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- GameView Start
- Possible achievement: Base_CumulativeDamage, progress: 100
- Possible achievement: Base_CumulativeHeal, progress: 4003
- Possible achievement: Base_DefeatNemeses, progress: 60
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- GameController puts Genetically Fused Physique into play.
- Baron Blade shuffles their Baron Blade's deck.
- GameController puts Impulsion Beam into play.
- Baron Blade shuffles their Baron Blade's deck.
- GameController puts Shock Dampeners into play.
- Friction shuffles their Friction's deck.
- GameController puts Stolen Gear into play.
- Friction shuffles their Friction's deck.
- GameController puts Engine of Destruction into play.
- Fright Train shuffles their Fright Train's deck.
- GameController puts Magman into play.
- Ambuscade shuffles their Ambuscade's deck.
- GameController puts Iaido Practitioner into play.
- The Operative shuffles their The Operative's deck.
- Went to Baron Blade's Start phase.
- Went from Baron Blade's Start phase to PlayCard phase.
- GameController plays Regression Darts.
- Baron Blade initiates 1 Toxic damage to Benchmark.
- Baron Blade deals Benchmark 1 Toxic damage.
- Benchmark is now at 30 HP.
- Applying ongoing effect: Benchmark cannot deal damage.
- Baron Blade initiates 1 Toxic damage to Setback.
- Baron Blade deals Setback 1 Toxic damage.
- Setback is now at 30 HP.
- Applying ongoing effect: Setback cannot deal damage.
- GameController moved Regression Darts to Baron Blade's trash.
- Went from Baron Blade's PlayCard phase to End phase.
- Baron Blade initiates 2 Melee damage to The Hunted Naturalist.
- Baron Blade deals The Hunted Naturalist 2 Melee damage.
- The Hunted Naturalist is now at 25 HP.
- Baron Blade initiates 2 Melee damage to Baron Blade.
- Genetically Fused Physique reduces the damage dealt to Baron Blade by Baron Blade by 1.
- Baron Blade deals Baron Blade 1 Melee damage.
- Baron Blade is now at 31 HP.
- Genetically Fused Physique caused Baron Blade to regain 1 HP, up to their maximum HP. HP is now 32.
- Went from Baron Blade's End phase to Benchmark's Start phase.
- Went from Benchmark's Start phase to PlayCard phase.
- GameController plays Deployment Actuation.
- Revealed card: Load on Initialization
- Revealed card: Overhaul Loadout
- Revealed matching card: Secondary Cannon
- NOTE: Deployment Actuation is not cancelled by Impulsion Beam because the card says 'put into play' rather than 'play card'.
- Deployment Actuation puts Secondary Cannon into play.
- Deployment Actuation moved Load on Initialization from Benchmark's revealed cards to Benchmark's trash.
- Deployment Actuation moved Overhaul Loadout from Benchmark's revealed cards to Benchmark's trash.
- Deployment Actuation moved Load on Initialization from Benchmark's trash to Benchmark's hand.
- GameController moved Deployment Actuation to Benchmark's trash.
- Went from Benchmark's PlayCard phase to UsePower phase.
- Benchmark uses the power on Benchmark.
- Benchmark draws Fly-by.
- Went from Benchmark's UsePower phase to DrawCard phase.
- Benchmark draws Intel Analyzer.
- Went from Benchmark's DrawCard phase to End phase.
- Went from Benchmark's End phase to Friction's Start phase.
- Went from Friction's Start phase to PlayCard phase.
- GameController plays Supersonic Streak.
- Friction initiates 2 Lightning damage to Friction.
- Shock Dampeners made Friction immune to damage.
- Damage amount was 0, so no damage was dealt.
- GameController moved Supersonic Streak to Friction's trash.
- Went from Friction's PlayCard phase to End phase.
- Friction initiates 1 Melee damage to Benchmark.
- Friction deals Benchmark 1 Melee damage.
- Benchmark is now at 29 HP.
- Stolen Gear plays Blinding Surge.
- Friction initiates 3 Lightning damage to Friction.
- Shock Dampeners made Friction immune to damage.
- Damage amount was 0, so no damage was dealt.
- GameController moved Blinding Surge to Friction's trash.
- Went from Friction's End phase to Setback's Start phase.
- Went from Setback's Start phase to PlayCard phase.
- GameController plays High Risk Behavior.
- Went from Setback's PlayCard phase to UsePower phase.
- Setback uses the power on Setback.
- Setback's Risk adds 1 token to Setback's Unlucky Pool.
- Went from Setback's UsePower phase to DrawCard phase.
- Setback draws Cash Out.
- Went from Setback's DrawCard phase to End phase.
- Went from Setback's End phase to Fright Train's Start phase.
- Went from Fright Train's Start phase to PlayCard phase.
- GameController plays Off the Rails.
- Fright Train initiates 3 Projectile damage to Setback.
- Engine of Destruction increases the damage dealt by Fright Train by 1.
- Fright Train deals Setback 4 Projectile damage.
- Setback is now at 26 HP.
- There are no hero targets in play with 2 or fewer HP.
- GameController moved Off the Rails to Fright Train's trash.
- Went from Fright Train's PlayCard phase to End phase.
- Fright Train initiates 3 Melee damage to Benchmark.
- Engine of Destruction increases the damage dealt by Fright Train by 1.
- Fright Train deals Benchmark 4 Melee damage.
- Benchmark is now at 25 HP.
- Went from Fright Train's End phase to Parse's Start phase.
- Went from Parse's Start phase to PlayCard phase.
- GameController plays Data-Mining.
- Data-Mining destroys Genetically Fused Physique!
- GameController moved Genetically Fused Physique to Baron Blade's trash.
- GameController moved Data-Mining to Parse's trash.
- Went from Parse's PlayCard phase to UsePower phase.
- Parse uses the power on Fugue State Parse.
- Went from Parse's UsePower phase to DrawCard phase.
- Parse draws Updated Intel.
- Went from Parse's DrawCard phase to End phase.
- Went from Parse's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Envenomed Bolts.
- GameController moved Envenomed Bolts from Ambuscade's deck next to The Hunted Naturalist.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 3 Melee damage to The Hunted Naturalist.
- The Hunted Naturalist is a nemesis of Ambuscade. Damage dealt increased by 1.
- Ambuscade deals The Hunted Naturalist 4 Melee damage.
- The Hunted Naturalist is now at 21 HP.
- Magman initiates 3 Fire damage to Benchmark.
- Magman deals Benchmark 3 Fire damage.
- Benchmark is now at 22 HP.
- Went from Ambuscade's End phase to Stuntman's Start phase.
- Went from Stuntman's Start phase to PlayCard phase.
- GameController plays Pistolet-Mitrailleur.
- Went from Stuntman's PlayCard phase to UsePower phase.
- Stuntman uses the power on Pistolet-Mitrailleur.
- Stuntman initiates 1 Projectile damage to Baron Blade.
- Stuntman deals Baron Blade 1 Projectile damage.
- Baron Blade is now at 31 HP.
- Stuntman initiates 1 Projectile damage to Impulsion Beam.
- Stuntman deals Impulsion Beam 1 Projectile damage.
- Impulsion Beam is now at 7 HP.
- Stuntman initiates 1 Projectile damage to Friction.
- Stuntman deals Friction 1 Projectile damage.
- Friction is now at 25 HP.
- Stuntman initiates 1 Projectile damage to Shock Dampeners.
- Stuntman deals Shock Dampeners 1 Projectile damage.
- Shock Dampeners is now at 8 HP.
- Stuntman initiates 1 Projectile damage to Stolen Gear.
- Stuntman deals Stolen Gear 1 Projectile damage.
- Stolen Gear is now at 6 HP.
- Stuntman initiates 1 Projectile damage to Fright Train.
- Engine of Destruction increases the damage dealt by Stuntman by 1.
- Stuntman deals Fright Train 2 Projectile damage.
- Fright Train is now at 33 HP.
- Stuntman initiates 1 Projectile damage to Ambuscade.
- Stuntman deals Ambuscade 1 Projectile damage.
- Ambuscade is now at 24 HP.
- Stuntman initiates 1 Projectile damage to Magman.
- Stuntman deals Magman 1 Projectile damage.
- Magman is now at 5 HP.
- Stuntman initiates 1 Projectile damage to The Operative.
- Stuntman deals The Operative 1 Projectile damage.
- The Operative is now at 26 HP.
- Went from Stuntman's UsePower phase to DrawCard phase.
- Stuntman draws Planquez-Vous!.
- Went from Stuntman's DrawCard phase to End phase.
- Went from Stuntman's End phase to The Operative's Start phase.
- Went from The Operative's Start phase to PlayCard phase.
- GameController plays Shinken Strike.
- The Operative initiates 3 Melee damage to The Hunted Naturalist.
- The Operative deals The Hunted Naturalist 3 Melee damage.
- The Hunted Naturalist is now at 18 HP.
- GameController moved Shinken Strike to The Operative's trash.
- Went from The Operative's PlayCard phase to End phase.
- The Operative initiates 2 Melee damage to Benchmark.
- The Operative deals Benchmark 2 Melee damage.
- Benchmark is now at 20 HP.
- Went from The Operative's End phase to The Naturalist's Start phase.
- Went from The Naturalist's Start phase to PlayCard phase.
- GameController plays Indomitable Force.
- Ambuscade initiates 1 Toxic damage to The Hunted Naturalist.
- The Hunted Naturalist is a nemesis of Ambuscade. Damage dealt increased by 1.
- Indomitable Force reduces the damage dealt to The Hunted Naturalist by Ambuscade by 1.
- Ambuscade deals The Hunted Naturalist 1 Toxic damage.
- The Hunted Naturalist is now at 17 HP.
