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- [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/MyDediServer/Caves/
- [00:00:00]: Starting Up
- [00:00:00]: Version: 180846
- [00:00:00]: Current time: Sun Jun 26 09:37:12 2016
- [00:00:00]: Don't Starve Together: 180846 WIN32
- [00:00:00]: Build Date: 848
- [00:00:00]: Parsing command line
- [00:00:00]: Command Line Arguments: -console -cluster MyDediServer -shard Caves
- [00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead.
- [00:00:00]: Initializing Minidump handler
- [00:00:00]: ....Done
- [00:00:00]: Fixing DPI
- [00:00:00]: ...Done
- [00:00:00]: THREAD - started 'GAClient' (8480)
- [00:00:00]: CurlRequestManager::ClientThread::Main()
- [00:00:00]: ProfileIndex:3.84
- [00:00:00]: [Connect] PendingConnection::Reset(true)
- [00:00:00]: Network tick rate: U=15(2), D=0
- [00:00:00]: Network tick rate: U=15(2), D=0
- [00:00:00]: Authorized application C:\server\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall.
- [00:00:00]: WindowsFirewall - Application already authorized
- [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/blocklist.txt (Failure)
- [00:00:00]: THREAD - started 'ConsoleInput' (3248)
- [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/adminlist.txt (Failure)
- [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/MyDediServer/whitelist.txt (Failure)
- [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
- [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
- [00:00:00]: cGame::InitializeOnMainThread
- [00:00:00]: Renderer initialize: Okay
- [00:00:00]: AnimManager initialize: Okay
- [00:00:00]: Buffers initialize: Okay
- [00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
- [00:00:00]: FMOD Error: An invalid object handle was used.
- [00:00:00]: GameSpecific initialize: Okay
- [00:00:00]: cGame::StartPlaying
- [00:00:00]: LOADING LUA
- [00:00:00]: DoLuaFile scripts/main.lua
- [00:00:00]: DoLuaFile loading buffer scripts/main.lua
- [00:00:00]: running main.lua
- [00:00:00]: loaded modindex
- [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server.
- [00:00:00]: DownloadMods(0)
- [00:00:00]: FMOD Error: An invalid object handle was used.
- [00:00:01]: LOADING LUA SUCCESS
- [00:00:01]: PlayerDeaths could not load morgue
- [00:00:01]: PlayerHistory could not load player_history
- [00:00:01]: bloom_enabled false
- [00:00:01]: loaded saveindex
- [00:00:01]: OnFilesLoaded()
- [00:00:01]: OnUpdatePurchaseStateComplete
- [00:00:01]: Load FE
- [00:00:02]: Load FE: done
- [00:00:02]: ModIndex: Load sequence finished successfully.
- [00:00:02]: Reset() returning
- [00:00:03]: [200] Account Communication Success (6)
- [00:00:03]: Received (KU_xLpVJ_y2) from TokenPurpose
- [00:00:03]: Starting Dedicated Server Game
- [00:00:03]: Network tick rate: U=15(2), D=0
- [00:00:03]: About to start a server with the following settings:
- [00:00:03]: Dedicated: true
- [00:00:03]: Online: true
- [00:00:03]: Passworded: false
- [00:00:03]: ServerPort: 11000
- [00:00:03]: SteamAuthPort: 12347
- [00:00:03]: SteamMasterServerPort: 12348
- [00:00:03]: ClanID: false
- [00:00:03]: ClanOnly: false
- [00:00:03]: ClanAdmin: false
- [00:00:03]: LanOnly: false
- [00:00:03]: FriendsOnly: false
- [00:00:03]: EnableAutosaver: true
- [00:00:03]: PVP: true
- [00:00:03]: MaxPlayers: 30
- [00:00:03]: GameMode: survival
- [00:00:03]: OverridenDNS:
- [00:00:03]: PauseWhenEmpty: true
- [00:00:03]: VoteEnabled: true
- [00:00:03]: InternetBroadcasting: true
- [00:00:03]: Intent: cooperative
- [00:00:03]: [Warning] Could not confirm port 11000 is open in the firewall.
