blocks with Rocks
  180. *Repeat every 1 move.
  181.  
  182.  
  183.  
  184. StageData #226. (1.2.17)
  185. --Pokémon data--
  186. Mr. Mime, Psychic, Base 60, Dex #295
  187. Ability: Prank (20%, 40%, 100%, other, Occasionally changes when a foe will next disrupt your play.)
  188.  
  189. --Stage data--
  190. Area: Albens Town
  191. Background ID: 0
  192. HP: 24000
  193. Moves: 25
  194. Experience: +25
  195. Catch rate: 12% (+4% per every remaining move)
  196. Sound track: BGM_STAGE_HARD
  197. Pokémon count: 4 (4 elegible)
  198.  
  199. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  200. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  201. Coins reward: 100 for the first time, 30 for every repeat
  202.  
  203. --Countdown 1--
  204. *After 6 moves, choose an action:
  205. -Fill 4 random blocks with Ice
  206. *After 1 time, switch countdown.
  207. *Repeat every 6 moves.
  208.  
  209. --Countdown 2--
  210. *After 0 moves, choose an action:
  211. -Fill 3 random blocks with Mr. Mime
  212. -Fill 5 random blocks with Metal
  213. *After 2 times, switch countdown.
  214. *Repeat every 0 moves.
  215.  
  216.  
  217.  
  218. StageData #227. (1.2.17)
  219. --Pokémon data--
  220. Klang, Steel, Base 60, Dex #311
  221. Ability: Power of 5 (0%, 0%, 100%, damage, x1.5, Attacks do more damage when you make a match of five.)
  222.  
  223. --Stage data--
  224. Area: Albens Town
  225. Background ID: 0
  226. HP: 7284
  227. Moves: 15
  228. Experience: +15
  229. Catch rate: 9% (+5% per every remaining move)
  230. Sound track: BGM_STAGE_NORMAL
  231. Pokémon count: 4 (4 elegible)
  232.  
  233. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  234. This stage has got a predefined layout
  235. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  236. Coins reward: 100 for the first time, 30 for every repeat
  237.  
  238. --Countdown 1--
  239. *If moves <= 9, switch countdown.
  240.  
  241. --Countdown 2--
  242. *After 2 moves, choose an action:
  243. -Fill 3 random blocks with Metal
  244. *Repeat every 2 moves.
  245.  
  246.  
  247.  
  248. StageData #228. (1.2.17)
  249. --Pokémon data--
  250. Gothitelle, Psychic, Base 60, Dex #293
  251. Ability: Quirky+ (25%, 35%, 100%, other, Occasionally erases two extra matching Pokémon elsewhere.)
  252.  
  253. --Stage data--
  254. Area: Albens Town
  255. Background ID: 0
  256. HP: 12800
  257. Moves: 15
  258. Experience: +15
  259. Catch rate: 9% (+3% per every remaining move)
  260. Sound track: BGM_STAGE_HARD
  261. Pokémon count: 4 (4 elegible)
  262.  
  263. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  264. This stage has got a predefined layout
  265. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  266. Coins reward: 100 for the first time, 30 for every repeat
  267.  
  268. --Countdown 1--
  269. *After 3 moves, choose an action:
  270. -Fill 4 random blocks with Ice
  271. *After 1 time, switch countdown.
  272. *Repeat every 3 moves.
  273.  
  274. --Countdown 2--
  275. *After 2 moves, choose an action:
  276. -Fill 3 random blocks with Metal
  277. *After 3 times, switch countdown.
  278. *Repeat every 2 moves.
  279.  
  280.  
  281.  
  282. StageData #229. (1.2.17)
  283. --Pokémon data--
  284. Sliggoo, Dragon, Base 60, Dex #289
  285. Ability: Barrier Bash (100%, 100%, 100%, other, Removes one barrier-type disruption without fail.)
  286.  
