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Pokémon Shuffle update 1.2.21

Oct 19th, 2015
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  1. StageData #231. (1.2.21)
  2. --Pokémon data--
  3. Grimer, Poison, Base 50, Dex #325
  4. Ability: Crowd Control (20%, 100%, 100%, damage, x50, The more [var]name in the puzzle area, the more damage.)
  5.  
  6. --Stage data--
  7. Area: Albens Town
  8. Background ID: 0
  9. HP: 3360
  10. Moves: 8
  11. Experience: +8
  12. Catch rate: 9% (+6% per every remaining move)
  13. Sound track: BGM_STAGE_HARD
  14. Pokémon count: 5 (4 elegible)
  15.  
  16. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  17. Additional Pokémon (not from countdowns or maps): Croagunk
  18. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  19. Coins reward: 100 for the first time, 30 for every repeat
  20.  
  21. --Countdown 1--
  22. *After 2 moves, choose an action:
  23. -Fill 5 random blocks with Grimer
  24. *Repeat every 2 moves.
  25.  
  26.  
  27.  
  28. StageData #232. (1.2.21)
  29. --Pokémon data--
  30. Wingull, Flying, Base 40, Dex #327
  31. Ability: Cloud Clear (100%, 100%, 100%, other, Clears away one black-cloud disruption without fail.)
  32.  
  33. --Stage data--
  34. Area: Albens Town
  35. Background ID: 0
  36. HP: 13520
  37. Moves: 13
  38. Experience: +13
  39. Catch rate: 9% (+2% per every remaining move)
  40. Sound track: BGM_STAGE_EASY
  41. Pokémon count: 3 (3 elegible)
  42.  
  43. Default Pokémon: Pidgey, Happiny, Azurill
  44. This stage has got a predefined layout
  45. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  46. Coins reward: 100 for the first time, 30 for every repeat
  47.  
  48. --Countdown 1--
  49. *After making a move, if there is not a 4+ lines combo, choose an action:
  50. -Fill 2 random blocks with Wingull
  51. -Fill 3 random blocks with Rocks
  52.  
  53.  
  54.  
  55. StageData #233. (1.2.21)
  56. --Pokémon data--
  57. Bouffalant, Normal, Base 60, Dex #329
  58. Ability: Rock Break (100%, 100%, 100%, other, Destroys one breakable-rock disruption without fail.)
  59.  
  60. --Stage data--
  61. Area: Albens Town
  62. Background ID: 0
  63. HP: 8100
  64. Moves: 15
  65. Experience: +15
  66. Catch rate: 19% (+2% per every remaining move)
  67. Sound track: BGM_STAGE_NORMAL
  68. Pokémon count: 4 (4 elegible)
  69.  
  70. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  71. This stage has got a predefined layout
  72. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  73. Coins reward: 100 for the first time, 30 for every repeat
  74.  
  75. --Countdown 1--
  76. *After 3 moves, choose an action:
  77. -Fill 4 random blocks with Bouffalant
  78. *After 1 time, switch countdown.
  79. *Repeat every 3 moves.
  80.  
  81. --Countdown 2--
  82. *After 3 moves, choose an action:
  83. -Fill 3 random blocks (placed together) with Rocks
  84. *After 2 times, switch countdown.
  85. *Repeat every 3 moves.
  86.  
  87.  
  88.  
  89. StageData #234. (1.2.21)
  90. --Pokémon data--
  91. Muk, Poison, Base 70, Dex #326
  92. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  93.  
  94. --Stage data--
  95. Area: Albens Town
  96. Background ID: 0
  97. HP: 7840
  98. Moves: 16
  99. Experience: +16
  100. Catch rate: 4% (+3% per every remaining move)
  101. Sound track: BGM_STAGE_HARD
  102. Pokémon count: 4 (4 elegible)
  103.  
  104. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  105. This stage has got a predefined layout
  106. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  107. Coins reward: 100 for the first time, 30 for every repeat
  108.  
  109. --Countdown 1--
  110. *After 4 moves, choose an action:
  111. -Fill rows 1 and 2 with [Grimer,Grimer,nothing,nothing,Grimer,Grimer,Grimer,nothing,nothing,nothing,nothing,Grimer]
  112. *After 1 time, switch countdown.
