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- [23:04.12.965595]: Starting up
- [23:04.12.965651]: Don't Starve: 80240
- Build Date: 2013-06-25_10-21-02
- [23:04.12.965964]: THREAD - started 'GAClient' (4120501056)
- [23:04.12.966519]: HttpClient::ClientThread::Main()
- [23:04.13.197487]: cGame::InitializeOnMainThread
- [23:04.13.197521]: WindowManager::Initialize
- [23:04.13.321744]: GLInfo
- [23:04.13.321784]: ~~~~~~
- [23:04.13.321793]: GL_VENDOR: ATI Technologies Inc.
- [23:04.13.321803]: GL_RENDERER: AMD Radeon HD 6800 Series
- [23:04.13.321810]: GL_VERSION: 4.2.12217 Compatibility Profile Context 12.104
- [23:04.13.321819]: GL_SHADING_LANGUAGE_VERSION: 4.20
- [23:04.13.321827]: OpenGL 3.0 present, detecting extensions the new way
- [23:04.13.321953]: OpenGL extensions (230, 230):
- [23:04.13.321964]: GL_AMDX_debug_output
- [23:04.13.321973]: GL_AMDX_vertex_shader_tessellator
- [23:04.13.321980]: GL_AMD_conservative_depth
- [23:04.13.321987]: GL_AMD_debug_output
- [23:04.13.321994]: GL_AMD_depth_clamp_separate
- [23:04.13.322001]: GL_AMD_draw_buffers_blend
- [23:04.13.322008]: GL_AMD_multi_draw_indirect
- [23:04.13.322015]: GL_AMD_name_gen_delete
- [23:04.13.322022]: GL_AMD_performance_monitor
- [23:04.13.322028]: GL_AMD_pinned_memory
- [23:04.13.322035]: GL_AMD_query_buffer_object
- [23:04.13.322042]: GL_AMD_sample_positions
- [23:04.13.322049]: GL_AMD_seamless_cubemap_per_texture
- [23:04.13.322056]: GL_AMD_shader_stencil_export
- [23:04.13.322063]: GL_AMD_shader_trace
- [23:04.13.322070]: GL_AMD_texture_cube_map_array
- [23:04.13.322076]: GL_AMD_texture_texture4
- [23:04.13.322083]: GL_AMD_transform_feedback3_lines_triangles
- [23:04.13.322090]: GL_AMD_vertex_shader_layer
- [23:04.13.322097]: GL_AMD_vertex_shader_tessellator
- [23:04.13.322104]: GL_AMD_vertex_shader_viewport_index
- [23:04.13.322112]: GL_ARB_ES2_compatibility
- [23:04.13.322118]: GL_ARB_ES3_compatibility
- [23:04.13.322125]: GL_ARB_arrays_of_arrays
- [23:04.13.322132]: GL_ARB_base_instance
- [23:04.13.322139]: GL_ARB_blend_func_extended
- [23:04.13.322146]: GL_ARB_clear_buffer_object
- [23:04.13.322153]: GL_ARB_color_buffer_float
- [23:04.13.322159]: GL_ARB_compatibility
- [23:04.13.322166]: GL_ARB_compressed_texture_pixel_storage
- [23:04.13.322173]: GL_ARB_compute_shader
- [23:04.13.322180]: GL_ARB_conservative_depth
- [23:04.13.322187]: GL_ARB_copy_buffer
- [23:04.13.322194]: GL_ARB_depth_buffer_float
- [23:04.13.322200]: GL_ARB_depth_clamp
- [23:04.13.322207]: GL_ARB_depth_texture
- [23:04.13.322214]: GL_ARB_draw_buffers
- [23:04.13.322221]: GL_ARB_draw_buffers_blend
- [23:04.13.322228]: GL_ARB_draw_elements_base_vertex
- [23:04.13.322235]: GL_ARB_draw_indirect
- [23:04.13.322242]: GL_ARB_draw_instanced
- [23:04.13.322249]: GL_ARB_explicit_attrib_location
