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- //===============-a-samp+streamer-============================//
- #include <a_samp>
- #include <streamer>
- //================-FS-===============================//
- #define FILTERSCRIPT// Defined as FilterScript
- //===============-pragma-============================//
- #pragma tabsize 0
- //=============-Color Blue-==========================//
- #define COLOR_BLUE 0x0000BBAA// Defined Color Blue
- //=============-Color Red-==========================//
- #define COLOR_RED 0xAA3333AA// Defined Color Red
- //=============-Color Lightblue-===================//
- #define COLOR_LIGHTBLUE 0x33CCFFAA//Defined Color Light blue
- //============-Weapon Dialog-=====================//
- #define DIALOGID0 1100
- #define DIALOG_WEAPONS 101
- #define DIALOG_CMD 100
- //===============-Defined Gates-====================//
- new Gate1;//Defined gate 1
- new Gate2;//Defined gate 2
- new Gate3;//Defined gate 3
- new Gate4;//Defined gate 4
- new elevator;//Defined elevator
- new hmarker;//Defined the marker1
- new cmarker;//Defined the marker2
- new hmarker2;//Defined the marker3
- new cmarker2;//Defined the marker4
- new wepmarker;//Defined the marker5
- new clomarker;//Defined the marker6
- //========================-Starting-================//
- public OnFilterScriptInit()
- {
- //========================-Gates-========================================================================//
- Gate1 = CreateObject(980, 1245.5999755859, -767.09997558594, 93.900001525879, 0.0, 0.0, 0.0, 100.0);//gate 1
- Gate2 = CreateObject(976, 1240.0999755859, -806.20001220703, 83.099998474121, 0.0, 0.0, 0.0, 100.0);//gate 2
- Gate3 = CreateObject(976, 1248.6999511719, -806.20001220703, 83.099998474121, 0.0, 0.0, 0.0, 100.0);//gate 3
- Gate4 = CreateObject(975, 1313.8000488281, -818.90002441406, 76.099998474121, 0.0, 0.0, 65.997802734375, 100.0);//gate 4
- elevator = CreateObject(2669, 1259.0999755859, -796.40002441406, 88.699996948242, 0.0, 0.0, 0.0, 100.0);//elevator
- //=======================-Markers-======================================================================//
- hmarker = CreatePickup(1273, 1, 1298.5886, -798.4774, 84.1406, -1);//house marker
- cmarker = CreatePickup(1318, 1, 1280.6877, -813.6032, 83.6398, -1);//club marker
- hmarker2 = CreatePickup(1272, 1, 1261.7550, -785.3034, 1091.9063, -1);//house exmarker
- cmarker2 = CreatePickup(1318, 1, -2637.0833, 1404.8228, 906.4609, -1);//club exmarker
- wepmarker = CreatePickup(1313, 1, 1292.7980, -832.6198, 1085.6328, -1);//wep marker
- clomarker = CreatePickup(1275, 1, 1272.5863, -813.0428, 1089.9375, -1);//clo marker
- //=======================-Vehicles-================================================================================//
- AddStaticVehicleEx(451,1254.80004883,-803.70001221,83.90000153,0.00000000,-1,-1,15); //Turismo
- AddStaticVehicleEx(541,1248.90002441,-803.90002441,83.80000305,0.00000000,-1,-1,15); //Bullet
- AddStaticVehicleEx(411,1243.50000000,-803.79998779,83.90000153,0.00000000,-1,-1,15); //Infernus
- AddStaticVehicleEx(487,1291.4000244141,-790.09997558594,96.699996948242,0.0,-1,-1,15);//mavrick
- //=======================-Objects-==============================================================================//
