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- [SystemSettings]
- StaticDecals=True
- DynamicDecals=True
- UnbatchedDecals=True
- DecalCullDistanceScale=1.000000
- DynamicLights=True
- DynamicShadows=True
- LightEnvironmentShadows=True
- CompositeDynamicLights=True
- SHSecondaryLighting=True
- DirectionalLightmaps=True
- MotionBlur=True
- MotionBlurPause=True
- MotionBlurSkinning=1
- DepthOfField=True
- AmbientOcclusion=True
- Bloom=True
- bAllowLightShafts=True
- Distortion=True
- FilteredDistortion=True
- DropParticleDistortion=False
- SpeedTreeLeaves=True
- SpeedTreeFronds=True
- OnlyStreamInTextures=False
- LensFlares=True
- FogVolumes=True
- FloatingPointRenderTargets=True
- OneFrameThreadLag=True
- UseVsync=False
- MaxFPS=60.000000
- UpscaleScreenPercentage=True
- Fullscreen=True
- AllowOpenGL=False
- AllowRadialBlur=True
- AllowSubsurfaceScattering=True
- AllowImageReflections=True
- AllowImageReflectionShadowing=True
- bAllowSeparateTranslucency=False
- bAllowPostprocessMLAA=False
- bAllowHighQualityMaterials=True
- MaxFilterBlurSampleCount=16
- SkeletalMeshLODBias=0
- SkeletalMeshDisplayFactorScale=0.800000
- ParticleLODBias=0
- DetailMode=2
- MaxDrawDistanceScale=1.200000
- ShadowFilterQualityBias=0
- MaxAnisotropy=16
- MaxMultiSamples=1
- bAllowD3D9MSAA=False
- bAllowTemporalAA=False
- TemporalAA_MinDepth=500.000000
- TemporalAA_StartDepthVelocityScale=100.000000
- MinShadowResolution=256
- MinPreShadowResolution=8
- MaxShadowResolution=512
- MobileShadowTextureResolution=1120
- MaxWholeSceneDominantShadowResolution=1344
- ShadowFadeResolution=32
- PreShadowFadeResolution=16
- ShadowFadeExponent=1.000000
- ResX=2560
- ResY=1440
- ScreenPercentage=100.000000
- SceneCaptureStreamingMultiplier=1.000000
- ShadowTexelsPerPixel=1.000000
- PreShadowResolutionFactor=0.500000
- bEnableBranchingPCFShadows=False
- bAllowHardwareShadowFiltering=False
- TessellationAdaptivePixelsPerTriangle=48.000000
- bEnableForegroundShadowsOnWorld=False
- bEnableForegroundSelfShadowing=False
- bAllowWholeSceneDominantShadows=False
- bUseConservativeShadowBounds=False
- ShadowFilterRadius=2.000000
- ShadowDepthBias=0.012000
- PerObjectShadowTransition=60.000000
- PerSceneShadowTransition=600.000000
- CSMSplitPenumbraScale=0.500000
- CSMSplitSoftTransitionDistanceScale=4.000000
- CSMSplitDepthBiasScale=0.500000
- CSMMinimumFOV=40.000000
- CSMFOVRoundFactor=4.000000
- UnbuiltWholeSceneDynamicShadowRadius=20000.000000
- UnbuiltNumWholeSceneDynamicShadowCascades=3
- WholeSceneShadowUnbuiltInteractionThreshold=50
- bAllowFracturedDamage=True
- NumFracturedPartsScale=1.000000
- FractureDirectSpawnChanceScale=1.000000
- FractureRadialSpawnChanceScale=1.000000
- FractureCullDistanceScale=1.000000
- bForceCPUAccessToGPUSkinVerts=false
- bDisableSkeletalInstanceWeights=false
- HighPrecisionGBuffers=False
- AllowSecondaryDisplays=False
- SecondaryDisplayMaximumWidth=1280
- SecondaryDisplayMaximumHeight=720
- MobileHeightFog=False
- MobileColorGrading=False
- MobileOcclusionQueries=False
- MobileGlobalGammaCorrection=False
- MobileAllowGammaCorrectionWorldOverride=False
- MobileFlashRedForUncachedShaders=False
- MobileVertexScratchBufferSize=150
- MobileIndexScratchBufferSize=10
- MobileLightShaftScale=2.0
- MobileLightShaftFirstPass=0.5
- MobileLightShaftSecondPass=1.0
- MobileModShadows=True
- MobileTiltShift=False
- MobileMaxMemory=300
- MobilePostProcessBlurAmount=32.0
- MobileTiltShiftPosition=0.5
- MobileTiltShiftFocusWidth=0.3
- MobileTiltShiftTransitionWidth=0.5
- MobileMaxShadowRange=500.0
- MobileBloomTint=(R=1.0,G=0.75,B=0.0,A=1.0)
- MobileClearDepthBetweenDPG=False
- MobileSceneDepthResolveForShadows=TRUE
- ApexLODResourceBudget=100000.000000