  287. --Stage data--
  288. Area: Albens Town
  289. Background ID: 0
  290. HP: 8437
  291. Moves: 15
  292. Experience: +15
  293. Catch rate: 13% (+4% per every remaining move)
  294. Sound track: BGM_STAGE_FUN
  295. Pokémon count: 5 (4 elegible)
  296.  
  297. Default Pokémon: Happiny, Azurill, Pichu, Togepi
  298. Additional Pokémon (not from countdowns or maps): Pidgey
  299. This stage has got a predefined layout
  300. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  301. Coins reward: 100 for the first time, 30 for every repeat
  302.  
  303. --Countdown 1--
  304. *After 2 moves, choose an action:
  305. -Fill columns 1 and 2 with [Rocks,Rocks,Goomy,Goomy,Rocks,Rocks,Goomy,Goomy,Rocks,Rocks,Goomy,Goomy]
  306. -Fill columns 3 and 4 with [Goomy,Goomy,Rocks,Rocks,Goomy,Goomy,Rocks,Rocks,Goomy,Goomy,Rocks,Rocks]
  307. -Fill columns 5 and 6 with [Rocks,Rocks,Goomy,Goomy,Rocks,Rocks,Goomy,Goomy,Rocks,Rocks,Goomy,Goomy]
  308. *After 3 times, switch countdown.
  309. *Repeat every 2 moves.
  310.  
  311. --Countdown 2--
  312. *After 2 moves, choose an action:
  313. -Fill columns 2 and 3 with [Sliggoo,Sliggoo,Rocks,Rocks,Sliggoo,Sliggoo,Rocks,Rocks,Sliggoo,Sliggoo,Rocks,Rocks]
  314. -Fill columns 4 and 5 with [Rocks,Rocks,Sliggoo,Sliggoo,Rocks,Rocks,Sliggoo,Sliggoo,Rocks,Rocks,Sliggoo,Sliggoo]
  315. *After 3 times, switch countdown.
  316. *Repeat every 2 moves.
  317.  
  318.  
  319.  
  320. StageData #230. (1.2.17)
  321. --Pokémon data--
  322. Medicham, Fighting, Base 60, Dex #314
  323. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  324.  
  325. --Stage data--
  326. Area: Albens Town
  327. Background ID: 0
  328. HP: 18400
  329. Moves: 18
  330. Experience: +18
  331. Catch rate: 3% (+3% per every remaining move)
  332. Sound track: BGM_STAGE_HARD
  333. Pokémon count: 4 (4 elegible)
  334.  
  335. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  336. This stage has got a predefined layout
  337. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  338. Coins reward: 100 for the first time, 30 for every repeat
  339.  
  340. --Countdown 1--
  341. *After 2 moves, choose an action:
  342. -Fill a random 1x2 block with Metal
  343. -Fill a random 1x3 block with Metal
  344. *If moves <= 10, switch countdown.
  345. *Repeat every 2 moves.
  346.  
  347. --Countdown 2--
  348. *After 2 moves, choose an action:
  349. -Fill column 1 with [nothing,nothing,Medicham,Metal,Metal,nothing]
  350. -Fill column 2 with [Medicham,Metal,Metal,nothing,nothing,nothing]
  351. -Fill column 3 with [nothing,Medicham,Metal,Metal,Metal,nothing]
  352. -Fill column 4 with [nothing,nothing,Medicham,Metal,Metal,Metal]
  353. -Fill column 5 with [Medicham,Metal,Metal,nothing,nothing,nothing]
  354. -Fill column 6 with [nothing,nothing,Medicham,Metal,Metal,nothing]
  355. -Fill 4 random blocks with Ice
  356. -Fill 4 random blocks with Ice
  357. *Repeat every 2 moves.
  358.  
  359.  
  360.  
  361. StageDataEvent #128/3. (1.2.17)
  362. --Pokémon data--
  363. Mew, Psychic, Base 50, Dex #159
  364. Ability: Power of 5 (0%, 0%, 100%, damage, x1.5, Attacks do more damage when you make a match of five.)
  365.  
