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- ab starhymn
- You have gained the following abilities in Starhymn:
- Composition You may compose songs expressing your own creativity.
- Sustain The ability to maintain a song.
- Processional A beautiful hymn that regenerates willpower and mana.
- LoveCanticle Blessed be Raziela, a hymn of love and healing.
- DiscordantChord This painful chord shall crush the disharmonic soul.
- HopesCarol Thanks be Shakiniel, a hymn of protection.
- StarLight The light of the stars can disturb your foes.
- Refrain A musical structure that allows repetition of a stanza.
- Reprise A musical structure that allows reversal of a stanza.
- StarChord Send forth the Light to vanquish your enemies.
- MercifulSanctus Honours to Japhiel, a hymn of balanced justice.
- CrusaderCanto Glory to Methrenton, a hymn of the holy flame.
- LightCantata Praise be Elohora, a hymn of the blinding light.
- CaptiveAudience Both friends and enemies hear nothing but your songs.
- CelestOde Rousing song that inspires the citizens of Celest.
- GuardianAngel A guardian angel to take your blows.
- AngelSong Angels who hear will increase their speed.
- PrincessFarewell The last song of Princess Marilynth holds great power.
- JustChorale Your music brings penance from Holy Celestia.
- AvengingAngel An avenging angel to chase your foes.
- Encore Play a rousing encore performance.
- Recessional When the hymn winds down, it is best not to disturb it.
- EverSea Infuse the waters with the music of the stars.
- AngelicHost An angelic host shall return the dead to you.
- Requiem Lead those unto death with the requiem for the dead.
- AB STARHYMN <ability> for more information on an ability.
- AB STARHYMN COMPOSITION
- STARHYMN - COMPOSITION
- Syntax: COMPOSE NEW <song>
- COMPOSE LIST
- COMPOSE <song> STANZA <number> LYRIC <text>
- COMPOSE <song> STANZA <number> IMBUE [<power>|NONE]
- COMPOSE <song> STANZA <number> DELETE
- COMPOSE <song> DELETE
- COMPOSE <song> [INFO]
- PERFORM SONG <song> [<target>]
- SONGSTAT, SONGSTATUS
- As your ability in your song specialization increases, you will be able
- to compose new songs. You can write your own song and set it in
- stanzas. Each song can consist of up to 9 stanzas, and certain powers
- can also be invested in each stanza. Powers are divided into 3 types:
- Low (L), Medium (M) and High (H). Low types can only invested in stanzas
- 1-3, medium in stanzas 4-6 and high in stanzas 7-9. Low stanzas
- generally have simple effects, medium stanzas have stronger effects, and
- high stanzas have very strong effects. Some song powers
- Type MORE to continue reading. (59% shown)
- AB STARHYMN SUSTAIN
- STARHYMN - SUSTAIN
- Syntax: SUSTAIN
- This ability will allow you to slow the music you are playing to
- imperceptible levels, effectively freezing the music in place.
- AB STARHYMN PROCESSIONAL
- STARHYMN - PROCESSIONAL
- Stanza: Low (1-3)
- Targetable: No
- The processional is an inspiring introduction to any hymn. When you and
- your allies hear this sound, your willpower and endurance will
- regenerate faster. Your health and mana will regenerate slightly as
- well.
- AB STARHYMN PROCESSIONAL
- STARHYMN - PROCESSIONAL
- Stanza: Low (1-3)
- Targetable: No
- The processional is an inspiring introduction to any hymn. When you and
- your allies hear this sound, your willpower and endurance will
- regenerate faster. Your health and mana will regenerate slightly as
- well.
- AB STARHYMN DISCORDANTCHORD
- STARHYMN - DISCORDANTCHORD
- Syntax: PLAY DISCORDANTCHORD <target>
- Power: Variable (Any)
- Damage Type: 100% Magic
- Damage Source: Magical (charisma)
- The discordant chord is tuned to especially harm those ears which are
- already suffering the tonal ailments of a musician, doing greater
- damage the greater the number of these afflictions the victim has. The
- power cost is 2 power for each affliction the victim has from among:
- manabarbs, egovice, and an achromatic aura. If the hapless victim
- suffers all three of these tonal disorders, and powerspikes, their
- suffering shall be grievous indeed - losing half their mana and
- ego in addition to immense pain.