- Went from The Naturalist's PlayCard phase to UsePower phase.
- The Naturalist uses the power on The Hunted Naturalist.
- Applying ongoing effect: The Naturalist may activate {rhinoceros} effects.
- The Naturalist draws Primal Charge.
- Went from The Naturalist's UsePower phase to DrawCard phase.
- The Naturalist draws Hyperactive Senses.
- Went from The Naturalist's DrawCard phase to End phase.
- Went from The Naturalist's End phase to The Enclave of the Endlings's Start phase.
- Went from The Enclave of the Endlings's Start phase to PlayCard phase.
- GameController plays The Endling Refuge.
- Went from The Enclave of the Endlings's PlayCard phase to End phase.
- The Endling Refuge plays the top card of the environment deck...
- The Endling Refuge plays the top card of the environment deck.
- The Endling Refuge plays Phrentat.
- Phrentat initiates 2 Psychic damage to Baron Blade.
- Phrentat deals Baron Blade 2 Psychic damage.
- Baron Blade is now at 29 HP.
- Phrentat initiates 2 Psychic damage to Fright Train.
- Engine of Destruction increases the damage dealt by Phrentat by 1.
- Phrentat deals Fright Train 3 Psychic damage.
- Fright Train is now at 30 HP.
- Phrentat initiates 2 Psychic damage to Fugue State Parse.
- Phrentat deals Fugue State Parse 2 Psychic damage.
- Fugue State Parse is now at 25 HP.
- Went from The Enclave of the Endlings's End phase to Baron Blade's Start phase.
- Notice: an ongoing effect just expired: Benchmark cannot deal damage.
- Notice: an ongoing effect just expired: Setback cannot deal damage.
- Went from Baron Blade's Start phase to PlayCard phase.
- GameController plays Zhu Long.
- Went from Baron Blade's PlayCard phase to End phase.
- Baron Blade initiates 2 Melee damage to The Hunted Naturalist.
- Indomitable Force reduces the damage dealt to The Hunted Naturalist by Baron Blade by 1.
- Baron Blade deals The Hunted Naturalist 1 Melee damage.
- The Hunted Naturalist is now at 16 HP.
- Baron Blade initiates 2 Melee damage to Baron Blade.
- Baron Blade deals Baron Blade 2 Melee damage.
- Baron Blade is now at 27 HP.
- There are no nemesis cards in Baron Blade's trash to put into play.
- Went from Baron Blade's End phase to Benchmark's Start phase.
- Went from Benchmark's Start phase to PlayCard phase.
- GameController plays Ally Matrix.
- Went from Benchmark's PlayCard phase to UsePower phase.
- Benchmark uses the power on Ally Matrix.
- Benchmark discards Countermeasures.
- Ally Matrix moved Countermeasures from Benchmark's hand to Benchmark's trash.
- Stuntman draws Lance-Flammes.
- Stuntman uses the power on Pistolet-Mitrailleur.
- Stuntman initiates 1 Projectile damage to Baron Blade.
- Stuntman deals Baron Blade 1 Projectile damage.
- Baron Blade is now at 26 HP.
- Stuntman initiates 1 Projectile damage to Impulsion Beam.
- Stuntman deals Impulsion Beam 1 Projectile damage.
- Impulsion Beam is now at 6 HP.
- Stuntman initiates 1 Projectile damage to Zhu Long.
- Stuntman deals Zhu Long 1 Projectile damage.
- Zhu Long is now at 7 HP.
- Stuntman initiates 1 Projectile damage to Friction.
- Stuntman deals Friction 1 Projectile damage.
- Friction is now at 24 HP.
- Stuntman initiates 1 Projectile damage to Shock Dampeners.
- Stuntman deals Shock Dampeners 1 Projectile damage.
- Shock Dampeners is now at 7 HP.
- Stuntman initiates 1 Projectile damage to Stolen Gear.
- Stuntman deals Stolen Gear 1 Projectile damage.
- Stolen Gear is now at 5 HP.
- Stuntman initiates 1 Projectile damage to Fright Train.
- Engine of Destruction increases the damage dealt by Stuntman by 1.
- Stuntman deals Fright Train 2 Projectile damage.
- Fright Train is now at 28 HP.
- Stuntman initiates 1 Projectile damage to Ambuscade.
- Stuntman deals Ambuscade 1 Projectile damage.
- Ambuscade is now at 23 HP.
- Stuntman initiates 1 Projectile damage to Magman.
- Stuntman deals Magman 1 Projectile damage.
- Magman is now at 4 HP.
- Stuntman initiates 1 Projectile damage to The Operative.
- Stuntman deals The Operative 1 Projectile damage.
- The Operative is now at 25 HP.
- Stuntman initiates 1 Projectile damage to Phrentat.
- Stuntman deals Phrentat 1 Projectile damage.
- Phrentat is now at 4 HP.
- Pistolet-Mitrailleur plays Stylish Armour.
- Benchmark discards Intel Analyzer.
- Secondary Cannon moved Intel Analyzer from Benchmark's hand to Benchmark's trash.
- Benchmark initiates 1 Projectile damage to Baron Blade.
- Benchmark deals Baron Blade 1 Projectile damage.
- Baron Blade is now at 25 HP.
- Went from Benchmark's UsePower phase to DrawCard phase.
- Benchmark draws Fly-by.
- Went from Benchmark's DrawCard phase to End phase.
- Went from Benchmark's End phase to Friction's Start phase.
- Went from Friction's Start phase to PlayCard phase.
- GameController plays Unchecked Acceleration.
- Friction initiates 3 Melee damage to Stuntman.
- Stylish Armour reduces the damage dealt to Stuntman by Friction by 1.
- Friction deals Stuntman 2 Melee damage.
- Stuntman is now at 25 HP.
- Friction initiates 2 Lightning damage to Friction.
- Shock Dampeners made Friction immune to damage.
- Damage amount was 0, so no damage was dealt.
- GameController moved Unchecked Acceleration to Friction's trash.
- Went from Friction's PlayCard phase to End phase.
- Friction initiates 1 Melee damage to Setback.
- Indomitable Force redirects the damage dealt from Setback to The Hunted Naturalist.
- Indomitable Force reduces the damage dealt to The Hunted Naturalist by Friction by 1.
- Damage amount was 0, so no damage was dealt.
- Stolen Gear plays Argentium.
- Argentium initiates 1 Projectile damage to Benchmark.
- Indomitable Force redirects the damage dealt from Benchmark to The Hunted Naturalist.
- Indomitable Force reduces the damage dealt to The Hunted Naturalist by Argentium by 1.
- Damage amount was 0, so no damage was dealt.
- Went from Friction's End phase to Setback's Start phase.
- High Risk Behavior adds 1 token to Setback's Unlucky Pool.
- Went from Setback's Start phase to PlayCard phase.
- GameController plays Silver Lining.
- Went from Setback's PlayCard phase to UsePower phase.
- Setback uses the power on Setback.
- Setback's Risk adds 1 token to Setback's Unlucky Pool.
- Went from Setback's UsePower phase to DrawCard phase.
- Setback draws Turn of Events.
- Went from Setback's DrawCard phase to End phase.
- Went from Setback's End phase to Fright Train's Start phase.
- Went from Fright Train's Start phase to PlayCard phase.
- GameController plays Improbable Grapple.
- Fright Train initiates 2 Melee damage to Setback.
- Engine of Destruction increases the damage dealt by Fright Train by 1.
- High Risk Behavior increases the damage dealt by Fright Train by 1.
- Fright Train deals Setback 4 Melee damage.
- Setback is now at 22 HP.
- Each player may discard 1 card each to prevent the target's player discarding their hand.
- Benchmark discards Load on Initialization.
- Improbable Grapple moved Load on Initialization from Benchmark's hand to Benchmark's trash.
- Setback discards Cash Out.
- Improbable Grapple moved Cash Out from Setback's hand to Setback's trash.
- Parse discards Updated Intel.
- Improbable Grapple moved Updated Intel from Parse's hand to Parse's trash.
- Stuntman discards Lance-Flammes.
- Improbable Grapple moved Lance-Flammes from Stuntman's hand to Stuntman's trash.
- The Naturalist discards Hyperactive Senses.
- Improbable Grapple moved Hyperactive Senses from The Naturalist's hand to The Naturalist's trash.
- GameController moved Improbable Grapple to Fright Train's trash.
- Went from Fright Train's PlayCard phase to End phase.
- Fright Train initiates 3 Melee damage to Stuntman.
- Engine of Destruction increases the damage dealt by Fright Train by 1.
- Stylish Armour reduces the damage dealt to Stuntman by Fright Train by 1.
- Fright Train deals Stuntman 3 Melee damage.
- Stuntman is now at 22 HP.
- Went from Fright Train's End phase to Parse's Start phase.
- Went from Parse's Start phase to PlayCard phase.
- GameController plays Targeting Arrow.
- Fugue State Parse initiates 1 Projectile damage to Baron Blade.
- Fugue State Parse deals Baron Blade 1 Projectile damage.
- Baron Blade is now at 24 HP.
- Applying ongoing effect: Increase damage dealt to Baron Blade by 1.
- GameController moved Targeting Arrow to Parse's trash.
- Went from Parse's PlayCard phase to UsePower phase.
- Parse uses the power on Fugue State Parse.
- Went from Parse's UsePower phase to DrawCard phase.
- Parse draws Data-Mining.
- Went from Parse's DrawCard phase to End phase.
- Went from Parse's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Shrewd Ambush.
- Revealed card: Ray Manta
- Revealed card: Hunting Pack
- Revealed card: Glamour
- Revealed matching card: Envenomed Bolts
- Shrewd Ambush puts Envenomed Bolts into play.