- ApexDestructionMaxChunkIslandCount=0
- ApexDestructionMaxShapeCount=0
- ApexDestructionMaxChunkSeparationLOD=1.000000
- ApexDestructionMaxActorCreatesPerFrame=-1
- ApexDestructionMaxFracturesProcessedPerFrame=-1
- ApexDestructionSortByBenefit=False
- ApexGRBEnable=false
- ApexGRBGPUMemSceneSize=128
- ApexGRBGPUMemTempDataSize=128
- ApexGRBMeshCellSize=7.500000
- ApexGRBNonPenSolverPosIterCount=9
- ApexGRBFrictionSolverPosIterCount=3
- ApexGRBFrictionSolverVelIterCount=3
- ApexGRBSkinWidth=0.025000
- ApexGRBMaxLinearAcceleration=1000000.000000
- bEnableParallelAPEXClothingFetch=True
- ApexClothingAvgSimFrequencyWindow=60
- ApexClothingAllowAsyncCooking=True
- ApexClothingAllowApexWorkBetweenSubsteps=FALSE
- ApexTurbulenceStopEmittingDistance=4650.000000
- FlexInvisibleFramesBeforeSleep=0
- FlexDistanceBeforeSleep=0.000000
- NVOpacityShadows=True
- NVProjectedOpacityShadows=True
- NVOpacityShadowTransitionSize=0.100000
- NVPSM=True
- NVPSMSize=1024
- NVPSMDepth=128
- NVPSMMultisampleCount=1
- NVParticleDownsampling=True
- NVParticleDownsamplingDepthScale=1.000000
- NVHalfResParticlesMaxResX=2560
- NVHalfResParticlesMaxResY=1600
- bEnableInteractiveSmoke=False
- bEnableInteractivePaperDebris=True
- bEnableRainFX=True
- bEnableVolumetricLighting=True
- TEXTUREGROUP_World=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_LeaveExistingMips)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_LeaveExistingMips)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_LeaveExistingMips)
- TEXTUREGROUP_Character=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_LeaveExistingMips)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_LeaveExistingMips)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_LeaveExistingMips)
- TEXTUREGROUP_Weapon=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_LeaveExistingMips)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=128,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_LeaveExistingMips)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=128,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_LeaveExistingMips)
- TEXTUREGROUP_Vehicle=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_LeaveExistingMips)
- TEXTUREGROUP_Vehicle_Low=(MinLODSize=128,MaxLODSize=512,LODBias=0,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_LeaveExistingMips)
- TEXTUREGROUP_Vehicle_High=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_LeaveExistingMips)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_LeaveExistingMips)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_LeaveExistingMips)
- TEXTUREGROUP_Cinematic=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_LeaveExistingMips)
- TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_LeaveExistingMips)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_LeaveExistingMips)
- TEXTUREGROUP_Skybox=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_LeaveExistingMips)
- TEXTUREGROUP_UI=(MinLODSize=512,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_LeaveExistingMips)
- TEXTUREGROUP_Lightmap=(MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Shadowmap=(MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=Linear,MipFilter=Linear,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=2048,LODBias=0,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen5)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=128,MaxLODSize=4096,LODBias=-1,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_LeaveExistingMips)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_LeaveExistingMips)
- TEXTUREGROUP_ImageBasedReflection=(MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Blur5)
