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Dont Starve Beta - Ubuntu 13.04 x64

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  1. [23:04.12.965595]: Starting up
  2. [23:04.12.965651]: Don't Starve: 80240
  3. Build Date: 2013-06-25_10-21-02
  4. [23:04.12.965964]: THREAD - started 'GAClient' (4120501056)
  5. [23:04.12.966519]: HttpClient::ClientThread::Main()
  6. [23:04.13.197487]: cGame::InitializeOnMainThread
  7. [23:04.13.197521]: WindowManager::Initialize
  8. [23:04.13.321744]: GLInfo
  9. [23:04.13.321784]: ~~~~~~
  10. [23:04.13.321793]: GL_VENDOR: ATI Technologies Inc.
  11. [23:04.13.321803]: GL_RENDERER: AMD Radeon HD 6800 Series
  12. [23:04.13.321810]: GL_VERSION: 4.2.12217 Compatibility Profile Context 12.104
  13. [23:04.13.321819]: GL_SHADING_LANGUAGE_VERSION: 4.20
  14. [23:04.13.321827]: OpenGL 3.0 present, detecting extensions the new way
  15. [23:04.13.321953]: OpenGL extensions (230, 230):
  16. [23:04.13.321964]: GL_AMDX_debug_output
  17. [23:04.13.321973]: GL_AMDX_vertex_shader_tessellator
  18. [23:04.13.321980]: GL_AMD_conservative_depth
  19. [23:04.13.321987]: GL_AMD_debug_output
  20. [23:04.13.321994]: GL_AMD_depth_clamp_separate
  21. [23:04.13.322001]: GL_AMD_draw_buffers_blend
  22. [23:04.13.322008]: GL_AMD_multi_draw_indirect
  23. [23:04.13.322015]: GL_AMD_name_gen_delete
  24. [23:04.13.322022]: GL_AMD_performance_monitor
  25. [23:04.13.322028]: GL_AMD_pinned_memory
  26. [23:04.13.322035]: GL_AMD_query_buffer_object
  27. [23:04.13.322042]: GL_AMD_sample_positions
  28. [23:04.13.322049]: GL_AMD_seamless_cubemap_per_texture
  29. [23:04.13.322056]: GL_AMD_shader_stencil_export
  30. [23:04.13.322063]: GL_AMD_shader_trace
  31. [23:04.13.322070]: GL_AMD_texture_cube_map_array
  32. [23:04.13.322076]: GL_AMD_texture_texture4
  33. [23:04.13.322083]: GL_AMD_transform_feedback3_lines_triangles
  34. [23:04.13.322090]: GL_AMD_vertex_shader_layer
  35. [23:04.13.322097]: GL_AMD_vertex_shader_tessellator
  36. [23:04.13.322104]: GL_AMD_vertex_shader_viewport_index
  37. [23:04.13.322112]: GL_ARB_ES2_compatibility
  38. [23:04.13.322118]: GL_ARB_ES3_compatibility
  39. [23:04.13.322125]: GL_ARB_arrays_of_arrays
  40. [23:04.13.322132]: GL_ARB_base_instance
  41. [23:04.13.322139]: GL_ARB_blend_func_extended
  42. [23:04.13.322146]: GL_ARB_clear_buffer_object
  43. [23:04.13.322153]: GL_ARB_color_buffer_float
  44. [23:04.13.322159]: GL_ARB_compatibility
  45. [23:04.13.322166]: GL_ARB_compressed_texture_pixel_storage
  46. [23:04.13.322173]: GL_ARB_compute_shader
  47. [23:04.13.322180]: GL_ARB_conservative_depth
  48. [23:04.13.322187]: GL_ARB_copy_buffer
  49. [23:04.13.322194]: GL_ARB_depth_buffer_float
  50. [23:04.13.322200]: GL_ARB_depth_clamp
  51. [23:04.13.322207]: GL_ARB_depth_texture
  52. [23:04.13.322214]: GL_ARB_draw_buffers
  53. [23:04.13.322221]: GL_ARB_draw_buffers_blend
  54. [23:04.13.322228]: GL_ARB_draw_elements_base_vertex
  55. [23:04.13.322235]: GL_ARB_draw_indirect
  56. [23:04.13.322242]: GL_ARB_draw_instanced