- [23:04.13.322256]: GL_ARB_explicit_uniform_location
- [23:04.13.322263]: GL_ARB_fragment_coord_conventions
- [23:04.13.322270]: GL_ARB_fragment_layer_viewport
- [23:04.13.322277]: GL_ARB_fragment_program
- [23:04.13.322284]: GL_ARB_fragment_program_shadow
- [23:04.13.322290]: GL_ARB_fragment_shader
- [23:04.13.322297]: GL_ARB_framebuffer_object
- [23:04.13.322304]: GL_ARB_framebuffer_sRGB
- [23:04.13.322311]: GL_ARB_geometry_shader4
- [23:04.13.322318]: GL_ARB_get_program_binary
- [23:04.13.322325]: GL_ARB_gpu_shader5
- [23:04.13.322331]: GL_ARB_gpu_shader_fp64
- [23:04.13.322338]: GL_ARB_half_float_pixel
- [23:04.13.322345]: GL_ARB_half_float_vertex
- [23:04.13.322352]: GL_ARB_imaging
- [23:04.13.322358]: GL_ARB_instanced_arrays
- [23:04.13.322365]: GL_ARB_internalformat_query
- [23:04.13.322372]: GL_ARB_invalidate_subdata
- [23:04.13.322378]: GL_ARB_map_buffer_alignment
- [23:04.13.322385]: GL_ARB_map_buffer_range
- [23:04.13.322392]: GL_ARB_multi_draw_indirect
- [23:04.13.322399]: GL_ARB_multisample
- [23:04.13.322406]: GL_ARB_multitexture
- [23:04.13.322412]: GL_ARB_occlusion_query
- [23:04.13.322419]: GL_ARB_occlusion_query2
- [23:04.13.322426]: GL_ARB_pixel_buffer_object
- [23:04.13.322433]: GL_ARB_point_parameters
- [23:04.13.322439]: GL_ARB_point_sprite
- [23:04.13.322446]: GL_ARB_program_interface_query
- [23:04.13.322453]: GL_ARB_provoking_vertex
- [23:04.13.322460]: GL_ARB_sample_shading
- [23:04.13.322466]: GL_ARB_sampler_objects
- [23:04.13.322473]: GL_ARB_seamless_cube_map
- [23:04.13.322480]: GL_ARB_separate_shader_objects
- [23:04.13.322493]: GL_ARB_shader_atomic_counters
- [23:04.13.322503]: GL_ARB_shader_bit_encoding
- [23:04.13.322510]: GL_ARB_shader_image_load_store
- [23:04.13.322517]: GL_ARB_shader_image_size
- [23:04.13.322523]: GL_ARB_shader_objects
- [23:04.13.322530]: GL_ARB_shader_precision
- [23:04.13.322537]: GL_ARB_shader_stencil_export
- [23:04.13.322543]: GL_ARB_shader_storage_buffer_object
- [23:04.13.322551]: GL_ARB_shader_subroutine
- [23:04.13.322557]: GL_ARB_shader_texture_lod
- [23:04.13.322564]: GL_ARB_shading_language_100
- [23:04.13.322571]: GL_ARB_shading_language_420pack
- [23:04.13.322578]: GL_ARB_shading_language_packing
- [23:04.13.322585]: GL_ARB_shadow
- [23:04.13.322591]: GL_ARB_shadow_ambient
- [23:04.13.322598]: GL_ARB_stencil_texturing
- [23:04.13.322605]: GL_ARB_sync
- [23:04.13.322612]: GL_ARB_tessellation_shader
- [23:04.13.322618]: GL_ARB_texture_border_clamp
- [23:04.13.322625]: GL_ARB_texture_buffer_object
- [23:04.13.322632]: GL_ARB_texture_buffer_object_rgb32
- [23:04.13.322639]: GL_ARB_texture_buffer_range
- [23:04.13.322646]: GL_ARB_texture_compression
- [23:04.13.322652]: GL_ARB_texture_compression_bptc
- [23:04.13.322659]: GL_ARB_texture_compression_rgtc
- [23:04.13.322666]: GL_ARB_texture_cube_map
