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charscriptExamples

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Jul 3rd, 2014
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  1. Add(%ActionScore_Barf_Ooze, %SkillTargetScore_Barf_Ooze)
  2. Add(%ActionScore_Barf_Ooze, 20.0)
  3. Add(%ActionScore_Boulder_EnemyBoulderDash, %SkillTargetScore_Boulder_EnemyBoulderDash)
  4. Add(%ActionScore_Cone_Enemy_WaterSpit, %SkillTargetScore_Cone_Enemy_WaterSpit)
  5. Add(%ActionScore_Cone_Enemy_WaterSpit, 20.0)
  6. Add(%ActionScore_Cone_Enemy_WaterSpitSmaller, %SkillTargetScore_Cone_Enemy_WaterSpitSmaller)
  7. Add(%ActionScore_Cone_Enemy_WaterSpitSmaller, 20.0)
  8. Add(%ActionScore_Cone_EnemyArtilleryFlower, %SkillTargetScore_Cone_EnemyArtilleryFlower)
  9. Add(%ActionScore_Cone_EnemyArtilleryFlower, 20.0)
  10. Add(%ActionScore_Cone_EnemyBlackArtilleryFlower, %SkillTargetScore_Cone_EnemyBlackArtilleryFlower)
  11. Add(%ActionScore_Cone_EnemyBlackArtilleryFlower, 20.0)
  12. Add(%ActionScore_Cone_EnemyDragonCone, %SkillTargetScore_Cone_EnemyDragonCone)
  13. Add(%ActionScore_Cone_EnemyFlamebreath, %SkillTargetScore_Cone_EnemyFlamebreath)
  14. Add(%ActionScore_Cone_EnemyFlamebreath, 20.0)
  15. Add(%ActionScore_Cone_EnemyOozeSpray, %SkillTargetScore_Cone_EnemyOozeSpray)
  16. Add(%ActionScore_Cone_EnemyOozeSpray, 20.0)
  17. Add(%ActionScore_Cone_EnemyRobotFlamebreath, %SkillTargetScore_Cone_EnemyRobotFlamebreath)
  18. Add(%ActionScore_Cone_EnemyRoosterFlamebreath, %SkillTargetScore_Cone_EnemyRoosterFlamebreath)
  19. Add(%ActionScore_Cone_EnemyRoosterFlamebreath, 20.0)
  20. Add(%ActionScore_Cone_EnemyWinterbreath, %SkillTargetScore_Cone_EnemyWinterbreath)
  21. Add(%ActionScore_Cone_EnemyWinterbreath, 20.0)
  22. Add(%ActionScore_Cone_FireChimeraFlamebreath, %SkillTargetScore_Cone_FireChimeraFlamebreath)
  23. Add(%ActionScore_Cone_FireChimeraFlamebreath, 20.0)
  24. Add(%ActionScore_Heal_EnemyRegenerate, %SkillTargetScore_Heal_EnemyRegenerate)
  25. Add(%ActionScore_Jump_EnemyPhoenixDive, %SkillTargetScore_Jump_EnemyPhoenixDive)
  26. Add(%ActionScore_Jump_EnemyPhoenixDive, 20.0)
  27. Add(%ActionScore_Jump_EnemyTacticalRetreat, %SkillTargetScore_Jump_EnemyTacticalRetreat)
  28. Add(%ActionScore_Jump_EnemyTacticalRetreat, 20.0)
  29. Add(%ActionScore_MultiStrike_EnemyLightningStrike, %SkillTargetScore_MultiStrike_EnemyLightningStrike)
  30. Add(%ActionScore_Projectile_Enemy_PoisonHailAttack, %SkillTargetScore_Projectile_Enemy_PoisonHailAttack)
  31. Add(%ActionScore_Projectile_Enemy_PoisonHailAttack, 20.0)
  32. Add(%ActionScore_Projectile_EnemyBigDeadlySpores, %SkillTargetScore_Projectile_EnemyBigDeadlySpores)
  33. Add(%ActionScore_Projectile_EnemyBigDeadlySpores, 20.0)
  34. Add(%ActionScore_Projectile_EnemyBlitzBolt, %SkillTargetScore_Projectile_EnemyBlitzBolt)
  35. Add(%ActionScore_Projectile_EnemyBlitzBolt, 20.0)
  36. Add(%ActionScore_Projectile_EnemyChainLightning, %SkillTargetScore_Projectile_EnemyChainLightning)
  37. Add(%ActionScore_Projectile_EnemyCharm, %SkillTargetScore_Projectile_EnemyCharm)
  38. Add(%ActionScore_Projectile_EnemyCharmingArrow, %SkillTargetScore_Projectile_EnemyCharmingArrow)
  39. Add(%ActionScore_Projectile_EnemyChitinDart, %SkillTargetScore_Projectile_EnemyChitinDart)
  40. Add(%ActionScore_Projectile_EnemyDragonProjectile, %SkillTargetScore_Projectile_EnemyDragonProjectile)
  41. Add(%ActionScore_Projectile_EnemyExplosionArrow, %SkillTargetScore_Projectile_EnemyExplosionArrow)
  42. Add(%ActionScore_Projectile_EnemyFireArrow, %SkillTargetScore_Projectile_EnemyFireArrow)
  43. Add(%ActionScore_Projectile_EnemyFireball, %SkillTargetScore_Projectile_EnemyFireball)
  44. Add(%ActionScore_Projectile_EnemyFireball, 20.0)
  45. Add(%ActionScore_Projectile_EnemyFlare, %SkillTargetScore_Projectile_EnemyFlare)
  46. Add(%ActionScore_Projectile_EnemyFlare, 20.0)
  47. Add(%ActionScore_Projectile_EnemyFreezingArrow, %SkillTargetScore_Projectile_EnemyFreezingArrow)
  48. Add(%ActionScore_Projectile_EnemyIceShard, %SkillTargetScore_Projectile_EnemyIceShard)
  49. Add(%ActionScore_Projectile_EnemyIceShard, 20.0)
  50. Add(%ActionScore_Projectile_EnemyInfectiousFlame, %SkillTargetScore_Projectile_EnemyInfectiousFlame)
  51. Add(%ActionScore_Projectile_EnemyIronDart, %SkillTargetScore_Projectile_EnemyIronDart)
  52. Add(%ActionScore_Projectile_EnemyKnockedOutArrow, %SkillTargetScore_Projectile_EnemyKnockedOutArrow)
  53. Add(%ActionScore_Projectile_EnemyLowStunBlitzBolt, %SkillTargetScore_Projectile_EnemyLowStunBlitzBolt)
  54. Add(%ActionScore_Projectile_EnemyLowStunBlitzBolt, 20.0)
  55. Add(%ActionScore_Projectile_EnemyPoisonArrow, %SkillTargetScore_Projectile_EnemyPoisonArrow)
  56. Add(%ActionScore_Projectile_EnemyPoisonball, %SkillTargetScore_Projectile_EnemyPoisonball)
  57. Add(%ActionScore_Projectile_EnemyPoisonDart, %SkillTargetScore_Projectile_EnemyPoisonDart)
  58. Add(%ActionScore_Projectile_EnemyPoisonedCloudArrow, %SkillTargetScore_Projectile_EnemyPoisonedCloudArrow)
  59. Add(%ActionScore_Projectile_EnemyPoisonHair, %SkillTargetScore_Projectile_EnemyPoisonHair)
  60. Add(%ActionScore_Projectile_EnemyRicochet, %SkillTargetScore_Projectile_EnemyRicochet)
  61. Add(%ActionScore_Projectile_EnemySilence, %SkillTargetScore_Projectile_EnemySilence)
  62. Add(%ActionScore_Projectile_EnemySilverArrow, %SkillTargetScore_Projectile_EnemySilverArrow)
  63. Add(%ActionScore_Projectile_EnemySilverArrowBarrage, %SkillTargetScore_Projectile_EnemySilverArrowBarrage)
  64. Add(%ActionScore_Projectile_EnemySlowDownArrow, %SkillTargetScore_Projectile_EnemySlowDownArrow)
  65. Add(%ActionScore_Projectile_EnemySmallDeadlySpores, %SkillTargetScore_Projectile_EnemySmallDeadlySpores)
  66. Add(%ActionScore_Projectile_EnemySmokescreenArrow, %SkillTargetScore_Projectile_EnemySmokescreenArrow)
  67. Add(%ActionScore_Projectile_EnemySporeSpit, %SkillTargetScore_Projectile_EnemySporeSpit)
  68. Add(%ActionScore_Projectile_EnemyStaffOfMagus, %SkillTargetScore_Projectile_EnemyStaffOfMagus)
  69. Add(%ActionScore_Projectile_EnemyStaffOfMagusAir, %SkillTargetScore_Projectile_EnemyStaffOfMagusAir)
  70. Add(%ActionScore_Projectile_EnemyStaffOfMagusEarth, %SkillTargetScore_Projectile_EnemyStaffOfMagusEarth)
  71. Add(%ActionScore_Projectile_EnemyStaffOfMagusFire, %SkillTargetScore_Projectile_EnemyStaffOfMagusFire)
  72. Add(%ActionScore_Projectile_EnemyStaffOfMagusWater, %SkillTargetScore_Projectile_EnemyStaffOfMagusWater)
  73. Add(%ActionScore_Projectile_EnemyStaticCloudArrow, %SkillTargetScore_Projectile_EnemyStaticCloudArrow)
  74. Add(%ActionScore_Projectile_EnemySteamCloudArrow, %SkillTargetScore_Projectile_EnemySteamCloudArrow)
  75. Add(%ActionScore_Projectile_EnemyStunningArrow, %SkillTargetScore_Projectile_EnemyStunningArrow)
  76. Add(%ActionScore_Projectile_EnemyVoidShard, %SkillTargetScore_Projectile_EnemyVoidShard)
  77. Add(%ActionScore_ProjectileStrike_EnemyBoulderBash, %SkillTargetScore_ProjectileStrike_EnemyBoulderBash)
  78. Add(%ActionScore_ProjectileStrike_EnemyBoulderBash, 20.0)
  79. Add(%ActionScore_ProjectileStrike_EnemyMeteorShower, %SkillTargetScore_ProjectileStrike_EnemyMeteorShower)
  80. Add(%ActionScore_ProjectileStrike_EnemyMeteorShower, 20.0)
  81. Add(%ActionScore_Quake_EnemyEarthquake, %SkillTargetScore_Quake_EnemyEarthquake)
  82. Add(%ActionScore_Quake_EnemyEarthquake, 20.0)
  83. Add(%ActionScore_Rain_EnemyBlood, %SkillTargetScore_Rain_EnemyBlood)
  84. Add(%ActionScore_Rain_EnemyBlood, 20.0)
  85. Add(%ActionScore_Rain_EnemyFire, %SkillTargetScore_Rain_EnemyFire)
  86. Add(%ActionScore_Rain_EnemyWater, %SkillTargetScore_Rain_EnemyWater)
  87. Add(%ActionScore_Rush_EnemyRush, %SkillTargetScore_Rush_EnemyRush)
  88. Add(%ActionScore_SCROLL_AirShield_1, %SkillTargetScore_SCROLL_AirShield_1)
  89. Add(%ActionScore_SCROLL_EarthShield_1, %SkillTargetScore_SCROLL_EarthShield_1)
  90. Add(%ActionScore_SCROLL_FireShield_1, %SkillTargetScore_SCROLL_FireShield_1)
  91. Add(%ActionScore_SCROLL_ImmuneToBurning, %SkillTargetScore_SCROLL_ImmuneToBurning)
  92. Add(%ActionScore_SCROLL_ImmuneToElectrify, %SkillTargetScore_SCROLL_ImmuneToElectrify)
  93. Add(%ActionScore_SCROLL_ImmuneToFreeze, %SkillTargetScore_SCROLL_ImmuneToFreeze)
  94. Add(%ActionScore_SCROLL_ImmuneToPoisoning, %SkillTargetScore_SCROLL_ImmuneToPoisoning)
  95. Add(%ActionScore_SCROLL_Ranger_Cleanse_Doctor, %SkillTargetScore_SCROLL_Ranger_Cleanse_Doctor)
  96. Add(%ActionScore_SCROLL_Ranger_Cleanse_FirstAid, %SkillTargetScore_SCROLL_Ranger_Cleanse_FirstAid)
  97. Add(%ActionScore_SCROLL_Ranger_Cleanse_TreatPoisoning, %SkillTargetScore_SCROLL_Ranger_Cleanse_TreatPoisoning)
  98. Add(%ActionScore_SCROLL_RegenerateMajor, %SkillTargetScore_SCROLL_RegenerateMajor)
  99. Add(%ActionScore_SCROLL_RegenerateMedium, %SkillTargetScore_SCROLL_RegenerateMedium)
  100. Add(%ActionScore_SCROLL_RegenerateStart, %SkillTargetScore_SCROLL_RegenerateStart)
  101. Add(%ActionScore_SCROLL_Resurrect_1, %SkillTargetScore_SCROLL_Resurrect_1)
  102. Add(%ActionScore_SCROLL_WaterShield_1, %SkillTargetScore_SCROLL_WaterShield_1)
  103. Add(%ActionScore_Shield_EnemyAir, %SkillTargetScore_Shield_EnemyAir)
  104. Add(%ActionScore_Shield_EnemyEarth, %SkillTargetScore_Shield_EnemyEarth)
  105. Add(%ActionScore_Shield_EnemyFire, %SkillTargetScore_Shield_EnemyFire)
  106. Add(%ActionScore_Shield_EnemyWater, %SkillTargetScore_Shield_EnemyWater)
  107. Add(%ActionScore_Shout_EnemyBlessedEarth, %SkillTargetScore_Shout_EnemyBlessedEarth)
  108. Add(%ActionScore_Shout_EnemyBlessedEarth, 20.0)
  109. Add(%ActionScore_Shout_EnemyBlink, _Score)
  110. Add(%ActionScore_Shout_EnemyCharmShout, %SkillTargetScore_Shout_EnemyCharmShout)
  111. Add(%ActionScore_Shout_EnemyCharmShout, 20.0)
  112. Add(%ActionScore_Shout_EnemyFear, %SkillTargetScore_Shout_EnemyFear)
  113. Add(%ActionScore_Shout_EnemyFear, 20.0)
  114. Add(%ActionScore_Shout_EnemyInspire, %SkillTargetScore_Shout_EnemyInspire)
  115. Add(%ActionScore_Shout_EnemyInvulnerability, %SkillTargetScore_Shout_EnemyInvulnerability)
  116. Add(%ActionScore_Shout_EnemyNaturesCurse, %SkillTargetScore_Shout_EnemyNaturesCurse)
  117. Add(%ActionScore_Shout_EnemyNaturesCurse, 20.0)
  118. Add(%ActionScore_Shout_EnemyNullResistance, %SkillTargetScore_Shout_EnemyNullResistance)
  119. Add(%ActionScore_Shout_EnemyNullResistance_Air, %SkillTargetScore_Shout_EnemyNullResistance_Air)
  120. Add(%ActionScore_Shout_EnemyNullResistance_Earth, %SkillTargetScore_Shout_EnemyNullResistance_Earth)
  121. Add(%ActionScore_Shout_EnemyNullResistance_Fire, %SkillTargetScore_Shout_EnemyNullResistance_Fire)
  122. Add(%ActionScore_Shout_EnemyNullResistance_Water, %SkillTargetScore_Shout_EnemyNullResistance_Water)
  123. Add(%ActionScore_Shout_EnemyRage, _Score)
  124. Add(%ActionScore_Shout_EnemySlowMass, %SkillTargetScore_Shout_EnemySlowMass)
  125. Add(%ActionScore_Shout_EnemySlowMass, 20.0)
  126. Add(%ActionScore_Shout_EnemyStunShout_Norok, %SkillTargetScore_Shout_EnemyStunShout_Norok)
  127. Add(%ActionScore_Shout_EnemyStunShout_Norok, 20.0)
  128. Add(%ActionScore_Storm_EnemyLightning, %SkillTargetScore_Storm_EnemyLightning)
  129. Add(%ActionScore_Storm_EnemyLightning, 20.0)
  130. Add(%ActionScore_Summon_EnemyAir, %SkillTargetScore_Summon_EnemyAir)
  131. Add(%ActionScore_Summon_EnemyAir, 20.0)
  132. Add(%ActionScore_Summon_EnemyDeathKnight, %SkillTargetScore_Summon_EnemyDeathKnight)
  133. Add(%ActionScore_Summon_EnemyEarth, %SkillTargetScore_Summon_EnemyEarth)
  134. Add(%ActionScore_Summon_EnemyEarth, 20.0)
  135. Add(%ActionScore_Summon_EnemyFire, %SkillTargetScore_Summon_EnemyFire)
  136. Add(%ActionScore_Summon_EnemyFire, 20.0)
  137. Add(%ActionScore_Summon_EnemyHellHound, %SkillTargetScore_Summon_EnemyHellHound)
  138. Add(%ActionScore_Summon_EnemyHellHound, 20.0)
  139. Add(%ActionScore_Summon_EnemyIce, %SkillTargetScore_Summon_EnemyIce)
  140. Add(%ActionScore_Summon_EnemyIce, 20.0)
  141. Add(%ActionScore_Summon_EnemyShadowCaster, 20.0)
  142. Add(%ActionScore_Summon_EnemyShadowCaster, _Score)
  143. Add(%ActionScore_Summon_EnemyShadowGhoul, %SkillTargetScore_Summon_EnemyShadowGhoul)
  144. Add(%ActionScore_Summon_EnemyShadowGhoul, 20.0)
  145. Add(%ActionScore_Summon_EnemyShadowGrunt, %SkillTargetScore_Summon_EnemyShadowGrunt)
  146. Add(%ActionScore_Summon_EnemyShadowGrunt, 20.0)
  147. Add(%ActionScore_Summon_EnemyShadowMage, 20.0)
  148. Add(%ActionScore_Summon_EnemyShadowMage, _Score)
  149. Add(%ActionScore_Summon_EnemyShadowMageEF, %SkillTargetScore_Summon_EnemyShadowMageEF)
  150. Add(%ActionScore_Summon_EnemyShadowSpider, %SkillTargetScore_Summon_EnemyShadowSpider)
  151. Add(%ActionScore_Summon_EnemySkeleton, %SkillTargetScore_Summon_EnemySkeleton)
  152. Add(%ActionScore_Summon_EnemySkeleton, 20.0)
  153. Add(%ActionScore_Summon_EnemySmallCrab, %SkillTargetScore_Summon_EnemySmallCrab)
  154. Add(%ActionScore_Summon_EnemySmallCrab, 20.0)
  155. Add(%ActionScore_Summon_EnemySmallElemental, %SkillTargetScore_Summon_EnemySmallElemental)
  156. Add(%ActionScore_Summon_EnemySmallElemental, 20.0)
  157. Add(%ActionScore_Summon_EnemySpider, %SkillTargetScore_Summon_EnemySpider)
  158. Add(%ActionScore_Summon_EnemySpider, 20.0)
  159. Add(%ActionScore_Summon_EnemyZombie, %SkillTargetScore_Summon_EnemyZombie)
  160. Add(%ActionScore_Summon_EnemyZombie, 20.0)
  161. Add(%ActionScore_Summon_EnemyZombie_Crawl_K, %SkillTargetScore_Summon_EnemyZombie_Crawl_K)
  162. Add(%ActionScore_Summon_EnemyZombie_Crawl_K, 20.0)
  163. Add(%ActionScore_Summon_EnemyZombie_Walk_K, %SkillTargetScore_Summon_EnemyZombie_Walk_K)
  164. Add(%ActionScore_Summon_EnemyZombie_Walk_K, 20.0)
  165. Add(%ActionScore_Summon_EnemyZombieBoar, %SkillTargetScore_Summon_EnemyZombieBoar)
  166. Add(%ActionScore_Summon_EnemyZombieBoar, 20.0)
  167. Add(%ActionScore_Target_DoctorEnemy, %SkillTargetScore_Target_DoctorEnemy)
  168. Add(%ActionScore_Target_EnemyBanishSummon, %SkillTargetScore_Target_EnemyBanishSummon)
  169. Add(%ActionScore_Target_EnemyBleed, %SkillTargetScore_Target_EnemyBleed)
  170. Add(%ActionScore_Target_EnemyBlind, %SkillTargetScore_Target_EnemyBlind)
  171. Add(%ActionScore_Target_EnemyBurningTouch, %SkillTargetScore_Target_EnemyBurningTouch)
  172. Add(%ActionScore_Target_EnemyCharmingTouch, %SkillTargetScore_Target_EnemyCharmingTouch)
  173. Add(%ActionScore_Target_EnemyChillyWind, %SkillTargetScore_Target_EnemyChillyWind)
  174. Add(%ActionScore_Target_EnemyCleansingWater, %SkillTargetScore_Target_EnemyCleansingWater)
  175. Add(%ActionScore_Target_EnemyCripplingBlow, %SkillTargetScore_Target_EnemyCripplingBlow)
  176. Add(%ActionScore_Target_EnemyDrainWillpower, %SkillTargetScore_Target_EnemyDrainWillpower)
  177. Add(%ActionScore_Target_EnemyDrawBlood, %SkillTargetScore_Target_EnemyDrawBlood)
  178. Add(%ActionScore_Target_EnemyEndureElements, %SkillTargetScore_Target_EnemyEndureElements)
  179. Add(%ActionScore_Target_EnemyEndureElements_Air, %SkillTargetScore_Target_EnemyEndureElements_Air)
  180. Add(%ActionScore_Target_EnemyEndureElements_Earth, %SkillTargetScore_Target_EnemyEndureElements_Earth)
  181. Add(%ActionScore_Target_EnemyEndureElements_Fire, %SkillTargetScore_Target_EnemyEndureElements_Fire)
  182. Add(%ActionScore_Target_EnemyEndureElements_Water, %SkillTargetScore_Target_EnemyEndureElements_Water)
  183. Add(%ActionScore_Target_EnemyEnervation, %SkillTargetScore_Target_EnemyEnervation)
  184. Add(%ActionScore_Target_EnemyErodingStrike, %SkillTargetScore_Target_EnemyErodingStrike)
  185. Add(%ActionScore_Target_EnemyFingerOfDeath, %SkillTargetScore_Target_EnemyFingerOfDeath)
  186. Add(%ActionScore_Target_EnemyFortify, %SkillTargetScore_Target_EnemyFortify)
  187. Add(%ActionScore_Target_EnemyFreezingTouch, %SkillTargetScore_Target_EnemyFreezingTouch)
  188. Add(%ActionScore_Target_EnemyHaste, %SkillTargetScore_Target_EnemyHaste)
  189. Add(%ActionScore_Target_EnemyImmolate, %SkillTargetScore_Target_EnemyImmolate)
  190. Add(%ActionScore_Target_EnemyImmuneToBurning, %SkillTargetScore_Target_EnemyImmuneToBurning)
  191. Add(%ActionScore_Target_EnemyImmuneToElectrifying, %SkillTargetScore_Target_EnemyImmuneToElectrifying)
  192. Add(%ActionScore_Target_EnemyImmuneToFreeze, %SkillTargetScore_Target_EnemyImmuneToFreeze)
  193. Add(%ActionScore_Target_EnemyImmuneToPoisoning, %SkillTargetScore_Target_EnemyImmuneToPoisoning)
  194. Add(%ActionScore_Target_EnemyInfect, %SkillTargetScore_Target_EnemyInfect)
  195. Add(%ActionScore_Target_EnemyInstantPressure, %SkillTargetScore_Target_EnemyInstantPressure)
  196. Add(%ActionScore_Target_EnemyInvisibilityTarget, %SkillTargetScore_Target_EnemyInvisibilityTarget)
  197. Add(%ActionScore_Target_EnemyMassDisease, %SkillTargetScore_Target_EnemyMassDisease)
  198. Add(%ActionScore_Target_EnemyMassDisease, 20.0)
  199. Add(%ActionScore_Target_EnemyMassWeakness, %SkillTargetScore_Target_EnemyMassWeakness)
  200. Add(%ActionScore_Target_EnemyMassWeakness, 20.0)
  201. Add(%ActionScore_Target_EnemyPetrifyingTouch, %SkillTargetScore_Target_EnemyPetrifyingTouch)
  202. Add(%ActionScore_Target_EnemyPoison, %SkillTargetScore_Target_EnemyPoison)
  203. Add(%ActionScore_Target_EnemyPurifyingFire_Enemies, %SkillTargetScore_Target_EnemyPurifyingFire_Enemies)
  204. Add(%ActionScore_Target_EnemyPurifyingFire_Friends, %SkillTargetScore_Target_EnemyPurifyingFire_Friends)
  205. Add(%ActionScore_Target_EnemyRemovePetrification, %SkillTargetScore_Target_EnemyRemovePetrification)
  206. Add(%ActionScore_Target_EnemyResurrect, %SkillTargetScore_Target_EnemyResurrect)
  207. Add(%ActionScore_Target_EnemySelfMedicate, _Score)
  208. Add(%ActionScore_Target_EnemyShockingTouch, %SkillTargetScore_Target_EnemyShockingTouch)
  209. Add(%ActionScore_Target_EnemySlow, %SkillTargetScore_Target_EnemySlow)
  210. Add(%ActionScore_Target_EnemyStun, %SkillTargetScore_Target_EnemyStun)
  211. Add(%ActionScore_Target_EnemyTargetedBless, %SkillTargetScore_Target_EnemyTargetedBless)
  212. Add(%ActionScore_Target_EnemyTargetedCurse, %SkillTargetScore_Target_EnemyTargetedCurse)
  213. Add(%ActionScore_Target_EnemyTargetedDamageBoost, %SkillTargetScore_Target_EnemyTargetedDamageBoost)
  214. Add(%ActionScore_Target_EnemyTargetedOilSurface, %SkillTargetScore_Target_EnemyTargetedOilSurface)
  215. Add(%ActionScore_Target_EnemyTargetedOilSurface, 20.0)
  216. Add(%ActionScore_Target_EnemyTargetedPerception, %SkillTargetScore_Target_EnemyTargetedPerception)
  217. Add(%ActionScore_Target_EnemyVampiricTouch, %SkillTargetScore_Target_EnemyVampiricTouch)
  218. Add(%ActionScore_Target_EnemyWeakeningTouch, %SkillTargetScore_Target_EnemyWeakeningTouch)
  219. Add(%ActionScore_Target_FirstAidEnemy, %SkillTargetScore_Target_FirstAidEnemy)
  220. Add(%ActionScore_Target_HelpingHandEnemy, %SkillTargetScore_Target_HelpingHandEnemy)
  221. Add(%ActionScore_Target_TreatPoisoningEnemy, %SkillTargetScore_Target_TreatPoisoningEnemy)
  222. Add(%ActionScore_Teleportation_EnemyFeatherFall, %SkillTargetScore_Teleportation_EnemyFeatherFall)
  223. Add(%ActionScore_Teleportation_EnemyFreeFall, %SkillTargetScore_Teleportation_EnemyFreeFall)
  224. Add(%ActionScore_Tornado_EnemyAir, _Score)
  225. Add(%ActionScore_Trader_Medium_Healing_Potion, _Score)
  226. Add(%ActionScore_WPN_Arrow_Charming_A, %SkillTargetScore_WPN_Arrow_Charming_A)
  227. Add(%ActionScore_WPN_Arrow_Cloud_Static_A, %SkillTargetScore_WPN_Arrow_Cloud_Static_A)
  228. Add(%ActionScore_WPN_Arrow_Cloud_Static_A, 20.0)
  229. Add(%ActionScore_WPN_Arrow_Cloud_Steam_A, %SkillTargetScore_WPN_Arrow_Cloud_Steam_A)
  230. Add(%ActionScore_WPN_Arrow_CloudSteam_A, %SkillTargetScore_WPN_Arrow_CloudSteam_A)
  231. Add(%ActionScore_WPN_Arrow_CloudSteam_A, 20.0)
  232. Add(%ActionScore_WPN_Arrow_Debuff_All_A, %SkillTargetScore_WPN_Arrow_Debuff_All_A)
  233. Add(%ActionScore_WPN_Arrow_Debuff_Constitution_A, %SkillTargetScore_WPN_Arrow_Debuff_Constitution_A)
  234. Add(%ActionScore_WPN_Arrow_Debuff_Dexterity_A, %SkillTargetScore_WPN_Arrow_Debuff_Dexterity_A)
  235. Add(%ActionScore_WPN_Arrow_Debuff_Intelligence_A, %SkillTargetScore_WPN_Arrow_Debuff_Intelligence_A)
  236. Add(%ActionScore_WPN_Arrow_Debuff_Perception_A, %SkillTargetScore_WPN_Arrow_Debuff_Perception_A)
  237. Add(%ActionScore_WPN_Arrow_Debuff_Speed_A, %SkillTargetScore_WPN_Arrow_Debuff_Speed_A)
  238. Add(%ActionScore_WPN_Arrow_Debuff_Strength_A, %SkillTargetScore_WPN_Arrow_Debuff_Strength_A)
  239. Add(%ActionScore_WPN_Arrow_Explosive_A, %SkillTargetScore_WPN_Arrow_Explosive_A)
  240. Add(%ActionScore_WPN_Arrow_Explosive_A, 20.0)
  241. Add(%ActionScore_WPN_Arrow_Fire_A, %SkillTargetScore_WPN_Arrow_Fire_A)
  242. Add(%ActionScore_WPN_Arrow_Fire_A, 20.0)
  243. Add(%ActionScore_WPN_Arrow_Freezing_A, %SkillTargetScore_WPN_Arrow_Freezing_A)
  244. Add(%ActionScore_WPN_Arrow_Freezing_A, 20.0)
  245. Add(%ActionScore_WPN_Arrow_KO_A, %SkillTargetScore_WPN_Arrow_KO_A)
  246. Add(%ActionScore_WPN_Arrow_Poison_A, %SkillTargetScore_WPN_Arrow_Poison_A)
  247. Add(%ActionScore_WPN_Arrow_Poison_Cloud_A, %SkillTargetScore_WPN_Arrow_Poison_Cloud_A)
  248. Add(%ActionScore_WPN_Arrow_Poison_Cloud_A, 20.0)
  249. Add(%ActionScore_WPN_Arrow_Silver_A, %SkillTargetScore_WPN_Arrow_Silver_A)
  250. Add(%ActionScore_WPN_Arrow_SlowDown_A, %SkillTargetScore_WPN_Arrow_SlowDown_A)
  251. Add(%ActionScore_WPN_Arrow_SmokeScreen_A, %SkillTargetScore_WPN_Arrow_SmokeScreen_A)
  252. Add(%ActionScore_WPN_Arrow_Steam_Cloud_A, %SkillTargetScore_WPN_Arrow_Steam_Cloud_A)
  253. Add(%ActionScore_WPN_Arrow_Steam_Cloud_A, 20.0)
  254. Add(%ActionScore_WPN_Arrow_Stunning_A, %SkillTargetScore_WPN_Arrow_Stunning_A)
  255. Add(%ActionScore_WPN_Arrow_Water_A, %SkillTargetScore_WPN_Arrow_Water_A)
  256. Add(%AmountOfCrabs,2)
  257. Add(%AmountOfKids,1)
  258. Add(%BackstabbingStartAt,1)
  259. Add(%BoneTotemRezCounter,1)
  260. Add(%BurnTouchStartsAtTurn,1)
  261. Add(%BurrowingStartAt,1)
  262. Add(%CanalUsageStartsAtTurn,1)
  263. Add(%CassandraHyperSummonStartsAt,1)
  264. Add(%Counter, 1)
  265. Add(%Counter,1)
  266. Add(%CounterIdle, INT:1)
  267. Add(%CreateSurfaceStartAt,1)
  268. Add(%CurrentPoint,1)
  269. Add(%CurrentRound,1)
  270. Add(%CurrentWaypoint, 1)
  271. Add(%CyclopsSummonCounter,1)
  272. Add(%DoubleSummoningStartAt,1)
  273. Add(%DrinksServed,1)
  274. Add(%EmergencyModeCountdown,1)
  275. Add(%FemaleSummoningStartsAt,1)
  276. Add(%FireballStartsAtTurn,1)
  277. Add(%frequencyDebuffStartAt,1)
  278. Add(%frequencyOS2StartAt,1)
  279. Add(%frequencyOS3StartAt,1)
  280. Add(%frequencyOSNCStartAt,1)
  281. Add(%frequencyOSSelfStartAt,1)
  282. Add(%frequencyOSStartAt,1)
  283. Add(%frequencyRSStartAt,1)
  284. Add(%frequencySSNCStartAt,1)
  285. Add(%frequencyStartAt_$1, 1)
  286. Add(%frequencyStartAt_$1,1)
  287. Add(%FrequencySurfaceStartAt,1)
  288. Add(%GhostSummoningStartAt,1)
  289. Add(%HatchCountdownStartsAtTurn,1)
  290. Add(%HealingStartsAt,1)
  291. Add(%idleCount,1)
  292. Add(%index,1)
  293. Add(%InflSurfStartsAtTurn,1)
  294. Add(%LaySpiderEggsStartsAtTurn,1)
  295. Add(%MaleSummoningStartsAt,1)
  296. Add(%MedusaSummoningStartAt,1)
  297. Add(%meleePriorityTargetOne,_meleeTargetMovePriority)
  298. Add(%MeteorShowerCountdown,1)
  299. Add(%MeteorShowerStartsAtTurn,1)
  300. Add(%MiscAttackStartsAtTurn,1)
  301. Add(%MyTraps,1)
  302. Add(%NemesisTeleportStartAt,1)
  303. Add(%PoisonMeteorStartsAtTurn,1)
  304. Add(%Raff1Counter,1)
  305. Add(%Raff2Counter,1)
  306. Add(%Raff3Counter,1)
  307. Add(%Raff4Counter,1)
  308. Add(%RaffTotalCounter,1)
  309. Add(%rockBreakingStartAt,1)
  310. Add(%ShadowStepStartAt,1)
  311. Add(%SkillMinRange,%MinRangeAdjustment)
  312. Add(%SparkleBlock,1)
  313. Add(%SpawnCD,1)
  314. Add(%SpiderSummoningStartsAtTurn,1)
  315. Add(%summoningStartsAtTurn,1)
  316. Add(%SummonSpiderStartsAt,1)
  317. Add(%targetPos,_BackwDirection)
  318. Add(%targetPos,_BackwDirectionUpdate)
  319. Add(%TeleportStartAt,1)
  320. Add(%TPAmongEnemiesStartsAt,1)
  321. Add(%UseHealingSpellStartAt,1)
  322. Add(%UsePhoenixDiveStartAt,1)
  323. Add(%UseRushStartAt,1)
  324. Add(%UseSelfHealingStartAt,1)
  325. Add(%UseTacRetreatStartAt,1)
  326. Add(%waterPowerLevel,1)
  327. Add(%whereAmI,1)
  328. Add(_alreadyTargetedBy,0.1)
  329. Add(_alreadyTargetedBy,0.5)
  330. Add(_alreadyTargetedBy,0.6)
  331. Add(_archerMoveRangeIfEnemyClose,1)
  332. Add(_BraoggSummonStatus,1)
  333. Add(_Counter, 1)
  334. Add(_CurrentEggAmount,1)
  335. Add(_CurrentExplosionCount,1)
  336. Add(_EggPosition,_EggOffset)
  337. Add(_EnemyPosition,_PosOffset)
  338. Add(_FailedHowManyTimes,1)
  339. Add(_HyperSummonStatus,1)
  340. Add(_LookAt, _Rot)
  341. Add(_maxRange,3)
  342. Add(_MyPosition,_EnemyDir)
  343. Add(_MyPosition,_ExplosionOffset)
  344. Add(_MyPosition,_PositionOffset1)
  345. Add(_MyPosition,_PositionOffset2)
  346. Add(_MyPosition,_PositionOffset3)
  347. Add(_MyPosition,_PosOffset)
  348. Add(_NumTries,1)
  349. Add(_openCanals,1)
  350. Add(_position01,_direction)
  351. Add(_position02,_direction)
  352. Add(_position02,{1;0;0})
  353. Add(_Score, %ActionScore_CON_Potion_Air_Res_A)
  354. Add(_Score, %ActionScore_CON_Potion_Air_Res_Large_A)
  355. Add(_Score, %ActionScore_CON_Potion_Air_Res_Medium_A)
  356. Add(_Score, %ActionScore_CON_Potion_Armor_Boost_A)
  357. Add(_Score, %ActionScore_CON_Potion_Earth_Res_A)
  358. Add(_Score, %ActionScore_CON_Potion_Earth_Res_Large_A)
  359. Add(_Score, %ActionScore_CON_Potion_Earth_Res_Medium_A)
  360. Add(_Score, %ActionScore_CON_Potion_Fire_Res_A)
  361. Add(_Score, %ActionScore_CON_Potion_Fire_Res_Large_A)
  362. Add(_Score, %ActionScore_CON_Potion_Fire_Res_Medium_A)
  363. Add(_Score, %ActionScore_CON_Potion_Invisible_A)
  364. Add(_Score, %ActionScore_CON_Potion_Poison_Res_A)
  365. Add(_Score, %ActionScore_CON_Potion_Poison_Res_Large_A)
  366. Add(_Score, %ActionScore_CON_Potion_Poison_Res_Medium_A)
  367. Add(_Score, %ActionScore_CON_Potion_Water_Res_A)
  368. Add(_Score, %ActionScore_CON_Potion_Water_Res_Large_A)
  369. Add(_Score, %ActionScore_CON_Potion_Water_Res_Medium_A)
  370. Add(_Score, %ActionScore_POTION_Huge_Healing_Potion)
  371. Add(_Score, %ActionScore_POTION_Large_Healing_Potion)
  372. Add(_Score, %ActionScore_POTION_Large_ResistAll_Potion)
  373. Add(_Score, %ActionScore_POTION_Medium_Healing_Potion)
  374. Add(_Score, %ActionScore_POTION_Minor_Healing_Potion)
  375. Add(_Score, -10.0)
  376. Add(_Score, 10.0)
  377. Add(_Score, 5.0)
  378. Add(_Score, _DistanceScore)
  379. Add(_Score, _HostileScore)
  380. Add(_SpawnLoops,1)
  381. Add(_Summon1SpawnPosition,_PosOffset)
  382. Add(_Summon2SpawnPosition,_PosOffset)
  383. Add(_TacRetreatDestination,_PosOffset)
  384. Add(_Target1,_Offset1)
  385. Add(_Target2,_Offset2)
  386. Add(_Target3,_Offset3)
  387. Add(_Target4,_Offset4)
  388. Add(_Target5,_Offset5)
  389. Add(_Target6,_Offset6)
  390. Add(_Target7,_Offset4)
  391. Add(_Target8,_Offset5)
  392. Add(_Target9,_Offset6)
  393. Add(_TargetedSurface,_PosOffset)
  394. Add(_TargetPosition,_BackwDirection)
  395. Add(_TargetPosition,_TeleportDestination)
  396. Add(_testInt,1)
  397. Add(_TriedHowManyTimes,1)
  398. Add(_XPos, _XNew)
  399. Add(_ZPos, _ZNew)
  400. AddStatusInfluence(__Me, WARM, 20)
  401. AddStatusInfluence(__Me, WET, 20)
  402. AddStatusInfluence(__Me,CHILLED,20)
  403. AddStatusInfluence(__Me,SLOWED,20)
  404. CallFunction("CalculateScore")
  405. CallFunction("CalculateScore_$1")
  406. CallFunction("KnockDown")
  407. CallFunction("StartEvaluateScore")
  408. CallFunction("StopEvaluateScore")
  409. CallFunction("UpdateWaypoint")
  410. Cast(%ActionScore_CON_Potion_Air_Res_A, _Score)
  411. Cast(%ActionScore_CON_Potion_Air_Res_Large_A, _Score)
  412. Cast(%ActionScore_CON_Potion_Air_Res_Medium_A, _Score)
  413. Cast(%ActionScore_CON_Potion_Armor_Boost_A, _Score)
  414. Cast(%ActionScore_CON_Potion_Earth_Res_A, _Score)
  415. Cast(%ActionScore_CON_Potion_Earth_Res_Large_A, _Score)
  416. Cast(%ActionScore_CON_Potion_Earth_Res_Medium_A, _Score)
  417. Cast(%ActionScore_CON_Potion_Fire_Res_A, _Score)
  418. Cast(%ActionScore_CON_Potion_Fire_Res_Large_A, _Score)
  419. Cast(%ActionScore_CON_Potion_Fire_Res_Medium_A, _Score)
  420. Cast(%ActionScore_CON_Potion_Invisible_A, _Score)
  421. Cast(%ActionScore_CON_Potion_Poison_Res_A, _Score)
  422. Cast(%ActionScore_CON_Potion_Poison_Res_Large_A, _Score)
  423. Cast(%ActionScore_CON_Potion_Poison_Res_Medium_A, _Score)
  424. Cast(%ActionScore_CON_Potion_Water_Res_A, _Score)
  425. Cast(%ActionScore_CON_Potion_Water_Res_Large_A, _Score)
  426. Cast(%ActionScore_CON_Potion_Water_Res_Medium_A, _Score)
  427. Cast(%ActionScore_POTION_Huge_Healing_Potion, _Score)
  428. Cast(%ActionScore_POTION_Large_Healing_Potion, _Score)
  429. Cast(%ActionScore_POTION_Large_ResistAll_Potion, _Score)
  430. Cast(%ActionScore_POTION_Medium_Healing_Potion, _Score)
  431. Cast(%ActionScore_POTION_Minor_Healing_Potion, _Score)
  432. CharacterAddSkill($1)
  433. CharacterAddSkill(%chooseHealingSpell)
  434. CharacterAddSkill(%chooseRainSkill)
  435. CharacterAddSkill(%chooseSecondSkill)
  436. CharacterAddSkill(%chooseSecondSkillNC)
  437. CharacterAddSkill(%chooseSelfSkill)
  438. CharacterAddSkill(%chooseSkill)
  439. CharacterAddSkill(%chooseSkill3)
  440. CharacterAddSkill(%chooseSkillNC)
  441. CharacterAddSkill(%debuffSkill)
  442. CharacterAddSkill(%Spell1)
  443. CharacterAddSkill(%Spell2)
  444. CharacterAddSkill(Barf_Ooze)
  445. CharacterAddSkill(Cone_EnemyArtilleryFlower)
  446. CharacterAddSkill(Cone_EnemyBlackArtilleryFlower)
  447. CharacterAddSkill(Cone_EnemyDragonConeAir)
  448. CharacterAddSkill(Cone_EnemyDragonConeEarth)
  449. CharacterAddSkill(Cone_EnemyDragonConeFire)
  450. CharacterAddSkill(Cone_EnemyDragonConeVoid)
  451. CharacterAddSkill(Cone_EnemyDragonConeWater)
  452. CharacterAddSkill(Cone_SeaSpider_SwipeAttack)
  453. CharacterAddSkill(Cone_SeaSpider_WaterAttack_01)
  454. CharacterAddSkill(Cone_SeaSpider_WaterAttack_02)
  455. CharacterAddSkill(Cone_SeaSpider_WaterAttack_03)
  456. CharacterAddSkill(Cone_SeaSpider_WaterAttack_04)
  457. CharacterAddSkill(Heal_EnemyRegenerate)
  458. CharacterAddSkill(Jump_EnemyPhoenixDive)
  459. CharacterAddSkill(Jump_EnemyTacticalRetreat)
  460. CharacterAddSkill(Jump_LightHousePhoenixDive)
  461. CharacterAddSkill(Projectile_ArhuKillingSpell)
  462. CharacterAddSkill(Projectile_Charm)
  463. CharacterAddSkill(Projectile_Enemy_PoisonHailAttack)
  464. CharacterAddSkill(Projectile_EnemyBigDeadlySpores)
  465. CharacterAddSkill(Projectile_EnemyBlitzBolt)
  466. CharacterAddSkill(Projectile_EnemyDragonProjectile)
  467. CharacterAddSkill(Projectile_EnemyDragonProjectileAir)
  468. CharacterAddSkill(Projectile_EnemyDragonProjectileEarth)
  469. CharacterAddSkill(Projectile_EnemyDragonProjectileFire)
  470. CharacterAddSkill(Projectile_EnemyDragonProjectileIce)
  471. CharacterAddSkill(Projectile_EnemyExplosionArrow)
  472. CharacterAddSkill(Projectile_EnemyFireball)
  473. CharacterAddSkill(Projectile_EnemyFlare)
  474. CharacterAddSkill(Projectile_EnemyPoisonball)
  475. CharacterAddSkill(Projectile_EnemyPoisonHair)
  476. CharacterAddSkill(Projectile_EnemySilverArrowBarrage)
  477. CharacterAddSkill(Projectile_EnemySmallDeadlySpores)
  478. CharacterAddSkill(Projectile_EnemyStaffOfMagusAir)
  479. CharacterAddSkill(Projectile_EnemyStaffOfMagusFire)
  480. CharacterAddSkill(Projectile_IcaraKillingSpell)
  481. CharacterAddSkill(Projectile_MangothSacrificeSpell)
  482. CharacterAddSkill(Projectile_RamonSilence)
  483. CharacterAddSkill(Projectile_SpiderBoss_PoisonMeteor)
  484. CharacterAddSkill(Projectile_WeaverKillingSpell)
  485. CharacterAddSkill(ProjectileStrike_EnemyMeteorShower)
  486. CharacterAddSkill(Quake_EnemyEarthquakeDummy)
  487. CharacterAddSkill(Rain_EnemyWater)
  488. CharacterAddSkill(Rush_EnemyRush)
  489. CharacterAddSkill(Shout_EnemyBlessedEarth)
  490. CharacterAddSkill(Shout_EnemyExplodeSelf)
  491. CharacterAddSkill(Shout_EnemyFear)
  492. CharacterAddSkill(Shout_EnemyInspire)
  493. CharacterAddSkill(Shout_EnemyNullResistance)
  494. CharacterAddSkill(Shout_EnemyStunShout)
  495. CharacterAddSkill(Shout_EnemyWaterOfLife)
  496. CharacterAddSkill(Shout_SparkmasterBerserkStance)
  497. CharacterAddSkill(Shout_SparkmasterWeakenStance)
  498. CharacterAddSkill(Summon_EnemyAir)
  499. CharacterAddSkill(Summon_EnemyBoreasAir)
  500. CharacterAddSkill(Summon_EnemyBoreasEarth)