  366. --Stage data--
  367. Area: Special Stages
  368. Background ID: 12
  369. HP: 4896
  370. Moves: 20
  371. Experience: +5
  372. Catch rate: 3% (+3% per every remaining move)
  373. Sound track: BGM_STAGE_RARE
  374. Pokémon count: 4 (4 elegible)
  375.  
  376. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  377. Coins reward: 200 for the first time, 30 for every repeat
  378.  
  379. Prizes for first beating this stage: 1 Jewels
  380.  
  381. --Countdown 1--
  382. *When the stage starts, choose an action:
  383. -Fill 2 random blocks with Rocks
  384. *If HP <= 2000 (~41%) / Damage >= 2896, switch countdown.
  385. *Repeat every 3 moves.
  386.  
  387. --Countdown 2--
  388. *After 1 move, choose an action:
  389. -Fill 1 random block with Metal
  390. *Repeat every 1 move.
  391.  
  392.  
  393.  
  394. StageDataEvent #129/4. (1.2.17)
  395. --Pokémon data--
  396. Registeel, Steel, Base 70, Dex #238
  397. Ability: Paralyze (10%, 30%, 80%, damage, x1, Leaves the foe paralyzed.)
  398.  
  399. --Stage data--
  400. Area: Special Stages
  401. Background ID: 12
  402. HP: 19125
  403. Moves: 25
  404. Experience: +10
  405. Catch rate: 1% (+3% per every remaining move)
  406. Sound track: BGM_STAGE_LEGEND
  407. Pokémon count: 4 (4 elegible)
  408.  
  409. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  410. This stage has got a predefined layout
  411. Coins reward: 200 for the first time, 10 for every repeat
  412.  
  413. --Countdown 1--
  414. *After 2 moves, choose an action:
  415. -Fill column 6 with Metal
  416. -Fill column 1 with Metal
  417. *If moves <= 10, switch countdown.
  418. *Repeat every 2 moves.
  419.  
  420. --Countdown 2--
  421. *When this countdown starts for the first time, choose an action:
  422. -Fill 2 random blocks with Metal
  423. *Repeat every 2 moves.
  424.  
  425.  
  426.  
  427. StageDataEvent #130/5. (1.2.17)
  428. --Pokémon data--
  429. Regice, Ice, Base 70, Dex #237
  430. Ability: Hitting Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
  431.  
  432. --Stage data--
  433. Area: Special Stages
  434. Background ID: 12
  435. HP: 24648
  436. Moves: 30
  437. Experience: +10
  438. Catch rate: 10% (+2% per every remaining move)
  439. Sound track: BGM_STAGE_LEGEND
  440. Pokémon count: 4 (4 elegible)
  441.  
  442. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  443. This stage has got a predefined layout
  444. Coins reward: 200 for the first time, 10 for every repeat
  445.  
  446. --Countdown 1--
  447. *After 3 moves, choose an action:
  448. -Fill 3 random blocks with Ice
  449. *If HP <= 15000 (~61%) / Damage >= 9648, switch countdown.
  450. *Repeat every 3 moves.
  451.  
  452. --Countdown 2--
  453. *When this countdown starts for the first time, choose an action:
  454. -Fill row 3 with Ice
  455. -Fill row 4 with Ice
  456. -Fill row 5 with Ice
  457. -Fill row 6 with Ice
  458. -Fill 3 random blocks (placed together) with Regice
  459. -Fill 3 random blocks (placed together) with Regice
  460. -Fill 3 random blocks (placed together) with Regice
  461. *Repeat every 2 moves.
  462.  
  463.  
  464.  
  465. StageDataEvent #131/11. (1.2.17)
  466. --Pokémon data--
  467. Mega Charizard Y, Fire, Base 60, Dex #6
  468. Ability: Erases all Pokémon in a Y-shaped pattern.
  469. Mega-Bar: 16 icons, 3 speedups available
  470.  
