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Challenge Core Doublade-Bisharp

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May 2nd, 2015
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  1. Who thought Steel team need a mega to be a real treath?
  2. Steel type is a really good type with a lot of coverage.
  3. Aegislash's ban is useless when you can use Doublade, he is THE counter to Terrakion, Mega-Medicham and any physical fighting sweepers.
  4.  
  5. So the cc was Doublade-Bisharp, ok, no problem, this core is just great.
  6. They are 2 wonderfull Pokemon i like to use.
  7.  
  8. First, Bisharp, as everyone knows can defeat psychic team alone after 1 Sword Dance, so you've already 10% of the metagame you can check, it's good, very good.
  9. And for Will O Wisp, just put a Lum Berry or switch on Heatran, second option is nice because you've Flash Fire actived.
  10. Bisharp's set is classic, so i won't say anything on it.
  11.  
  12. Next we talk about one of my favorite steel Pokemon: Doublade.
  13. Have an immunity to Fighting is great, ok, Skarmory is too here but immunity is better for Scarf fighting moves.
  14. He can easily resist to Bisharp Knock off and 0HKO him with Sacred Sword, an usefull move for many case (Bisharp, Normal Type, Rock,...). And when you get the opportunity to set up your Doublade with Sword Dance, your opponent can be afraid cause he sees that the lost is coming.
  15. Shadow Sneak is a big treath too for psychic and ghost (especially Gengar who is a pain for steel sometimes).
  16.  
  17. Heatran, the steel Pokemon everyone use in steel team to have this big advantage of fire immunity.
  18. Mine is special defensive with Toxic to rekt Volcarona by example (HP Ground can't 0HKO this Heatran), Charizard-Y too,...
  19.  
  20. Skarmory, ok, it's current, but Skarmory without Whirlwind isn't.
  21. I don't need this move because i can easily kill physical sweepers when they set up, instead i put Spike to counter all steel team, Ground team cause Stealth Rock are useless there.
  22. Brave Bird to have a move to counter fighting type and M-Loppuny cause Doublade have some issues with it cause M-Loppuny get Scrappy as ability.
  23.  
  24. Ferrothorn, this set was old, i use it for Greninja in the best cause he could resist to HP Fire Stabbed of this frog.
  25. So, he is usefull against ground and water, 2 weaknesses of steel.
  26. My set is based on Leech Seed, it's a good core with Heatran to be honnest to stall my opponent.
  27.  
  28. And the last Pokemon, i wanted test it because i didn't play it a lot in steel team is Magnezone.
  29. Why do i play it?
  30. → Ballon → Sand Rush Excadrill can be rekt with Arena Trap.
  31. Like others Steel Pokemons like Skarmory, Scizor,...
  32. I use it too for Keldeo, i can tank 1 Secred Sword and i can 0HKO him with Thunderbolt.
  33. To be honnest, the only good thing with this challenge core is i've discovered how to use Magnezone and especially how to use it well.
  34.  
  35. So, be #5 in ladd without mega means steel is a powerfull type and they don't need all these broken mega (Mega Lucario, Mega Mawile, MEga Metagross) and Aegislash/Genesect too.
  36.  
  37. People who want them in steel team are just lazy to built a good team and look for easy win.
  38.  
  39. Well, i hope you've loved this RMT guys and see ya for perhaps Normal RMT...
  40.  
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  42.  
  43. Bisharp @ Lum Berry
  44. Ability: Defiant
  45. EVs: 252 Atk / 4 Def / 252 Spe
  46. Adamant Nature
  47. - Sucker Punch
  48. - Knock Off
  49. - Iron Head
  50. - Swords Dance
  51.  
  52. Doublade @ Eviolite
  53. Ability: No Guard
  54. EVs: 252 HP / 252 Atk / 4 Def
  55. Brave Nature
  56. IVs: 0 Spe
  57. - Shadow Sneak
  58. - Swords Dance
  59. - Gyro Ball
  60. - Sacred Sword
  61.  
  62. Heatran @ Leftovers
  63. Ability: Flash Fire
  64. EVs: 248 HP / 8 Def / 252 SpD
  65. Calm Nature
  66. IVs: 0 Atk
  67. - Earth Power
  68. - Lava Plume
  69. - Toxic
  70. - Protect
  71.  
  72. Skarmory @ Rocky Helmet
  73. Ability: Sturdy
  74. EVs: 248 HP / 252 Def / 8 Spe
  75. Impish Nature
  76. - Brave Bird
  77. - Whirlwind
  78. - Stealth Rock
  79. - Roost
  80.  
  81. Ferrothorn @ Leftovers
  82. Ability: Iron Barbs
  83. EVs: 248 HP / 100 Def / 160 SpD
  84. Impish Nature
  85. - Leech Seed
  86. - Thunder Wave
  87. - Protect
  88. - Power Whip
  89.  
  90. Magnezone @ Air Balloon
  91. Ability: Magnet Pull
  92. EVs: 124 HP / 4 Def / 252 SpA / 128 Spe
  93. Modest Nature
  94. - Volt Switch
  95. - Thunderbolt
  96. - Flash Cannon
  97. - Hidden Power [Fire]
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