  501. CharacterAddSkill(Summon_EnemyBoreasFire)
  502. CharacterAddSkill(Summon_EnemyBoreasIce)
  503. CharacterAddSkill(Summon_EnemyEarth)
  504. CharacterAddSkill(Summon_EnemyFire)
  505. CharacterAddSkill(Summon_EnemyGhostlyMedusa)
  506. CharacterAddSkill(Summon_EnemyIce)
  507. CharacterAddSkill(Summon_EnemyShadowCaster)
  508. CharacterAddSkill(Summon_EnemyShadowGrunt)
  509. CharacterAddSkill(Summon_EnemyShadowMage)
  510. CharacterAddSkill(Summon_EnemyShadowMageEF)
  511. CharacterAddSkill(Summon_EnemyShadowSpider)
  512. CharacterAddSkill(Summon_EnemySmallCrab)
  513. CharacterAddSkill(Summon_EnemySmallElemental)
  514. CharacterAddSkill(Summon_SeaSpider_Spiderling)
  515. CharacterAddSkill(Summon_TutorialRanger)
  516. CharacterAddSkill(Target_AttenberahKillingSpell)
  517. CharacterAddSkill(Target_DoctorEnemy)
  518. CharacterAddSkill(Target_DrainWillpower)
  519. CharacterAddSkill(Target_EnemyBurningTouch)
  520. CharacterAddSkill(Target_EnemyHaste)
  521. CharacterAddSkill(Target_EnemyInfect)
  522. CharacterAddSkill(Target_EnemyInvisibilityTarget)
  523. CharacterAddSkill(Target_EnemyPurifyingFire)
  524. CharacterAddSkill(Target_EnemyResurrect)
  525. CharacterAddSkill(Target_FrederickKillingSpell)
  526. CharacterAddSkill(Target_PrisonGuardKillingSpell)
  527. CharacterAddSkill(Teleportation_EnemyFreeFall)
  528. CharacterAddToInventory(__Me, $1, %amount_$1)
  529. CharacterAppearOnTrailOutOfSightTo(_Owner,0,0)
  530. CharacterApplyStatus(__Me, "STUNNED", -1,1)
  531. CharacterApplyStatus(__Me, INVULNERABLE, -1)
  532. CharacterApplyStatus(__Me, UNSHEATHED, -1)
  533. CharacterApplyStatus(__Me,%StatusOnInit,-1,%ForceStatusOnInit)
  534. CharacterApplyStatus(__Me,BURNING)
  535. CharacterApplyStatus(__Me,DRUNK,-1)
  536. CharacterApplyStatus(__Me,FEAR,-1,1)
  537. CharacterApplyStatus(__Me,INVISIBLE,-1)
  538. CharacterApplyStatus(__Me,INVULNERABLE,-1)
  539. CharacterApplyStatus(__Me,KNOCKED_DOWN,1,1)
  540. CharacterApplyStatus(__Me,UNSHEATHED)
  541. CharacterApplyStatus(__Me,UNSHEATHED,-1)
  542. CharacterApplyStatus(__Me,VOID_AURA,-1)
  543. CharacterApplyStatus(__Me,WEAK)
  544. CharacterApplyStatus(__Me,WEAK,-1)
  545. CharacterAttack(%ArcheryTarget)
  546. CharacterAttack(%Astarte2)
  547. CharacterAttack(%char)
  548. CharacterAttack(%damageSource)
  549. CharacterAttack(%FirstTarget)
  550. CharacterAttack(%Goblin1)
  551. CharacterAttack(%Lawrence)
  552. CharacterAttack(%Orc, 1)
  553. CharacterAttack(%persTarget)
  554. CharacterAttack(%SparringPartner)
  555. CharacterAttack(%Target)
  556. CharacterAttack(%turkey, 1)
  557. CharacterAttack(_char)
  558. CharacterAttack(_Char)
  559. CharacterAttack(_Enemy)
  560. CharacterAttack(_Hostage1)
  561. CharacterAttack(_Hostage2)
  562. CharacterAttack(_Hostage3)
  563. CharacterAttack(_Hostage4)
  564. CharacterAttack(_Orc)
  565. CharacterAttack(_SelectedTarget)
  566. CharacterAttack(_SetEnemy)
  567. CharacterAttack(_Target)
  568. CharacterAttack(ITEM:CONT_Barrel_Ooze_A_001_3ba438c3-48e6-436f-af1b-10058dad68ad)
  569. CharacterAttackWithoutMove(%AttackOfOpportunity)
  570. CharacterAttackWithoutMove(_char)
  571. CharacterAttackWithoutMove(_Enemy)
  572. CharacterCanCast(__Me, Projectile_Fireball)
  573. CharacterCanCast(__Me,$1,0)
  574. CharacterCanCast(__Me,$1,1)
  575. CharacterCanCast(__Me,%chooseHealingSpell)
  576. CharacterCanCast(__Me,%chooseRainSkill,0)
  577. CharacterCanCast(__Me,%chooseRainSkill,1)
  578. CharacterCanCast(__Me,%chooseSecondSkill,0)
  579. CharacterCanCast(__Me,%chooseSecondSkill,1)
  580. CharacterCanCast(__Me,%chooseSecondSkillNC,0)
  581. CharacterCanCast(__Me,%chooseSecondSkillNC,1)
  582. CharacterCanCast(__Me,%chooseSelfSkill,0)
  583. CharacterCanCast(__Me,%chooseSelfSkill,1)
  584. CharacterCanCast(__Me,%chooseSkill,0)
  585. CharacterCanCast(__Me,%chooseSkill,1)
  586. CharacterCanCast(__Me,%chooseSkill3,0)
  587. CharacterCanCast(__Me,%chooseSkill3,1)
  588. CharacterCanCast(__Me,%chooseSkillNC,0)
  589. CharacterCanCast(__Me,%chooseSkillNC,1)
  590. CharacterCanCast(__Me,%debuffSkill,0)
  591. CharacterCanCast(__Me,%debuffSkill,1)
  592. CharacterCanCast(__Me,%SkillInQuestion)
  593. CharacterCanCast(__Me,%Spell1)
  594. CharacterCanCast(__Me,%Spell2)
  595. CharacterCanCast(__Me,Barf_Ooze)
  596. CharacterCanCast(__Me,Cone_EnemyArtilleryFlower)
  597. CharacterCanCast(__Me,Cone_EnemyBlackArtilleryFlower)
  598. CharacterCanCast(__Me,Cone_EnemyDragonConeAir)
  599. CharacterCanCast(__Me,Cone_EnemyDragonConeEarth)
  600. CharacterCanCast(__Me,Cone_EnemyDragonConeFire)
  601. CharacterCanCast(__Me,Cone_EnemyDragonConeVoid)
  602. CharacterCanCast(__Me,Cone_EnemyDragonConeWater)
  603. CharacterCanCast(__Me,Cone_SeaSpider_SwipeAttack)
  604. CharacterCanCast(__Me,Cone_SeaSpider_WaterAttack_01)
  605. CharacterCanCast(__Me,Cone_SeaSpider_WaterAttack_02)
  606. CharacterCanCast(__Me,Cone_SeaSpider_WaterAttack_03)
  607. CharacterCanCast(__Me,Cone_SeaSpider_WaterAttack_04)
  608. CharacterCanCast(__Me,Heal_EnemyRegenerate)
  609. CharacterCanCast(__Me,Jump_EnemyPhoenixDive)
  610. CharacterCanCast(__Me,Jump_EnemyTacticalRetreat)
  611. CharacterCanCast(__Me,Projectile_ArhuKillingSpell)
  612. CharacterCanCast(__Me,Projectile_ArrowExplosion)
  613. CharacterCanCast(__Me,Projectile_BlitzBolt)
  614. CharacterCanCast(__Me,Projectile_Charm,1)
  615. CharacterCanCast(__Me,Projectile_Enemy_PoisonHailAttack)
  616. CharacterCanCast(__Me,Projectile_EnemyBigDeadlySpores)
  617. CharacterCanCast(__Me,Projectile_EnemyBlitzBolt)
  618. CharacterCanCast(__Me,Projectile_EnemyDragonProjectile)
  619. CharacterCanCast(__Me,Projectile_EnemyDragonProjectileAir)
  620. CharacterCanCast(__Me,Projectile_EnemyDragonProjectileEarth)
  621. CharacterCanCast(__Me,Projectile_EnemyDragonProjectileFire)
  622. CharacterCanCast(__Me,Projectile_EnemyDragonProjectileIce)
  623. CharacterCanCast(__Me,Projectile_EnemyFireball,0)
  624. CharacterCanCast(__Me,Projectile_EnemyFireball,1)
  625. CharacterCanCast(__Me,Projectile_EnemyFlare)
  626. CharacterCanCast(__Me,Projectile_EnemyPoisonball,0)
  627. CharacterCanCast(__Me,Projectile_EnemyPoisonball,1)
  628. CharacterCanCast(__Me,Projectile_EnemyPoisonHair)
  629. CharacterCanCast(__Me,Projectile_EnemySilverArrowBarrage,0)
  630. CharacterCanCast(__Me,Projectile_EnemySilverArrowBarrage,1)
  631. CharacterCanCast(__Me,Projectile_EnemySmallDeadlySpores)
  632. CharacterCanCast(__Me,Projectile_EnemyStaffOfMagusFire)
  633. CharacterCanCast(__Me,Projectile_Fireball)
  634. CharacterCanCast(__Me,Projectile_IcaraKillingSpell)
  635. CharacterCanCast(__Me,Projectile_RamonSilence,1)
  636. CharacterCanCast(__Me,Projectile_SpiderBoss_PoisonMeteor)
  637. CharacterCanCast(__Me,Projectile_WeaverKillingSpell)
  638. CharacterCanCast(__Me,ProjectileStrike_EnemyMeteorShower,1)
  639. CharacterCanCast(__Me,ProjectileStrike_MeteorShower,0)
  640. CharacterCanCast(__Me,Rain_EnemyWater)
  641. CharacterCanCast(__Me,Rain_Water)
  642. CharacterCanCast(__Me,Rush_EnemyRush,1)
  643. CharacterCanCast(__Me,Shout_EnemyBlessedEarth)
  644. CharacterCanCast(__Me,Shout_EnemyExplodeSelf,0)
  645. CharacterCanCast(__Me,Shout_EnemyExplodeSelf,1)
  646. CharacterCanCast(__Me,Shout_EnemyFear)
  647. CharacterCanCast(__Me,Shout_EnemyFear,0)
  648. CharacterCanCast(__Me,Shout_EnemyFear,1)
  649. CharacterCanCast(__Me,Shout_EnemyInspire,0)
  650. CharacterCanCast(__Me,Shout_EnemyInspire,1)
  651. CharacterCanCast(__Me,Shout_EnemyNullResistance)
  652. CharacterCanCast(__Me,Shout_EnemyStunShout)
  653. CharacterCanCast(__Me,Shout_EnemyWaterOfLife)
  654. CharacterCanCast(__Me,Summon_EnemyAir)
  655. CharacterCanCast(__Me,Summon_EnemyEarth)
  656. CharacterCanCast(__Me,Summon_EnemyFire)
  657. CharacterCanCast(__Me,Summon_EnemyIce)
  658. CharacterCanCast(__Me,Summon_EnemySmallElemental,0)
  659. CharacterCanCast(__Me,Summon_SeaSpider_Spiderling)
  660. CharacterCanCast(__Me,Target_DrainWillpower)
  661. CharacterCanCast(__Me,Target_EnemyBurningTouch,0)
  662. CharacterCanCast(__Me,Target_EnemyBurningTouch,1)
  663. CharacterCanCast(__Me,Target_EnemyInfect)
  664. CharacterCanCast(__Me,Target_EnemyResurrect)
  665. CharacterCanCast(__Me,Teleportation_EnemyFreeFall)
  666. CharacterCanCastFromItem(__Me,%SkillItem_$1,0,%SkillID_$1)
  667. CharacterCanCastFromItem(__Me,%SkillItem_$1,1,%SkillID_$1)
  668. CharacterCanDrinkPotion(__Me, $1, 0)
  669. CharacterCanDrinkPotion(__Me, $1, 1)
  670. CharacterCanSee(__Me, %spottedCharacter)
  671. CharacterCanSee(__Me, _Char)
  672. CharacterCanSee(__Me, CHARACTER:Player1_dac1443f-a866-4ab3-b240-e705c0b20ec5)
  673. CharacterCanSee(__Me, CHARACTER:Player2_a0af7520-57ac-4f1c-b9d7-197bceebeade)
  674. CharacterCanSee(__Me,%char)
  675. CharacterCanSee(__Me,%ConversationOrigin)
  676. CharacterCanSee(__Me,%damageSource)
  677. CharacterCanSee(__Me,%Exploskeleton1)
  678. CharacterCanSee(__Me,%Exploskeleton2)
  679. CharacterCanSee(__Me,%MyFriendThePlant)
  680. CharacterCanSee(__Me,_Ally)
  681. CharacterCanSee(__Me,_Char)
  682. CharacterCanSee(__Me,_char)
  683. CharacterCanSee(__Me,_Char,1)
  684. CharacterCanSee(__Me,_ConversationTarget)
  685. CharacterCanSee(__Me,_Enemy)
  686. CharacterCanSee(__Me,_Player)
  687. CharacterCanSee(__Me,_Player,1)
  688. CharacterCheckRelation(_Char, Party)
  689. CharacterCheckRelation(_Char,%targetRelation_$1)
  690. CharacterConsume(__Me, Quest_GoblinPerceptionBoost)
  691. CharacterConsume(__Me, Quest_GoblinPerceptionLow)
  692. CharacterConsume(__Me,"DAF_AnguishDemon_DebuffPotion")
  693. CharacterConsume(__Me,"POTION_Medium_Healing_Potion")
  694. CharacterConsume(__Me,POTION_Minor_Healing_Potion)
  695. CharacterCount(_EnemiesInAOE, _Char, _SkillImpactRange, Enemy, null)
  696. CharacterCount(_EnemiesInRange, _Char, 5, Enemy, null)
  697. CharacterCount(_FriendsInRange, _Char, 5, Ally, null)
  698. CharacterDestroy(%ally1)
  699. CharacterDestroy(%ally2)
  700. CharacterDestroy(%ally3)
  701. CharacterDestroy(__Me)
  702. CharacterDie(%Caster)
  703. CharacterDie(%Grunt)
  704. CharacterDie(%Lawrence)
  705. CharacterDie(%Mage)
  706. CharacterDie(%newRaff1)
  707. CharacterDie(%newRaff2)
  708. CharacterDie(%newRaff3)
  709. CharacterDie(%newRaff4)
  710. CharacterDie(%Orc)
  711. CharacterDie(%Spider)
  712. CharacterDie(%turkey)
  713. CharacterDie(__Me)
  714. CharacterDie(_Hostage1)
  715. CharacterDie(_Hostage2)
  716. CharacterDie(_Hostage3)
  717. CharacterDie(_Hostage4)
  718. CharacterDisappear(180)
  719. CharacterDisappear(50)
  720. CharacterDisappear(90)
  721. CharacterDisappear(FLOAT:20)
  722. CharacterDrinkPotion($1)
  723. CharacterEndTurn()
  724. CharacterEvent(%Anna,"DialogRequest")
  725. CharacterEvent(%Apprentice,"TalkToBoss")
  726. CharacterEvent(%Bartender,"BringWhiskyToGrutilda")
  727. CharacterEvent(%Bibius,"DialogRequest")
  728. CharacterEvent(%Bicky,"DialogRequest")
  729. CharacterEvent(%Bill,"DialogRequest")
  730. CharacterEvent(%currentCustomer, "gotDrink")
  731. CharacterEvent(%Eye,"DAF_DarkMarsh_CyclopsDied_Event")
  732. CharacterEvent(%FraudOrc,"AskAgain")
  733. CharacterEvent(%FraudOrc,"AttackGoblin")
  734. CharacterEvent(%FraudOrc,"Reset")
  735. CharacterEvent(%FraudOrc,"StartFighting")
  736. CharacterEvent(%Friend,"DAF_ArgueOverKey")
  737. CharacterEvent(%Friend,"DialogRequest")
  738. CharacterEvent(%Friend,"DialogRequest_AfterAureus")
  739. CharacterEvent(%Friend,"TalkToPatrol")
  740. CharacterEvent(%Friend1,"AnswerPatrolGuardEast")
  741. CharacterEvent(%Friend1,"AnswerPatrolGuardWest")
  742. CharacterEvent(%Friend2,"DialogRequest")
  743. CharacterEvent(%Friend2,"TalkToPatrolGuardEast")
  744. CharacterEvent(%Friend2,"TalkToPatrolGuardWest")
  745. CharacterEvent(%Goblin1,"DontDoThat")
  746. CharacterEvent(%Goblin1,"Reply1")
  747. CharacterEvent(%Goblin1,"Reply2")
  748. CharacterEvent(%Goblin1,"Reset")
  749. CharacterEvent(%Grutilda,"GoblinArrived")
  750. CharacterEvent(%Grutilda,"OrderCompleted")
  751. CharacterEvent(%Guard,"PrisonerShouting")
  752. CharacterEvent(%Helper,"MoveAwayWithStone")
  753. CharacterEvent(%Helper2,"MoveAwayWithStone")
  754. CharacterEvent(%Imp,"GrutildaCalls")
  755. CharacterEvent(%Love,"OpheliaDialogRequest")
  756. CharacterEvent(%Maurice,"DialogRequest")
  757. CharacterEvent(%Partner,"DialogRequest")
  758. CharacterEvent(%Prisoner,"GuardAtDoor")
  759. CharacterEvent(%Pursuer,"HIB_HopperFled")
  760. CharacterEvent(%Ramon,"DialogRequest")
  761. CharacterEvent(%Roy,"TimfredLeaves")
  762. CharacterEvent(%Sacrificed1, "BeZapped")
  763. CharacterEvent(%Sacrificed1, "isStunning")
  764. CharacterEvent(%Sacrificed2, "BeZapped")
  765. CharacterEvent(%Sacrificed2, "isStunning")
  766. CharacterEvent(%Sacrificed3, "BeZapped")
  767. CharacterEvent(%Sacrificed3, "isStunning")
  768. CharacterEvent(%Sacrificed4, "BeZapped")
  769. CharacterEvent(%Sacrificed4, "isStunning")
  770. CharacterEvent(%ShoeGuard,"LookAtShoes")
  771. CharacterEvent(%SmartGuy,"LUC_SmartGuyLookBridge")
  772. CharacterEvent(%SmartGuy,"LUC_SmartGuyLookGoblin")
  773. CharacterEvent(%SparringPartner,"CYS_AttackToBeAnswered")
  774. CharacterEvent(%Timfred,"BruceTalks")
  775. CharacterEvent(%Waiter,"CalledByOrc1")
  776. CharacterEvent(%Waiter,"CalledByOrc3")
  777. CharacterEvent(%waitress, "gotDrinksFromBartender")
  778. CharacterEvent(__Me, "atTheShop")
  779. CharacterEvent(__Me, "caughtUpOrcs")
  780. CharacterEvent(__Me, "comeRalfie")
  781. CharacterEvent(__Me, "DAF_SinRabbitDisappearOutOfSight")
  782. CharacterEvent(__Me, "DAF_WollockIntroductionTriggered")
  783. CharacterEvent(__Me, "endChase")
  784. CharacterEvent(__Me, "fleeRalfie")
  785. CharacterEvent(__Me, "GLO_SpotterSneaker")
  786. CharacterEvent(__Me, "GLO_SpotterSneaker1")
  787. CharacterEvent(__Me, "GLO_SpotterSneaker2")
  788. CharacterEvent(__Me, "GLO_SpotterSneakerEntry")
  789. CharacterEvent(__Me, "GLO_SpotterSneakerFight")
  790. CharacterEvent(__Me, "hatch")
  791. CharacterEvent(__Me, "IAmWeeping")
  792. CharacterEvent(__Me, "IWantToTalk")
  793. CharacterEvent(__Me, "killJasmin")
  794. CharacterEvent(__Me, "killLily")
  795. CharacterEvent(__Me, "killRose")
  796. CharacterEvent(__Me, "orderDrinks")
  797. CharacterEvent(__Me, "returnToTrigger")
  798. CharacterEvent(__Me, "Rotate")
  799. CharacterEvent(__Me, "trashTalk")
  800. CharacterEvent(__Me, "wantToOrderDrinks")
  801. CharacterEvent(__Me, %PlayersOutOfSightFlag)
  802. CharacterEvent(__Me,"AlphaWolfEnteredCombat")
  803. CharacterEvent(__Me,"ClearPeaceReturn")
  804. CharacterEvent(__Me,"CYS_BC_SeaSpider_ItsMyTurn")
  805. CharacterEvent(__Me,"CYS_BC_SeaSpider_TutorialAD")
  806. CharacterEvent(__Me,"CYS_CharredPlains_TimeToResurrectSkeletons")
  807. CharacterEvent(__Me,"CYS_CMB_DietmarCallsForHelp")
  808. CharacterEvent(__Me,"CYS_SkeletonKing_KingsText_Event")
  809. CharacterEvent(__Me,"CYS_SkeletonKing_QueensText_Event")
  810. CharacterEvent(__Me,"DAF_AnguishDemon_CyclopsAppears_Female_Event")
  811. CharacterEvent(__Me,"DAF_AnguishDemon_CyclopsAppears_Fighter_Event")
  812. CharacterEvent(__Me,"DAF_AnguishDemon_CyclopsAppears_Warrior_Event")
  813. CharacterEvent(__Me,"DAF_AnguishDemon_CyclopsAppears_Wizard_Event")
  814. CharacterEvent(__Me,"DAF_AnguishDemon_SlaveHealFX_Event")
  815. CharacterEvent(__Me,"DAF_CheeseRatSetOffStageTimer")
  816. CharacterEvent(__Me,"GotDeadOne")
  817. CharacterEvent(__Me,"GotDeadThree")
  818. CharacterEvent(__Me,"GotDeadTwo")
  819. CharacterEvent(__Me,"HIB_Almina_Talking")
  820. CharacterEvent(__Me,"HIB_WardenSurfaceSpawn")
  821. CharacterEvent(__Me,"HOMPound")
  822. CharacterEvent(__Me,"LUC_DemonPlains_GoatTurnAggroEvent")
  823. CharacterEvent(__Me,"LUC_GoblinBridges_ConversationEvent")
  824. CharacterEvent(__Me,"LUC_StoneAmbush_SummonReinforcements")
  825. CharacterEvent(__Me,"SpottedPlayer")
  826. CharacterEvent(__Me,"SummonGrunts")
  827. CharacterEvent(__Me,"SummonSkeletons")
  828. CharacterEvent(__Me,"TimeToBlowUpSkeleton1")
  829. CharacterEvent(__Me,"TimeToBlowUpSkeleton2")
  830. CharacterEvent(__Me,"TurnTrapHouseDogIntoZombieDog")
  831. CharacterEvent(__Me,"TUT_DisplayCombatAD")
  832. CharacterEvent(__Me,"Used_Canal_01")
  833. CharacterEvent(__Me,"Used_Canal_02")
  834. CharacterEvent(__Me,"Used_Canal_03")
  835. CharacterEvent(__Me,"Used_Canal_04")
  836. CharacterEvent(__Me,"UsingCanals")
  837. CharacterEvent(__Me,"Vanish")
  838. CharacterEvent(__Me,"zixzaxintro7")
  839. CharacterEvent(__Me,%UniqueName_LetsGoEvent)
  840. CharacterEvent(__Me,_forcedCanal)
  841. CharacterEvent(__Me,_WaypointEvent)
  842. CharacterEvent(_char,%bossname)
  843. CharacterEvent(_char,%gotdamage)
  844. CharacterEvent(_Character,"PartnerGoesHostile")
  845. CharacterEvent(_DialogTarget,"FaceTarget")
  846. CharacterEvent(_Dog, "startTheChase")
  847. CharacterEvent(_Friend,"DialogRequest")
  848. CharacterEvent(_Orc, "CYS_CharmedOrcDies")
  849. CharacterEvent(_OtherVisitor, "CYS_StartMarketDialog")
  850. CharacterEvent(_Player,"LUC_KilledByMushroom")
  851. CharacterEvent(CHARACTER:CYS_ArcheologistSkeleton01_4f84d4aa-ff6d-46e2-aaa3-9f10fd7f41c5,"Wake")
  852. CharacterEvent(CHARACTER:CYS_ArcheologistSkeleton02_fe807769-050a-43ed-ac78-85a54ab8c62a,"Wake")
  853. CharacterEvent(CHARACTER:Cyseal_AdventurerKilledSkeleton_01_06ddfdd2-e926-40e6-a4cd-8dd6f3a73139,"Wake")
  854. CharacterEvent(CHARACTER:Cyseal_AdventurerKilledSkeleton_02_947cbf48-aaea-40c0-a084-f95d81481fd3,"Wake")
  855. CharacterEvent(CYS_SkeletonQueen_c9dad59b-5778-4064-8787-3f8a4529dad9,"ExitThrone")
  856. CharacterFleeFrom(All,12.0)
  857. CharacterFleeFrom(All,7)
  858. CharacterFleeFrom(All,8)
  859. CharacterFleeFrom(Ally, 10)
  860. CharacterFleeFrom(Ally, 8)
  861. CharacterFleeFrom(Enemy, _SkillMinRange)
  862. CharacterFleeFrom(Enemy,%SkillMaxRange)
  863. CharacterFleeFrom(Enemy,10)
  864. CharacterFleeFrom(Enemy,40)
  865. CharacterFleeFrom(Enemy,5)
  866. CharacterFleeFrom(Enemy,6)
  867. CharacterFleeFrom(Enemy,8)
  868. CharacterFleeFrom(Neutral,8)
  869. CharacterFleeFrom(Player,12)
  870. CharacterFleeFrom(Player,20)
  871. CharacterFleeFrom(Player,5)
  872. CharacterFleeFrom(RELATION:Enemy, 10)
  873. CharacterFleeFrom(RELATION:Enemy, 3)
  874. CharacterFleeFrom(RELATION:Enemy,_archerMoveRangeIfEnemyClose)
  875. CharacterFleeFrom(RELATION:Player, 4)
  876. CharacterFleeFromDangerousSurface()
  877. CharacterFollow(%CatChased, 1, 1)
  878. CharacterFollow(%Char,%Seconds,%RunMode)
  879. CharacterFollow(%escortee, -1)
  880. CharacterFollow(%escortee, 10, 1)
  881. CharacterFollow(%Escortee,4,1)
  882. CharacterFollow(%Followee, -1.0, 0)
  883. CharacterFollow(%Friend, 4)
  884. CharacterFollow(%Friend,1000,0)
  885. CharacterFollow(%Friend,50,0)
  886. CharacterFollow(%Master, 20,0)
  887. CharacterFollow(%spottedCharacter, 1, 0)
  888. CharacterFollow(%spottedCharacter, 1, 1)
  889. CharacterFollow(%turkey, 10, 1)
  890. CharacterFollow(_character, 2, 0)
  891. CharacterFollow(FishBuyer01_8fed1bf4-01dc-44de-8b5e-6de11e47bdef, 2, 0)
  892. CharacterFollowOwnerOrLeader(-1,-1)
  893. CharacterForceUpdate(0)
  894. CharacterForceUpdate(1)
  895. CharacterGet(%ConversationOrigin,__Me,4,Lowest,Distance,Ally)
  896. CharacterGet(%Enemy,__Me,null,Lowest,Distance,Enemy)
  897. CharacterGet(%Target,__Me,50,Lowest,VitalityPoints,Enemy)
  898. CharacterGet(_Ally,__Me,15,Random,null,Ally,null,BURNING)
  899. CharacterGet(_Ally,__Me,6,Lowest,Distance,Ally)
  900. CharacterGet(_Ally,__Me,6,Lowest,Vitality,Ally)
  901. CharacterGet(_Char, __Me, 10, Random, Armor)
  902. CharacterGet(_Char, __Me, 10, Random, Distance)
  903. CharacterGet(_char,__Me,10,Lowest,Intelligence,Ally)
  904. CharacterGet(_char,__Me,10,Random,null,Player)
  905. CharacterGet(_char,__Me,20,Highest,Intelligence,Enemy,null,null,null,__Me)
  906. CharacterGet(_char,__Me,20,Lowest,Distance,Ally)
  907. CharacterGet(_char,__Me,25,Lowest,Vitality,Enemy,null,null,null,__Me)
  908. CharacterGet(_char,__Me,30,%meleeFindHowTargetOne,%meleeFindWhatTargetOne,%meleeRelationTargetOne,%meleeSurfaceTargetOne,%meleeStatusTargetOne)
  909. CharacterGet(_char,__Me,30,%meleeFindHowTargetOne,%meleeFindWhatTargetOne,%meleeRelationTargetOne,%meleeSurfaceTargetOne,%meleeStatusTargetOne,null,__Me)
  910. CharacterGet(_char,__Me,30,%meleeFindHowTargetOne,%meleeFindWhatTargetOne,%meleeRelationTargetOne,%meleeSurfaceTargetOne,null)
  911. CharacterGet(_char,__Me,30,%meleeFindHowTargetOne,%meleeFindWhatTargetOne,%meleeRelationTargetOne,%meleeSurfaceTargetOne,null,null,__Me)
  912. CharacterGet(_char,__Me,30,%meleeFindHowTargetOne,%meleeFindWhatTargetOne,%meleeRelationTargetOne,null,%meleeStatusTargetOne)
  913. CharacterGet(_char,__Me,30,%meleeFindHowTargetOne,%meleeFindWhatTargetOne,%meleeRelationTargetOne,null,%meleeStatusTargetOne,null,__Me)
  914. CharacterGet(_char,__Me,30,%meleeFindHowTargetOne,%meleeFindWhatTargetOne,%meleeRelationTargetOne,null,null)
  915. CharacterGet(_char,__Me,30,%meleeFindHowTargetOne,%meleeFindWhatTargetOne,%meleeRelationTargetOne,null,null,null,__Me)
  916. CharacterGet(_char,__Me,30,%targetFindHowDebuff,%targetFindWhatDebuff,Enemy,null,%targetStatusDebuff,null,__Me)
  917. CharacterGet(_char,__Me,30,%targetFindHowOS,%targetFindWhatOS,%targetRelationOS,%targetOnSurfaceOS,%targetStatusOS,null,__Me)
  918. CharacterGet(_char,__Me,30,%targetFindHowOS2,%targetFindWhatOS2,%targetRelationOS2,%targetOnSurfaceOS2,%targetStatusOS2,null,__Me)
  919. CharacterGet(_char,__Me,30,%targetFindHowOS3,%targetFindWhatOS3,%targetRelationOS3,%targetOnSurfaceOS3,%targetStatusOS3,null,__Me)
  920. CharacterGet(_char,__Me,30,%targetFindHowRS,%targetFindWhatRS,%targetRelationRS)
  921. CharacterGet(_char,__Me,30,Random,null,%targetRelationOSNC,%targetOnSurfaceOSNC,%targetStatusOSNC)
  922. CharacterGet(_char,__Me,30,Random,null,%targetRelationSSNC,%targetOnSurfaceSSNC,%targetStatusSSNC)
  923. CharacterGet(_char,__Me,4,Lowest,Distance,Ally,null,null)
  924. CharacterGet(_char,__Me,4,Lowest,Distance,Enemy,null,null)
  925. CharacterGet(_char,__Me,4,Lowest,Distance,Neutral,null,null)
  926. CharacterGet(_char,__Me,5,Lowest,Distance)
  927. CharacterGet(_char,__Me,5,Lowest,Distance,Player,null,null)
  928. CharacterGet(_char,__Me,50,Highest,Distance,Enemy)
  929. CharacterGet(_char,__Me,6,Random,null,Neutral)
  930. CharacterGet(_char,__Me,6,Random,null,Player)
  931. CharacterGet(_char,__Me,7,Random,null,Player)
  932. CharacterGet(_char,__Me,_maxRange,Lowest,Distance,Enemy)
  933. CharacterGet(_char,__Me,_maxRange,Random,Vitality,Enemy)
  934. CharacterGet(_Char,__Me,null,Random,null,All)
  935. CharacterGet(_char,TRIGGER:%vargoFallbackTrigger,4,Random,Vitality)
  936. CharacterGet(_Character, __Me, 15, Lowest,Distance,null,null,null)
  937. CharacterGet(_character, __Me, 4, Lowest, Distance, Ally)
  938. CharacterGet(_Character,__Me,3,Lowest,Distance,null,null,null)
  939. CharacterGet(_character,__Me,_touchRange, Lowest, Distance)
  940. CharacterGet(_ChosenAlly,__Me,_MaxRange,%TRCompareHow,%TRCompareWhat,Ally,None)
  941. CharacterGet(_ClosestEnemy,__Me,%CautiousMagesSightRange,Lowest,Distance,Enemy)
  942. CharacterGet(_ClosestEnemy,__Me,%MySightRange,Lowest,Distance,Enemy,null,null,null,__Me)
  943. CharacterGet(_ClosestPlayer,__Me,100,Lowest,Distance,Enemy)
  944. CharacterGet(_CollateralChar,_TargetedSurface,3,Lowest,Distance,Ally)
  945. CharacterGet(_ConversationTarget,__Me,4,Lowest,Distance,Ally)
  946. CharacterGet(_Dog, __Me, 6, Random, Vitality, Ally)
  947. CharacterGet(_Enemy,%Matriarch,null,Highest,Distance,Enemy)
  948. CharacterGet(_Enemy,%SeaSpider,null,Highest,Distance,Enemy)
  949. CharacterGet(_Enemy,__Me,%archerMoveIfEnemyInRange,Lowest,Distance,Enemy,null,null,null,__Me)
  950. CharacterGet(_Enemy,__Me,%CautiousMagesSightRange,Lowest,Distance,Enemy)
  951. CharacterGet(_Enemy,__Me,%MySightRange,Highest,Distance,Enemy)
  952. CharacterGet(_Enemy,__Me,%MySightRange,Highest,Distance,Enemy,null,null,null,1)
  953. CharacterGet(_Enemy,__Me,%MySightRange,Highest,Vitality,Enemy)
  954. CharacterGet(_Enemy,__Me,10,Lowest,Distance,Enemy)
  955. CharacterGet(_Enemy,__Me,12,Lowest,Distance,Enemy)
  956. CharacterGet(_Enemy,__Me,15,Lowest,Distance,Enemy,null,null)
  957. CharacterGet(_Enemy,__Me,16,Lowest,Distance,Enemy)
  958. CharacterGet(_Enemy,__Me,2,Lowest,Distance,Enemy,null,null)
  959. CharacterGet(_Enemy,__Me,20,Lowest,Distance,Enemy)
  960. CharacterGet(_Enemy,__Me,30,Highest,Distance,Enemy)
  961. CharacterGet(_Enemy,__Me,30,Lowest,Distance,Enemy)
  962. CharacterGet(_Enemy,__Me,30,Lowest,Distance,Enemy,null,null)
  963. CharacterGet(_Enemy,__Me,4,Lowest,Distance,Enemy)
  964. CharacterGet(_Enemy,__Me,4,Lowest,Distance,Enemy,null,null,null,__Me)
  965. CharacterGet(_Enemy,__Me,5,Lowest,Distance,Enemy)
  966. CharacterGet(_Enemy,__Me,50,Highest,Distance,Enemy)
  967. CharacterGet(_Enemy,__Me,50,Lowest,Distance,Enemy)
  968. CharacterGet(_Enemy,__Me,50,Lowest,Distance,Enemy,Ooze,null)
  969. CharacterGet(_Enemy,__Me,50,Lowest,FireResistance,Enemy,null,null)
  970. CharacterGet(_Enemy,__Me,7,Lowest,Distance,Enemy)
  971. CharacterGet(_Enemy,__Me,8,Lowest,Distance,Enemy)
  972. CharacterGet(_Enemy,__Me,_Range,Lowest,Distance,Enemy,null,null)
  973. CharacterGet(_Enemy,__Me,_Range,Lowest,Vitality,Enemy)
  974. CharacterGet(_Enemy,__Me,null,Lowest,Distance,Enemy)
  975. CharacterGet(_Enemy,__Me,null,Lowest,Distance,Enemy,null,null)
  976. CharacterGet(_Enemy,__Me,null,Lowest,WaterResistance,Enemy)
  977. CharacterGet(_NearbyAlly,__Me,3,Lowest,Distance,Ally)
  978. CharacterGet(_NearbyEnemy,__Me,4,Lowest,Distance,Enemy)
  979. CharacterGet(_PetPaler,__Me, 10, Lowest, Distance,null,null,null,AnimalEmpathy)
  980. CharacterGet(_player, __Me, 4, Lowest, Distance, Player)
  981. CharacterGet(_player, __Me, 6, COMPARE:Lowest, Distance, Player)
  982. CharacterGet(_Player,__Me,%SightRange,Lowest,Distance,Party)
  983. CharacterGet(_Player,__Me,%SightRange,Lowest,Distance,Party) //Party = anything player controlled (player chars, companions)
  984. CharacterGet(_Player,__Me,12,Lowest,Distance,Player,null,null)
  985. CharacterGet(_Player,__Me,12,Random,null,Player,null,null)
  986. CharacterGet(_Player,__Me,20,Lowest,Distance,Enemy,null,null,null,1)
  987. CharacterGet(_Player,__Me,3,Lowest,Distance,Player)
  988. CharacterGet(_Player,__Me,3,Random,null,Player,null,null)
  989. CharacterGet(_Player,__Me,30,Highest,Distance,Enemy)
  990. CharacterGet(_Player,__Me,30,Highest,Distance,Enemy,None)
  991. CharacterGet(_Player,__Me,30,Highest,Vitality,Enemy)
  992. CharacterGet(_Player,__Me,30,Lowest,Distance,Enemy)
  993. CharacterGet(_Player,__Me,30,Random,Vitality,Enemy)
  994. CharacterGet(_Player,__Me,4,Lowest,Distance,Player)
  995. CharacterGet(_Player,__Me,5,Lowest,Distance,Player)
  996. CharacterGet(_Player,__Me,50,Lowest,Distance,Enemy)
  997. CharacterGet(_Player,__Me,6,Lowest,Distance,Player)
  998. CharacterGet(_Player,__Me,6,Random,null,Player,null,null)
  999. CharacterGet(_Player,__Me,_MaxRange,%PDCompareHow,%PDCompareWhat,Enemy,None)
  1000. CharacterGet(_Player,__Me,_MaxRange,%TeleportStatCompareHow,%TeleportStatCompareWhat,Enemy,None)
  1001. CharacterGet(_Player,__Me,null,Lowest,Distance,Player)
  1002. CharacterGet(_PlayerA,__Me,30,Highest,Distance,Enemy)
  1003. CharacterGet(_PlayerB,__Me,30,Lowest,Distance,Enemy)
  1004. CharacterGet(_SelectedTarget,__Me,null,Lowest,Distance,Enemy)
  1005. CharacterGet(_StrongestAlly,__Me,_MaxRange,Highest,Strength,Ally)
  1006. CharacterGet(_Target, __Me, 12, Random, Vitality, All)
  1007. CharacterGet(_Target,__Me,%burrowAtDistance,Lowest,Distance,Enemy)
  1008. CharacterGet(_Target,__Me,%HealersSightRange,Lowest,Vitality,Ally)
  1009. CharacterGet(_Target,__Me,%MySightRange,Lowest,Distance,Enemy)
  1010. CharacterGet(_Target,__Me,%MySightRange,Lowest,Distance,Enemy,null,null,null,__Me)
  1011. CharacterGet(_Target,__Me,%MySightRange,Lowest,Vitality,Enemy,null,null,null,__Me)
  1012. CharacterGet(_Target,__Me,%SightRange,Lowest,Vitality,Enemy)
  1013. CharacterGet(_Target,__Me,%SpiderSightRange,Highest,Distance,Enemy)
  1014. CharacterGet(_Target,__Me,15,Lowest,Vitality,Ally,null,null)
  1015. CharacterGet(_Target,__Me,2,Highest,Strength,Enemy,null,null)
  1016. CharacterGet(_Target,__Me,2,Random,null,Enemy,null,FEAR)
  1017. CharacterGet(_Target,__Me,20,Random,null,Enemy,null,WET,null,__Me)
  1018. CharacterGet(_Target,__Me,20,Random,Vitality,Enemy,null,null,null,1)
  1019. CharacterGet(_Target,__Me,30,Highest,Distance,Enemy)
  1020. CharacterGet(_Target,__Me,4,Lowest,Distance,Enemy)
  1021. CharacterGet(_Target,__Me,4,Lowest,Vitality,Enemy,null,null,null,__Me)
  1022. CharacterGet(_Target,__Me,4,Random,null,Enemy,null,FEAR)
  1023. CharacterGet(_Target,__Me,40,Lowest,Vitality,Ally,null,BURNING)
  1024. CharacterGet(_Target,__Me,40,Random,null,Enemy,null,FEAR)
  1025. CharacterGet(_Target,__Me,50,Highest,Strength,Enemy,null,null)
  1026. CharacterGet(_target,__Me,50,Highest,VitalityPoints,Enemy)
  1027. CharacterGet(_target,__Me,50,Highest,VitalityPoints,Enemy,null,null,null,__Me)
  1028. CharacterGet(_Target,__Me,50,Lowest,Distance,Enemy)
  1029. CharacterGet(_Target,__Me,50,Lowest,Vitality,Enemy,null,null)
  1030. CharacterGet(_Target,__Me,50,Lowest,Vitality,Enemy,null,null,null,__Me)
  1031. CharacterGet(_Target,__Me,60,Lowest,Distance,Enemy,null,null)
  1032. CharacterGet(_Target,__Me,_Range,Random,Distance,Ally)
  1033. CharacterGet(_Target,__Me,null,Highest,Vitality,Enemy,null,null)
  1034. CharacterGet(_Target,__Me,null,Highest,Vitality,Enemy,null,null,null,__Me)
  1035. CharacterGet(_Target,__Me,null,Lowest,Distance,Ally,null,null)
  1036. CharacterGet(_target,__Me,null,Lowest,Distance,Enemy)
  1037. CharacterGet(_Target,__Me,null,Lowest,Distance,Enemy)
  1038. CharacterGet(_Target,__Me,null,Lowest,Distance,Enemy,null,null)
  1039. CharacterGet(_Target,__Me,null,Lowest,Distance,Enemy,null,null,null,__Me)
  1040. CharacterGet(_Target,__Me,null,Lowest,Vitality,Ally,null,null)
  1041. CharacterGet(_Target,__Me,null,Lowest,Vitality,Ally,null,null,null,__Me)
  1042. CharacterGet(_Target,__Me,null,Lowest,Vitality,Enemy,null,null)
  1043. CharacterGet(_Target,__Me,null,Random,Distance,Enemy,null,null)
  1044. CharacterGet(_Target,__Me,null,Random,null,Enemy,Water,null,null,__Me)
  1045. CharacterGetAbility(_AbilityWillpower, _Char, Willpower)
  1046. CharacterGetEnemy(%currentSetTargetClosest,__Me)
  1047. CharacterGetEnemy(_char,__Me)
  1048. CharacterGetEnemy(_Char,__Me)
  1049. CharacterGetEnemy(_CurrentTarget,__Me)
  1050. CharacterGetEnemy(_Enemy,__Me)
  1051. CharacterGetEnemy(_previousSetTarget,__Me)
  1052. CharacterGetEnemy(_SetEnemy,__Me)
  1053. CharacterGetEnemy(_Target,__Me)
  1054. CharacterGetFaction(%Faction, __Me)
  1055. CharacterGetFaction(_Faction, __Me)
  1056. CharacterGetFaction(_Faction, _Dude)
  1057. CharacterGetFollow(_Owner,__Me)
  1058. CharacterGetHostileCount(_alreadyTargetedBy,_Char)
  1059. CharacterGetHostileCount(_HostileCount, _Char)
  1060. CharacterGetItemFromInventory(_item,__Me,Potion,Vitality)
  1061. CharacterGetOwner(_Owner,__Me)
  1062. CharacterGetSightRange(%CautiousMagesSightRange,__Me)
  1063. CharacterGetSightRange(%HealersSightRange,__Me)
  1064. CharacterGetSightRange(%MyActionPoints,__Me)
  1065. CharacterGetSightRange(%MySightRange,__Me)
  1066. CharacterGetSightRange(%SightRange,__Me)
  1067. CharacterGetSightRange(_Range,__Me)
  1068. CharacterGetSightRange(_SightRange,__Me)
  1069. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, %SkillID_WPN_Arrow_Cloud_Static_A)
  1070. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, %SkillID_WPN_Arrow_CloudSteam_A)
  1071. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, %SkillID_WPN_Arrow_Explosive_A)
  1072. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, %SkillID_WPN_Arrow_Poison_Cloud_A)
  1073. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, %SkillID_WPN_Arrow_Steam_Cloud_A)
  1074. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Barf_Ooze)
  1075. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Cone_Enemy_WaterSpit)
  1076. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Cone_Enemy_WaterSpitSmaller)
  1077. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Cone_EnemyArtilleryFlower)
  1078. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Cone_EnemyBlackArtilleryFlower)