- GameController moved Envenomed Bolts from Ambuscade's revealed cards next to The Hunted Naturalist.
- Shrewd Ambush moves 3 cards to the top of Ambuscade's Deck.
- Ambuscade shuffles their Ambuscade's deck.
- There are no snare cards in Ambuscade's trash to put into play.
- GameController moved Shrewd Ambush to Ambuscade's trash.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 3 Melee damage to The Hunted Naturalist.
- The Hunted Naturalist is a nemesis of Ambuscade. Damage dealt increased by 1.
- Indomitable Force reduces the damage dealt to The Hunted Naturalist by Ambuscade by 1.
- Ambuscade deals The Hunted Naturalist 3 Melee damage.
- The Hunted Naturalist is now at 13 HP.
- Magman initiates 3 Fire damage to Benchmark.
- Magman deals Benchmark 3 Fire damage.
- Benchmark is now at 17 HP.
- Went from Ambuscade's End phase to Stuntman's Start phase.
- Went from Stuntman's Start phase to PlayCard phase.
- GameController plays Planquez-Vous!.
- Went from Stuntman's PlayCard phase to UsePower phase.
- Stuntman uses the power on Pistolet-Mitrailleur.
- Stuntman initiates 1 Projectile damage to Baron Blade.
- Targeting Arrow increases the damage dealt by Stuntman by 1.
- Stuntman deals Baron Blade 2 Projectile damage.
- Baron Blade is now at 22 HP.
- Stuntman initiates 1 Projectile damage to Impulsion Beam.
- Stuntman deals Impulsion Beam 1 Projectile damage.
- Impulsion Beam is now at 5 HP.
- Stuntman initiates 1 Projectile damage to Zhu Long.
- Stuntman deals Zhu Long 1 Projectile damage.
- Zhu Long is now at 6 HP.
- Stuntman initiates 1 Projectile damage to Friction.
- Stuntman deals Friction 1 Projectile damage.
- Friction is now at 23 HP.
- Stuntman initiates 1 Projectile damage to Argentium.
- Stuntman deals Argentium 1 Projectile damage.
- Argentium is now at 7 HP.
- Stuntman initiates 1 Projectile damage to Shock Dampeners.
- Stuntman deals Shock Dampeners 1 Projectile damage.
- Shock Dampeners is now at 6 HP.
- Stuntman initiates 1 Projectile damage to Stolen Gear.
- Stuntman deals Stolen Gear 1 Projectile damage.
- Stolen Gear is now at 4 HP.
- Stuntman initiates 1 Projectile damage to Fright Train.
- Engine of Destruction increases the damage dealt by Stuntman by 1.
- Stuntman deals Fright Train 2 Projectile damage.
- Fright Train is now at 26 HP.
- Stuntman initiates 1 Projectile damage to Ambuscade.
- Stuntman deals Ambuscade 1 Projectile damage.
- Ambuscade is now at 22 HP.
- Stuntman initiates 1 Projectile damage to Magman.
- Stuntman deals Magman 1 Projectile damage.
- Magman is now at 3 HP.
- Stuntman initiates 1 Projectile damage to The Operative.
- Stuntman deals The Operative 1 Projectile damage.
- The Operative is now at 24 HP.
- Stuntman initiates 1 Projectile damage to Phrentat.
- Stuntman deals Phrentat 1 Projectile damage.
- Phrentat is now at 3 HP.
- Went from Stuntman's UsePower phase to DrawCard phase.
- Stuntman draws Steal the Scene.
- Went from Stuntman's DrawCard phase to End phase.
- Went from Stuntman's End phase to The Operative's Start phase.
- Went from The Operative's Start phase to PlayCard phase.
- GameController plays Laced Shuriken.
- The Operative initiates 1 Toxic damage to The Hunted Naturalist.
- Indomitable Force reduces the damage dealt to The Hunted Naturalist by The Operative by 1.
- Damage amount was 0, so no damage was dealt.
- The Operative initiates 1 Toxic damage to Benchmark.
- Indomitable Force redirects the damage dealt from Benchmark to The Hunted Naturalist.
- Indomitable Force reduces the damage dealt to The Hunted Naturalist by The Operative by 1.
- Damage amount was 0, so no damage was dealt.
- GameController moved Laced Shuriken to The Operative's trash.
- Went from The Operative's PlayCard phase to End phase.
- The Operative initiates 2 Melee damage to Benchmark.
- Indomitable Force redirects the damage dealt from Benchmark to The Hunted Naturalist.
- Indomitable Force reduces the damage dealt to The Hunted Naturalist by The Operative by 1.
- The Operative deals The Hunted Naturalist 1 Melee damage.
- The Hunted Naturalist is now at 12 HP.
- Went from The Operative's End phase to The Naturalist's Start phase.
- Indomitable Force destroys itself!
- GameController moved Indomitable Force to The Naturalist's trash.
- Went from The Naturalist's Start phase to PlayCard phase.
- Went from The Naturalist's PlayCard phase to UsePower phase.
- The Naturalist uses the power on The Hunted Naturalist.
- Applying ongoing effect: The Naturalist may activate {crocodile} effects.
- The Hunted Naturalist's Desperate Prey plays Primal Charge.
- Ambuscade initiates 1 Toxic damage to The Hunted Naturalist.
- The Hunted Naturalist is a nemesis of Ambuscade. Damage dealt increased by 1.
- Ambuscade deals The Hunted Naturalist 2 Toxic damage.
- The Hunted Naturalist is now at 10 HP.
- Ambuscade initiates 1 Toxic damage to The Hunted Naturalist.
- The Hunted Naturalist is a nemesis of Ambuscade. Damage dealt increased by 1.
- Ambuscade deals The Hunted Naturalist 2 Toxic damage.
- The Hunted Naturalist is now at 8 HP.
- The Hunted Naturalist initiates 2 Melee damage to Baron Blade.
- Targeting Arrow increases the damage dealt by The Hunted Naturalist by 1.
- The Hunted Naturalist deals Baron Blade 3 Melee damage.
- Baron Blade is now at 19 HP.
- The Hunted Naturalist initiates 3 Melee damage to Baron Blade.
- Targeting Arrow increases the damage dealt by The Hunted Naturalist by 1.
- The Hunted Naturalist deals Baron Blade 4 Melee damage.
- Baron Blade is now at 15 HP.
- GameController moved Primal Charge to The Naturalist's trash.
- Went from The Naturalist's UsePower phase to DrawCard phase.
- The Naturalist draws Feral Fury.
- Went from The Naturalist's DrawCard phase to End phase.
- Notice: an ongoing effect just expired: The Naturalist may activate {rhinoceros} effects.
- Went from The Naturalist's End phase to The Enclave of the Endlings's Start phase.
- Went from The Enclave of the Endlings's Start phase to PlayCard phase.
- GameController plays Korrupton.
- Went from The Enclave of the Endlings's PlayCard phase to End phase.
- The Endling Refuge plays the top card of the environment deck...
- The Endling Refuge plays the top card of the environment deck.
- The Endling Refuge plays Bloogo.
- Phrentat initiates 2 Psychic damage to Fright Train.
- Engine of Destruction increases the damage dealt by Phrentat by 1.
- Phrentat deals Fright Train 3 Psychic damage.
- Fright Train is now at 23 HP.
- Phrentat initiates 2 Psychic damage to Fugue State Parse.
- Phrentat deals Fugue State Parse 2 Psychic damage.
- Fugue State Parse is now at 23 HP.
- Phrentat initiates 2 Psychic damage to The Operative.
- Phrentat deals The Operative 2 Psychic damage.
- The Operative is now at 22 HP.
- Korrupton initiates 1 Melee damage to Baron Blade.
- Targeting Arrow increases the damage dealt by Korrupton by 1.
- Korrupton deals Baron Blade 2 Melee damage.
- Baron Blade is now at 13 HP.
- Korrupton initiates 1 Melee damage to Impulsion Beam.
- Korrupton deals Impulsion Beam 1 Melee damage.
- Impulsion Beam is now at 4 HP.
- Korrupton initiates 1 Melee damage to Zhu Long.
- Korrupton deals Zhu Long 1 Melee damage.
- Zhu Long is now at 5 HP.
- Korrupton initiates 1 Melee damage to Benchmark.
- Korrupton deals Benchmark 1 Melee damage.
- Benchmark is now at 16 HP.
- Korrupton initiates 1 Melee damage to Friction.
- Korrupton deals Friction 1 Melee damage.
- Friction is now at 22 HP.
- Korrupton initiates 1 Melee damage to Argentium.
- Korrupton deals Argentium 1 Melee damage.
- Argentium is now at 6 HP.
- Korrupton initiates 1 Melee damage to Shock Dampeners.
- Korrupton deals Shock Dampeners 1 Melee damage.
- Shock Dampeners is now at 5 HP.
- Korrupton initiates 1 Melee damage to Stolen Gear.
- Korrupton deals Stolen Gear 1 Melee damage.
- Stolen Gear is now at 3 HP.
- Korrupton initiates 1 Melee damage to Setback.
- Korrupton deals Setback 1 Melee damage.
- Setback is now at 21 HP.
- Korrupton initiates 1 Melee damage to Fright Train.
- Korrupton deals Fright Train 1 Melee damage.
- Fright Train is now at 22 HP.
- Korrupton initiates 1 Melee damage to Fugue State Parse.
- Korrupton deals Fugue State Parse 1 Melee damage.
- Fugue State Parse is now at 22 HP.
- Korrupton initiates 1 Melee damage to Ambuscade.
- Korrupton deals Ambuscade 1 Melee damage.
- Ambuscade is now at 21 HP.
- Korrupton initiates 1 Melee damage to Magman.
- Korrupton deals Magman 1 Melee damage.
- Magman is now at 2 HP.