  113. *Repeat every 4 moves.
  114.  
  115. --Countdown 2--
  116. *After 0 moves, choose an action:
  117. -Fill rows 1 and 2 with [Ice,Ice,nothing,nothing,Ice,Ice,Ice,nothing,nothing,nothing,nothing,Ice]
  118. *After 1 time, switch countdown.
  119. *Repeat every 0 moves.
  120.  
  121.  
  122.  
  123. StageData #235. (1.2.21)
  124. --Pokémon data--
  125. Pawniard, Dark, Base 50, Dex #330
  126. Ability: Block Smash (100%, 100%, 100%, other, Clears one unbreakable-block disruption without fail.)
  127.  
  128. --Stage data--
  129. Area: Albens Town
  130. Background ID: 0
  131. HP: 10560
  132. Moves: 11
  133. Experience: +11
  134. Catch rate: 3% (+5% per every remaining move)
  135. Sound track: BGM_STAGE_EASY
  136. Pokémon count: 3 (3 elegible)
  137.  
  138. Default Pokémon: Pidgey, Happiny, Azurill
  139. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Disruption Delay (1500)
  140. Coins reward: 100 for the first time, 30 for every repeat
  141.  
  142. --Countdown 1--
  143. *When the stage starts, choose an action:
  144. -Fill row 1 with Metal
  145. *After 5 times, switch countdown.
  146. *Repeat every 1 move.
  147.  
  148.  
  149.  
  150. StageData #236. (1.2.21)
  151. --Pokémon data--
  152. Delcatty, Normal, Base 50, Dex #309
  153. Ability: Prank (20%, 40%, 100%, other, Occasionally changes when a foe will next disrupt your play.)
  154.  
  155. --Stage data--
  156. Area: Albens Town
  157. Background ID: 0
  158. HP: 5962
  159. Moves: 14
  160. Experience: +14
  161. Catch rate: 14% (+4% per every remaining move)
  162. Sound track: BGM_STAGE_FUN
  163. Pokémon count: 4 (4 elegible)
  164.  
  165. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  166. This stage has got a predefined layout
  167. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  168. Coins reward: 100 for the first time, 30 for every repeat
  169.  
  170. --Countdown 1--
  171. *After 3 moves, choose an action:
  172. -Fill 3 random blocks with Skitty
  173. -Fill 2 random blocks with Ice
  174. *Repeat every 3 moves.
  175.  
  176.  
  177.  
  178. StageData #237. (1.2.21)
  179. --Pokémon data--
  180. Pelipper, Flying, Base 60, Dex #328
  181. Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
  182.  
  183. --Stage data--
  184. Area: Albens Town
  185. Background ID: 0
  186. HP: 13680
  187. Moves: 25
  188. Experience: +25
  189. Catch rate: 9% (+2% per every remaining move)
  190. Sound track: BGM_STAGE_EASY
  191. Pokémon count: 5 (4 elegible)
  192.  
  193. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  194. Additional Pokémon (not from countdowns or maps): Rocks
  195. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  196. Coins reward: 100 for the first time, 30 for every repeat
  197.  
  198. --Countdown 1--
  199. *After making a move, if there is not a 2+ lines combo, choose an action:
  200. -Fill 3 random blocks with Wingull
  201. -Fill 3 random blocks with Rocks
  202. *If HP <= 7000 (~51%) / Damage >= 6680, switch countdown.
  203.  
  204. --Countdown 2--
  205. *After making a move, if there is not a 3+ lines combo, choose an action:
  206. -Fill 3 random blocks with Wingull
  207. -Fill 5 random blocks with Rocks
  208.  
  209.  
  210.  
  211. StageData #238. (1.2.21)
  212. --Pokémon data--
  213. Gardevoir, Fairy, Base 70, Dex #298
  214. Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
  215.  
  216. --Stage data--
  217. Area: Albens Town
  218. Background ID: 0
  219. HP: 16875
  220. Moves: 18
  221. Experience: +18
  222. Catch rate: 6% (+3% per every remaining move)
  223. Sound track: BGM_STAGE_HARD
  224. Pokémon count: 4 (4 elegible)
  225.  
