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expired6978

ObjectMod

Apr 25th, 2017
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  1.  
  2. int Property Armor_Property_Enchantments = 0 AutoReadOnly
  3. int Property Armor_Property_BashImpactDataSet = 1 AutoReadOnly
  4. int Property Armor_Property_BlockMaterial = 2 AutoReadOnly
  5. int Property Armor_Property_Keywords = 3 AutoReadOnly
  6. int Property Armor_Property_Weight = 4 AutoReadOnly
  7. int Property Armor_Property_Value = 5 AutoReadOnly
  8. int Property Armor_Property_Rating = 6 AutoReadOnly
  9. int Property Armor_Property_AddonIndex = 7 AutoReadOnly
  10. int Property Armor_Property_BodyPart = 8 AutoReadOnly
  11. int Property Armor_Property_DamageTypeValues = 9 AutoReadOnly
  12. int Property Armor_Property_ActorValues = 10 AutoReadOnly
  13. int Property Armor_Property_Health = 11 AutoReadOnly
  14. int Property Armor_Property_ColorRemappingIndex = 12 AutoReadOnly
  15. int Property Armor_Property_MaterialSwaps = 13 AutoReadOnly
  16.  
  17. int Property Actor_Property_Keywords = 0 AutoReadOnly
  18. int Property Actor_Property_ForcedInventory = 1 AutoReadOnly
  19. int Property Actor_Property_XPOffset = 2 AutoReadOnly
  20. int Property Actor_Property_Enchantments = 3 AutoReadOnly
  21. int Property Actor_Property_ColorRemappingIndex = 4 AutoReadOnly
  22. int Property Actor_Property_MaterialSwaps = 5 AutoReadOnly
  23.  
  24. int Property Weapon_Property_Speed = 0 AutoReadOnly
  25. int Property Weapon_Property_Reach = 1 AutoReadOnly
  26. int Property Weapon_Property_MinRange = 2 AutoReadOnly
  27. int Property Weapon_Property_MaxRange = 3 AutoReadOnly
  28. int Property Weapon_Property_AttackDelaySec = 4 AutoReadOnly
  29. int Property Weapon_Property_OutOfRangeDamageMult = 6 AutoReadOnly
  30. int Property Weapon_Property_SecondaryDamage = 7 AutoReadOnly
  31. int Property Weapon_Property_CriticalChargeBonus = 8 AutoReadOnly
  32. int Property Weapon_Property_HitBehavior = 9 AutoReadOnly
  33. int Property Weapon_Property_Rank = 10 AutoReadOnly
  34. int Property Weapon_Property_AmmoCapacity = 12 AutoReadOnly
  35. int Property Weapon_Property_Type = 15 AutoReadOnly
  36. int Property Weapon_Property_IsPlayerOnly = 16 AutoReadOnly
  37. int Property Weapon_Property_NPCsUseAmmo = 17 AutoReadOnly
  38. int Property Weapon_Property_HasChargingReload = 18 AutoReadOnly
  39. int Property Weapon_Property_IsMinorCrime = 19 AutoReadOnly
  40. int Property Weapon_Property_IsFixedRange = 20 AutoReadOnly
  41. int Property Weapon_Property_HasEffectOnDeath = 21 AutoReadOnly
  42. int Property Weapon_Property_HasAlternateRumble = 22 AutoReadOnly
  43. int Property Weapon_Property_IsNonHostile = 23 AutoReadOnly
  44. int Property Weapon_Property_IgnoreResist = 24 AutoReadOnly
  45. int Property Weapon_Property_IsAutomatic = 25 AutoReadOnly
  46. int Property Weapon_Property_CantDrop = 26 AutoReadOnly
  47. int Property Weapon_Property_IsNonPlayable = 27 AutoReadOnly
  48. int Property Weapon_Property_AttackDamage = 28 AutoReadOnly
  49. int Property Weapon_Property_Value = 29 AutoReadOnly
  50. int Property Weapon_Property_Weight = 30 AutoReadOnly
  51. int Property Weapon_Property_Keywords = 31 AutoReadOnly
  52. int Property Weapon_Property_AimModel = 32 AutoReadOnly
  53. int Property Weapon_Property_AimModelMinConeDegrees = 33 AutoReadOnly
  54. int Property Weapon_Property_AimModelMaxConeDegrees = 34 AutoReadOnly
  55. int Property Weapon_Property_AimModelConeIncreasePerShot = 35 AutoReadOnly
  56. int Property Weapon_Property_AimModelConeDecreasePerSec = 36 AutoReadOnly
  57. int Property Weapon_Property_AimModelConeDecreaseDelayMs = 37 AutoReadOnly
  58. int Property Weapon_Property_AimModelConeSneakMultiplier = 38 AutoReadOnly
  59. int Property Weapon_Property_AimModelRecoilDiminishSpringForce = 39 AutoReadOnly
  60. int Property Weapon_Property_AimModelRecoilDiminishSightsMult = 40 AutoReadOnly
  61. int Property Weapon_Property_AimModelRecoilMaxDegPerShot = 41 AutoReadOnly
  62. int Property Weapon_Property_AimModelRecoilMinDegPerShot = 42 AutoReadOnly
  63. int Property Weapon_Property_AimModelRecoilHipMult = 43 AutoReadOnly
  64. int Property Weapon_Property_AimModelRecoilShotsForRunaway = 44 AutoReadOnly
  65. int Property Weapon_Property_AimModelRecoilArcDeg = 45 AutoReadOnly
  66. int Property Weapon_Property_AimModelRecoilArcRotateDeg = 46 AutoReadOnly