  57. [23:04.13.322249]: GL_ARB_explicit_attrib_location
  58. [23:04.13.322256]: GL_ARB_explicit_uniform_location
  59. [23:04.13.322263]: GL_ARB_fragment_coord_conventions
  60. [23:04.13.322270]: GL_ARB_fragment_layer_viewport
  61. [23:04.13.322277]: GL_ARB_fragment_program
  62. [23:04.13.322284]: GL_ARB_fragment_program_shadow
  63. [23:04.13.322290]: GL_ARB_fragment_shader
  64. [23:04.13.322297]: GL_ARB_framebuffer_object
  65. [23:04.13.322304]: GL_ARB_framebuffer_sRGB
  66. [23:04.13.322311]: GL_ARB_geometry_shader4
  67. [23:04.13.322318]: GL_ARB_get_program_binary
  68. [23:04.13.322325]: GL_ARB_gpu_shader5
  69. [23:04.13.322331]: GL_ARB_gpu_shader_fp64
  70. [23:04.13.322338]: GL_ARB_half_float_pixel
  71. [23:04.13.322345]: GL_ARB_half_float_vertex
  72. [23:04.13.322352]: GL_ARB_imaging
  73. [23:04.13.322358]: GL_ARB_instanced_arrays
  74. [23:04.13.322365]: GL_ARB_internalformat_query
  75. [23:04.13.322372]: GL_ARB_invalidate_subdata
  76. [23:04.13.322378]: GL_ARB_map_buffer_alignment
  77. [23:04.13.322385]: GL_ARB_map_buffer_range
  78. [23:04.13.322392]: GL_ARB_multi_draw_indirect
  79. [23:04.13.322399]: GL_ARB_multisample
  80. [23:04.13.322406]: GL_ARB_multitexture
  81. [23:04.13.322412]: GL_ARB_occlusion_query
  82. [23:04.13.322419]: GL_ARB_occlusion_query2
  83. [23:04.13.322426]: GL_ARB_pixel_buffer_object
  84. [23:04.13.322433]: GL_ARB_point_parameters
  85. [23:04.13.322439]: GL_ARB_point_sprite
  86. [23:04.13.322446]: GL_ARB_program_interface_query
  87. [23:04.13.322453]: GL_ARB_provoking_vertex
  88. [23:04.13.322460]: GL_ARB_sample_shading
  89. [23:04.13.322466]: GL_ARB_sampler_objects
  90. [23:04.13.322473]: GL_ARB_seamless_cube_map
  91. [23:04.13.322480]: GL_ARB_separate_shader_objects
  92. [23:04.13.322493]: GL_ARB_shader_atomic_counters
  93. [23:04.13.322503]: GL_ARB_shader_bit_encoding
  94. [23:04.13.322510]: GL_ARB_shader_image_load_store
  95. [23:04.13.322517]: GL_ARB_shader_image_size
  96. [23:04.13.322523]: GL_ARB_shader_objects
  97. [23:04.13.322530]: GL_ARB_shader_precision
  98. [23:04.13.322537]: GL_ARB_shader_stencil_export
  99. [23:04.13.322543]: GL_ARB_shader_storage_buffer_object
  100. [23:04.13.322551]: GL_ARB_shader_subroutine
  101. [23:04.13.322557]: GL_ARB_shader_texture_lod
  102. [23:04.13.322564]: GL_ARB_shading_language_100
  103. [23:04.13.322571]: GL_ARB_shading_language_420pack
  104. [23:04.13.322578]: GL_ARB_shading_language_packing
  105. [23:04.13.322585]: GL_ARB_shadow
  106. [23:04.13.322591]: GL_ARB_shadow_ambient
  107. [23:04.13.322598]: GL_ARB_stencil_texturing
  108. [23:04.13.322605]: GL_ARB_sync
  109. [23:04.13.322612]: GL_ARB_tessellation_shader
  110. [23:04.13.322618]: GL_ARB_texture_border_clamp
  111. [23:04.13.322625]: GL_ARB_texture_buffer_object
  112. [23:04.13.322632]: GL_ARB_texture_buffer_object_rgb32
  113. [23:04.13.322639]: GL_ARB_texture_buffer_range
  114. [23:04.13.322646]: GL_ARB_texture_compression
  115. [23:04.13.322652]: GL_ARB_texture_compression_bptc