  226. Default Pokémon: Marill, Azurill, Togepi, Swirlix
  227. This stage has got a predefined layout
  228. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  229. Coins reward: 100 for the first time, 30 for every repeat
  230.  
  231. --Countdown 1--
  232. *After 2 moves, choose an action:
  233. -Fill 1 random block with Rocks
  234. *If HP <= 7500 (~44%) / Damage >= 9375, switch countdown.
  235. *Repeat every 2 moves.
  236.  
  237. --Countdown 2--
  238. *After 2 moves, choose an action:
  239. -Fill rows 1 and 2 with [Ice,Ice,Ice,nothing,nothing,nothing,nothing,nothing,nothing,Ice,Ice,Ice]
  240. -Fill rows 3 and 4 with [Ice,Ice,Ice,nothing,nothing,nothing,nothing,nothing,nothing,Ice,Ice,Ice]
  241. -Fill rows 5 and 6 with [Ice,Ice,Ice,nothing,nothing,nothing,nothing,nothing,nothing,Ice,Ice,Ice]
  242. *Repeat every 2 moves.
  243.  
  244.  
  245.  
  246. StageData #239. (1.2.21)
  247. --Pokémon data--
  248. Klinklang, Steel, Base 70, Dex #312
  249. Ability: Damage Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
  250.  
  251. --Stage data--
  252. Area: Albens Town
  253. Background ID: 0
  254. HP: 600
  255. Moves: 5
  256. Experience: +5
  257. Catch rate: 23% (+13% per every remaining move)
  258. Sound track: BGM_STAGE_FUN
  259. Pokémon count: 3 (3 elegible)
  260.  
  261. Default Pokémon: Pidgey, Happiny, Azurill
  262. This stage has got a predefined layout
  263. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000)
  264. Coins reward: 100 for the first time, 30 for every repeat
  265.  
  266. --No countdowns--
  267.  
  268.  
  269.  
  270. StageData #240. (1.2.21)
  271. --Pokémon data--
  272. Mega Medicham, Fighting, Base 60, Dex #314
  273. Ability: Erases a group of Pokémon in the middle at once.
  274. Mega-Bar: 21 icons, 6 speedups available
  275.  
  276. --Stage data--
  277. Area: Albens Town
  278. Background ID: 0
  279. HP: 32240
  280. Moves: 22
  281. Experience: +22
  282. Catch rate: Not catchable
  283. Sound track: BGM_STAGE_BOSS1
  284. Pokémon count: 4 (4 elegible)
  285.  
  286. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  287. This stage has got a predefined layout
  288. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  289. Coins reward: 100 for the first time, 30 for every repeat
  290.  
  291. Prizes for first beating this stage: 1 Medichamite, 1 Jewels
  292.  
  293. --Countdown 1--
  294. *After 2 moves, choose an action:
  295. -Fill 5 random blocks with Metal
  296. -Fill 5 random blocks with Metal
  297. -Fill 5 random blocks with Metal
  298. -Fill 5 random blocks with Metal
  299. *If HP <= 9999 (~31%) / Damage >= 22241, switch countdown.
  300. *Repeat every 2 moves.
  301.  
  302. --Countdown 2--
  303. *After 2 moves, choose an action:
  304. -Fill 5 random blocks with Metal
  305. -Fill 5 random blocks with Metal
  306. -Fill 5 random blocks with Metal
  307. -Fill 5 random blocks with Metal
  308. -Fill row 3 with Ice
  309. -Fill row 5 with Ice
  310. *Repeat every 2 moves.
  311.  
  312.  
  313.  
  314. StageDataExtra #28/27. (1.2.21)
  315. --Pokémon data--
  316. Bisharp, Dark, Base 70, Dex #331
  317. Ability: Rock Break+ (50%, 100%, 100%, other, Sometimes destroys three breakable-rock disruptions.)
  318.  
  319. --Stage data--
  320. Area: Expert Stages
  321. Background ID: 12
  322. HP: 11808
  323. Time: 45 sec
  324. Experience: +10
  325. Catch rate: 1% (+7% per every 3 remaining seconds)
  326. Sound track: BGM_STAGE_EX
  327. Pokémon count: 5 (4 elegible)
  328.  