- TEXTUREGROUP_Bokeh=(MinLODSize=128,MaxLODSize=512,LODBias=1,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_LOD1_RRM_Mask=(MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_LOD1_Opacity_Mask=(MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_LOD1_Emissive=(MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- Reflections=True
- DisableLightEnvironments=False
- DisableForceDynamicLighting=False
- AmbientShadowColor=(R=0.0,G=0.0,B=0.0)
- MinShadowAngle=0.0
- AllowD3D10=False
- DisableSphericalHarmonicLights=False
- TEXTUREGROUP_CharacterLow=(MinLODSize=128,MaxLODSize=512,LODBias=0,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_LeaveExistingMips)
- TEXTUREGROUP_CharacterHigh=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_LeaveExistingMips)
- TEXTUREGROUP_CharacterSpecPower=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_LeaveExistingMips)
- TEXTUREGROUP_World_Low=(MinLODSize=128,MaxLODSize=512,LODBias=0,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_LeaveExistingMips)
- TEXTUREGROUP_World_Hi=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=Linear,MipGenSettings=TMGS_LeaveExistingMips)
- TEXTUREGROUP_WorldNormalMap_Hi=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_LeaveExistingMips)
- TEXTUREGROUP_WorldSpecular_Hi=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_LeaveExistingMips)
- TEXTUREGROUP_Interior_High=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_LeaveExistingMips)
- TEXTUREGROUP_InteriorNormalMap_High=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_LeaveExistingMips)
- TEXTUREGROUP_InteriorSpec_High=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_LeaveExistingMips)
- TEXTUREGROUP_LightAndShadowMap=(MinLODSize=128,MaxLODSize=4096,LODBias=0,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- bApexClothingAsyncFetchResults=True
- WindowDisplayMode=2
- Antialiasing=0
- TextureResolution=1
- ShadowQuality=2
- LevelOfDetail=2
- DefaultFullscreen=True
- DefaultWindowDisplayMode=2
- DefaultUseVsync=True
- DefaultResX=3840
- DefaultResY=2160
- DefaultAntiAliasing=1
- DefaultTextureResolution=1
- DefaultShadowQuality=2
- DefaultLevelOfDetail=2
- bDefaultEnableInteractiveSmoke=False
- bDefaultEnableInteractivePaperDebris=False
- bDefaultEnableRainFX=False
- bDefaultEnableVolumetricLighting=False
- bEnableCrossfire=False
- TEXTUREGROUP_ColorLookupTable=(MinLODSize=-2147483648,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [SystemSettingsBucket1]
- BasedOn=SystemSettings
- StaticDecals=False
- DynamicDecals=False
- UnbatchedDecals=True
- DecalCullDistanceScale=0.4
- DynamicShadows=False
- LightEnvironmentShadows=False
- MotionBlur=False
- DepthOfField=False
- AmbientOcclusion=False
- Bloom=False
- bAllowLightShafts=False
- Distortion=False
- DropParticleDistortion=True
- LensFlares=False
- AllowRadialBlur=False
- bAllowSeparateTranslucency=False
- bAllowPostprocessMLAA=False
- bAllowHighQualityMaterials=False
- SkeletalMeshLODBias=1
- DetailMode=0
- MaxDrawDistanceScale=0.8
- MaxAnisotropy=1
- MaxShadowResolution=256
- MaxWholeSceneDominantShadowResolution=256
- ScreenPercentage=100.000000
- ShadowTexelsPerPixel=0.5
- bAllowWholeSceneDominantShadows=True
- bUseConservativeShadowBounds=True
- bAllowFracturedDamage=False
- FractureCullDistanceScale=0.25
- TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_Vehicle_Low=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Linear,MipFilter=Linear)
- TEXTUREGROUP_Vehicle_High=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Linear,MipFilter=Linear)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=Linear,NumStreamedMips=3)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=1,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=1,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_ImageBasedReflection=(MinLODSize=256,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=linear,MipGenSettings=TMGS_Blur5)