- If you have an octave active in the room, its magical ability to block
- the curing of auric ailments will prevent them from being consumed by
- the discordant chord. Additionally, it will increase the damage of your
- Type MORE to continue reading. (96% shown)
- AB STARHYMN HOPESCAROL
- STARHYMN - HOPESCAROL
- Stanza: Low (1-3)
- Targetable: No
- Damage Modifier: 1/8 cold, fire, poison and electricity resistance
- The beauty of Shakiniel's voice can be imbued into your hymns, which
- offers protection to you and your allies who hear this music. The
- protection extends to most forms of elemental damage, including fire,
- cold, electricity, and poison.
- AB STARHYMN STARLIGHT
- STARHYMN - STARLIGHT
- Stanza: Low (1-3)
- Targetable: No
- The sound of the stars has a disturbing effect on your enemies. When
- they hear it, they will have a chance of being afflicted with either
- sensitivity, sunallergy, or vomiting.
- AB STARHYMN STARLIGHT
- STARHYMN - STARLIGHT
- Stanza: Low (1-3)
- Targetable: No
- The sound of the stars has a disturbing effect on your enemies. When
- they hear it, they will have a chance of being afflicted with either
- sensitivity, sunallergy, or vomiting.
- AB STARHYMN REPRISE
- STARHYMN - REPRISE
- Syntax: PLAY REPRISE
- Power: 1 (any)
- By reprising your melodies and harmonies, you can take your song back
- one stanza.
- AB STARHYMN STARCHORD
- STARHYMN - STARCHORD
- Syntax: PLAY STARCHORD <target>
- Damage Type: 50% Divinus, 50% Fire
- Damage Source: Magical (charisma)
- Can Target Denizens
- This chord is similar to minor second, except it vibrates to the martial energies of Celestia,
- calling forth Holy Fire.
- AB STARHYMN STARCHORD
- STARHYMN - STARCHORD
- Syntax: PLAY STARCHORD <target>
- Damage Type: 50% Divinus, 50% Fire
- Damage Source: Magical (charisma)
- Can Target Denizens
- This chord is similar to minor second, except it vibrates to the martial energies of Celestia,
- calling forth Holy Fire.
- AB STARHYMN CRUSADERCANTO
- STARHYMN - CRUSADERCANTO
- Syntax: STARSONG CALL CRUSADERCANTO ON <target>
- Stanza: Mid (4-6)
- Targetable: Yes
- Upon a crusade against the evil, Methrenton will lend you his voice, and
- when you hear it the holy flames of Holy Celestia will surround you,
- growing from orange to white over time. When you are ready to punish
- your enemy, simply call the crusdader canto down upon them.
- AB STARHYMN LIGHTCANTATA
- STARHYMN - LIGHTCANTATA
- Stanza: Mid (4-6)
- Targetable: No
- When the light of Elohora is woven into your music, an angelic choir
- will join your hymn. Those enemies who hear the sound of the choir will
- be blinded and bow before the might of the light. If they are under the
- effects of an afterimage, they will suffer confusion and epilepsy.
- AB STARHYMN CAPTIVEAUDIENCE
- STARHYMN - CAPTIVEAUDIENCE
- Syntax: CAPTIVATE AUDIENCE
- This will affect all allies and enemies in the room who can hear and are
- not already captivated by a bard. Those who are captivated will only pay
- attention to your songs and thus will only be affected (either
- negatively or positively) by your song effects. Blanknote or Blankchord
- will break the captivation.
