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TANKI X QUITTING GLITCH

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Jan 27th, 2017
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  1. Initialize engine version: 5.4.2p2 (d258db53ba1a)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: Intel(R) HD Graphics 520 (ID=0x1916)
  6. Vendor: Intel
  7. VRAM: 2111 MB
  8. Begin MonoManager ReloadAssembly
  9. Platform assembly: C:\Users\minet\Desktop\tanki x files\TankiX\tankix_Data\Managed\UnityEngine.dll (this message is harmless)
  10. Loading C:\Users\minet\Desktop\tanki x files\TankiX\tankix_Data\Managed\UnityEngine.dll into Unity Child Domain
  11. Platform assembly: C:\Users\minet\Desktop\tanki x files\TankiX\tankix_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  12. Loading C:\Users\minet\Desktop\tanki x files\TankiX\tankix_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  13. Platform assembly: C:\Users\minet\Desktop\tanki x files\TankiX\tankix_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  14. Loading C:\Users\minet\Desktop\tanki x files\TankiX\tankix_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  15. Platform assembly: C:\Users\minet\Desktop\tanki x files\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  16. Loading C:\Users\minet\Desktop\tanki x files\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  17. Platform assembly: C:\Users\minet\Desktop\tanki x files\TankiX\tankix_Data\Managed\BouncyCastle.dll (this message is harmless)
  18. Loading C:\Users\minet\Desktop\tanki x files\TankiX\tankix_Data\Managed\BouncyCastle.dll into Unity Child Domain
  19. Platform assembly: C:\Users\minet\Desktop\tanki x files\TankiX\tankix_Data\Managed\SSAA.dll (this message is harmless)
  20. Loading C:\Users\minet\Desktop\tanki x files\TankiX\tankix_Data\Managed\SSAA.dll into Unity Child Domain
  21. Platform assembly: C:\Users\minet\Desktop\tanki x files\TankiX\tankix_Data\Managed\AmplifyColor.dll (this message is harmless)
  22. Loading C:\Users\minet\Desktop\tanki x files\TankiX\tankix_Data\Managed\AmplifyColor.dll into Unity Child Domain
  23. - Completed reload, in 0.339 seconds
  24. Platform assembly: C:\Users\minet\Desktop\tanki x files\TankiX\tankix_Data\Managed\System.Core.dll (this message is harmless)
  25. Platform assembly: C:\Users\minet\Desktop\tanki x files\TankiX\tankix_Data\Managed\System.dll (this message is harmless)
  26. Platform assembly: C:\Users\minet\Desktop\tanki x files\TankiX\tankix_Data\Managed\System.Xml.dll (this message is harmless)
  27. <RI> Initializing input.
  28.  
  29. XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
  30. <RI> Input initialized.
  31.  
  32. desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
  33. <RI> Initialized touch support.
  34.  
  35. UnloadTime: 1.108906 ms
  36. Platform assembly: C:\Users\minet\Desktop\tanki x files\TankiX\tankix_Data\Managed\Mono.Security.dll (this message is harmless)
  37. Platform assembly: C:\Users\minet\Desktop\tanki x files\TankiX\tankix_Data\Managed\System.Configuration.dll (this message is harmless)
  38. load client logger config: file:///C:/Users/minet/Desktop/tanki x files/TankiX/tankix_Data/log4net.xml
  39.  
  40. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  41.  
  42. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  43. UnloadTime: 0.742826 ms
  44. load client logger config: file:///C:/Users/minet/Desktop/tanki x files/TankiX/tankix_Data/log4net.xml
  45.  
  46. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  47.  
  48.  
  49. Unloading 158 unused Assets to reduce memory usage. Loaded Objects now: 4867.
  50. Total: 30.652586 ms (FindLiveObjects: 0.182186 ms CreateObjectMapping: 0.373333 ms MarkObjects: 28.531626 ms DeleteObjects: 1.564160 ms)
  51.  