  116. [23:04.13.322659]: GL_ARB_texture_compression_rgtc
  117. [23:04.13.322666]: GL_ARB_texture_cube_map
  118. [23:04.13.322673]: GL_ARB_texture_cube_map_array
  119. [23:04.13.322679]: GL_ARB_texture_env_add
  120. [23:04.13.322686]: GL_ARB_texture_env_combine
  121. [23:04.13.322693]: GL_ARB_texture_env_crossbar
  122. [23:04.13.322699]: GL_ARB_texture_env_dot3
  123. [23:04.13.322706]: GL_ARB_texture_float
  124. [23:04.13.322712]: GL_ARB_texture_gather
  125. [23:04.13.322719]: GL_ARB_texture_mirrored_repeat
  126. [23:04.13.322726]: GL_ARB_texture_multisample
  127. [23:04.13.322733]: GL_ARB_texture_non_power_of_two
  128. [23:04.13.322740]: GL_ARB_texture_query_levels
  129. [23:04.13.322747]: GL_ARB_texture_query_lod
  130. [23:04.13.322753]: GL_ARB_texture_rectangle
  131. [23:04.13.322760]: GL_ARB_texture_rg
  132. [23:04.13.322767]: GL_ARB_texture_rgb10_a2ui
  133. [23:04.13.322774]: GL_ARB_texture_snorm
  134. [23:04.13.322780]: GL_ARB_texture_storage
  135. [23:04.13.322787]: GL_ARB_texture_storage_multisample
  136. [23:04.13.322794]: GL_ARB_timer_query
  137. [23:04.13.322801]: GL_ARB_transform_feedback2
  138. [23:04.13.322808]: GL_ARB_transform_feedback3
  139. [23:04.13.322815]: GL_ARB_transform_feedback_instanced
  140. [23:04.13.322822]: GL_ARB_transpose_matrix
  141. [23:04.13.322828]: GL_ARB_uniform_buffer_object
  142. [23:04.13.322835]: GL_ARB_vertex_array_bgra
  143. [23:04.13.322842]: GL_ARB_vertex_array_object
  144. [23:04.13.322849]: GL_ARB_vertex_attrib_64bit
  145. [23:04.13.322855]: GL_ARB_vertex_buffer_object
  146. [23:04.13.322862]: GL_ARB_vertex_program
  147. [23:04.13.322869]: GL_ARB_vertex_shader
  148. [23:04.13.322875]: GL_ARB_vertex_type_2_10_10_10_rev
  149. [23:04.13.322882]: GL_ARB_viewport_array
  150. [23:04.13.322888]: GL_ARB_window_pos
  151. [23:04.13.322895]: GL_ATI_draw_buffers
  152. [23:04.13.322902]: GL_ATI_envmap_bumpmap
  153. [23:04.13.322909]: GL_ATI_fragment_shader
  154. [23:04.13.322915]: GL_ATI_meminfo
  155. [23:04.13.322922]: GL_ATI_separate_stencil
  156. [23:04.13.322928]: GL_ATI_texture_compression_3dc
  157. [23:04.13.322935]: GL_ATI_texture_env_combine3
  158. [23:04.13.322942]: GL_ATI_texture_float
  159. [23:04.13.322949]: GL_ATI_texture_mirror_once
  160. [23:04.13.322955]: GL_EXT_abgr
  161. [23:04.13.322962]: GL_EXT_bgra
  162. [23:04.13.322969]: GL_EXT_bindable_uniform
  163. [23:04.13.322975]: GL_EXT_blend_color
  164. [23:04.13.322982]: GL_EXT_blend_equation_separate
  165. [23:04.13.322989]: GL_EXT_blend_func_separate
  166. [23:04.13.322996]: GL_EXT_blend_minmax
  167. [23:04.13.323002]: GL_EXT_blend_subtract
  168. [23:04.13.323009]: GL_EXT_compiled_vertex_array
  169. [23:04.13.323016]: GL_EXT_copy_buffer
  170. [23:04.13.323022]: GL_EXT_copy_texture
  171. [23:04.13.323029]: GL_EXT_direct_state_access
  172. [23:04.13.323036]: GL_EXT_draw_buffers2
  173. [23:04.13.323043]: GL_EXT_draw_instanced
  174. [23:04.13.323049]: GL_EXT_draw_range_elements
  175. [23:04.13.323056]: GL_EXT_fog_coord