  1079. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Cone_EnemyFlamebreath)
  1080. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Cone_EnemyOozeSpray)
  1081. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Cone_EnemyRoosterFlamebreath)
  1082. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Cone_EnemyWinterbreath)
  1083. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Cone_FireChimeraFlamebreath)
  1084. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Projectile_Enemy_PoisonHailAttack)
  1085. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Projectile_EnemyBigDeadlySpores)
  1086. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Projectile_EnemyFireball)
  1087. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, ProjectileStrike_EnemyBoulderBash)
  1088. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, ProjectileStrike_EnemyMeteorShower)
  1089. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Quake_EnemyEarthquake)
  1090. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Rain_EnemyBlood)
  1091. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Shout_EnemyBlessedEarth)
  1092. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Shout_EnemyCharmShout)
  1093. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Shout_EnemyFear)
  1094. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Shout_EnemyNaturesCurse)
  1095. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Shout_EnemySlowMass)
  1096. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Shout_EnemyStunShout_Norok)
  1097. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Summon_EnemyAir)
  1098. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Summon_EnemyEarth)
  1099. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Summon_EnemyFire)
  1100. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Summon_EnemyHellHound)
  1101. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Summon_EnemyIce)
  1102. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Summon_EnemyShadowCaster)
  1103. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Summon_EnemyShadowGhoul)
  1104. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Summon_EnemyShadowGrunt)
  1105. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Summon_EnemyShadowMage)
  1106. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Summon_EnemySkeleton)
  1107. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Summon_EnemySmallCrab)
  1108. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Summon_EnemySmallElemental)
  1109. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Summon_EnemySpider)
  1110. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Summon_EnemyZombie)
  1111. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Summon_EnemyZombie_Crawl_K)
  1112. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Summon_EnemyZombie_Walk_K)
  1113. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Summon_EnemyZombieBoar)
  1114. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Target_EnemyMassDisease)
  1115. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Target_EnemyMassWeakness)
  1116. CharacterGetSkillImpactRange(_SkillImpactRange, __Me, Target_EnemyTargetedOilSurface)
  1117. CharacterGetSkillRange(%SkillMinRange,%SkillMaxRange,__Me,%SkillInQuestion)
  1118. CharacterGetSkillRange(_Min,_Max,__Me,%chooseHealingSpell)
  1119. CharacterGetSkillRange(_Min,_Max,__Me,Heal_EnemyRegenerate)
  1120. CharacterGetSkillRange(_Min,_Max,__Me,Projectile_EnemyBlitzBolt)
  1121. CharacterGetSkillRange(_Min,_Max,__Me,Projectile_Fireball)
  1122. CharacterGetSkillRange(_Min,_Max,__Me,Rain_EnemyWater)
  1123. CharacterGetSkillRange(_minRange,_maxRange,__Me,$1)
  1124. CharacterGetSkillRange(_minRange,_maxRange,__Me,%chooseRainSkill)
  1125. CharacterGetSkillRange(_minRange,_maxRange,__Me,%chooseSecondSkill)
  1126. CharacterGetSkillRange(_minRange,_maxRange,__Me,%chooseSecondSkillNC)
  1127. CharacterGetSkillRange(_minRange,_maxRange,__Me,%chooseSkill)
  1128. CharacterGetSkillRange(_minRange,_maxRange,__Me,%chooseSkill3)
  1129. CharacterGetSkillRange(_minRange,_maxRange,__Me,%chooseSkillNC)
  1130. CharacterGetSkillRange(_minRange,_maxRange,__Me,%debuffSkill)
  1131. CharacterGetSkillRange(_minRange,_maxRange,__Me,%SkillID_$1)
  1132. CharacterGetSkillRange(_MinRange,_MaxRange,__Me,%SkillInQuestion)
  1133. CharacterGetSkillRange(_minRange,_maxRange,__Me,%Spell1)
  1134. CharacterGetSkillRange(_minRange,_maxRange,__Me,%Spell2)
  1135. CharacterGetSkillRange(_minRange,_maxRange,__Me,Cone_EnemyArtilleryFlower)
  1136. CharacterGetSkillRange(_MinRange,_MaxRange,__Me,Cone_EnemyArtilleryFlower)
  1137. CharacterGetSkillRange(_minRange,_maxRange,__Me,Cone_EnemyBlackArtilleryFlower)
  1138. CharacterGetSkillRange(_minRange,_maxRange,__Me,Cone_EnemyDragonConeVoid)
  1139. CharacterGetSkillRange(_MinRange,_MaxRange,__Me,Jump_EnemyPhoenixDive)
  1140. CharacterGetSkillRange(_MinRange,_MaxRange,__Me,Jump_EnemyTacticalRetreat)
  1141. CharacterGetSkillRange(_minRange,_maxRange,__Me,Projectile_ArhuKillingSpell)
  1142. CharacterGetSkillRange(_minRange,_maxRange,__Me,Projectile_EnemyBigDeadlySpores)
  1143. CharacterGetSkillRange(_minRange,_maxRange,__Me,Projectile_EnemyDragonProjectile)
  1144. CharacterGetSkillRange(_minRange,_maxRange,__Me,Projectile_EnemySilverArrowBarrage)
  1145. CharacterGetSkillRange(_minRange,_maxRange,__Me,Projectile_EnemySmallDeadlySpores)
  1146. CharacterGetSkillRange(_MinRange,_MaxRange,__Me,Projectile_EnemyStaffOfMagusFire)
  1147. CharacterGetSkillRange(_minRange,_maxRange,__Me,Projectile_IcaraKillingSpell)
  1148. CharacterGetSkillRange(_minRange,_maxRange,__Me,Projectile_RamonSilence)
  1149. CharacterGetSkillRange(_minRange,_maxRange,__Me,Projectile_WeaverKillingSpell)
  1150. CharacterGetSkillRange(_MinRange,_MaxRange,__Me,Rush_EnemyRush)
  1151. CharacterGetSkillRange(_minRange,_maxRange,__Me,Shout_EnemyFear)
  1152. CharacterGetSkillRange(_minRange,_maxRange,__Me,Target_DoctorEnemy)
  1153. CharacterGetSkillRange(_minRange,_maxRange,__Me,Target_DrainWillpower)
  1154. CharacterGetSkillRange(_minRange,_maxRange,__Me,Target_EnemyInfect)
  1155. CharacterGetSkillRange(_minRange,_maxRange,__Me,Target_EnemyPurifyingFire)
  1156. CharacterGetSkillRange(_MinRange,_MaxRange,__Me,Teleportation_EnemyFreeFall)
  1157. CharacterGetSkillRange(_minRange,_maxRange,_Target,Projectile_EnemyPoisonball)
  1158. CharacterGetSkillRange(_MinSkillRange, _MaxSkillRange, __Me, Projectile_EnemyBlitzBolt)
  1159. CharacterGetSkillRange(_MinSkillRange, _MaxSkillRange, __Me, Projectile_EnemyCharmingArrow)
  1160. CharacterGetSkillRange(_MinSkillRange, _MaxSkillRange, __Me, Projectile_EnemyFireArrow)
  1161. CharacterGetSkillRange(_MinSkillRange, _MaxSkillRange, __Me, Projectile_EnemyFreezingArrow)
  1162. CharacterGetSkillRange(_MinSkillRange, _MaxSkillRange, __Me, Projectile_EnemyKnockedOutArrow)
  1163. CharacterGetSkillRange(_MinSkillRange, _MaxSkillRange, __Me, Projectile_EnemyLowStunBlitzBolt)
  1164. CharacterGetSkillRange(_MinSkillRange, _MaxSkillRange, __Me, Projectile_EnemyPoisonArrow)
  1165. CharacterGetSkillRange(_MinSkillRange, _MaxSkillRange, __Me, Projectile_EnemySilverArrow)
  1166. CharacterGetSkillRange(_MinSkillRange, _MaxSkillRange, __Me, Projectile_EnemySlowDownArrow)
  1167. CharacterGetSkillRange(_MinSkillRange, _MaxSkillRange, __Me, Projectile_EnemyStaffOfMagus)
  1168. CharacterGetSkillRange(_MinSkillRange, _MaxSkillRange, __Me, Projectile_EnemyStaffOfMagusAir)
  1169. CharacterGetSkillRange(_MinSkillRange, _MaxSkillRange, __Me, Projectile_EnemyStunningArrow)
  1170. CharacterGetSkillRange(_MinSkillRange, _MaxSkillRange, __Me, Target_EnemyDrainWillpower)
  1171. CharacterGetSkillRange(_MinSkillRange, _MaxSkillRange, __Me, Target_EnemyInstantPressure)
  1172. CharacterGetSkillRange(_SkillMinRange,%SkillMaxRange,__Me,Projectile_EnemyLowStunBlitzBolt)
  1173. CharacterGetSkillRange(_SkillMinRange,_SkillMaxRange,__Me,Barf_Ooze)
  1174. CharacterGetSkillRange(_SkillMinRange,_SkillMaxRange,__Me,Projectile_ArrowExplosion)
  1175. CharacterGetSkillRange(_SkillMinRange,_SkillMaxRange,__Me,Projectile_BlitzBolt)
  1176. CharacterGetSkillRange(_SkillMinRange,_SkillMaxRange,__Me,Projectile_Fireball)
  1177. CharacterGetSkillRange(_SkillMinRange,_SkillMaxRange,__Me,Shout_EnemyInspire)
  1178. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_SCROLL_AirShield_1)
  1179. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_SCROLL_EarthShield_1)
  1180. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_SCROLL_FireShield_1)
  1181. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_SCROLL_ImmuneToBurning)
  1182. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_SCROLL_ImmuneToElectrify)
  1183. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_SCROLL_ImmuneToFreeze)
  1184. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_SCROLL_ImmuneToPoisoning)
  1185. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_SCROLL_Ranger_Cleanse_Doctor)
  1186. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_SCROLL_Ranger_Cleanse_FirstAid)
  1187. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_SCROLL_Ranger_Cleanse_TreatPoisoning)
  1188. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_SCROLL_RegenerateMajor)
  1189. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_SCROLL_RegenerateMedium)
  1190. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_SCROLL_RegenerateStart)
  1191. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_SCROLL_Resurrect_1)
  1192. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_SCROLL_WaterShield_1)
  1193. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_WPN_Arrow_Charming_A)
  1194. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_WPN_Arrow_Cloud_Static_A)
  1195. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_WPN_Arrow_Cloud_Steam_A)
  1196. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_WPN_Arrow_CloudSteam_A)
  1197. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_WPN_Arrow_Debuff_All_A)
  1198. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_WPN_Arrow_Debuff_Constitution_A)
  1199. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_WPN_Arrow_Debuff_Dexterity_A)
  1200. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_WPN_Arrow_Debuff_Intelligence_A)
  1201. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_WPN_Arrow_Debuff_Perception_A)
  1202. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_WPN_Arrow_Debuff_Speed_A)
  1203. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_WPN_Arrow_Debuff_Strength_A)
  1204. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_WPN_Arrow_Explosive_A)
  1205. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_WPN_Arrow_Fire_A)
  1206. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_WPN_Arrow_Freezing_A)
  1207. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_WPN_Arrow_KO_A)
  1208. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_WPN_Arrow_Poison_Cloud_A)
  1209. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_WPN_Arrow_Silver_A)
  1210. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_WPN_Arrow_SlowDown_A)
  1211. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_WPN_Arrow_SmokeScreen_A)
  1212. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_WPN_Arrow_Steam_Cloud_A)
  1213. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_WPN_Arrow_Stunning_A)
  1214. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, %SkillID_WPN_Arrow_Water_A)
  1215. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Barf_Ooze)
  1216. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Cone_Enemy_WaterSpit)
  1217. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Cone_Enemy_WaterSpitSmaller)
  1218. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Cone_EnemyArtilleryFlower)
  1219. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Cone_EnemyBlackArtilleryFlower)
  1220. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Cone_EnemyFlamebreath)
  1221. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Cone_EnemyOozeSpray)
  1222. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Cone_EnemyRoosterFlamebreath)
  1223. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Cone_EnemyWinterbreath)
  1224. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Cone_FireChimeraFlamebreath)
  1225. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Heal_EnemyRegenerate)
  1226. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Jump_EnemyPhoenixDive)
  1227. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Jump_EnemyTacticalRetreat)
  1228. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Projectile_Enemy_PoisonHailAttack)
  1229. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Projectile_EnemyBigDeadlySpores)
  1230. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Projectile_EnemyBlitzBolt)
  1231. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Projectile_EnemyChainLightning)
  1232. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Projectile_EnemyCharm)
  1233. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Projectile_EnemyChitinDart)
  1234. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Projectile_EnemyDragonProjectile)
  1235. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Projectile_EnemyFireball)
  1236. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Projectile_EnemyFlare)
  1237. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Projectile_EnemyIceShard)
  1238. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Projectile_EnemyIronDart)
  1239. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Projectile_EnemyLowStunBlitzBolt)
  1240. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Projectile_EnemyPoisonball)
  1241. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Projectile_EnemyPoisonDart)
  1242. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Projectile_EnemyPoisonHair)
  1243. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Projectile_EnemySilence)
  1244. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Projectile_EnemySmallDeadlySpores)
  1245. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Projectile_EnemySporeSpit)
  1246. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Projectile_EnemyStaffOfMagusAir)
  1247. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Projectile_EnemyStaffOfMagusEarth)
  1248. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Projectile_EnemyStaffOfMagusFire)
  1249. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Projectile_EnemyStaffOfMagusWater)
  1250. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Projectile_EnemyVoidShard)
  1251. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, ProjectileStrike_EnemyBoulderBash)
  1252. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, ProjectileStrike_EnemyMeteorShower)
  1253. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Quake_EnemyEarthquake)
  1254. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Rain_EnemyBlood)
  1255. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Rush_EnemyRush)
  1256. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Shield_EnemyAir)
  1257. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Shield_EnemyEarth)
  1258. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Shield_EnemyFire)
  1259. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Shield_EnemyWater)
  1260. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Shout_EnemyBlessedEarth)
  1261. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Shout_EnemyCharmShout)
  1262. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Shout_EnemyFear)
  1263. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Shout_EnemyNaturesCurse)
  1264. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Shout_EnemyNullResistance)
  1265. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Shout_EnemyNullResistance_Air)
  1266. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Shout_EnemyNullResistance_Earth)
  1267. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Shout_EnemyNullResistance_Fire)
  1268. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Shout_EnemyNullResistance_Water)
  1269. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Shout_EnemySlowMass)
  1270. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Shout_EnemyStunShout_Norok)
  1271. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Storm_EnemyLightning)
  1272. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Summon_EnemyAir)
  1273. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Summon_EnemyEarth)
  1274. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Summon_EnemyFire)
  1275. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Summon_EnemyHellHound)
  1276. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Summon_EnemyIce)
  1277. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Summon_EnemyShadowCaster)
  1278. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Summon_EnemyShadowGhoul)
  1279. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Summon_EnemyShadowGrunt)
  1280. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Summon_EnemyShadowMage)
  1281. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Summon_EnemySkeleton)
  1282. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Summon_EnemySmallCrab)
  1283. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Summon_EnemySmallElemental)
  1284. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Summon_EnemySpider)
  1285. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Summon_EnemyZombie)
  1286. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Summon_EnemyZombie_Crawl_K)
  1287. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Summon_EnemyZombie_Walk_K)
  1288. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Summon_EnemyZombieBoar)
  1289. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_DoctorEnemy)
  1290. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyBanishSummon)
  1291. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyBleed)
  1292. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyBlind)
  1293. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyBurningTouch)
  1294. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyCharmingTouch)
  1295. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyChillyWind)
  1296. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyCleansingWater)
  1297. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyDrainWillpower)
  1298. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyEndureElements)
  1299. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyEndureElements_Air)
  1300. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyEndureElements_Earth)
  1301. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyEndureElements_Fire)
  1302. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyEndureElements_Water)
  1303. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyEnervation)
  1304. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyFingerOfDeath)
  1305. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyFortify)
  1306. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyFreezingTouch)
  1307. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyHaste)
  1308. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyImmolate)
  1309. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyImmuneToBurning)
  1310. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyImmuneToElectrifying)
  1311. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyImmuneToFreeze)
  1312. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyImmuneToPoisoning)
  1313. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyInfect)
  1314. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyInstantPressure)
  1315. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyInvisibilityTarget)
  1316. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyMassDisease)
  1317. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyMassWeakness)
  1318. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyPurifyingFire_Enemies)
  1319. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyPurifyingFire_Friends)
  1320. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyRemovePetrification)
  1321. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyResurrect)
  1322. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyShockingTouch)
  1323. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemySlow)
  1324. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyStun)
  1325. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyTargetedBless)
  1326. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyTargetedCurse)
  1327. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyTargetedDamageBoost)
  1328. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyTargetedOilSurface)
  1329. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyTargetedPerception)
  1330. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_EnemyVampiricTouch)
  1331. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_FirstAidEnemy)
  1332. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_HelpingHandEnemy)
  1333. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Target_TreatPoisoningEnemy)
  1334. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Teleportation_EnemyFeatherFall)
  1335. CharacterGetSkillRange(_SkillRangeMin, _SkillRangeMax, __Me, Teleportation_EnemyFreeFall)
  1336. CharacterGetStat(%MyActionPoints,__Me,ActionPoints)
  1337. CharacterGetStat(%MySightRange,__Me,Sight)
  1338. CharacterGetStat(%SpiderSightRange,__Me,Sight)
  1339. CharacterGetStat(_AllyVitality,_Ally,Vitality)
  1340. CharacterGetStat(_APAmount,__Me,ActionPoints)
  1341. CharacterGetStat(_apAmount,__Me,ActionPoints)
  1342. CharacterGetStat(_AstartesVitality,%Astarte,Vitality)
  1343. CharacterGetStat(_AstartesVitality,%Astarte2,Vitality)
  1344. CharacterGetStat(_charHealth,_Char,Vitality)
  1345. CharacterGetStat(_DietmarVitality,__Me,Vitality)
  1346. CharacterGetStat(_hisInt,_char,Intelligence)
  1347. CharacterGetStat(_hp,__Me,Vitality)
  1348. CharacterGetStat(_hp,_char,Vitality)
  1349. CharacterGetStat(_hp,_Char,Vitality)
  1350. CharacterGetStat(_hp,_Target,Vitality)
  1351. CharacterGetStat(_move,__Me,Movement)
  1352. CharacterGetStat(_movement,__Me,Movement)
  1353. CharacterGetStat(_MyActionPoints,__Me,ActionPoints)
  1354. CharacterGetStat(_MyAP,__Me,ActionPoints)
  1355. CharacterGetStat(_myInt,__Me,Intelligence)
  1356. CharacterGetStat(_myVitality,__Me,Vitality)
  1357. CharacterGetStat(_MyVitality,__Me,Vitality)
  1358. CharacterGetStat(_oneSkillOnlySelfHealth,__Me,Vitality)
  1359. CharacterGetStat(_StatAirResistance, __Me, AirResistance)
  1360. CharacterGetStat(_StatAirResistance, _Char, AirResistance)
  1361. CharacterGetStat(_StatEarthResistance, __Me, EarthResistance)
  1362. CharacterGetStat(_StatEarthResistance, _Char, EarthResistance)
  1363. CharacterGetStat(_StatFireResistance, __Me, FireResistance)
  1364. CharacterGetStat(_StatFireResistance, _Char, FireResistance)
  1365. CharacterGetStat(_StatPoisonResistance, __Me, PoisonResistance)
  1366. CharacterGetStat(_StatPoisonResistance, _Char, PoisonResistance)
  1367. CharacterGetStat(_StatVitality, __Me, Vitality)
  1368. CharacterGetStat(_StatVitality, _Char, Vitality)
  1369. CharacterGetStat(_StatWaterResistance, __Me, WaterResistance)
  1370. CharacterGetStat(_StatWaterResistance, _Char, WaterResistance)
  1371. CharacterGetStat(_targetPiercingRes,_Char,PiercingResistance)
  1372. CharacterGetStat(_Value,__Me,Vitality)
  1373. CharacterGetStat(_vitality,__Me,Vitality)
  1374. CharacterGetStat(_VitMe, __Me, Vitality)
  1375. CharacterGetStat(_VitYou, %SparringPartner, Vitality)
  1376. CharacterGetStat(_VoidDragonVitality,%VoidDragon,Vitality)
  1377. CharacterGetTemplate(__Me, _Temp)
  1378. CharacterGetTemplate(__Me,_MyCharacterTemplate)
  1379. CharacterGetTemplate(__Me,_MyTemplate)
  1380. CharacterGetTemplate(_Char, _CharTemp)
  1381. CharacterGetTemplate(_Char, _Temp)
  1382. CharacterGetTemplate(_ClosestEnemy, _Temp)
  1383. CharacterGetTemplate(_Target, _Temp)
  1384. CharacterGetTouchRange(_touchRange, __Me)
  1385. CharacterGetWeaponRange(_,_maxRange,__Me)
  1386. CharacterGetWeaponRange(_MinRange,_MaxRange,__Me)
  1387. CharacterGetWeaponRange(_MinWeaponRange, _MaxWeaponRange, __Me)
  1388. CharacterGetWeaponRange(_weaponMin,_weaponMax,__Me)
  1389. CharacterGetWeaponRange(_WeaponRangeMin, _WeaponRangeMax, __Me)
  1390. CharacterHasBeenHitBy(__Me, Air)
  1391. CharacterHasBeenHitBy(__Me, Earth)
  1392. CharacterHasBeenHitBy(__Me, Fire)
  1393. CharacterHasBeenHitBy(__Me, Water)
  1394. CharacterHasBeenHitBy(_Char, Air)
  1395. CharacterHasBeenHitBy(_Char, Earth)
  1396. CharacterHasBeenHitBy(_Char, Fire)
  1397. CharacterHasBeenHitBy(_Char, Water)
  1398. CharacterHasCastedSpellLastTurn(_Char)
  1399. CharacterHasHadStatus(__Me, BURNING)
  1400. CharacterHasHadStatus(__Me, FROZEN)
  1401. CharacterHasHadStatus(__Me, POISONED)
  1402. CharacterHasHadStatus(__Me, STUNNED)
  1403. CharacterHasHadStatus(__Me,CHARMED)
  1404. CharacterHasHadStatus(__Me,DYING)
  1405. CharacterHasHadStatus(__Me,FEAR)
  1406. CharacterHasHadStatus(__Me,KNOCKED_DOWN)
  1407. CharacterHasHadStatus(__Me,STUNNED)
  1408. CharacterHasHadStatus(_Char, BURNING)
  1409. CharacterHasHadStatus(_Char, FROZEN)
  1410. CharacterHasHadStatus(_Char, POISONED)
  1411. CharacterHasHadStatus(_Char, STUNNED)
  1412. CharacterHasStatus(%Bjorn,"DYING")
  1413. CharacterHasStatus(%bjorn,DYING)
  1414. CharacterHasStatus(%bjorn,INVISIBLE)
  1415. CharacterHasStatus(%char,CHARMED)
  1416. CharacterHasStatus(%char,INVISIBLE)
  1417. CharacterHasStatus(%char,SNEAKING)
  1418. CharacterHasStatus(%damageSource,CHARMED)
  1419. CharacterHasStatus(%debuffSkillTarget,%targetIsNOT)
  1420. CharacterHasStatus(%debuffSkillTarget,CHARMED)
  1421. CharacterHasStatus(%debuffSkillTarget,INVISIBLE)
  1422. CharacterHasStatus(%DogMaster,DYING)
  1423. CharacterHasStatus(%Mara,"DYING")
  1424. CharacterHasStatus(%mara,DYING)
  1425. CharacterHasStatus(%mara,INVISIBLE)
  1426. CharacterHasStatus(%Mount,"DYING")
  1427. CharacterHasStatus(%mount,DYING)
  1428. CharacterHasStatus(%mount,INVISIBLE)
  1429. CharacterHasStatus(%newRaff1,DYING)
  1430. CharacterHasStatus(%newRaff2,DYING)
  1431. CharacterHasStatus(%newRaff3,DYING)
  1432. CharacterHasStatus(%newRaff4,DYING)
  1433. CharacterHasStatus(%oneSkillTarget,CHARMED)
  1434. CharacterHasStatus(%oneSkillTarget,INVISIBLE)
  1435. CharacterHasStatus(%oneSkillTarget3,CHARMED)
  1436. CharacterHasStatus(%oneSkillTarget3,INVISIBLE)
  1437. CharacterHasStatus(%oneSkillTargetNC,CHARMED)
  1438. CharacterHasStatus(%rainSkillTarget,CHARMED)
  1439. CharacterHasStatus(%rainSkillTarget,INVISIBLE)
  1440. CharacterHasStatus(%secondSkillTarget,CHARMED)
  1441. CharacterHasStatus(%secondSkillTarget,INVISIBLE)
  1442. CharacterHasStatus(%secondSkillTargetNC,CHARMED)
  1443. CharacterHasStatus(%Target,INVISIBLE)
  1444. CharacterHasStatus(__Me, BLESSED)
  1445. CharacterHasStatus(__Me, BURNING)
  1446. CharacterHasStatus(__Me, FORTIFIED)
  1447. CharacterHasStatus(__Me, FROZEN)
  1448. CharacterHasStatus(__Me, INVISIBLE)
  1449. CharacterHasStatus(__Me, LYING)
  1450. CharacterHasStatus(__Me, POISONED)
  1451. CharacterHasStatus(__Me, RAGED)
  1452. CharacterHasStatus(__Me, SITTING)
  1453. CharacterHasStatus(__Me, SNEAKING)
  1454. CharacterHasStatus(__Me, UNSHEATHED)
  1455. CharacterHasStatus(__Me, WET)
  1456. CharacterHasStatus(__Me,"LYING")
  1457. CharacterHasStatus(__Me,"SITTING")
  1458. CharacterHasStatus(__Me,BLIND)
  1459. CharacterHasStatus(__Me,BURNING)
  1460. CharacterHasStatus(__Me,CHARMED)
  1461. CharacterHasStatus(__Me,COMBAT)
  1462. CharacterHasStatus(__Me,CONSUME)
  1463. CharacterHasStatus(__Me,DYING)
  1464. CharacterHasStatus(__Me,FEAR)
  1465. CharacterHasStatus(__Me,FROZEN)
  1466. CharacterHasStatus(__Me,INVISIBLE)
  1467. CharacterHasStatus(__Me,KNOCKED_DOWN)
  1468. CharacterHasStatus(__Me,LYING)
  1469. CharacterHasStatus(__Me,MUTED)
  1470. CharacterHasStatus(__Me,PETRIFIED)
  1471. CharacterHasStatus(__Me,SITTING)
  1472. CharacterHasStatus(__Me,STUNNED)
  1473. CharacterHasStatus(__Me,UNSHEATHED)
  1474. CharacterHasStatus(__Me,WEAK)
  1475. CharacterHasStatus(__Me,WET)
  1476. CharacterHasStatus(_Ally,DYING)
  1477. CharacterHasStatus(_Char, BLEEDING)
  1478. CharacterHasStatus(_Char, BLESSED)
  1479. CharacterHasStatus(_Char, BLIND)
  1480. CharacterHasStatus(_Char, BURNING)
  1481. CharacterHasStatus(_Char, CHARMED)
  1482. CharacterHasStatus(_Char, CHILLED)
  1483. CharacterHasStatus(_Char, CONSUME, SKILLBOOST_TargetedDamageBoost)
  1484. CharacterHasStatus(_Char, CONSUME, SKILLBOOST_TargetedPerception)
  1485. CharacterHasStatus(_Char, CRIPPLED)
  1486. CharacterHasStatus(_Char, CURSED)
  1487. CharacterHasStatus(_Char, DISEASED)
  1488. CharacterHasStatus(_Char, FEAR)
  1489. CharacterHasStatus(_Char, FORTIFIED)
  1490. CharacterHasStatus(_Char, FROZEN)
  1491. CharacterHasStatus(_Char, HASTED)
  1492. CharacterHasStatus(_Char, HEALING)
  1493. CharacterHasStatus(_Char, INFECTIOUS_DISEASED)
  1494. CharacterHasStatus(_Char, INVISIBLE)
  1495. CharacterHasStatus(_Char, INVULNERABLE)
  1496. CharacterHasStatus(_Char, KNOCKED_DOWN)
  1497. CharacterHasStatus(_Char, MUTED)
  1498. CharacterHasStatus(_Char, PETRIFIED)
  1499. CharacterHasStatus(_Char, POISONED)
  1500. CharacterHasStatus(_Char, SHIELD)
  1501. CharacterHasStatus(_Char, SLOWED)
  1502. CharacterHasStatus(_Char, SNEAKING)
  1503. CharacterHasStatus(_Char, STUNNED)
  1504. CharacterHasStatus(_Char, WARM)
  1505. CharacterHasStatus(_Char, WEAK)
  1506. CharacterHasStatus(_Char, WET)
  1507. CharacterHasStatus(_char,%targetIsNOT)
  1508. CharacterHasStatus(_Char,%targetStatus_$1)
  1509. CharacterHasStatus(_Char,INVISIBLE)
  1510. CharacterHasStatus(_char,INVISIBLE)
  1511. CharacterHasStatus(_Char,SNEAKING)
  1512. CharacterHasStatus(_char,SNEAKING)
  1513. CharacterHasStatus(_Char,STATUS:BLEEDING)
  1514. CharacterHasStatus(_Char,STATUS:BLIND)
  1515. CharacterHasStatus(_Char,STATUS:BURNING)
  1516. CharacterHasStatus(_Char,STATUS:CRIPPLED)
  1517. CharacterHasStatus(_Char,STATUS:DISEASED)
  1518. CharacterHasStatus(_Char,STATUS:FEAR)
  1519. CharacterHasStatus(_Char,STATUS:FROZEN)
  1520. CharacterHasStatus(_Char,STATUS:INFECTIOUS_DISEASED)
  1521. CharacterHasStatus(_Char,STATUS:KNOCKED_DOWN)
  1522. CharacterHasStatus(_Char,STATUS:MUTED)
  1523. CharacterHasStatus(_Char,STATUS:POISONED)
  1524. CharacterHasStatus(_Char,STATUS:STUNNED)
  1525. CharacterHasStatus(_Char,STATUS:WEAK)
  1526. CharacterHasStatus(_ChosenOne,DYING) //all of them are either alive or dead (same Cbt Grp)
  1527. CharacterHasStatus(_ClosestEnemy,DYING)
  1528. CharacterHasStatus(_Enemy,INVISIBLE)
  1529. CharacterHasStatus(_Hostage1,DYING)
  1530. CharacterHasStatus(_Hostage2,DYING)
  1531. CharacterHasStatus(_Hostage3,DYING)
  1532. CharacterHasStatus(_Hostage4,DYING)
  1533. CharacterHasStatus(_Owner, DYING)
  1534. CharacterHasStatus(_Owner, SNEAKING)
  1535. CharacterHasStatus(_Player,"COMBAT")
  1536. CharacterHasStatus(_Player,FEAR)
  1537. CharacterHasStatus(_Player,FROZEN)
  1538. CharacterHasStatus(_Player,INVISIBLE)
  1539. CharacterHasStatus(_Player,KNOCKED_DOWN)
  1540. CharacterHasStatus(_Player,PETRIFIED)
  1541. CharacterHasStatus(_Player,SNEAKING)
  1542. CharacterHasStatus(_Player,STUNNED)
  1543. CharacterHasStatus(_Target,INVISIBLE)
  1544. CharacterHasStatus(_Target,SNEAKING)
  1545. CharacterHasStatus(Player1_dac1443f-a866-4ab3-b240-e705c0b20ec5,COMBAT)
  1546. CharacterHasStatus(Player2_a0af7520-57ac-4f1c-b9d7-197bceebeade,COMBAT)
  1547. CharacterHasTalent(%Target,Stench)
  1548. CharacterHasTalent(_char, AnimalEmpathy)
  1549. CharacterHasTalent(_Char, AnimalEmpathy)
  1550. CharacterHasTalent(_char,Stench)
  1551. CharacterHasTalent(_Char,Stench)
  1552. CharacterHasTalent(_Enemy,Stench)
  1553. CharacterHasWeaponType(__Me,Bow)
  1554. CharacterHasWeaponType(__Me,CrossBow)
  1555. CharacterHasWeaponType(__Me,OneHanded)
  1556. CharacterHasWeaponType(__Me,SmallWeapons)
  1557. CharacterHeal(__Me,%float_AmountHealedFromSurface)
  1558. CharacterHeal(__Me,0.25)