- Korrupton initiates 1 Melee damage to Stuntman.
- Stylish Armour reduces the damage dealt to Stuntman by Korrupton by 1.
- Damage amount was 0, so no damage was dealt.
- Korrupton initiates 1 Melee damage to The Operative.
- Korrupton deals The Operative 1 Melee damage.
- The Operative is now at 21 HP.
- Korrupton initiates 1 Melee damage to The Hunted Naturalist.
- Korrupton deals The Hunted Naturalist 1 Melee damage.
- The Hunted Naturalist is now at 7 HP.
- Korrupton initiates 1 Toxic damage to Baron Blade.
- Targeting Arrow increases the damage dealt by Korrupton by 1.
- Korrupton deals Baron Blade 2 Toxic damage.
- Baron Blade is now at 11 HP.
- Korrupton initiates 1 Toxic damage to Impulsion Beam.
- Korrupton deals Impulsion Beam 1 Toxic damage.
- Impulsion Beam is now at 3 HP.
- Korrupton initiates 1 Toxic damage to Zhu Long.
- Korrupton deals Zhu Long 1 Toxic damage.
- Zhu Long is now at 4 HP.
- Korrupton initiates 1 Toxic damage to Benchmark.
- Korrupton deals Benchmark 1 Toxic damage.
- Benchmark is now at 15 HP.
- Korrupton initiates 1 Toxic damage to Friction.
- Korrupton deals Friction 1 Toxic damage.
- Friction is now at 21 HP.
- Korrupton initiates 1 Toxic damage to Argentium.
- Korrupton deals Argentium 1 Toxic damage.
- Argentium is now at 5 HP.
- Korrupton initiates 1 Toxic damage to Shock Dampeners.
- Korrupton deals Shock Dampeners 1 Toxic damage.
- Shock Dampeners is now at 4 HP.
- Korrupton initiates 1 Toxic damage to Stolen Gear.
- Korrupton deals Stolen Gear 1 Toxic damage.
- Stolen Gear is now at 2 HP.
- Korrupton initiates 1 Toxic damage to Setback.
- Korrupton deals Setback 1 Toxic damage.
- Setback is now at 20 HP.
- Korrupton initiates 1 Toxic damage to Fright Train.
- Korrupton deals Fright Train 1 Toxic damage.
- Fright Train is now at 21 HP.
- Korrupton initiates 1 Toxic damage to Fugue State Parse.
- Korrupton deals Fugue State Parse 1 Toxic damage.
- Fugue State Parse is now at 21 HP.
- Korrupton initiates 1 Toxic damage to Ambuscade.
- Korrupton deals Ambuscade 1 Toxic damage.
- Ambuscade is now at 20 HP.
- Korrupton initiates 1 Toxic damage to Magman.
- Korrupton deals Magman 1 Toxic damage.
- Magman is now at 1 HP.
- Korrupton initiates 1 Toxic damage to The Operative.
- Korrupton deals The Operative 1 Toxic damage.
- The Operative is now at 20 HP.
- Korrupton initiates 1 Toxic damage to The Hunted Naturalist.
- Korrupton deals The Hunted Naturalist 1 Toxic damage.
- The Hunted Naturalist is now at 6 HP.
- Bloogo was moved next to Magman.
- Went from The Enclave of the Endlings's End phase to Baron Blade's Start phase.
- Went from Baron Blade's Start phase to PlayCard phase.
- GameController plays Omni-Blade.
- Went from Baron Blade's PlayCard phase to End phase.
- Baron Blade initiates 2 Melee damage to The Hunted Naturalist.
- Baron Blade deals The Hunted Naturalist 2 Melee damage.
- The Hunted Naturalist is now at 4 HP.
- Baron Blade initiates 2 Melee damage to Baron Blade.
- Targeting Arrow increases the damage dealt by Baron Blade by 1.
- Baron Blade deals Baron Blade 3 Melee damage.
- Baron Blade is now at 8 HP.
- There are no nemesis cards in Baron Blade's trash to put into play.
- Omni-Blade initiates 2 Melee damage to Stuntman.
- Stylish Armour reduces the damage dealt to Stuntman by Omni-Blade by 1.
- Omni-Blade deals Stuntman 1 Melee damage.
- Stuntman is now at 21 HP.
- Went from Baron Blade's End phase to Benchmark's Start phase.
- Went from Benchmark's Start phase to PlayCard phase.
- GameController plays Fly-by.
- Benchmark initiates 2 Energy damage to Stolen Gear.
- Benchmark deals Stolen Gear 2 Energy damage.
- Stolen Gear is now at 0 HP.
- Benchmark's The New Standard destroys Stolen Gear!
- GameController moved Stolen Gear to Friction's trash.
- Benchmark initiates 2 Energy damage to Baron Blade.
- Targeting Arrow increases the damage dealt by Benchmark by 1.
- Benchmark deals Baron Blade 3 Energy damage.
- Baron Blade is now at 5 HP.
- Benchmark initiates 2 Energy damage to Impulsion Beam.
- Benchmark deals Impulsion Beam 2 Energy damage.
- Impulsion Beam is now at 1 HP.
- Fly-by was moved to Benchmark's hand.
- Went from Benchmark's PlayCard phase to UsePower phase.
- Benchmark uses the power on Ally Matrix.
- Benchmark discards Fly-by.
- Ally Matrix moved Fly-by from Benchmark's hand to Benchmark's trash.
- Stuntman draws Dramatic Cliffhanger.
- Stuntman uses the power on Pistolet-Mitrailleur.
- Stuntman initiates 1 Projectile damage to Impulsion Beam.
- Stuntman deals Impulsion Beam 1 Projectile damage.
- Impulsion Beam is now at 0 HP.
- Stuntman's Tireur Incroyable destroys Impulsion Beam!
- GameController moved Impulsion Beam to Baron Blade's trash.
- Stuntman initiates 1 Projectile damage to Baron Blade.
- Targeting Arrow increases the damage dealt by Stuntman by 1.
- Stuntman deals Baron Blade 2 Projectile damage.
- Baron Blade is now at 3 HP.
- Stuntman initiates 1 Projectile damage to Omni-Blade.
- Stuntman deals Omni-Blade 1 Projectile damage.
- Omni-Blade is now at 14 HP.
- Stuntman initiates 1 Projectile damage to Zhu Long.
- Stuntman deals Zhu Long 1 Projectile damage.
- Zhu Long is now at 3 HP.
- Stuntman initiates 1 Projectile damage to Friction.
- Stuntman deals Friction 1 Projectile damage.
- Friction is now at 20 HP.
- Stuntman initiates 1 Projectile damage to Argentium.
- Stuntman deals Argentium 1 Projectile damage.
- Argentium is now at 4 HP.
- Stuntman initiates 1 Projectile damage to Shock Dampeners.
- Stuntman deals Shock Dampeners 1 Projectile damage.
- Shock Dampeners is now at 3 HP.
- Stuntman initiates 1 Projectile damage to Fright Train.
- Engine of Destruction increases the damage dealt by Stuntman by 1.
- Stuntman deals Fright Train 2 Projectile damage.
- Fright Train is now at 19 HP.
- Stuntman initiates 1 Projectile damage to Ambuscade.
- Stuntman deals Ambuscade 1 Projectile damage.
- Ambuscade is now at 19 HP.
- Stuntman initiates 1 Projectile damage to Magman.
- Bloogo redirects the damage dealt from Magman to Bloogo.
- Stuntman deals Bloogo 1 Projectile damage.
- Bloogo is now at 12 HP.
- Stuntman initiates 1 Projectile damage to The Operative.
- Stuntman deals The Operative 1 Projectile damage.
- The Operative is now at 19 HP.
- Stuntman initiates 1 Projectile damage to Bloogo.
- Stuntman deals Bloogo 1 Projectile damage.
- Bloogo is now at 11 HP.
- Stuntman initiates 1 Projectile damage to Korrupton.
- Stuntman deals Korrupton 1 Projectile damage.
- Korrupton is now at 8 HP.
- Stuntman initiates 1 Projectile damage to Phrentat.
- Stuntman deals Phrentat 1 Projectile damage.
- Phrentat is now at 2 HP.
- Pistolet-Mitrailleur plays Steal the Scene.
- Benchmark discards Auto-Targeting Protocol.
- Secondary Cannon moved Auto-Targeting Protocol from Benchmark's hand to Benchmark's trash.
- Benchmark initiates 1 Projectile damage to Baron Blade.
- Targeting Arrow increases the damage dealt by Benchmark by 1.
- Benchmark deals Baron Blade 2 Projectile damage.
- Baron Blade is now at 1 HP.
- Went from Benchmark's UsePower phase to DrawCard phase.
- Benchmark draws Onboard Cooling Systems.
- Went from Benchmark's DrawCard phase to End phase.
- Went from Benchmark's End phase to Friction's Start phase.
- Went from Friction's Start phase to PlayCard phase.
- GameController plays Speedy Sidestep.
- Went from Friction's PlayCard phase to End phase.
- Friction initiates 1 Melee damage to Stuntman.
- Stylish Armour reduces the damage dealt to Stuntman by Friction by 1.
- Damage amount was 0, so no damage was dealt.
- Argentium initiates 1 Projectile damage to Benchmark.
- Argentium deals Benchmark 1 Projectile damage.
- Benchmark is now at 14 HP.
- Went from Friction's End phase to Setback's Start phase.
- High Risk Behavior adds 1 token to Setback's Unlucky Pool.
- Stuntman initiates 2 Projectile damage to Shock Dampeners.
- Stuntman deals Shock Dampeners 2 Projectile damage.
- Shock Dampeners is now at 1 HP.
- Stuntman uses the power on Pistolet-Mitrailleur.
- Stuntman initiates 1 Projectile damage to Baron Blade.