- CreateDynamicObject(987,1255.00000000,-767.50000000,91.50000000,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (1)
- CreateDynamicObject(987,1263.40002441,-767.70001221,91.09999847,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (2)
- CreateDynamicObject(987,1275.59997559,-767.50000000,91.40000153,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (3)
- CreateDynamicObject(987,1305.09997559,-790.90002441,83.09999847,0.00000000,0.00000000,284.00000000); //object(elecfence_bar) (5)
- CreateDynamicObject(987,1268.80004883,-834.00000000,83.09999847,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (6)
- CreateDynamicObject(987,1280.69995117,-833.90002441,83.09999847,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (7)
- CreateDynamicObject(987,1283.00000000,-833.90002441,83.09999847,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (8)
- CreateDynamicObject(987,1294.69995117,-822.09997559,83.09999847,0.00000000,0.00000000,272.00000000); //object(elecfence_bar) (12)
- CreateDynamicObject(987,1253.80004883,-818.00000000,83.19999695,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (13)
- CreateDynamicObject(987,1265.90002441,-818.09997559,83.30000305,0.00000000,0.00000000,282.00000000); //object(elecfence_bar) (14)
- CreateDynamicObject(987,1267.50000000,-822.09997559,83.09999847,0.00000000,0.00000000,278.00000000); //object(elecfence_bar) (15)
- CreateDynamicObject(987,1294.69995117,-822.09997559,82.80000305,0.00000000,0.00000000,40.00000000); //object(elecfence_bar) (16)
- CreateDynamicObject(987,1303.90002441,-815.00000000,83.59999847,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (17)
- CreateDynamicObject(987,1283.69995117,-767.29998779,91.09999847,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (18)
- CreateDynamicObject(14407,1284.09997559,-815.29998779,86.00000000,0.00000000,2.00000000,182.00000000); //object(carter-stairs01) (1)
- CreateDynamicObject(3524,1250.90002441,-766.70001221,94.00000000,0.00000000,0.00000000,190.00000000); //object(skullpillar01_lvs) (5)
- CreateDynamicObject(3749,1245.69995117,-770.20001221,96.90000153,0.00000000,0.00000000,356.00000000); //object(clubgate01_lax) (1)
- CreateDynamicObject(3528,1246.30004883,-766.79998779,101.00000000,0.00000000,0.00000000,92.00000000); //object(vgsedragon) (1)
- CreateDynamicObject(3525,1242.00000000,-767.29998779,97.69999695,0.00000000,0.00000000,180.00000000); //object(exbrtorch01) (2)
- CreateDynamicObject(3525,1249.30004883,-757.70001221,97.90000153,0.00000000,2.00000000,196.00000000); //object(exbrtorch01) (3)
- CreateDynamicObject(16782,1266.19995117,-792.29998779,88.50000000,0.00000000,0.00000000,272.00000000); //object(a51_radar_scan) (1)
- CreateDynamicObject(13593,1289.50000000,-806.09997559,88.09999847,0.00000000,0.00000000,84.00000000); //object(kickramp03) (1)
- CreateDynamicObject(987,1257.59997559,-812.59997559,87.50000000,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (19)
- CreateDynamicObject(987,1269.30004883,-812.59997559,87.69999695,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (20)
- CreateDynamicObject(987,1286.40002441,-813.29998779,87.50000000,0.00000000,0.00000000,10.00000000); //object(elecfence_bar) (21)