- TEXTUREGROUP_Bokeh=(MinLODSize=1,MaxLODSize=256,LODBias=1,MinMagFilter=linear,MipFilter=linear)
- [SystemSettingsBucket2]
- BasedOn=SystemSettings
- StaticDecals=True
- DynamicDecals=False
- UnbatchedDecals=True
- DecalCullDistanceScale=0.5
- DynamicShadows=False
- LightEnvironmentShadows=False
- MotionBlur=False
- DepthOfField=True
- AmbientOcclusion=False
- Bloom=False
- bAllowLightShafts=True
- Distortion=False
- DropParticleDistortion=True
- LensFlares=True
- AllowRadialBlur=False
- bAllowSeparateTranslucency=False
- bAllowPostprocessMLAA=False
- bAllowHighQualityMaterials=False
- SkeletalMeshLODBias=1
- DetailMode=0
- MaxDrawDistanceScale=0.9
- MaxAnisotropy=2
- MaxShadowResolution=512
- MaxWholeSceneDominantShadowResolution=512
- ScreenPercentage=100.000000
- ShadowTexelsPerPixel=0.9
- bAllowWholeSceneDominantShadows=True
- bUseConservativeShadowBounds=True
- bAllowFracturedDamage=False
- FractureCullDistanceScale=0.5
- TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_Vehicle_Low=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Linear,MipFilter=Linear)
- TEXTUREGROUP_Vehicle_High=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Linear,MipFilter=Linear)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=Linear,NumStreamedMips=3)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_ImageBasedReflection=(MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=linear,MipGenSettings=TMGS_Blur5)
- TEXTUREGROUP_Bokeh=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=linear,MipFilter=linear)
- [SystemSettingsBucket3]
- BasedOn=SystemSettings
- StaticDecals=True
- DynamicDecals=True
- UnbatchedDecals=True
- DecalCullDistanceScale=0.6
- DynamicShadows=True
- LightEnvironmentShadows=True
- MotionBlur=False
- DepthOfField=True
- AmbientOcclusion=True
- Bloom=True
- bAllowLightShafts=True
- Distortion=True
- DropParticleDistortion=False
- LensFlares=True
- AllowRadialBlur=True
- bAllowSeparateTranslucency=False
- bAllowPostprocessMLAA=True
- bAllowHighQualityMaterials=True
- SkeletalMeshLODBias=0
- DetailMode=1
- MaxDrawDistanceScale=1.0
- MaxAnisotropy=4
- MaxShadowResolution=1024
- MaxWholeSceneDominantShadowResolution=1280
- ScreenPercentage=100.000000
- ShadowTexelsPerPixel=1.3
- bAllowWholeSceneDominantShadows=True
- bUseConservativeShadowBounds=False
- bAllowFracturedDamage=True
- FractureCullDistanceScale=1.0
- TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Vehicle_Low=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Linear,MipFilter=Linear)
- TEXTUREGROUP_Vehicle_High=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Linear,MipFilter=Linear)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear,NumStreamedMips=3)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_ImageBasedReflection=(MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=linear,MipGenSettings=TMGS_Blur5)
- TEXTUREGROUP_Bokeh=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=linear,MipFilter=linear)
- [SystemSettingsBucket4]
- BasedOn=SystemSettings
- StaticDecals=True
- DynamicDecals=True
- UnbatchedDecals=True
- DecalCullDistanceScale=0.8
- DynamicShadows=True
- LightEnvironmentShadows=True
- MotionBlur=True
- DepthOfField=True
- AmbientOcclusion=True
- Bloom=True
- bAllowLightShafts=True
- Distortion=True
- DropParticleDistortion=False
- LensFlares=True
- AllowRadialBlur=True
- bAllowSeparateTranslucency=False
- bAllowPostprocessMLAA=True
- bAllowHighQualityMaterials=True
- SkeletalMeshLODBias=0
- DetailMode=2