- [23:04.13.322673]: GL_ARB_texture_cube_map_array
- [23:04.13.322679]: GL_ARB_texture_env_add
- [23:04.13.322686]: GL_ARB_texture_env_combine
- [23:04.13.322693]: GL_ARB_texture_env_crossbar
- [23:04.13.322699]: GL_ARB_texture_env_dot3
- [23:04.13.322706]: GL_ARB_texture_float
- [23:04.13.322712]: GL_ARB_texture_gather
- [23:04.13.322719]: GL_ARB_texture_mirrored_repeat
- [23:04.13.322726]: GL_ARB_texture_multisample
- [23:04.13.322733]: GL_ARB_texture_non_power_of_two
- [23:04.13.322740]: GL_ARB_texture_query_levels
- [23:04.13.322747]: GL_ARB_texture_query_lod
- [23:04.13.322753]: GL_ARB_texture_rectangle
- [23:04.13.322760]: GL_ARB_texture_rg
- [23:04.13.322767]: GL_ARB_texture_rgb10_a2ui
- [23:04.13.322774]: GL_ARB_texture_snorm
- [23:04.13.322780]: GL_ARB_texture_storage
- [23:04.13.322787]: GL_ARB_texture_storage_multisample
- [23:04.13.322794]: GL_ARB_timer_query
- [23:04.13.322801]: GL_ARB_transform_feedback2
- [23:04.13.322808]: GL_ARB_transform_feedback3
- [23:04.13.322815]: GL_ARB_transform_feedback_instanced
- [23:04.13.322822]: GL_ARB_transpose_matrix
- [23:04.13.322828]: GL_ARB_uniform_buffer_object
- [23:04.13.322835]: GL_ARB_vertex_array_bgra
- [23:04.13.322842]: GL_ARB_vertex_array_object
- [23:04.13.322849]: GL_ARB_vertex_attrib_64bit
- [23:04.13.322855]: GL_ARB_vertex_buffer_object
- [23:04.13.322862]: GL_ARB_vertex_program
- [23:04.13.322869]: GL_ARB_vertex_shader
- [23:04.13.322875]: GL_ARB_vertex_type_2_10_10_10_rev
- [23:04.13.322882]: GL_ARB_viewport_array
- [23:04.13.322888]: GL_ARB_window_pos
- [23:04.13.322895]: GL_ATI_draw_buffers
- [23:04.13.322902]: GL_ATI_envmap_bumpmap
- [23:04.13.322909]: GL_ATI_fragment_shader
- [23:04.13.322915]: GL_ATI_meminfo
- [23:04.13.322922]: GL_ATI_separate_stencil
- [23:04.13.322928]: GL_ATI_texture_compression_3dc
- [23:04.13.322935]: GL_ATI_texture_env_combine3
- [23:04.13.322942]: GL_ATI_texture_float
- [23:04.13.322949]: GL_ATI_texture_mirror_once
- [23:04.13.322955]: GL_EXT_abgr
- [23:04.13.322962]: GL_EXT_bgra
- [23:04.13.322969]: GL_EXT_bindable_uniform
- [23:04.13.322975]: GL_EXT_blend_color
- [23:04.13.322982]: GL_EXT_blend_equation_separate
- [23:04.13.322989]: GL_EXT_blend_func_separate
- [23:04.13.322996]: GL_EXT_blend_minmax
- [23:04.13.323002]: GL_EXT_blend_subtract
- [23:04.13.323009]: GL_EXT_compiled_vertex_array
- [23:04.13.323016]: GL_EXT_copy_buffer
- [23:04.13.323022]: GL_EXT_copy_texture
- [23:04.13.323029]: GL_EXT_direct_state_access
- [23:04.13.323036]: GL_EXT_draw_buffers2
- [23:04.13.323043]: GL_EXT_draw_instanced
- [23:04.13.323049]: GL_EXT_draw_range_elements
- [23:04.13.323056]: GL_EXT_fog_coord
- [23:04.13.323063]: GL_EXT_framebuffer_blit
- [23:04.13.323070]: GL_EXT_framebuffer_multisample
- [23:04.13.323077]: GL_EXT_framebuffer_object
- [23:04.13.323084]: GL_EXT_framebuffer_sRGB