- CreateDynamicObject(987,1298.00000000,-799.50000000,87.30000305,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (22)
- CreateDynamicObject(987,1253.30004883,-790.50000000,87.30000305,0.00000000,0.00000000,294.00000000); //object(elecfence_bar) (23)
- CreateDynamicObject(987,1257.40002441,-800.29998779,87.30000305,0.00000000,0.00000000,272.00000000); //object(elecfence_bar) (24)
- CreateDynamicObject(1598,1263.69995117,-800.40002441,87.59999847,0.00000000,0.00000000,0.00000000); //object(beachball) (1)
- CreateDynamicObject(2594,1271.90002441,-792.00000000,89.09999847,0.00000000,0.00000000,0.00000000); //object(roleplay_outfits) (1)
- CreateDynamicObject(1639,1260.00000000,-804.09997559,87.30000305,0.00000000,0.00000000,176.00000000); //object(od_vbnet) (1)
- CreateDynamicObject(1639,1266.09997559,-804.59997559,87.30000305,0.00000000,0.00000000,0.00000000); //object(od_vbnet) (2)
- CreateDynamicObject(1647,1282.80004883,-799.09997559,87.59999847,0.00000000,0.00000000,0.00000000); //object(lounge_wood_dn) (1)
- CreateDynamicObject(1647,1280.30004883,-799.00000000,87.59999847,0.00000000,0.00000000,0.00000000); //object(lounge_wood_dn) (2)
- CreateDynamicObject(1647,1277.69995117,-799.09997559,87.59999847,0.00000000,0.00000000,0.00000000); //object(lounge_wood_dn) (3)
- CreateDynamicObject(2094,1272.40002441,-800.59997559,87.30000305,0.00000000,0.00000000,0.00000000); //object(swank_cabinet_4) (1)
- CreateDynamicObject(14820,1272.90002441,-799.50000000,88.40000153,0.00000000,0.00000000,0.00000000); //object(dj_stuff) (1)
- CreateDynamicObject(2232,1275.09997559,-798.70001221,87.90000153,0.00000000,0.00000000,0.00000000); //object(med_speaker_4) (1)
- CreateDynamicObject(2232,1270.59997559,-798.70001221,87.90000153,0.00000000,0.00000000,0.00000000); //object(med_speaker_4) (2)
- CreateDynamicObject(14791,1288.59997559,-797.20001221,89.40000153,0.00000000,0.00000000,0.00000000); //object(a_vgsgymboxa) (1)
- CreateDynamicObject(2627,1278.50000000,-794.29998779,87.30000305,0.00000000,0.00000000,0.00000000); //object(gym_treadmill) (1)
- CreateDynamicObject(2628,1280.69995117,-794.40002441,87.30000305,0.00000000,0.00000000,0.00000000); //object(gym_bench2) (1)
- CreateDynamicObject(2629,1282.69995117,-794.50000000,87.30000305,0.00000000,0.00000000,0.00000000); //object(gym_bench1) (1)
- CreateDynamicObject(2631,1275.30004883,-795.40002441,87.40000153,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (1)
- CreateDynamicObject(2964,1262.19995117,-795.90002441,87.30000305,0.00000000,0.00000000,0.00000000); //object(k_pooltablesm) (1)
- CreateDynamicObject(2965,1262.59997559,-795.90002441,88.19999695,0.00000000,0.00000000,0.00000000); //object(k_pooltriangle01) (1)
- CreateDynamicObject(2967,1261.59997559,-795.59997559,88.19999695,0.00000000,0.00000000,0.00000000); //object(mobile1993a) (1)
- CreateDynamicObject(338,1263.30004883,-795.90002441,87.90000153,0.00000000,0.00000000,0.00000000); //object(1)
- CreateDynamicObject(3101,1262.59997559,-795.90002441,88.19999695,0.00000000,0.00000000,0.00000000); //object(k_poolballspt03) (1)
- CreateDynamicObject(3100,1262.69995117,-795.79998779,88.19999695,0.00000000,0.00000000,0.00000000); //object(k_poolballspt02) (1)
- CreateDynamicObject(3103,1262.69995117,-795.90002441,88.19999695,0.00000000,0.00000000,0.00000000); //object(k_poolballspt05) (1)
