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May 27th, 2016
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  1. Roaring Fist Dilma (8*)
  2.  
  3. || Leader: 5hits (45DC) || 150% ATK (ALL) / 50% HP (ALL) / Massively Boosts Elemental Weakness DMG (200%) / Massively Increases Spark DMG (150%) / Chance to ignore enemy Defense (50%) / 20% chance to heal 10-15% of max HP when DMG’d
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  5. || BB: 2hits (30DC) || 500% EARTH (AOE) / Increase ATK by 160% (ALL) 3Turns / Increase Spark Damage by 100% and boosts CRIT DMG by 100% (ALL) 3 Turns
  6.  
  7. || SBB: 2hits (40DC) || 450-900% EARTH (Based on HP Left) (AOE) / Increase ATK 160% (ALL) 3Turn / Increase Spark Damage by 100% and boost CRIT DMG by 100% (ALL) 3 Turns / 30% chance to Reduce enemy ATK by 60% (SELF) 3 Turns / Spark Damage increases BB Gauge slightly (2-3) (ALL) / /Restores own HP to full (SELF) 3Turns
  8.  
  9. || UBB: 20hits (60DC) || 1500% EARTH (AOE) / Increase ATK 350% (ALL) 3Turns / Increase Spark DMG by 300% (ALL) 3Turns / 100% chance to effect the enemy with critSPARK (ALL) 3Turns / 100% Chance to reduce enemies ATK by 80% (ALL) 3 Turns
  10.  
  11. | ES: Reduces BC needed for BB by 50% and adds heal when damage dealt effect to BB/SBB (SELF)
  12.  
  13. SP:
  14. 30 SP: Increase Spark damage to 120%
  15. 30 SP: Increase CRIT DMG to 120%
  16. 50 SP: Adds Elemental Weakness DMG Effect to BB/SBB (150%)
  17. 10 SP: Increase HP/ATK/DEF/REC by 20%
  18. 30 SP: Further Reduces BC needed for BB (65%)
  19. 20 SP: Boosts own Spark Damage by 100%
  20. 50 SP: Adds Angel Idol effect when HP reaches 20% once
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