  471. --Stage data--
  472. Area: Special Stages
  473. Background ID: 12
  474. HP: 1
  475. Time: 60 sec
  476. Experience: +10
  477. Catch rate: Not catchable
  478. Sound track: BGM_STAGE_RANKING
  479. Pokémon count: 5 (4 elegible)
  480.  
  481. Default Pokémon: Braixen, Delphox, Charmander, Torchic
  482. Additional Pokémon (not from countdowns or maps): Fennekin
  483. This stage has got a predefined layout
  484.  
  485. --Countdown 1--
  486. *After 3 moves, choose an action:
  487. -Fill 3 random blocks with Rocks
  488. *After 6 times, switch countdown.
  489. *Repeat every 3 moves.
  490.  
  491. --Countdown 2--
  492. *After 2 moves, choose an action:
  493. -Fill a random 2x2 block with Rocks
  494. *Repeat every 2 moves.
  495.  
  496.  
  497.  
  498. EventStage #79/4. (1.2.17)
  499. --Event data--
  500. Start date: 2015/9/18 (Fri), 15h JST
  501. End date: 2015/9/23 (Wed), 15h JST
  502. Type: normal event
  503.  
  504. Stage: StageDataEvent #129 (Registeel)
  505.  
  506. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500), Attack Power ↑ (3000)
  507.  
  508. --Event text--
  509. Title 1: Great Challenge
  510. Title 2: Registeel Steals the Show!
  511. Description:
  512.  
  513. This is your chance to take on the
  514. Legendary Pokémon Registeel.
  515. This powerful foe can only be
  516. encountered in this stage.
  517. Don't let this one pass you by!
  518.  
  519. And be prepared—because
  520. Regice is coming next!
  521.  
  522. Event Period:
  523. Until 06:00 (UTC) 23/9/2015
  524.  
  525.  
  526. EventStage #80/5. (1.2.17)
  527. --Event data--
  528. Start date: 2015/9/23 (Wed), 15h JST
  529. End date: 2015/9/28 (Mon), 15h JST
  530. Type: normal event
  531.  
  532. Stage: StageDataEvent #130 (Regice)
  533.  
  534. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500), Attack Power ↑ (3000)
  535.  
  536. --Event text--
  537. Title 1: Great Challenge
  538. Title 2: Regice Freezes All Foes!
  539. Description:
  540.  
  541. This is your chance to take on the
  542. Legendary Pokémon Regice.
  543. This powerful foe can only be
  544. encountered in this stage.
  545. Don't let this one pass you by!
  546.  
  547. Event Period:
  548. Until 06:00 (UTC) 28/9/2015
  549.  
  550.  
  551. EventStage #81/6. (1.2.17)
  552. --Event data--
  553. Start date: 2015/9/18 (Fri), 15h JST
  554. End date: 2015/9/28 (Mon), 14h JST
  555. Type: competition
  556.  
  557. Stage: StageDataEvent #131 (Mega Charizard Y)
  558. Only available for region 1
  559.  
  560. Allowed items: Complexity -1 (9000), Disruption Delay (1500), Attack Power ↑ (3000)
  561. First 50000 will receive a special prize
  562.  
  563. --Event text--
  564. Title 1: ランキングステージ
  565. Title 2: ランキングステージ開催中
  566. Description:
  567.  
  568. イベントステージの最高スコアで
  569. 全国のプレイヤーとランキング勝負!
  570. 50000位までに入賞できると
  571. リザードンがメガシンカできる
  572. メガストーン「リザードナイトY」を
  573. プレゼント!更に順位に応じて
  574. 1位~10000位:メガスキルアップ
  575. を追加で1個プレゼント!
  576. 入賞者以外のプレイヤーには
  577. 50001位~70000位:
  578. パワーアップを2個
  579. 70001位~:
  580. ホウセキを1個プレゼント!