  176. [23:04.13.323063]: GL_EXT_framebuffer_blit
  177. [23:04.13.323070]: GL_EXT_framebuffer_multisample
  178. [23:04.13.323077]: GL_EXT_framebuffer_object
  179. [23:04.13.323084]: GL_EXT_framebuffer_sRGB
  180. [23:04.13.323090]: GL_EXT_geometry_shader4
  181. [23:04.13.323097]: GL_EXT_gpu_program_parameters
  182. [23:04.13.323104]: GL_EXT_gpu_shader4
  183. [23:04.13.323111]: GL_EXT_histogram
  184. [23:04.13.323117]: GL_EXT_multi_draw_arrays
  185. [23:04.13.323128]: GL_EXT_packed_depth_stencil
  186. [23:04.13.323135]: GL_EXT_packed_float
  187. [23:04.13.323142]: GL_EXT_packed_pixels
  188. [23:04.13.323149]: GL_EXT_pixel_buffer_object
  189. [23:04.13.323156]: GL_EXT_point_parameters
  190. [23:04.13.323162]: GL_EXT_provoking_vertex
  191. [23:04.13.323169]: GL_EXT_rescale_normal
  192. [23:04.13.323176]: GL_EXT_secondary_color
  193. [23:04.13.323183]: GL_EXT_separate_specular_color
  194. [23:04.13.323190]: GL_EXT_shader_image_load_store
  195. [23:04.13.323196]: GL_EXT_shadow_funcs
  196. [23:04.13.323203]: GL_EXT_stencil_wrap
  197. [23:04.13.323210]: GL_EXT_subtexture
  198. [23:04.13.323217]: GL_EXT_texgen_reflection
  199. [23:04.13.323223]: GL_EXT_texture3D
  200. [23:04.13.323230]: GL_EXT_texture_array
  201. [23:04.13.323237]: GL_EXT_texture_buffer_object
  202. [23:04.13.323243]: GL_EXT_texture_compression_bptc
  203. [23:04.13.323250]: GL_EXT_texture_compression_latc
  204. [23:04.13.323257]: GL_EXT_texture_compression_rgtc
  205. [23:04.13.323264]: GL_EXT_texture_compression_s3tc
  206. [23:04.13.323271]: GL_EXT_texture_cube_map
  207. [23:04.13.323278]: GL_EXT_texture_edge_clamp
  208. [23:04.13.323284]: GL_EXT_texture_env_add
  209. [23:04.13.323291]: GL_EXT_texture_env_combine
  210. [23:04.13.323298]: GL_EXT_texture_env_dot3
  211. [23:04.13.323304]: GL_EXT_texture_filter_anisotropic
  212. [23:04.13.323311]: GL_EXT_texture_integer
  213. [23:04.13.323318]: GL_EXT_texture_lod
  214. [23:04.13.323325]: GL_EXT_texture_lod_bias
  215. [23:04.13.323331]: GL_EXT_texture_mirror_clamp
  216. [23:04.13.323338]: GL_EXT_texture_object
  217. [23:04.13.323345]: GL_EXT_texture_rectangle
  218. [23:04.13.323351]: GL_EXT_texture_sRGB
  219. [23:04.13.323358]: GL_EXT_texture_sRGB_decode
  220. [23:04.13.323365]: GL_EXT_texture_shared_exponent
  221. [23:04.13.323372]: GL_EXT_texture_snorm
  222. [23:04.13.323379]: GL_EXT_texture_storage
  223. [23:04.13.323385]: GL_EXT_texture_swizzle
  224. [23:04.13.323392]: GL_EXT_timer_query
  225. [23:04.13.323398]: GL_EXT_transform_feedback
  226. [23:04.13.323405]: GL_EXT_vertex_array
  227. [23:04.13.323412]: GL_EXT_vertex_array_bgra
  228. [23:04.13.323418]: GL_EXT_vertex_attrib_64bit
  229. [23:04.13.323425]: GL_IBM_texture_mirrored_repeat
  230. [23:04.13.323432]: GL_KTX_buffer_region
  231. [23:04.13.323439]: GL_NV_blend_square
  232. [23:04.13.323445]: GL_NV_conditional_render
  233. [23:04.13.323452]: GL_NV_copy_depth_to_color
  234. [23:04.13.323458]: GL_NV_copy_image
  235. [23:04.13.323465]: GL_NV_explicit_multisample