- [23:04.13.323090]: GL_EXT_geometry_shader4
- [23:04.13.323097]: GL_EXT_gpu_program_parameters
- [23:04.13.323104]: GL_EXT_gpu_shader4
- [23:04.13.323111]: GL_EXT_histogram
- [23:04.13.323117]: GL_EXT_multi_draw_arrays
- [23:04.13.323128]: GL_EXT_packed_depth_stencil
- [23:04.13.323135]: GL_EXT_packed_float
- [23:04.13.323142]: GL_EXT_packed_pixels
- [23:04.13.323149]: GL_EXT_pixel_buffer_object
- [23:04.13.323156]: GL_EXT_point_parameters
- [23:04.13.323162]: GL_EXT_provoking_vertex
- [23:04.13.323169]: GL_EXT_rescale_normal
- [23:04.13.323176]: GL_EXT_secondary_color
- [23:04.13.323183]: GL_EXT_separate_specular_color
- [23:04.13.323190]: GL_EXT_shader_image_load_store
- [23:04.13.323196]: GL_EXT_shadow_funcs
- [23:04.13.323203]: GL_EXT_stencil_wrap
- [23:04.13.323210]: GL_EXT_subtexture
- [23:04.13.323217]: GL_EXT_texgen_reflection
- [23:04.13.323223]: GL_EXT_texture3D
- [23:04.13.323230]: GL_EXT_texture_array
- [23:04.13.323237]: GL_EXT_texture_buffer_object
- [23:04.13.323243]: GL_EXT_texture_compression_bptc
- [23:04.13.323250]: GL_EXT_texture_compression_latc
- [23:04.13.323257]: GL_EXT_texture_compression_rgtc
- [23:04.13.323264]: GL_EXT_texture_compression_s3tc
- [23:04.13.323271]: GL_EXT_texture_cube_map
- [23:04.13.323278]: GL_EXT_texture_edge_clamp
- [23:04.13.323284]: GL_EXT_texture_env_add
- [23:04.13.323291]: GL_EXT_texture_env_combine
- [23:04.13.323298]: GL_EXT_texture_env_dot3
- [23:04.13.323304]: GL_EXT_texture_filter_anisotropic
- [23:04.13.323311]: GL_EXT_texture_integer
- [23:04.13.323318]: GL_EXT_texture_lod
- [23:04.13.323325]: GL_EXT_texture_lod_bias
- [23:04.13.323331]: GL_EXT_texture_mirror_clamp
- [23:04.13.323338]: GL_EXT_texture_object
- [23:04.13.323345]: GL_EXT_texture_rectangle
- [23:04.13.323351]: GL_EXT_texture_sRGB
- [23:04.13.323358]: GL_EXT_texture_sRGB_decode
- [23:04.13.323365]: GL_EXT_texture_shared_exponent
- [23:04.13.323372]: GL_EXT_texture_snorm
- [23:04.13.323379]: GL_EXT_texture_storage
- [23:04.13.323385]: GL_EXT_texture_swizzle
- [23:04.13.323392]: GL_EXT_timer_query
- [23:04.13.323398]: GL_EXT_transform_feedback
- [23:04.13.323405]: GL_EXT_vertex_array
- [23:04.13.323412]: GL_EXT_vertex_array_bgra
- [23:04.13.323418]: GL_EXT_vertex_attrib_64bit
- [23:04.13.323425]: GL_IBM_texture_mirrored_repeat
- [23:04.13.323432]: GL_KTX_buffer_region
- [23:04.13.323439]: GL_NV_blend_square
- [23:04.13.323445]: GL_NV_conditional_render
- [23:04.13.323452]: GL_NV_copy_depth_to_color
- [23:04.13.323458]: GL_NV_copy_image
- [23:04.13.323465]: GL_NV_explicit_multisample
- [23:04.13.323471]: GL_NV_float_buffer
- [23:04.13.323794]: GL_NV_half_float
- [23:04.13.323818]: GL_NV_primitive_restart
- [23:04.13.323855]: GL_NV_texgen_reflection
- [23:04.13.323877]: GL_NV_texture_barrier
- [23:04.13.323897]: GL_SGIS_generate_mipmap