  329. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  330. Additional Pokémon (not from countdowns or maps): Metal
  331. This stage has got a predefined layout
  332. This stage requires 221 S-Ranks in Normal Stages
  333. Allowed items: Time +10 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  334. Coins reward: 300 for the first time, 30 for every repeat
  335.  
  336. --Countdown 1--
  337. *If HP <= 9500 (~80%) / Damage >= 2308, switch countdown.
  338.  
  339. --Countdown 2--
  340. *After 2 moves, choose an action:
  341. -Fill column 6 with Metal
  342. -Fill column 1 with Metal
  343. *Repeat every 2 moves.
  344.  
  345.  
  346.  
  347. StageDataExtra #29/28. (1.2.21)
  348. --Pokémon data--
  349. Gallade, Fighting, Base 70, Dex #299
  350. Ability: Block Smash+ (50%, 100%, 100%, other, Sometimes clears three unbreakable-block disruptions.)
  351.  
  352. --Stage data--
  353. Area: Expert Stages
  354. Background ID: 12
  355. HP: 8586
  356. Time: 45 sec
  357. Experience: +10
  358. Catch rate: 1% (+4% per every 3 remaining seconds)
  359. Sound track: BGM_STAGE_EX
  360. Pokémon count: 5 (4 elegible)
  361.  
  362. Default Pokémon: Ralts, Bronzong, Honedge, Skarmory
  363. Additional Pokémon (not from countdowns or maps): Gallade
  364. This stage has got a predefined layout
  365. This stage requires 230 S-Ranks in Normal Stages
  366. Allowed items: Time +10 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  367. Coins reward: 300 for the first time, 30 for every repeat
  368.  
  369. --Countdown 1--
  370. *After 4 moves, choose an action:
  371. -Fill rows 3 and 4 with Ice
  372. -Fill rows 4 and 5 with Ice
  373. -Fill rows 5 and 6 with Ice
  374. -Fill row 6 with Ice
  375. *If HP <= 4000 (~47%) / Damage >= 4586, switch countdown.
  376. *Repeat every 4 moves.
  377.  
  378. --Countdown 2--
  379. *When this countdown starts for the first time, choose an action:
  380. -Fill 3 random blocks with Ice
  381. *Repeat every 1 move.
  382.  
  383.  
  384.  
  385. StageDataExtra #30/29. (1.2.21)
  386. --Pokémon data--
  387. Goodra, Dragon, Base 80, Dex #290
  388. Ability: Eject+ (50%, 100%, 100%, other, Sometimes removes three non-Support Pokémon icons.)
  389.  
  390. --Stage data--
  391. Area: Expert Stages
  392. Background ID: 12
  393. HP: 20790
  394. Time: 60 sec
  395. Experience: +10
  396. Catch rate: 1% (+5% per every 3 remaining seconds)
  397. Sound track: BGM_STAGE_EX
  398. Pokémon count: 4 (4 elegible)
  399.  
  400. Default Pokémon: Fennekin, Braixen, Delphox, Charmander
  401. This stage has got a predefined layout
  402. This stage requires 240 S-Ranks in Normal Stages
  403. Allowed items: Time +10 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500)
  404. Coins reward: 300 for the first time, 30 for every repeat
  405.  
  406. --Countdown 1--
  407. *After 2 moves, choose an action:
  408. -Fill 5 random blocks with Goomy
  409. *If HP <= 15000 (~72%) / Damage >= 5790, switch countdown.
  410. *Repeat every 2 moves.
  411.  
  412. --Countdown 2--
  413. *After 2 moves, choose an action:
  414. -Fill 5 random blocks with Goomy
  415. -Fill 5 random blocks with Goomy
  416. -Fill 5 random blocks with Goomy
  417. -Fill a random 2x2 block with Metal
  418. *Repeat every 2 moves.
  419.  
  420.  
  421.  
  422. StageDataEvent #166/11. (1.2.21)
  423. --Pokémon data--
  424. Mega Banette, Ghost, Base 60, Dex #212
  425. Ability: Clears one kind of Pokémon with the same type as [var]megaName (max 10).
  426. Mega-Bar: 27 icons, 8 speedups available
  427.  