  52. LOG_MARK: Client session added: 281476070773797
  53. LOG_MARK: Lobby added
  54. AssetBundleDiskCache: requiredFreeSpace: 0 bytes.
  55. LOG_MARK: TopPanelAuthenticatedComponent added
  56. LOG_MARK: Device type: Desktop
  57. LOG_MARK: Graphics device name: Intel(R) HD Graphics 520
  58. LOG_MARK: Graphics memory size: 2111 Mb
  59. LOG_MARK: Graphics shader model: 50
  60. LOG_MARK: Operating system: Windows 10 (10.0.0) 64bit
  61. LOG_MARK: System memory size: ~8082 Mb
  62. LOG_MARK: Processor type: Intel(R) Core(TM) i5-6200U CPU @ 2.30GHz
  63. LOG_MARK: Processor count: 4
  64. LOG_MARK: Self user added: 281475000917858
  65. LOG_MARK: Lobby load is completed
  66. LOG_MARK: Garage scene start async loading
  67. Unloading 9 Unused Serialized files (Serialized files now loaded: 209)
  68. Shader 'UpdateRankEffect/Distortion/CullBack': fallback shader 'Effects/Distortion/Free/CullOff' not found
  69. UnloadTime: 4.427520 ms
  70. LOG_MARK: User ready to lobby
  71. LOG_MARK: User is on Home screen.
  72. Setting up 4 worker threads for Enlighten.
  73. Thread -> id: c40 -> priority: 1
  74. Thread -> id: 160 -> priority: 1
  75. Thread -> id: 1cf0 -> priority: 1
  76. Thread -> id: 1ba8 -> priority: 1
  77.  
  78. Unloading 148 unused Assets to reduce memory usage. Loaded Objects now: 42348.
  79. Total: 117.274452 ms (FindLiveObjects: 2.682453 ms CreateObjectMapping: 2.397013 ms MarkObjects: 93.084587 ms DeleteObjects: 19.109121 ms)
  80.  
  81. LOG_MARK: User is on Home screen.
  82. LOG_MARK: User start going to battle Kungur
  83. LOG_MARK: Battle load is completed
  84. LOG_MARK: Kungur scene start async loading
  85. Unloading 3 Unused Serialized files (Serialized files now loaded: 262)
  86. UnloadTime: 11.414613 ms
  87. LOG_MARK: Battle map is inited
  88.  
  89. Unloading 902 unused Assets to reduce memory usage. Loaded Objects now: 100690.
  90. Total: 162.602661 ms (FindLiveObjects: 6.461013 ms CreateObjectMapping: 5.169493 ms MarkObjects: 113.167358 ms DeleteObjects: 37.802242 ms)
  91.  
  92. LOG_MARK: User is ready to battle
  93. LOG_MARK: User left battle
  94. LOG_MARK: Garage scene start async loading
  95. Unloading 3 Unused Serialized files (Serialized files now loaded: 286)
  96. UnloadTime: 59.863037 ms
  97. LOG_MARK: User ready to lobby
  98.  
  99. Unloading 1737 unused Assets to reduce memory usage. Loaded Objects now: 44411.
  100. Total: 241.695145 ms (FindLiveObjects: 4.034986 ms CreateObjectMapping: 4.990293 ms MarkObjects: 170.670074 ms DeleteObjects: 61.998932 ms)
  101.  
  102. LOG_MARK: User start going to battle West Prime
  103. LOG_MARK: Battle load is completed
  104. LOG_MARK: WestPrime scene start async loading
  105. Unloading 3 Unused Serialized files (Serialized files now loaded: 334)
  106. UnloadTime: 11.469226 ms
  107. LOG_MARK: Battle map is inited
  108. GI: material does not have Meta pass, and could not find default material. Object will not be affecting GI.
  109. GI: material does not have Meta pass, and could not find default material. Object will not be affecting GI.
  110. GI: material does not have Meta pass, and could not find default material. Object will not be affecting GI.
  111. GI: material does not have Meta pass, and could not find default material. Object will not be affecting GI.
  112. GI: material does not have Meta pass, and could not find default material. Object will not be affecting GI.
  113. GI: material does not have Meta pass, and could not find default material. Object will not be affecting GI.
  114. GI: material does not have Meta pass, and could not find default material. Object will not be affecting GI.
  115. GI: material does not have Meta pass, and could not find default material. Object will not be affecting GI.
  116. Setting up 2 worker threads for Enlighten.
  117. Thread -> id: 1380 -> priority: 1
  118. Thread -> id: 140c -> priority: 1
  119.  
  120. Unloading 917 unused Assets to reduce memory usage. Loaded Objects now: 68519.
  121. Total: 210.874451 ms (FindLiveObjects: 4.603733 ms CreateObjectMapping: 3.186773 ms MarkObjects: 153.452362 ms DeleteObjects: 49.629440 ms)
  122.  
  123. LOG_MARK: User is ready to battle
  124. LOG_MARK: User left battle
  125. LOG_MARK: Garage scene start async loading
  126. Unloading 3 Unused Serialized files (Serialized files now loaded: 336)
  127. UnloadTime: 30.517761 ms
  128. LOG_MARK: User ready to lobby
  129. Setting up 4 worker threads for Enlighten.
  130. Thread -> id: 1d18 -> priority: 1
  131. Thread -> id: 1f7c -> priority: 1
  132. Thread -> id: 1474 -> priority: 1
  133. Thread -> id: 1bfc -> priority: 1
  134.  
  135. Unloading 1096 unused Assets to reduce memory usage. Loaded Objects now: 45342.
  136. Total: 266.786987 ms (FindLiveObjects: 5.248853 ms CreateObjectMapping: 4.014080 ms MarkObjects: 196.649384 ms DeleteObjects: 60.873386 ms)
  137.  