  236. [23:04.13.323471]: GL_NV_float_buffer
  237. [23:04.13.323794]: GL_NV_half_float
  238. [23:04.13.323818]: GL_NV_primitive_restart
  239. [23:04.13.323855]: GL_NV_texgen_reflection
  240. [23:04.13.323877]: GL_NV_texture_barrier
  241. [23:04.13.323897]: GL_SGIS_generate_mipmap
  242. [23:04.13.323918]: GL_SGIS_texture_edge_clamp
  243. [23:04.13.323939]: GL_SGIS_texture_lod
  244. [23:04.13.323960]: GL_SUN_multi_draw_arrays
  245. [23:04.13.323981]: GL_WIN_swap_hint
  246. [23:04.13.324133]: GL_MAX_TEXTURE_SIZE = 16384
  247. [23:04.13.324159]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
  248. [23:04.13.324183]: GL_MAX_RENDERBUFFER_SIZE = 16384
  249. [23:04.13.324205]: GL_MAX_VIEWPORT_DIMS = 16384, 16384
  250. [23:04.13.324229]: GL_MAX_VARYING_VECTORS = 32
  251. [23:04.13.324252]: GL_MAX_VERTEX_ATTRIBS = 29
  252. [23:04.13.324274]: GL_MAX_VERTEX_UNIFORM_VECTORS = 4096
  253. [23:04.13.324297]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 16
  254. [23:04.13.324320]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 4096
  255. [23:04.13.362894]: 31 compressed texture formats
  256. [23:04.13.362958]: texture format 0x8dbb
  257. [23:04.13.362977]: texture format 0x8dbc
  258. [23:04.13.362995]: texture format 0x8dbd
  259. [23:04.13.363013]: texture format 0x8dbe
  260. [23:04.13.363030]: texture format 0x8e8c
  261. [23:04.13.363047]: texture format 0x8e8d
  262. [23:04.13.363065]: texture format 0x8e8e
  263. [23:04.13.363082]: texture format 0x8e8f
  264. [23:04.13.363100]: texture format 0x83f0
  265. [23:04.13.363117]: texture format 0x83f1
  266. [23:04.13.363135]: texture format 0x83f2
  267. [23:04.13.363152]: texture format 0x83f3
  268. [23:04.13.363171]: texture format 0x8c4c
  269. [23:04.13.363189]: texture format 0x8c4d
  270. [23:04.13.363206]: texture format 0x8c4e
  271. [23:04.13.363223]: texture format 0x8c4f
  272. [23:04.13.363240]: texture format 0x8c70
  273. [23:04.13.363257]: texture format 0x8c72
  274. [23:04.13.363274]: texture format 0x8c71
  275. [23:04.13.363292]: texture format 0x8c73
  276. [23:04.13.363309]: texture format 0x8837
  277. [23:04.13.363326]: texture format 0x9274
  278. [23:04.13.363343]: texture format 0x9275
  279. [23:04.13.363372]: texture format 0x9276
  280. [23:04.13.363390]: texture format 0x9277
  281. [23:04.13.363407]: texture format 0x9278
  282. [23:04.13.363424]: texture format 0x9279
  283. [23:04.13.363441]: texture format 0x9270
  284. [23:04.13.363458]: texture format 0x9271
  285. [23:04.13.363481]: texture format 0x9272
  286. [23:04.13.363512]: texture format 0x9273
  287. ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  288. [23:04.13.438014]: cDontStarveGame::DoGameSpecificInitialize()
  289. [23:04.13.447755]: cGame::StartPlaying
  290. [23:04.13.452293]: LOADING LUA
  291. [23:04.13.452388]: DoLuaFile data/scripts/main.lua
  292. [23:04.13.452481]: DoLuaFile loading buffer data/scripts/main.lua
  293. [23:04.13.496554]: data/scripts/main.lua(125,1) running main.lua
  294.  