  428. --Stage data--
  429. Area: Special Stages
  430. Background ID: 12
  431. HP: 1
  432. Moves: 18
  433. Experience: +10
  434. Catch rate: Not catchable
  435. Sound track: BGM_STAGE_RANKING
  436. Pokémon count: 4 (4 elegible)
  437.  
  438. Default Pokémon: Gulpin, Trubbish, Swalot, Nidoran♂
  439. This stage has got a predefined layout
  440.  
  441. --Countdown 1--
  442. *After 2 moves, choose an action:
  443. -Fill rows 1 and 2 with [nothing,nothing,Metal,Metal,nothing,nothing,nothing,Metal,nothing,nothing,Metal,nothing]
  444. *If moves <= 13, switch countdown.
  445. *Repeat every 2 moves.
  446.  
  447. --Countdown 2--
  448. *After 4 moves, choose an action:
  449. -Fill 5 random blocks with Litwick
  450. -Fill rows 1 and 2 with [nothing,nothing,nothing,nothing,nothing,nothing,nothing,Ice,nothing,nothing,Ice,nothing]
  451. -Fill 2 random blocks with Ice
  452. *Repeat every 4 moves.
  453.  
  454.  
  455.  
  456. StageDataEvent #167/30. (1.2.21)
  457. --Pokémon data--
  458. Giratina (Altered Forme), Ghost, Base 80, Dex #248
  459. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  460.  
  461. --Stage data--
  462. Area: Special Stages
  463. Background ID: 12
  464. HP: 8060 (+413/level)
  465. Moves: 18
  466. Experience: +5
  467. Catch rate: Not catchable
  468. Sound track: BGM_STAGE_LEGEND
  469. Pokémon count: 4 (4 elegible)
  470.  
  471. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  472. Coins reward: 30 for the first time, 30 for every repeat
  473.  
  474. --Countdown 1--
  475. *When the stage starts, choose an action:
  476. -Fill columns 1 and 2 with Metal
  477. -Fill columns 5 and 6 with Metal
  478. -Fill column 1 with Metal
  479. -Fill column 6 with Metal
  480. *After 1 time, switch countdown.
  481. *Repeat every 2 moves.
  482.  
  483. --Countdown 2--
  484. *After 2 moves, choose an action:
  485. -Fill 5 random blocks with Ice
  486. *After 1 time, switch countdown.
  487. *Repeat every 2 moves.
  488.  
  489.  
  490.  
  491. StageDataEvent #168/31. (1.2.21)
  492. --Pokémon data--
  493. Giratina (Altered Forme), Ghost, Base 80, Dex #248
  494. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  495.  
  496. --Stage data--
  497. Area: Special Stages
  498. Background ID: 12
  499. HP: 9300 (+266/level)
  500. Moves: 18
  501. Experience: +5
  502. Catch rate: Not catchable
  503. Sound track: BGM_STAGE_LEGEND
  504. Pokémon count: 4 (4 elegible)
  505.  
  506. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  507. Coins reward: 30 for the first time, 30 for every repeat
  508.  
  509. --Countdown 1--
  510. *When the stage starts, choose an action:
  511. -Fill columns 1 and 2 with Metal
  512. -Fill columns 5 and 6 with Metal
  513. -Fill column 1 with Metal
  514. -Fill column 6 with Metal
  515. *After 1 time, switch countdown.
  516. *Repeat every 2 moves.
  517.  
  518. --Countdown 2--
  519. *After 2 moves, choose an action:
  520. -Fill 5 random blocks with Ice
  521. *After 1 time, switch countdown.
  522. *Repeat every 2 moves.
  523.  
  524.  
  525.  
  526. StageDataEvent #169/32. (1.2.21)
  527. --Pokémon data--
  528. Giratina (Altered Forme), Ghost, Base 80, Dex #248
  529. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  530.  
  531. --Stage data--
  532. Area: Special Stages
  533. Background ID: 12
  534. HP: 8060 (+482/level)
  535. Moves: 18
  536. Experience: +5
  537. Catch rate: Not catchable
  538. Sound track: BGM_STAGE_LEGEND
  539. Pokémon count: 4 (4 elegible)
  540.  