  1559. CharacterHeal(__Me,0.3)
  1560. CharacterHeal(__Me,0.5)
  1561. CharacterHeal(__Me,0.75)
  1562. CharacterHeal(__Me,1.0)
  1563. CharacterInCreation(__Me, _)
  1564. CharacterInCreation(__Me, _Index)
  1565. CharacterInCreation(_Owner)
  1566. CharacterInTouchRange(__Me, _Artist)
  1567. CharacterInTouchRange(__Me, _OtherVisitor)
  1568. CharacterInTouchRange(__Me, Player1_dac1443f-a866-4ab3-b240-e705c0b20ec5)
  1569. CharacterInTouchRange(__Me, Player2_a0af7520-57ac-4f1c-b9d7-197bceebeade)
  1570. CharacterInTouchRange(__Me,_Enemy)
  1571. CharacterInTouchRange(__Me,CYS_Bellegar_a370f6d5-4d18-4305-82ec-3f4013c5ae69)
  1572. CharacterInWeaponRange(__Me,_Enemy)
  1573. CharacterIsAlly(__Me, _Char)
  1574. CharacterIsAlly(__Me,%debuffSkillTarget)
  1575. CharacterIsAlly(__Me,%oneSkillTarget)
  1576. CharacterIsAlly(__Me,%oneSkillTarget3)
  1577. CharacterIsAlly(__Me,%oneSkillTargetNC)
  1578. CharacterIsAlly(__Me,%rainSkillTarget)
  1579. CharacterIsAlly(__Me,%secondSkillTarget)
  1580. CharacterIsAlly(__Me,%secondSkillTargetNC)
  1581. CharacterIsAlly(__Me,_Char)
  1582. CharacterIsAlly(__Me,_char)
  1583. CharacterIsAlly(__Me,_Target)
  1584. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Barf_Ooze, _ClassScore_Barf_Ooze, 5, 5, 4, 3, 2)
  1585. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Boulder_EnemyBoulderDash, _ClassScore_Boulder_EnemyBoulderDash, 2, 3, 5, 4, 5)
  1586. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Cone_Enemy_WaterSpit, _ClassScore_Cone_Enemy_WaterSpit, 5, 4, 3, 2, 1)
  1587. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Cone_Enemy_WaterSpitSmaller, _ClassScore_Cone_Enemy_WaterSpitSmaller, 5, 4, 3, 2, 1)
  1588. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Cone_EnemyArtilleryFlower, _ClassScore_Cone_EnemyArtilleryFlower, 5, 4, 3, 2, 1)
  1589. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Cone_EnemyBlackArtilleryFlower, _ClassScore_Cone_EnemyBlackArtilleryFlower, 5, 4, 3, 2, 1)
  1590. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Cone_EnemyFlamebreath, _ClassScore_Cone_EnemyFlamebreath, 5, 4, 3, 2, 1)
  1591. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Cone_EnemyOozeSpray, _ClassScore_Cone_EnemyOozeSpray, 5, 4, 3, 2, 1)
  1592. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Cone_EnemyRobotFlamebreath, _ClassScore_Cone_EnemyRobotFlamebreath, 5, 4, 3, 2, 1)
  1593. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Cone_EnemyRoosterFlamebreath, _ClassScore_Cone_EnemyRoosterFlamebreath, 5, 4, 3, 2, 1)
  1594. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Cone_EnemyWinterbreath, _ClassScore_Cone_EnemyWinterbreath, 5, 4, 3, 2, 1)
  1595. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Cone_FireChimeraFlamebreath, _ClassScore_Cone_FireChimeraFlamebreath, 5, 4, 3, 2, 1)
  1596. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Heal_EnemyRegenerate, _ClassScore_Heal_EnemyRegenerate, 5, 1, 3, 4, 2)
  1597. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Jump_EnemyPhoenixDive, _ClassScore_Jump_EnemyPhoenixDive, 5, 1, 4, 2, 3)
  1598. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Jump_EnemyTacticalRetreat, _ClassScore_Jump_EnemyTacticalRetreat, 4, 1, 2, 5, 3)
  1599. CharacterIsBetterOrEqualClass(_Char, %ClassScore_MultiStrike_EnemyLightningStrike, _ClassScore_MultiStrike_EnemyLightningStrike, 1, 2, 5, 3, 4)
  1600. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Projectile_Enemy_PoisonHailAttack, _ClassScore_Projectile_Enemy_PoisonHailAttack, 2, 1, 4, 5, 3)
  1601. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Projectile_EnemyBigDeadlySpores, _ClassScore_Projectile_EnemyBigDeadlySpores, 2, 1, 4, 5, 3)
  1602. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Projectile_EnemyBlitzBolt, _ClassScore_Projectile_EnemyBlitzBolt, 5, 1, 4, 2, 3)
  1603. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Projectile_EnemyBlitzBolt, _ClassScore_Projectile_EnemyBlitzBolt, 5, 3, 4, 4, 5)
  1604. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Projectile_EnemyChainLightning, _ClassScore_Projectile_EnemyChainLightning, 5, 4, 1, 3, 2)
  1605. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Projectile_EnemyCharm, _ClassScore_Projectile_EnemyCharm, 5, 4, 1, 3, 2)
  1606. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Projectile_EnemyCharmingArrow, _ClassScore_Projectile_EnemyCharmingArrow, 5, 3, 4, 1, 2)
  1607. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Projectile_EnemyChitinDart, _ClassScore_Projectile_EnemyChitinDart, 3, 4, 5, 4, 5)
  1608. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Projectile_EnemyDragonProjectile, _ClassScore_Projectile_EnemyDragonProjectile, 3, 4, 5, 4, 5)
  1609. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Projectile_EnemyExplosionArrow, _ClassScore_Projectile_EnemyExplosionArrow, 5, 4, 1, 3, 2)
  1610. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Projectile_EnemyFireArrow, _ClassScore_Projectile_EnemyFireArrow, 5, 2, 4, 1, 3)
  1611. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Projectile_EnemyFireball, _ClassScore_Projectile_EnemyFireball, 5, 2, 1, 4, 3)
  1612. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Projectile_EnemyFlare, _ClassScore_Projectile_EnemyFlare, 4, 2, 5, 1, 3)
  1613. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Projectile_EnemyFreezingArrow, _ClassScore_Projectile_EnemyFreezingArrow, 5, 3, 5, 4, 4)
  1614. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Projectile_EnemyIceShard, _ClassScore_Projectile_EnemyIceShard, 5, 4, 5, 4, 5)
  1615. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Projectile_EnemyInfectiousFlame, _ClassScore_Projectile_EnemyInfectiousFlame, 5, 4, 3, 4, 3)
  1616. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Projectile_EnemyIronDart, _ClassScore_Projectile_EnemyIronDart, 3, 4, 5, 4, 5)
  1617. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Projectile_EnemyKnockedOutArrow, _ClassScore_Projectile_EnemyKnockedOutArrow, 3, 3, 4, 5, 4)
  1618. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Projectile_EnemyLowStunBlitzBolt, _ClassScore_Projectile_EnemyLowStunBlitzBolt, 5, 3, 4, 4, 5)
  1619. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Projectile_EnemyPoisonHair, _ClassScore_Projectile_EnemyPoisonHair, 3, 4, 5, 4, 5)
  1620. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Projectile_EnemySilence, _ClassScore_Projectile_EnemySilence, 0, 0, 5, 4, 0)
  1621. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Projectile_EnemySilverArrow, _ClassScore_Projectile_EnemySilverArrow, 5, 3, 2, 4, 3)
  1622. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Projectile_EnemySporeSpit, _ClassScore_Projectile_EnemySporeSpit, 3, 4, 5, 4, 5)
  1623. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Projectile_EnemyStaffOfMagusAir, _ClassScore_Projectile_EnemyStaffOfMagusAir, 3, 4, 5, 4, 5)
  1624. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Projectile_EnemyStaffOfMagusEarth, _ClassScore_Projectile_EnemyStaffOfMagusEarth, 3, 4, 5, 4, 5)
  1625. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Projectile_EnemyStaffOfMagusFire, _ClassScore_Projectile_EnemyStaffOfMagusFire, 3, 4, 5, 4, 5)
  1626. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Projectile_EnemyStaffOfMagusWater, _ClassScore_Projectile_EnemyStaffOfMagusWater, 3, 4, 5, 4, 5)
  1627. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Projectile_EnemyVoidShard, _ClassScore_Projectile_EnemyVoidShard, 3, 4, 5, 4, 5)
  1628. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Rush_EnemyRush, _ClassScore_Rush_EnemyRush, 5, 4, 2, 5, 3)
  1629. CharacterIsBetterOrEqualClass(_Char, %ClassScore_SCROLL_RegenerateMajor, _ClassScore_SCROLL_RegenerateMajor, 5, 1, 3, 4, 2)
  1630. CharacterIsBetterOrEqualClass(_Char, %ClassScore_SCROLL_RegenerateMedium, _ClassScore_SCROLL_RegenerateMedium, 5, 1, 3, 4, 2)
  1631. CharacterIsBetterOrEqualClass(_Char, %ClassScore_SCROLL_RegenerateStart, _ClassScore_SCROLL_RegenerateStart, 5, 1, 3, 4, 2)
  1632. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Summon_EnemyAir, _ClassScore_Summon_EnemyAir, 3, 3, 5, 4, 5)
  1633. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Summon_EnemyEarth, _ClassScore_Summon_EnemyEarth, 5, 4, 2, 4, 3)
  1634. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Summon_EnemyFire, _ClassScore_Summon_EnemyFire, 3, 3, 5, 4, 5)
  1635. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Summon_EnemyHellHound, _ClassScore_Summon_EnemyHellHound, 5, 5, 5, 5, 5)
  1636. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Summon_EnemyIce, _ClassScore_Summon_EnemyIce, 2, 1, 5, 3, 4)
  1637. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Summon_EnemySkeleton, _ClassScore_Summon_EnemySkeleton, 3, 3, 5, 4, 5)
  1638. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Summon_EnemySmallCrab, _ClassScore_Summon_EnemySmallCrab, 5, 4, 5, 4, 5)
  1639. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Summon_EnemySmallElemental, _ClassScore_Summon_EnemySmallElemental, 5, 5, 5, 5, 5)
  1640. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Summon_EnemySpider, _ClassScore_Summon_EnemySpider, 3, 2, 5, 4, 5)
  1641. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Summon_EnemyZombie, _ClassScore_Summon_EnemyZombie, 5, 2, 1, 3, 4)
  1642. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Summon_EnemyZombie_Crawl_K, _ClassScore_Summon_EnemyZombie_Crawl_K, 5, 2, 1, 3, 4)
  1643. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Summon_EnemyZombie_Walk_K, _ClassScore_Summon_EnemyZombie_Walk_K, 5, 2, 1, 3, 4)
  1644. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Summon_EnemyZombieBoar, _ClassScore_Summon_EnemyZombieBoar, 5, 4, 2, 3, 1)
  1645. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Target_EnemyCripplingBlow, _ClassScore_Target_EnemyCripplingBlow, 5, 5, 3, 5, 4)
  1646. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Target_EnemyDrainWillpower, _ClassScore_Target_EnemyDrainWillpower, 3, 3, 5, 4, 3)
  1647. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Target_EnemyEnervation, _ClassScore_Target_EnemyEnervation, 5, 5, 4, 4, 5)
  1648. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Target_EnemyErodingStrike, _ClassScore_Target_EnemyErodingStrike, 5, 5, 3, 4, 5)
  1649. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Target_EnemyFingerOfDeath, _ClassScore_Target_EnemyFingerOfDeath, 5, 3, 1, 4, 2)
  1650. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Target_EnemyFortify, _ClassScore_Target_EnemyFortify, 5, 4, 2, 4, 3)
  1651. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Target_EnemyHaste, _ClassScore_Target_EnemyHaste, 4, 5, 2, 3, 5)
  1652. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Target_EnemySlow, _ClassScore_Target_EnemySlow, 4, 5, 2, 3, 4)
  1653. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Target_EnemyTargetedDamageBoost, _ClassScore_Target_EnemyTargetedDamageBoost, 5, 4, 3, 4, 5)
  1654. CharacterIsBetterOrEqualClass(_Char, %ClassScore_Teleportation_EnemyFreeFall, _ClassScore_Teleportation_EnemyFreeFall, 1, 2, 5, 3, 5)
  1655. CharacterIsBetterOrEqualClass(_Char, %ClassScore_WPN_Arrow_Charming_A, _ClassScore_WPN_Arrow_Charming_A, 5, 2, 0, 3, 4)
  1656. CharacterIsBetterOrEqualClass(_Char, %ClassScore_WPN_Arrow_Debuff_All_A, _ClassScore_WPN_Arrow_Debuff_All_A, 5, 5, 3, 5, 4)
  1657. CharacterIsBetterOrEqualClass(_Char, %ClassScore_WPN_Arrow_Debuff_Constitution_A, _ClassScore_WPN_Arrow_Debuff_Constitution_A, 5, 0, 0, 5, 0)
  1658. CharacterIsBetterOrEqualClass(_Char, %ClassScore_WPN_Arrow_Debuff_Dexterity_A, _ClassScore_WPN_Arrow_Debuff_Dexterity_A, 0, 4, 0, 0, 5)
  1659. CharacterIsBetterOrEqualClass(_Char, %ClassScore_WPN_Arrow_Debuff_Intelligence_A, _ClassScore_WPN_Arrow_Debuff_Intelligence_A, 0, 0, 5, 4, 0)
  1660. CharacterIsBetterOrEqualClass(_Char, %ClassScore_WPN_Arrow_Debuff_Perception_A, _ClassScore_WPN_Arrow_Debuff_Perception_A, 0, 0, 0, 0, 5)
  1661. CharacterIsBetterOrEqualClass(_Char, %ClassScore_WPN_Arrow_Debuff_Speed_A, _ClassScore_WPN_Arrow_Debuff_Speed_A, 3, 5, 1, 2, 4)
  1662. CharacterIsBetterOrEqualClass(_Char, %ClassScore_WPN_Arrow_Debuff_Strength_A, _ClassScore_WPN_Arrow_Debuff_Strength_A, 5, 0, 0, 5, 0)
  1663. CharacterIsBetterOrEqualClass(_Char, %ClassScore_WPN_Arrow_Silver_A, _ClassScore_WPN_Arrow_Silver_A, 5, 3, 2, 5, 4)
  1664. CharacterIsDead(%Alfie)
  1665. CharacterIsDead(%Alistair)
  1666. CharacterIsDead(%ally1)
  1667. CharacterIsDead(%ally2)
  1668. CharacterIsDead(%ally3)
  1669. CharacterIsDead(%alphaDog)
  1670. CharacterIsDead(%Bibius)
  1671. CharacterIsDead(%Brandon)
  1672. CharacterIsDead(%Buddy)
  1673. CharacterIsDead(%Bull)
  1674. CharacterIsDead(%char)
  1675. CharacterIsDead(%CheckIfDead)
  1676. CharacterIsDead(%Chimera)
  1677. CharacterIsDead(%Colleague)
  1678. CharacterIsDead(%ConversationPartner)
  1679. CharacterIsDead(%damageSource)
  1680. CharacterIsDead(%debuffSkillTarget)
  1681. CharacterIsDead(%Doreen)
  1682. CharacterIsDead(%Exploskeleton1)
  1683. CharacterIsDead(%Exploskeleton2)
  1684. CharacterIsDead(%Ferol)
  1685. CharacterIsDead(%FirstTarget)
  1686. CharacterIsDead(%Follower01)
  1687. CharacterIsDead(%Follower02)
  1688. CharacterIsDead(%Follower03)
  1689. CharacterIsDead(%Follower04)
  1690. CharacterIsDead(%Follower05)
  1691. CharacterIsDead(%Friend)
  1692. CharacterIsDead(%Human1)
  1693. CharacterIsDead(%Human10)
  1694. CharacterIsDead(%Human11)
  1695. CharacterIsDead(%Human12)
  1696. CharacterIsDead(%Human13)
  1697. CharacterIsDead(%Human14)
  1698. CharacterIsDead(%Human15)
  1699. CharacterIsDead(%Human16)
  1700. CharacterIsDead(%Human17)
  1701. CharacterIsDead(%Human18)
  1702. CharacterIsDead(%Human19)
  1703. CharacterIsDead(%Human2)
  1704. CharacterIsDead(%Human20)
  1705. CharacterIsDead(%Human21)
  1706. CharacterIsDead(%Human22)
  1707. CharacterIsDead(%Human23)
  1708. CharacterIsDead(%Human3)
  1709. CharacterIsDead(%Human4)
  1710. CharacterIsDead(%Human5)
  1711. CharacterIsDead(%Human6)
  1712. CharacterIsDead(%Human7)
  1713. CharacterIsDead(%Human8)
  1714. CharacterIsDead(%Human9)
  1715. CharacterIsDead(%Imp)
  1716. CharacterIsDead(%Jasmin)
  1717. CharacterIsDead(%Junius)
  1718. CharacterIsDead(%Leader)
  1719. CharacterIsDead(%LeftGoblin)
  1720. CharacterIsDead(%LeftOrc)
  1721. CharacterIsDead(%Leonard)
  1722. CharacterIsDead(%Lily)
  1723. CharacterIsDead(%Mount)
  1724. CharacterIsDead(%MyFirstFriend)
  1725. CharacterIsDead(%MyFriendThePlant)
  1726. CharacterIsDead(%MySecondFriend)
  1727. CharacterIsDead(%Novak)
  1728. CharacterIsDead(%oneSkillTarget)
  1729. CharacterIsDead(%oneSkillTarget3)
  1730. CharacterIsDead(%oneSkillTargetNC)
  1731. CharacterIsDead(%Orc)
  1732. CharacterIsDead(%Orc1)
  1733. CharacterIsDead(%Orc10)
  1734. CharacterIsDead(%Orc11)
  1735. CharacterIsDead(%Orc12)
  1736. CharacterIsDead(%Orc13)
  1737. CharacterIsDead(%Orc14)
  1738. CharacterIsDead(%Orc15)
  1739. CharacterIsDead(%Orc16)
  1740. CharacterIsDead(%Orc17)
  1741. CharacterIsDead(%Orc18)
  1742. CharacterIsDead(%Orc19)
  1743. CharacterIsDead(%Orc2)
  1744. CharacterIsDead(%Orc20)
  1745. CharacterIsDead(%Orc21)
  1746. CharacterIsDead(%Orc22)
  1747. CharacterIsDead(%Orc23)
  1748. CharacterIsDead(%Orc24)
  1749. CharacterIsDead(%Orc25)
  1750. CharacterIsDead(%Orc3)
  1751. CharacterIsDead(%Orc4)
  1752. CharacterIsDead(%Orc5)
  1753. CharacterIsDead(%Orc6)
  1754. CharacterIsDead(%Orc7)
  1755. CharacterIsDead(%Orc8)
  1756. CharacterIsDead(%Orc9)
  1757. CharacterIsDead(%Partner)
  1758. CharacterIsDead(%PartyMember1)
  1759. CharacterIsDead(%PartyMember2)
  1760. CharacterIsDead(%persTarget)
  1761. CharacterIsDead(%rainSkillTarget)
  1762. CharacterIsDead(%Rose)
  1763. CharacterIsDead(%secondSkillTarget)
  1764. CharacterIsDead(%secondSkillTargetNC)
  1765. CharacterIsDead(%SkeletonKing)
  1766. CharacterIsDead(%SkeletonQueen)
  1767. CharacterIsDead(%SparringPartner)
  1768. CharacterIsDead(%Troll)
  1769. CharacterIsDead(__Me)
  1770. CharacterIsDead(_Char)
  1771. CharacterIsDead(_char)
  1772. CharacterIsDead(_Enemy)
  1773. CharacterIsDead(_HumanToHunt)
  1774. CharacterIsDead(_HumanToHunt1)
  1775. CharacterIsDead(_HumanToHunt2)
  1776. CharacterIsDead(_HumanToHunt3)
  1777. CharacterIsDead(_Icara)
  1778. CharacterIsDead(_OrcToHunt)
  1779. CharacterIsDead(_OrcToHunt1)
  1780. CharacterIsDead(_OrcToHunt2)
  1781. CharacterIsDead(_OrcToHunt3)
  1782. CharacterIsDead(_Player)
  1783. CharacterIsDead(_Target)
  1784. CharacterIsDead(_Weaver)
  1785. CharacterIsDead(_Zixzax)
  1786. CharacterIsDead(CHARACTER:DAF_BO_PrisonGuard2_7aeeaf52-8945-46f9-ae14-188ff65c0425)
  1787. CharacterIsEnemy(__Me, _Char)
  1788. CharacterIsEnemy(__Me,_Char)
  1789. CharacterIsInActiveTurn(__Me)
  1790. CharacterIsInGroup(_Char,"Imps")
  1791. CharacterIsInGroup(_Dog, "StrayDog")
  1792. CharacterIsInParty(__Me)
  1793. CharacterIsInParty(_Player)
  1794. CharacterIsInParty(_Target)
  1795. CharacterIsInTrigger(%spottedCharacter, %ownedArea)
  1796. CharacterIsInTrigger(__Me, %GuardTrigger)
  1797. CharacterIsInTrigger(_Char, %SpottedTrigger)
  1798. CharacterIsInTrigger(_Char, %SpottedTrigger1)
  1799. CharacterIsInTrigger(_Char, %SpottedTrigger2)
  1800. CharacterIsInTrigger(_char,%vargoFallbackTrigger)
  1801. CharacterIsInTrigger(_closestPlayer, %ownedArea)
  1802. CharacterIsInTrigger(_Dude, LUC_BoxOrcCell_63641fd2-0cae-4df2-acfd-23ce4c95474f)
  1803. CharacterIsInTrigger(_Player,%GuardTrigger)
  1804. CharacterIsInTrigger(_Player,TRIGGER:HOM_MainHallTrigger_ee14cc04-b54b-4d77-a83b-d5d64c29b208)
  1805. CharacterIsPlayer(%ConversationOrigin)
  1806. CharacterIsPlayer(%ConversationPartner)
  1807. CharacterIsPlayer(%PartyMember1)
  1808. CharacterIsPlayer(%PartyMember2)
  1809. CharacterIsPlayer(__Me)
  1810. CharacterIsPlayer(_char)
  1811. CharacterIsPlayer(_ConversationTarget)
  1812. CharacterIsPlayer(_Enemy)
  1813. CharacterIsPlayer(_Player)
  1814. CharacterIsPlayer(_target)
  1815. CharacterIsStoryGlobal(_Char)
  1816. CharacterIsSummon(_Char)
  1817. CharacterItemEvent(__Me,null, %EventOff)
  1818. CharacterItemEvent(__Me,null,%Event)
  1819. CharacterItemEvent(__Me,null,%EventOn)
  1820. CharacterLookAt(%Alfie)
  1821. CharacterLookAt(%ally)
  1822. CharacterLookAt(%Apprentice)
  1823. CharacterLookAt(%Bartender)
  1824. CharacterLookAt(%Bellegar)
  1825. CharacterLookAt(%Bicky)
  1826. CharacterLookAt(%Bob)
  1827. CharacterLookAt(%Bonnie)
  1828. CharacterLookAt(%Book)
  1829. CharacterLookAt(%Bruce)
  1830. CharacterLookAt(%Buddy)
  1831. CharacterLookAt(%Bull1)
  1832. CharacterLookAt(%Campfire)
  1833. CharacterLookAt(%CampfireCharmer)
  1834. CharacterLookAt(%char)
  1835. CharacterLookAt(%Chest)
  1836. CharacterLookAt(%ConversationOrigin)
  1837. CharacterLookAt(%ConversationPartner)
  1838. CharacterLookAt(%CurrentBush,0)
  1839. CharacterLookAt(%currentCustomer)
  1840. CharacterLookAt(%Daddy)
  1841. CharacterLookAt(%damageSource)
  1842. CharacterLookAt(%debuffSkillTarget)
  1843. CharacterLookAt(%DeliciousBush,0)
  1844. CharacterLookAt(%DogMaster)
  1845. CharacterLookAt(%Door)
  1846. CharacterLookAt(%EatenAnimal,0)
  1847. CharacterLookAt(%Extra01)
  1848. CharacterLookAt(%Extra02)
  1849. CharacterLookAt(%Extra03)
  1850. CharacterLookAt(%Extra1)
  1851. CharacterLookAt(%Extra2)
  1852. CharacterLookAt(%FaceTarget)
  1853. CharacterLookAt(%Female)
  1854. CharacterLookAt(%Friend)
  1855. CharacterLookAt(%Friend1)
  1856. CharacterLookAt(%Friend2)
  1857. CharacterLookAt(%Gate)
  1858. CharacterLookAt(%Goblin)
  1859. CharacterLookAt(%GoblinAssistent)
  1860. CharacterLookAt(%GodBox)
  1861. CharacterLookAt(%Gravestone)
  1862. CharacterLookAt(%Grutilda)
  1863. CharacterLookAt(%Guard)
  1864. CharacterLookAt(%Imp)
  1865. CharacterLookAt(%inspectedBarrel)
  1866. CharacterLookAt(%inspectedCharacter)
  1867. CharacterLookAt(%InterestedParty)
  1868. CharacterLookAt(%introTarget)
  1869. CharacterLookAt(%KadMount)
  1870. CharacterLookAt(%LaughingGuard)
  1871. CharacterLookAt(%LeftEgg)
  1872. CharacterLookAt(%Lighthouse1)
  1873. CharacterLookAt(%LookAtChar,1)
  1874. CharacterLookAt(%LookAtItem,1)
  1875. CharacterLookAt(%LookoutTarget1,0)
  1876. CharacterLookAt(%LookoutTarget2,0)
  1877. CharacterLookAt(%lookTargetWhenPumping)
  1878. CharacterLookAt(%Love)
  1879. CharacterLookAt(%Mara)
  1880. CharacterLookAt(%Miner1)
  1881. CharacterLookAt(%Mount)
  1882. CharacterLookAt(%MyFriendThePlant,0)
  1883. CharacterLookAt(%Nadia)
  1884. CharacterLookAt(%oneSkillTarget)
  1885. CharacterLookAt(%oneSkillTarget3)
  1886. CharacterLookAt(%oneSkillTargetNC)
  1887. CharacterLookAt(%Orc)
  1888. CharacterLookAt(%OtherMarketVisitor)
  1889. CharacterLookAt(%Partner)
  1890. CharacterLookAt(%Player)
  1891. CharacterLookAt(%PlayerInTrigger)
  1892. CharacterLookAt(%Point1)
  1893. CharacterLookAt(%Point2)
  1894. CharacterLookAt(%Point3)
  1895. CharacterLookAt(%Preacher)
  1896. CharacterLookAt(%PrisonDoorUsedBy)
  1897. CharacterLookAt(%Ragnar)
  1898. CharacterLookAt(%rainSkillTarget)
  1899. CharacterLookAt(%Ramon)
  1900. CharacterLookAt(%Rat)
  1901. CharacterLookAt(%Rat2)
  1902. CharacterLookAt(%RightEgg)
  1903. CharacterLookAt(%Ruby)
  1904. CharacterLookAt(%secondSkillTarget)
  1905. CharacterLookAt(%secondSkillTargetNC)
  1906. CharacterLookAt(%ServedOrc)
  1907. CharacterLookAt(%ShoeGuard)
  1908. CharacterLookAt(%ShowOffToCharacter)
  1909. CharacterLookAt(%SirOrc)
  1910. CharacterLookAt(%SkillTargetChar_$1)
  1911. CharacterLookAt(%SkillTargetItem_$1)
  1912. CharacterLookAt(%SkillTargetPos_$1)
  1913. CharacterLookAt(%SmartGuy)
  1914. CharacterLookAt(%SouthernEgg1)
  1915. CharacterLookAt(%SouthernEgg2)
  1916. CharacterLookAt(%Student)
  1917. CharacterLookAt(%table)
  1918. CharacterLookAt(%Target)
  1919. CharacterLookAt(%Teacher)
  1920. CharacterLookAt(%Timfred)
  1921. CharacterLookAt(%Totem)
  1922. CharacterLookAt(%TreasuryDoorUsedBy)
  1923. CharacterLookAt(%Trigger1)
  1924. CharacterLookAt(%Trigger2)
  1925. CharacterLookAt(%Troll)
  1926. CharacterLookAt(%Victoria)
  1927. CharacterLookAt(%workStation)
  1928. CharacterLookAt(_Anvil)
  1929. CharacterLookAt(_Artist)
  1930. CharacterLookAt(_Barrel)
  1931. CharacterLookAt(_Char)
  1932. CharacterLookAt(_char)
  1933. CharacterLookAt(_Character)
  1934. CharacterLookAt(_ClosestPlayer,1)
  1935. CharacterLookAt(_ConversationTarget,0)
  1936. CharacterLookAt(_Corpse)
  1937. CharacterLookAt(_DialogTarget)
  1938. CharacterLookAt(_DialogTarget,0)
  1939. CharacterLookAt(_Enemy)
  1940. CharacterLookAt(_Enemy,0)
  1941. CharacterLookAt(_Friend)
  1942. CharacterLookAt(_Furnace)
  1943. CharacterLookAt(_Human)
  1944. CharacterLookAt(_Miner)
  1945. CharacterLookAt(_OtherVisitor)
  1946. CharacterLookAt(_Partner)
  1947. CharacterLookAt(_Pile)
  1948. CharacterLookAt(_Pile,1)
  1949. CharacterLookAt(_Player)
  1950. CharacterLookAt(_player)
  1951. CharacterLookAt(_Player, 0, 5)
  1952. CharacterLookAt(_Player,0)
  1953. CharacterLookAt(_Player,0,5)
  1954. CharacterLookAt(_shipPosition)
  1955. CharacterLookAt(_Shrike)
  1956. CharacterLookAt(_spawnOne)
  1957. CharacterLookAt(_spawnThree)
  1958. CharacterLookAt(_spawnTwo)
  1959. CharacterLookAt(_Target,1)
  1960. CharacterLookAt(CHARACTER:CYS_ArcheologistSkeleton01_4f84d4aa-ff6d-46e2-aaa3-9f10fd7f41c5)
  1961. CharacterLookAt(CHARACTER:CYS_ArcheologistSkeleton02_fe807769-050a-43ed-ac78-85a54ab8c62a)
  1962. CharacterLookAt(CHARACTER:CYS_Zixzax_53517245-3121-4190-a1fc-afc36524f165)
  1963. CharacterLookAt(CHARACTER:CYS_Zixzax_53517245-3121-4190-a1fc-afc36524f165,0)
  1964. CharacterLookAt(CHARACTER:Greeting_B_56cc927e-a9d1-4a7f-a077-9d7ebdcd2d5b)
  1965. CharacterLookAt(CHARACTER:LUC_FortuneTellerHusband_23865917-d270-4c05-9196-a592ecebcc1f)
  1966. CharacterLookAt(ITEM:CONT_Crate_A_000_e487b0d3-3dd4-4297-b6d2-b05c9aeecc99)
  1967. CharacterLookAt(ITEM:Goblins_Totem_A_000_62ff686c-b6ec-4ee2-87a9-e0aabcfcc5b8)
  1968. CharacterLookAt(ITEM:HOM_Loom_55e54b9e-cb59-4be1-82a9-5be20e5827e7)
  1969. CharacterLookAt(ITEM:LUC_BabyTorch2_4653752a-959d-4bbc-afdc-595edc28cefd)
  1970. CharacterLookAt(ITEM:LUC_BabyTorch_77c64181-e6f7-4a06-8f45-ed9701592598)
  1971. CharacterLookAt(ITEM:LUC_TorturedGoblin_c40fceee-e376-47cf-aec8-e64ae863a768)
  1972. CharacterLookAt(ITEM:MINE_Cart_A_OO6_de598264-c701-4bd7-92b8-d102de8be50e)
  1973. CharacterLookAt(TRIGGER:CYS_PointGuardDir_27e2f42f-82ec-404e-83b7-f41bd648bf5b)
  1974. CharacterLookAt(TRIGGER:LUC_FortuneTeller1_a00fc7d0-684a-402a-a1c6-2c2d9422b573)
  1975. CharacterLookAt(TRIGGER:LUC_FortuneTeller2_6e205aba-4267-4d64-a4d1-6660a72fc986)
  1976. CharacterLookAt(TRIGGER:LUC_FortuneTeller3_af640a50-b05b-4a9b-8658-a2fce348faa9)
  1977. CharacterLookAt(TRIGGER:LUC_PointFuseMiners_412a9148-691c-451d-b4db-a1e09afd22de)
  1978. CharacterLookAt(TRIGGER:Point_000_f46bcd8b-d65c-47c1-b24a-529fa98acc3f)
  1979. CharacterLookFrom(%Book)
  1980. CharacterLookFrom(%Bookcase)
  1981. CharacterLookFrom(%Boxes)
  1982. CharacterLookFrom(%Cart)
  1983. CharacterLookFrom(%CedricShowTrigger)
  1984. CharacterLookFrom(%Chest)
  1985. CharacterLookFrom(%Chimney)
  1986. CharacterLookFrom(%Closet)
  1987. CharacterLookFrom(%Comment)
  1988. CharacterLookFrom(%Counter)
  1989. CharacterLookFrom(%CreationPoint, 1)
  1990. CharacterLookFrom(%CurrentMarketStandPoint)
  1991. CharacterLookFrom(%currentPoint)
  1992. CharacterLookFrom(%CurrentSpot)
  1993. CharacterLookFrom(%CurrentTrigger)
  1994. CharacterLookFrom(%Desk)
  1995. CharacterLookFrom(%DoorPoint1)
  1996. CharacterLookFrom(%Fan)
  1997. CharacterLookFrom(%Feel)
  1998. CharacterLookFrom(%Fire)
  1999. CharacterLookFrom(%FishPile)
  2000. CharacterLookFrom(%FishRack)
  2001. CharacterLookFrom(%Food)
  2002. CharacterLookFrom(%Goal)
  2003. CharacterLookFrom(%GuardPoint)
  2004. CharacterLookFrom(%Hole)
  2005. CharacterLookFrom(%LeavingPoint)
  2006. CharacterLookFrom(%LeftSpot)
  2007. CharacterLookFrom(%lookDir,0)
  2008. CharacterLookFrom(%LookFrom)
  2009. CharacterLookFrom(%Lookout)
  2010. CharacterLookFrom(%Lookout1)
  2011. CharacterLookFrom(%Lookout2)
  2012. CharacterLookFrom(%MiningSpot)
  2013. CharacterLookFrom(%MyPoint)
  2014. CharacterLookFrom(%Oven)
  2015. CharacterLookFrom(%Point)
  2016. CharacterLookFrom(%Point1)
  2017. CharacterLookFrom(%Point1,1)
  2018. CharacterLookFrom(%Point2)
  2019. CharacterLookFrom(%Point2,1)
  2020. CharacterLookFrom(%Point3)
  2021. CharacterLookFrom(%Point3,1)
  2022. CharacterLookFrom(%Point4)
  2023. CharacterLookFrom(%Point5)
  2024. CharacterLookFrom(%Point6)
  2025. CharacterLookFrom(%point_bar_03)
  2026. CharacterLookFrom(%point_Fireplace)
  2027. CharacterLookFrom(%point_FireplaceWood)
  2028. CharacterLookFrom(%point_giveDrinks)
  2029. CharacterLookFrom(%PointBed)
  2030. CharacterLookFrom(%PointBureau)
  2031. CharacterLookFrom(%pointCloset)
  2032. CharacterLookFrom(%PointHiberheim)
  2033. CharacterLookFrom(%PointMachine)
  2034. CharacterLookFrom(%PointNearTunnelBodies)
  2035. CharacterLookFrom(%pointOutside)
  2036. CharacterLookFrom(%PointPainting)
  2037. CharacterLookFrom(%PointPit)
  2038. CharacterLookFrom(%PointRemis)
  2039. CharacterLookFrom(%PointShovel)
  2040. CharacterLookFrom(%PointWaitForClients)
  2041. CharacterLookFrom(%PointWatchChicken)
  2042. CharacterLookFrom(%PointZapper)
  2043. CharacterLookFrom(%Portal)
  2044. CharacterLookFrom(%ReginaldShowTrigger)
  2045. CharacterLookFrom(%RightSpot)
  2046. CharacterLookFrom(%Road)
  2047. CharacterLookFrom(%Silverglen)
  2048. CharacterLookFrom(%Slab)
  2049. CharacterLookFrom(%Stock)
  2050. CharacterLookFrom(%Stone)
  2051. CharacterLookFrom(%TalkingPoint_1)
  2052. CharacterLookFrom(%TalkingPoint_2)
  2053. CharacterLookFrom(%TalkingPoint_3)
  2054. CharacterLookFrom(%Trigger)
  2055. CharacterLookFrom(%Trigger1)
  2056. CharacterLookFrom(%Trigger2)
  2057. CharacterLookFrom(%Trigger3)
  2058. CharacterLookFrom(%Trigger4)
  2059. CharacterLookFrom(%Trigger5)
  2060. CharacterLookFrom(%Trigger6)
  2061. CharacterLookFrom(%TriggerDown1)
  2062. CharacterLookFrom(%TriggerUp1)
  2063. CharacterLookFrom(%TriggerUp2)
  2064. CharacterLookFrom(%TriggerUp3)
  2065. CharacterLookFrom(%Village)
  2066. CharacterLookFrom(%Window)
  2067. CharacterLookFrom(%WindowPoint1)
  2068. CharacterLookFrom(_Anvil)
  2069. CharacterLookFrom(_bar)
  2070. CharacterLookFrom(_barPoint)
  2071. CharacterLookFrom(_bed)
  2072. CharacterLookFrom(_Cart)
  2073. CharacterLookFrom(_Center)
  2074. CharacterLookFrom(_chest)
  2075. CharacterLookFrom(_Corpses)
  2076. CharacterLookFrom(_currentPoint)
  2077. CharacterLookFrom(_DeadGuy)
  2078. CharacterLookFrom(_Desk)
  2079. CharacterLookFrom(_DestPoint)
  2080. CharacterLookFrom(_Fire)
  2081. CharacterLookFrom(_Furnace)
  2082. CharacterLookFrom(_MovePoint)
  2083. CharacterLookFrom(_Point)
  2084. CharacterLookFrom(_point)
  2085. CharacterLookFrom(_Pot)
  2086. CharacterLookFrom(_shelf)
  2087. CharacterLookFrom(_Shelves)
  2088. CharacterLookFrom(_table)
  2089. CharacterLookFrom(_Target)
  2090. CharacterLookFrom(_Trigger)
  2091. CharacterLookFrom(_trigger)
  2092. CharacterLookFrom(_Wheel)
  2093. CharacterLookFrom(TRIGGER:CYS_Braccus_ThelyronWounded_ffa1a684-bda4-4954-84dc-4ebb805dcde3)
  2094. CharacterLookFrom(TRIGGER:CYS_BraccusWander1_90482fca-be27-4bc4-b752-6dca1a683bd4)
  2095. CharacterLookFrom(TRIGGER:CYS_BraccusWander2_cb21a1dd-a534-4db3-8211-b10698121b5f)
  2096. CharacterLookFrom(TRIGGER:CYS_BraccusWander3_124c04c8-5948-4187-9420-1fe56de1699f)
  2097. CharacterLookFrom(TRIGGER:CYS_BraccusWander4_fa1300af-1f02-42cc-a06c-fc764c3a8317)
  2098. CharacterLookFrom(TRIGGER:CYS_MarcusBookShelfPoint_fbf20550-aed5-401d-916b-c9f7d9657361)
  2099. CharacterLookFrom(TRIGGER:CYS_MarcusPrayingPoint_a3e409ae-7657-4aa3-8d29-9119de007d2a)
  2100. CharacterLookFrom(TRIGGER:CYS_Point_Evelyn_ReadPatientFiles_84743b9c-ca22-48e5-b048-3e57c26b1f8d)
  2101. CharacterLookFrom(TRIGGER:CYS_Point_TutorialMageDest_9d291a4a-e169-4a74-ba4b-40f33ce590b0,0)
  2102. CharacterLookFrom(TRIGGER:CYS_PointLighthouseDaring3_3e03dcbc-9225-43b7-8409-8344be1f931c)
  2103. CharacterLookFrom(TRIGGER:CYS_ThelyronBookshelf_3dee3a3a-56bb-49b0-9ad7-c156dc6dbf20)
  2104. CharacterLookFrom(TRIGGER:CYS_ThelyronOpenFirePoint_3bbc91ef-f025-4194-991b-0abcc2db8149)
  2105. CharacterLookFrom(TRIGGER:DAF_Norok_Bodies_be28f583-b7ee-4d0d-9395-130367507eea,1)
  2106. CharacterLookFrom(TRIGGER:DAF_Norok_Painting1_973f0904-f25c-4d2c-a12c-b68797f0967b,1)
  2107. CharacterLookFrom(TRIGGER:DAF_Norok_Painting2_ddce2f23-c2a5-4bda-9ea5-9db558fedb87,1)
  2108. CharacterLookFrom(TRIGGER:DAF_Point_George1_fafe87c8-385d-41d6-9757-d1f622057a5b)
  2109. CharacterLookFrom(TRIGGER:DAF_Point_George2_5da95307-546b-4262-8ddb-cee31425ffe8)
  2110. CharacterLookFrom(TRIGGER:DAF_Point_NolanFreed_4d7c0b5b-2b08-4915-a32d-e78f50f77c25,1)
  2111. CharacterLookFrom(TRIGGER:DAF_Point_PrisonersNearBodyInTunnel_a5aea7c1-3746-4122-a308-08246f233df4)
  2112. CharacterLookFrom(TRIGGER:DAF_PointNolanFlee_35de9b50-9972-4211-ae50-d4ef342332fb)
  2113. CharacterLookFrom(TRIGGER:DAF_PointTorturerGoblin_8141958a-be8e-478c-81de-14cc91b2c26d,1)
  2114. CharacterLookFrom(TRIGGER:DAF_PointTorturerOrc_5f9a9c5d-2d97-467a-a38f-cc8145db95d5,1)
  2115. CharacterLookFrom(TRIGGER:DAF_Tavern_FreshAir_5203271d-0f52-430d-a13e-b8b260e296a2)
  2116. CharacterLookFrom(TRIGGER:DAF_TavernOrc1_5f66ae7d-fc1d-4156-bd13-68faf69b1a71)
  2117. CharacterLookFrom(TRIGGER:DAF_WhiskyCellar1_c9de62a3-3ea4-4a5d-89ff-87172d5c51ed)
  2118. CharacterLookFrom(TRIGGER:HOM_Zixzax_King1_d8830b23-7312-4fc0-971c-8d944e44e8ad)
  2119. CharacterLookFrom(TRIGGER:LUC_Mine_Cart9_006065b3-876e-44ef-a256-75602e15818d)
  2120. CharacterLookFrom(TRIGGER:LUC_PointMinerPlatform1_b4ea8887-3ee5-4f7f-a9b6-e531e816d0ef)
  2121. CharacterLookFrom(TRIGGER:LUC_PointMinerPlatform2_28ebf3e2-9733-441e-8f8e-f5afe2896aeb)
  2122. CharacterLookFrom(TRIGGER:LUC_PointNaughtyBabyTroll_a5a8f761-943c-4827-abc0-71f9f17ecafb)
  2123. CharacterMoveInRange(%Astarte2,_MinRange,_MaxRange,1)
  2124. CharacterMoveInRange(%CurrentTrigger,1.0,2.0,%Running)
  2125. CharacterMoveInRange(%debuffSkillTarget,_minRange,_maxRange,1)
  2126. CharacterMoveInRange(%Exploskeleton1,5,10,1)
  2127. CharacterMoveInRange(%Exploskeleton2,5,10,1)
  2128. CharacterMoveInRange(%FirstTarget,_MinRange,_MaxRange,1)