  295. [23:04.13.497319]: data/scripts/modindex.lua(74,1) Could not load modindex_staging
  296. [23:04.13.497349]: data/scripts/mods.lua(143,1) PRELOAD MENU ASSETS: nil
  297. [23:04.13.497369]: data/scripts/mods.lua(145,1) LOAD MENU ASSETS: false
  298. Looking for subdirs of: mods/
  299. Found BackpackMod
  300. pushing!
  301. Found modsettings.lua~
  302. Found backpack
  303. pushing!
  304. Found sampleprefab
  305. pushing!
  306. Found brightnight
  307. pushing!
  308. Found samplemod
  309. pushing!
  310. Found .
  311. Found modsettings (copy).lua
  312. Found cursed
  313. pushing!
  314. Found ..
  315. Found Max Stacks
  316. pushing!
  317. Found devtools
  318. pushing!
  319. Found modsettings.lua
  320. Found samplecharacter
  321. pushing!
  322. [23:04.13.497483]: data/scripts/mods.lua(212,1) Error loading mod: BackpackMod! Could not find modinfo.lua
  323. [23:04.13.497528]: data/scripts/mods.lua(212,1) Error loading mod: backpack! Could not find modinfo.lua
  324. [23:04.13.497636]: data/scripts/mods.lua(212,1) Error loading mod: brightnight! Could not find modinfo.lua
  325. [23:04.13.497794]: data/scripts/mods.lua(212,1) Error loading mod: Max Stacks! Could not find modinfo.lua
  326. [23:04.13.497836]: data/scripts/mods.lua(212,1) Error loading mod: devtools! Could not find modinfo.lua
  327. [23:04.13.771625]: DoLuaFile Error: data/scripts/util.lua:222: Could not find an asset matching anim/swap_Lucy_axe.zip in any of the search paths.
  328. LUA ERROR stack traceback:
  329. =[C] in function 'assert'
  330. data/scripts/util.lua(222,1) in function 'resolvefilepath'
  331. data/scripts/mainfunctions.lua(18,1) in function 'RegisterPrefabs'
  332. data/scripts/mainfunctions.lua(42,1) in function 'LoadPrefabFile'
  333. data/scripts/main.lua(154,1) in main chunk
  334. [23:04.13.771660]: data/scripts/util.lua:222: Could not find an asset matching anim/swap_Lucy_axe.zip in any of the search paths.
  335. LUA ERROR stack traceback:
  336. =[C] in function 'assert'
  337. data/scripts/util.lua(222,1) in function 'resolvefilepath'
  338. data/scripts/mainfunctions.lua(18,1) in function 'RegisterPrefabs'
  339. data/scripts/mainfunctions.lua(42,1) in function 'LoadPrefabFile'
  340. data/scripts/main.lua(154,1) in main chunk
  341. [23:04.13.771671]: Assert failure '0' at ../source/simlib/luatools.cpp(89)
  342.  
  343. [23:04.13.771711]: Assert failure 'BREAKPT:' at ../source/simlib/luatools.cpp(89)
  344.  
  345. [23:04.13.771726]: Error loading main.lua
  346. [23:04.13.771734]: Failed mSimulation->Reset()
  347. [23:04.13.772052]: Collecting garbage...
  348. [23:04.13.777575]: lua_gc took 0.01 seconds
  349. [23:04.13.781675]: lua_close took 0.00 seconds
  350. [23:04.13.782685]: ORPHANED UNKNOWN RESOURCES:
  351. [23:04.13.782697]: data/shaders/debug_tri.ksh - 1
  352. [23:04.13.783678]: ORPHANED UNKNOWN RESOURCES:
  353. [23:04.13.783731]: data/images/square.tex - 2
  354. Updates 0Seconds elapsed: 0.625374 fps:0
  355. [23:04.13.826864]: HttpClient::ClientThread::Main() complete
  356. [23:04.13.827038]: Shutting down
  357. Game removed: AppID 219740 "Don't Starve", ProcID 6106
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