  541. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  542. Coins reward: 30 for the first time, 30 for every repeat
  543.  
  544. --Countdown 1--
  545. *When the stage starts, choose an action:
  546. -Fill 4 random blocks with Ice
  547. *After 1 time, switch countdown.
  548. *Repeat every 4 moves.
  549.  
  550. --Countdown 2--
  551. *After 1 move, choose an action:
  552. -Fill 4 random blocks with Rocks
  553. *After 3 times, switch countdown.
  554. *Repeat every 1 move.
  555.  
  556.  
  557.  
  558. StageDataEvent #170/33. (1.2.21)
  559. --Pokémon data--
  560. Giratina (Altered Forme), Ghost, Base 80, Dex #248
  561. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  562.  
  563. --Stage data--
  564. Area: Special Stages
  565. Background ID: 12
  566. HP: 9920 (+286/level)
  567. Moves: 18
  568. Experience: +5
  569. Catch rate: Not catchable
  570. Sound track: BGM_STAGE_LEGEND
  571. Pokémon count: 4 (4 elegible)
  572.  
  573. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  574. Coins reward: 30 for the first time, 30 for every repeat
  575.  
  576. --Countdown 1--
  577. *When the stage starts, choose an action:
  578. -Fill 4 random blocks with Ice
  579. *After 1 time, switch countdown.
  580. *Repeat every 4 moves.
  581.  
  582. --Countdown 2--
  583. *After 1 move, choose an action:
  584. -Fill 4 random blocks with Rocks
  585. *After 3 times, switch countdown.
  586. *Repeat every 1 move.
  587.  
  588.  
  589.  
  590. EventStage #95/5. (1.2.21)
  591. --Event data--
  592. Start date: 2015/10/19 (Mon), 15h JST
  593. End date: 2015/11/2 (Mon), 15h JST
  594. Type: escalation battles
  595.  
  596. Level 1+: StageDataEvent #37 (Giratina (Altered Forme))
  597. Level 5+: StageDataEvent #38 (Giratina (Altered Forme))
  598. Level 10+: StageDataEvent #39 (Giratina (Altered Forme))
  599. Level 30+: StageDataEvent #40 (Giratina (Altered Forme))
  600. Level 40+: StageDataEvent #41 (Giratina (Altered Forme))
  601. Level 50+: StageDataEvent #42 (Giratina (Altered Forme))
  602. Level 51+: StageDataEvent #167 (Giratina (Altered Forme))
  603. Level 61+: StageDataEvent #168 (Giratina (Altered Forme))
  604. Level 76+: StageDataEvent #169 (Giratina (Altered Forme))
  605. Level 86+: StageDataEvent #170 (Giratina (Altered Forme))
  606. Level 100+: StageDataEvent #43 (Giratina (Altered Forme))
  607.  
  608. Prize for first beating level 5: 1000 Coins
  609. Prize for first beating level 10: 1 Disruption Delay
  610. Prize for first beating level 30: 1 Mega Start
  611. Prize for first beating level 50: 1 Mega Speedup
  612. Prize for first beating level 60: 2000 Coins
  613. Prize for first beating level 75: 2000 Coins
  614. Prize for first beating level 85: 2000 Coins
  615. Prize for first beating level 100: 1 Mega Speedup
  616.  
  617. Allowed items: Moves +5 (800), Exp. Points x1.5 (300), Mega Start (2000), Complexity -1 (9000), Disruption Delay (1500), Attack Power ↑ (3000)
  618.  
  619. --Event text--
  620. Title 1: Escalation Battles
  621. Title 2: Take on Escalation Battles
  622. Description:
  623.  
  624. Giratina appears for a limited time!
  625.  
  626. In escalation battles, the stage level
  627. goes up every time you win. As the
  628. level increases, it becomes ever
  629. easier to catch Giratina!
  630. Plus, you can receive rewards for
  631. reaching certain levels!
  632.  
  633. Stage Level Rewards:
  634. Level 5: 1,000 Coins
  635. Level 10: 1 Disruption Delay
  636. Level 30: 1 Mega Start
  637. Level 50: 1 Mega Speedup
  638. And maybe even more!
  639.  