- CreateDynamicObject(3104,1262.69995117,-796.00000000,88.19999695,0.00000000,0.00000000,0.00000000); //object(k_poolballspt06) (1)
- CreateDynamicObject(3106,1262.50000000,-795.90002441,88.19999695,0.00000000,0.00000000,0.00000000); //object(k_poolball8) (1)
- CreateDynamicObject(1432,1295.09997559,-805.20001221,87.30000305,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (1)
- CreateDynamicObject(1432,1295.50000000,-809.20001221,87.30000305,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (2)
- CreateDynamicObject(1486,1295.19995117,-805.00000000,88.09999847,0.00000000,0.00000000,0.00000000); //object(dyn_beer_1) (1)
- CreateDynamicObject(1486,1294.90002441,-805.40002441,88.09999847,0.00000000,0.00000000,0.00000000); //object(dyn_beer_1) (2)
- CreateDynamicObject(1486,1296.09997559,-809.40002441,88.09999847,0.00000000,0.00000000,0.00000000); //object(dyn_beer_1) (3)
- CreateDynamicObject(1486,1295.30004883,-809.40002441,88.09999847,0.00000000,0.00000000,0.00000000); //object(dyn_beer_1) (4)
- CreateDynamicObject(987,1303.59997559,-815.29998779,76.30000305,0.00000000,12.00000000,316.00000000); //object(elecfence_bar) (26)
- CreateDynamicObject(987,1307.50000000,-801.40002441,83.09999847,0.00000000,34.00000000,278.00000000); //object(elecfence_bar) (28)
- CreateDynamicObject(987,1307.00000000,-811.00000000,77.30000305,0.00000000,14.00000000,336.00000000); //object(elecfence_bar) (29)
- CreateDynamicObject(987,1306.90002441,-793.50000000,83.09999847,0.00000000,0.00000000,274.00000000); //object(elecfence_bar) (30)
- CreateDynamicObject(3524,1240.19995117,-766.50000000,94.00000000,0.00000000,0.00000000,185.99754333); //object(skullpillar01_lvs) (6)
- CreateDynamicObject(946,1270.4000244141,-793.09997558594,89.5,0.0,0.0,0.0);//basketboard
- CreateDynamicObject(2114,1270.1999511719,-794.20001220703,87.5,0.0,0.0,0.0);//basketball
- CreateDynamicObject(1472,1263.8000488281,-786.70001220703,95.400001525879,0.0,0.0,178);//wooden stairs
- return 1;
- }
- //============================================-Gate1 CMD-=========================================================//
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if(!strcmp(cmdtext, "/om1", true)){
- if(IsPlayerInRangeOfPoint(playerid, 15.0, 1245.5999755859, -767.09997558594, 93.900001525879)){
- MoveObject(Gate1, 1256.5999755859,-767.09997558594, 93.900001525879, 3.0, 0.0, 0.0, 0.0);
- SendClientMessage(playerid, COLOR_BLUE, "Gate(1) Opened Successfuly , Weclome !");
- return 1;
- }
- }
- if(!strcmp(cmdtext, "/cm1", true)){
- if(IsPlayerInRangeOfPoint(playerid, 15.0, 1245.5999755859, -767.09997558594, 93.900001525879)){
- MoveObject(Gate1, 1245.5999755859, -767.09997558594, 93.900001525879, 3.0, 0.0, 0.0, 0.0);
- SendClientMessage(playerid, COLOR_RED, "Gate(1) Closed successfuly !");
- return 1;
- }
- }
- //============================================-Gate2+3 CMD-==========================================================//
- if(!strcmp(cmdtext, "/og", true)){
- if(IsPlayerInRangeOfPoint(playerid, 20.0, 1240.0999755859, -806.20001220703, 83.099998474121)){
- MoveObject(Gate2, 1231.4000244141, -806.90002441406, 83.099998474121, 3.0, 0.0, 0.0, 0.0);
- MoveObject(Gate3, 1257.6999511719, -806.79998779297, 83.099998474121, 3.0, 0.0, 0.0, 0.0);