- [23:04.13.323918]: GL_SGIS_texture_edge_clamp
- [23:04.13.323939]: GL_SGIS_texture_lod
- [23:04.13.323960]: GL_SUN_multi_draw_arrays
- [23:04.13.323981]: GL_WIN_swap_hint
- [23:04.13.324133]: GL_MAX_TEXTURE_SIZE = 16384
- [23:04.13.324159]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
- [23:04.13.324183]: GL_MAX_RENDERBUFFER_SIZE = 16384
- [23:04.13.324205]: GL_MAX_VIEWPORT_DIMS = 16384, 16384
- [23:04.13.324229]: GL_MAX_VARYING_VECTORS = 32
- [23:04.13.324252]: GL_MAX_VERTEX_ATTRIBS = 29
- [23:04.13.324274]: GL_MAX_VERTEX_UNIFORM_VECTORS = 4096
- [23:04.13.324297]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 16
- [23:04.13.324320]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 4096
- [23:04.13.362894]: 31 compressed texture formats
- [23:04.13.362958]: texture format 0x8dbb
- [23:04.13.362977]: texture format 0x8dbc
- [23:04.13.362995]: texture format 0x8dbd
- [23:04.13.363013]: texture format 0x8dbe
- [23:04.13.363030]: texture format 0x8e8c
- [23:04.13.363047]: texture format 0x8e8d
- [23:04.13.363065]: texture format 0x8e8e
- [23:04.13.363082]: texture format 0x8e8f
- [23:04.13.363100]: texture format 0x83f0
- [23:04.13.363117]: texture format 0x83f1
- [23:04.13.363135]: texture format 0x83f2
- [23:04.13.363152]: texture format 0x83f3
- [23:04.13.363171]: texture format 0x8c4c
- [23:04.13.363189]: texture format 0x8c4d
- [23:04.13.363206]: texture format 0x8c4e
- [23:04.13.363223]: texture format 0x8c4f
- [23:04.13.363240]: texture format 0x8c70
- [23:04.13.363257]: texture format 0x8c72
- [23:04.13.363274]: texture format 0x8c71
- [23:04.13.363292]: texture format 0x8c73
- [23:04.13.363309]: texture format 0x8837
- [23:04.13.363326]: texture format 0x9274
- [23:04.13.363343]: texture format 0x9275
- [23:04.13.363372]: texture format 0x9276
- [23:04.13.363390]: texture format 0x9277
- [23:04.13.363407]: texture format 0x9278
- [23:04.13.363424]: texture format 0x9279
- [23:04.13.363441]: texture format 0x9270
- [23:04.13.363458]: texture format 0x9271
- [23:04.13.363481]: texture format 0x9272
- [23:04.13.363512]: texture format 0x9273
- ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
- [23:04.13.438014]: cDontStarveGame::DoGameSpecificInitialize()
- [23:04.13.447755]: cGame::StartPlaying
- [23:04.13.452293]: LOADING LUA
- [23:04.13.452388]: DoLuaFile data/scripts/main.lua
- [23:04.13.452481]: DoLuaFile loading buffer data/scripts/main.lua
- [23:04.13.496554]: data/scripts/main.lua(125,1) running main.lua
- [23:04.13.497319]: data/scripts/modindex.lua(74,1) Could not load modindex_staging
- [23:04.13.497349]: data/scripts/mods.lua(143,1) PRELOAD MENU ASSETS: nil
- [23:04.13.497369]: data/scripts/mods.lua(145,1) LOAD MENU ASSETS: false
- Looking for subdirs of: mods/
- Found BackpackMod
- pushing!