  67. int Property Weapon_Property_AimModelConeIronSightsMultiplier = 47 AutoReadOnly
  68. int Property Weapon_Property_HasScope = 48 AutoReadOnly
  69. int Property Weapon_Property_ZoomDataFOVMult = 49 AutoReadOnly
  70. int Property Weapon_Property_FireSeconds = 50 AutoReadOnly
  71. int Property Weapon_Property_NumProjectiles = 51 AutoReadOnly
  72. int Property Weapon_Property_AttackSound = 52 AutoReadOnly
  73. int Property Weapon_Property_AttackSound2D = 53 AutoReadOnly
  74. int Property Weapon_Property_AttackLoop = 54 AutoReadOnly
  75. int Property Weapon_Property_AttackFailSound = 55 AutoReadOnly
  76. int Property Weapon_Property_IdleSound = 56 AutoReadOnly
  77. int Property Weapon_Property_EquipSound = 57 AutoReadOnly
  78. int Property Weapon_Property_UnEquipSound = 58 AutoReadOnly
  79. int Property Weapon_Property_SoundLevel = 59 AutoReadOnly
  80. int Property Weapon_Property_ImpactDataSet = 60 AutoReadOnly
  81. int Property Weapon_Property_Ammo = 61 AutoReadOnly
  82. int Property Weapon_Property_CritEffect = 62 AutoReadOnly
  83. int Property Weapon_Property_BashImpactDataSet = 63 AutoReadOnly
  84. int Property Weapon_Property_BlockMaterial = 64 AutoReadOnly
  85. int Property Weapon_Property_Enchantments = 65 AutoReadOnly
  86. int Property Weapon_Property_AimModelBaseStability = 66 AutoReadOnly
  87. int Property Weapon_Property_ZoomData = 67 AutoReadOnly
  88. int Property Weapon_Property_ZoomDataOverlay = 68 AutoReadOnly
  89. int Property Weapon_Property_ZoomDataImageSpace = 69 AutoReadOnly
  90. int Property Weapon_Property_ZoomDataCameraOffsetX = 70 AutoReadOnly
  91. int Property Weapon_Property_ZoomDataCameraOffsetY = 71 AutoReadOnly
  92. int Property Weapon_Property_ZoomDataCameraOffsetZ = 72 AutoReadOnly
  93. int Property Weapon_Property_EquipSlot = 73 AutoReadOnly
  94. int Property Weapon_Property_SoundLevelMult = 74 AutoReadOnly
  95. int Property Weapon_Property_NPCAmmoList = 75 AutoReadOnly
  96. int Property Weapon_Property_ReloadSpeed = 76 AutoReadOnly
  97. int Property Weapon_Property_DamageTypeValues = 77 AutoReadOnly
  98. int Property Weapon_Property_AccuracyBonus = 78 AutoReadOnly
  99. int Property Weapon_Property_AttackActionPointCost = 79 AutoReadOnly
  100. int Property Weapon_Property_OverrideProjectile = 80 AutoReadOnly
  101. int Property Weapon_Property_HasBoltAction = 81 AutoReadOnly
  102. int Property Weapon_Property_StaggerValue = 82 AutoReadOnly
  103. int Property Weapon_Property_SightedTransitionSeconds = 83 AutoReadOnly
  104. int Property Weapon_Property_FullPowerSeconds = 84 AutoReadOnly
  105. int Property Weapon_Property_HoldInputToPower = 85 AutoReadOnly
  106. int Property Weapon_Property_HasRepeatableSingleFire = 86 AutoReadOnly
  107. int Property Weapon_Property_MinPowerPerShot = 87 AutoReadOnly
  108. int Property Weapon_Property_ColorRemappingIndex = 88 AutoReadOnly
  109. int Property Weapon_Property_MaterialSwaps = 89 AutoReadOnly
  110. int Property Weapon_Property_CriticalDamageMult = 90 AutoReadOnly
  111. int Property Weapon_Property_FastEquipSound = 91 AutoReadOnly
  112. int Property Weapon_Property_DisableShells = 92 AutoReadOnly
  113. int Property Weapon_Property_HasChargingAttack = 93 AutoReadOnly
  114. int Property Weapon_Property_ActorValues = 94 AutoReadOnly
  115.  
  116. int Property Property_Operator_Set = 0 AutoReadOnly
  117. int Property Property_Operator_Add = 1 AutoReadOnly
  118. int Property Property_Operator_Mult_Add = 2 AutoReadOnly
  119.  
  120. struct ModPropertyFloat
  121. int type
  122. int operator
  123. float value1
  124. float value2
  125. EndStruct
  126.  
  127. struct ModPropertyInt
  128. int type
  129. int operator
  130. int value1
  131. int value2
  132. EndStruct
  133.  
  134. struct ModPropertyForm
  135. int type
  136. int operator
  137. Form value1
  138. EndStruct
  139.  
  140. struct ModPropertyFormFloat
  141. int type
  142. int operator
  143. Form value1
  144. float value2
  145. EndStruct
  146.  
  147. struct ModPropertyFormInt
  148. int type
  149. int operator
  150. Form value1
  151. int value2
  152. EndStruct
  153.  
  154. Var[] Function GetProperties() native
  155.  
  156. int Function GetMaxRank() native
  157. Function SetMaxRank(int rank) native
  158.  
  159. int Function GetPriority() native
  160. Function SetPriority(int priority) native
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