- SendClientMessage(playerid, COLOR_BLUE, "Garage Opened Successfuly , Weclome !");
- return 1;
- }
- }
- if(!strcmp(cmdtext, "/cg", true)){
- if(IsPlayerInRangeOfPoint(playerid, 15.0, 1240.0999755859, -806.20001220703, 83.099998474121)){
- MoveObject(Gate2, 1240.0999755859, -806.20001220703, 83.099998474121, 3.0, 0.0, 0.0, 0.0);
- MoveObject(Gate3, 1248.6999511719, -806.20001220703, 83.099998474121, 3.0, 0.0, 0.0, 0.0);
- SendClientMessage(playerid, COLOR_RED, "Garage Closed successfuly !");
- return 1;
- }
- }
- //============================================-Gate 4 CMD-========================================================//
- if(!strcmp(cmdtext, "/om2", true)){
- if(IsPlayerInRangeOfPoint(playerid, 15.0, 1313.8000488281, -818.90002441406, 76.099998474121)){
- MoveObject(Gate4, 1318.6999511719, -811.40002441406, 76.099998474121, 3.0, 0.0, 0.0, 0.0);
- SendClientMessage(playerid, COLOR_BLUE, "Gate(2) Opened Successfuly , Weclome !");
- return 1;
- }
- }
- if(!strcmp(cmdtext, "/cm2", true)){
- if(IsPlayerInRangeOfPoint(playerid, 20.0, 1313.8000488281, -818.90002441406, 76.099998474121)){
- MoveObject(Gate4, 1313.8000488281, -818.90002441406, 76.099998474121, 3.0, 0.0, 0.0, 0.0);
- SendClientMessage(playerid, COLOR_RED, "Gate(2) Closed successfuly !");
- return 1;
- }
- }
- //=========================================-Elevator CMD-=========================================================//
- if(!strcmp(cmdtext, "/eup", true)){
- if(IsPlayerInRangeOfPoint(playerid, 15.0, 1259.0999755859, -796.40002441406, 88.699996948242)){
- MoveObject(elevator, 1263.9000244141,-790.90002441406,97.300003051758, 3.0, 0.0, 0.0, 182);
- SendClientMessage(playerid, COLOR_BLUE, "Going up !");
- return 1;
- }
- }
- if(!strcmp(cmdtext, "/edown", true)){
- if(IsPlayerInRangeOfPoint(playerid, 20.0, 1263.9000244141,-790.90002441406,97.300003051758)){
- MoveObject(elevator, 1259.0999755859, -796.40002441406, 88.699996948242, 3.0, 0.0, 0.0, 0.0);
- SendClientMessage(playerid, COLOR_RED, "Going down !");
- return 1;
- }
- }
- //============================================-House TPin CMD-====================================================//
- if (strcmp("/gomaddogs", cmdtext, true, 10) == 0)
- {
- SetPlayerPos(playerid, 1245.9844, -762.4276, 92.5667);
- SendClientMessage(playerid, COLOR_BLUE , "Home Sweet Home");
- return 1;
- }
- //===========================================-HH-===============================================================//
- if (strcmp("/househelp", cmdtext, true, 10) == 0)
- {
- SendClientMessage(playerid, COLOR_RED , "USAGE: /hh");
- return 1;
- }
- if (strcmp("/hh", cmdtext, true, 10) == 0)
- {
- SendClientMessage(playerid, COLOR_BLUE , "-------------------------------------------------------House Help-------------------------------------------------------------------------------------------");
- SendClientMessage(playerid, COLOR_LIGHTBLUE , "Main Gate:[/om1,/cm1]-Garage:[/og,/cg]-Main Gate2:[/om2,/cm2]-Elevator:[/eup,/edown]-interiors:[/en(club/house),/ex(club/house)TP:[/gomaddogs]");
- SendClientMessage(playerid, COLOR_BLUE , "---------------------------------------------------_________________----------------------------------------------------------------------------------------");
