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- if(Link->PressR == true && SV_OnGround() == true)
- {
- Game->PlaySound(45);
- for(int i3 = 0; i3 <= JumpPixles; i3 += 1)
- {
- if(SV_UnderCombo() == false)
- {
- Link->Y -= 2;
- Waitframe();
- DoubleJumping = false;
- }
- }
- }
- if(Link->PressR == true && SV_OnGround() == false && DoubleJumping == false)
- {
- Game->PlaySound(45);
- for(int i4 = 0; i4 <= JumpPixles; i4 += 1)
- {
- if(SV_UnderCombo() == false)
- {
- Link->Y -= 2;
- Waitframe();
- DoubleJumping = true;
- }
- }
- }
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