- Targeting Arrow increases the damage dealt by Stuntman by 1.
- Stuntman deals Baron Blade 2 Projectile damage.
- Baron Blade is now at -1 HP.
- Baron Blade is no longer a target.
- All of Baron Blade's cards are removed from the game.
- GameController moves 20 cards to the top of Baron Blade's OutOfGame.
- Baron Blade was flipped to its back side.
- Stuntman initiates 1 Projectile damage to Friction.
- Stuntman deals Friction 1 Projectile damage.
- Friction is now at 19 HP.
- Stuntman initiates 1 Projectile damage to Argentium.
- Stuntman deals Argentium 1 Projectile damage.
- Argentium is now at 3 HP.
- Stuntman initiates 1 Projectile damage to Shock Dampeners.
- Stuntman deals Shock Dampeners 1 Projectile damage.
- Shock Dampeners is now at 0 HP.
- Stuntman's Tireur Incroyable destroys Shock Dampeners!
- GameController moved Shock Dampeners to Friction's trash.
- Stuntman initiates 1 Projectile damage to Fright Train.
- Engine of Destruction increases the damage dealt by Stuntman by 1.
- Stuntman deals Fright Train 2 Projectile damage.
- Fright Train is now at 17 HP.
- Stuntman initiates 1 Projectile damage to Ambuscade.
- Stuntman deals Ambuscade 1 Projectile damage.
- Ambuscade is now at 18 HP.
- Stuntman initiates 1 Projectile damage to Magman.
- Bloogo redirects the damage dealt from Magman to Bloogo.
- Stuntman deals Bloogo 1 Projectile damage.
- Bloogo is now at 10 HP.
- Stuntman initiates 1 Projectile damage to The Operative.
- Stuntman deals The Operative 1 Projectile damage.
- The Operative is now at 18 HP.
- Stuntman initiates 1 Projectile damage to Bloogo.
- Stuntman deals Bloogo 1 Projectile damage.
- Bloogo is now at 9 HP.
- Stuntman initiates 1 Projectile damage to Korrupton.
- Stuntman deals Korrupton 1 Projectile damage.
- Korrupton is now at 7 HP.
- Stuntman initiates 1 Projectile damage to Phrentat.
- Stuntman deals Phrentat 1 Projectile damage.
- Phrentat is now at 1 HP.
- Pistolet-Mitrailleur plays L'Embuscade.
- Steal the Scene destroys itself!
- GameController moved Steal the Scene to Stuntman's trash.
- Went from Setback's Start phase to PlayCard phase.
- GameController plays Cash Out.
- Cash Out removes 2 tokens from Setback's Unlucky Pool.
- Setback draws "Whoops! Sorry!".
- Setback draws Plucky Break.
- Setback discards Turn of Events.
- Cash Out moved Turn of Events from Setback's hand to Setback's trash.
- The Naturalist discards Threatening Stomp.
- Cash Out moved Threatening Stomp from The Naturalist's hand to The Naturalist's trash.
- Parse discards Critical Multiplier.
- Cash Out moved Critical Multiplier from Parse's hand to Parse's trash.
- Benchmark discards Fly-by.
- Cash Out moved Fly-by from Benchmark's hand to Benchmark's trash.
- Cash Out caused Benchmark to regain 2 HP. HP is now 16.
- Cash Out caused Setback to regain 2 HP. HP is now 22.
- Cash Out caused Fugue State Parse to regain 2 HP. HP is now 23.
- Cash Out caused Stuntman to regain 2 HP. HP is now 23.
- Cash Out caused The Hunted Naturalist to regain 2 HP. HP is now 6.
- GameController moved Cash Out to Setback's trash.
- Went from Setback's PlayCard phase to UsePower phase.
- Setback uses the power on Setback.
- Setback's Risk adds 1 token to Setback's Unlucky Pool.
- Setback's Risk plays Reckless Rush.
- Setback initiates 2 Melee damage to The Operative.
- High Risk Behavior increases the damage dealt by Setback by 1.
- Setback deals The Operative 3 Melee damage.
- The Operative is now at 15 HP.
- Setback initiates 2 Melee damage to Setback.
- Setback deals Setback 2 Melee damage.
- Setback is now at 20 HP.
- Reckless Rush adds 2 tokens to Setback's Unlucky Pool.
- GameController moved Reckless Rush to Setback's trash.
- Went from Setback's UsePower phase to DrawCard phase.
- Setback draws Uncharmed Life.
- Went from Setback's DrawCard phase to End phase.
- Went from Setback's End phase to Fright Train's Start phase.
- Went from Fright Train's Start phase to PlayCard phase.
- GameController plays Man-Grove.
- Stuntman uses the power on Pistolet-Mitrailleur.
- Stuntman initiates 1 Projectile damage to Friction.
- Stuntman deals Friction 1 Projectile damage.
- Friction is now at 18 HP.
- Stuntman initiates 1 Projectile damage to Argentium.
- Stuntman deals Argentium 1 Projectile damage.
- Argentium is now at 2 HP.
- Stuntman initiates 1 Projectile damage to Fright Train.
- Engine of Destruction increases the damage dealt by Stuntman by 1.
- Stuntman deals Fright Train 2 Projectile damage.
- Fright Train is now at 15 HP.
- Stuntman initiates 1 Projectile damage to Man-Grove.
- Stuntman deals Man-Grove 1 Projectile damage.
- Man-Grove is now at 8 HP.
- Stuntman initiates 1 Projectile damage to Ambuscade.
- Stuntman deals Ambuscade 1 Projectile damage.
- Ambuscade is now at 17 HP.
- Stuntman initiates 1 Projectile damage to Magman.
- Bloogo redirects the damage dealt from Magman to Bloogo.
- Stuntman deals Bloogo 1 Projectile damage.
- Bloogo is now at 8 HP.
- Stuntman initiates 1 Projectile damage to The Operative.
- Stuntman deals The Operative 1 Projectile damage.
- The Operative is now at 14 HP.
- Stuntman initiates 1 Projectile damage to Bloogo.
- Stuntman deals Bloogo 1 Projectile damage.
- Bloogo is now at 7 HP.
- Stuntman initiates 1 Projectile damage to Korrupton.
- Stuntman deals Korrupton 1 Projectile damage.
- Korrupton is now at 6 HP.
- Stuntman initiates 1 Projectile damage to Phrentat.
- Stuntman deals Phrentat 1 Projectile damage.
- Phrentat is now at 0 HP.
- Stuntman's Tireur Incroyable destroys Phrentat!
- GameController moved Phrentat to the environment trash.
- Pistolet-Mitrailleur plays Dramatic Cliffhanger.
- L'Embuscade destroys itself!
- GameController moved L'Embuscade to Stuntman's trash.
- Went from Fright Train's PlayCard phase to End phase.
- Fright Train initiates 3 Melee damage to Fugue State Parse.
- Engine of Destruction increases the damage dealt by Fright Train by 1.
- Action of Fright Train was prevented by Planquez-Vous!.
- Stuntman uses the power on Stuntman.
- Stuntman initiates 1 Projectile damage to The Operative.
- Stuntman's Tireur Incroyable increases the damage dealt by Stuntman by 2.
- Stuntman deals The Operative 3 Projectile damage.
- The Operative is now at 11 HP.
- Planquez-Vous! destroys itself!
- GameController moved Planquez-Vous! to Stuntman's trash.
- Man-Grove initiates 1 Melee damage to Benchmark.
- Man-Grove deals Benchmark 1 Melee damage.
- Benchmark is now at 15 HP.
- Man-Grove initiates 1 Melee damage to Setback.
- High Risk Behavior increases the damage dealt by Man-Grove by 1.
- Man-Grove deals Setback 2 Melee damage.
- Setback is now at 18 HP.
- Man-Grove initiates 1 Melee damage to Fugue State Parse.
- Man-Grove deals Fugue State Parse 1 Melee damage.
- Fugue State Parse is now at 22 HP.
- Man-Grove initiates 1 Melee damage to Stuntman.
- Stylish Armour reduces the damage dealt to Stuntman by Man-Grove by 1.
- Damage amount was 0, so no damage was dealt.
- Man-Grove initiates 1 Melee damage to The Hunted Naturalist.
- Man-Grove deals The Hunted Naturalist 1 Melee damage.
- The Hunted Naturalist is now at 5 HP.
- Went from Fright Train's End phase to Parse's Start phase.
- Went from Parse's Start phase to PlayCard phase.
- GameController plays Data-Mining.
- Data-Mining destroys Envenomed Bolts!
- GameController moved Envenomed Bolts to Ambuscade's trash.
- Data-Mining destroys Korrupton!
- GameController moved Korrupton to the environment trash.
- GameController moved Data-Mining to Parse's trash.
- Went from Parse's PlayCard phase to UsePower phase.
- Parse uses the power on Fugue State Parse.
- Fugue State Parse's Neural Processing plays Targeting Arrow.
- Fugue State Parse initiates 1 Projectile damage to The Operative.
- Fugue State Parse deals The Operative 1 Projectile damage.
- The Operative is now at 10 HP.
- Applying ongoing effect: Increase damage dealt to The Operative by 1.
- GameController moved Targeting Arrow to Parse's trash.
- Went from Parse's UsePower phase to DrawCard phase.
- Parse draws Gauge.
- Went from Parse's DrawCard phase to End phase.
- Went from Parse's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Rigged Net.
- GameController moved Rigged Net from Ambuscade's deck next to Stuntman.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 3 Melee damage to Stuntman.
- Stylish Armour reduces the damage dealt to Stuntman by Ambuscade by 1.
- Ambuscade deals Stuntman 2 Melee damage.
- Stuntman is now at 21 HP.
