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- === Building Teeworlds Server===
- auto configuration
- configuration:
- AUTO compiler cl
- AUTO stackprotector yes
- AUTO zlib not found
- AUTO sdl using supplied win32 libraries
- AUTO freetype using supplied win32 libraries
- notes:
- saved configuration to 'config.lua'
- [ 1/75] [1] network_header > src/game/generated/protocol.h
- [ 2/75] [2] server_content_header > src/game/generated/server_data.h
- [ 3/75] [3] c src/engine/external/zlib/inflate.c
- [ 4/75] [4] c src/engine/external/zlib/inffast.c
- [ 5/75] [4] c src/engine/external/zlib/infback.c
- [ 6/75] [3] c src/engine/external/zlib/deflate.c
- [ 7/75] [4] c src/engine/external/zlib/crc32.c
- [ 8/75] [3] c src/engine/external/zlib/compress.c
- [ 9/75] [1] cmd5 src/game/generated/nethash.cpp
- [10/75] [2] server_content_source > src/game/generated/server_data.cpp
- [11/75] [3] network_source > src/game/generated/protocol.cpp
- [12/75] [4] c src/engine/external/zlib/adler32.c
- [13/75] [4] c src/engine/external/zlib/uncompr.c
- [14/75] [2] c src/engine/external/zlib/inftrees.c
- [15/75] [4] c++ src/game/generated/server_data.cpp
- [16/75] [3] c src/engine/external/zlib/zutil.c
- [17/75] [1] c++ src/game/server/player.cpp
- src/game/generated/server_data.cpp(405): warning C4838: ЇаҐ®Ўа §®ў ЁҐ Ё§ "double" ў "float" вॡгҐв бг¦ о饣® ЇаҐ®Ўа §®ў Ёп
- src/game/generated/server_data.cpp(408): warning C4838: ЇаҐ®Ўа §®ў ЁҐ Ё§ "double" ў "float" вॡгҐв бг¦ о饣® ЇаҐ®Ўа §®ў Ёп
- src/game/generated/server_data.cpp(417): warning C4838: ЇаҐ®Ўа §®ў ЁҐ Ё§ "double" ў "float" вॡгҐв бг¦ о饣® ЇаҐ®Ўа §®ў Ёп
- src/game/generated/server_data.cpp(425): warning C4838: ЇаҐ®Ўа §®ў ЁҐ Ё§ "double" ў "float" вॡгҐв бг¦ о饣® ЇаҐ®Ўа §®ў Ёп
- src/game/generated/server_data.cpp(433): warning C4838: ЇаҐ®Ўа §®ў ЁҐ Ё§ "double" ў "float" вॡгҐв бг¦ о饣® ЇаҐ®Ўа §®ў Ёп
- src/game/generated/server_data.cpp(444): warning C4838: ЇаҐ®Ўа §®ў ЁҐ Ё§ "double" ў "float" вॡгҐв бг¦ о饣® ЇаҐ®Ўа §®ў Ёп
- src/game/generated/server_data.cpp(455): warning C4838: ЇаҐ®Ўа §®ў ЁҐ Ё§ "double" ў "float" вॡгҐв бг¦ о饣® ЇаҐ®Ўа §®ў Ёп
- src/game/generated/server_data.cpp(499): warning C4838: ЇаҐ®Ўа §®ў ЁҐ Ё§ "double" ў "float" вॡгҐв бг¦ о饣® ЇаҐ®Ўа §®ў Ёп
- [18/75] [4] c++ src/game/server/gameworld.cpp
- [19/75] [3] c++ src/game/server/gamemodes/tdm.cpp
- [20/75] [2] c++ src/game/server/gamemodes/mod.cpp
- D:\Program Files\Microsoft Visual Studio 14.0\VC\INCLUDE\exception(361): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc
- [21/75] [1] c++ src/game/server/gamemodes/dm.cpp
- D:\Program Files\Microsoft Visual Studio 14.0\VC\INCLUDE\exception(361): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc
- [22/75] [4] c++ src/game/server/gamemodes/ctf.cpp
- D:\Program Files\Microsoft Visual Studio 14.0\VC\INCLUDE\exception(361): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc
- [23/75] [3] c++ src/game/server/gamecontroller.cpp
- [24/75] [1] c src/engine/external/zlib/trees.c
- D:\Program Files\Microsoft Visual Studio 14.0\VC\INCLUDE\cmath(291): error C2556: float round(float) noexcept: ЇҐаҐЈа㦥 п дгЄжЁп ®в«Ёз Ґвбп ®в "int round(float)" в®«мЄ® ў®§ўа й Ґ¬л¬ вЁЇ®¬
- src\base/math.h(23): note: б¬. ®Ўкпў«ҐЁҐ "round"
- D:\Program Files\Microsoft Visual Studio 14.0\VC\INCLUDE\cmath(291): error C2371: round: ЇҐаҐ®ЇаҐ¤Ґ«ҐЁҐ; а §«ЁзлҐ Ў §®ўлҐ вЁЇл
- src\base/math.h(23): note: б¬. ®Ўкпў«ҐЁҐ "round"
- D:\Program Files\Microsoft Visual Studio 14.0\VC\INCLUDE\xlocale(341): warning C4530: €бЇ®«м§®ў ®Ўа Ў®взЁЄ ЁбЄ«о票© C++, ® ᥬ вЁЄ гЁз⮦ҐЁп ®ЎкҐЄв®ў Ґ ўЄ«озҐ . ‡ ¤ ©вҐ Ї а ¬Ґва /EHsc
- bam: 'c++ src/game/server/gamemodes/mod.cpp' error 2
- [25/75] [2] c++ src/game/server/gamecontext.cpp
- D:\Program Files\Microsoft Visual Studio 14.0\VC\INCLUDE\exception(361): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc
- [26/75] [4] c++ src/game/server/eventhandler.cpp
- D:\Program Files\Microsoft Visual Studio 14.0\VC\INCLUDE\exception(361): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc
- [27/75] [3] c++ src/game/server/entity.cpp
- [28/75] [1] c++ src/game/server/entities/spark.cpp
- D:\Program Files\Microsoft Visual Studio 14.0\VC\INCLUDE\exception(361): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc
- [29/75] [2] c++ src/game/server/entities/singularity.cpp
- D:\Program Files\Microsoft Visual Studio 14.0\VC\INCLUDE\exception(361): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc
- D:\Program Files\Microsoft Visual Studio 14.0\VC\INCLUDE\exception(361): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc
- [30/75] [4] c++ src/game/server/entities/singularinator.cpp
- [31/75] [3] c++ src/game/server/entities/projectile.cpp
- D:\Program Files\Microsoft Visual Studio 14.0\VC\INCLUDE\exception(361): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc
- [32/75] [1] c++ src/game/server/entities/pickup.cpp
- D:\Program Files\Microsoft Visual Studio 14.0\VC\INCLUDE\exception(361): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc
- [33/75] [2] c++ src/game/server/entities/laserwall.cpp
- D:\Program Files\Microsoft Visual Studio 14.0\VC\INCLUDE\exception(361): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc
- [34/75] [4] c++ src/game/server/entities/laserturret.cpp
- D:\Program Files\Microsoft Visual Studio 14.0\VC\INCLUDE\exception(361): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc
- [35/75] [3] c++ src/game/server/entities/laser.cpp
- D:\Program Files\Microsoft Visual Studio 14.0\VC\INCLUDE\exception(361): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc
- [36/75] [1] c++ src/game/server/entities/flag.cpp
- D:\Program Files\Microsoft Visual Studio 14.0\VC\INCLUDE\exception(361): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc
- [37/75] [2] c++ src/game/server/entities/character.cpp
- D:\Program Files\Microsoft Visual Studio 14.0\VC\INCLUDE\exception(361): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc
- [38/75] [4] rc other/icons/teeworlds_srv_cl.rc
- D:\Program Files\Microsoft Visual Studio 14.0\VC\INCLUDE\exception(361): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc
- [39/75] [3] c++ src/game/generated/protocol.cpp
- D:\Program Files\Microsoft Visual Studio 14.0\VC\INCLUDE\exception(361): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc
- [40/75] [1] c++ src/game/generated/nethash.cpp
- [41/75] [3] c++ src/game/localization.cpp
- Microsoft (R) Windows (R) Resource Compiler Version 10.0.10011.16384 Copyright (C) Microsoft Corporation. All rights reserved.
- [42/75] [4] c++ src/game/layers.cpp
- [43/75] [1] c++ src/game/gamecore.cpp
- [44/75] [4] c++ src/game/collision.cpp
- D:\Program Files\Microsoft Visual Studio 14.0\VC\INCLUDE\exception(361): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc
- [45/75] [3] c++ src/engine/server/server.cpp
- [46/75] [2] c++ src/engine/server/register.cpp
- [47/75] [1] c src/base/system.c
- [48/75] [4] c++ src/engine/shared/storage.cpp
- [49/75] [2] c++ src/engine/shared/snapshot.cpp
- [50/75] [4] c++ src/engine/shared/ringbuffer.cpp
- [51/75] [4] c++ src/engine/shared/packer.cpp
- [52/75] [2] c++ src/engine/shared/network_server.cpp
- [53/75] [1] c++ src/engine/shared/network_console_conn.cpp
- [54/75] [3] c++ src/engine/shared/network_console.cpp
- [55/75] [4] c++ src/engine/shared/network_conn.cpp
- [56/75] [2] c++ src/engine/shared/network_client.cpp
- [57/75] [1] c++ src/engine/shared/network.cpp
- [58/75] [3] c++ src/engine/shared/netban.cpp
- [59/75] [4] c++ src/engine/shared/memheap.cpp
- [60/75] [1] c++ src/engine/shared/masterserver.cpp
- [61/75] [2] c++ src/engine/shared/mapchecker.cpp
- [62/75] [3] c++ src/engine/shared/map.cpp
- [63/75] [4] c++ src/engine/shared/linereader.cpp
- [64/75] [2] c++ src/engine/shared/kernel.cpp
- [65/75] [1] c++ src/engine/shared/jobs.cpp
- [66/75] [3] c++ src/engine/shared/huffman.cpp
- [67/75] [4] c++ src/engine/shared/filecollection.cpp
- [68/75] [2] c++ src/engine/shared/engine.cpp
- [69/75] [1] c++ src/engine/shared/econ.cpp
- [70/75] [3] c++ src/engine/shared/demo.cpp
- [71/75] [2] c++ src/engine/shared/datafile.cpp
- [72/75] [4] c++ src/engine/shared/console.cpp
- [73/75] [1] c++ src/engine/shared/config.cpp
- [74/75] [3] c++ src/engine/shared/compression.cpp
- D:\Program Files\Microsoft Visual Studio 14.0\VC\INCLUDE\exception(361): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc
- bam: error: a build step failed
- === Finished ===
- Press any Key to Compile again...
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