- [00:00:03]: Online Server Started on port: 11000
- [00:00:03]: Collecting garbage...
- [00:00:03]: lua_gc took 0.01 seconds
- [00:00:03]: ~ShardLuaProxy()
- [00:00:03]: ~ItemServerLuaProxy()
- [00:00:03]: ~InventoryLuaProxy()
- [00:00:03]: ~NetworkLuaProxy()
- [00:00:03]: ~SimLuaProxy()
- [00:00:03]: lua_close took 0.03 seconds
- [00:00:04]: ReleaseAll
- [00:00:04]: ReleaseAll Finished
- [00:00:04]: cGame::StartPlaying
- [00:00:04]: LOADING LUA
- [00:00:04]: DoLuaFile scripts/main.lua
- [00:00:04]: DoLuaFile loading buffer scripts/main.lua
- [00:00:04]: running main.lua
- [00:00:04]: loaded modindex
- [00:00:04]: ModIndex: Beginning normal load sequence for dedicated server.
- [00:00:04]: LOADING LUA SUCCESS
- [00:00:04]: PlayerDeaths could not load morgue
- [00:00:04]: PlayerHistory could not load player_history
- [00:00:04]: bloom_enabled false
- [00:00:04]: loaded saveindex
- [00:00:04]: OnFilesLoaded()
- [00:00:04]: OnUpdatePurchaseStateComplete
- [00:00:04]: Unload FE
- [00:00:04]: Unload FE done
- [00:00:05]: LOAD BE
- [00:00:06]: LOAD BE: done
- [00:00:06]: Loading world: session/0F8942E902158BDD/0000000022
- [00:00:06]: Save file is at version 3
- [00:00:06]: Begin Session: 0F8942E902158BDD
- [00:00:06]: saving to server_temp/server_save
- [00:00:06]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
- [00:00:07]: Loading Nav Grid
- [00:00:07]: setting summerlength 15
- [00:00:07]: setting isnightmaredawn false
- [00:00:07]: setting elapseddaysinseason 0
- [00:00:07]: setting isfullmoon false
- [00:00:07]: setting moisture 1509.6820068359
- [00:00:07]: setting cavephase day
- [00:00:07]: setting isnightmarewild false
- [00:00:07]: setting moonphase new
- [00:00:07]: setting precipitationrate 0
- [00:00:07]: setting iswet false
- [00:00:07]: setting winterlength 15
- [00:00:07]: setting temperature 20.754596782421
- [00:00:07]: setting isnightmarewarn true
- [00:00:07]: setting iswinter false
- [00:00:07]: setting moistureceil 7061.8168945313
- [00:00:07]: setting isday false
- [00:00:07]: setting israining false
- [00:00:07]: setting remainingdaysinseason 20
- [00:00:07]: setting precipitation none
- [00:00:07]: setting wetness 0
- [00:00:07]: setting isnightmarecalm false
- [00:00:07]: setting timeinphase 0.37049579620361
- [00:00:07]: setting isdusk false
- [00:00:07]: setting iscavedusk false
- [00:00:07]: setting isautumn true
- [00:00:07]: setting issnowing false
- [00:00:07]: setting iscaveday true
- [00:00:07]: setting phase night
- [00:00:07]: setting snowlevel 0
- [00:00:07]: setting issnowcovered false
- [00:00:07]: setting autumnlength 20
- [00:00:07]: setting pop 0.18291852692551
- [00:00:07]: setting nightmaretime 448.8917671931
- [00:00:07]: setting springlength 20
- [00:00:07]: setting isspring false
- [00:00:07]: setting nightmarephase warn
- [00:00:07]: setting season autumn
- [00:00:07]: setting time 0.18524789810181
- [00:00:07]: setting iscavenight false
- [00:00:07]: setting cycles 0
- [00:00:07]: setting isnight true
- [00:00:07]: setting nightmaretimeinphase 0.98768630214561
- [00:00:07]: setting issummer false
- [00:00:07]: [Shard] Slave is waiting for LUA...