  640. Event Period:
  641. Until 06:00 (UTC) 2/11/2015
  642.  
  643.  
  644. EventStage #96/6. (1.2.21)
  645. --Event data--
  646. Start date: 2015/10/19 (Mon), 15h JST
  647. End date: 2015/10/26 (Mon), 14h JST
  648. Type: competition
  649.  
  650. Stage: StageDataEvent #166 (Mega Banette)
  651. Only available for region 1
  652.  
  653. Allowed items: Mega Start (2000), Disruption Delay (1500), Attack Power ↑ (3000)
  654. First 65000 will receive a special prize
  655.  
  656. --Event text--
  657. Title 1: ランキングステージ
  658. Title 2: ランキングステージ開催中
  659. Description:
  660.  
  661. 全国のプレイヤーとランキング勝負!
  662. 65000位までに入賞できると
  663. メガストーン「ジュペッタナイト」を
  664. プレゼント!更に順位に応じて
  665. 1位~5000位:メガスキルアップ
  666. を追加で1個プレゼント!
  667. ジュペッタナイトを持っている
  668. 入賞者には、ホウセキを1個、
  669. 入賞者以外のプレイヤーには
  670. 65001位~80000位:
  671. パワーアップを1個
  672. 80001位~:
  673. オジャマガードを1個プレゼント!
  674. 開催期間:
  675. 2015/10/26 14:00 (JST)まで
  676. プレゼント受け取り期間:
  677. 2015/10/26 15:00~
  678. 2015/11/2  15:00(JST)
  679. ※不正行為者はランキングから
  680. 除外される場合があります。
  681.  
  682.  
  683. EventStage #97/7. (1.2.21)
  684. --Event data--
  685. Start date: 2015/10/19 (Mon), 15h JST
  686. End date: 2015/10/26 (Mon), 14h JST
  687. Type: competition
  688.  
  689. Stage: StageDataEvent #166 (Mega Banette)
  690. Only available for region 2
  691.  
  692. Allowed items: Mega Start (2000), Disruption Delay (1500), Attack Power ↑ (3000)
  693. First 23000 will receive a special prize
  694.  
  695. --Event text--
  696. Title 1: Competitive Stage
  697. Title 2: Competition Now Live
  698. Description:
  699.  
  700. Compete against players from
  701. around the world for the highest
  702. score. Which prize you get will
  703. depend on how well you do!
  704.  
  705. Prizes by Place:
  706. 1–1,500: Banettite and a
  707. Mega Speedup
  708. 1,501–23,000: Banettite
  709. 23,001–28,000: 1 Attack Power↑
  710.  
  711. And everyone else who participates
  712. gets a Disruption Delay!
  713.  
  714. Event Period:
  715. Until 05:00 (UTC) 10/26/2015
  716. Reward Period:
  717. From 06:00 (UTC) 10/26/2015
  718. until 06:00 (UTC) 11/2/2015
  719.  
  720.  
  721. EventStage #98/8. (1.2.21)
  722. --Event data--
  723. Start date: 2015/10/19 (Mon), 15h JST
  724. End date: 2015/10/26 (Mon), 14h JST
  725. Type: competition
  726.  
  727. Stage: StageDataEvent #166 (Mega Banette)
  728. Only available for region 3
  729.  
  730. Allowed items: Mega Start (2000), Disruption Delay (1500), Attack Power ↑ (3000)
  731. First 16000 will receive a special prize
  732.  
  733. --Event text--
  734. Title 1: Competitive Stage
  735. Title 2: Competition Now Live
  736. Description:
  737.  
  738. Compete against players from
  739. around the world for the highest
  740. score. Which prize you get will
  741. depend on how well you do!
  742.  
  743. Prizes by Place:
  744. 1–1,000: Banettite and a
  745. Mega Speedup
  746. 1,001–16,000: Banettite
  747. 16,001–19,000: 1 Attack Power↑
  748.  
  749. And everyone else who participates
  750. gets a Disruption Delay!
  751.  
  752. Event Period:
  753. Until 05:00 (UTC) 26/10/2015
  754. Reward Period:
  755. From 06:00 (UTC) 26/10/2015
  756. until 06:00 (UTC) 2/11/2015
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