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bnValentine 1.0

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Feb 14th, 2015
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  1. options:
  2. tag: &8[&3Walentynki&8]
  3. czas: 5
  4. command /walentynki [<text>] [<player>] [<text>]:
  5. trigger:
  6. if arg 1 is not set:
  7. send "&2&m-----------------------------------------------"
  8. send "&b bnValentine"
  9. send "&7- &e/walentynki wyslij [gracz] [tresc] &7- Wysyla walentynke dla gracza"
  10. send "&b by boleknowak"
  11. send "&2&m-----------------------------------------------"
  12. if arg 1 is "wyslij":
  13. if arg 2 is set:
  14. if arg 3 is set:
  15. if {bnValentine::player::%player%} is true:
  16. send "{@tag} &cDales juz walentynke! Odczekaj: {@czas} sek."
  17. stop
  18. else:
  19. set {bnValentine::player::%player%} to true
  20. send "{@tag} &7&oWysylanie walentynki..."
  21. wait 1 seconds
  22. send "{@tag}" to player-arg
  23. send "{@tag} &aDostales/as walentynke od &6%player%&a!" to player-arg
  24. send "{@tag}" to player-arg
  25. give rose named "&dKwiatek od &c%player%" to player-arg
  26. give paper named "&dWalentynka od &c%player%" with lore "&7%coloured arg 3%" to player-arg
  27. wait 1 seconds
  28. send "{@tag} &7&oWyslano!"
  29. wait {@czas} seconds
  30. set {bnValentine::player::%player%} to false
  31. else:
  32. send "{@tag} &cPodaj tresc walentynki."
  33. else:
  34. send "{@tag} &cPodaj nazwe osoby. &9(Jesli to wyskakuje to gracz moze tez byc offline)"
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