- MaxDrawDistanceScale=1.1
- MaxAnisotropy=8
- MaxShadowResolution=2048
- MaxWholeSceneDominantShadowResolution=2048
- ScreenPercentage=100.000000
- ShadowTexelsPerPixel=2
- bAllowWholeSceneDominantShadows=True
- bUseConservativeShadowBounds=False
- bAllowFracturedDamage=True
- FractureCullDistanceScale=1.5
- TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Vehicle_Low=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Linear,MipFilter=Linear)
- TEXTUREGROUP_Vehicle_High=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Linear,MipFilter=Linear)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=-1,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear,NumStreamedMips=3)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_ImageBasedReflection=(MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=linear,MipGenSettings=TMGS_Blur5)
- TEXTUREGROUP_Bokeh=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=linear,MipFilter=linear)
- [SystemSettingsBucket5]
- BasedOn=SystemSettings
- StaticDecals=True
- DynamicDecals=True
- UnbatchedDecals=True
- DecalCullDistanceScale=1.0
- DynamicShadows=True
- LightEnvironmentShadows=True
- MotionBlur=True
- DepthOfField=True
- AmbientOcclusion=True
- Bloom=True
- bAllowLightShafts=True
- Distortion=True
- DropParticleDistortion=False
- LensFlares=True
- AllowRadialBlur=True
- bAllowSeparateTranslucency=False
- bAllowPostprocessMLAA=True
- bAllowHighQualityMaterials=True
- SkeletalMeshLODBias=0
- DetailMode=2
- MaxDrawDistanceScale=1.2
- MaxAnisotropy=16
- MaxShadowResolution=4096
- MaxWholeSceneDominantShadowResolution=4096
- ScreenPercentage=100.000000
- ShadowTexelsPerPixel=4.0
- bAllowWholeSceneDominantShadows=True
- bUseConservativeShadowBounds=False
- bAllowFracturedDamage=True
- FractureCullDistanceScale=2.0
- TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=-1,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=-1,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=-1,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=-1,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Vehicle_Low=(MinLODSize=1,MaxLODSize=4096,LODBias=-1,MinMagFilter=Linear,MipFilter=Linear)
- TEXTUREGROUP_Vehicle_High=(MinLODSize=1,MaxLODSize=4096,LODBias=-1,MinMagFilter=Linear,MipFilter=Linear)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=-1,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=Linear)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=-1,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear,NumStreamedMips=3)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=Linear)
- TEXTUREGROUP_ImageBasedReflection=(MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=linear,MipGenSettings=TMGS_Blur5)
- TEXTUREGROUP_Bokeh=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=linear,MipFilter=linear)
- [SystemSettingsScreenshot]
- BasedOn=SystemSettings
- MaxAnisotropy=16
- ShadowFilterQualityBias=1
- MinShadowResolution=16
- ShadowFadeResolution=1
- MinPreShadowResolution=16
- PreShadowFadeResolution=1
- ShadowTexelsPerPixel=4.0f
- PreShadowResolutionFactor=1.0
- MaxShadowResolution=4096
- MaxWholeSceneDominantShadowResolution=4096
- CompositeDynamicLights=FALSE
- TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Vehicle_Low=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Vehicle_High=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=linear,MipFilter=linear)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- [SystemSettingsEditor]
- BasedOn=SystemSettings
- [SystemSettingsSplitScreen2]
- BasedOn=SystemSettings
- bAllowWholeSceneDominantShadows=False
- bAllowLightShafts=False
- DetailMode=1
- [SystemSettingsMobile]
- BasedOn=SystemSettings