  2129. CharacterMoveInRange(%Friend, 0, 2, 0)
  2130. CharacterMoveInRange(%lastNoisePos, 1, 3, 1)
  2131. CharacterMoveInRange(%oneSkillTarget,_minRange,_maxRange,1)
  2132. CharacterMoveInRange(%oneSkillTarget3,_minRange,_maxRange,1)
  2133. CharacterMoveInRange(%oneSkillTargetNC,_minRange,_maxRange,1)
  2134. CharacterMoveInRange(%persTarget,0,_maxRange)
  2135. CharacterMoveInRange(%secondSkillTarget,_minRange,_maxRange,1)
  2136. CharacterMoveInRange(%secondSkillTargetNC,_minRange,_maxRange,1)
  2137. CharacterMoveInRange(%SkillTargetChar_$1,_minRange,_maxRange,1)
  2138. CharacterMoveInRange(%SkillTargetItem_$1,_minRange,_maxRange,1)
  2139. CharacterMoveInRange(%SkillTargetPos_$1,_minRange,_maxRange,1)
  2140. CharacterMoveInRange(%SparringPartner,_MinRange,_MaxRange)
  2141. CharacterMoveInRange(%Target,_minRange,_maxRange,1)
  2142. CharacterMoveInRange(%TargetPurify,_minRange,_maxRange,1)
  2143. CharacterMoveInRange(_char,_minRange,_maxRange,1)
  2144. CharacterMoveInRange(_ChosenAlly,_MinRange,_MaxRange,1)
  2145. CharacterMoveInRange(_Enemy,%SkillMinRange,%SkillMaxRange,1)
  2146. CharacterMoveInRange(_Enemy,_SkillMinRange,_SkillMaxRange,1)
  2147. CharacterMoveInRange(_Player,1.5,3.0,1)
  2148. CharacterMoveInRange(_Player,5,10,1)
  2149. CharacterMoveInRange(_Player,_MinRange,_MaxRange,1)
  2150. CharacterMoveInRange(_Position,2.5,4.0,1)
  2151. CharacterMoveInRange(_SelectedTarget,_MinRange,_MaxRange,1)
  2152. CharacterMoveInRange(_TacRetreatDestination,_MinRange,_MaxRange,1)
  2153. CharacterMoveInRange(_Target,0,_Max,1)
  2154. CharacterMoveInRange(_Target,0,_SkillMaxRange)
  2155. CharacterMoveInRange(_Target,_Min,_Max)
  2156. CharacterMoveInRange(_Target,_Min,_Max,1)
  2157. CharacterMoveInRange(_target,_minRange,_maxRange,0)
  2158. CharacterMoveInRange(_Target,_MinRange,_MaxRange,1)
  2159. CharacterMoveInRange(_target,_minRange,_maxRange,1)
  2160. CharacterMoveInRange(_Target,_SkillMinRange,_SkillMaxRange)
  2161. CharacterMoveItem(%Bed,FLOAT3:{471.65;-54.7;394.46})
  2162. CharacterMoveItem(%Bed,FLOAT3:{471.65;-54.7;397.36})
  2163. CharacterMoveTo(%Alfie)
  2164. CharacterMoveTo(%ArmoryDoorUsedBy, 1)
  2165. CharacterMoveTo(%Bar,1,1,0,1.5)
  2166. CharacterMoveTo(%Bartender,1)
  2167. CharacterMoveTo(%Bed)
  2168. CharacterMoveTo(%bed_03,0)
  2169. CharacterMoveTo(%bed_04,0)
  2170. CharacterMoveTo(%Bjorn,0)
  2171. CharacterMoveTo(%Book)
  2172. CharacterMoveTo(%Book, 0)
  2173. CharacterMoveTo(%Bookcase,0)
  2174. CharacterMoveTo(%Boxes)
  2175. CharacterMoveTo(%Campfire)
  2176. CharacterMoveTo(%Cart,0)
  2177. CharacterMoveTo(%CedricShowTrigger,0)
  2178. CharacterMoveTo(%Checkpoint1,0,0,1)
  2179. CharacterMoveTo(%Checkpoint2,0,0,1)
  2180. CharacterMoveTo(%Cheese,1)
  2181. CharacterMoveTo(%Chimney)
  2182. CharacterMoveTo(%Chimney, 0)
  2183. CharacterMoveTo(%Closet)
  2184. CharacterMoveTo(%Colleague,0,0,0,0.5)
  2185. CharacterMoveTo(%Comment,0)
  2186. CharacterMoveTo(%Comment,1)
  2187. CharacterMoveTo(%Counter)
  2188. CharacterMoveTo(%CurrentBush,0)
  2189. CharacterMoveTo(%currentCustomer, 0)
  2190. CharacterMoveTo(%CurrentMarketStandPoint, 0)
  2191. CharacterMoveTo(%currentPoint)
  2192. CharacterMoveTo(%CurrentPoint)
  2193. CharacterMoveTo(%CurrentSpot, 0)
  2194. CharacterMoveTo(%CurrentTargetFood,1,1)
  2195. CharacterMoveTo(%CurrentTrigger, 0)
  2196. CharacterMoveTo(%CurrentTrigger, 0,1,1)
  2197. CharacterMoveTo(%CurrentTrigger,%Running)
  2198. CharacterMoveTo(%Daddy)
  2199. CharacterMoveTo(%DeliciousBush,0)
  2200. CharacterMoveTo(%Desk, 0)
  2201. CharacterMoveTo(%Destination, 0)
  2202. CharacterMoveTo(%DogMaster,1,1,0)
  2203. CharacterMoveTo(%DoorPoint1,0)
  2204. CharacterMoveTo(%DoxyDisappearsPoint,1,1,1,1.5)
  2205. CharacterMoveTo(%Ebe, 0)
  2206. CharacterMoveTo(%Extra01,0,0,0,0.5)
  2207. CharacterMoveTo(%Extra02,0,0,0,0.5)
  2208. CharacterMoveTo(%Extra03,0,0,0,0.5)
  2209. CharacterMoveTo(%Fan, 0)
  2210. CharacterMoveTo(%Feel,0)
  2211. CharacterMoveTo(%Fire, 0)
  2212. CharacterMoveTo(%Fishrack, 0)
  2213. CharacterMoveTo(%Food, 0)
  2214. CharacterMoveTo(%Friend,0)
  2215. CharacterMoveTo(%Friend,1)
  2216. CharacterMoveTo(%Friend,1,1)
  2217. CharacterMoveTo(%Goal,0,0,1)
  2218. CharacterMoveTo(%GoblinAssistent, 0)
  2219. CharacterMoveTo(%Grutilda,1)
  2220. CharacterMoveTo(%Grutilda,1,1,0,1.5)
  2221. CharacterMoveTo(%GuardDest,0)
  2222. CharacterMoveTo(%GuardPoint, 1)
  2223. CharacterMoveTo(%GuardRunTarget,1,1,1)
  2224. CharacterMoveTo(%Hidyhole,1,1,1)
  2225. CharacterMoveTo(%Hole, 0)
  2226. CharacterMoveTo(%Human1,1,0,1)
  2227. CharacterMoveTo(%Human10,1,0,1)
  2228. CharacterMoveTo(%Human11,1,0,1)
  2229. CharacterMoveTo(%Human12,1,0,1)
  2230. CharacterMoveTo(%Human13,1,0,1)
  2231. CharacterMoveTo(%Human14,1,0,1)
  2232. CharacterMoveTo(%Human15,1,0,1)
  2233. CharacterMoveTo(%Human16,1,0,1)
  2234. CharacterMoveTo(%Human17,1,0,1)
  2235. CharacterMoveTo(%Human18,1,0,1)
  2236. CharacterMoveTo(%Human19,1,0,1)
  2237. CharacterMoveTo(%Human2,1,0,1)
  2238. CharacterMoveTo(%Human20,1,0,1)
  2239. CharacterMoveTo(%Human21,1,0,1)
  2240. CharacterMoveTo(%Human22,1,0,1)
  2241. CharacterMoveTo(%Human23,1,0,1)
  2242. CharacterMoveTo(%Human3,1,0,1)
  2243. CharacterMoveTo(%Human4,1,0,1)
  2244. CharacterMoveTo(%Human5,1,0,1)
  2245. CharacterMoveTo(%Human6,1,0,1)
  2246. CharacterMoveTo(%Human7,1,0,1)
  2247. CharacterMoveTo(%Human8,1,0,1)
  2248. CharacterMoveTo(%Human9,1,0,1)
  2249. CharacterMoveTo(%Lawrence)
  2250. CharacterMoveTo(%LeftSpot)
  2251. CharacterMoveTo(%Lookout, 0)
  2252. CharacterMoveTo(%Lookout1)
  2253. CharacterMoveTo(%Lookout2)
  2254. CharacterMoveTo(%Mara,0)
  2255. CharacterMoveTo(%Matriarch,1,0,0,2.0)
  2256. CharacterMoveTo(%Miner1, 0, 1, 1)
  2257. CharacterMoveTo(%MiningSpot, 0)
  2258. CharacterMoveTo(%MiningSpot,1)
  2259. CharacterMoveTo(%Mount,0)
  2260. CharacterMoveTo(%MovePoint,0)
  2261. CharacterMoveTo(%MyFriendThePlant,1,0,0,0.1)
  2262. CharacterMoveTo(%MyPoint,0,1)
  2263. CharacterMoveTo(%MyPointAroundTotem,0,1)
  2264. CharacterMoveTo(%OpheliaPoint)
  2265. CharacterMoveTo(%OpheliaPoint, 1)
  2266. CharacterMoveTo(%Orc,0)
  2267. CharacterMoveTo(%Orc1,1,0,1)
  2268. CharacterMoveTo(%Orc10,1,0,1)
  2269. CharacterMoveTo(%Orc11,1,0,1)
  2270. CharacterMoveTo(%Orc12,1,0,1)
  2271. CharacterMoveTo(%Orc13,1,0,1)
  2272. CharacterMoveTo(%Orc14,1,0,1)
  2273. CharacterMoveTo(%Orc15,1,0,1)
  2274. CharacterMoveTo(%Orc16,1,0,1)
  2275. CharacterMoveTo(%Orc17,1,0,1)
  2276. CharacterMoveTo(%Orc18,1,0,1)
  2277. CharacterMoveTo(%Orc19,1,0,1)
  2278. CharacterMoveTo(%Orc2,1,0,1)
  2279. CharacterMoveTo(%Orc20,1,0,1)
  2280. CharacterMoveTo(%Orc21,1,0,1)
  2281. CharacterMoveTo(%Orc22,1,0,1)
  2282. CharacterMoveTo(%Orc23,1,0,1)
  2283. CharacterMoveTo(%Orc24,1,0,1)
  2284. CharacterMoveTo(%Orc25,1,0,1)
  2285. CharacterMoveTo(%Orc3,1,0,1)
  2286. CharacterMoveTo(%Orc4,1,0,1)
  2287. CharacterMoveTo(%Orc5,1,0,1)
  2288. CharacterMoveTo(%Orc6,1,0,1)
  2289. CharacterMoveTo(%Orc7,1,0,1)
  2290. CharacterMoveTo(%Orc8,1,0,1)
  2291. CharacterMoveTo(%Orc9,1,0,1)
  2292. CharacterMoveTo(%OrcFriend,1)
  2293. CharacterMoveTo(%Oven)
  2294. CharacterMoveTo(%patientFiles, 0)
  2295. CharacterMoveTo(%PeaceReturnPosition,1,1,1,0)
  2296. CharacterMoveTo(%Player, 1)
  2297. CharacterMoveTo(%Point)
  2298. CharacterMoveTo(%Point1)
  2299. CharacterMoveTo(%Point1, 0)
  2300. CharacterMoveTo(%Point1,0)
  2301. CharacterMoveTo(%Point1,0,0,0,0.5)
  2302. CharacterMoveTo(%Point1,0,1,0,0.0)
  2303. CharacterMoveTo(%Point1,1)
  2304. CharacterMoveTo(%Point10, 0)
  2305. CharacterMoveTo(%Point2)
  2306. CharacterMoveTo(%Point2, 0)
  2307. CharacterMoveTo(%Point2,0)
  2308. CharacterMoveTo(%Point2,0,1,0,0.0)
  2309. CharacterMoveTo(%Point2,1)
  2310. CharacterMoveTo(%Point3)
  2311. CharacterMoveTo(%Point3, 0)
  2312. CharacterMoveTo(%Point3,0)
  2313. CharacterMoveTo(%Point3,0,1,0,0.0)
  2314. CharacterMoveTo(%Point3,1)
  2315. CharacterMoveTo(%Point4)
  2316. CharacterMoveTo(%Point4, 0)
  2317. CharacterMoveTo(%Point4,1)
  2318. CharacterMoveTo(%Point5)
  2319. CharacterMoveTo(%Point5, 0)
  2320. CharacterMoveTo(%Point5,1)
  2321. CharacterMoveTo(%Point55, 0)
  2322. CharacterMoveTo(%Point6, 0)
  2323. CharacterMoveTo(%Point7, 0)
  2324. CharacterMoveTo(%Point8, 0)
  2325. CharacterMoveTo(%Point9, 0)
  2326. CharacterMoveTo(%point_bar_02, 0)
  2327. CharacterMoveTo(%point_bar_03, 0)
  2328. CharacterMoveTo(%point_Fireplace, 0)
  2329. CharacterMoveTo(%point_FireplaceWood, 0)
  2330. CharacterMoveTo(%point_giveDrinks, 0)
  2331. CharacterMoveTo(%point_ToBar, 0)
  2332. CharacterMoveTo(%PointBed)
  2333. CharacterMoveTo(%pointBook, 0)
  2334. CharacterMoveTo(%PointBureau,0)
  2335. CharacterMoveTo(%pointCloset, 0)
  2336. CharacterMoveTo(%PointHiberheim)
  2337. CharacterMoveTo(%PointMachine,0)
  2338. CharacterMoveTo(%PointNearTunnelBodies, 1,1,1)
  2339. CharacterMoveTo(%pointOutside, 0)
  2340. CharacterMoveTo(%PointPainting,0)
  2341. CharacterMoveTo(%PointPit)
  2342. CharacterMoveTo(%PointRemis, 1)
  2343. CharacterMoveTo(%PointShovel,0,1,0)
  2344. CharacterMoveTo(%PointVillage)
  2345. CharacterMoveTo(%PointWaitForClients, 0, 1, 1)
  2346. CharacterMoveTo(%PointWatchChicken,0)
  2347. CharacterMoveTo(%PointZapper,0)
  2348. CharacterMoveTo(%Portal, 0)
  2349. CharacterMoveTo(%Ramon)
  2350. CharacterMoveTo(%ReginaldShowTrigger,0)
  2351. CharacterMoveTo(%RightSpot)
  2352. CharacterMoveTo(%Road, 0)
  2353. CharacterMoveTo(%SafePoint1, 0)
  2354. CharacterMoveTo(%SafePoint2, 0)
  2355. CharacterMoveTo(%SafePoint3, 0)
  2356. CharacterMoveTo(%Seat)
  2357. CharacterMoveTo(%ServedOrc,1)
  2358. CharacterMoveTo(%ShowOffToCharacter)
  2359. CharacterMoveTo(%Silverglen, 0)
  2360. CharacterMoveTo(%Slab, 0)
  2361. CharacterMoveTo(%SpottedLocation,1,0,0,1.5)
  2362. CharacterMoveTo(%StartPos,1,1,1)
  2363. CharacterMoveTo(%Stock, 0)
  2364. CharacterMoveTo(%Stone, 0)
  2365. CharacterMoveTo(%table,0,0,0.1)
  2366. CharacterMoveTo(%TalkingPoint_1, 0)
  2367. CharacterMoveTo(%TalkingPoint_2, 0)
  2368. CharacterMoveTo(%TalkingPoint_3, 0)
  2369. CharacterMoveTo(%Target,0,0,0)
  2370. CharacterMoveTo(%TargetedObject1,0,0,1)
  2371. CharacterMoveTo(%TargetedObject2,0,0,1)
  2372. CharacterMoveTo(%targetPos,1,0,0,0.5)
  2373. CharacterMoveTo(%tent_OUT, 0)
  2374. CharacterMoveTo(%Trigger)
  2375. CharacterMoveTo(%Trigger01, %Running)
  2376. CharacterMoveTo(%Trigger02, %Running)
  2377. CharacterMoveTo(%Trigger03, %Running)
  2378. CharacterMoveTo(%Trigger04, %Running)
  2379. CharacterMoveTo(%Trigger05, %Running)
  2380. CharacterMoveTo(%Trigger1,0)
  2381. CharacterMoveTo(%Trigger1,0,1,1)
  2382. CharacterMoveTo(%Trigger1,1)
  2383. CharacterMoveTo(%Trigger2)
  2384. CharacterMoveTo(%Trigger2,0)
  2385. CharacterMoveTo(%Trigger2,0,1,1)
  2386. CharacterMoveTo(%Trigger2,1)
  2387. CharacterMoveTo(%Trigger3,0)
  2388. CharacterMoveTo(%Trigger3,0,1,1)
  2389. CharacterMoveTo(%Trigger3,1)
  2390. CharacterMoveTo(%Trigger4,0,1,1)
  2391. CharacterMoveTo(%Trigger5,0,1,1)
  2392. CharacterMoveTo(%Trigger6,0,1,1)
  2393. CharacterMoveTo(%TriggerDown1,0)
  2394. CharacterMoveTo(%TriggerGoDown, 0)
  2395. CharacterMoveTo(%TriggerGoUp, 0)
  2396. CharacterMoveTo(%TriggerUp1,0)
  2397. CharacterMoveTo(%TriggerUp2)
  2398. CharacterMoveTo(%TriggerUp3)
  2399. CharacterMoveTo(%turkey)
  2400. CharacterMoveTo(%VargoDisappearsPoint,1,1,1,1.5)
  2401. CharacterMoveTo(%vargoMoveTo3,1,1)
  2402. CharacterMoveTo(%vargoMoveToNext,1,1)
  2403. CharacterMoveTo(%Victoria,1)
  2404. CharacterMoveTo(%Village, 0)
  2405. CharacterMoveTo(%VincentPoint,0)
  2406. CharacterMoveTo(%Waypoint1)
  2407. CharacterMoveTo(%Waypoint2)
  2408. CharacterMoveTo(%Waypoint3)
  2409. CharacterMoveTo(%Waypoint4)
  2410. CharacterMoveTo(%Window,0)
  2411. CharacterMoveTo(%WindowPoint1,0)
  2412. CharacterMoveTo(_Anvil,0)
  2413. CharacterMoveTo(_bar, 0)
  2414. CharacterMoveTo(_barPoint, 0)
  2415. CharacterMoveTo(_Barrel)
  2416. CharacterMoveTo(_bed, 0)
  2417. CharacterMoveTo(_Cart, 0)
  2418. CharacterMoveTo(_Center,0)
  2419. CharacterMoveTo(_char,1)
  2420. CharacterMoveTo(_chest, 0)
  2421. CharacterMoveTo(_ChosenSurface,1,0,0,0)
  2422. CharacterMoveTo(_ChosenSurface,1,0,0,0,0)
  2423. CharacterMoveTo(_Corpse)
  2424. CharacterMoveTo(_Corpses, 0)
  2425. CharacterMoveTo(_currentPoint, 0)
  2426. CharacterMoveTo(_CurrentTrigger,0)
  2427. CharacterMoveTo(_DeadGuy)
  2428. CharacterMoveTo(_Desk,0)
  2429. CharacterMoveTo(_Dest,1)
  2430. CharacterMoveTo(_DestPoint,0)
  2431. CharacterMoveTo(_Enemy,1,0,0,0)
  2432. CharacterMoveTo(_Enemy,1,0,0,_weaponMin,_weaponMax)
  2433. CharacterMoveTo(_Enemy,1,1,0,1.5)
  2434. CharacterMoveTo(_Fire, 0)
  2435. CharacterMoveTo(_Friend,0)
  2436. CharacterMoveTo(_Furnace,0)
  2437. CharacterMoveTo(_Hostage1, 0)
  2438. CharacterMoveTo(_Hostage2, 0)
  2439. CharacterMoveTo(_Hostage3, 0)
  2440. CharacterMoveTo(_Hostage4, 0)
  2441. CharacterMoveTo(_HumanToHunt,1,0,1)
  2442. CharacterMoveTo(_HumanToHunt1,1,0,1)
  2443. CharacterMoveTo(_HumanToHunt2,1,0,1)
  2444. CharacterMoveTo(_HumanToHunt3,1,0,1)
  2445. CharacterMoveTo(_Miner)
  2446. CharacterMoveTo(_MountLook,0)
  2447. CharacterMoveTo(_MovePoint, 0)
  2448. CharacterMoveTo(_Orc, 0)
  2449. CharacterMoveTo(_OrcToHunt,1,0,1)
  2450. CharacterMoveTo(_OrcToHunt1,1,0,1)
  2451. CharacterMoveTo(_OrcToHunt2,1,0,1)
  2452. CharacterMoveTo(_OrcToHunt3,1,0,1)
  2453. CharacterMoveTo(_Partner)
  2454. CharacterMoveTo(_Pile)
  2455. CharacterMoveTo(_Pile,0,1,0,0.5)
  2456. CharacterMoveTo(_Point)
  2457. CharacterMoveTo(_point, 0)
  2458. CharacterMoveTo(_Point, 0)
  2459. CharacterMoveTo(_point, 1)
  2460. CharacterMoveTo(_Point,0)
  2461. CharacterMoveTo(_Point,1)
  2462. CharacterMoveTo(_PointNext,1,0,0)
  2463. CharacterMoveTo(_Pos,1,0,0,0,0)
  2464. CharacterMoveTo(_Pot,0)
  2465. CharacterMoveTo(_shelf, 0)
  2466. CharacterMoveTo(_Shelves,0)
  2467. CharacterMoveTo(_table, 0)
  2468. CharacterMoveTo(_Target)
  2469. CharacterMoveTo(_Target,0)
  2470. CharacterMoveTo(_target,1)
  2471. CharacterMoveTo(_TargetPosition,1,0,0,0.5)
  2472. CharacterMoveTo(_trigger, 0)
  2473. CharacterMoveTo(_Trigger,0)
  2474. CharacterMoveTo(_Trigger,1,1,1)
  2475. CharacterMoveTo(_WayPoint, 0)
  2476. CharacterMoveTo(_Wheel, 0)
  2477. CharacterMoveTo(CHARACTER:CYS_Zixzax_53517245-3121-4190-a1fc-afc36524f165,1,1)
  2478. CharacterMoveTo(CHARACTER:HOM_Weaver_50079ace-007b-41b6-8d91-b969a1ccee09,0,1,1)
  2479. CharacterMoveTo(ITEM:05m_HouseFarm_A_Hatch_A_Item_002_222de6c5-036b-498e-b4bd-398ecaff95ef,1,1,1)
  2480. CharacterMoveTo(ITEM:FUR_Rich_Chair_A_026_1f1961d5-9828-4c87-b9d5-5d5dddae13f9,0,1,1)
  2481. CharacterMoveTo(ITEM:FUR_Rich_Chair_A_050_9709402c-e6de-4a82-af57-469330b4da6f,0,1,1)
  2482. CharacterMoveTo(TRIGGER:%Point2,1,1,1)
  2483. CharacterMoveTo(TRIGGER:2a25fc7e-600d-4b75-95ab-c48d4ea96bc4)
  2484. CharacterMoveTo(TRIGGER:4778b14c-80c9-464e-bb63-953aa28741c2)
  2485. CharacterMoveTo(TRIGGER:9708e0e9-43d8-415c-b51c-465bdc2ed506)
  2486. CharacterMoveTo(TRIGGER:CYS_AreaKelvanMineRecruiter_4e8a2fae-09cc-4b3f-8ae5-a5906707668b, 0)
  2487. CharacterMoveTo(TRIGGER:CYS_BraccusWander1_90482fca-be27-4bc4-b752-6dca1a683bd4,0)
  2488. CharacterMoveTo(TRIGGER:CYS_BraccusWander2_cb21a1dd-a534-4db3-8211-b10698121b5f,0)
  2489. CharacterMoveTo(TRIGGER:CYS_BraccusWander3_124c04c8-5948-4187-9420-1fe56de1699f,0)
  2490. CharacterMoveTo(TRIGGER:CYS_BraccusWander4_fa1300af-1f02-42cc-a06c-fc764c3a8317,0)
  2491. CharacterMoveTo(TRIGGER:CYS_EsmeJailDoor_99ca9a0d-650d-453e-b5b0-ee4a26754e73, 0)
  2492. CharacterMoveTo(TRIGGER:CYS_MarcusBookShelfPoint_fbf20550-aed5-401d-916b-c9f7d9657361, 0)
  2493. CharacterMoveTo(TRIGGER:CYS_MarcusPrayingPoint_a3e409ae-7657-4aa3-8d29-9119de007d2a, 0)
  2494. CharacterMoveTo(TRIGGER:CYS_Point_Cecil_GoDown_dd607c26-f2fb-4ac0-a6ee-0bad169652ce, 0)
  2495. CharacterMoveTo(TRIGGER:CYS_Point_Cecil_GoUp_7dccf5a4-9a68-4b10-9871-fa5d607bd478, 0)
  2496. CharacterMoveTo(TRIGGER:CYS_Point_Evelyn_ReadPatientFiles_84743b9c-ca22-48e5-b048-3e57c26b1f8d, 0)
  2497. CharacterMoveTo(TRIGGER:CYS_Point_TutorialMageDest_9d291a4a-e169-4a74-ba4b-40f33ce590b0,1,1,1)
  2498. CharacterMoveTo(TRIGGER:CYS_PointFishThiefDoor_be382255-a51f-4177-a9d5-9ecf6fd84d37, 0)
  2499. CharacterMoveTo(TRIGGER:CYS_SkeletonKingExit_92df405f-8e2b-4d07-ad3e-4f31e36c317b,0,1,0)
  2500. CharacterMoveTo(TRIGGER:CYS_SkeletonQueenExit_58a1e43a-3835-4333-b716-5cbfdfddbf36,0,1,0)
  2501. CharacterMoveTo(TRIGGER:CYS_ThelyronBookshelf_3dee3a3a-56bb-49b0-9ad7-c156dc6dbf20, 0)
  2502. CharacterMoveTo(TRIGGER:CYS_ThelyronOpenFirePoint_3bbc91ef-f025-4194-991b-0abcc2db8149, 0)
  2503. CharacterMoveTo(TRIGGER:DAF_Area_WollockVillageEntrance_0cd98612-f86e-4a87-95ef-cf53180345c5, 0)
  2504. CharacterMoveTo(TRIGGER:DAF_Norok_Bodies_be28f583-b7ee-4d0d-9395-130367507eea,0)
  2505. CharacterMoveTo(TRIGGER:DAF_Norok_Painting1_973f0904-f25c-4d2c-a12c-b68797f0967b, 0)
  2506. CharacterMoveTo(TRIGGER:DAF_Norok_Painting2_ddce2f23-c2a5-4bda-9ea5-9db558fedb87, 0)
  2507. CharacterMoveTo(TRIGGER:DAF_Norok_Pillow_5125fa56-753b-4ebb-861a-685eed6a48ff,1,1,0,0.0)
  2508. CharacterMoveTo(TRIGGER:DAF_Point_BO_Corpses_23e9e452-d8ba-44c1-88b8-4b74d7297446, 0)
  2509. CharacterMoveTo(TRIGGER:DAF_Point_BO_Nolan_bbf1c17a-a71e-4b18-9243-5fcc33ae06a2, 0)
  2510. CharacterMoveTo(TRIGGER:DAF_Point_BO_TorturersWeaponTable_e3a68075-c5aa-487f-b6de-49ce3f34f95c, 0)
  2511. CharacterMoveTo(TRIGGER:DAF_Point_George1_fafe87c8-385d-41d6-9757-d1f622057a5b,0,0,0,0.5)
  2512. CharacterMoveTo(TRIGGER:DAF_Point_George2_5da95307-546b-4262-8ddb-cee31425ffe8,1,0,0,0.5)
  2513. CharacterMoveTo(TRIGGER:DAF_Point_NolanFreed_4d7c0b5b-2b08-4915-a32d-e78f50f77c25,0,1,0,0.3)
  2514. CharacterMoveTo(TRIGGER:DAF_Point_PrisonersNearBodyInTunnel_a5aea7c1-3746-4122-a308-08246f233df4, 1,1,1)
  2515. CharacterMoveTo(TRIGGER:DAF_PointHershel3_7a1ef439-996e-47ad-824d-13203d860fea)
  2516. CharacterMoveTo(TRIGGER:DAF_PointNolanFlee_35de9b50-9972-4211-ae50-d4ef342332fb, 1)
  2517. CharacterMoveTo(TRIGGER:DAF_PointTorturerGoblin_8141958a-be8e-478c-81de-14cc91b2c26d,0,1,1,0.0)
  2518. CharacterMoveTo(TRIGGER:DAF_PointTorturerOrc_5f9a9c5d-2d97-467a-a38f-cc8145db95d5,0,1,1,0.0)
  2519. CharacterMoveTo(TRIGGER:DAF_Tavern_FreshAir_5203271d-0f52-430d-a13e-b8b260e296a2)
  2520. CharacterMoveTo(TRIGGER:DAF_TavernOrc1_5f66ae7d-fc1d-4156-bd13-68faf69b1a71)
  2521. CharacterMoveTo(TRIGGER:DAF_WhiskyCellar1_c9de62a3-3ea4-4a5d-89ff-87172d5c51ed)
  2522. CharacterMoveTo(TRIGGER:DAF_WhiskyCellar_In_ec7137e2-5a70-4460-b541-f5ae5ed6d6ec)
  2523. CharacterMoveTo(TRIGGER:DAF_XP_Kickstarter_da11f626-c741-424d-b07d-cec4e6838984,0)
  2524. CharacterMoveTo(TRIGGER:FleePoint_c01c6474-cbbf-4de6-be13-69e86515194a, 1)
  2525. CharacterMoveTo(TRIGGER:Greever_Jahan_770f6e25-06f2-44cf-b722-ddabd39d7f67)
  2526. CharacterMoveTo(TRIGGER:HOM_Zixzax_King1_d8830b23-7312-4fc0-971c-8d944e44e8ad,0,1)
  2527. CharacterMoveTo(TRIGGER:LUC_FortuneTeller1_a00fc7d0-684a-402a-a1c6-2c2d9422b573)
  2528. CharacterMoveTo(TRIGGER:LUC_FortuneTeller2_6e205aba-4267-4d64-a4d1-6660a72fc986)
  2529. CharacterMoveTo(TRIGGER:LUC_FortuneTeller3_af640a50-b05b-4a9b-8658-a2fce348faa9)
  2530. CharacterMoveTo(TRIGGER:LUC_KadraskazMountExit_3b4c36ac-dff8-41d3-9d04-ae9a00330002)
  2531. CharacterMoveTo(TRIGGER:LUC_Mine_Cart9_006065b3-876e-44ef-a256-75602e15818d,0)
  2532. CharacterMoveTo(TRIGGER:LUC_OverseerCellar_8ef924df-488c-453a-869b-d215e89e0a5c)
  2533. CharacterMoveTo(TRIGGER:LUC_OverseerCellarOut_09ce06e6-75da-4256-9b17-8c4b1bd797dc)
  2534. CharacterMoveTo(TRIGGER:LUC_Point_BjornMountPoint_b7117184-2526-4e9a-b271-7adb77a6dd2f)
  2535. CharacterMoveTo(TRIGGER:LUC_PointMinerPlatform1_b4ea8887-3ee5-4f7f-a9b6-e531e816d0ef,0)
  2536. CharacterMoveTo(TRIGGER:LUC_PointMinerPlatform2_28ebf3e2-9733-441e-8f8e-f5afe2896aeb,0)
  2537. CharacterMoveTo(TRIGGER:LUC_PointNaughtyBabyTroll_a5a8f761-943c-4827-abc0-71f9f17ecafb, 0)
  2538. CharacterMoveTo(TRIGGER:Point_000_dc260ab7-0a8b-4bae-8ea6-a5acd0cd5a43)
  2539. CharacterMoveTo(TRIGGER:Point_001_9617ad0c-0ead-4455-8c2a-f428229b8e86)
  2540. CharacterMoveTo(TRIGGER:StartPoint_000_80f0b990-798a-4eac-a961-d79f2df8458d)
  2541. CharacterMoveTo(TRIGGER:StartPoint_000_a16c6849-7ab1-41c9-8045-5dedffa978fb)
  2542. CharacterMoveTo(TRIGGER:StartPoint_003_a2e7c367-3464-4b47-a469-a9d83d081f68)
  2543. CharacterMoveTo(TRIGGER:ThijsTest_PointMove_6daf9261-7a7c-49b3-bae3-261e76c64ba5, 1)
  2544. CharacterPickUpItem(_item)
  2545. CharacterPickUpItem(FishToSteal_8aa54b0b-2583-4a5d-8911-ca43e75a9eae)
  2546. CharacterPlayAnimation("7_run")
  2547. CharacterPlayAnimation("Annoyed_01")
  2548. CharacterPlayAnimation("attack1")
  2549. CharacterPlayAnimation("Attention_01")
  2550. CharacterPlayAnimation("Attention_02")
  2551. CharacterPlayAnimation("Beg_01")
  2552. CharacterPlayAnimation("BehindBars_01")
  2553. CharacterPlayAnimation("BehindBars_02")
  2554. CharacterPlayAnimation("Blacksmith_01")
  2555. CharacterPlayAnimation("Blacksmith_02")
  2556. CharacterPlayAnimation("block")
  2557. CharacterPlayAnimation("Bored_01")
  2558. CharacterPlayAnimation("Bored_02")
  2559. CharacterPlayAnimation("Bored_03")
  2560. CharacterPlayAnimation("Burrow",0,1)
  2561. CharacterPlayAnimation("cast_ground_cast")
  2562. CharacterPlayAnimation("cast_long_cast")
  2563. CharacterPlayAnimation("cast_long_cast",1,0)
  2564. CharacterPlayAnimation("cast_long_loop",0,0)
  2565. CharacterPlayAnimation("cast_long_start",0,1)
  2566. CharacterPlayAnimation("cast_self_cast")
  2567. CharacterPlayAnimation("cast_self_loop",0,1)
  2568. CharacterPlayAnimation("cast_shout_cast")
  2569. CharacterPlayAnimation("cast_shout_cast",0,0)
  2570. CharacterPlayAnimation("cast_shout_cast",1,1)
  2571. CharacterPlayAnimation("cast_target_cast")
  2572. CharacterPlayAnimation("cast_target_cast",1,0)
  2573. CharacterPlayAnimation("cast_target_loop")
  2574. CharacterPlayAnimation("Character_Creation_Player_1_Still",0,0)
  2575. CharacterPlayAnimation("Character_Creation_Player_2_Still",0,0)
  2576. CharacterPlayAnimation("Chicken_Idle_01")
  2577. CharacterPlayAnimation("Cooking_01")
  2578. CharacterPlayAnimation("Counting_01", 1, 1)
  2579. CharacterPlayAnimation("cower",0)
  2580. CharacterPlayAnimation("Crying_01")
  2581. CharacterPlayAnimation("Crying_01",0,1)
  2582. CharacterPlayAnimation("Dance_01")
  2583. CharacterPlayAnimation("Dance_01",0,1)
  2584. CharacterPlayAnimation("Depressed_01")
  2585. CharacterPlayAnimation("die_acid", 0, 1)
  2586. CharacterPlayAnimation("Dust_Off_01")
  2587. CharacterPlayAnimation("emotion_angry")
  2588. CharacterPlayAnimation("emotion_greeting")
  2589. CharacterPlayAnimation("emotion_panic_distress")
  2590. CharacterPlayAnimation("Execution_01",0,1)
  2591. CharacterPlayAnimation("Fidget_Forward_01")
  2592. CharacterPlayAnimation("Fidget_Forward_01",0)
  2593. CharacterPlayAnimation("Fidget_Forward_02")
  2594. CharacterPlayAnimation("Fidget_High_01")
  2595. CharacterPlayAnimation("Fidget_High_02")
  2596. CharacterPlayAnimation("Fidget_Low_01")
  2597. CharacterPlayAnimation("Fidget_Low_02")
  2598. CharacterPlayAnimation("Fidget_Low_03")
  2599. CharacterPlayAnimation("Flex_01")
  2600. CharacterPlayAnimation("Flirt_01")
  2601. CharacterPlayAnimation("GuitarPlay", 0, 1)
  2602. CharacterPlayAnimation("hit")
  2603. CharacterPlayAnimation("hit_magic")
  2604. CharacterPlayAnimation("Idle1")
  2605. CharacterPlayAnimation("idle1")
  2606. CharacterPlayAnimation("Idle2")
  2607. CharacterPlayAnimation("idle2")
  2608. CharacterPlayAnimation("idle3")
  2609. CharacterPlayAnimation("Idle3")
  2610. CharacterPlayAnimation("Idle_02")
  2611. CharacterPlayAnimation("Intimidate_01")
  2612. CharacterPlayAnimation("Intimidate_02")
  2613. CharacterPlayAnimation("Kneel_02")
  2614. CharacterPlayAnimation("knockdown_fall",0,1)
  2615. CharacterPlayAnimation("knockdown_getup")
  2616. CharacterPlayAnimation("knockdown_loop",0,0)
  2617. CharacterPlayAnimation("knockdown_loop",0,1)
  2618. CharacterPlayAnimation("Listen_01")
  2619. CharacterPlayAnimation("LoadingCart_01")
  2620. CharacterPlayAnimation("Look_Down_Long_01")
  2621. CharacterPlayAnimation("Look_Left_Short_01")
  2622. CharacterPlayAnimation("Look_Left_Short_01",0)
  2623. CharacterPlayAnimation("Look_Right_Short_01")
  2624. CharacterPlayAnimation("Look_Up_Long_01")
  2625. CharacterPlayAnimation("Look_Up_Short_02")
  2626. CharacterPlayAnimation("LookDownLong")
  2627. CharacterPlayAnimation("LookUpLong")
  2628. CharacterPlayAnimation("loop_cast_loop")
  2629. CharacterPlayAnimation("Loop_Cower_03",0,1)
  2630. CharacterPlayAnimation("Loop_Execution_01",0,0)
  2631. CharacterPlayAnimation("melee1")
  2632. CharacterPlayAnimation("NearDeath_01",0,1)
  2633. CharacterPlayAnimation("No_02")
  2634. CharacterPlayAnimation("No_04")
  2635. CharacterPlayAnimation("Point_01")
  2636. CharacterPlayAnimation("Pray_01")
  2637. CharacterPlayAnimation("Pst_04")
  2638. CharacterPlayAnimation("Repairman_01")
  2639. CharacterPlayAnimation("run")
  2640. CharacterPlayAnimation("Salute_01")
  2641. CharacterPlayAnimation("Shout_01")
  2642. CharacterPlayAnimation("shout_cast_shout")
  2643. CharacterPlayAnimation("shout_cast_shout",1,1)
  2644. CharacterPlayAnimation("Shrug_01")
  2645. CharacterPlayAnimation("Sigh_01")
  2646. CharacterPlayAnimation("skill_rain_cast")
  2647. CharacterPlayAnimation("skill_regenerate_cast")
  2648. CharacterPlayAnimation("Stand_Read_01")
  2649. CharacterPlayAnimation("still")
  2650. CharacterPlayAnimation("SuckWater_Loop",0,1)
  2651. CharacterPlayAnimation("SuckWater_Start",0,0)
  2652. CharacterPlayAnimation("Surprise_02")
  2653. CharacterPlayAnimation("Think_01")
  2654. CharacterPlayAnimation("Think_02")
  2655. CharacterPlayAnimation("Throw_Away_01")
  2656. CharacterPlayAnimation("Throw_Water_01")
  2657. CharacterPlayAnimation("Tired_01")
  2658. CharacterPlayAnimation("Trade_01",0,1)
  2659. CharacterPlayAnimation("Trade_02")
  2660. CharacterPlayAnimation("Trade_03")
  2661. CharacterPlayAnimation("Trader_03")
  2662. CharacterPlayAnimation("Unburrow")
  2663. CharacterPlayAnimation("unsheath")
  2664. CharacterPlayAnimation("Use_01")
  2665. CharacterPlayAnimation("use_activate")
  2666. CharacterPlayAnimation("use_craft")
  2667. CharacterPlayAnimation("use_dig")
  2668. CharacterPlayAnimation("use_inspect")
  2669. CharacterPlayAnimation("walk")
  2670. CharacterPlayAnimation("Warm_Hands_01")
  2671. CharacterPlayAnimation("Wave_01")
  2672. CharacterPlayAnimation("Wave_03")
  2673. CharacterPlayAnimation("WipeTable_01")
  2674. CharacterPlayAnimation("Worship_01")
  2675. CharacterPlayAnimation("Yawn_01")
  2676. CharacterPlayAnimation(%Anim, 1, 0)
  2677. CharacterPlayAnimation(%animation)
  2678. CharacterPlayAnimation(%Animation)
  2679. CharacterPlayAnimation(%AnimationName)
  2680. CharacterPlayAnimation(%AnimationName,0,0)
  2681. CharacterPlayAnimation(%CurrentAnimation)
  2682. CharacterPlayAnimation(%currentAnimation)
  2683. CharacterPlayAnimation(%InspectAnim01)
  2684. CharacterPlayAnimation(%string_Anim01)
  2685. CharacterPlayAnimation(%string_Anim02)
  2686. CharacterPlayAnimation(%string_Anim03)
  2687. CharacterPlayAnimation(_anim)
  2688. CharacterPlayAnimation(_Anim)
  2689. CharacterPlayAnimation(_Anim, 1, 0)
  2690. CharacterPlayAnimation(_Animation)
  2691. CharacterPlayAnimation(_animation)
  2692. CharacterPlayAnimation(_Animation,0)
  2693. CharacterPlayAnimation(_Animation,0,0)
  2694. CharacterPlayAnimation(_Animation,1,0)
  2695. CharacterPlayAnimation(_AnimationFind)
  2696. CharacterPlayAnimation(_AnimationStop)
  2697. CharacterPlayAnimation(_CurrentAnimation)
  2698. CharacterPlayAnimation(_currentAnimation)
  2699. CharacterPlayAnimation(_sadAnim)
  2700. CharacterPlayAnimation(_trollAnim)
  2701. CharacterPlayAnimation(cast_target_cast)
  2702. CharacterPlayAnimation(emotion_cower_scared)
  2703. CharacterPlayAnimation(emotion_sad)
  2704. CharacterPlayAnimation(Use_01)
  2705. CharacterPlayAnimation(use_eat)
  2706. CharacterPlayAnimation(Worship_01)
  2707. CharacterPlayEffect(%ally1,"FX_Creatures_Undead_Skeleton_Fire_A_Death")
  2708. CharacterPlayEffect(%ally2,"FX_Creatures_Undead_Skeleton_Fire_A_Death")
  2709. CharacterPlayEffect(%ally3,"FX_Creatures_Undead_Skeleton_Fire_A_Death")
  2710. CharacterPlayEffect(%newRaff1,"FX_Creatures_Animals_Zombie_Spawn_A")
  2711. CharacterPlayEffect(%newRaff2,"FX_Creatures_Animals_Zombie_Spawn_A")
  2712. CharacterPlayEffect(%newRaff3,"FX_Creatures_Animals_Zombie_Spawn_A")
  2713. CharacterPlayEffect(%newRaff4,"FX_Creatures_Animals_Zombie_Spawn_A")
  2714. CharacterPlayEffect(__Me, "FX_Creatures_Skills_BoreasSummon_Cast_A", "Dummy_Root")
  2715. CharacterPlayEffect(__Me, "FX_Skills_Fire_Fireball_Prepare_Dummy_A")
  2716. CharacterPlayEffect(__Me, "FX_Skills_Water_IceShard_Prepare_A")
  2717. CharacterPlayEffect(__Me,"FX_Creatures_Animals_Spider_Unburrow_A")
  2718. CharacterPlayEffect(__Me,"FX_Creatures_Darkminions_Death_A_Purple")
  2719. CharacterPlayEffect(__Me,"FX_Creatures_Env_Snowman_A_Death")
  2720. CharacterPlayEffect(__Me,"FX_Creatures_Skills_IceKing_ChangeElement_Earth_Cast_A")
  2721. CharacterPlayEffect(__Me,"FX_Creatures_Skills_IceKing_ChangeElement_Fire_Cast_A")
  2722. CharacterPlayEffect(__Me,"FX_Creatures_Skills_IceKing_ChangeElement_Ice_Cast_A")
  2723. CharacterPlayEffect(__Me,"FX_Creatures_Skills_IceKing_ChangeElement_Wind_Cast_A")
  2724. CharacterPlayEffect(__Me,"FX_Creatures_Summons_ElementalEarth_A_Death")
  2725. CharacterPlayEffect(__Me,"FX_Creatures_Summons_ElementalFire_A_Death","Dummy_CastFX")
  2726. CharacterPlayEffect(__Me,"FX_Creatures_Undead_Skeleton_Baby_Death_A")
  2727. CharacterPlayEffect(__Me,"FX_Creatures_Undead_Skeleton_Fire_A_Death")
  2728. CharacterPlayEffect(__Me,"FX_Creatures_Undead_Skeleton_Metal_Death_A")
  2729. CharacterPlayEffect(__Me,"FX_GP_Animal_Spider_Boss_B_Attack_A")
  2730. CharacterPlayEffect(__Me,"FX_GP_CameraShake_B")
  2731. CharacterPlayEffect(__Me,"FX_GP_Death_Lightning_A_Medium")
  2732. CharacterPlayEffect(__Me,"FX_GP_Footstep_A_Large_Ooze")
  2733. CharacterPlayEffect(__Me,"FX_GP_Hit_Ooze_A_Large")
  2734. CharacterPlayEffect(__Me,"FX_GP_Hit_Ooze_A_Medium")
  2735. CharacterPlayEffect(__Me,"FX_GP_TeleportSmoke_A")
  2736. CharacterPlayEffect(__Me,"FX_Skills_Air_ChillyWind_Prepare_A","Dummy_CastFX")
  2737. CharacterPlayEffect(__Me,"FX_Skills_Fire_Fireball_Cast_Dummy_A")
  2738. CharacterPlayEffect(__Me,"FX_Skills_Fire_Fireball_Prepare_Dummy_A","Dummy_L_Hand")
  2739. CharacterPlayEffect(__Me,"FX_Skills_Fire_Fireball_Prepare_Dummy_A","Dummy_R_Hand")
  2740. CharacterPlayEffect(__Me,"FX_Skills_Fire_Flare_Cast_Dummy_A")
  2741. CharacterPlayEffect(__Me,"FX_Skills_Ranger_Infect_Prepare_A")
  2742. CharacterPlayEffect(__Me,"FX_Skills_Warrior_NullifyResistance_Prepare_A")
  2743. CharacterPlayEffect(__Me,"FX_Skills_Water_Regenerate_Cast_A")
  2744. CharacterPlayEffect(__Me,"FX_Skills_WitchCraft_Blind_Prepare_A")
  2745. CharacterPlayEffect(__Me,"FX_Skills_WitchCraft_Generic_A_Cast_A")
  2746. CharacterPlayEffect(_SpawnedCyclops,"FX_GP_TeleportSmoke_A")
  2747. CharacterPlayEffect(_Target,"FX_GP_CameraShake_B")
  2748. CharacterPlayLoopEffect(%BombFuseHandle,__Me,"FX_GP_Bomber_Sparks","Bip001 Spine")
  2749. CharacterPlayLoopEffect(%CountdownFXHandle,__Me,"FX_Env_LavaFountain_A","Dummy_BodyFX")
  2750. CharacterPlayLoopEffect(%EffectHandle, __Me, "FX_GP_Bomber_Sparks", "Bip001 Bomb02")
  2751. CharacterPlayLoopEffect(%EffectHandle,__Me,"FX_GP_Light_Green_A","Dummy_CastFX")
  2752. CharacterPlayLoopEffect(%EffectHandle,__Me,"FX_GP_Light_Red_A","Dummy_CastFX")
  2753. CharacterPlayLoopEffect(%FireLoopHandle,__Me,"FX_LTS_DungeonFire_Yellow_A","Dummy_CastFX")
  2754. CharacterPlayLoopEffect(%handle_waterBubble1,__Me,"FX_Creatures_Skills_Spider_SpinningWaterBall_A")
  2755. CharacterPlayLoopEffect(%handle_waterBubble1,__Me,"FX_Creatures_Skills_Spider_SpinningWaterBall_B")
  2756. CharacterPlayLoopEffect(%handle_waterBubble1,__Me,"FX_Creatures_Skills_Spider_SpinningWaterBall_C")
  2757. CharacterPlayLoopEffect(%handle_waterBubble1,__Me,"FX_Creatures_Skills_Spider_SpinningWaterBall_D")
  2758. CharacterPlayLoopEffect(%InitialFireLoopHandle,__Me,"FX_Creatures_Summons_ElementalFire_A_BodyFire","Dummy_CastFX")
