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- //--------------------------------------------------------------
- // Comanglia Stability config + Blocky Textures + Null-Cancel
- //--------------------------------------------------------------
- // FPS related
- net_graph 0
- cl_showfps 0
- fps_max 0
- //--------------------------------------------------------------
- // Remove sprays
- cl_playerspraydisable 1
- r_spray_lifetime 0
- //--------------------------------------------------------------
- // Remove shadows
- mat_shadowstate 0
- r_shadowmaxrendered 0
- r_shadowrendertotexture 0
- r_shadows 0
- //--------------------------------------------------------------
- // Remove face movement
- r_eyes 0
- r_flex 0
- r_lod 2
- r_rootlod 2
- r_teeth 0
- //--------------------------------------------------------------
- // Remove ragdolls
- cl_ragdoll_fade_time 0
- cl_ragdoll_forcefade 1
- cl_ragdoll_physics_enable 0
- g_ragdoll_fadespeed 0
- g_ragdoll_lvfadespeed 0
- ragdoll_sleepaftertime 0
- //--------------------------------------------------------------
- // Remove gibs
- cl_phys_props_enable 0
- cl_phys_props_max 0
- props_break_max_pieces 0
- r_propsmaxdist 1
- violence_agibs 0
- violence_hgibs 0
- //--------------------------------------------------------------
- // Graphics, main FPS booster.
- sv_cheats 1
- cl_hud_playerclass_use_playermodel 0
- mat_filtertextures 0
- mat_phong 0
- cl_muzzleflash_dlight_1st 0
- cl_detaildist 0
- cl_detailfade 0
- cl_drawmonitors 0
- cl_ejectbrass 0
- cl_jiggle_bone_framerate_cutoff 0
- cl_new_impact_effects 0
- cl_show_splashes 0
- func_break_max_pieces 0
- glow_outline_effect_enable 0
- lod_transitiondist 0
- mat_antialias 0
- mat_bumpmap 0
- mat_colcorrection_disableentities 0
- mat_colorcorrection 0
- mat_disable_bloom 1
- mat_disable_fancy_blending 1
- mat_disable_lightwarp 1
- mat_envmapsize 8
- mat_envmaptgasize 8
- mat_filterlightmaps 1
- mat_filtertextures 1
- mat_forceaniso 0
- mat_hdr_level 0
- mat_max_worldmesh_vertices 512
- mat_monitorgamma 2.2
- mat_motion_blur_enabled 0
- mat_parallaxmap 0
- mat_picmip 2
- mat_reducefillrate 1
- mat_reduceparticles 1
- mat_specular 1
- mat_trilinear 1
- mat_viewportscale 1
- mat_viewportupscale 1
- mat_wateroverlaysize 1
- mp_decals 9
- r_ambientfactor 0
- r_ambientmin 0
- r_avglight 0
- r_cheapwaterend 1
- r_cheapwaterstart 1
- r_decals 9
- r_maxmodeldecal 9
- r_decalstaticprops 0
- r_decal_cullsize 15
- r_drawdetailprops 0
- r_drawmodeldecals 0
- r_drawflecks 0
- r_dynamic 0
- r_flashlightdepthtexture 0
- r_forcewaterleaf 1
- r_lightaverage 0
- r_maxnewsamples 0
- r_maxsampledist 1
- r_occlusion 0
- r_pixelfog 1
- r_propsmaxdist 0
- r_renderoverlayfragment 0
- r_staticprop_lod 4
- r_waterdrawreflection 0
- r_waterdrawrefraction 1
- r_waterforceexpensive 0
- r_waterforcereflectentities 0
- r_drawtracers_firstperson 0
- rope_averagelight 0
- rope_collide 0
- rope_rendersolid 0
- rope_shake 0
- rope_smooth 0
- rope_subdiv 0
- rope_wind_dist 0 // I didn't actually know that there is wind in TF2. I'm stupid. -Pellyx
- tf_particles_disable_weather 1
- tracer_extra 0
- violence_ablood 1
- violence_hblood 1
- sv_cheats 0
- //--------------------------------------------------------------
- // Misc
- in_usekeyboardsampletime 0
- //mat_clipz 1 // FX card users should set this to 0 -Comanglia
- mat_forcehardwaresync 0
- mat_levelflush 1
- mat_vsync 0
- r_fastzreject -1
- ai_expression_optimization 1
- fast_fogvolume 1
- host_thread_mode 0
- mod_load_anims_async 1
- mod_load_mesh_async 1
- mod_load_vcollide_async 1
- cl_forcepreload 1
- cl_ask_blacklist_opt_out "1"
- cl_ask_favorite_opt_out "1"
- sb_dontshow_maxplayer_warning "1"
- tf_explanations_backpackpanel "1"
- tf_explanations_charinfo_armory_panel "1"
- tf_explanations_charinfopanel "1"
- tf_explanations_craftingpanel "1"
- tf_explanations_discardpanel "1"
- tf_explanations_store "1"
- tf_training_has_prompted_for_forums "1"
- tf_training_has_prompted_for_loadout "1"
- tf_training_has_prompted_for_offline_practice "1"
- tf_training_has_prompted_for_options "1"
- tf_training_has_prompted_for_training "1"
- //--------------------------------------------------------------
- // Sound
- // Everyone agrees that you should not decrease sound quality
- // in games such as TF2 but it's proven to boost FPS.
- dsp_enhance_stereo 0
- dsp_slow_cpu 1
- snd_async_fullyasync 1
- snd_pitchquality 0
- snd_spatialize_roundrobin 1
- snd_mixahead .06
- //--------------------------------------------------------------
- // HUD related
- hud_saytext_time 5
- voice_enable 1
- hud_deathnotice_time 5
- hud_achievement_glowtime 0
- hud_achievement_count 0
- hud_achievement_tracker 0
- //--------------------------------------------------------------
- // Test
- cl_localnetworkbackdoor 1
- cl_cloud_settings 0
- sys_minidumpspewlines 500
- cl_loadondemand_default 0
- //--------------------------------------------------------------
- // Important settings
- // These are things that every TF2 player should use.
- fov_desired 90
- //viewmodel_fov 70 // This is optional.
- hud_fastswitch 1
- cl_autoreload "1"
- cl_hud_minmode "1" // This actually boosts FPS.
- //--------------------------------------------------------------
- // Null-cancel + settings
- mat_filterlightmaps 1
- alias +mfwd "-back;+forward;alias checkfwd +forward;mat_filterlightmaps 0"
- alias +mback "-forward;+back;alias checkback +back;mat_filterlightmaps 0"
- alias +mleft "-moveright;+moveleft;alias checkleft +moveleft;mat_filterlightmaps 0"
- alias +mright "-moveleft;+moveright;alias checkright +moveright;mat_filterlightmaps 0"
- alias -mfwd "-forward;checkback;alias checkfwd none"
- alias -mback "-back;checkfwd;alias checkback none"
- alias -mleft "-moveleft;checkright;alias checkleft none"
- alias -mright "-moveright;checkleft;alias checkright none"
- alias checkfwd none
- alias checkback none
- alias checkleft none
- alias checkright none
- bind w +mfwd
- bind s +mback
- bind d +mright
- bind a +mleft
- alias none ""
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