- Ambuscade initiates 3 Melee damage to The Hunted Naturalist.
- The Hunted Naturalist is a nemesis of Ambuscade. Damage dealt increased by 1.
- Ambuscade deals The Hunted Naturalist 4 Melee damage.
- The Hunted Naturalist is now at 1 HP.
- Magman initiates 3 Fire damage to Benchmark.
- Magman deals Benchmark 3 Fire damage.
- Benchmark is now at 12 HP.
- Went from Ambuscade's End phase to Stuntman's Start phase.
- Went from Stuntman's Start phase to PlayCard phase.
- Went from Stuntman's PlayCard phase to UsePower phase.
- Stuntman did not play a card or use a power this turn. Increasing draw count by 1.
- Went from Stuntman's UsePower phase to DrawCard phase. (Count: 2)
- Stuntman draws Moving Target.
- Stuntman draws No Time to Bleed.
- Went from Stuntman's DrawCard phase to End phase.
- Went from Stuntman's End phase to The Operative's Start phase.
- Went from The Operative's Start phase to PlayCard phase.
- GameController plays Shinken Strike.
- The Operative initiates 3 Melee damage to The Hunted Naturalist.
- The Operative deals The Hunted Naturalist 3 Melee damage.
- The Hunted Naturalist is now at -2 HP.
- The Hunted Naturalist is no longer a target.
- All of The Naturalist's cards are removed from the game.
- GameController moves 40 cards to the top of The Naturalist's OutOfGame.
- The Hunted Naturalist was flipped to its back side.
- The Operative initiates 5 Melee damage to Fugue State Parse.
- The Operative deals Fugue State Parse 5 Melee damage.
- Fugue State Parse is now at 17 HP.
- GameController moved Shinken Strike to The Operative's trash.
- Went from The Operative's PlayCard phase to End phase.
- The Operative initiates 2 Melee damage to Fugue State Parse.
- The Operative deals Fugue State Parse 2 Melee damage.
- Fugue State Parse is now at 15 HP.
- Went from The Operative's End phase to The Naturalist's Start phase.
- Went from The Naturalist's Start phase to UseIncapacitatedAbility phase.
- The Naturalist uses the incapacitated ability "One player may play a card."
- The Hunted Naturalist plays No Time to Bleed.
- Went from The Naturalist's UseIncapacitatedAbility phase to End phase.
- Notice: an ongoing effect just expired: The Naturalist may activate {crocodile} effects.
- Went from The Naturalist's End phase to The Enclave of the Endlings's Start phase.
- Went from The Enclave of the Endlings's Start phase to PlayCard phase.
- GameController plays Szreem.
- Went from The Enclave of the Endlings's PlayCard phase to End phase.
- The Endling Refuge plays the top card of the environment deck...
- The Endling Refuge plays the top card of the environment deck.
- The Endling Refuge plays Immutus.
- Bloogo was moved next to Argentium.
- Stuntman draws The Usual Solution.
- Dramatic Cliffhanger plays Moving Target.
- Stuntman uses the power on Pistolet-Mitrailleur.
- Stuntman initiates 1 Projectile damage to Bloogo.
- Immutus redirects the damage dealt from Bloogo to Immutus.
- Action of Pistolet-Mitrailleur was prevented by Rigged Net.
- Rigged Net destroys itself!
- GameController moved Rigged Net to Ambuscade's trash.
- Stuntman initiates 1 Projectile damage to Friction.
- Immutus redirects the damage dealt from Friction to Immutus.
- Stuntman deals Immutus 1 Projectile damage.
- Immutus is now at 34 HP.
- Stuntman initiates 1 Projectile damage to Argentium.
- Bloogo redirects the damage dealt from Argentium to Bloogo.
- Immutus redirects the damage dealt from Bloogo to Immutus.
- Stuntman deals Immutus 1 Projectile damage.
- Immutus is now at 33 HP.
- Stuntman initiates 1 Projectile damage to Fright Train.
- Immutus redirects the damage dealt from Fright Train to Immutus.
- Stuntman deals Immutus 1 Projectile damage.
- Immutus is now at 32 HP.
- Stuntman initiates 1 Projectile damage to Man-Grove.
- Immutus redirects the damage dealt from Man-Grove to Immutus.
- Stuntman deals Immutus 1 Projectile damage.
- Immutus is now at 31 HP.
- Stuntman initiates 1 Projectile damage to Ambuscade.
- Immutus redirects the damage dealt from Ambuscade to Immutus.
- Stuntman deals Immutus 1 Projectile damage.
- Immutus is now at 30 HP.
- Stuntman initiates 1 Projectile damage to Magman.
- Immutus redirects the damage dealt from Magman to Immutus.
- Stuntman deals Immutus 1 Projectile damage.
- Immutus is now at 29 HP.
- Stuntman initiates 1 Projectile damage to The Operative.
- Immutus redirects the damage dealt from The Operative to Immutus.
- Stuntman deals Immutus 1 Projectile damage.
- Immutus is now at 28 HP.
- Stuntman initiates 1 Projectile damage to Immutus.
- Stuntman deals Immutus 1 Projectile damage.
- Immutus is now at 27 HP.
- Stuntman initiates 1 Projectile damage to Szreem.
- Immutus redirects the damage dealt from Szreem to Immutus.
- Stuntman deals Immutus 1 Projectile damage.
- Immutus is now at 26 HP.
- Pistolet-Mitrailleur plays The Usual Solution.
- Stuntman initiates 2 Melee damage to Bloogo.
- Immutus redirects the damage dealt from Bloogo to Immutus.
- Stuntman deals Immutus 2 Melee damage.
- Immutus is now at 24 HP.
- The Usual Solution destroys Immutus!
- GameController moved Immutus to the environment trash.
- Stuntman initiates 1 Fire damage to The Operative.
- Targeting Arrow increases the damage dealt by Stuntman by 1.
- Stuntman deals The Operative 2 Fire damage.
- The Operative is now at 8 HP.
- Stuntman initiates 1 Fire damage to Magman.
- Stuntman deals Magman 1 Fire damage.
- Magman is now at 0 HP.
- Stuntman's Tireur Incroyable destroys Magman!
- GameController moved Magman to Ambuscade's trash.
- Stuntman initiates 1 Fire damage to Fright Train.
- Engine of Destruction increases the damage dealt by Stuntman by 1.
- Stuntman deals Fright Train 2 Fire damage.
- Fright Train is now at 13 HP.
- GameController moved The Usual Solution to Stuntman's trash.
- Dramatic Cliffhanger destroys itself!
- GameController moved Dramatic Cliffhanger to Stuntman's trash.
- Szreem initiates 2 Energy damage to The Operative.
- Targeting Arrow increases the damage dealt by Szreem by 1.
- Szreem deals The Operative 3 Energy damage.
- The Operative is now at 5 HP.
- Went from The Enclave of the Endlings's End phase to Baron Blade's Start phase.
- Benchmark initiates 1 Toxic damage to Benchmark.
- Benchmark deals Benchmark 1 Toxic damage.
- Benchmark is now at 11 HP.
- Setback initiates 1 Toxic damage to Setback.
- Setback deals Setback 1 Toxic damage.
- Setback is now at 17 HP.
- Fugue State Parse initiates 1 Toxic damage to Fugue State Parse.
- Fugue State Parse deals Fugue State Parse 1 Toxic damage.
- Fugue State Parse is now at 14 HP.
- Stuntman initiates 1 Toxic damage to Stuntman.
- Stylish Armour reduces the damage dealt to Stuntman by Stuntman by 1.
- Damage amount was 0, so no damage was dealt.
- Went from Baron Blade's Start phase to End phase.
- Went from Baron Blade's End phase to Benchmark's Start phase.
- Went from Benchmark's Start phase to PlayCard phase.
- GameController plays Onboard Cooling Systems.
- Onboard Cooling Systems increased the action count of UsePower by 1.
- Went from Benchmark's PlayCard phase to UsePower phase. (Count: 2)
- Benchmark uses the power on Benchmark.
- Benchmark draws Multi-Point H.U.D..
- Benchmark initiates 1 Energy damage to The Operative.
- Targeting Arrow increases the damage dealt by Benchmark by 1.
- Benchmark deals The Operative 2 Energy damage.
- The Operative is now at 3 HP.
- Benchmark uses the power on Ally Matrix.
- Benchmark discards Multi-Point H.U.D..
- Ally Matrix moved Multi-Point H.U.D. from Benchmark's hand to Benchmark's trash.
- Stuntman draws Hidden Mine.
- Stuntman uses the power on Pistolet-Mitrailleur.
- Stuntman initiates 1 Projectile damage to Friction.
- Stuntman deals Friction 1 Projectile damage.
- Friction is now at 17 HP.
- Stuntman initiates 1 Projectile damage to Argentium.
- Bloogo redirects the damage dealt from Argentium to Bloogo.
- Stuntman deals Bloogo 1 Projectile damage.
- Bloogo is now at 6 HP.
- Stuntman initiates 1 Projectile damage to Fright Train.
- Engine of Destruction increases the damage dealt by Stuntman by 1.
- Stuntman deals Fright Train 2 Projectile damage.
- Fright Train is now at 11 HP.
- Stuntman initiates 1 Projectile damage to Man-Grove.
- Stuntman deals Man-Grove 1 Projectile damage.
- Man-Grove is now at 7 HP.
- Stuntman initiates 1 Projectile damage to Ambuscade.
- Stuntman deals Ambuscade 1 Projectile damage.
- Ambuscade is now at 16 HP.
- Stuntman initiates 1 Projectile damage to The Operative.
- Targeting Arrow increases the damage dealt by Stuntman by 1.
- Stuntman deals The Operative 2 Projectile damage.
- The Operative is now at 1 HP.