  2759. CharacterPlayLoopEffect(%MaradinoLoopFXHandle,%Follower01,"FX_Env_Fire_Blue_A")
  2760. CharacterPlayLoopEffect(%MaradinoLoopFXHandle,%Follower02,"FX_Env_Fire_Blue_A")
  2761. CharacterPlayLoopEffect(%MaradinoLoopFXHandle,%Follower03,"FX_Env_Fire_Blue_A")
  2762. CharacterPlayLoopEffect(%MaradinoLoopFXHandle,%Follower04,"FX_Env_Fire_Blue_A")
  2763. CharacterPlayLoopEffect(%MaradinoLoopFXHandle,%Follower05,"FX_Env_Fire_Blue_A")
  2764. CharacterPlayLoopEffect(%ShadowFXHandle,_OrcLadyDouble1,"FX_Creatures_Shadow_Grunt_A_Body","Dummy_BodyFX")
  2765. CharacterPlayLoopEffect(%ShadowFXHandle,_OrcLadyDouble2,"FX_Creatures_Shadow_Grunt_A_Body","Dummy_BodyFX")
  2766. CharacterPlayLoopEffect(%ShadowFXHandle,_OrcLadyDouble3,"FX_Creatures_Shadow_Grunt_A_Body","Dummy_BodyFX")
  2767. CharacterPlayLoopEffect(%SpottedHandle,__Me,"FX_GP_ExclamationMark_B","Bic001 Head")
  2768. CharacterPlayLoopEffect(%SpottedHandle,__Me,"FX_GP_ExclamationMark_B","Dummy_CastFX")
  2769. CharacterPlayLoopEffect(_Effect,__Me,"FX_Creatures_Summons_ElementalWind_A_Smoke","Dummy_L_Hand")
  2770. CharacterPlayLoopEffect(_Effect2,__Me,"FX_Creatures_Summons_ElementalWind_A_Smoke","Dummy_R_Hand")
  2771. CharacterPlayLoopEffect(_EggLayingHandle,__Me,"FX_Skills_Earth_PoisonDart_Prepare_A")
  2772. CharacterPlayLoopEffect(_fireballHandle,__Me,"FX_Skills_Fire_Fireball_Prepare_Dummy_A")
  2773. CharacterPlayLoopEffect(_fireHandle,__Me,"FX_Skills_Fire_Flare_Prepare_Dummy_A","Bip001 Head")
  2774. CharacterPlayLoopEffect(_FXHandle,__Me,"FX_Skills_WitchCraft_Summon_Prepare_A")
  2775. CharacterPlayLoopEffect(_FXHandle1,_BoreasSummonee1,"FX_Creatures_Env_Elemental_RocksFire_A")
  2776. CharacterPlayLoopEffect(_FXHandle1,_BoreasSummonee1,"FX_Creatures_Env_Elemental_RocksIce_A")
  2777. CharacterPlayLoopEffect(_FXHandle1,_BoreasSummonee1,"FX_Creatures_Env_Elemental_RocksWind_A")
  2778. CharacterPlayLoopEffect(_FXHandle1,_BoreasSummonee1,"FX_Creatures_Summons_ElementalEarth_A_SpinningRocks")
  2779. CharacterPlayLoopEffect(_FXHandle2,_BoreasSummonee2,"FX_Creatures_Env_Elemental_RocksFire_A")
  2780. CharacterPlayLoopEffect(_FXHandle2,_BoreasSummonee2,"FX_Creatures_Env_Elemental_RocksIce_A")
  2781. CharacterPlayLoopEffect(_FXHandle2,_BoreasSummonee2,"FX_Creatures_Env_Elemental_RocksWind_A")
  2782. CharacterPlayLoopEffect(_FXHandle2,_BoreasSummonee2,"FX_Creatures_Summons_ElementalEarth_A_SpinningRocks")
  2783. CharacterPlayLoopEffect(_pentagramHandle,__Me,"FX_Skills_WitchCraft_Generic_A_Prepare")
  2784. CharacterRemoveStatus(__Me, INVULNERABLE)
  2785. CharacterRemoveStatus(__Me, LYING)
  2786. CharacterRemoveStatus(__Me, SITTING)
  2787. CharacterRemoveStatus(__Me,BURNING)
  2788. CharacterRemoveStatus(__Me,FROZEN)
  2789. CharacterRemoveStatus(__Me,INVISIBLE)
  2790. CharacterRemoveStatus(__Me,UNSHEATHED)
  2791. CharacterRemoveStatus(__Me,WEAK)
  2792. CharacterRemoveStatus(__Me,WET)
  2793. CharacterResetCombatTimeout(__Me)
  2794. CharacterSetAnimationOverride(__Me, "Loop_Ground_Wounded_01")
  2795. CharacterSetAnimationOverride(__Me, "Loop_Ground_Wounded_03")
  2796. CharacterSetAnimationOverride(__Me, "NearDeath_01")
  2797. CharacterSetAnimationOverride(__Me,"")
  2798. CharacterSetAnimationOverride(__Me,"knockdown_loop")
  2799. CharacterSetAnimationOverride(__Me,"Magic_01")
  2800. CharacterSetAnimationOverride(__Me,"TortureRack_Still_01")
  2801. CharacterSetAttackOfOpportunity(__Me,0)
  2802. CharacterSetAttackOfOpportunity(__Me,1)
  2803. CharacterSetCanFight(__Me,0)
  2804. CharacterSetCanFight(__Me,1)
  2805. CharacterSetCanFight(__Me,1,1)
  2806. CharacterSetCanSpotSneakers(__Me,0)
  2807. CharacterSetCanSpotSneakers(__Me,1)
  2808. CharacterSetCombatTimeout(__Me,60.0)
  2809. CharacterSetEnemy(__Me,%currentSetTargetArcher)
  2810. CharacterSetEnemy(__Me,%currentSetTargetArcherMove)
  2811. CharacterSetEnemy(__Me,_char)
  2812. CharacterSetEnemy(__Me,_Char)
  2813. CharacterSetEnemy(__Me,_Enemy)
  2814. CharacterSetEnemy(__Me,null)
  2815. CharacterSetFaction(%friend,"Evil NPC")
  2816. CharacterSetFaction(__Me, "LUC_IV_OrcOutside")
  2817. CharacterSetFaction(__Me,"Animal")
  2818. CharacterSetFaction(__Me,"Evil NPC")
  2819. CharacterSetFaction(__Me,"Good NPC")
  2820. CharacterSetFaction(__Me,"HIB_Immaculates")
  2821. CharacterSetFaction(__Me,%Faction)
  2822. CharacterSetFaction(__Me,%HostileFaction)
  2823. CharacterSetFaction(_Spore, _Faction)
  2824. CharacterSetImmortal(__Me, 0)
  2825. CharacterSetImmortal(__Me, 1)
  2826. CharacterSetOffStage()
  2827. CharacterSetOnStage()
  2828. CharacterStopAnimation()
  2829. CharacterSwitchWeaponType(Bow)
  2830. CharacterSwitchWeaponType(CrossBow)
  2831. CharacterSwitchWeaponType(OneHanded)
  2832. CharacterSwitchWeaponType(SmallWeapons)
  2833. CharacterSwitchWeaponType(SmallWeapons) //doesn't work yet (march, 6)
  2834. CharacterTeleportTo(%CreationPoint)
  2835. CharacterTeleportTo(%CurrentTrigger)
  2836. CharacterTeleportTo(%myStartingPosition)
  2837. CharacterTeleportTo(%startPos)
  2838. CharacterTeleportTo(%startPosSpider)
  2839. CharacterTeleportTo(%tent_IN)
  2840. CharacterTeleportTo(%tent_OUT)
  2841. CharacterTeleportTo(%TriggerGoDown)
  2842. CharacterTeleportTo(%TriggerGoUp)
  2843. CharacterTeleportTo(_EnemyPosition)
  2844. CharacterTeleportTo(_MyPosition)
  2845. CharacterTeleportTo(_TargetPosition)
  2846. CharacterTeleportTo(TRIGGER:CYS_Point_Cecil_GoDown_dd607c26-f2fb-4ac0-a6ee-0bad169652ce)
  2847. CharacterTeleportTo(TRIGGER:CYS_Point_Cecil_GoUp_7dccf5a4-9a68-4b10-9871-fa5d607bd478)
  2848. CharacterTeleportTo(TRIGGER:LUC_OverseerCellar_8ef924df-488c-453a-869b-d215e89e0a5c)
  2849. CharacterTeleportTo(TRIGGER:LUC_OverseerCellarOut_09ce06e6-75da-4256-9b17-8c4b1bd797dc)
  2850. CharacterTeleportTo(TRIGGER:Thijs_Test_GlobalTrigger_33e4e8fb-65ae-4b78-a469-0edfa1a73316)
  2851. CharacterUseItem(%Bed)
  2852. CharacterUseItem(%Bench)
  2853. CharacterUseItem(%Campfire)
  2854. CharacterUseItem(%CampfireCharmer)
  2855. CharacterUseItem(%Chair)
  2856. CharacterUseItem(%CurrentTargetFood)
  2857. CharacterUseItem(%Seat)
  2858. CharacterUseItem(%Stock)
  2859. CharacterUseItem(_item)
  2860. CharacterUseItem(CYS_CecilChair_acb98a79-1842-48ab-a86d-0fd1e177abaf)
  2861. CharacterUseItem(DAF_Cassandra_Throne_001_210a1abc-6a5a-44a0-a7ed-ad4b6804d642)
  2862. CharacterUseItem(DAF_DoorWarehouse4_0676e900-ad34-4e7c-9693-0c942f5c31d7)
  2863. CharacterUseItem(FUR_Skeleton_Throne_A_000_66ba3dc9-b73f-4539-93d6-54fd0a719f04)
  2864. CharacterUseItem(FUR_Skeleton_Throne_A_001_198767e2-77c0-42e9-819d-764f8f75505a)
  2865. CharacterUseItem(ITEM:05m_HouseFarm_A_Hatch_A_Item_002_222de6c5-036b-498e-b4bd-398ecaff95ef)
  2866. CharacterUseItem(ITEM:05m_PoorHouse_A_Stair_Up_A_Item_004_3885817a-1397-4ef7-9fc3-c1bbc29dd05f)
  2867. CharacterUseItem(ITEM:FUR_Poor_Bar_Stool_B_005_04f3dc3c-523f-4cae-bbed-98260e7aa238)
  2868. CharacterUseItem(ITEM:FUR_Poor_Bar_Stool_B_008_b027fd0a-79db-4a0f-99c5-449c984a9f9d)
  2869. CharacterUseItem(ITEM:FUR_Rich_Chair_A_026_1f1961d5-9828-4c87-b9d5-5d5dddae13f9)
  2870. CharacterUseItem(ITEM:FUR_Rich_Chair_A_033_4634f783-8c7a-4ac2-8d34-b3262a909528)
  2871. CharacterUseItem(ITEM:FUR_Rich_Chair_A_034_f82b0ea3-ce9e-40de-9316-1334a21a5879)
  2872. CharacterUseItem(ITEM:FUR_Rich_Chair_A_050_9709402c-e6de-4a82-af57-469330b4da6f)
  2873. CharacterUseItem(ITEM:FUR_Rich_Chair_A_051_ba340126-0913-478a-877e-b325c7ae9212)
  2874. CharacterUseItem(ITEM:FUR_Rich_Couch_B_001_fca1dacc-d819-44d6-b651-1411eab0995b)
  2875. CharacterUseSkill($1,%SkillTargetChar_$1)
  2876. CharacterUseSkill($1,%SkillTargetItem_$1)
  2877. CharacterUseSkill($1,%SkillTargetPos_$1)
  2878. CharacterUseSkill(%chooseHealingSpell,__Me)
  2879. CharacterUseSkill(%chooseHealingSpell,_Target)
  2880. CharacterUseSkill(%chooseRainSkill,%rainSkillTarget)
  2881. CharacterUseSkill(%chooseSecondSkill,%secondSkillTarget)
  2882. CharacterUseSkill(%chooseSecondSkillNC,%secondSkillTargetNC)
  2883. CharacterUseSkill(%chooseSelfSkill,__Me)
  2884. CharacterUseSkill(%chooseSkill,%oneSkillTarget)
  2885. CharacterUseSkill(%chooseSkill3,%oneSkillTarget3)
  2886. CharacterUseSkill(%chooseSkillNC,%oneSkillTargetNC)
  2887. CharacterUseSkill(%debuffSkill,%debuffSkillTarget)
  2888. CharacterUseSkill(%SkillInQuestion,%Astarte2)
  2889. CharacterUseSkill(%SkillInQuestion,_Target)
  2890. CharacterUseSkill(%Spell1,_char)
  2891. CharacterUseSkill(%Spell2,_char)
  2892. CharacterUseSkill(Barf_Ooze, _Enemy)
  2893. CharacterUseSkill(Cone_EnemyArtilleryFlower,_char)
  2894. CharacterUseSkill(Cone_EnemyArtilleryFlower,_Target)
  2895. CharacterUseSkill(Cone_EnemyBlackArtilleryFlower,_char)
  2896. CharacterUseSkill(Cone_EnemyDragonConeAir,_char)
  2897. CharacterUseSkill(Cone_EnemyDragonConeEarth,_char)
  2898. CharacterUseSkill(Cone_EnemyDragonConeFire,_char)
  2899. CharacterUseSkill(Cone_EnemyDragonConeVoid,_char)
  2900. CharacterUseSkill(Cone_EnemyDragonConeWater,_char)
  2901. CharacterUseSkill(Cone_SeaSpider_SwipeAttack,_Enemy)
  2902. CharacterUseSkill(Cone_SeaSpider_WaterAttack_01,_Enemy)
  2903. CharacterUseSkill(Cone_SeaSpider_WaterAttack_02,_Enemy)
  2904. CharacterUseSkill(Cone_SeaSpider_WaterAttack_03,_Enemy)
  2905. CharacterUseSkill(Cone_SeaSpider_WaterAttack_04,_Enemy)
  2906. CharacterUseSkill(Heal_EnemyRegenerate,_Ally)
  2907. CharacterUseSkill(Heal_EnemyRegenerate,_Target)
  2908. CharacterUseSkill(Heal_EnemyRegenerate,CHARACTER:HEALTARGET_3b2bdf54-312d-4078-bf21-186e93e6094d)
  2909. CharacterUseSkill(Jump_EnemyPhoenixDive,_Player)//,_PhoenixDiveDestination)
  2910. CharacterUseSkill(Jump_EnemyPhoenixDive,_Player,_PhoenixDiveDestination)
  2911. CharacterUseSkill(Jump_EnemyTacticalRetreat,_TacRetreatDestination)
  2912. CharacterUseSkill(Projectile_ArhuKillingSpell,_target)
  2913. CharacterUseSkill(Projectile_ArrowExplosion,_Target)
  2914. CharacterUseSkill(Projectile_BlitzBolt,_Target)
  2915. CharacterUseSkill(Projectile_Charm,_Enemy)
  2916. CharacterUseSkill(Projectile_Enemy_PoisonHailAttack,_Enemy)
  2917. CharacterUseSkill(Projectile_EnemyBigDeadlySpores,_char)
  2918. CharacterUseSkill(Projectile_EnemyBlitzBolt,_Target)
  2919. CharacterUseSkill(Projectile_EnemyDragonProjectile,%Astarte2)
  2920. CharacterUseSkill(Projectile_EnemyDragonProjectile,_char)
  2921. CharacterUseSkill(Projectile_EnemyDragonProjectileAir,%Astarte2)
  2922. CharacterUseSkill(Projectile_EnemyDragonProjectileAir,_char)
  2923. CharacterUseSkill(Projectile_EnemyDragonProjectileEarth,%Astarte2)
  2924. CharacterUseSkill(Projectile_EnemyDragonProjectileEarth,_char)
  2925. CharacterUseSkill(Projectile_EnemyDragonProjectileFire,%Astarte2)
  2926. CharacterUseSkill(Projectile_EnemyDragonProjectileFire,_char)
  2927. CharacterUseSkill(Projectile_EnemyDragonProjectileIce,%Astarte2)
  2928. CharacterUseSkill(Projectile_EnemyDragonProjectileIce,_char)
  2929. CharacterUseSkill(Projectile_EnemyExplosionArrow,_Target)
  2930. CharacterUseSkill(Projectile_EnemyFireball,%Target)
  2931. CharacterUseSkill(Projectile_EnemyFireball,_Enemy)
  2932. CharacterUseSkill(Projectile_EnemyFlare,%Exploskeleton1)
  2933. CharacterUseSkill(Projectile_EnemyFlare,%Exploskeleton2)
  2934. CharacterUseSkill(Projectile_EnemyPoisonball,%persTarget)
  2935. CharacterUseSkill(Projectile_EnemyPoisonHair,_Enemy)
  2936. CharacterUseSkill(Projectile_EnemySilverArrowBarrage,_target)
  2937. CharacterUseSkill(Projectile_EnemySmallDeadlySpores,_char)
  2938. CharacterUseSkill(Projectile_EnemyStaffOfMagusAir,_Enemy)
  2939. CharacterUseSkill(Projectile_EnemyStaffOfMagusFire,_Target)
  2940. CharacterUseSkill(Projectile_Fireball, %Enemy)
  2941. CharacterUseSkill(Projectile_Fireball, _Enemy)
  2942. CharacterUseSkill(Projectile_Fireball,_Target)
  2943. CharacterUseSkill(Projectile_IcaraKillingSpell,_target)
  2944. CharacterUseSkill(Projectile_MangothSacrificeSpell, %Sacrificed1)
  2945. CharacterUseSkill(Projectile_MangothSacrificeSpell, %Sacrificed2)
  2946. CharacterUseSkill(Projectile_MangothSacrificeSpell, %Sacrificed3)
  2947. CharacterUseSkill(Projectile_MangothSacrificeSpell, %Sacrificed4)
  2948. CharacterUseSkill(Projectile_RamonSilence,_char)
  2949. CharacterUseSkill(Projectile_WeaverKillingSpell,_target)
  2950. CharacterUseSkill(ProjectileStrike_EnemyMeteorShower,_Enemy)
  2951. CharacterUseSkill(Quake_EnemyEarthquakeDummy,%QuakeTarget)
  2952. CharacterUseSkill(Rain_EnemyWater,_Target)
  2953. CharacterUseSkill(Rain_Water, _Ally)
  2954. CharacterUseSkill(Rush_EnemyRush,_Player)
  2955. CharacterUseSkill(Shout_EnemyBlessedEarth,_Ally)
  2956. CharacterUseSkill(Shout_EnemyExplodeSelf,__Me)
  2957. CharacterUseSkill(Shout_EnemyFear,__Me)
  2958. CharacterUseSkill(Shout_EnemyFear,_char)
  2959. CharacterUseSkill(Shout_EnemyFear,_Target)
  2960. CharacterUseSkill(Shout_EnemyInspire,_char)
  2961. CharacterUseSkill(Shout_EnemyInspire,_Target)
  2962. CharacterUseSkill(Shout_EnemyNullResistance,_Target)
  2963. CharacterUseSkill(Shout_EnemyStunShout,_Enemy)
  2964. CharacterUseSkill(Shout_EnemyWaterOfLife,_Ally)
  2965. CharacterUseSkill(Shout_SparkmasterBerserkStance, __Me)
  2966. CharacterUseSkill(Shout_SparkmasterWeakenStance, __Me)
  2967. CharacterUseSkill(Summon_EnemyAir,_Enemy)
  2968. CharacterUseSkill(Summon_EnemyBoreasAir,_PlayerA)
  2969. CharacterUseSkill(Summon_EnemyBoreasEarth,_PlayerA)
  2970. CharacterUseSkill(Summon_EnemyBoreasFire,_PlayerA)
  2971. CharacterUseSkill(Summon_EnemyBoreasIce,_PlayerA)
  2972. CharacterUseSkill(Summon_EnemyEarth,_Enemy)
  2973. CharacterUseSkill(Summon_EnemyFire,_Enemy)
  2974. CharacterUseSkill(Summon_EnemyGhostlyMedusa,__Me)
  2975. CharacterUseSkill(Summon_EnemyIce,_Enemy)
  2976. CharacterUseSkill(Summon_EnemyShadowCaster,_Enemy)
  2977. CharacterUseSkill(Summon_EnemyShadowGrunt,_Enemy)
  2978. CharacterUseSkill(Summon_EnemyShadowMage,_Enemy)
  2979. CharacterUseSkill(Summon_EnemySmallCrab,__Me)
  2980. CharacterUseSkill(Summon_EnemySmallElemental,__Me)
  2981. CharacterUseSkill(Summon_SeaSpider_Spiderling,_Enemy)
  2982. CharacterUseSkill(Summon_TutorialRanger,TRIGGER:CYS_Point_TutRangerPoint_cb3da6b0-8945-4be9-aa66-b4fc9f519195)
  2983. CharacterUseSkill(Target_AttenberahKillingSpell,%Apprentice)
  2984. CharacterUseSkill(Target_DoctorEnemy,%Target)
  2985. CharacterUseSkill(Target_EnemyBurningTouch,__Me)
  2986. CharacterUseSkill(Target_EnemyDrainWillpower,_char)
  2987. CharacterUseSkill(Target_EnemyInfect,_char)
  2988. CharacterUseSkill(Target_EnemyInvisibilityTarget,__Me)
  2989. CharacterUseSkill(Target_EnemyPurifyingFire,%TargetPurify)
  2990. CharacterUseSkill(Target_EnemyResurrect,_Ally)
  2991. CharacterUseSkill(Target_FrederickKillingSpell,%FleeingImp)
  2992. CharacterUseSkill(Target_PrisonGuardKillingSpell, %Target)
  2993. CharacterUseSkill(Teleportation_EnemyFreeFall,_Player,%NemesisCoordinates)
  2994. CharacterUseSkill(Teleportation_EnemyFreeFall,_Player,%SpecialSkillCoordinates)
  2995. CharacterUseSkill(Teleportation_EnemyFreeFall,_Player,_HarmfulSurface)
  2996. CharacterUseSkill(Teleportation_EnemyFreeFall,_Player,_MyPosition)
  2997. CharacterUseSkill(Teleportation_EnemyFreeFall,_Player,_StrongestAllysPosition)
  2998. CharacterUseSkillFromItem(%SkillItem_$1,%SkillTargetChar_$1,null,%SkillID_$1)
  2999. CharacterUseSkillFromItem(%SkillItem_$1,%SkillTargetItem_$1,null,%SkillID_$1)
  3000. CharacterUseSkillFromItem(%SkillItem_$1,%SkillTargetPos_$1,null,%SkillID_$1)
  3001. CharacterWander(%BarArea, 25, 0, %BarPoint)
  3002. CharacterWander(%CurrentTrigger, _seconds)
  3003. CharacterWander(%Inside, 20, 0)
  3004. CharacterWander(%Outside, 20, 0)
  3005. CharacterWander(%Range,15,0,%Anchor)
  3006. CharacterWander(%SellingPlace,4, 0)
  3007. CharacterWander(%Trigger,%WanderDuration1,%Run)
  3008. CharacterWander(%Trigger,%WanderDuration2,%Run)
  3009. CharacterWander(%villageArea, 5)
  3010. CharacterWander(%WanderArea, %WanderTime, 0)
  3011. CharacterWander(%WanderArea,10,0)
  3012. CharacterWander(%WanderRange1,%WanderDuration1,%Run)
  3013. CharacterWander(%WanderRange1,%WanderDuration1,%Run,%Anchor)
  3014. CharacterWander(%WanderRange2,%WanderDuration2,%Run)
  3015. CharacterWander(%WanderRange2,%WanderDuration2,%Run,%Anchor)
  3016. CharacterWander(%WanderTrigger,5)
  3017. CharacterWander(%WanderZone, 20)
  3018. CharacterWander(%WanderZone, 5)
  3019. CharacterWander(%WanderZone, 5, 0)
  3020. CharacterWander(_Range,5,0,%Trigger)
  3021. CharacterWander(_Trigger,5,0,__Me)
  3022. CharacterWander(FLOAT:1,3,0)
  3023. CharacterWander(FLOAT:10, 15, 0, ITEM:LUC_ChurchDoor_92101fd0-ff96-40f3-a87d-24b63e549796)
  3024. CharacterWander(FLOAT:10,15,0,%PointAfterQuest)
  3025. CharacterWander(FLOAT:10,3,0,CHARACTER:HOM_RedImpLeader_589cdecd-5719-45a6-b91c-c522f9f5c9a7)
  3026. CharacterWander(FLOAT:10,5,0,_Trigger)
  3027. CharacterWander(FLOAT:10.0,5.0,1)
  3028. CharacterWander(FLOAT:2,3,0,%Point1)
  3029. CharacterWander(FLOAT:2,FLOAT:15,0,%Mount)
  3030. CharacterWander(FLOAT:2,FLOAT:2,0,_Center)
  3031. CharacterWander(FLOAT:2.0,3.0)
  3032. CharacterWander(FLOAT:2.0,4,0)
  3033. CharacterWander(FLOAT:2.0,FLOAT:3.0,0,%Camp)
  3034. CharacterWander(FLOAT:3, 3, 0, ITEM:LUC_TorturedGoblin_c40fceee-e376-47cf-aec8-e64ae863a768)
  3035. CharacterWander(FLOAT:3,2,1)
  3036. CharacterWander(FLOAT:3,3)
  3037. CharacterWander(FLOAT:3,3,0,%Point1)
  3038. CharacterWander(FLOAT:3,5)
  3039. CharacterWander(FLOAT:3,5,0,%Point1)
  3040. CharacterWander(FLOAT:3,6)
  3041. CharacterWander(FLOAT:3,6,0)
  3042. CharacterWander(FLOAT:3,_Duration,0,%PointPit)
  3043. CharacterWander(FLOAT:3,_Time,0,%Trigger)
  3044. CharacterWander(FLOAT:3.0,4.0,0,%PointHiberheim)
  3045. CharacterWander(FLOAT:3.0,5,0,%Office)
  3046. CharacterWander(FLOAT:4, 6, 0)
  3047. CharacterWander(FLOAT:4,3)
  3048. CharacterWander(FLOAT:4,3,0,%Point1)
  3049. CharacterWander(FLOAT:4,4,0)
  3050. CharacterWander(FLOAT:4,4,0,%Point1)
  3051. CharacterWander(FLOAT:4.0,4,0,TRIGGER:CYS_BeggarSpot_af9ddd78-6564-4113-8a24-ea5f1590efc4)
  3052. CharacterWander(FLOAT:4.0f, 15)
  3053. CharacterWander(FLOAT:5, 10)
  3054. CharacterWander(FLOAT:5, 10, 0)
  3055. CharacterWander(FLOAT:5, 15)
  3056. CharacterWander(FLOAT:5,4,0,%PointVillage)
  3057. CharacterWander(FLOAT:5,5)
  3058. CharacterWander(FLOAT:5,5.0,0)
  3059. CharacterWander(FLOAT:5,_Duration,0,%PointFlee1)
  3060. CharacterWander(FLOAT:5,_Time,1,%Daddy)
  3061. CharacterWander(FLOAT:5.0, 5, 0)
  3062. CharacterWander(FLOAT:5.0, 60, 1)
  3063. CharacterWander(FLOAT:5.0,20.0,0,%Point1)
  3064. CharacterWander(FLOAT:50, _Sec)
  3065. CharacterWander(FLOAT:6,4,0,%Anchor)
  3066. CharacterWander(FLOAT:6.0,2.0,0,TRIGGER:DAF_XP_Kickstarter_da11f626-c741-424d-b07d-cec4e6838984)
  3067. CharacterWander(FLOAT:8,10)
  3068. CharacterWander(FLOAT:8,5,0)
  3069. CharacterWander(TRIGGER:CYS_AreaGraveyardWidow_55a0dff2-fb23-489e-b3ad-d2891f41c039,1,0,__Me)
  3070. CharacterWander(TRIGGER:CYS_AreaKelvanMineRectruiter_4e8a2fae-09cc-4b3f-8ae5-a5906707668b,3)
  3071. CharacterWander(TRIGGER:CYS_EsmeraldaSellingArea_1817cc02-480b-4a88-999b-bb274fe3d34a, 10, 0)
  3072. CharacterWander(TRIGGER:CYS_TavernArea_0de9d744-0bdb-4099-bff5-e14dcb20f5e9, 20, %IsRunning)
  3073. CharacterWander(TRIGGER:DAF_Area_ArmoryKeySearch_1089a101-f4cf-4837-8cdc-05e567e2cdce,1,0,__Me)
  3074. CharacterWander(TRIGGER:DAF_Area_ArmoryKeySearch_1089a101-f4cf-4837-8cdc-05e567e2cdce,10,0,__Me)
  3075. CharacterWander(TRIGGER:DAF_Area_ArmoryKeySearch_1089a101-f4cf-4837-8cdc-05e567e2cdce,5,0,__Me)
  3076. CharacterWander(TRIGGER:DAF_Area_ArmoryKeySearch_1089a101-f4cf-4837-8cdc-05e567e2cdce,7,0,__Me)
  3077. CharacterWander(TRIGGER:DAF_Area_JinxikaCatOutsideVillage_468873a1-7075-427b-91a9-925d1e7cb377,5,0,__Me)
  3078. CharacterWander(TRIGGER:DAF_Area_PathDruid_c3d00b60-e77b-41b9-99f7-74dfd9dae0fd,3,0,__Me)
  3079. CharacterWander(TRIGGER:DAF_AreaTrollBridge_Fight_8819473e-b505-425a-89b6-648df05dd8c1,5)
  3080. CharacterWander(TRIGGER:LUC_AreaLawrence_1bc3f44c-51d8-4ee2-b2f8-5a7e8f6555f3, 5)
  3081. CharacterWander(TRIGGER:LUC_AreaTrollClassroom_0c882e66-81bb-40a7-8a05-26a1c948ae5d, 4, 1)
  3082. CharacterWander(TRIGGER:LUC_PointProstitute3_7b2be461-41ef-40a0-b8fe-e91557822787, _Duration, 0)
  3083. Check()
  3084. CombatLogText(__Me, "LUC_CMB_SporeMushroom", 0, 1)
  3085. CombatLogText(__Me,"CMB_DAF_AnguishDemon_SummonCyclopsFemale",1,1)
  3086. CombatLogText(__Me,"CMB_DAF_AnguishDemon_SummonCyclopsFighter",1,1)
  3087. CombatLogText(__Me,"CMB_DAF_AnguishDemon_SummonCyclopsWarrior",1,1)
  3088. CombatLogText(__Me,"CMB_DAF_AnguishDemon_SummonCyclopsWizard",1,1)
  3089. CombatLogText(__Me,"CMB_InfectedDogTransforms",0,1)
  3090. CombatLogText(__Me,"CMB_LHHorror_CanTeleport",0,1)
  3091. CombatLogText(__Me,"CMB_LUC_Rafflesia_CantSummonChild",0,1)
  3092. CombatLogText(__Me,"CMB_LUC_Rafflesia_CombatStart",0,1)
  3093. CombatLogText(__Me,"CMB_LUC_Rafflesia_SummonsChild",0,1)
  3094. CombatLogText(__Me,"CMB_LUC_SpiderBoss_Hatching",0,1)
  3095. CombatLogText(__Me,"CMB_LUC_SpiderBoss_Laid",0,1)
  3096. CombatLogText(__Me,"CMB_LUC_SpiderBoss_PoisonMeteor_Ready",0,1)
  3097. CombatLogText(__Me,"CMB_LUC_SpiderBoss_Wounded",0,1)
  3098. CombatLogText(__Me,"CMB_SkelPlantsMine",0,1)
  3099. CombatLogText(__Me,"CYS_BC_Spider_CannotAct",0,1)
  3100. CombatLogText(__Me,"CYS_BC_Using_Canal_01_log",0,1)
  3101. CombatLogText(__Me,"CYS_BC_Using_Canal_02_log",0,1)
  3102. CombatLogText(__Me,"CYS_BC_Using_Canal_03_log",0,1)
  3103. CombatLogText(__Me,"CYS_BC_Using_Canal_04_log",0,1)
  3104. ContainsSurface(_MyPosition,1,CloudPoison)
  3105. ContainsSurface(_MyPosition,1,CloudStatic)
  3106. ContainsSurface(_MyPosition,1,Electrified)
  3107. ContainsSurface(_MyPosition,1,Fire)
  3108. ContainsSurface(_MyPosition,1,Ice)
  3109. ContainsSurface(_MyPosition,1,Ooze)
  3110. CreateSurfaceAt(__Me,CloudPoison,3)
  3111. CreateSurfaceAt(__Me,Fire,1.2)
  3112. CreateSurfaceAt(__Me,Water,1)
  3113. CreateSurfaceAt(_ChosenSurface,Fire,2)
  3114. CreateSurfaceAt(_ChosenSurface,None,2)
  3115. CreateSurfaceAt(_rock1Position,Fire,1)
  3116. CreateSurfaceAt(_rock2Position,Fire,1)
  3117. CreateSurfaceAt(_TargetedSurface,Lava,2)
  3118. DebugText(%Player,"Script - Eastern Signal Received!")
  3119. DebugText(%Player,"Script - Eastern Signal Sent!")
  3120. DebugText(%Player,"Script - Northern Signal Received!")
  3121. DebugText(%Player,"Script - Northern Signal Sent!")
  3122. DebugText(%Player,"Script - Southern Signal Received!")
  3123. DebugText(%Player,"Script - Southern Signal Sent!")
  3124. DebugText(__Me, "Calculating Score Projectile_EnemyStaffOfMagus")
  3125. DebugText(__Me, "Inited!")
  3126. DebugText(__Me,"+1!")
  3127. DebugText(__Me,"[1]",_testInt)
  3128. DebugText(__Me,"Blessed Earth!")
  3129. DebugText(__Me,"Can't find path! Teleporting!")
  3130. DebugText(__Me,"COULDNT FIND ANYONE LOL")
  3131. DebugText(__Me,"Elemental Havoc!")
  3132. DebugText(__Me,"Ending Turn!")
  3133. DebugText(__Me,"Entering Fire")
  3134. DebugText(__Me,"Facing Box!")
  3135. DebugText(__Me,"Failed!")
  3136. DebugText(__Me,"Frequency cannot be smaller than zero")
  3137. DebugText(__Me,"Friends are dead: Melee Behaviour!")
  3138. DebugText(__Me,"Haste!")
  3139. DebugText(__Me,"Health cannot be bigger than one")
  3140. DebugText(__Me,"Hi friend!")
  3141. DebugText(__Me,"I stay away!")
  3142. DebugText(__Me,"I'm with leader but friend is away!")
  3143. DebugText(__Me,"INTERRUPT (manual by [1])",_reactionName)
  3144. DebugText(__Me,"INTERRUPT")
  3145. DebugText(__Me,"My lighthouse ... my home ... my hell ...")
  3146. DebugText(__Me,"No boats on the horizon, but the flame will burn nonetheless!")
  3147. DebugText(__Me,"no y u kill slave")
  3148. DebugText(__Me,"Okay, let's go!")
  3149. DebugText(__Me,"omg no slave left (0)!")
  3150. DebugText(__Me,"Opening Ranged!")
  3151. DebugText(__Me,"Orcs down on the beach ... What are these savages doing here?")
  3152. DebugText(__Me,"Range Adjustment must be 1 or 0 (on or off)")
  3153. DebugText(__Me,"Regenerate!")
  3154. DebugText(__Me,"Resurrecting!")
  3155. DebugText(__Me,"Skill script assigned but no skill selected")
  3156. DebugText(__Me,"Storetarget must be 1 or 0 (on or off)")
  3157. DebugText(__Me,"thx bye")
  3158. DebugText(__Me,"Using Fear!")
  3159. DebugText(__Me,"Using Ranged!")
  3160. DebugText(__Me,"Where are my guys?")
  3161. DebugText(__Me,"WIP: no DAGGER animation set")
  3162. DebugText(__Me,"Yes M'lord!")
  3163. DelayReaction("CastOnCharacter_$1", 2)
  3164. DelayReaction("CastOnItem_$1", 2)
  3165. DelayReaction("CastOnPosition_$1", 2)
  3166. DelayReaction("Combat_AttackSetEnemy",3)
  3167. DelayReaction("Combat_MoveToSetEnemy",3)
  3168. DelayReaction("MoveToTriggers", 2)
  3169. DialogRequestStop("CYS_AD_IntroGuards")
  3170. DialogRequestStop("DAF_AD_BO_ArmoryKeyArgue")
  3171. DialogRequestStop("DAF_AD_BO_TavernOrcs1")
  3172. DialogRequestStop("DAF_AD_BO_TavernOrcs2")
  3173. DialogRequestStop("DAF_AD_BO_WaitingTorturers")
  3174. DialogRequestStop("DAF_AD_FamilyHouseGuards2")
  3175. DialogRequestStop("DAF_AD_ForestSpiritApprentice")
  3176. DialogRequestStop("DAF_AD_George_Boast")
  3177. DialogRequestStop("DAF_AD_GrutOrder_Dance")
  3178. DialogRequestStop("DAF_AD_GrutOrder_WhiskyRun")
  3179. DialogRequestStop("DAF_AD_Pokergame")
  3180. DialogRequestStop("DAF_AD_Priest1")
  3181. DialogRequestStop("DAF_AD_Priest2")
  3182. DialogRequestStop("DAF_AD_Skeleton_Trader_Bodies")
  3183. DialogRequestStop("DAF_AD_Skeleton_Trader_Fire")
  3184. DialogRequestStop("DAF_AD_Skeleton_Trader_Hut")
  3185. DialogRequestStop("DAF_AD_Warehouse_GuardWhine")
  3186. DialogRequestStop("DAF_AD_Warehouse_GuardWhine2")
  3187. DialogRequestStop("DAF_AD_Warehouse_GuardWhine3")
  3188. DialogRequestStop("DAF_AD_WarehouseGuardsWineRun")
  3189. DialogRequestStop("DAF_AD_WarehouseGuardsWineRun2")
  3190. DialogRequestStop("DAF_AD_WhiskyFail")
  3191. DialogRequestStop("DAF_AD_WhiskySuccesful")
  3192. DialogRequestStop("LUC_AD_ComplainingGoblin")
  3193. DialogRequestStop("LUC_AD_GateGuardTroll")
  3194. DialogRequestStop("LUC_AD_GoblinBridges_BarrelTalk")
  3195. DialogRequestStop("LUC_AD_OrcsTalking")
  3196. DialogRequestStop("LUC_AD_WitchCave_Izotza")
  3197. DialogRequestStop("LUC_StoneAmbush_OrcDialogue")
  3198. DialogRequestStop(%string_Dialogue)
  3199. DialogStart("CYS_AD_AnnaAlistair",__Me,%Alistair)
  3200. DialogStart("CYS_AD_ArcheologistCower",__Me)
  3201. DialogStart("CYS_AD_Aureus_Guards",%Lighthouse1,%Lighthouse2,__Me)
  3202. DialogStart("CYS_AD_Bath", __Me)
  3203. DialogStart("CYS_AD_Beggar",__Me)
  3204. DialogStart("CYS_AD_Bellegar",__Me)
  3205. DialogStart("CYS_AD_Bertia",__Me)
  3206. DialogStart("CYS_AD_Bulls",%Bull,__Me)
  3207. DialogStart("CYS_AD_CaptainJack", __Me)
  3208. DialogStart("CYS_AD_CaptainJack",__Me)
  3209. DialogStart("CYS_AD_CecilMourning",__Me)
  3210. DialogStart("CYS_AD_CharmedOrc",__Me)
  3211. DialogStart("CYS_AD_CharmedOrcGuardAfterKillingOrc",__Me)
  3212. DialogStart("CYS_AD_ConradSailor",__Me,%Friend)
  3213. DialogStart("CYS_AD_Donovan_Guards",%Lighthouse1,%Lighthouse2,__Me)
  3214. DialogStart("CYS_AD_Eglandaer",__Me)
  3215. DialogStart("CYS_AD_Esmeralda_Septimus",%Friend,__Me)
  3216. DialogStart("CYS_AD_EvelynAsksPlayer",__Me)
  3217. DialogStart("CYS_AD_EvelynOminous",__Me)
  3218. DialogStart("CYS_AD_FairListeners",__Me)
  3219. DialogStart("CYS_AD_Gallagher",__Me)
  3220. DialogStart("CYS_AD_GateGuard",__Me)
  3221. DialogStart("CYS_AD_GraveyardWidow", __Me)
  3222. DialogStart("CYS_AD_GreavingOrc",__Me)
  3223. DialogStart("CYS_AD_GuardAfterFight",__Me)
  3224. DialogStart("CYS_AD_GuardBarrack", __Me)
  3225. DialogStart("CYS_AD_GuardCheckingBridge",__Me)
  3226. DialogStart("CYS_AD_GuardDuringFight",__Me)
  3227. DialogStart("CYS_AD_HelpersBeforeEvent",__Me,%Friend)
  3228. DialogStart("CYS_AD_IntroGuards",%Junius,__Me)
  3229. DialogStart("CYS_AD_JAH",__Me)
  3230. DialogStart("CYS_AD_JakeDog", __Me)
  3231. DialogStart("CYS_AD_LighthouseDaring",%Friend,__Me)
  3232. DialogStart("CYS_AD_MAD_Ferol_Gone",__Me)
  3233. DialogStart("CYS_AD_MAD_Ferol_Present",__Me,%Ferol)
  3234. DialogStart("CYS_AD_MAD_Novak_Gone",__Me)
  3235. DialogStart("CYS_AD_MAD_Novak_Present",__Me,%Novak)
  3236. DialogStart("CYS_AD_MarketVisitors",%OtherMarketVisitor,__Me)
  3237. DialogStart("CYS_AD_Moira",__Me)
  3238. DialogStart("CYS_AD_OrcFemaleGuards",%Friend,__Me)
  3239. DialogStart("CYS_AD_OrcLibrarian",__Me)
  3240. DialogStart("CYS_AD_Pincer",__Me)
  3241. DialogStart("CYS_AD_RandomWorker1",__Me)
  3242. DialogStart("CYS_AD_RandomWorker2", __Me)
  3243. DialogStart("CYS_AD_Reginald",__Me)
  3244. DialogStart("CYS_AD_RuinedWorkerSadAskHelp", __Me)
  3245. DialogStart("CYS_AD_RuinedWorkerWorking", __Me)
  3246. DialogStart("CYS_AD_Sailors",%Friend,__Me)
  3247. DialogStart("CYS_AD_ThelyronMumbles",__Me)
  3248. DialogStart("CYS_AD_ThelyronPatientComfortsOther",__Me)
  3249. DialogStart("CYS_AD_ThelyronPatientPain",__Me)
  3250. DialogStart("CYS_AD_Warehouse_FloriusCurtius",__Me,%Friend)
  3251. DialogStart("CYS_AD_WarehouseGuards",__Me,%Friend)
  3252. DialogStart("CYS_BC_AD_Ebenezer", __Me)
  3253. DialogStart("CYS_BC_AD_EbenezerListener", __Me)
  3254. DialogStart("CYS_BC_AD_Nemris",__Me)
  3255. DialogStart("CYS_TUT_AD_MageStoneAD",__Me,%Helper2)
  3256. DialogStart("CYS_TUT_AD_MageSummonSkeletons",__Me)
  3257. DialogStart("DAF_AD_BO_ArmoryKeyArgue",%Friend,__Me)
  3258. DialogStart("DAF_AD_BO_OrcTorturerNolanDied", __Me, %GoblinAssistent)
  3259. DialogStart("DAF_AD_BO_TavernOrcs1",%Friend,__Me)
  3260. DialogStart("DAF_AD_BO_TavernOrcs2",%Friend,__Me)
  3261. DialogStart("DAF_AD_BO_WaitingTorturers", __Me, %GoblinAssistent)
  3262. DialogStart("DAF_AD_BOReinforcements",%Ragnar,__Me)
  3263. DialogStart("DAF_AD_DoorCleaning",__Me)
  3264. DialogStart("DAF_AD_FamilyHouseGuards2",__Me,%Colleague)
  3265. DialogStart("DAF_AD_ForestSpiritApprentice",__Me)
  3266. DialogStart("DAF_AD_George_Boast",__Me,_Human,_Orc)
  3267. DialogStart("DAF_AD_JinxikaCat",__Me)
  3268. DialogStart("DAF_AD_OpheliaVincent",%Love,__Me)
  3269. DialogStart("DAF_AD_Pokergame",__Me,%Pokerbuddy1,%Pokerbuddy2)
  3270. DialogStart("DAF_AD_Priest1",__Me,%Bob)
  3271. DialogStart("DAF_AD_Priest2",__Me,%Bob)
  3272. DialogStart("DAF_AD_Skeleton_Trader_Bodies",__Me)
  3273. DialogStart("DAF_AD_Skeleton_Trader_Fire",__Me)
  3274. DialogStart("DAF_AD_Skeleton_Trader_Hut",__Me)
  3275. DialogStart("DAF_AD_Warehouse_GuardWhine",__Me,%Leonard)
  3276. DialogStart("DAF_AD_Warehouse_GuardWhine2",__Me)
  3277. DialogStart("DAF_AD_Warehouse_GuardWhine3",__Me)
  3278. DialogStart("DAF_AD_WarehouseGuardsWineRun",__Me,%Colleague)
  3279. DialogStart("DAF_AD_WarehouseGuardsWineRun2",%Colleague,__Me)
  3280. DialogStart("DAF_AD_WhiskyFail",__Me,%Grutilda)
  3281. DialogStart("DAF_AD_WhiskySuccesful",__Me,%Grutilda)
  3282. DialogStart("DAF_AD_WollockPreacher", __Me)
  3283. DialogStart("DAF_BO_PrisonGuard2_DoorWarning", __Me, %ArmoryDoorUsedBy)
  3284. DialogStart("DFD_Lv4_AD_Fool",__Me)
  3285. DialogStart("Dude2", __Me)
  3286. DialogStart("GEN_WaitressTakesOrder", __Me, %currentCustomer)
  3287. DialogStart("Greeting_AD",CHARACTER:Greeting_A_aa6deb90-e9dd-4677-8b2e-5529225404d8,CHARACTER:Greeting_A_aa6deb90-e9dd-4677-8b2e-5529225404d8,CHARACTER:Greeting_A_aa6deb90-e9dd-4677-8b2e-5529225404d8)
  3288. DialogStart("Greeting_AD",CHARACTER:Greeting_A_aa6deb90-e9dd-4677-8b2e-5529225404d8,CHARACTER:Greeting_B_56cc927e-a9d1-4a7f-a077-9d7ebdcd2d5b,CHARACTER:Greeting_C_c7da6d8f-260a-4784-8521-6a23b9481402)
