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- class desert_VF_B_soldier_GH : desert_VF_B_Soldier_F {
- _generalMacro = "desert_VF_B_soldier_GH";
- scope = public;
- faction = "vf";
- displayName = "Daguet Sniper";
- vehicleClass = "MenSniper";
- uniformClass = "daguet_vf_Ghillie";
- model = "\A3\Characters_F\Common\ghillie.p3d";
- hiddenSelections[] = {"Camo"};
- hiddenSelectionsTextures[] = {"\VFCDO_equip\md\data\UI\ghillie_desert_co.paa"};
- linkedItems[] = {"desert_vf_PlateCarrier1_rgr", "NVGoggles_VFCDO", "ItemMap", "ItemGPS", "G_Tactical_Clear", "ItemCompass", "ItemWatch", "ItemRadio"};
- respawnLinkedItems[] = {"desert_vf_PlateCarrier1_rgr", "NVGoggles_VFCDO", "ItemMap", "ItemGPS", "G_Tactical_Clear", "ItemCompass", "ItemWatch", "ItemRadio"};
- weapons[] = {"srifle_LRR_SOS_F", "hgun_P07_snds_F", "Throw", "Put", "Rangefinder"};
- respawnWeapons[] = {"srifle_LRR_SOS_F", "hgun_P07_snds_F", "Throw", "Put", "Rangefinder"};
- magazines[] = {"7Rnd_408_Mag", "7Rnd_408_Mag", "7Rnd_408_Mag", "7Rnd_408_Mag", "7Rnd_408_Mag", "7Rnd_408_Mag", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "Chemlight_green", "Chemlight_green", "SmokeShell", "SmokeShellOrange", "SmokeShellBlue", "SmokeShellGreen", "APERSTripMine_Wire_Mag", "ClaymoreDirectionalMine_Remote_Mag"};
- respawnMagazines[] = {"7Rnd_408_Mag", "7Rnd_408_Mag", "7Rnd_408_Mag", "7Rnd_408_Mag", "7Rnd_408_Mag", "7Rnd_408_Mag", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "Chemlight_green", "Chemlight_green", "SmokeShell", "SmokeShellOrange", "SmokeShellBlue", "SmokeShellGreen", "APERSTripMine_Wire_Mag", "ClaymoreDirectionalMine_Remote_Mag"};
- cost = 350000;
- // threat (VSoft, VArmor, VAir), how threatening vehicle is to unit types
- threat[] = {1, 0.3, 0.3};
- camouflage = 0.6; // how dificult to spot - bigger - better spotable
- sensitivity = 3.5; // sensor sensitivity
- };
- class desert_VF_B_Soldier_OB : B_sniper_F {
- _generalMacro = "desert_VF_B_Soldier_OB";
- scope = public;
- faction = "vf";
- displayName = "Daguet Observateur";
- vehicleClass = "MenSniper";
- uniformClass = "daguet_vf_GhillieSuit";
- model = "\VFCDO_equip\md\data\b_sniper_d.p3d";
- hiddenSelections[] = {"Camo"};
- hiddenSelectionsTextures[] = {"\VFCDO_equip\md\data\ui\desert_vf_uniform_co_01.paa", "\A3\characters_f\Common\Data\ghillie_desert_co.paa"};
- cost = 70000;
- camouflage = 1.2; // how dificult to spot - bigger - better spotable
- detectSkill = 80;
- sensitivity = 3.5; // sensor sensitivity
- weapons[] = {"arifle_MX_Hamr_pointer_F", "hgun_P07_snds_F", "Throw", "Put", "Rangefinder"};
- respawnWeapons[] = {"arifle_MX_Hamr_pointer_F", "hgun_P07_snds_F", "Throw", "Put", "Rangefinder"};
- magazines[] = {"30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "Chemlight_green", "Chemlight_green", "SmokeShell", "SmokeShellOrange", "SmokeShellBlue", "SmokeShellGreen", "APERSTripMine_Wire_Mag", "ClaymoreDirectionalMine_Remote_Mag"};
- respawnMagazines[] = {"30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "Chemlight_green", "Chemlight_green", "SmokeShell", "SmokeShellOrange", "SmokeShellBlue", "SmokeShellGreen", "APERSTripMine_Wire_Mag", "ClaymoreDirectionalMine_Remote_Mag"};
- // threat (VSoft, VArmor, VAir), how threatening vehicle is to unit types
- threat[] = {1, 0.5, 0.1};
- linkedItems[] = {"desert_vf_BandollierB_rgr", "NVGoggles_VFCDO", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio"};
- respawnLinkedItems[] = {"desert_vf_BandollierB_rgr", "NVGoggles_VFCDO", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio"};
- };
- class desert_CDO_B_Soldier_OB : B_sniper_F {
- _generalMacro = "desert_CDO_B_Soldier_OB";
- scope = public;
- faction = "cdo";
- displayName = "Aride Observateur";
- vehicleClass = "MenSniper";
- nakedUniform = "U_BasicBody";
- uniformClass = "aride_cdo_GhillieSuit";
- model = "\VFCDO_equip\md\data\b_sniper_d.p3d";
- hiddenSelections[] = {"Camo"};
- hiddenSelectionsTextures[] = {"\VFCDO_equip\md\data\ui\desert_cdo_uniform_co_01.paa", "\A3\characters_f\Common\Data\ghillie_desert_co.paa"};
- cost = 70000;
- camouflage = 1.2; // how dificult to spot - bigger - better spotable
- detectSkill = 80;
- sensitivity = 3.5; // sensor sensitivity
- weapons[] = {"arifle_MX_Hamr_pointer_F", "hgun_P07_snds_F", "Throw", "Put", "Rangefinder"};
- respawnWeapons[] = {"arifle_MX_Hamr_pointer_F", "hgun_P07_snds_F", "Throw", "Put", "Rangefinder"};
- magazines[] = {"30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "Chemlight_green", "Chemlight_green", "SmokeShell", "SmokeShellOrange", "SmokeShellBlue", "SmokeShellGreen", "APERSTripMine_Wire_Mag", "ClaymoreDirectionalMine_Remote_Mag"};
- respawnMagazines[] = {"30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "Chemlight_green", "Chemlight_green", "SmokeShell", "SmokeShellOrange", "SmokeShellBlue", "SmokeShellGreen", "APERSTripMine_Wire_Mag", "ClaymoreDirectionalMine_Remote_Mag"};
- // threat (VSoft, VArmor, VAir), how threatening vehicle is to unit types
- threat[] = {1, 0.5, 0.1};
- linkedItems[] = {"desert_cdo_BandollierB_rgr", "NVGoggles_VFCDO", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio"};
- respawnLinkedItems[] = {"desert_cdo_BandollierB_rgr", "NVGoggles_VFCDO", "ItemMap", "ItemGPS", "ItemCompass", "ItemWatch", "ItemRadio"};
- };
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