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- LIB
- added Block#rightClick(Player)
- adds command playermod group add
- Fixes for Heads ItemType id
- KitCommand for console giving
- Adds getCurrentTick and getTicksPerSecond to Server
- Adds onReset to ServerTask
- added sysinfo and uptime commmands
- adds getters for Plugin configurations to Plugin class
- Added hasColumn to DataAccess
- adds log warning and severe levels with Throwables
- Moved getLoadedChunks to ChunkProvider
- Added getLoadedChunks to World
- Reworked Firwork helpers into a single class of static methods
- Add getLocale to Player (Hidendra)
- Implemented world inheritance into per-world groups
- Adds a owner name to Sign
- EntityMoveHook
- adds TNTActivateHook
- its MAGENTA
- ItemType/BlockType updates
- fixing CME in ChannelManager
- added Hay Bale
- added Biome class
- Added Method to update PlayerCapabilities so the Client knows about them (Larry1123)
- Added getBlockAttached to Sign and getTileEntity to Block
- CustomStorageInventory, openInventory and openSignEditWindow methods
- Fixed BlockXP not getting set in BlockDropXpHook
- Implementing custom world generation
- adds World.getTotalTime
- Added newChunk to ObjectFactory
- Refactored ComplexBlock to TileEntity
- added World.broadcastMessage
- fix incorrect message for whitelist add, added configuration stuff for disabling/replacing biomes, added a MathHelper with a few basic functions
- cleaning the CommandList
- Fixed Kits
- added FirstJoin and TimePlayed to Player/OfflinePlayer, added playerinfo command
- Adds a whole butt load of stuff to OfflinePlayer
- RECODE
- Bug Fixes
- Fixes Entity Spawning cases
- implementing VehicleMoveHook cancelation
- Remote Inventory opening implemented
- RedstoneChangeHook tweaks
- World#setBlock now notifies neighbors of update
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