  138. LOG_MARK: User is on Home screen.
  139. LOG_MARK: User is on Home screen.
  140. LOG_MARK: User is on Home screen.
  141. LOG_MARK: User start going to battle West Prime
  142. LOG_MARK: WestPrime scene start async loading
  143. LOG_MARK: Battle load is completed
  144. Unloading 3 Unused Serialized files (Serialized files now loaded: 348)
  145. UnloadTime: 15.412907 ms
  146. LOG_MARK: Battle map is inited
  147. GI: material does not have Meta pass, and could not find default material. Object will not be affecting GI.
  148. GI: material does not have Meta pass, and could not find default material. Object will not be affecting GI.
  149. GI: material does not have Meta pass, and could not find default material. Object will not be affecting GI.
  150. GI: material does not have Meta pass, and could not find default material. Object will not be affecting GI.
  151. GI: material does not have Meta pass, and could not find default material. Object will not be affecting GI.
  152. GI: material does not have Meta pass, and could not find default material. Object will not be affecting GI.
  153. GI: material does not have Meta pass, and could not find default material. Object will not be affecting GI.
  154. GI: material does not have Meta pass, and could not find default material. Object will not be affecting GI.
  155. Setting up 2 worker threads for Enlighten.
  156. Thread -> id: 16d0 -> priority: 1
  157. Thread -> id: 249c -> priority: 1
  158.  
  159. Unloading 781 unused Assets to reduce memory usage. Loaded Objects now: 68512.
  160. Total: 235.036163 ms (FindLiveObjects: 4.865706 ms CreateObjectMapping: 3.791786 ms MarkObjects: 187.495239 ms DeleteObjects: 38.883415 ms)
  161.  
  162. LOG_MARK: User is ready to battle
  163. LOG_MARK: User left battle
  164. LOG_MARK: Garage scene start async loading
  165. Unloading 3 Unused Serialized files (Serialized files now loaded: 348)
  166. UnloadTime: 40.136536 ms
  167. LOG_MARK: User ready to lobby
  168. Setting up 4 worker threads for Enlighten.
  169. Thread -> id: 1404 -> priority: 1
  170. Thread -> id: 28e8 -> priority: 1
  171. Thread -> id: 1958 -> priority: 1
  172. Thread -> id: 1680 -> priority: 1
  173.  
  174. Unloading 2236 unused Assets to reduce memory usage. Loaded Objects now: 45441.
  175. Total: 318.633820 ms (FindLiveObjects: 6.164053 ms CreateObjectMapping: 21.767254 ms MarkObjects: 213.773224 ms DeleteObjects: 76.927994 ms)
  176.  
  177. LOG_MARK: User is on Home screen.
  178. LOG_MARK: User is on Home screen.
  179. LOG_MARK: User start going to battle Kungur
  180. LOG_MARK: Battle load is completed
  181. LOG_MARK: Kungur scene start async loading
  182. Unloading 3 Unused Serialized files (Serialized files now loaded: 357)
  183. UnloadTime: 13.713065 ms
  184. LOG_MARK: Battle map is inited
  185.  
  186. Unloading 534 unused Assets to reduce memory usage. Loaded Objects now: 103644.
  187. Total: 292.570435 ms (FindLiveObjects: 12.640000 ms CreateObjectMapping: 5.826560 ms MarkObjects: 241.355942 ms DeleteObjects: 32.746666 ms)
  188.  
  189. LOG_MARK: User is ready to battle
  190. LOG_MARK: User left battle
  191. LOG_MARK: Garage scene start async loading
  192. Unloading 3 Unused Serialized files (Serialized files now loaded: 357)
  193. UnloadTime: 52.734295 ms
  194. LOG_MARK: User ready to lobby
  195.  
  196. Unloading 10583 unused Assets to reduce memory usage. Loaded Objects now: 45662.
  197. Total: 373.501862 ms (FindLiveObjects: 4.805973 ms CreateObjectMapping: 7.385173 ms MarkObjects: 249.707947 ms DeleteObjects: 111.601067 ms)
  198.  
  199. LOG_MARK: User is on Home screen.
  200. LOG_MARK: User is on Home screen.
  201. LOG_MARK: User start going to battle Kungur
  202. LOG_MARK: Kungur scene start async loading
  203. Unloading 3 Unused Serialized files (Serialized files now loaded: 362)
  204. LOG_MARK: Battle load is completed
  205. UnloadTime: 11.981653 ms
  206. LOG_MARK: Battle map is inited
  207.  
  208. Unloading 751 unused Assets to reduce memory usage. Loaded Objects now: 103521.
  209. Total: 325.508270 ms (FindLiveObjects: 6.979413 ms CreateObjectMapping: 4.842666 ms MarkObjects: 279.420593 ms DeleteObjects: 34.264748 ms)
  210.  