- Stuntman initiates 1 Projectile damage to Bloogo.
- Stuntman deals Bloogo 1 Projectile damage.
- Bloogo is now at 5 HP.
- Stuntman initiates 1 Projectile damage to Szreem.
- Stuntman deals Szreem 1 Projectile damage.
- Szreem is now at 8 HP.
- Pistolet-Mitrailleur plays Hidden Mine.
- Went from Benchmark's UsePower phase to DrawCard phase.
- Benchmark draws Reinforced Chassis.
- Went from Benchmark's DrawCard phase to End phase.
- Went from Benchmark's End phase to Friction's Start phase.
- Went from Friction's Start phase to PlayCard phase.
- GameController plays Unhealthy Speed.
- Friction initiates 1 Melee damage to Benchmark.
- Friction deals Benchmark 1 Melee damage.
- Benchmark is now at 10 HP.
- Friction initiates 1 Melee damage to Setback.
- High Risk Behavior increases the damage dealt by Friction by 1.
- Friction deals Setback 2 Melee damage.
- Setback is now at 15 HP.
- Friction initiates 1 Melee damage to Fugue State Parse.
- Friction deals Fugue State Parse 1 Melee damage.
- Fugue State Parse is now at 13 HP.
- Friction initiates 1 Melee damage to Stuntman.
- Stylish Armour reduces the damage dealt to Stuntman by Friction by 1.
- Damage amount was 0, so no damage was dealt.
- Stuntman uses the power on Pistolet-Mitrailleur.
- Stuntman initiates 1 Projectile damage to Friction.
- Stuntman deals Friction 1 Projectile damage.
- Friction is now at 16 HP.
- Stuntman initiates 1 Projectile damage to Argentium.
- Bloogo redirects the damage dealt from Argentium to Bloogo.
- Stuntman deals Bloogo 1 Projectile damage.
- Bloogo is now at 4 HP.
- Stuntman initiates 1 Projectile damage to Fright Train.
- Engine of Destruction increases the damage dealt by Stuntman by 1.
- Stuntman deals Fright Train 2 Projectile damage.
- Fright Train is now at 9 HP.
- Stuntman initiates 1 Projectile damage to Man-Grove.
- Stuntman deals Man-Grove 1 Projectile damage.
- Man-Grove is now at 6 HP.
- Stuntman initiates 1 Projectile damage to Ambuscade.
- Stuntman deals Ambuscade 1 Projectile damage.
- Ambuscade is now at 15 HP.
- Stuntman initiates 1 Projectile damage to The Operative.
- Targeting Arrow increases the damage dealt by Stuntman by 1.
- Stuntman deals The Operative 2 Projectile damage.
- The Operative is now at -1 HP.
- The Operative is no longer a target.
- All of The Operative's cards are removed from the game.
- GameController moves 20 cards to the top of The Operative's OutOfGame.
- The Operative was flipped to its back side.
- Stuntman initiates 1 Projectile damage to Bloogo.
- Stuntman deals Bloogo 1 Projectile damage.
- Bloogo is now at 3 HP.
- Stuntman initiates 1 Projectile damage to Szreem.
- Stuntman deals Szreem 1 Projectile damage.
- Szreem is now at 7 HP.
- Pistolet-Mitrailleur plays Lance-Flammes.
- Friction initiates 1 Lightning damage to Friction.
- Friction deals Friction 1 Lightning damage.
- Friction is now at 15 HP.
- Unhealthy Speed plays Surge Strike.
- Friction initiates 1 Lightning damage to Friction.
- Friction deals Friction 1 Lightning damage.
- Friction is now at 14 HP.
- Friction initiates 3 Melee damage to Stuntman.
- Stylish Armour reduces the damage dealt to Stuntman by Friction by 1.
- Friction deals Stuntman 2 Melee damage.
- Stuntman is now at 19 HP.
- Stuntman initiates 1 Projectile damage to Friction.
- Stuntman deals Friction 1 Projectile damage.
- Friction is now at 13 HP.
- Stuntman initiates 1 Projectile damage to Benchmark.
- Benchmark is a nemesis of Stuntman. Damage dealt increased by 1.
- Stuntman deals Benchmark 2 Projectile damage.
- Benchmark is now at 8 HP.
- Stuntman initiates 1 Projectile damage to Friction.
- Stuntman deals Friction 1 Projectile damage.
- Friction is now at 12 HP.
- Stuntman initiates 1 Projectile damage to Argentium.
- Bloogo redirects the damage dealt from Argentium to Bloogo.
- Stuntman deals Bloogo 1 Projectile damage.
- Bloogo is now at 2 HP.
- Stuntman initiates 1 Projectile damage to Setback.
- Stuntman deals Setback 1 Projectile damage.
- Setback is now at 14 HP.
- Stuntman initiates 1 Projectile damage to Fright Train.
- Stuntman deals Fright Train 1 Projectile damage.
- Fright Train is now at 8 HP.
- Stuntman initiates 1 Projectile damage to Man-Grove.
- Stuntman deals Man-Grove 1 Projectile damage.
- Man-Grove is now at 5 HP.
- Stuntman initiates 1 Projectile damage to Fugue State Parse.
- Stuntman deals Fugue State Parse 1 Projectile damage.
- Fugue State Parse is now at 12 HP.
- Stuntman initiates 1 Projectile damage to Ambuscade.
- Stuntman deals Ambuscade 1 Projectile damage.
- Ambuscade is now at 14 HP.
- Stuntman initiates 1 Projectile damage to Stuntman.
- Stylish Armour reduces the damage dealt to Stuntman by Stuntman by 1.
- Damage amount was 0, so no damage was dealt.
- Stuntman initiates 1 Projectile damage to Bloogo.
- Stuntman deals Bloogo 1 Projectile damage.
- Bloogo is now at 1 HP.
- Stuntman initiates 1 Projectile damage to Szreem.
- Stuntman deals Szreem 1 Projectile damage.
- Szreem is now at 6 HP.
- Stuntman initiates 3 Fire damage to Bloogo.
- Stuntman deals Bloogo 3 Fire damage.
- Bloogo is now at -2 HP.
- Stuntman's Tireur Incroyable destroys Bloogo!
- GameController moved Bloogo to the environment trash.
- Stuntman initiates 3 Fire damage to Friction.
- Stuntman deals Friction 3 Fire damage.
- Friction is now at 9 HP.
- Stuntman initiates 3 Fire damage to Argentium.
- Stuntman deals Argentium 3 Fire damage.
- Argentium is now at -1 HP.
- Stuntman's Tireur Incroyable destroys Argentium!
- GameController moved Argentium to Friction's trash.
- Stuntman initiates 3 Fire damage to Fright Train.
- Stuntman deals Fright Train 3 Fire damage.
- Fright Train is now at 5 HP.
- Stuntman initiates 3 Fire damage to Man-Grove.
- Stuntman deals Man-Grove 3 Fire damage.
- Man-Grove is now at 2 HP.
- Stuntman initiates 3 Fire damage to Ambuscade.
- Stuntman deals Ambuscade 3 Fire damage.
- Ambuscade is now at 11 HP.
- Stuntman initiates 3 Fire damage to Szreem.
- Stuntman deals Szreem 3 Fire damage.
- Szreem is now at 3 HP.
- Hidden Mine destroys itself!
- GameController moved Hidden Mine to Stuntman's trash.
- Stuntman uses the power on Lance-Flammes.
- Stuntman initiates 2 Fire damage to Man-Grove.
- Stuntman deals Man-Grove 2 Fire damage.
- Man-Grove is now at 0 HP.
- Lance-Flammes destroys Man-Grove!
- GameController moved Man-Grove to Fright Train's trash.
- Stuntman initiates 2 Fire damage to Szreem.
- Stuntman deals Szreem 2 Fire damage.
- Szreem is now at 1 HP.
- Lance-Flammes destroys Szreem!
- GameController moved Szreem to the environment trash.
- Stuntman initiates 2 Fire damage to Fright Train.
- Stuntman deals Fright Train 2 Fire damage.
- Fright Train is now at 3 HP.
- Stuntman initiates 2 Fire damage to Friction.
- Stuntman deals Friction 2 Fire damage.
- Friction is now at 7 HP.
- Moving Target destroys itself!
- GameController moved Moving Target to Stuntman's trash.
- GameController moved Surge Strike to Friction's trash.
- GameController moved Unhealthy Speed to Friction's trash.
- Went from Friction's PlayCard phase to End phase.
- Friction initiates 1 Melee damage to Stuntman.
- Stylish Armour reduces the damage dealt to Stuntman by Friction by 1.
- Damage amount was 0, so no damage was dealt.
- Went from Friction's End phase to Setback's Start phase.
- High Risk Behavior adds 1 token to Setback's Unlucky Pool.
- Went from Setback's Start phase to PlayCard phase.
- GameController plays Plucky Break.
- Plucky Break removes 2 tokens from Setback's Unlucky Pool.
- Setback draws Cause and Effect.
- Setback initiates 2 Melee damage to Fright Train.
- Engine of Destruction increases the damage dealt by Setback by 1.
- High Risk Behavior increases the damage dealt by Setback by 1.
- Setback deals Fright Train 4 Melee damage.
- Fright Train is now at -1 HP.
- Fright Train is no longer a target.
- All of Fright Train's cards are removed from the game.
- GameController moves 20 cards to the top of Fright Train's OutOfGame.
- Fright Train was flipped to its back side.
- GameController moved Plucky Break to Setback's trash.
- Went from Setback's PlayCard phase to UsePower phase.
- Setback uses the power on Setback.
- Setback's Risk adds 1 token to Setback's Unlucky Pool.
- Setback's Risk plays Looking Up.
- Went from Setback's UsePower phase to DrawCard phase.