  3289. DialogStart("HIB_AD_Apprentice",__Me)
  3290. DialogStart("HIB_AD_Hopper",__Me)
  3291. DialogStart("HIB_AD_HopperSnowman",__Me)
  3292. DialogStart("HIB_AD_ImpCrafter",__Me)
  3293. DialogStart("HIB_AD_Izotza",__Me)
  3294. DialogStart("HIB_AD_Leandra",__Me)
  3295. DialogStart("HIB_AD_PrisonRat",__Me)
  3296. DialogStart("HIB_AD_RedImp",__Me)
  3297. DialogStart("HOM_AD_IcaraEden",__Me)
  3298. DialogStart("HOM_AD_ImpBothersZixzax",__Me)
  3299. DialogStart("HOM_AD_Shrike_Leandra",_Shrike,__Me)
  3300. DialogStart("HOM_AD_ZandalorEden",__Me)
  3301. DialogStart("HOM_AD_ZixZax_PortalWait",__Me)
  3302. DialogStart("LUC_AD_BickyBonnie",%Bonnie,__Me)
  3303. DialogStart("LUC_AD_BjornChecksOnMara",__Me,%Mara)
  3304. DialogStart("LUC_AD_BjornInspectsMount",__Me,%Mount)
  3305. DialogStart("LUC_AD_BjornLookingForHelp",__Me)
  3306. DialogStart("LUC_AD_BjornRequestsHelpFromPlayer",__Me)
  3307. DialogStart("LUC_AD_BlacksmithBjornMount",__Me)
  3308. DialogStart("LUC_AD_BlacksmithMaraBothersBjorn",__Me,%Bjorn)
  3309. DialogStart("LUC_AD_BonnieKate",%Bonnie,__Me)
  3310. DialogStart("LUC_AD_BrandonRamon",%Brandon,__Me)
  3311. DialogStart("LUC_AD_ChurchMiner", __Me)
  3312. DialogStart("LUC_AD_ComplainingGoblin",__Me, %LeftOrc)
  3313. DialogStart("LUC_AD_DoreenMaurice",%Doreen,__Me)
  3314. DialogStart("LUC_AD_FreeOrcPrisonerGreets",__Me,_char)
  3315. DialogStart("LUC_AD_GateGuardTroll",%LeftOrc,__Me)
  3316. DialogStart("LUC_AD_GoblinBridges_BarrelTalk",%LeftGoblin,__Me)
  3317. DialogStart("LUC_AD_ImpSlave",__Me)
  3318. DialogStart("LUC_AD_LawrenceMiners",__Me)
  3319. DialogStart("LUC_AD_LoicFight", __Me)
  3320. DialogStart("LUC_AD_LoicPreaching", __Me)
  3321. DialogStart("LUC_AD_MaraBlacksmith",__Me)
  3322. DialogStart("LUC_AD_MaraBlacksmith_Furnace",__Me)
  3323. DialogStart("LUC_AD_MaraCamp",__Me)
  3324. DialogStart("LUC_AD_MaraCooking",__Me)
  3325. DialogStart("LUC_AD_MineGoblinPatrol1",__Me,%Friend)
  3326. DialogStart("LUC_AD_NadiaAfterSpeech",__Me)
  3327. DialogStart("LUC_AD_NadiaMiners",__Me)
  3328. DialogStart("LUC_AD_OrcAmbush3",%LeftOrc,__Me)
  3329. DialogStart("LUC_AD_OrcPrisonerQuestion",__Me)
  3330. DialogStart("LUC_AD_OrcsTalking",%LeftOrc,__Me)
  3331. DialogStart("LUC_AD_PrisonGuardOrcTaunt",__Me,%Orc)
  3332. DialogStart("LUC_AD_PrisonGuardPlayerTaunt",__Me)
  3333. DialogStart("LUC_AD_Prostitute",__Me)
  3334. DialogStart("LUC_AD_RubyKate",%Ruby,__Me)
  3335. DialogStart("LUC_AD_RubyTroll",__Me,%Troll)
  3336. DialogStart("LUC_AD_SacrificialChicken",__Me)
  3337. DialogStart("LUC_AD_TrollBridge1",__Me)
  3338. DialogStart("LUC_AD_TrollBridge2",__Me)
  3339. DialogStart("LUC_AD_TrollBridge6",__Me)
  3340. DialogStart("LUC_AD_TrollKing_AtTable", __Me)
  3341. DialogStart("LUC_AD_WitchCave_Izotza",__Me)
  3342. DialogStart("LUC_AD_WitchCave_IzotzaMelting",__Me)
  3343. DialogStart("LUC_AD_WitchCaveCultists2",__Me)
  3344. DialogStart("LUC_AlfieRalfie", %KadMount, __Me)
  3345. DialogStart("LUC_BG_AD_SittingCultists", %Friend1, %Friend2, __Me)
  3346. DialogStart("LUC_InnkeeperCustomer_01", __Me, %customerAtBar_01)
  3347. DialogStart("LUC_IV_AD_CultistAtTree", %Friend, __Me)
  3348. DialogStart("LUC_IV_AD_Patrol", %Friend, __Me)
  3349. DialogStart("LUC_IV_AD_Smith", %Boss, __Me)
  3350. DialogStart("LUC_IV_AD_TeacherAtSlab",__Me)
  3351. DialogStart("LUC_IV_AD_TeacherDiscoursing", __Me)
  3352. DialogStart("LUC_IV_AD_TeacherYellStudent", __Me, %Student)
  3353. DialogStart("LUC_IV_AttenberahGuards", %Buddy, __Me)
  3354. DialogStart("LUC_IV_OutsideTeacher1",__Me)
  3355. DialogStart("LUC_IV_OutsideTeacher2",__Me)
  3356. DialogStart("LUC_IV_OutsideTeacher3",__Me)
  3357. DialogStart("LUC_IV_OutsideTeacher4",__Me)
  3358. DialogStart("LUC_IV_OutsideTeacher5",__Me)
  3359. DialogStart("LUC_IV_OutsideTeacher6",__Me)
  3360. DialogStart("LUC_StoneAmbush_OrcDialogue",%LeftOrc,__Me)
  3361. DialogStart(%AD, __Me, %Friend)
  3362. DialogStart(%ADPlayerGoingIn,__Me)
  3363. DialogStart(%ADPlayerGoingOut,__Me)
  3364. DialogStart(%BanterDialog,%TalkPartner,__Me)
  3365. DialogStart(%BanterDialog,__Me)
  3366. DialogStart(%Dialog,%Partner,__Me)
  3367. DialogStart(%Dialog,__Me)
  3368. DialogStart(%DialogName,%Friend,__Me)
  3369. DialogStart(%DialogString, __Me)
  3370. DialogStart(%string_Dialogue,%ConversationPartner,__Me)
  3371. DialogStart(_dialog, __Me, %ConversationPartner)
  3372. DialogStart(_DialogToStart,_DialogTarget,__Me)
  3373. DialogStart(_Order,__Me,%Imp)
  3374. DialogStart(_Story, __Me)
  3375. DisplayCombatInfoText(__Me, %saveAPtext_$1, 2)
  3376. DisplayCombatInfoText(__Me,%saveAPText2,2)
  3377. DisplayCombatInfoText(__Me,%saveAPText3,2)
  3378. DisplayCombatInfoText(__Me,%saveAPtext_$1,2)
  3379. DisplayCombatInfoText(__Me,%saveAPTextDebuff,2)
  3380. DisplayCombatInfoText(__Me,%saveAPTextOne,2)
  3381. DisplayCombatInfoText(__Me,%saveAPTextOneNC,2)
  3382. DisplayCombatInfoText(__Me,%saveAPTextRain,2)
  3383. DisplayCombatInfoText(__Me,%saveAPTextSecondNC,2)
  3384. DisplayText(%Albert,"LUC_Ernesto_Script_0",3)
  3385. DisplayText(%Albert,"LUC_Ernesto_Script_4",3)
  3386. DisplayText(%Cook,"CYS_ChickenRunning_Script_0",3)
  3387. DisplayText(%Cook,"CYS_ChickenRunning_Script_1",3)
  3388. DisplayText(%currentCustomer, "GEN_CallWaitress_06")
  3389. DisplayText(%Friend, "CYS_PatrolGuardWestSide_1", 5)
  3390. DisplayText(%Friend,"LUC_HungryMiner_Script_1",3)
  3391. DisplayText(%Goblin2,"LUC_GoblinLostFound1_Script_1",3)
  3392. DisplayText(%Goblin2,"LUC_SecondGoblinMineGuard_Script_1",5)
  3393. DisplayText(%Goblin2,"LUC_SecondGoblinMineGuard_Script_4",5)
  3394. DisplayText(%GoblinAssistent, "DAF_BO_GoblinAssistentNolanDied_01", 5)
  3395. DisplayText(%Grutilda,"DAF_GrutildaStopDance")
  3396. DisplayText(%LaughingGuard,"CYS_DrillSergeant_Script_6",3)
  3397. DisplayText(%LeftGoblin,"LUC_GoblinBridges_BarrelDestroyed_01",4)
  3398. DisplayText(%OrcLeader, "CYS_EvelynOrcShout", 4)
  3399. DisplayText(%ServedOrc,_Text3,5)
  3400. DisplayText(%SmartGuy,"LUC_ThirdGoblinMineGuard_Script_1",3)
  3401. DisplayText(%SmartGuy,"LUC_ThirdGoblinMineGuard_Script_3",3)
  3402. DisplayText(%SmartGuy,"LUC_ThirdGoblinMineGuard_Script_5",3)
  3403. DisplayText(%SparringPartner, "LUC_WC_Boar", 2)
  3404. DisplayText(%VoidShepherd,"LUC_DemonPlains_ShepherdEntersCombat")
  3405. DisplayText(__Me, "CYS_BC_AD_PontiusFight", 3)
  3406. DisplayText(__Me, "CYS_ChickenCookNoPetPal", 3)
  3407. DisplayText(__Me, "CYS_CookMorris_Story_2", 3)
  3408. DisplayText(__Me, "CYS_CookMorrisTurkey_01", 3)
  3409. DisplayText(__Me, "CYS_EvelynFirstCultist", 5)
  3410. DisplayText(__Me, "CYS_EvelynYell", 4)
  3411. DisplayText(__Me, "CYS_GuardAnswerPatrolGuard_1", 5)
  3412. DisplayText(__Me, "CYS_GuardAnswerPatrolGuard_2", 5)
  3413. DisplayText(__Me, "CYS_PatrolGuardEastSide_1", 5)
  3414. DisplayText(__Me, "CYS_PatrolGuardTalkToGuard_1", 5)
  3415. DisplayText(__Me, "CYS_PatrolGuardTalkToGuard_2", 5)
  3416. DisplayText(__Me, "DAF_BO_GoblinAssistentNolanDied_03", 5)
  3417. DisplayText(__Me, "DAF_BO_GoblinTortureNolanRescued_01", 10)
  3418. DisplayText(__Me, "DAF_BO_OrcTortureNolanDied_01", 5)
  3419. DisplayText(__Me, "DAF_BO_OrcTortureNolanDied_02", 5)
  3420. DisplayText(__Me, "DAF_BO_OrcTortureNolanDied_03", 5)
  3421. DisplayText(__Me, "DAF_BO_OrcTortureNolanRescued_01", 10)
  3422. DisplayText(__Me, "DAF_BO_OrcTorturerScream", 10)
  3423. DisplayText(__Me, "DAF_BO_TorturersSpottedDeadGuard_01", 5)
  3424. DisplayText(__Me, "DAF_GoblinTorturerSeesDeadGuard_01", 5)
  3425. DisplayText(__Me, "DAF_NolanCowering_01", 5)
  3426. DisplayText(__Me, "DAF_OrcTorturerSeesDeadGuard_01", 5)
  3427. DisplayText(__Me, "DAF_Remis_Both_01", 3)
  3428. DisplayText(__Me, "DAF_Remis_Both_02", 3)
  3429. DisplayText(__Me, "DAF_Remis_Female_01", 3)
  3430. DisplayText(__Me, "DAF_Remis_Female_02", 3)
  3431. DisplayText(__Me, "DAF_Remis_Male_01", 3)
  3432. DisplayText(__Me, "DAF_Remis_Male_02", 3)
  3433. DisplayText(__Me, "DAF_WollockPray", 5)
  3434. DisplayText(__Me, "DFD_Lv4_TreasuryGuardDoorWarning", 5)
  3435. DisplayText(__Me, "GEN_CallWaitress_03")
  3436. DisplayText(__Me, "GEN_CallWaitress_04")
  3437. DisplayText(__Me, "GEN_CallWaitress_05")
  3438. DisplayText(__Me, "GEN_CallWaitress_07")
  3439. DisplayText(__Me, "LUC_ArhuSeeksAttention",4)
  3440. DisplayText(__Me, "LUC_BabyTrollResponse", 2)
  3441. DisplayText(__Me, "LUC_GoblinTorturer_01", 3)
  3442. DisplayText(__Me, "LUC_GoblinTorturer_02", 3)
  3443. DisplayText(__Me, "LUC_GoblinTorturer_03", 3)
  3444. DisplayText(__Me, "LUC_KadraskazAngry", 3)
  3445. DisplayText(__Me, "LUC_NaughtyTrollBabyReaction", 2)
  3446. DisplayText(__Me, "LUC_OrcMineSlave_01", 3)
  3447. DisplayText(__Me, "LUC_OrcMineSlave_02", 3)
  3448. DisplayText(__Me, "LUC_OrcMineSlave_03", 3)
  3449. DisplayText(__Me, "LUC_Seargiu_2", 4)
  3450. DisplayText(__Me, "LUC_Tundrin_2", 4)
  3451. DisplayText(__Me, "LUC_WC_StrikingImmaculate", 2)
  3452. DisplayText(__Me, "QUAFF_POTION", 4)
  3453. DisplayText(__Me, "TUT_RagequinGhost", 4)
  3454. DisplayText(__Me, %drinkText_$1, 2)
  3455. DisplayText(__Me, %Text, 3)
  3456. DisplayText(__Me, %Text, 5)
  3457. DisplayText(__Me, _CoweringLine, 5)
  3458. DisplayText(__Me, _Line)
  3459. DisplayText(__Me, _Reaction, 3)
  3460. DisplayText(__Me, _Talk, 4)
  3461. DisplayText(__Me, _text)
  3462. DisplayText(__Me, _Text, 3)
  3463. DisplayText(__Me, _text, 3)
  3464. DisplayText(__Me, _text, 5)
  3465. DisplayText(__Me, _Text, 5)
  3466. DisplayText(__Me, _TextOnGettingClose, 5)
  3467. DisplayText(__Me, _TextToDisplay, 3)
  3468. DisplayText(__Me, _ThankYouLine, 5)
  3469. DisplayText(__Me,"Aargh, what should I do with my life!")
  3470. DisplayText(__Me,"CMB_BabyBomberCannotExplode",2)
  3471. DisplayText(__Me,"CMB_LHHorror_Buff",4)
  3472. DisplayText(__Me,"CMB_LHHorror_Resurrect",4)
  3473. DisplayText(__Me,"CYS_BC_SpiderLaughing",3)
  3474. DisplayText(__Me,"CYS_Braccus_Spell_1",3)
  3475. DisplayText(__Me,"CYS_Braccus_Spell_2",3)
  3476. DisplayText(__Me,"CYS_Braccus_Spell_3",3)
  3477. DisplayText(__Me,"CYS_BurialDogWarn1")
  3478. DisplayText(__Me,"CYS_CaptainJack_Script_0",3)
  3479. DisplayText(__Me,"CYS_Dietmar_CallForHelp",4)
  3480. DisplayText(__Me,"CYS_DrillGuards_Script_0",4)
  3481. DisplayText(__Me,"CYS_DrillSergeant_Script_0",4)
  3482. DisplayText(__Me,"CYS_DrillSergeant_Script_1",4)
  3483. DisplayText(__Me,"CYS_DrillSergeant_Script_2",4)
  3484. DisplayText(__Me,"CYS_DrillSergeant_Script_3",5)
  3485. DisplayText(__Me,"CYS_DrillSergeant_Script_4",4)
  3486. DisplayText(__Me,"CYS_DrillSergeant_Script_5",4)
  3487. DisplayText(__Me,"CYS_FishThief2_Script_0",3)
  3488. DisplayText(__Me,"CYS_FishThief2_Script_1",3)
  3489. DisplayText(__Me,"CYS_GuardBarracksCook_Script_0",5)
  3490. DisplayText(__Me,"CYS_GuardBarracksCook_Script_1",5)
  3491. DisplayText(__Me,"CYS_InfernalChimera_CombatStarted",2)
  3492. DisplayText(__Me,"CYS_InfernalChimera_Countdown_01",2)
  3493. DisplayText(__Me,"CYS_InfernalChimera_Countdown_02",2)
  3494. DisplayText(__Me,"CYS_InfernalChimera_Countdown_Cancel",2)
  3495. DisplayText(__Me,"CYS_InfernalChimera_Countdown_Unleash",2)
  3496. DisplayText(__Me,"CYS_InfernalChimera_Laughter_01",2)
  3497. DisplayText(__Me,"CYS_InfernalChimera_Laughter_02",2)
  3498. DisplayText(__Me,"CYS_InfernalChimera_Laughter_Final",2)
  3499. DisplayText(__Me,"CYS_InfernalChimera_Surface",2)
  3500. DisplayText(__Me,"CYS_InfernalChimera_WhereDidYouGo",2)
  3501. DisplayText(__Me,"CYS_InfernalChimera_Wounded",2)
  3502. DisplayText(__Me,"CYS_PatrolGuardEastSide_2",5)
  3503. DisplayText(__Me,"CYS_PatrolGuardTalkToGuard_1_1", 5)
  3504. DisplayText(__Me,"CYS_PatrolGuardWestSide_2",5)
  3505. DisplayText(__Me,"CYS_Samson_1",5)
  3506. DisplayText(__Me,"CYS_Samson_2",5)
  3507. DisplayText(__Me,"CYS_Samson_3",5)
  3508. DisplayText(__Me,"CYS_SkeletonKing_Bard_Argh01",4)
  3509. DisplayText(__Me,"CYS_SkeletonKing_Bard_Sad01",4)
  3510. DisplayText(__Me,"CYS_SkeletonKing_Bard_Sad02",4)
  3511. DisplayText(__Me,"CYS_SkeletonKing_SadKing",4)
  3512. DisplayText(__Me,"CYS_SkeletonKing_SadQueen",4)
  3513. DisplayText(__Me,"CYS_SkeletonKing_Summon")
  3514. DisplayText(__Me,"CYS_WestBeachGiantAlliesDead",3)
  3515. DisplayText(__Me,"CYS_WestBeachGiantBuffs",3)
  3516. DisplayText(__Me,"CYS_WestBeachGiantCastsFear",3)
  3517. DisplayText(__Me,"CYS_WestBeachGiantSkipTurn",3)
  3518. DisplayText(__Me,"CYS_WestBeachGiantTooClose",3)
  3519. DisplayText(__Me,"DAF_DeathKnight_Aggro_01",2)
  3520. DisplayText(__Me,"DAF_George_Taunt",3)
  3521. DisplayText(__Me,"DAF_GoblinOrdersWhisky",5)
  3522. DisplayText(__Me,"DAF_GoblinWondersWhereBartenderIs",6)
  3523. DisplayText(__Me,"DAF_GrutCallsGoblin",5)
  3524. DisplayText(__Me,"DAF_HershelOutOfWhisky",3)
  3525. DisplayText(__Me,"DAF_HouseSearch1",3)
  3526. DisplayText(__Me,"DAF_HouseSearch2",3)
  3527. DisplayText(__Me,"DAF_HouseSearch3",3)
  3528. DisplayText(__Me,"DAF_HouseSearch4",3)
  3529. DisplayText(__Me,"DAF_HouseSearch5",3)
  3530. DisplayText(__Me,"DAF_HouseSearch6",3)
  3531. DisplayText(__Me,"DAF_HouseSearch7",3)
  3532. DisplayText(__Me,"DAF_HouseSearch8",3)
  3533. DisplayText(__Me,"DAF_MoreWhiskyFound")
  3534. DisplayText(__Me,"DAF_Norok_Bodies",3.0)
  3535. DisplayText(__Me,"DAF_Norok_Painting1",3.0)
  3536. DisplayText(__Me,"DAF_Norok_Painting2",3.0)
  3537. DisplayText(__Me,"DAF_Norok_Pillows",3.0)
  3538. DisplayText(__Me,"DAF_Norok_Seat",3.0)
  3539. DisplayText(__Me,"DAF_Ophelia_01",5)
  3540. DisplayText(__Me,"DAF_Pondering1",3)
  3541. DisplayText(__Me,"DAF_Pondering2",3)
  3542. DisplayText(__Me,"DAF_Pondering3",3)
  3543. DisplayText(__Me,"DAF_PrisonGuard_Armory",3)
  3544. DisplayText(__Me,"DAF_PrisonGuard_Torture",3)
  3545. DisplayText(__Me,"DAF_Ratcatcher_Script_0",3)
  3546. DisplayText(__Me,"DAF_Ratcatcher_Script_1",3)
  3547. DisplayText(__Me,"DAF_RatCatcher_Script_2",3)
  3548. DisplayText(__Me,"DAF_SheilaFarewell_01",5)
  3549. DisplayText(__Me,"DAF_SheilaSpell_01",5)
  3550. DisplayText(__Me,"DAF_SheilaSpell_02",5)
  3551. DisplayText(__Me,"DAF_TavernCheeseRat_Script_00",3)
  3552. DisplayText(__Me,"DAF_TavernCheeseRat_Script_01",3)
  3553. DisplayText(__Me,"DAF_TavernOrcGrabbingFreshAir",3)
  3554. DisplayText(__Me,"DAF_Vincent_01",5)
  3555. DisplayText(__Me,"DAF_WhiskyBarrelNearEmpty")
  3556. DisplayText(__Me,"GEN_GoHostile",5)
  3557. DisplayText(__Me,"GEN_PartnerGoesHostile_1",5)
  3558. DisplayText(__Me,"HIB_ImmaculatesFireOff_1",5)
  3559. DisplayText(__Me,"HIB_ImmaculatesFireOff_2",5)
  3560. DisplayText(__Me,"HIB_Robot_Die_01",4)
  3561. DisplayText(__Me,"HIB_Robot_EmergencyMeasuresEngaged_01",4)
  3562. DisplayText(__Me,"HIB_SentinelSpotted",5.0)
  3563. DisplayText(__Me,"HOM_End_AstarteLose1",3)
  3564. DisplayText(__Me,"HOM_End_AstarteLose2",3)
  3565. DisplayText(__Me,"HOM_End_AstarteLose3",3)
  3566. DisplayText(__Me,"HOM_End_AstarteWin1",3)
  3567. DisplayText(__Me,"HOM_End_AstarteWin2",3)
  3568. DisplayText(__Me,"HOM_End_AstarteWin3",3)
  3569. DisplayText(__Me,"HOM_End_LeandraLose1",3)
  3570. DisplayText(__Me,"HOM_End_LeandraLose2",3)
  3571. DisplayText(__Me,"HOM_End_LeandraLose3",3)
  3572. DisplayText(__Me,"HOM_End_LeandraLose4",2)
  3573. DisplayText(__Me,"HOM_End_LeandraWin1",3)
  3574. DisplayText(__Me,"HOM_End_LeandraWin2",3)
  3575. DisplayText(__Me,"HOM_End_LeandraWin3",3)
  3576. DisplayText(__Me,"HOM_End_ShrikeLose1",3)
  3577. DisplayText(__Me,"HOM_End_ShrikeLose2",3)
  3578. DisplayText(__Me,"HOM_End_ShrikeLose3",3)
  3579. DisplayText(__Me,"HOM_End_ShrikeWin1",3)
  3580. DisplayText(__Me,"HOM_End_ShrikeWin2",3)
  3581. DisplayText(__Me,"HOM_End_ShrikeWin3",3)
  3582. DisplayText(__Me,"HOM_End_Void1",3)
  3583. DisplayText(__Me,"HOM_End_Void2",3)
  3584. DisplayText(__Me,"HOM_End_Void3",3)
  3585. DisplayText(__Me,"HOM_Zixzax_King1")
  3586. DisplayText(__Me,"HOM_ZixZax_ThroughPortal")
  3587. DisplayText(__Me,"I need to practice my spells!")
  3588. DisplayText(__Me,"LUC_BjornMournsMara",FLOAT:3.0)
  3589. DisplayText(__Me,"LUC_CookMines_Script_0",3)
  3590. DisplayText(__Me,"LUC_CookMines_Script_1",3)
  3591. DisplayText(__Me,"LUC_DrunkGoblins_Hiccup",1.4)
  3592. DisplayText(__Me,"LUC_Ernesto_Script_1",3)
  3593. DisplayText(__Me,"LUC_Ernesto_Script_2",3)
  3594. DisplayText(__Me,"LUC_Ernesto_Script_3",3)
  3595. DisplayText(__Me,"LUC_FallenWizard_Script_0")
  3596. DisplayText(__Me,"LUC_FallenWizard_Script_1")
  3597. DisplayText(__Me,"LUC_FallenWizard_Script_5")
  3598. DisplayText(__Me,"LUC_FraudGoblin_Script_0")
  3599. DisplayText(__Me,"LUC_FraudGoblin_Script_1")
  3600. DisplayText(__Me,"LUC_FraudGoblin_Script_2")
  3601. DisplayText(__Me,"LUC_FraudOrc_Script_0")
  3602. DisplayText(__Me,"LUC_FraudOrc_Script_1")
  3603. DisplayText(__Me,"LUC_FraudOrc_Script_2")
  3604. DisplayText(__Me,"LUC_GoblinBridges_BarrelDestroyed_02",4)
  3605. DisplayText(__Me,"LUC_GoblinLostFound1_Script_0",3)
  3606. DisplayText(__Me,"LUC_GoblinLostFound1_Script_2",3)
  3607. DisplayText(__Me,"LUC_HungryMiner_Script_0",3)
  3608. DisplayText(__Me,"LUC_ImpMaster_Script_6",4)
  3609. DisplayText(__Me,"LUC_ImpMaster_Script_7",3)
  3610. DisplayText(__Me,"LUC_Maradino_SummonsHelp01",4)
  3611. DisplayText(__Me,"LUC_Maradino_SummonsHelp02",4)
  3612. DisplayText(__Me,"LUC_Maradino_SummonsHelp03",4)
  3613. DisplayText(__Me,"LUC_Maradino_SummonsHelp04",4)
  3614. DisplayText(__Me,"LUC_Maradino_SummonsHelp05",4)
  3615. DisplayText(__Me,"LUC_MaradinoBoss_02",4)
  3616. DisplayText(__Me,"LUC_MaradinoBoss_10",4.0)
  3617. DisplayText(__Me,"LUC_MaraMournsBjorn",FLOAT:3.0)
  3618. DisplayText(__Me,"LUC_MineGoblinPatrol1_2_Script_0",3)
  3619. DisplayText(__Me,"LUC_MineGoblinPatrol1_2_Script_1",3)
  3620. DisplayText(__Me,"LUC_MineGoblinPatrol1_2_Script_2",3)
  3621. DisplayText(__Me,"LUC_MineGoblinPatrol1_Script_0",3)
  3622. DisplayText(__Me,"LUC_MineGoblinPatrol1_Script_1",3)
  3623. DisplayText(__Me,"LUC_MineGoblinPatrol1_Script_2",3)
  3624. DisplayText(__Me,"LUC_SecondGoblinMineGuard_Script_0",5)
  3625. DisplayText(__Me,"LUC_SecondGoblinMineGuard_Script_2",5)
  3626. DisplayText(__Me,"LUC_SecondGoblinMineGuard_Script_3",5)
  3627. DisplayText(__Me,"LUC_ShadowFight_08",3)
  3628. DisplayText(__Me,"LUC_ShadowFight_09",3)
  3629. DisplayText(__Me,"LUC_ShadowFight_10",3)
  3630. DisplayText(__Me,"LUC_ShadowFight_11",4)
  3631. DisplayText(__Me,"LUC_StoneAmbush_CallForHelp",4)
  3632. DisplayText(__Me,"LUC_ThirdGoblinMineGuard_Script_0",5)
  3633. DisplayText(__Me,"LUC_ThirdGoblinMineGuard_Script_2",5)
  3634. DisplayText(__Me,"LUC_ThirdGoblinMineGuard_Script_4",3)
  3635. DisplayText(__Me,"LUC_VaelannaHadEnough",3)
  3636. DisplayText(__Me,"Lvl1_Shaman_BlitzBolt",3)
  3637. DisplayText(__Me,"Lvl1_Shaman_FireBall",3)
  3638. DisplayText(__Me,"Lvl1_Shaman_Ooze",3)
  3639. DisplayText(__Me,"Stand in awe by my magic!")
  3640. DisplayText(__Me,"TUT_RangerThreat_01",2)
  3641. DisplayText(__Me,%Comment,5)
  3642. DisplayText(__Me,%protectbossreactionstring,4)
  3643. DisplayText(__Me,%RandomFallLine,3)
  3644. DisplayText(__Me,%RandomWalkLine,3)
  3645. DisplayText(__Me,%retaliatereactionstringondmg,4)
  3646. DisplayText(__Me,%retaliatereactionstringret,4)
  3647. DisplayText(__Me,%saveAPTextSelf,2)
  3648. DisplayText(__Me,%String)
  3649. DisplayText(__Me,%Text)
  3650. DisplayText(__Me,%Text,3)
  3651. DisplayText(__Me,%trollText,3)
  3652. DisplayText(__Me,_AggroText,3)
  3653. DisplayText(__Me,_BardText,4)
  3654. DisplayText(__Me,_BlindText,3)
  3655. DisplayText(__Me,_BloodText,4)
  3656. DisplayText(__Me,_ChosenText,2)
  3657. DisplayText(__Me,_ConversationOpening,4)
  3658. DisplayText(__Me,_FlavorText,2)
  3659. DisplayText(__Me,_ForgottenText,3)
  3660. DisplayText(__Me,_KingsReply,4)
  3661. DisplayText(__Me,_KingText,4)
  3662. DisplayText(__Me,_MaradinoText,3)
  3663. DisplayText(__Me,_ProtectBossString,2)
  3664. DisplayText(__Me,_QueensReply,4)
  3665. DisplayText(__Me,_QueensText,4)
  3666. DisplayText(__Me,_RandomWalkLine)
  3667. DisplayText(__Me,_RobotText,4)
  3668. DisplayText(__Me,_RobotText_Attempt,4)
  3669. DisplayText(__Me,_Shout,3.0)
  3670. DisplayText(__Me,_SkillText,3)
  3671. DisplayText(__Me,_SpottedText,3)
  3672. DisplayText(__Me,_Text)
  3673. DisplayText(__Me,_Text,10)
  3674. DisplayText(__Me,_Text,3)
  3675. DisplayText(__Me,_Text,4)
  3676. DisplayText(__Me,_Text,5)
  3677. DisplayText(__Me,_Text1,2)
  3678. DisplayText(__Me,_Text2,5)
  3679. DisplayText(__Me,_trollText,3)
  3680. DisplayText(__Me,_worshipperText,4)
  3681. DisplayText(__Me,CMB_BabyBomberIsWet,2)
  3682. DisplayText(_ChosenOne,"LUC_MaradinoBoss_01")
  3683. DisplayText(_ConversationTarget,_ConversationFollowUp,4)
  3684. DisplayText(CHARACTER:Greeting_B_56cc927e-a9d1-4a7f-a077-9d7ebdcd2d5b,"LOOK AT ME")
  3685. DisplayText(ITEM:CONT_Crate_A_000_e487b0d3-3dd4-4297-b6d2-b05c9aeecc99,"LOOK AT ME")
  3686. Divide(_targetDistance,_movement)
  3687. ExplodeAt(%ProjectileTarget,%chooseProjectile,%chooseProjectileLevel,__Me)
  3688. ExplodeAt(__Me,%chooseProjectile,%chooseProjectileLevel)
  3689. ExplodeAt(__Me,%chooseProjectile,%chooseProjectileLevel,__Me)
  3690. ExplodeAt(__Me,%ExplosionSkill,%ExplosionLevel)
  3691. ExplodeAt(__Me,Projectile_BickyBomberExplosion)
  3692. ExplodeAt(__Me,Projectile_EnemyFireball,15)
  3693. ExplodeAt(__Me,Projectile_EnemySuicideExplosionAir)
  3694. ExplodeAt(__Me,Projectile_EnemySuicideExplosionEarth)
  3695. ExplodeAt(__Me,Projectile_EnemySuicideExplosionFire)
  3696. ExplodeAt(__Me,Projectile_EnemySuicideExplosionIce)
  3697. ExplodeAt(__Me,Projectile_SuicideBomberExplosion)
  3698. FindCover(_Pos,__Me,__Me,10)
  3699. FindPosition(_TargetPos, __Me, _SkillRangeMax, 5.0, __Me, -1, -1, -1, 0)
  3700. FindPosition(_TargetPos, __Me, _SkillRangeMax, _SkillImpactRange, __Me, -1, -1, 2, -1)
  3701. FindPosition(_TargetPos, __Me, _SkillRangeMax, _SkillImpactRange, __Me, -1, 0, 2, -1)
  3702. FindPosition(_TargetPos, __Me, _SkillRangeMax, _SkillImpactRange, __Me, 2, -1, -1, -1)
  3703. FindSurface(_ChosenSurface,__Me,0,%MySightRange,%surface_HealFromWhatSurface,1,0,0,3)
  3704. FindSurface(_ChosenSurface,__Me,0,%MySightRange,Blood,1,0,0,3)
  3705. FindSurface(_ChosenSurface,__Me,0,%MySightRange,BloodElectrified,1,0,0,3)
  3706. FindSurface(_ChosenSurface,__Me,0,%MySightRange,Oil,1,0,0,3)
  3707. FindSurface(_ChosenSurface,__Me,0,%MySightRange,Ooze,1,0,0,3)
  3708. FindSurface(_HarmfulSurface,__Me,0,_MaxRange,BloodElectrified)
  3709. FindSurface(_HarmfulSurface,__Me,0,_MaxRange,BloodFrozen)
  3710. FindSurface(_HarmfulSurface,__Me,0,_MaxRange,CloudPoison)
  3711. FindSurface(_HarmfulSurface,__Me,0,_MaxRange,CloudSteam)
  3712. FindSurface(_HarmfulSurface,__Me,0,_MaxRange,Electrified)
  3713. FindSurface(_HarmfulSurface,__Me,0,_MaxRange,Fire)
  3714. FindSurface(_HarmfulSurface,__Me,0,_MaxRange,Ice)
  3715. FindSurface(_HarmfulSurface,__Me,0,_MaxRange,Lava)
  3716. FindSurface(_HarmfulSurface,__Me,0,_MaxRange,Ooze)
  3717. FindSurface(_TargetPos, __Me, _SkillRangeMin, _SkillRangeMax, Blood, __Me, 1, 0, 10)
  3718. FindSurface(_TargetPos, __Me, _SkillRangeMin, _SkillRangeMax, Blood, __Me, 2, 0, 10)
  3719. FindSurface(_TargetPos, __Me, _SkillRangeMin, _SkillRangeMax, CloudPoison, __Me, 2, 0, 10)
  3720. FindSurface(_TargetPos, __Me, _SkillRangeMin, _SkillRangeMax, CloudPoison, __Me, 3, 0, 10)
  3721. FindSurface(_TargetPos, __Me, _SkillRangeMin, _SkillRangeMax, CloudSmoke, __Me, 1, 0, 10)
  3722. FindSurface(_TargetPos, __Me, _SkillRangeMin, _SkillRangeMax, CloudSteam, __Me, 1, 0, 10)
  3723. FindSurface(_TargetPos, __Me, _SkillRangeMin, _SkillRangeMax, Fire, __Me, 2, , 10)
  3724. FindSurface(_TargetPos, __Me, _SkillRangeMin, _SkillRangeMax, Oil, __Me, 2, 0, 10)
  3725. FindSurface(_TargetPos, __Me, _SkillRangeMin, _SkillRangeMax, Oil, __Me, 3, 0, 10)
  3726. FindSurface(_TargetPos, __Me, _SkillRangeMin, _SkillRangeMax, Ooze, __Me, 2, , 10)
  3727. FindSurface(_TargetPos, __Me, _SkillRangeMin, _SkillRangeMax, Ooze, __Me, 2, 0, 10)
  3728. FindSurface(_TargetPos, __Me, _SkillRangeMin, _SkillRangeMax, Ooze, __Me, 3, , 10)
  3729. FindSurface(_TargetPos, __Me, _SkillRangeMin, _SkillRangeMax, Ooze, __Me, 3, 0, 10)
  3730. FindSurface(_TargetPos, __Me, _SkillRangeMin, _SkillRangeMax, Ooze, __Me, 4, , 10)
  3731. FindSurface(_TargetPos, __Me, _SkillRangeMin, _SkillRangeMax, Water, __Me, 1, 0, 10)
  3732. FindSurface(_TargetPos, __Me, _SkillRangeMin, _SkillRangeMax, Water, __Me, 2, 0, 10)
  3733. FindSurface(_TargetPos, __Me, _SkillRangeMin, _SkillRangeMax, Water, __Me, 2, 1, 10)
  3734. FindSurface(_TargetPos, __Me, _SkillRangeMin, _SkillRangeMax, Water, __Me, 3, 0, 10)
  3735. FindValidPosition(_HarmfulSurface,4,_Player)
  3736. FindValidPosition(_MyPosition,3)
  3737. FindValidPosition(_MyPosition,4,_Player)
  3738. FindValidPosition(_PhoenixDiveDestination,5,__Me)
  3739. FindValidPosition(_StrongestAllysPosition,4,_Player)
  3740. FindValidPosition(_TacRetreatDestination,10,__Me)
  3741. FindValidPosition(_TacRetreatDestination,5,__Me)
  3742. FindValidPosition(_TargetedSurface,5,_Player)
  3743. FindValidPosition(_TargetPosition,4,__Me)
  3744. GetClosestPlayer(%Player)
  3745. GetClosestPlayer(_char)
  3746. GetClosestPlayer(_closestPlayer, %lastNoisePos)
  3747. GetClosestPlayer(_Player)
  3748. GetClosestPlayer(_Player,__Me)
  3749. GetDirection(__Me,_Enemy,_EnemyDir)
  3750. GetDistance(%Dist,%Ferol,__Me)
  3751. GetDistance(%Dist,%Novak,__Me)
  3752. GetDistance(%Distance, __Me, %CurrentMarketStandPoint)
  3753. GetDistance(%Distance,__Me,_Target)
  3754. GetDistance(%DistanceBetwMeAndTarget,__Me,_Target)
  3755. GetDistance(_archerMoveRangeIfEnemyClose,__Me,_Enemy)
  3756. GetDistance(_Bush1, __Me, %DeliciousBush1)
  3757. GetDistance(_Bush2, __Me, %DeliciousBush2)
  3758. GetDistance(_Bush3, __Me, %DeliciousBush3)
  3759. GetDistance(_Bush4, __Me, %DeliciousBush4)
  3760. GetDistance(_CurDist,%Bjorn,__Me)
  3761. GetDistance(_CurDist,%Mara,__Me)
  3762. GetDistance(_CurrentDistanceFriend1,__Me,%MyFirstFriend)
  3763. GetDistance(_CurrentDistanceFriend2,__Me,%MySecondFriend)
  3764. GetDistance(_CurrentDistanceLeader,__Me,%Leader)
  3765. GetDistance(_CurrentDistanceServant,__Me,%MyColleague)
  3766. GetDistance(_DestDist1,%PartyMember1,%CurrentTrigger)
  3767. GetDistance(_DestDist2,%PartyMember2,%CurrentTrigger)
  3768. GetDistance(_Difference,_CurrentPosition,%startPosition)
  3769. GetDistance(_Dist, __Me, %Friend)
  3770. GetDistance(_Dist, __Me, %Mount)
  3771. GetDistance(_Dist, __Me, _char)
  3772. GetDistance(_Dist,__Me,%Bartender)
  3773. GetDistance(_dist,__Me,%Bed)
  3774. GetDistance(_Dist,__Me,%Bibius)
  3775. GetDistance(_Dist,__Me,%Bjorn)
  3776. GetDistance(_Dist,__Me,%Bob)
  3777. GetDistance(_dist,__Me,%Colleague)
  3778. GetDistance(_Dist,__Me,%CurrentTrigger)
  3779. GetDistance(_Dist,__Me,%GoblinAssistent)
  3780. GetDistance(_Dist,__Me,%Imp)
  3781. GetDistance(_dist,__Me,%Leonard)
  3782. GetDistance(_Dist,__Me,%Mara)
  3783. GetDistance(_Dist,__Me,%PartyMember1)
  3784. GetDistance(_dist,__Me,%Seat)
  3785. GetDistance(_Dist,__Me,%StartPos)
  3786. GetDistance(_Dist,__Me,%tent_OUT)
  3787. GetDistance(_Dist,__Me,_Character)
  3788. GetDistance(_Dist,__Me,_Corpses)
  3789. GetDistance(_Dist,__Me,_CurrentTrigger)
  3790. GetDistance(_Dist,__Me,_DialogTarget)
  3791. GetDistance(_Dist,__Me,_Fire)
  3792. GetDistance(_Dist,__Me,_Owner)
  3793. GetDistance(_Dist,__Me,_Player)
  3794. GetDistance(_Dist,_Anvil,__Me)
  3795. GetDistance(_Dist,_Corpse,__Me)
  3796. GetDistance(_Dist,_Furnace,__Me)
  3797. GetDistance(_Dist,_Player,__Me)
  3798. GetDistance(_Dist,_Trigger,__Me)
  3799. GetDistance(_dist1,__Me,_Human)
  3800. GetDistance(_Dist2,__Me,%PartyMember2)
  3801. GetDistance(_dist2,__Me,_Orc)
  3802. GetDistance(_Distance, _Char, __Me)
  3803. GetDistance(_Distance,__Me,%Bull)
  3804. GetDistance(_Distance,__Me,%Junius)
  3805. GetDistance(_Distance,__Me,%Partner)
  3806. GetDistance(_Distance,__Me,%Pursuer)
  3807. GetDistance(_Distance,__Me,%Target)
  3808. GetDistance(_Distance,__Me,_Char)
  3809. GetDistance(_Distance,__Me,_Player)
  3810. GetDistance(_DistanceBetwEnemyAndMe,__Me,_Enemy)
  3811. GetDistance(_DistanceBetwMeAndEnemy,__Me,_PhoenixDiveDestination)
  3812. GetDistance(_DistanceBetwMeAndTarget,__Me,_Player)
  3813. GetDistance(_DistanceTarget,__Me,_Target)
  3814. GetDistance(_distanceTarget,__Me,_Target)
  3815. GetDistance(_DistanceToChar, __Me, __Me)
  3816. GetDistance(_DistanceToChar, __Me, _Char)
  3817. GetDistance(_DistanceToEnemy,__Me,_ClosestEnemy)
  3818. GetDistance(_DistanceToEnemy,__Me,_Enemy)
  3819. GetDistance(_ExploToPlayerDistance,__Me,_Player)
  3820. GetDistance(_MeDist,__Me,%CurrentTrigger)
  3821. GetDistance(_targetDistance,__Me,_Char)
  3822. GetDistance(_Value,_Pos,__Me)
  3823. GetElement(%CurrentTrigger,%CurrentWaypoint,%Trigger01,%Trigger02,%Trigger03,%Trigger04,%Trigger05,%Trigger06,%Trigger07)
  3824. GetElement(%CurrentTrigger,%index,%PatrolSpot1,%PatrolSpot2)
  3825. GetElement(%CurrentTrigger,%index,%PatrolSpot1,%PatrolSpot2,%PatrolSpot3)
  3826. GetElement(%CurrentTrigger,%index,%PatrolSpot1,%PatrolSpot2,%PatrolSpot3,%PatrolSpot4,%PatrolSpot5,%PatrolSpot6,%PatrolSpot7,%PatrolSpot8)
  3827. GetElement(%CurrentTrigger,%index,%PatrolSpot4,%PatrolSpot5,%PatrolSpot6)
  3828. GetElement(%CurrentTrigger,%index,%PatrolSpot7,%PatrolSpot8)
  3829. GetElement(%CurrentTrigger,%index,%TalkingPoint_1,%TalkingPoint_2,%TalkingPoint_3)
  3830. GetElement(_CurrentTrigger,%CurrentWaypoint,%TriggerInside,%TriggerOutside)
  3831. GetElement(_Dest,%CurrentPoint,%Point1,%Point2,%Point3,%Point4)
  3832. GetElement(_Text,%Counter,"LUC_M_GoblinPrisoner1","LUC_M_GoblinPrisoner2","LUC_M_GoblinPrisoner3")
  3833. GetElement(_WaypointEvent,%CurrentWaypoint,"ReachedWaypoint1","ReachedWaypoint2","ReachedWaypoint3","ReachedWaypoint4","ReachedWaypoint5","ReachedWaypoint6","ReachedWaypoint7")
  3834. GetForwardDirection(%Target,_BackwDirection)
  3835. GetForwardDirection(%Target,_BackwDirectionUpdate)
  3836. GetForwardDirection(__Me, _Rot)
  3837. GetForwardDirection(__Me,_direction)
  3838. GetForwardDirection(_Target,_BackwDirection)
  3839. GetInnerDistance(_dist,__Me,_Enemy)
  3840. GetPosition(%ally1, _position)
  3841. GetPosition(%ally2, _position)
  3842. GetPosition(%ally3, _position)
  3843. GetPosition(%introTarget,_Position)
  3844. GetPosition(%rock1,_rock1Position)
  3845. GetPosition(%rock2,_rock2Position)
  3846. GetPosition(%Target,%targetPos)
  3847. GetPosition(__Me, _Pos)
  3848. GetPosition(__Me, _position)
  3849. GetPosition(__Me, _Position)
  3850. GetPosition(__Me,%myStartingPosition)
  3851. GetPosition(__Me,%PeaceReturnPosition)
  3852. GetPosition(__Me,%startPos)
  3853. GetPosition(__Me,%StartPos)
  3854. GetPosition(__Me,%startPosition)
  3855. GetPosition(__Me,%startPosSpider)
  3856. GetPosition(__Me,_CurrentPosition)
  3857. GetPosition(__Me,_EggPosition)
  3858. GetPosition(__Me,_MyOriginalPosition)
  3859. GetPosition(__Me,_MyPosition)
  3860. GetPosition(__Me,_position)
  3861. GetPosition(__Me,_position01)
  3862. GetPosition(__Me,_position02)
  3863. GetPosition(__Me,_TacRetreatDestination)
  3864. GetPosition(__Me,_TargetedSurface)
  3865. GetPosition(_ChosenAlly,_TacRetreatDestination)
  3866. GetPosition(_Enemy,_EnemyPosition)
  3867. GetPosition(_Player,%SpottedLocation)
  3868. GetPosition(_Player,_PhoenixDiveDestination)
  3869. GetPosition(_Player,_Target1)
  3870. GetPosition(_Player,_Target2)
  3871. GetPosition(_Player,_Target3)
  3872. GetPosition(_Player,_Target4)
  3873. GetPosition(_Player,_Target5)
  3874. GetPosition(_Player,_Target6)
  3875. GetPosition(_Player,_Target7)
  3876. GetPosition(_Player,_Target8)
  3877. GetPosition(_Player,_Target9)
  3878. GetPosition(_PlayerB,_PlayerPosition)
  3879. GetPosition(_StrongestAlly,_StrongestAllysPosition)
  3880. GetPosition(_Target,_TargetPosition)
  3881. GetPosition(ITEM:CYS_BurningShip_815313cf-e65c-4e03-a3c9-e9db1948fad2, _shipPosition)
  3882. GetRandom(%Anim, "Pst_02", "No_03", "emotion_sad", "Crying_01", "Beg_01")
  3883. GetRandom(%animation, "Clap_01", "Clap_02", "Clap_03", "Clap_04", "Cheer_01", "Cheer_02", "Cheer_03")
  3884. GetRandom(%animation, "Crying_01", "emotion_sad")
  3885. GetRandom(%Animation, "idle1", "idle2", "dodge")
  3886. GetRandom(%Animation, "idle1", "idle2", "still")
  3887. GetRandom(%animation, "Laugh_01", "emotion_thankful")
  3888. GetRandom(%animation, "No_01", "No_02", "No_03", "No_04")
  3889. GetRandom(%Animation,"Fidget_Forward_01","Shrug_01")
  3890. GetRandom(%animationLoopCount, 1, 2)
  3891. GetRandom(%animationLoopCount, 1, 2, 3)
  3892. GetRandom(%animationLoopCount, 2, 3, 4)
  3893. GetRandom(%currentAction, "Action_Begging", "Action_Moving")
  3894. GetRandom(%currentAction, "Action_Butterflies", "Action_Idle")
  3895. GetRandom(%currentAction, "Action_CallPeople")
  3896. GetRandom(%currentAction, "Action_Catatonic")
  3897. GetRandom(%currentAction, "Action_CheckFire", "Action_Idle","Action_CheckCorpses")
  3898. GetRandom(%currentAction, "Action_CleanBar", "Action_FillShelf")
  3899. GetRandom(%currentAction, "Action_CleanBeds", "Action_ReadPatientFiles")
  3900. GetRandom(%currentAction, "Action_CleanBoat")
  3901. GetRandom(%currentAction, "Action_CleanCoffins")
  3902. GetRandom(%currentAction, "Action_CleanTables", "Action_CheckFire")
  3903. GetRandom(%currentAction, "Action_CleanUp")
  3904. GetRandom(%currentAction, "Action_Comforting")
  3905. GetRandom(%currentAction, "Action_Command")
  3906. GetRandom(%currentAction, "Action_Cooking", "Action_Wandering")
  3907. GetRandom(%currentAction, "Action_Cower")
  3908. GetRandom(%currentAction, "Action_Eat", "Action_Read", "Action_Wander", "Action_Think")
  3909. GetRandom(%currentAction, "Action_Escort")
  3910. GetRandom(%currentAction, "Action_FillShelf", "Action_LookIntoChest", "Action_Wander")
  3911. GetRandom(%currentAction, "Action_Flirt")
  3912. GetRandom(%currentAction, "Action_FlirtWithDonovan", "Action_WanderAround")
  3913. GetRandom(%currentAction, "Action_Freed")
  3914. GetRandom(%currentAction, "Action_GoToPoints")
  3915. GetRandom(%currentAction, "Action_GoToPoints","Action_TalkToFriends")
  3916. GetRandom(%currentAction, "Action_Guarding")
  3917. GetRandom(%currentAction, "Action_HangingFish")
  3918. GetRandom(%currentAction, "Action_Idle")
  3919. GetRandom(%currentAction, "Action_Idle", "Action_FidlingBooks")
  3920. GetRandom(%currentAction, "Action_Idle", "Action_PlayEmotion")
  3921. GetRandom(%currentAction, "Action_Inside")
  3922. GetRandom(%currentAction, "Action_LaughCheer")
  3923. GetRandom(%currentAction, "Action_LaughCheer2")
  3924. GetRandom(%currentAction, "Action_LookAround")
  3925. GetRandom(%currentAction, "Action_LookAtTeacher")
  3926. GetRandom(%currentAction, "Action_LookUp")
  3927. GetRandom(%currentAction, "Action_Moaning")
  3928. GetRandom(%currentAction, "Action_Mourn")
  3929. GetRandom(%currentAction, "Action_MournOrc")
  3930. GetRandom(%currentAction, "Action_Mutter")
  3931. GetRandom(%currentAction, "Action_ObserveAndTalk")
  3932. GetRandom(%currentAction, "Action_Outside")
  3933. GetRandom(%currentAction, "Action_Patrol")
  3934. GetRandom(%currentAction, "Action_Patroling")
  3935. GetRandom(%currentAction, "Action_Perform")
  3936. GetRandom(%currentAction, "Action_PlayEmotion", "Action_Idle")
  3937. GetRandom(%currentAction, "Action_Pray", "Action_ReadBook")
  3938. GetRandom(%currentAction, "Action_Preach")
  3939. GetRandom(%currentAction, "Action_Running")
  3940. GetRandom(%currentAction, "Action_Sales")
  3941. GetRandom(%currentAction, "Action_SeekHelp", "Action_Wander")
  3942. GetRandom(%currentAction, "Action_SellingWares")
  3943. GetRandom(%currentAction, "Action_Shop")
  3944. GetRandom(%currentAction, "Action_ShoutAtEbenezer", "Action_Wander")
  3945. GetRandom(%currentAction, "Action_Shouting")
  3946. GetRandom(%currentAction, "Action_ShowingEmotion", "Action_Wandering")
  3947. GetRandom(%currentAction, "Action_Silverglen", "Action_Lookout", "Action_Portal")
  3948. GetRandom(%currentAction, "Action_Smithing","Action_CheckInventory")
  3949. GetRandom(%currentAction, "Action_Smithing","Action_CheckInventory","Action_CheckOnMount")
  3950. GetRandom(%currentAction, "Action_Sob")
  3951. GetRandom(%currentAction, "Action_StandGuard")
  3952. GetRandom(%currentAction, "Action_StartAD")
  3953. GetRandom(%currentAction, "Action_Stone", "Action_Road", "Action_Village")
  3954. GetRandom(%currentAction, "Action_StopPlayers")
  3955. GetRandom(%currentAction, "Action_Stuck")
  3956. GetRandom(%currentAction, "Action_Training")
  3957. GetRandom(%currentAction, "Action_UsingSlab", "Action_WalkingFrontDesk", "Action_Discoursing")
  3958. GetRandom(%currentAction, "Action_Wait")
  3959. GetRandom(%currentAction, "Action_WaitForSpectators")
  3960. GetRandom(%currentAction, "Action_Waiting")
  3961. GetRandom(%currentAction, "Action_WaitingAfter")
  3962. GetRandom(%currentAction, "Action_WaitingBefore")
  3963. GetRandom(%currentAction, "Action_WaitingForOthers")
  3964. GetRandom(%currentAction, "Action_WaitingToHelp")
  3965. GetRandom(%currentAction, "Action_Walk")
  3966. GetRandom(%currentAction, "Action_WalkBehindBar")
  3967. GetRandom(%currentAction, "Action_WalkingAroundGrave")
  3968. GetRandom(%currentAction, "Action_Wander")
  3969. GetRandom(%currentAction, "Action_Wander", "Action_GoIntoTent")
  3970. GetRandom(%currentAction, "Action_Wander", "Action_Idling")
  3971. GetRandom(%currentAction, "Action_Wander","Action_Confused")
  3972. GetRandom(%currentAction, "Action_WanderAround")
  3973. GetRandom(%currentAction, "Action_Wandering")
  3974. GetRandom(%currentAction, "Action_WanderInShop")
  3975. GetRandom(%currentAction, "Action_WatchCedric")
  3976. GetRandom(%currentAction, "Action_WatchOrc")
  3977. GetRandom(%currentAction, "Action_WatchReginald")
  3978. GetRandom(%currentAction, "Action_WipeTable", "Action_CheckFire", "Action_GoToBar")
  3979. GetRandom(%currentAction, "Action_WithCedric")
  3980. GetRandom(%currentAction, "Action_Wonder", "Action_Wander")
  3981. GetRandom(%currentAction, "Action_Working")
  3982. GetRandom(%CurrentAction, "GoToBarrel", "GoToCart","GoToMiningPoint")
  3983. GetRandom(%CurrentAction, "GoToLookout1", "GoToLookout2", "TalkToAlbert")
  3984. GetRandom(%CurrentAction, "GoToTable", "GoToPot")
  3985. GetRandom(%CurrentAction, "HitGoblin", "Shout", "Exit")
  3986. GetRandom(%CurrentAction, "Mine", "LoadCart")
  3987. GetRandom(%CurrentAction, "Mine", "RunWheel", "PushCart")
  3988. GetRandom(%CurrentAction, "MoveToPoint1","MoveToPoint2","MoveToPoint3")
  3989. GetRandom(%CurrentAction, "Painting1", "Painting2", "Bodies", "Pillows", "Seat")
  3990. GetRandom(%CurrentAction, "Patrol", "Pray")
  3991. GetRandom(%CurrentAction, "Wander", "Sleep", "Hide")
  3992. GetRandom(%CurrentAction, "WanderAround", "Wait", %EnterString)
  3993. GetRandom(%currentAction, %Action)
  3994. GetRandom(%currentAction, %questAction)
  3995. GetRandom(%currentAction,"Action_AttractClients")
  3996. GetRandom(%currentAction,"Action_AttractClients","Action_GoToMiners")
  3997. GetRandom(%currentAction,"Action_GoToFire","Action_GoToCrates")
  3998. GetRandom(%currentAction,"Action_Idle")
  3999. GetRandom(%currentAction,"Action_IdleAtLoom")
  4000. GetRandom(%currentAction,"Action_IdleInEden")
  4001. GetRandom(%currentAction,"Action_InspectTroops")
  4002. GetRandom(%currentAction,"Action_Patrol")
  4003. GetRandom(%currentAction,"Action_Pile")
  4004. GetRandom(%currentAction,"Action_TalkToIcara")
  4005. GetRandom(%currentAction,"Action_TalkToTimfred","Action_GoToCows")
  4006. GetRandom(%currentAction,"Action_TalkToZixzax")
  4007. GetRandom(%currentAction,"Action_TendingGuards")
  4008. GetRandom(%currentAction,"Action_TryToLeave","Action_TalkToCows")
  4009. GetRandom(%currentAction,"Action_WalkAround")
  4010. GetRandom(%currentAction,"Action_Wander")
  4011. GetRandom(%currentAction,"Action_WorkOutside","Action_StockInside","Action_ChestInside")
  4012. GetRandom(%CurrentAction,"GoToPoint1","GoToPoint2","GoToTalk")
  4013. GetRandom(%CurrentAction,"MakeThemMarch","ControlShoes")
  4014. GetRandom(%CurrentAction,"TalkAboutVisual", "Wander")