  581. 開催期間:
  582. 2015/9/28 14:00 (JST)まで
  583. プレゼント受け取り期間:
  584. 2015/9/28 15:00~
  585. 2015/10/5 15:00(JST)
  586. ※不正行為者はランキングから
  587. 除外される場合があります。
  588.  
  589.  
  590. EventStage #82/7. (1.2.17)
  591. --Event data--
  592. Start date: 2015/9/18 (Fri), 15h JST
  593. End date: 2015/9/28 (Mon), 14h JST
  594. Type: competition
  595.  
  596. Stage: StageDataEvent #131 (Mega Charizard Y)
  597. Only available for region 2
  598.  
  599. Allowed items: Complexity -1 (9000), Disruption Delay (1500), Attack Power ↑ (3000)
  600. First 18000 will receive a special prize
  601.  
  602. --Event text--
  603. Title 1: Competitive Stage
  604. Title 2: Competition Now Live
  605. Description:
  606.  
  607. Compete against players from
  608. around the world for the highest
  609. score. Which prize you get will
  610. depend on how well you do!
  611.  
  612. Prizes by Place:
  613. 1–3,500: Charizardite Y and a
  614. Mega Speedup
  615. 3,501–18,000: Charizardite Y
  616. 18,001–25,000: 2 Attack Power↑
  617.  
  618. And everyone else who participates
  619. gets a Jewel!
  620.  
  621. Event Period:
  622. Until 05:00 (UTC) 9/28/2015
  623. Reward Period:
  624. From 06:00 (UTC) 9/28/2015
  625. until 06:00 (UTC) 10/5/2015
  626.  
  627.  
  628. EventStage #83/8. (1.2.17)
  629. --Event data--
  630. Start date: 2015/9/18 (Fri), 15h JST
  631. End date: 2015/9/28 (Mon), 14h JST
  632. Type: competition
  633.  
  634. Stage: StageDataEvent #131 (Mega Charizard Y)
  635. Only available for region 3
  636.  
  637. Allowed items: Complexity -1 (9000), Disruption Delay (1500), Attack Power ↑ (3000)
  638. First 11000 will receive a special prize
  639.  
  640. --Event text--
  641. Title 1: Competitive Stage
  642. Title 2: Competition Now Live
  643. Description:
  644.  
  645. Compete against players from
  646. around the world for the highest
  647. score. Which prize you get will
  648. depend on how well you do!
  649.  
  650. Prizes by Place:
  651. 1–2,500: Charizardite Y and a
  652. Mega Speedup
  653. 2,501–11,000: Charizardite Y
  654. 11,001–16,000: 2 Attack Power↑
  655.  
  656. And everyone else who participates
  657. gets a Jewel!
  658.  
  659. Event Period:
  660. Until 05:00 (UTC) 28/9/2015
  661. Reward Period:
  662. From 06:00 (UTC) 28/9/2015
  663. until 06:00 (UTC) 5/10/2015
  664.  
  665.  
  666. EventStage #84/9. (1.2.17)
  667. --Event data--
  668. Start date: 2015/9/18 (Fri), 15h JST
  669. End date: 2015/9/28 (Mon), 15h JST
  670. Type: normal event
  671.  
  672. Stage: StageDataEvent #128 (Mew)
  673.  
  674. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500), Attack Power ↑ (3000)
  675.  
  676. --Event text--
  677. Title 1: Commemorative Event
  678. Title 2: Mew Manifests!
  679. Description:
  680.  
  681. This event celebrates
  682. the successful launch of
  683. Pokémon Shuffle Mobile!
  684.  
  685. For a limited time, the Mythical
  686. Pokémon Mew appears!
  687. Don't miss this chance to capture it!
  688.  
  689. Note: You can earn 1 Jewel the
  690. first time you clear this stage.
  691.  
  692. Event Period:
  693. Until 06:00 (UTC) 28/9/2015
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