- Found modsettings.lua~
- Found backpack
- pushing!
- Found sampleprefab
- pushing!
- Found brightnight
- pushing!
- Found samplemod
- pushing!
- Found .
- Found modsettings (copy).lua
- Found cursed
- pushing!
- Found ..
- Found Max Stacks
- pushing!
- Found devtools
- pushing!
- Found modsettings.lua
- Found samplecharacter
- pushing!
- [23:04.13.497483]: data/scripts/mods.lua(212,1) Error loading mod: BackpackMod! Could not find modinfo.lua
- [23:04.13.497528]: data/scripts/mods.lua(212,1) Error loading mod: backpack! Could not find modinfo.lua
- [23:04.13.497636]: data/scripts/mods.lua(212,1) Error loading mod: brightnight! Could not find modinfo.lua
- [23:04.13.497794]: data/scripts/mods.lua(212,1) Error loading mod: Max Stacks! Could not find modinfo.lua
- [23:04.13.497836]: data/scripts/mods.lua(212,1) Error loading mod: devtools! Could not find modinfo.lua
- [23:04.13.771625]: DoLuaFile Error: data/scripts/util.lua:222: Could not find an asset matching anim/swap_Lucy_axe.zip in any of the search paths.
- LUA ERROR stack traceback:
- =[C] in function 'assert'
- data/scripts/util.lua(222,1) in function 'resolvefilepath'
- data/scripts/mainfunctions.lua(18,1) in function 'RegisterPrefabs'
- data/scripts/mainfunctions.lua(42,1) in function 'LoadPrefabFile'
- data/scripts/main.lua(154,1) in main chunk
- [23:04.13.771660]: data/scripts/util.lua:222: Could not find an asset matching anim/swap_Lucy_axe.zip in any of the search paths.
- LUA ERROR stack traceback:
- =[C] in function 'assert'
- data/scripts/util.lua(222,1) in function 'resolvefilepath'
- data/scripts/mainfunctions.lua(18,1) in function 'RegisterPrefabs'
- data/scripts/mainfunctions.lua(42,1) in function 'LoadPrefabFile'
- data/scripts/main.lua(154,1) in main chunk
- [23:04.13.771671]: Assert failure '0' at ../source/simlib/luatools.cpp(89)
- [23:04.13.771711]: Assert failure 'BREAKPT:' at ../source/simlib/luatools.cpp(89)
- [23:04.13.771726]: Error loading main.lua
- [23:04.13.771734]: Failed mSimulation->Reset()
- [23:04.13.772052]: Collecting garbage...
- [23:04.13.777575]: lua_gc took 0.01 seconds
- [23:04.13.781675]: lua_close took 0.00 seconds
- [23:04.13.782685]: ORPHANED UNKNOWN RESOURCES:
- [23:04.13.782697]: data/shaders/debug_tri.ksh - 1
- [23:04.13.783678]: ORPHANED UNKNOWN RESOURCES:
- [23:04.13.783731]: data/images/square.tex - 2
- Updates 0Seconds elapsed: 0.625374 fps:0
- [23:04.13.826864]: HttpClient::ClientThread::Main() complete
- [23:04.13.827038]: Shutting down
- Game removed: AppID 219740 "Don't Starve", ProcID 6106
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