  211. LOG_MARK: User is ready to battle
  212. LOG_MARK: User left battle
  213. LOG_MARK: Garage scene start async loading
  214. Unloading 3 Unused Serialized files (Serialized files now loaded: 362)
  215. UnloadTime: 52.082775 ms
  216. LOG_MARK: User ready to lobby
  217.  
  218. Unloading 8205 unused Assets to reduce memory usage. Loaded Objects now: 48017.
  219. Total: 423.170563 ms (FindLiveObjects: 5.043626 ms CreateObjectMapping: 3.961600 ms MarkObjects: 288.802979 ms DeleteObjects: 125.361069 ms)
  220.  
  221. LOG_MARK: User start going to battle Kungur
  222. LOG_MARK: Kungur scene start async loading
  223. Unloading 3 Unused Serialized files (Serialized files now loaded: 362)
  224. LOG_MARK: Battle load is completed
  225. UnloadTime: 30.146559 ms
  226. LOG_MARK: Battle map is inited
  227.  
  228. Unloading 617 unused Assets to reduce memory usage. Loaded Objects now: 102706.
  229. Total: 370.960663 ms (FindLiveObjects: 11.374506 ms CreateObjectMapping: 4.699306 ms MarkObjects: 308.026001 ms DeleteObjects: 46.859947 ms)
  230.  
  231. LOG_MARK: User is ready to battle
  232. LOG_MARK: User left battle
  233. LOG_MARK: Garage scene start async loading
  234. Unloading 3 Unused Serialized files (Serialized files now loaded: 362)
  235. UnloadTime: 55.274666 ms
  236. LOG_MARK: User ready to lobby
  237.  
  238. Unloading 1036 unused Assets to reduce memory usage. Loaded Objects now: 45497.
  239. Total: 366.693115 ms (FindLiveObjects: 4.838826 ms CreateObjectMapping: 4.001280 ms MarkObjects: 303.060913 ms DeleteObjects: 54.790825 ms)
  240.  
  241. LOG_MARK: User is on Home screen.
  242. LOG_MARK: User is on Home screen.
  243. LOG_MARK: User start going to battle Kungur
  244. LOG_MARK: Kungur scene start async loading
  245. LOG_MARK: Battle load is completed
  246. Unloading 3 Unused Serialized files (Serialized files now loaded: 362)
  247. UnloadTime: 14.333014 ms
  248. LOG_MARK: Battle map is inited
  249.  
  250. Unloading 509 unused Assets to reduce memory usage. Loaded Objects now: 102624.
  251. Total: 380.877655 ms (FindLiveObjects: 7.911680 ms CreateObjectMapping: 10.126506 ms MarkObjects: 327.630066 ms DeleteObjects: 35.208534 ms)
  252.  
  253. LOG_MARK: User is ready to battle
  254. Unloading 6 Unused Serialized files (Serialized files now loaded: 362)
  255. UnloadTime: 151.433807 ms
  256.  
  257. Unloading 6900 unused Assets to reduce memory usage. Loaded Objects now: 15635.
  258. Total: 441.550079 ms (FindLiveObjects: 3.883946 ms CreateObjectMapping: 3.200426 ms MarkObjects: 337.094391 ms DeleteObjects: 97.370026 ms)
  259.  
  260. Setting up 1 worker threads for Enlighten.
  261. Thread -> id: 176c -> priority: 1
  262. Unloading 3 Unused Serialized files (Serialized files now loaded: 362)
  263. UnloadTime: 5.217706 ms
  264. load client logger config: file:///C:/Users/minet/Desktop/tanki x files/TankiX/tankix_Data/log4net.xml
  265.  
  266. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  267.  
  268.  
  269. Unloading 1354 unused Assets to reduce memory usage. Loaded Objects now: 5032.
  270. Total: 26.340267 ms (FindLiveObjects: 2.596266 ms CreateObjectMapping: 0.729173 ms MarkObjects: 16.302935 ms DeleteObjects: 6.711466 ms)
  271.  
  272. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  273. UnloadTime: 1.445120 ms
  274. load client logger config: file:///C:/Users/minet/Desktop/tanki x files/TankiX/tankix_Data/log4net.xml
  275.  
  276. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  277.  
  278.  
  279. Unloading 156 unused Assets to reduce memory usage. Loaded Objects now: 5085.
  280. Total: 35.960747 ms (FindLiveObjects: 0.252160 ms CreateObjectMapping: 0.276053 ms MarkObjects: 34.006187 ms DeleteObjects: 1.425493 ms)
  281.  
  282. LOG_MARK: Client session added: 281476071196007
  283. LOG_MARK: Lobby added
  284. AssetBundleDiskCache: requiredFreeSpace: 0 bytes.
  285. Application ending after 2396.251 seconds
  286.  
  287. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
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