- AB STARHYMN CELESTODE
- STARHYMN - CELESTODE
- Stanza: Mid (4-6)
- Targetable: No
- Damage Modifier: 1/8 universal increase
- This rousing music will inspire the citizens of New Celest to greater
- heights, causing the damage they do to be increased. This powerful sound
- was inspired by the lyrics of "Ode to New Celest" by Raflein, the first
- guildmaster and founder of the guild.
- AB STARHYMN GUARDIANANGEL
- STARHYMN - GUARDIANANGEL
- Syntax: STARSONG CALL GUARDIANANGEL
- Power: 2 (Pool of Stars)
- Requires: At least two of the following songs:
- LoveCanticle
- HopesCarol
- MercifulSanctus
- CrusaderCanto
- LightCantata
- Sing this song and you will summon an angel to guard you from harm,
- granting 3/10 universal damage resistance for a short period of
- time. However, your song will turn back by one stanza.
- AB STARHYMN ANGELSONG
- STARHYMN - ANGELSONG
- Stanza: Mid (4-6)
- Targetable: No
- Any angel who hears this song will be inspired to vanquish the forces of evil, attacking at a faster
- rate than normal.
- AB STARHYMN PRINCESSFAREWELL
- STARHYMN - PRINCESSFAREWELL
- Stanza: High (7-9)
- Targetable: Yes
- Power: 3 (Pool of Stars)
- Before Princess Marilynth, the last Vernal Goddess, sacrificed herself
- to save Celestia and the elemental plane of water from the Taint, she
- sang one bittersweet note in farewell. That note can be captured in your
- hymn and those who hear it may be caught up in that longlost memory.
- AB STARHYMN JUSTCHORALE
- STARHYMN - JUSTCHORALE
- Stanza: High (7-9)
- Targetable: No
- The Holy Supernals of Celestia shall judge the unworthy, casting down
- your enemies' souls into torment and misery.
- AB STARHYMN AVENGINGANGEL
- STARHYMN - AVENGINGANGEL
- Syntax: STARSONG CALL AVENGINGANGEL ON <target>
- Power: 3 (Pool of Stars)
- Requires: At least four of the following songs-
- LoveCanticle
- HopesCarol
- MercifulSanctus
- CrusaderCanto
- LightCantata
- Sing this song and you will summon an angel to bring harm to your foe. However,
- it will cause you to fade two stanzas.
- AB STARHYMN ENCORE
- STARHYMN - ENCORE
- Syntax: ENCORE PERFORMANCE
- Power: 3 (Any)
- By playing an encore performance, you will speed quickly through your
- song at a faster tempo - your recovery of equilibrium when playing songs
- will be halved.
- AB STARHYMN RECESSIONAL
- STARHYMN - RECESSIONAL
- Stanza: High (7-9)
- Targetable: No
- When your enemies hear the recessional, which is the winding down of the hymn, they will be loathe
- to disturb it by eating and drinking, and there will be a chance that they find themselves unable to
- do either.
- AB STARHYMN EVERSEA
- STARHYMN - EVERSEA
- Stanza: High (7-9)
- Targetable: No
- When your music is heard by the oceans and rivers, they become infused with the power of the stars.
- Any enemies who hear this music will find the waters prevent them from raising magical protections.
- AB STARHYMN ANGELICHOST
- STARHYMN - ANGELICHOST
- Syntax: STARSONG CALL ANGELICHOST ON <target>
- Power: 10 (Pool of Stars)
- Requires: At least five of the following songs-
- LoveCanticle
- HopesCarol
- MercifulSanctus
- CrusaderCanto
- LightCantata
- Sing this song and you will summon an angelic host who will carry the
- soul of a fallen comrade back into life. The power of this effect is
- such that your song will immediately end.
- AB STARHYMN REQUIEM
- STARHYMN - REQUIEM
- Stanza: High (7-9)
- Targetable: Yes
- Power: 3 (Pool of Stars)
- By singing the requiem for the dead in honour of an enemy, you will be joined by an angelic choir
- who will lead that enemy unto death if he or she is still living. Once you start the killing note,
- you can do nothing that will disrupt the song.
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