- Fullscreen=True
- DirectionalLightmaps=False
- DynamicLights=False
- SHSecondaryLighting=False
- StaticDecals=True
- DynamicDecals=False
- UnbatchedDecals=False
- MotionBlur=FALSE
- MotionBlurPause=FALSE
- DepthOfField=FALSE
- AmbientOcclusion=FALSE
- Bloom=FALSE
- Distortion=FALSE
- FilteredDistortion=FALSE
- DropParticleDistortion=TRUE
- FloatingPointRenderTargets=FALSE
- MaxAnisotropy=2
- bAllowLightShafts=FALSE
- MobileModShadows=False
- MobileClearDepthBetweenDPG=False
- MaxFilterBlurSampleCount=4
- DynamicShadows=False
- MobileMaxMemory=300
- [SystemSettingsMobilePreviewer]
- BasedOn=SystemSettingsMobile
- Fullscreen=False
- [SystemSettingsMobileTextureBias]
- BasedOn=SystemSettingsMobile
- TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Vehicle_Low=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Vehicle_High=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=point)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- [SystemSettingsAndroid]
- BasedOn=SystemSettingsMobileTextureBias
- [SystemSettingsFlash]
- BasedOn=SystemSettingsMobileTextureBias
- MotionBlur=FALSE
- MotionBlurPause=FALSE
- DepthOfField=FALSE
- AmbientOcclusion=FALSE
- Bloom=FALSE
- Distortion=FALSE
- FilteredDistortion=FALSE
- bAllowLightShafts=TRUE
- MobileModShadows=True
- DynamicShadows=True
- MobileClearDepthBetweenDPG=True
- DirectionalLightmaps=False
- MobileHeightFog=False
- [SystemSettingsFlash_Detail]
- BasedOn=SystemSettingsMobileTextureBias
- MotionBlur=FALSE
- MotionBlurPause=FALSE
- DepthOfField=FALSE
- AmbientOcclusion=FALSE
- Bloom=FALSE
- Distortion=FALSE
- FilteredDistortion=FALSE
- bAllowLightShafts=TRUE
- MobileModShadows=True
- DynamicShadows=True
- MobileClearDepthBetweenDPG=True
- DirectionalLightmaps=True
- MobileHeightFog=True
- [SystemSettingsIPhone]
- BasedOn=SystemSettingsMobileTextureBias
- [SystemSettingsIPhone3GS]
- BasedOn=SystemSettingsMobileTextureBias
- LensFlares=False
- DetailMode=1
- MobileEnableMSAA=True
- MobileMaxMemory=100
- [SystemSettingsIPhone4]
- BasedOn=SystemSettingsMobile
- MobileContentScaleFactor=2.0
- LensFlares=False
- [SystemSettingsIPhone4S]
- BasedOn=SystemSettingsMobile
- MobileEnableMSAA=True
- bAllowLightShafts=True
- MobileModShadows=True
- DynamicShadows=False
- ShadowDepthBias=0.025
- MobileContentScaleFactor=2.0
- MaxShadowResolution=256
- MobileShadowTextureResolution=256
- [SystemSettingsIPodTouch4]
- BasedOn=SystemSettingsMobileTextureBias
- MobileContentScaleFactor=2.0
- LensFlares=False
- MobileMaxMemory=100
- [SystemSettingsIPad]
- BasedOn=SystemSettingsMobileTextureBias
- MobileFeatureLevel=1
- MobileFog=False
- MobileSpecular=False
- MobileBumpOffset=False
- MobileNormalMapping=False
- MobileEnvMapping=False
- MobileRimLighting=False
- MobileMaxMemory=100
- MobileContentScaleFactor=0.9375
- [SystemSettingsIPad2]
- BasedOn=SystemSettingsMobile
- MobileEnableMSAA=False
- bAllowLightShafts=True
- MobileModShadows=True
- DynamicShadows=False
- ShadowDepthBias=0.016
- MobileContentScaleFactor=1.0
- MaxShadowResolution=256
- MobileShadowTextureResolution=256
- [SystemSettingsIPad3]
- BasedOn=SystemSettingsMobile
- MobileEnableMSAA=False
- bAllowLightShafts=True
- MobileModShadows=True
- DynamicShadows=True
- ShadowDepthBias=0.016
- MobileContentScaleFactor=1.40625
- MaxShadowResolution=256
- MobileShadowTextureResolution=256
- MobileMaxMemory=500
- [SystemSettingsIPad2_Detail]
- BasedOn=SystemSettingsIPad2
- [Configuration]
- [OpenAutomateBenchmarks]
- Benchmark=NightAndDayMap
- Benchmark=DM-Deck?CauseEvent=FlyThrough
- [IniVersion]
- 0=1435039279.000000
- 1=1435562751.000000
- 2=1435562751.000000
- 3=1435562751.000000
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