- Setback draws Plucky Break.
- Went from Setback's DrawCard phase to End phase.
- Went from Setback's End phase to Fright Train's Start phase.
- Stuntman initiates 2 Toxic damage to Stuntman.
- Stylish Armour reduces the damage dealt to Stuntman by Stuntman by 1.
- Stuntman deals Stuntman 1 Toxic damage.
- Stuntman is now at 18 HP.
- Went from Fright Train's Start phase to End phase.
- Went from Fright Train's End phase to Parse's Start phase.
- Went from Parse's Start phase to PlayCard phase.
- GameController plays Gauge.
- Went from Parse's PlayCard phase to UsePower phase.
- Parse uses the power on Gauge.
- Revealed card: Enticing Target
- Gauge moved Enticing Target from Ambuscade's revealed cards to the bottom of Ambuscade's deck.
- Parse draws Critical Multiplier.
- Went from Parse's UsePower phase to DrawCard phase.
- Parse draws Buffer Overflow.
- Went from Parse's DrawCard phase to End phase.
- Went from Parse's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Enticing Target.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade plays Double-Team.
- Friction initiates 2 Melee damage to Stuntman.
- Stylish Armour reduces the damage dealt to Stuntman by Friction by 1.
- Friction deals Stuntman 1 Melee damage.
- Stuntman is now at 17 HP.
- Stuntman initiates 1 Projectile damage to Friction.
- Enticing Target redirects the damage dealt from Friction to Enticing Target.
- Enticing Target reduces the damage dealt to Enticing Target by Stuntman by 1.
- Damage amount was 0, so no damage was dealt.
- Enticing Target initiates 2 Melee damage to Stuntman.
- Stylish Armour reduces the damage dealt to Stuntman by Enticing Target by 1.
- Enticing Target deals Stuntman 1 Melee damage.
- Stuntman is now at 16 HP.
- Stuntman initiates 1 Projectile damage to Enticing Target.
- Enticing Target reduces the damage dealt to Enticing Target by Stuntman by 1.
- Damage amount was 0, so no damage was dealt.
- Double-Team caused Friction to regain 1 HP. HP is now 8.
- Double-Team tried to increase Enticing Target's HP, but they are already at their maximum HP.
- GameController moved Double-Team to Ambuscade's trash.
- Went from Ambuscade's End phase to Stuntman's Start phase.
- Went from Stuntman's Start phase to UsePower phase.
- Stuntman uses the power on Lance-Flammes.
- Stuntman initiates 2 Fire damage to Enticing Target.
- Enticing Target reduces the damage dealt to Enticing Target by Stuntman by 1.
- Stuntman deals Enticing Target 1 Fire damage.
- Enticing Target is now at 2 HP.
- Stuntman initiates 2 Fire damage to Ambuscade.
- Enticing Target redirects the damage dealt from Ambuscade to Enticing Target.
- Enticing Target reduces the damage dealt to Enticing Target by Stuntman by 1.
- Stuntman deals Enticing Target 1 Fire damage.
- Enticing Target is now at 1 HP.
- Stuntman initiates 2 Fire damage to Friction.
- Enticing Target redirects the damage dealt from Friction to Enticing Target.
- Enticing Target reduces the damage dealt to Enticing Target by Stuntman by 1.
- Stuntman deals Enticing Target 1 Fire damage.
- Enticing Target is now at 0 HP.
- Stuntman's Tireur Incroyable destroys Enticing Target!
- GameController moved Enticing Target to Ambuscade's trash.
- Went from Stuntman's UsePower phase to DrawCard phase.
- Stuntman draws Planquez-Vous!.
- Went from Stuntman's DrawCard phase to End phase.
- Went from Stuntman's End phase to The Operative's Start phase.
- Went from The Operative's Start phase to End phase.
- Went from The Operative's End phase to The Naturalist's Start phase.
- Went from The Naturalist's Start phase to UseIncapacitatedAbility phase.
- The Naturalist uses the incapacitated ability "One player may play a card."
- The Hunted Naturalist plays Buffer Overflow.
- Went from The Naturalist's UseIncapacitatedAbility phase to End phase.
- Went from The Naturalist's End phase to The Enclave of the Endlings's Start phase.
- Went from The Enclave of the Endlings's Start phase to PlayCard phase.
- GameController plays Frazzat.
- Went from The Enclave of the Endlings's PlayCard phase to End phase.
- The Endling Refuge plays the top card of the environment deck...
- The Endling Refuge plays the top card of the environment deck.
- The Endling Refuge plays Venox.
- Frazzat initiates 3 Energy damage to Friction.
- Frazzat deals Friction 3 Energy damage.
- Friction is now at 5 HP.
- Venox initiates 2 Toxic damage to Benchmark.
- Venox deals Benchmark 2 Toxic damage.
- Benchmark is now at 6 HP.
- Venox initiates 2 Toxic damage to Friction.
- Venox deals Friction 2 Toxic damage.
- Friction is now at 3 HP.
- Venox initiates 2 Toxic damage to Setback.
- Venox deals Setback 2 Toxic damage.
- Setback is now at 12 HP.
- Venox initiates 2 Toxic damage to Fugue State Parse.
- Venox deals Fugue State Parse 2 Toxic damage.
- Fugue State Parse is now at 10 HP.
- Venox initiates 2 Toxic damage to Ambuscade.
- Venox deals Ambuscade 2 Toxic damage.
- Ambuscade is now at 9 HP.
- Venox initiates 2 Toxic damage to Stuntman.
- Stylish Armour reduces the damage dealt to Stuntman by Venox by 1.
- Venox deals Stuntman 1 Toxic damage.
- Stuntman is now at 15 HP.
- Stuntman initiates 1 Projectile damage to Venox.
- Stuntman deals Venox 1 Projectile damage.
- Venox is now at 10 HP.
- Went from The Enclave of the Endlings's End phase to Baron Blade's Start phase.
- Benchmark initiates 1 Toxic damage to Benchmark.
- Benchmark deals Benchmark 1 Toxic damage.
- Benchmark is now at 5 HP.
- Setback initiates 1 Toxic damage to Setback.
- Setback deals Setback 1 Toxic damage.
- Setback is now at 11 HP.
- Fugue State Parse initiates 1 Toxic damage to Fugue State Parse.
- Fugue State Parse deals Fugue State Parse 1 Toxic damage.
- Fugue State Parse is now at 9 HP.
- Stuntman initiates 1 Toxic damage to Stuntman.
- Stylish Armour reduces the damage dealt to Stuntman by Stuntman by 1.
- Damage amount was 0, so no damage was dealt.
- Went from Baron Blade's Start phase to End phase.
- Went from Baron Blade's End phase to Benchmark's Start phase.
- Went from Benchmark's Start phase to PlayCard phase.
- GameController plays Reinforced Chassis.
- Onboard Cooling Systems increased the action count of UsePower by 1.
- Went from Benchmark's PlayCard phase to UsePower phase. (Count: 2)
- Benchmark uses the power on Benchmark.
- Benchmark draws Threat Neutralizer.
- Benchmark initiates 1 Energy damage to Friction.
- Benchmark deals Friction 1 Energy damage.
- Friction is now at 2 HP.
- Benchmark uses the power on Ally Matrix.
- Benchmark discards Threat Neutralizer.
- Ally Matrix moved Threat Neutralizer from Benchmark's hand to Benchmark's trash.
- Stuntman draws L'Embuscade.
- Stuntman uses the power on Lance-Flammes.
- Stuntman initiates 2 Fire damage to Friction.
- Stuntman deals Friction 2 Fire damage.
- Friction is now at 0 HP.
- Friction is no longer a target.
- All of Friction's cards are removed from the game.
- GameController moves 20 cards to the top of Friction's OutOfGame.
- Friction was flipped to its back side.
- Stuntman initiates 2 Fire damage to Ambuscade.
- Stuntman deals Ambuscade 2 Fire damage.
- Ambuscade is now at 7 HP.
- Stuntman initiates 2 Fire damage to Frazzat.
- Stuntman deals Frazzat 2 Fire damage.
- Frazzat is now at 3 HP.
- Stuntman initiates 2 Fire damage to Venox.
- Stuntman deals Venox 2 Fire damage.
- Venox is now at 8 HP.
- Went from Benchmark's UsePower phase to DrawCard phase.
- Benchmark draws Tactical Communicator.
- Went from Benchmark's DrawCard phase to End phase.
- Went from Benchmark's End phase to Friction's Start phase.
- Friction will destroy 1 hero ongoing or equipment cards.
- Friction destroys Gauge!
- GameController moved Gauge to Parse's trash.
- Went from Friction's Start phase to End phase.
- Went from Friction's End phase to Setback's Start phase.
- High Risk Behavior adds 1 token to Setback's Unlucky Pool.
- Went from Setback's Start phase to PlayCard phase.
- GameController plays Plucky Break.
- Plucky Break removes 2 tokens from Setback's Unlucky Pool.
- Setback draws Looking Up.
- Setback initiates 2 Melee damage to Ambuscade.
- High Risk Behavior increases the damage dealt by Setback by 1.
- Setback deals Ambuscade 3 Melee damage.
- Ambuscade is now at 4 HP.
- GameController moved Plucky Break to Setback's trash.
- Went from Setback's PlayCard phase to UsePower phase.
- Setback uses the power on Looking Up.
- Looking Up adds 3 tokens to Setback's Unlucky Pool.
- Setback initiates 3 Melee damage to Ambuscade.
- High Risk Behavior increases the damage dealt by Setback by 2.
- Setback deals Ambuscade 5 Melee damage.
- Ambuscade is now at -1 HP.
- Ambuscade is no longer a target.
- Ambuscade was flipped to its back side.
- All villain team members have been defeated!
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