- return 1;
- }
- //===========================================-HC-===============================================================//
- if(!strcmp(cmdtext, "/enclub", true)){
- if(IsPlayerInRangeOfPoint(playerid, 13.0, 1280.6877, -813.6032, 83.6398)){
- SetPlayerInterior(playerid,3);
- SetPlayerPos(playerid,-2640.762939,1406.682006,906.460937);
- GameTextForPlayer(playerid,"Welcome to the Club!",4000,6);
- return 1;
- }
- }
- if(!strcmp(cmdtext, "/exclub", true)){
- if(IsPlayerInRangeOfPoint(playerid, 15.0, -2640.762939, 1406.682006, 906.460937)){
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,1280.6877,-813.6032,83.6398);
- GameTextForPlayer(playerid,"Welcome Back to the Outside!",4000,6);
- return 1;
- }
- }
- //=====================================-HI-=====================================================================//
- if(!strcmp(cmdtext, "/enhouse", true)){
- if(IsPlayerInRangeOfPoint(playerid, 13.0, 1298.5886, -798.4774, 84.1406)){
- SetPlayerInterior(playerid,5);
- SetPlayerPos(playerid,1267.663208,-781.323242,1091.906250);
- GameTextForPlayer(playerid,"Welcome to the House!",4000,6);
- return 1;
- }
- }
- if(!strcmp(cmdtext, "/exhouse", true)){
- if(IsPlayerInRangeOfPoint(playerid, 15.0, 1267.663208, -781.323242, 1091.906250)){
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,1298.5886,-798.4774,84.1406);
- GameTextForPlayer(playerid,"Welcome Back Outside!",4000,6);
- return 1;
- }
- }
- return 0;
- }
- //-====================================-PR-=====================================================================//
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- if(pickupid == cmarker)
- {
- SendClientMessage(playerid, COLOR_LIGHTBLUE, "*Hint: /enclub to Enter!"); // Message the player;
- }
- else if (pickupid == hmarker)
- {
- SendClientMessage(playerid, COLOR_LIGHTBLUE, "*Hint: /enhouse to Enter!"); // Message the player
- }
- else if (pickupid == hmarker2)
- {
- SendClientMessage(playerid, COLOR_LIGHTBLUE, "*Hint: /exhouse to Exit!"); // Message the player
- }
- else if (pickupid == cmarker2)
- {
- SendClientMessage(playerid, COLOR_LIGHTBLUE, "*Hint: /exclub to Exit!"); // Message the player
- }
- else if (pickupid == wepmarker)
- {
- ShowPlayerDialog(playerid, DIALOGID0+1, DIALOG_STYLE_LIST, "Weapons", "Colt45 \nDeagle \nAk47 \nM4 \nMp5 \nUzi \nTec9 \nShotgun \nSawnOff \nCombat \nSniper ","Get It", "Cancel");
- }
- else if (pickupid == clomarker)
- {
- ShowPlayerDialog(playerid,DIALOGID0+2,DIALOG_STYLE_LIST,"Skins","1.Maccer [ID:2]\n2.Normal Ped [ID:19]\n3.Madd Dogg's Manager [ID:20]\n4.Normal Ped [ID:21]\n5.Big Smoke [ID:269]\n6.Sweet [ID:270]\n7.Ryder [ID:271]\n8.Drug Dealer [ID:28]\n9.Drug Dealer [ID:29]\n10. Boxer [ID:81]\n11.Skeelering [ID:99]\n12.Ammu-Nation Salesmen [ID:179]\n13.The Mafia [ID:124]\n14.Normal Ped [ID:184]\n15.Normal Ped [ID:188]\n16.Normal Ped [ID:170]\n17.OG Loc [ID:293]","Buy Skin","Exit");
- }
- return 1;
- }
- //=====================================-Dialogs-=================================================================//
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- if(dialogid == DIALOG_CMD && response)
- {
- switch(listitem)
- {
- case 0:
- {