- [00:00:09]: Reconstructing topology
- [00:00:09]: ...Sorting points
- [00:00:09]: ...Sorting edges
- [00:00:09]: ...Connecting nodes
- [00:00:09]: ...Validating connections
- [00:00:09]: ...Housekeeping
- [00:00:09]: ...Done!
- [00:00:09]: 1 uploads added to server. From server_temp
- [00:00:09]: About to start a shard with these settings:
- [00:00:09]: ShardName: Caves
- [00:00:09]: ShardID: 1045123265
- [00:00:09]: ShardRole: SLAVE
- [00:00:09]: MasterHost: 127.0.0.1
- [00:00:09]: MasterBind: (null)
- [00:00:09]: MasterPort: 11001
- [00:00:09]: [Shard] Connecting to master...
- [00:00:09]: Telling Client our new session identifier: 0F8942E902158BDD
- [00:00:09]: ModIndex: Load sequence finished successfully.
- [00:00:10]: Reset() returning
- [00:00:10]: [Steam] SteamGameServer_Init(12347, 11000, 12348)
- Setting breakpad minidump AppID = 322330
- [00:00:10]: [Steam] SteamGameServer_Init success
- [00:00:10]: Validating portal[10] <-> 1[10] (inactive)
- [00:00:10]: Validating portal[9] <-> 1[9] (inactive)
- [00:00:10]: Validating portal[2] <-> 1[2] (inactive)
- [00:00:10]: Validating portal[4] <-> 1[4] (inactive)
- [00:00:10]: Validating portal[1] <-> 1[1] (inactive)
- [00:00:10]: Validating portal[8] <-> 1[8] (inactive)
- [00:00:10]: Validating portal[5] <-> 1[5] (inactive)
- [00:00:10]: Validating portal[6] <-> 1[6] (inactive)
- [00:00:10]: Validating portal[3] <-> 1[3] (inactive)
- [00:00:10]: Validating portal[7] <-> 1[7] (inactive)
- [00:00:13]: [Shard] Connection to master failed. Waiting to reconnect...
- [00:00:19]: About to start a shard with these settings:
- [00:00:19]: ShardName: Caves
- [00:00:19]: ShardID: 1045123265
- [00:00:19]: ShardRole: SLAVE
- [00:00:19]: MasterHost: 127.0.0.1
- [00:00:19]: MasterBind: (null)
- [00:00:19]: MasterPort: 11001
- [00:00:19]: [Shard] Connecting to master...
- [00:00:29]: [Shard] Connection to master failed. Waiting to reconnect...
- Socket error: connect, 0
- Socket error: connect, 0
- [00:00:34]: About to start a shard with these settings:
- [00:00:34]: ShardName: Caves
- [00:00:34]: ShardID: 1045123265
- [00:00:34]: ShardRole: SLAVE
- [00:00:34]: MasterHost: 127.0.0.1
- [00:00:34]: MasterBind: (null)
- [00:00:34]: MasterPort: 11001
- [00:00:34]: [Shard] Connecting to master...
- [00:00:44]: [Shard] Connection to master failed. Waiting to reconnect...
- [00:00:49]: About to start a shard with these settings:
- [00:00:49]: ShardName: Caves
- [00:00:49]: ShardID: 1045123265
- [00:00:49]: ShardRole: SLAVE
- [00:00:49]: MasterHost: 127.0.0.1
- [00:00:49]: MasterBind: (null)
- [00:00:49]: MasterPort: 11001
- [00:00:49]: [Shard] Connecting to master...
- [00:00:59]: [Shard] Connection to master failed. Waiting to reconnect...
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