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- <?xml version="1.0"?>
- <CARD_V2 ExportVersion="1">
- <FILENAME text="SOUL_EXCHANGE_CW_184517" />
- <CARDNAME text="SOUL_EXCHANGE" />
- <TITLE>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Soul Exchange]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Soul Exchange]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Soul Exchange]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Soul Exchange]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Soul Exchange]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Soul Exchange]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Soul Exchange]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Soul Exchange]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Soul Exchange]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Soul Exchange]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Soul Exchange]]></LOCALISED_TEXT>
- </TITLE>
- <MULTIVERSEID value="184517" />
- <ARTID value="SOUL_EXCHANGE" />
- <ARTIST name="Anthony S. Waters" />
- <CASTING_COST cost="{B}{B}" />
- <TYPE metaname="Sorcery" />
- <EXPANSION value="ME2" />
- <RARITY metaname="U" />
- <UTILITY_ABILITY qualifier="Additional" linked_ability_group="1">
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[As an additional cost to cast Soul Exchange, exile a creature you control.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[As an additional cost to cast Soul Exchange, exile a creature you control.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[As an additional cost to cast Soul Exchange, exile a creature you control.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[As an additional cost to cast Soul Exchange, exile a creature you control.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[As an additional cost to cast Soul Exchange, exile a creature you control.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[As an additional cost to cast Soul Exchange, exile a creature you control.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[As an additional cost to cast Soul Exchange, exile a creature you control.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[As an additional cost to cast Soul Exchange, exile a creature you control.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[As an additional cost to cast Soul Exchange, exile a creature you control.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[As an additional cost to cast Soul Exchange, exile a creature you control.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[As an additional cost to cast Soul Exchange, exile a creature you control.]]></LOCALISED_TEXT>
- <COST type="Exile" definition="0" compartment="0" query_tag="CARD_QUERY_CHOOSE_CARD_TO_EXILE" item_count="1" />
- <COST_DEFINITION id="0">
- local filter = ClearFilter()
- filter:Add( FE_CONTROLLER, OP_IS, EffectController() )
- filter:Add( FE_TYPE, OP_IS, CARD_TYPE_CREATURE )
- </COST_DEFINITION>
- <RESOLUTION_TIME_ACTION>
- local target = EffectDC():Get_Targets(0):Get_CardPtr(0)
- if target:GetSubType():Test( CREATURE_TYPE_THRULL ) then
- EffectDC():Set_Int(33, 1)
- else
- LinkedDC():Set_Int(33, 0)
- end
- </RESOLUTION_TIME_ACTION>
- </UTILITY_ABILITY>
- <SPELL_ABILITY linked_ability_group="1">
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.]]></LOCALISED_TEXT>
- <TARGET tag="CW_CARD_QUERY_CHOOSE_CREATURE_TO_RETURN_TO_BATTLEFIELD" definition="1" compartment="1" count="1" />
- <TARGET_DEFINITION id="1">
- local filter = ClearFilter()
- filter:Add( FE_TYPE, OP_IS, CARD_TYPE_CREATURE )
- filter:SetZone( ZONE_GRAVEYARD, EffectController() )
- </TARGET_DEFINITION>
- <RESOLUTION_TIME_ACTION>
- local target = EffectDC():Get_Targets(1):Get_CardPtr(0)
- if target ~= nil then
- EffectDC():Get_Targets(1):Protect_CardPtr(0)
- target:PutOntoBattlefield( EffectController() )
- end
- </RESOLUTION_TIME_ACTION>
- <RESOLUTION_TIME_ACTION>
- local target = EffectDC():Get_Targets(1):Get_CardPtr(0)
- if LinkedDC():Get_Int(33) == 1 then
- target:AddCounters( MTG():PlusOnePlusOneCounters(), 2 )
- end
- </RESOLUTION_TIME_ACTION>
- </SPELL_ABILITY>
- <AUTHOR><![CDATA[Splinterverse]]></AUTHOR>
- <EDITORS><![CDATA[Splinterverse]]></EDITORS>
- <DATE><![CDATA[29-09-16]]></DATE>
- </CARD_V2>
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