- ShowPlayerDialog(playerid, DIALOG_WEAPONS, DIALOG_STYLE_LIST, "Weapons", "Colt45\nDeagle\nAk47\nM4\nMp5\nUzi\nTec9\nShotgun\nSawnOff\nCombat\nSniper","Purchase", "Cancel");
- }
- }
- }
- if(dialogid == DIALOGID0+1 && response)
- {
- switch(listitem)
- {
- case 0:
- {
- GivePlayerWeapon(playerid, 22, 5000);
- }
- case 1:
- {
- GivePlayerWeapon(playerid, 24, 5000);
- }
- case 2:
- {
- GivePlayerWeapon(playerid, 30, 5000);
- }
- case 3:
- {
- GivePlayerWeapon(playerid, 31, 5000);
- }
- case 4:
- {
- GivePlayerWeapon(playerid, 29, 5000);
- }
- case 5:
- {
- GivePlayerWeapon(playerid, 28, 5000);
- }
- case 6:
- {
- GivePlayerWeapon(playerid, 32, 5000);
- }
- case 7:
- {
- GivePlayerWeapon(playerid, 25, 5000);
- }
- case 8:
- {
- GivePlayerWeapon(playerid, 26, 5000);
- }
- case 9:
- {
- GivePlayerWeapon(playerid, 27, 5000);
- }
- case 10:
- {
- GivePlayerWeapon(playerid, 34, 5000);
- }
- }
- return 0;
- }
- if(dialogid == DIALOGID0+2)
- {
- if(response)
- {
- switch(listitem)
- {
- case 0:
- {
- SetPlayerSkin(playerid,2);
- GameTextForPlayer(playerid,"~g~You Got This Skin",2000,3);
- }
- case 1:
- {
- SetPlayerSkin(playerid,19);
- GameTextForPlayer(playerid,"~g~You Got This Skin",2000,3);
- }
- case 2:
- {
- SetPlayerSkin(playerid,20);
- GameTextForPlayer(playerid,"~g~You You Got This Skin",2000,3);
- }
- case 3:
- {
- SetPlayerSkin(playerid,21);
- GameTextForPlayer(playerid,"~g~You You Got This Skin",2000,3);
- }
- case 4:
- {
- SetPlayerSkin(playerid,269);
- GameTextForPlayer(playerid,"~g~You You Got This Skin",2000,3);
- }
- case 5:
- {
- SetPlayerSkin(playerid,270);
- GameTextForPlayer(playerid,"~g~You You Got This Skin",2000,3);
- }
- case 6:
- {
- SetPlayerSkin(playerid,271);
- GameTextForPlayer(playerid,"~g~You You Got This Skin",2000,3);
- }
- case 7:
- {
- SetPlayerSkin(playerid,28);
- GameTextForPlayer(playerid,"~g~You You Got This Skin",2000,3);
- }
- case 8:
- {
- SetPlayerSkin(playerid,29);
- GameTextForPlayer(playerid,"~g~You You Got This Skin",2000,3);
- }
- case 9:
- {
- SetPlayerSkin(playerid,81);
- GameTextForPlayer(playerid,"~g~You You Got This Skin",2000,3);
- }
- case 10:
- {
- SetPlayerSkin(playerid,99);
- GameTextForPlayer(playerid,"~g~You You Got This Skin",2000,3);
- }
- case 11:
- {
- SetPlayerSkin(playerid,179);
- GameTextForPlayer(playerid,"~g~You You Got This Skin",2000,3);
- }
- case 12:
- {
- SetPlayerSkin(playerid,124);
- GameTextForPlayer(playerid,"~g~You You Got This Skin",2000,3);
- }
- case 13:
- {
- SetPlayerSkin(playerid,184);
- GameTextForPlayer(playerid,"~g~You You Got This Skin",2000,3);
- }
- case 14:
- {
- SetPlayerSkin(playerid,188);
- GameTextForPlayer(playerid,"~g~You You Got This Skin",2000,3);
- }
- case 15:
- {
- SetPlayerSkin(playerid,170);
- GameTextForPlayer(playerid,"~g~You You Got This Skin",2000,3);
- }
- case 16:
- {
- SetPlayerSkin(playerid,293);
- GameTextForPlayer(playerid,"~g~You You Got This Skin",2000,3);
- }
- }
- return 1;
- }
- }
- return 0;
- }
- //=====================================-The End-================================================================//
- /*
- --------------------------
- Made By xMCx !!!!
- --------------------------
- Credits only for me: xMCx
- --------------------------
- PLEASE DONT REMOVE CREDITS
- --------------------------
- */
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