  4015. GetRandom(%CurrentAction,"WalkAround","GoToDoor","GoToWindow")
  4016. GetRandom(%currentAction,%Action)
  4017. GetRandom(%currentAnimation, "Cower_01", "Cower_02")
  4018. GetRandom(%currentAnimation, "Fidget_Book_01", "Fidget_Forward_01", "Fidget_Forward_02", "Fidget_High_01", "Fidget_High_02", "Fidget_Low_01", "Fidget_Low_02", "Fidget_Low_03")
  4019. GetRandom(%currentAnimation, "Fidget_Low_01", "Fidget_Low_02", "Fidget_Low_03")
  4020. GetRandom(%currentAnimation, "Wave_02", "Wave_03")
  4021. GetRandom(%CurrentAnimation, "WipeTable_01", "Look_Down_Short_01", "Idle1", "Depressed_01")
  4022. GetRandom(%currentAnimation,"Bored_01", "Bored_02","Bored_03")
  4023. GetRandom(%CurrentMarketStandPoint, %MarketStandPoint01, %MarketStandPoint02, %MarketStandPoint03)
  4024. GetRandom(%CurrentSpot,%MiningSpot1,%MiningSpot2)
  4025. GetRandom(%CurrentTrigger, %PatrolSpot1, %PatrolSpot2)
  4026. GetRandom(%CurrentTrigger, %PatrolSpot1, %PatrolSpot2, %PatrolSpot3)
  4027. GetRandom(%CurrentTrigger, %PatrolSpot1, %PatrolSpot2, %PatrolSpot3, %PatrolSpot4)
  4028. GetRandom(%CurrentTrigger, %PatrolSpot1, %PatrolSpot2, %PatrolSpot3, %PatrolSpot4, %PatrolSpot5)
  4029. GetRandom(%CurrentTrigger, %PatrolSpot1, %PatrolSpot2, %PatrolSpot3, %PatrolSpot4, %PatrolSpot5, %PatrolSpot6)
  4030. GetRandom(%CurrentTrigger, %Trigger01, %Trigger02, %Trigger03, %Trigger04, %Trigger05)
  4031. GetRandom(%IsRunning, 0, 1)
  4032. GetRandom(%MiningSpot, TRIGGER:LUC_PointOrcMineSlaveMining01_5770b2ff-edfa-4896-8a9b-2e2e0cea1a9d, TRIGGER:LUC_PointOrcMineSlaveMining02_fc119893-b730-4a7b-a2b2-060902a5e4e0)
  4033. GetRandom(%MovePoint,%WanderPoint1,%WanderPoint2,%WindowPoint1,%DoorPoint1)
  4034. GetRandom(%NextAction, "AnswerToKing", "BadBehaviour")
  4035. GetRandom(%nextPoint, %Trigger1, %Trigger2, %Trigger3, %Trigger4)
  4036. GetRandom(%NumberOfAnimations, 1, 2)
  4037. GetRandom(%NumberOfAnimations, 1, 2, 3, 4, 5, 6)
  4038. GetRandom(%NumberOfAnimations, 2, 2, 2)
  4039. GetRandom(%NumberOfAnimations, 3, 4, 5, 6)
  4040. GetRandom(%NumberOfAttacks, 1, 2, 3, 4, 5, 6)
  4041. GetRandom(%RandomFallLine, "DAF_AdventurerCyclops_Script_1", "DAF_AdventurerCyclops_Script_3", "DAF_AdventurerCyclops_Scipt_5")
  4042. GetRandom(%RandomWalkLine, "DAF_AdventurerCyclops_Script_0", "DAF_AdventurerCyclops_Script_2", "DAF_AdventurerCyclops_Script_4")
  4043. GetRandom(%String,%String1,%String2,%String3)
  4044. GetRandom(%Text, "LUC_HumanPrisoner1", "LUC_HumanPrisone4", "LUC_HumanPrisoner3", "LUC_HumanPrisoner5", "LUC_HumanPrisoner2")
  4045. GetRandom(%Text,"LUC_FallenWizard_Script_2","LUC_FallenWizard_Script_3","LUC_FallenWizard_Script_4")
  4046. GetRandom(%Text,"LUC_ImpMaster_Script_2","LUC_ImpMaster_Script_3","LUC_ImpMaster_Script_4")
  4047. GetRandom(%trollText,"LUC_TrollKing_01","LUC_TrollKing_02","LUC_TrollKing_03","LUC_TrollKing_04","LUC_TrollKing_05")
  4048. GetRandom(_Action,"CallWaiter","Talk","FreshAir")
  4049. GetRandom(_Action,"InRoom","AtTable")
  4050. GetRandom(_AggroText,"CYS_CharredPlains_Aggro_01","CYS_CharredPlains_Aggro_02","CYS_CharredPlains_Aggro_03")
  4051. GetRandom(_AggroText,"DAF_Cyclops_CallForHelp_01")
  4052. GetRandom(_AggroText,"DAF_DeathKnight_Aggro_01")
  4053. GetRandom(_AggroText,"DAF_Immaculate_Aggro_01","DAF_Immaculate_Aggro_02","DAF_Immaculate_Aggro_03")
  4054. GetRandom(_AggroText,"DAF_Orc_Aggro_01","DAF_Orc_Aggro_02","DAF_Orc_Aggro_03")
  4055. GetRandom(_AggroText,"GEN_GoHostile")
  4056. GetRandom(_AggroText,"LUC_DemonPlains_Aggro_01","LUC_DemonPlains_Aggro_02","LUC_DemonPlains_Aggro_03")
  4057. GetRandom(_AggroText,"LUC_EvelynsCultists_Aggro_01","LUC_EvelynsCultists_Aggro_02","LUC_EvelynsCultists_Aggro_03")
  4058. GetRandom(_AggroText,"LUC_GoblinBridges_Aggro_01","LUC_GoblinBridges_Aggro_02","LUC_GoblinBridges_Aggro_03")
  4059. GetRandom(_AggroText,"LUC_TrollKingGuard_Aggro_01","LUC_TrollKingGuard_Aggro_02","LUC_TrollKingGuard_Aggro_03")
  4060. GetRandom(_Anim, "Attention_01", "Trade_03")
  4061. GetRandom(_Anim, "idle1", "idle2")
  4062. GetRandom(_Anim, "Pst_02", "No_03", "emotion_sad", "Crying_01", "Beg_01")
  4063. GetRandom(_Anim, "Sit_Tired_01", "Sit_Idle_01", "Sit_Idle_02", "Sit_Idle_03")
  4064. GetRandom(_Anim, "Talk_Sad", "Talk_Angry")
  4065. GetRandom(_anim,"Annoyed_01","No_03","Cower_01","Cower_02","Ignore_01","Sigh_01","Surprise_01")
  4066. GetRandom(_anim,"idle1","idle2","idle3")
  4067. GetRandom(_anim,"Intimidate_01","Intimidate_02","Chuckle_02","Taunt_02","Taunt_01")
  4068. GetRandom(_anim,"Sigh_01")
  4069. GetRandom(_anim,"Trade_01","Trade_02","Trade_03")
  4070. GetRandom(_anim,"use_inspect","Look_Down_Long_01","use_craft")
  4071. GetRandom(_Animation, "Attentive_01", "still")
  4072. GetRandom(_animation, "Bored_01", "Bored_02", "Bored_03", "Tired_01", "Yawn_01")
  4073. GetRandom(_Animation, "Bored_01", "Intimidate_01", "Annoyed_01", "Think_02")
  4074. GetRandom(_Animation, "Bored_02", "Depressed_01", "Crying_01", "Sigh_01")
  4075. GetRandom(_Animation, "Character_Creation_Player_1_Idle_01", "Character_Creation_Player_1_Idle_02", "Character_Creation_Player_1_Idle_03")
  4076. GetRandom(_Animation, "Character_Creation_Player_2_Idle_01", "Character_Creation_Player_2_Idle_02", "Character_Creation_Player_2_Idle_03")
  4077. GetRandom(_Animation, "Chuckle_01", "Chuckle_02")
  4078. GetRandom(_animation, "clap_01", "clap_02", "clap_03", "clap_04", "cheer_01", "cheer_02", "cheer_03")
  4079. GetRandom(_Animation, "Dust_Off_01", "Think_01", "Tired_01")
  4080. GetRandom(_animation, "Fidget_Forward_01", "Fidget_Forward_02")
  4081. GetRandom(_animation, "Fidget_Forward_01", "Fidget_Forward_02", "Fidget_High_01", "Fidget_High_02", "Fidget_Low_01", "Fidget_Low_02", "Fidget_Low_03")
  4082. GetRandom(_animation, "Fidget_Forward_01", "Fidget_Forward_02", "Fidget_Low_01", "Fidget_Low_02", "Fidget_Low_03")
  4083. GetRandom(_Animation, "Fidget_Forward_01", "Fidget_High_02", "Fidget_Low_01")
  4084. GetRandom(_animation, "Fidget_Forward_01", "WipeTable_01")
  4085. GetRandom(_Animation, "Fidget_Forward_01","Fidget_Forward_02")
  4086. GetRandom(_animation, "Fidget_Forward_02", "WipeTable_01")
  4087. GetRandom(_animation, "Fidget_High_01", "Fidget_High_02", "Fidget_Forward_01", "Fidget_Forward_02")
  4088. GetRandom(_animation, "Fidget_Low_01", "Fidget_Low_02", "Fidget_Low_03")
  4089. GetRandom(_animation, "Flirt_01", "Wave_01")
  4090. GetRandom(_Animation, "idle1", "idle2", "idle3")
  4091. GetRandom(_Animation, "Kneel_01", "Kneel_02")
  4092. GetRandom(_Animation, "Sigh_01", "Tired_01")
  4093. GetRandom(_Animation, "Think_01", "Think_02")
  4094. GetRandom(_Animation, "Worship_01", "Clap_01", "Clap_02", "Clap_04")
  4095. GetRandom(_Animation,"Annoyed_01","Depressed_01")
  4096. GetRandom(_Animation,"Annoyed_01","emotion_angry","emotion_sad")
  4097. GetRandom(_Animation,"Annoyed_01","Halt_01","Sigh_01","Depressed_01","No_01","No_02","No_03")
  4098. GetRandom(_Animation,"Annoyed_01","Intimidate_01","Intimidate_02","Revolt_01","Revolt_02")
  4099. GetRandom(_Animation,"Annoyed_01","Revolt_01","Revolt_02")
  4100. GetRandom(_Animation,"Attention_01","Attention_02","Attention_03","Chuckle_01","Chuckle_02","Flirt_01","Pst_01","Pst_04","Wave_01")
  4101. GetRandom(_Animation,"Attention_01","Attention_02","Attention_03","Listen_01")
  4102. GetRandom(_Animation,"Attention_01","Attention_02","Attention_03","Wave_01","Wave_02","Wave_03")
  4103. GetRandom(_Animation,"Attention_01","Attention_02","Bored_01","Bored_02","Depressed_01","Sigh_01","Shrug_01")
  4104. GetRandom(_Animation,"Attention_01","Attention_02","Wave_01","Wave_02")
  4105. GetRandom(_Animation,"Attentive_01","Attentive_02","Attentive_03","Clap_01","Clap_02","Clap_03","Clap_04")
  4106. GetRandom(_Animation,"Attentive_01","Depressed_01","Fidget_Low_01","Fidget_Low_02","Fidget_Low_03")
  4107. GetRandom(_Animation,"Attentive_01","Listen_01","Look_Down_Long_01","Look_Left_Long_01","Look_Right_Long_01","Look_Up_Long_01","Think_01")
  4108. GetRandom(_Animation,"Attentive_01","Listen_01","Look_Left_Short_01","Look_Right_Short_01")
  4109. GetRandom(_Animation,"Beg_01","Attention_01","Depressed_01","Tired_01")
  4110. GetRandom(_Animation,"Beg_01","Cower_01","Cower_02")
  4111. GetRandom(_Animation,"Beg_01","Crying_01","emotion_sad","emotion_angry")
  4112. GetRandom(_Animation,"BehindBars_01","BehindBars_02")
  4113. GetRandom(_Animation,"Bored_01","Bored_02","Bored_03","Annoyed_01","Dust_Off_01","Shrug_01")
  4114. GetRandom(_Animation,"Bored_01","Bored_02","Bored_03","Dust_Off_01")
  4115. GetRandom(_Animation,"Bored_01","Bored_02","Bored_03","Tired_01","Yawn_01")
  4116. GetRandom(_Animation,"Bored_01","Bored_02","Dust_Off_01","Yawn_01")
  4117. GetRandom(_Animation,"Bored_01","Shrug_01","still")
  4118. GetRandom(_Animation,"cast_target_loop","cast_shout_loop","cast_self_loop","cast_long_loop","cast_ground_loop")
  4119. GetRandom(_Animation,"Cheer_01","Cheer_02","Cheer_03")
  4120. GetRandom(_Animation,"Cheer_01","Cheer_03","Flex_01","Laugh_01","Laugh_02","Victory_01","Victory_02")
  4121. GetRandom(_Animation,"Cheer_01","Flex_01","Intimidate_01","Taunt_01","Taunt_02")
  4122. GetRandom(_Animation,"Cheer_03","Annoyed_01","Attentive_01")
  4123. GetRandom(_Animation,"Chuckle_01","Chuckle_02","Flirt_01","Pst_01","Pst_04")
  4124. GetRandom(_Animation,"Chuckle_01","Chuckle_02","Laugh_01","Laugh_02")
  4125. GetRandom(_Animation,"Clap_02","Clap_03")
  4126. GetRandom(_Animation,"Clap_03","Cheer_01","Clap_02","Cheer_02")
  4127. GetRandom(_Animation,"Cower_01","Cower_01","Crying_01")
  4128. GetRandom(_Animation,"Cower_01","Cower_02")
  4129. GetRandom(_Animation,"Crying_01","emotion_sad")
  4130. GetRandom(_Animation,"Crying_01","Look_Down_Long_01","Salute_01")
  4131. GetRandom(_Animation,"Dust_Off_01","Fidget_Low_01","Fidget_Low_02","Fidget_Low_03","Tired_01")
  4132. GetRandom(_Animation,"Dust_Off_01","Flirt_01","Tired_01")
  4133. GetRandom(_Animation,"Dust_Off_01","Sigh_01","Tired_01","Yawn_01")
  4134. GetRandom(_Animation,"Dust_Off_01","Stand_Read_01","Think_01","Think_02")
  4135. GetRandom(_Animation,"Dust_Off_01","Stand_Read_01","Tired_01")
  4136. GetRandom(_Animation,"Dust_Off_01","Tired_01")
  4137. GetRandom(_Animation,"Dust_Off_01","WipeTable_01","Tired_01")
  4138. GetRandom(_Animation,"Dust_Off_01","Yawn_01","Tired_01")
  4139. GetRandom(_Animation,"emotion_insulting","emotion_angry")
  4140. GetRandom(_Animation,"Fidget_Forward_01","Fidget_Forward_02","Look_Up_Short_01","Look_Up_Short_02")
  4141. GetRandom(_Animation,"Fidget_Forward_01","Fidget_Low_01")
  4142. GetRandom(_Animation,"Fidget_Forward_02","Fidget_Forward_01","Look_Up_Short_01","Look_Up_Long_01")
  4143. GetRandom(_Animation,"Flex_01","Cheer_01")
  4144. GetRandom(_Animation,"Flex_01","Flirt_01")
  4145. GetRandom(_Animation,"Halt_01","Annoyed_01","Intimidate_01","Intimidate_02")
  4146. GetRandom(_Animation,"idle1","dodge")
  4147. GetRandom(_Animation,"idle1","idle2")
  4148. GetRandom(_Animation,"idle1","idle2","idle3")
  4149. GetRandom(_Animation,"idle1","idle2","idle3","still")
  4150. GetRandom(_animation,"idle1","idle2","idle3","still")
  4151. GetRandom(_Animation,"idle1","still")
  4152. GetRandom(_Animation,"idle1","use_eat")
  4153. GetRandom(_Animation,"Intimidate_01","Wave_03", "Trader_03", "Halt_01")
  4154. GetRandom(_Animation,"Laugh_01","Laugh_02","Cheer_01","Cheer_02","Cheer_03")
  4155. GetRandom(_Animation,"Look_Down_Short_01","Look_Down_Long_01","Bored_01","Bored_02")
  4156. GetRandom(_Animation,"Look_Down_Short_01","Look_Down_Long_01","Fidget_Book_01","Fidget_Low_01")
  4157. GetRandom(_Animation,"Look_Left_Long_01","Look_Right_Long_01","Think_01")
  4158. GetRandom(_Animation,"Look_Left_Long_01","Look_Right_Long_01","Tired_01")
  4159. GetRandom(_Animation,"Look_Up_Long_01","Look_Up_Short_01","Look_Up_Short_02")
  4160. GetRandom(_Animation,"No_01","No_02","No_03")
  4161. GetRandom(_Animation,"Perform_01","Perform_02","Perform_03","Bow_01","Bow_02","Curtsey_01")
  4162. GetRandom(_Animation,"Point_01","Halt_01")
  4163. GetRandom(_Animation,"Point_01","Think_01","Think_02")
  4164. GetRandom(_Animation,"Revolt_01","Revolt_02","Intimidate_01")
  4165. GetRandom(_Animation,"Shout_01","Ignore_01")
  4166. GetRandom(_Animation,"Shout_01","Wave_02")
  4167. GetRandom(_Animation,"Sigh_01","Depressed_01")
  4168. GetRandom(_Animation,"Sigh_01","Depressed_01","Crying_01")
  4169. GetRandom(_Animation,"Sooth_01","No_01","No_02")
  4170. GetRandom(_Animation,"Taunt_01","Taunt_02","Intimidate_01","Intimidate_02")
  4171. GetRandom(_Animation,"Think_01","Think_02")
  4172. GetRandom(_Animation,"Think_01","Think_02","Use_01","Use_02")
  4173. GetRandom(_Animation,"Tired_01","Dust_Off_01","Bored_01","Bored_02")
  4174. GetRandom(_Animation,"Tired_01","idle1")
  4175. GetRandom(_Animation,"Worship_01","Flirt_01","Cheer_01","Cheer_02","Cheer_03")
  4176. GetRandom(_Animation,"Yes_01","Yes_02","Yes_03")
  4177. GetRandom(_AnimationFind,"Look_Down_Long_01","Bored_02")
  4178. GetRandom(_AnimationStop,"StopGuitar")
  4179. GetRandom(_BardText,"CYS_SkeletonKing_Bard_Taunt01","CYS_SkeletonKing_Bard_Taunt02","CYS_SkeletonKing_Bard_Taunt03","CYS_SkeletonKing_Bard_Taunt04","CYS_SkeletonKing_Bard_Taunt05","CYS_SkeletonKing_Bard_Taunt06","CYS_SkeletonKing_Bard_Taunt07")
  4180. GetRandom(_barPoint, %point_bar_01, %point_bar_02, %point_bar_03)
  4181. GetRandom(_Barrel,%Barrel1,%Barrel2,%Barrel3)
  4182. GetRandom(_bed, %bed_01, %bed_02, %bed_03, %bed_04)
  4183. GetRandom(_BlindText,"GEN_Blinded_1","GEN_Blinded_2","GEN_Blinded_3")
  4184. GetRandom(_BloodText,"LUC_Loic_BloodText_01","LUC_Loic_BloodText_02","LUC_Loic_BloodText_03","LUC_Loic_BloodText_04","LUC_Loic_BloodText_05","LUC_Loic_BloodText_06")
  4185. GetRandom(_chest, %PointChest_01, %PointChest_02)
  4186. GetRandom(_ChosenOne,%Follower01,%Follower02,%Follower03,%Follower04,%Follower05)
  4187. GetRandom(_ChosenSpawnDestination,%CasterSpawnTrigger01,%CasterSpawnTrigger02,%CasterSpawnTrigger03)
  4188. GetRandom(_ChosenSpawnDestination,%GruntSpawnTrigger01,%GruntSpawnTrigger02,%GruntSpawnTrigger03)
  4189. GetRandom(_ChosenSpawnDestination,%MageSpawnTrigger01,%MageSpawnTrigger02,%MageSpawnTrigger03)
  4190. GetRandom(_ChosenSpawnDestination,%SpiderSpawnTrigger01,%SpiderSpawnTrigger02,%SpiderSpawnTrigger03)
  4191. GetRandom(_ConversationFollowUp,"LUC_GoblinBridges_ConvFU_01","LUC_GoblinBridges_ConvFU_02","LUC_GoblinBridges_ConvFU_03","LUC_GoblinBridges_ConvFU_04","LUC_GoblinBridges_ConvFU_05","LUC_GoblinBridges_ConvFU_06")
  4192. GetRandom(_ConversationOpening,"LUC_GoblinBridges_ConvOpen_01","LUC_GoblinBridges_ConvOpen_02","LUC_GoblinBridges_ConvOpen_03","LUC_GoblinBridges_ConvOpen_04","LUC_GoblinBridges_ConvOpen_05","LUC_GoblinBridges_ConvOpen_06")
  4193. GetRandom(_Corpse,%Corpse1,%Corpse2,%Corpse3,%Corpse4,%Corpse5)
  4194. GetRandom(_CoweringLine, "DAF_NolanCowering_01", "DAF_NolanCowering_02", "DAF_NolanCowering_03")
  4195. GetRandom(_CurrentAnimation, "Attention_01", "Shout_01")
  4196. GetRandom(_currentAnimation, "Crying_01", "Beg_01", "Sigh_01")
  4197. GetRandom(_CurrentAnimation, "Crying_01", "Depressed_01","Sigh_01")
  4198. GetRandom(_CurrentAnimation, "Fidget_Low_02")
  4199. GetRandom(_currentPoint, %point_bar_01, %point_bar_02, %point_bar_03)
  4200. GetRandom(_DeadGuy, %Point4, %Point5)
  4201. GetRandom(_DestPoint,_Point1,_Point2)
  4202. GetRandom(_dialog, "DAF_WollockVillagerConversation", "DAF_WollockVillagerConversation_02")
  4203. GetRandom(_Duration, 3, 4, 5, 6)
  4204. GetRandom(_Duration,4,5,6,7,8)
  4205. GetRandom(_fidgetCount, 1, 2, 3)
  4206. GetRandom(_FlavorText,"CYS_CharredPlains_CombatFlavor_01","CYS_CharredPlains_CombatFlavor_02","CYS_CharredPlains_CombatFlavor_03","CYS_CharredPlains_CombatFlavor_04","CYS_CharredPlains_CombatFlavor_05")
  4207. GetRandom(_forcedCanal,"Used_Canal_01","Used_Canal_02","Used_Canal_03","Used_Canal_04")
  4208. GetRandom(_ForgottenText,"CYS_CharredPlains_Forgotten_01","CYS_CharredPlains_Forgotten_02","CYS_CharredPlains_Forgotten_03")
  4209. GetRandom(_ForgottenText,"DAF_Cyclops_Forgotten_01")
  4210. GetRandom(_ForgottenText,"DAF_DeathKnight_Forgotten_01")
  4211. GetRandom(_ForgottenText,"DAF_Immaculate_Forgotten_01","DAF_Immaculate_Forgotten_02","DAF_Immaculate_Forgotten_03")
  4212. GetRandom(_ForgottenText,"DAF_Orc_Forgotten_01","DAF_Orc_Forgotten_02","DAF_Orc_Forgotten_03")
  4213. GetRandom(_ForgottenText,"LUC_DemonPlains_Forgotten_01","LUC_DemonPlains_Forgotten_02","LUC_DemonPlains_Forgotten_03")
  4214. GetRandom(_ForgottenText,"LUC_EvelynsCultists_Forgotten_01","LUC_EvelynsCultists_Forgotten_02","LUC_EvelynsCultists_Forgotten_03")
  4215. GetRandom(_ForgottenText,"LUC_GoblinBridges_Forgotten_01","LUC_GoblinBridges_Forgotten_02","LUC_GoblinBridges_Forgotten_03")
  4216. GetRandom(_ForgottenText,"LUC_TrollKingGuard_Forgotten_01","LUC_TrollKingGuard_Forgotten_02","LUC_TrollKingGuard_Forgotten_03")
  4217. GetRandom(_ForgottenText,"LUCS_WC_BridgeAmbush06")
  4218. GetRandom(_Friend,%Friend,%Friend2)
  4219. GetRandom(_HumanToHunt,_HumanToHunt1,_HumanToHunt2,_HumanToHunt3)
  4220. GetRandom(_HumanToHunt1,%Human1,%Human2,%Human3,%Human4,%Human5,%Human6,%Human7)
  4221. GetRandom(_HumanToHunt2,%Human8,%Human9,%Human10,%Human11,%Human12,%Human13,%Human14,%Human23)
  4222. GetRandom(_HumanToHunt3,%Human15,%Human16,%Human17,%Human18,%Human19,%Human20,%Human21,%Human22)
  4223. GetRandom(_iterations, 1, 2, 3, 4)
  4224. GetRandom(_KingsReply,"CYS_SkeletonKing_KingsReply_01","CYS_SkeletonKing_KingsReply_02","CYS_SkeletonKing_KingsReply_03","CYS_SkeletonKing_KingsReply_04")
  4225. GetRandom(_KingText,"CYS_SkeletonKing_OnTurnText_01","CYS_SkeletonKing_OnTurnText_02","CYS_SkeletonKing_OnTurnText_03","CYS_SkeletonKing_OnTurnText_04")
  4226. GetRandom(_Line, "LUC_TellerAnimal1", "LUC_TellerAnimal2","LUC_TellerAnimal3","LUC_TellerAnimal4","LUC_TellerAnimal5","LUC_TellerAnimal6","LUC_TellerAnimal7")
  4227. GetRandom(_loopActionCount, 1, 2)
  4228. GetRandom(_loopCount, 1, 2, 3, 4)
  4229. GetRandom(_loopCount, 2)
  4230. GetRandom(_loopCount, 2, 3, 4, 5, 6)
  4231. GetRandom(_Miner,%Miner1,%Miner2,%Miner3)
  4232. GetRandom(_OrcToHunt,_OrcToHunt1,_OrcToHunt2,_OrcToHunt3,_OrcToHunt4)
  4233. GetRandom(_OrcToHunt1,%Orc1,%Orc2,%Orc3,%Orc4,%Orc5,%Orc6,%Orc7)
  4234. GetRandom(_OrcToHunt2,%Orc8,%Orc9,%Orc10,%Orc11,%Orc12,%Orc13,%Orc14)
  4235. GetRandom(_OrcToHunt3,%Orc15,%Orc16,%Orc17,%Orc18,%Orc19,%Orc20,%Orc21)
  4236. GetRandom(_OrcToHunt4,%Orc22,%Orc23,%Orc24,%Orc25)
  4237. GetRandom(_Order,"DAF_AD_GrutOrder_Dance","DAF_AD_GrutOrder_WhiskyRun")
  4238. GetRandom(_Partner,%Partner1,%Partner2,%Partner3)
  4239. GetRandom(_Pile, %Pile01, %Pile02, %Pile03, %Pile04, %Pile05)
  4240. GetRandom(_point, %Point01, %Point02, %Point03)
  4241. GetRandom(_Point, %Point1, %Point2)
  4242. GetRandom(_point, %Point_DownStairs_01, %Point_DownStairs_02)
  4243. GetRandom(_point, %Point_UpStairs_01, %Point_UpStairs_02, %Point_UpStairs_03, %Point_UpStairs_04)
  4244. GetRandom(_Point, %PrayPoint_01, %PrayPoint_02, %PrayPoint_03, %PrayPoint_04)
  4245. GetRandom(_point, %Trigger1, %Trigger2, %Trigger3, %Trigger2)
  4246. GetRandom(_point, %Trigger1, %Trigger2, %Trigger4)
  4247. GetRandom(_point, %Trigger1, %Trigger3, %Trigger2)
  4248. GetRandom(_point, %Trigger1, %Trigger3, %Trigger4)
  4249. GetRandom(_point, %Trigger2, %Trigger3, %Trigger4)
  4250. GetRandom(_point, %Trigger5, %Trigger6)
  4251. GetRandom(_Point,%Point1,%Point2,%Point3)
  4252. GetRandom(_Point,%PointWall,%PointSkeleton,%PointStairs)
  4253. GetRandom(_ProtectBossString,%ProtectBossString01,%ProtectBossString02,%ProtectBossString03)
  4254. GetRandom(_QueensReply,"CYS_SkeletonKing_QueensReply_01","CYS_SkeletonKing_QueensReply_02","CYS_SkeletonKing_QueensReply_03","CYS_SkeletonKing_QueensReply_04")
  4255. GetRandom(_QueensText,"CYS_SkeletonKing_Queen_OnTurnText_01","CYS_SkeletonKing_Queen_OnTurnText_02","CYS_SkeletonKing_Queen_OnTurnText_03","CYS_SkeletonKing_Queen_OnTurnText_04")
  4256. GetRandom(_RandomWalkLine, "DAF_LonelyFloater_Script_0", "DAF_LonelyFloater_Script_1", "DAF_LonelyFloater_Script_2","DAF_LonelyFloater_Script_3")
  4257. GetRandom(_Reaction, "DAF_WollockCampfire_Listener_03")
  4258. GetRandom(_RobotText,"HIB_Robot_TargetAcquired_01","HIB_Robot_TargetAcquired_02","HIB_Robot_TargetAcquired_03")
  4259. GetRandom(_RobotText_Attempt,"HIB_Robot_TerminateThreat_01","HIB_Robot_TerminateThreat_02","HIB_Robot_TerminateThreat_03")
  4260. GetRandom(_sadAnim,"use_inspect","idle2","emotion_sad")
  4261. GetRandom(_Sec,10,15,20)
  4262. GetRandom(_seconds, 5, 4, 6, 7)
  4263. GetRandom(_shelf, %PointShelf_01, %PointShelf_02, %PointShelf_03)
  4264. GetRandom(_Shout,"LUC_M_SkellyShout1","LUC_M_SkellyShout2","LUC_M_SkellyShout3","LUC_M_SkellyShout4")
  4265. GetRandom(_SkillText, "FireballSkillText1", "FireballSkillText2", "FireballSkillText3")
  4266. GetRandom(_Sleep,2,4,5)
  4267. GetRandom(_Sleep,4,5,6,7,8,9)
  4268. GetRandom(_SleepingTime, 2, 1.5, 1, 0.8, 1.6, 1.1, 1.9)
  4269. GetRandom(_sleepTime, 5, 8, 12, 15)
  4270. GetRandom(_SleepTime,0,0.5,1.2,1.5,3,4)
  4271. GetRandom(_sleepTime,0,0.5,1.2,1.5,3,4)
  4272. GetRandom(_SleepTime,0,2,3.5,5,6)
  4273. GetRandom(_SleepTime,0,2,3.5,6.8,9.3,11)
  4274. GetRandom(_SleepTime,11)
  4275. GetRandom(_SleepTime,FLOAT:1.5,FLOAT:2.5,FLOAT:3.5)
  4276. GetRandom(_SpottedText,"CMB_WolfReaction")
  4277. GetRandom(_SpottedText,"CYS_CharredPlains_Spotted_01","CYS_CharredPlains_Spotted_02","CYS_CharredPlains_Spotted_03","CYS_CharredPlains_Spotted_04","CYS_CharredPlains_Spotted_05")
  4278. GetRandom(_SpottedText,"DAF_Cyclops_Spotted_01","DAF_Cyclops_Spotted_02")
  4279. GetRandom(_SpottedText,"DAF_DeathKnight_Spotted_01","DAF_DeathKnight_Spotted_02","DAF_DeathKnight_Spotted_03")
  4280. GetRandom(_SpottedText,"DAF_Immaculate_Spotted_01","DAF_Immaculate_Spotted_02","DAF_Immaculate_Spotted_03")
  4281. GetRandom(_SpottedText,"DAF_Orc_Spotted_01","DAF_Orc_Spotted_02","DAF_Orc_Spotted_03")
  4282. GetRandom(_SpottedText,"LUC_DemonPlains_Spotted_01","LUC_DemonPlains_Spotted_02","LUC_DemonPlains_Spotted_03","LUC_DemonPlains_Spotted_04","LUC_DemonPlains_Spotted_05")
  4283. GetRandom(_SpottedText,"LUC_EvelynsCultists_Spotted_01","LUC_EvelynsCultists_Spotted_02","LUC_EvelynsCultists_Spotted_03","LUC_EvelynsCultists_Spotted_04","LUC_EvelynsCultists_Spotted_05")
  4284. GetRandom(_SpottedText,"LUC_GoblinBridges_Spotted_01","LUC_GoblinBridges_Spotted_02","LUC_GoblinBridges_Spotted_03","LUC_GoblinBridges_Spotted_04","LUC_GoblinBridges_Spotted_05")
  4285. GetRandom(_SpottedText,"LUC_TrollKingGuard_Spotted_01","LUC_TrollKingGuard_Spotted_02","LUC_TrollKingGuard_Spotted_03","LUC_TrollKingGuard_Spotted_04","LUC_TrollKingGuard_Spotted_05")
  4286. GetRandom(_Story, "LUC_AD_TellerStory1", "LUC_AD_TellerStory2", "LUC_AD_TellerStory3")
  4287. GetRandom(_table, %point_Table_01, %point_Table_02, %point_Table_03)
  4288. GetRandom(_Talk, "LUC_AttenGuard_1", "LUC_AttenGuard_2", "LUC_AttenGuard_3", "LUC_Seargiu_1")
  4289. GetRandom(_Talk, "LUC_AttenGuard_1", "LUC_AttenGuard_2", "LUC_AttenGuard_3", "LUC_Tundrin_1")
  4290. GetRandom(_Target,%Cell1,%Cell2,%Cell3)
  4291. GetRandom(_TeleportDestination,{-2;0;2},{2;0;-2},{2;0;2},{-2;0;-2},{-2;0;0},{2;0;0},{0;0;-2},{0;0;2})
  4292. GetRandom(_Text, "CYS_Greeting_1","CYS_Greeting_2")
  4293. GetRandom(_Text, "CYS_HelpersPuttingOutFire_01", "CYS_HelpersPuttingOutFire_02", "CYS_HelpersPuttingOutFire_03", "CYS_HelpersPuttingOutFire_04")
  4294. GetRandom(_text, "CYS_Kelvan_MineRecruiter_3")
  4295. GetRandom(_text, "DAF_BO_PrisonGuardPrisonDoorWarning_01", "DAF_BO_PrisonGuardPrisonDoorWarning_02", "DAF_BO_PrisonGuardPrisonDoorWarning_03")
  4296. GetRandom(_text, "DAF_Deer_Human_01", "DAF_Deer_Human_02", "DAF_Deer_Human_03")
  4297. GetRandom(_text, "DAF_Remis_Patrol_01", "DAF_Remis_Patrol_02", "DAF_Remis_Patrol_03")
  4298. GetRandom(_text, "DAF_WollocksPursuit_01", "DAF_WollocksPursuit_02", "DAF_WollocksPursuit_03")
  4299. GetRandom(_text, "GEN_CallWaitress_01", "GEN_CallWaitress_02")
  4300. GetRandom(_text, "GEN_Confirmation_01", "GEN_Confirmation_02", "GEN_Confirmation_03")
  4301. GetRandom(_text, "GEN_Drinking_01", "GEN_Drinking_02")
  4302. GetRandom(_text, "GEN_Laugh_01", "GEN_Laugh_02")
  4303. GetRandom(_Text, "LUC_HumanPrisoner1", "LUC_HumanPrisone4", "LUC_HumanPrisoner3", "LUC_HumanPrisoner5", "LUC_HumanPrisoner2")
  4304. GetRandom(_Text, "LUC_ImpPrisoner1", "LUC_ImpPrisoner3", "LUC_ImpPrisoner2")
  4305. GetRandom(_Text,"CYS_Archaeologist_CombatHelp_1","CYS_Archaeologist_CombatHelp_2","CYS_Archaeologist_CombatHelp_3")
  4306. GetRandom(_Text,"CYS_BellegarWoman_1","CYS_BellegarWoman_2","CYS_BellegarWoman_3","CYS_BellegarWoman_4")
  4307. GetRandom(_Text,"CYS_BurialDogBark1","CYS_BurialDogBark2","CYS_BurialDogBark3")
  4308. GetRandom(_Text,"CYS_Kelvan_MineRecruiter_2")
  4309. GetRandom(_Text,"DAF_ArmoryKeyHuman_1","DAF_ArmoryKeyHuman_2")
  4310. GetRandom(_Text,"DAF_ArmoryKeyOrc_1","DAF_ArmoryKeyOrc_2")
  4311. GetRandom(_Text,"DAF_BO_PrisonGuard2_1","DAF_BO_PrisonGuard2_2")
  4312. GetRandom(_Text,"DAF_BO_TavernOrcCallWaiter_1","DAF_BO_TavernOrcCallWaiter_2","DAF_BO_TavernOrcCallWaiter_3")
  4313. GetRandom(_Text,"DAF_BO_TunnelCowering_01", "DAF_BO_TunnelCowering_02", "DAF_BO_TunnelCowering_03")
  4314. GetRandom(_Text,"DAF_Druid_1","DAF_Druid_2","DAF_Druid_3")
  4315. GetRandom(_Text,"DAF_Nolan_1","DAF_Nolan_2","DAF_Nolan_3")
  4316. GetRandom(_Text,"DAF_SheilaCry_01","DAF_SheilaCry_02")
  4317. GetRandom(_Text,"DAF_Temp_WollocksVillager_Male_01","DAF_Temp_WollocksVillager_Male_02")
  4318. GetRandom(_Text,"DAF_Temp_WollocksVillager_Male_01","DAF_WollockCampfire_Listener_03")
  4319. GetRandom(_Text,"DAF_TorturePrisoner_1","DAF_TorturePrisoner_2")
  4320. GetRandom(_Text,"DAF_WollockCampfire_Listener_01","DAF_WollockCampfire_Listener_02")
  4321. GetRandom(_Text,"DAF_WollocksVillager_Female_01","DAF_WollockCampfire_Listener_04")
  4322. GetRandom(_Text,"DAF_WollocksVillager_Female_01","DAF_WollocksVillager_Female_02")
  4323. GetRandom(_Text,"DAF_WollocksVillager_Generic_01","DAF_WollocksVillager_Generic_02","DAF_WollocksVillager_Generic_03","DAF_WollocksVillager_Generic_04")
  4324. GetRandom(_Text,"HIB_CultistSpotsPlayer_1","HIB_CultistSpotsPlayer_2","HIB_CultistSpotsPlayer_3","HIB_CultistSpotsPlayer_4")
  4325. GetRandom(_Text,"LUC_BjornEscort_CombatHelp_1","LUC_BjornEscort_CombatHelp_2","LUC_BjornEscort_CombatHelp_3")
  4326. GetRandom(_Text,"LUC_Bruce_1","LUC_Bruce_2")
  4327. GetRandom(_Text,"LUC_Bruce_3","LUC_Bruce_4")
  4328. GetRandom(_Text,"LUC_IC_Sacrificed1","LUC_IC_Sacrificed2","LUC_IC_Sacrificed3")
  4329. GetRandom(_Text,"LUC_Kolrik_1","LUC_Kolrik_2")
  4330. GetRandom(_Text,"LUC_M_GoblinTNT_1","LUC_M_GoblinTNT_2")
  4331. GetRandom(_Text,"LUC_M_GoblinTNT_3","LUC_M_GoblinTNT_4")
  4332. GetRandom(_Text,"LUC_Roy_1","LUC_Roy_2")
  4333. GetRandom(_Text,"LUC_Roy_3","LUC_Roy_4")
  4334. GetRandom(_Text,"LUC_ShadowSummoner_FText_01","LUC_ShadowSummoner_FText_02","LUC_ShadowSummoner_FText_3","LUC_ShadowSummoner_FText_04","LUC_ShadowSummoner_FText_05","LUC_ShadowSummoner_FText_06")
  4335. GetRandom(_Text,"LUC_Timfred_1","LUC_Timfred_2")
  4336. GetRandom(_Text,"LUC_Timfred_3","LUC_Timfred_4")
  4337. GetRandom(_Text,"LUC_WitchCave_CultistSpotsPlayer_1","LUC_WitchCave_CultistSpotsPlayer_2","LUC_WitchCave_CultistSpotsPlayer_3","LUC_WitchCave_CultistSpotsPlayer_4")
  4338. GetRandom(_Text1,"DAF_Hershel_1","DAF_Hershel_2")
  4339. GetRandom(_Text2,"DAF_Hershel_3","DAF_Hershel_4")
  4340. GetRandom(_Text3,"DAF_BO_TavernOrcCallWaiter_4","DAF_BO_TavernOrcCallWaiter_5")
  4341. GetRandom(_Text3,"DAF_BO_TavernOrcCallWaiter_6","DAF_BO_TavernOrcCallWaiter_7")
  4342. GetRandom(_TextOnGettingClose,"DAF_VincentOnPlayerCloseToOphelia_01","DAF_VincentOnPlayerCloseToOphelia_01")
  4343. GetRandom(_TextToDisplay, "LUC_M_FuseCartLoading_01", "LUC_M_FuseCartLoading_02", "LUC_M_FuseCartLoading_03")
  4344. GetRandom(_ThankYouLine, "DAF_NolanPlayerThankYou_01", "DAF_NolanPlayerThankYou_02", "DAF_NolanPlayerThankYou_03")
  4345. GetRandom(_time, 30, 40, 60, 80)
  4346. GetRandom(_Time,10,12)
  4347. GetRandom(_Time,3,11,17,22,35)
  4348. GetRandom(_Time,3,4,5,6)
  4349. GetRandom(_Time,3,4,5,6,7,8)
  4350. GetRandom(_Time,5,6,7,8)
  4351. GetRandom(_Time,8,11,17,22,35)
  4352. GetRandom(_Timer,FLOAT:20,FLOAT:25,FLOAT:30,FLOAT:35,FLOAT:40)
  4353. GetRandom(_TimerDuration, 30, 40, 50, 60)
  4354. GetRandom(_trigger, %Patrol01, %Patrol02, %Patrol03)
  4355. GetRandom(_trigger, %Point1, %Point2)
  4356. GetRandom(_Trigger,%Point1,%Point2,%Point3)
  4357. GetRandom(_Trigger,%TriggerCedric1,%TriggerCedric2)
  4358. GetRandom(_Trigger,%TriggerReginald1,%TriggerReginald2)
  4359. GetRandom(_trollText,"LUC_TrollKingGuard_01","LUC_TrollKingGuard_02","LUC_TrollKingGuard_03","LUC_TrollKingGuard_04","LUC_TrollKingGuard_05","LUC_TrollKingGuard_06","LUC_TrollKingGuard_07","LUC_TrollKingGuard_08","LUC_TrollKingGuard_09","LUC_TrollKingGuard_10")
  4360. GetRandom(_wait, 2, 3, 4, 5)
  4361. GetRandom(_WaitTime,3,4,5,6)
  4362. GetRandom(_WayPoint, %Pray_WayPoint_01, %Pray_WayPoint_02)
  4363. GetRandom(_worshipperText,"LUC_SpiderWorshipper_01","LUC_SpiderWorshipper_02","LUC_SpiderWorshipper_03","LUC_SpiderWorshipper_04","LUC_SpiderWorshipper_05","LUC_SpiderWorshipper_06","LUC_SpiderWorshipper_07")
  4364. GetRandomBetween(%0Fire_1Ice_2Earth_3Air_4Rand,0,4)
  4365. GetRandomBetween(%BroomSleep,%float_BroomSleepMinValue,%float_BroomSleepMaxValue)
  4366. GetRandomBetween(%HatchCountdown,1,2)
  4367. GetRandomBetween(%Sleep, 1, 5)
  4368. GetRandomBetween(_Angle,-270,90)
  4369. GetRandomBetween(_Angle,0,360)
  4370. GetRandomBetween(_Dist,10,_MaxRange)
  4371. GetRandomBetween(_Dist,2,3)
  4372. GetRandomBetween(_Dist,2.5,3.5)
  4373. GetRandomBetween(_Dist,4,8)
  4374. GetRandomBetween(_Dist,5,_MaxRange)
  4375. GetRandomBetween(_Element,0,3)
  4376. GetRandomBetween(_ExplosionXOffset,-3,2)
  4377. GetRandomBetween(_ExplosionZOffset,-3,2)
  4378. GetRandomBetween(_isitsafe,3.0,8.0)
  4379. GetRandomBetween(_loopCount, 1, 3)
  4380. GetRandomBetween(_PlannedEggAmount,5,8)
  4381. GetRandomBetween(_Rand, 0.0, 1.0)
  4382. GetRandomBetween(_Rest, 0.0, 5.0)
  4383. GetRandomBetween(_Sleep, 1, 5)
  4384. GetRandomBetween(_Sleep, 30, 180)
  4385. GetRandomBetween(_SleepTime,1,8)
  4386. GetRandomBetween(_SleepValue,%float_MinimumSleep,%float_MaximumSleep)
  4387. GetRandomBetween(_SleepValue,0,2)
  4388. GetRandomBetween(_SleepValue,0.5,1.5)
  4389. GetRandomBetween(_SleepValue,5,12)
  4390. GetRandomBetween(_Timer, 0, 0.5)
  4391. GetRandomBetween(_Timer, 0.2, 1)
  4392. GetRandomBetween(_Timer, 2, 6)
  4393. GetRandomBetween(_Timer,0,1)
  4394. GetRandomBetween(_TimerValue,4,10)
  4395. GetRandomBetween(_Wait, 0, 3)
  4396. GetRandomBetween(_Wait, 14, 20)
  4397. GetRandomBetween(_Wait, 15,25)
  4398. GetRandomBetween(_Wait, 3, 6)
  4399. GetRandomBetween(_Wait,3.0,6.0)
  4400. GetRandomBetween(_Wait,5.0,8.0)
  4401. GetRandomBetween(_XNew, -5, 5)
  4402. GetRandomBetween(_ZNew, -5, 5)
  4403. GetVar(_BuddyAvailable, %Buddy, "IsAvailable")
  4404. GetVar(_CampfireOn,%CampfireCharmer,"IsStatusOn")
  4405. GetVar(_Param1,%PartyMember1,"CurrentWaypoint")
  4406. GetVar(_Param2,%PartyMember2,"CurrentWaypoint")
  4407. GetVar(_TargetRequest,_DialogTarget,"DialogRequested")
  4408. GetVar(_waitressIsBusy,%waitress,"isServingCustomer")
  4409. GetVar(CHARACTER:null, _Dog, "CatChased")
  4410. GetWeightedRandom(%currentAction, "Action_BeQuiet", INT:1, "Action_Talk",INT:2)
  4411. GetWeightedRandom(%currentAction, "Action_CheckOnFire", INT:5, "Action_ReadBook", INT:15,"Action_StandAtTable",INT:10)
  4412. GetWeightedRandom(%currentAction, "Action_Cheer",INT:4, "Action_Listen",INT:4, "Action_Talk",INT:2)
  4413. GetWeightedRandom(%currentAction, "Action_CleanCoffins",INT:10, "Action_GoUpStairs", INT:5)
  4414. GetWeightedRandom(%currentAction, "Action_General_Cry", INT:15, "Action_GoUpStairs", INT:5, "Action_Down_CleanAtPoints", INT:10)
  4415. GetWeightedRandom(%currentAction, "Action_General_Cry", INT:15, "Action_Up_CleanAtPoints", INT:10, "Action_GoDownStairs", INT:5)
  4416. GetWeightedRandom(%currentAction, "Action_GoAtBook", INT:1, "Action_GoAtHole", INT:1, "Action_GoAtDesk", INT:1, "Action_Wandering", INT:3)
  4417. GetWeightedRandom(%currentAction, "Action_GoToBureau", INT:15, "Action_GoToMachine", INT:5, "Action_GoToZapper", INT:10)
  4418. GetWeightedRandom(%currentAction, "Action_Idling", INT:1, "Action_ExpressSelf", INT:1)
  4419. GetWeightedRandom(%currentAction, "Action_Idling", INT:5, "Action_ExpressSelf", INT:3, "Action_Chat", INT:2)
  4420. GetWeightedRandom(%currentAction, "Action_LookAtTeacher",INT:24)
  4421. GetWeightedRandom(%currentAction, "Action_Paint", INT:10, "Action_LookAtChicken", INT:5)
  4422. GetWeightedRandom(%currentAction, "Action_Preaching",INT:1, "Action_Moving",INT:3)
  4423. GetWeightedRandom(%currentAction, "Action_ReadBook", INT:10, "Action_TalkToGuardsOutside", INT:4, "Action_LookIntoCloset", INT:4)
  4424. GetWeightedRandom(%currentAction, "Action_TalkWithApprentice", INT:3, "Action_ReadBook",INT:5, "Action_GoingToBoxes",INT:5, "Action_GoingToCounter",INT:5)
  4425. GetWeightedRandom(%currentAction, "Action_TalkWithFriend", INT:1, "Action_StayingPut",INT:2)
  4426. GetWeightedRandom(%currentAction, "Action_TalkWithFriend", INT:1, "Action_StayingPut",INT:3)
  4427. GetWeightedRandom(%currentAction, "Action_UseHammerOnCoffin",INT:10, "Action_PutWoodOnFire",INT:15, "Action_GoDownStairs",INT:5)
  4428. GetWeightedRandom(%currentAction, "Action_Wander",INT:3, "Action_PattingBull",INT:1, "Action_CheckingStock",INT:1, "Action_LoadingCart",INT:1)
  4429. GetWeightedRandom(%currentAction, "Action_Wander",INT:5, "Action_FishRack",INT:1, "Action_GoToEbenezer",INT:3, "Action_FetchFood",INT:1)
  4430. GetWeightedRandom(%currentAction, "Action_Wander",INT:5,"Action_BotherBjorn",INT:2)
  4431. GetWeightedRandom(%currentAction, "Action_WanderAround", INT:4, "Action_SitAtDesk", INT:1, "Action_ReadABook", INT:1, "Action_PlayAnimation", INT:3, "Action_StareAtWindow", INT:2)
  4432. GetWeightedRandom(%currentAction, %drinkAction, INT:2, "Action_Idle", INT:7)
  4433. GetWeightedRandom(%currentAction,"Action_Action01",INT:%int_ChancesOfAction01,"Action_Action02",INT:%int_ChancesOfAction02,"Action_Action03",INT:%int_ChancesOfAction03,"Action_Wait",INT:%int_ChancesOfWait)
  4434. GetWeightedRandom(%currentAction,"Action_Action01",INT:%int_ChancesOfAction01,"Action_Action02",INT:%int_ChancesOfAction02,"Action_Wait",INT:%int_ChancesOfWait)
  4435. GetWeightedRandom(%currentAction,"Action_Action01"INT:%int_ChancesOfAction01,"Action_Wait",INT:%int_ChancesOfWait)
  4436. GetWeightedRandom(%currentAction,"Action_Cower",INT:2,"Action_Working",INT:5,"Action_Sigh",INT:1,"Action_Wait",INT:1)
  4437. GetWeightedRandom(%currentAction,"Action_Eat",INT:5,"Action_Idle",INT:1)
  4438. GetWeightedRandom(%currentAction,"Action_Eat",INT:6,"Action_Idle",INT:1,"Action_Wait",INT:1)
  4439. GetWeightedRandom(%currentAction,"Action_GoToCows",INT:15,"Action_Wait",INT:5)
  4440. GetWeightedRandom(%currentAction,"Action_GoToCupboard",INT:5,"Action_Wait",INT:10)
  4441. GetWeightedRandom(%currentAction,"Action_GuardingBridge",INT:2,"Action_Talking",INT:1)
  4442. GetWeightedRandom(%currentAction,"Action_Idle",INT:2,"Action_Cook",INT:3,"Action_WanderCamp",INT:10)
  4443. GetWeightedRandom(%currentAction,"Action_Idle",INT:2,"Action_InspectMount",INT:3,"Action_CheckOnMara",INT:4,"Action_LookForHelp",INT:6)
  4444. GetWeightedRandom(%currentAction,"Action_TalkToFriend",FLOAT:1,"Action_Wait",FLOAT:2)
  4445. GetWeightedRandom(%currentAction,"Action_Use",INT:6,"Action_MiscAnim",INT:1,"Action_Wait",INT:1)
  4446. GetWeightedRandom(%currentAction,"Action_Wait",INT:2,"Action_Inspecting",INT:3)
  4447. GetWeightedRandom(%currentAction,"Action_Wander", INT:3, "Action_AtOven", INT:1, "Action_AtChimney", INT:1, "Action_AtCloset", INT:1)
  4448. GetWeightedRandom(%currentAction,"Action_Wander",FLOAT:2,"Action_GoToCorpse",FLOAT:1)
  4449. GetWeightedRandom(%currentAction,"Action_WanderAroundVillage",FLOAT:2,"Action_GoToRamon",FLOAT:1)
  4450. GetWeightedRandom(%currentAction,"Action_Worship",INT:6,"Action_DoNothing",INT:2,"Action_Speak",INT:1)
  4451. GetWeightedRandom(_Animation,"Annoyed_01",FLOAT:1,"Bored_03",FLOAT:1,"Fidget_Low_01",FLOAT:2,"Fidget_Low_02",FLOAT:2)
  4452. GetWeightedRandom(_Animation,"Beg_01",FLOAT:1,"Halt_01",FLOAT:1,"Sooth_01",FLOAT:2)
  4453. GetWeightedRandom(_Animation,"Crying_01",FLOAT:15,"Depressed_01",FLOAT:5)
  4454. GetWeightedRandom(_Animation,"Crying_01",FLOAT:15,"Kneel_01",FLOAT:10,"Kneel_02",FLOAT:10,"Depressed_01",FLOAT:5)
  4455. GetWeightedRandom(_Animation,"still",INT:30,"Flex_01",INT:20,"Laugh_01",INT:5)
  4456. GetWeightedRandom(_Animation,"still",INT:30,"hit",INT:20,"idle3",INT:5)
  4457. GetWeightedRandom(_Animation,"still",INT:50,"idle1",INT:10,"idle2",INT:10,"idle3",INT:10)
  4458. GetWeightedRandom(_Animation,"still",INT:50,"idle1",INT:30,"idle2",INT:30,"idle3",INT:30)
  4459. GetWeightedRandom(_ChosenEggTemplate,%RedSpiderEgg,INT:2,%RegularSpiderEgg,INT:2)
  4460. GetWeightedRandom(_ChosenSpiderTemplate,%Spiderling,INT:2,%Spiderling2,INT:1)
  4461. GetWeightedRandom(_ChosenTemplate1,%CyclopsFighter,INT:2,%CyclopsMage,INT:2,%CyclopsWitch,INT:2,%CyclopsGhoul,INT:2,%CyclopsTank,INT:1)
  4462. GetWeightedRandom(_ChosenText,"LUC_M_PrisonerCantFightBack_01",INT:1,"LUC_M_PrisonerCantFightBack_02",INT:1,"LUC_M_PrisonerCantFightBack_03",INT:1,"LUC_M_PrisonerCantFightBack_04",INT:1,"LUC_M_PrisonerCantFightBack_05",INT:1)
  4463. GetWeightedRandom(_MaradinoText,"LUC_MaradinoBoss_13",INT:1,"LUC_MaradinoBoss_14",INT:1,"LUC_MaradinoBoss_15",INT:1,"LUC_MaradinoBoss_16",INT:1,"LUC_MaradinoBoss_17",INT:1,"LUC_MaradinoBoss_18",INT:1,"LUC_MaradinoBoss_19"INT:1,"",INT:3)
  4464. GetWeightedRandom(_SelectedTarget,%mount,_MountWeight,%bjorn,_BjornWeight,%mara,_MaraWeight)
  4465. GetWeightedRandom(_trollAnim,"idle1",INT:1,"idle2",INT:1,"idle3",INT:1)
  4466. GetWeightedRandom(_Type,"grunt",INT:3,"caster",INT:3,"mage",INT:1)
  4467. GetX(_Position, _XPos)
  4468. GetZ(_Position, _ZPos)
  4469. GlobalClearEvent("CYS_BertiaAtBarrels")
  4470. GlobalClearEvent("CYS_RandomWorkerAtTheBull")
  4471. GlobalClearEvent("CYS_RandomWorkerAtTheStock")
  4472. GlobalClearEvent("LUC_GoblinIsBeingTortured")
  4473. GlobalClearEvent(%PlayersOutOfSightFlag)
  4474. GlobalSetEvent("CYS_BertiaAtBarrels")
  4475. GlobalSetEvent("CYS_DrillGuardsShouldMarch")
  4476. GlobalSetEvent("CYS_DrillGuardsShouldReturn")
  4477. GlobalSetEvent("CYS_DrillGuardsShouldTurn")
  4478. GlobalSetEvent("CYS_RandomWorkerAtTheBull")
  4479. GlobalSetEvent("CYS_RandomWorkerAtTheStock")
  4480. GlobalSetEvent("DAF_BO_NolanInterruptDialog")
  4481. GlobalSetEvent("DAF_GuardWarnedArmoryDoor")
  4482. GlobalSetEvent("DAF_HershelAvailable")
  4483. GlobalSetEvent("DAF_HershelCalled")
  4484. GlobalSetEvent("DAF_SporeZombieAmbush_Spawn_E_Characters")
  4485. GlobalSetEvent("DAF_SporeZombieAmbush_Spawn_N_Characters")
  4486. GlobalSetEvent("DAF_SporeZombieAmbush_Spawn_S_Characters")
  4487. GlobalSetEvent("LUC_BabyTrollBehavingBad")
  4488. GlobalSetEvent("LUC_GoblinIsBeingTortured")
  4489. GlobalSetEvent(%PlayerOneSpottedFlag)
  4490. GlobalSetEvent(%PlayerTwoSpottedFlag)
  4491. Goto("Loop_Begin")
  4492. Goto("Loop_Exit")
  4493. Goto("LoopAnim")
  4494. Goto("loopStart")
  4495. Goto("PlayAnimation")
  4496. Goto("SelectPartner")
  4497. Goto("Start")
  4498. Goto("StartGrunting")
  4499. Goto("Wait")
  4500. Goto(Start)
  4501. GotoIfEqual(%CurrentTrigger,null,"Select")
  4502. GotoIfEqual(%nextPoint, %currentPoint, "Start")
  4503. GotoIfEqual(%PreviousAction, %CurrentAction, "Start")
  4504. GotoIfEqual(%previousAction, %currentAction, "Start")
  4505. GotoIfEqual(%PreviousSpot, %CurrentSpot, "Start")
  4506. GotoIfEqual(%PreviousTrigger, %CurrentTrigger, "Start")
  4507. GotoIfEqual(%PrevTalkTarget,_Friend,"Start")
  4508. GotoRand("Point1","Point2","Point3")
  4509. Interrupt("Action_TalkToZixzax")
  4510. Interrupt("Alarmed")
  4511. Interrupt("EatFood")
  4512. Interrupt("MoveToTriggers")
  4513. Interrupt("Watching")
  4514. IsEqual(%0Fire_1Ice_2Earth_3Air_4Rand,0)
  4515. IsEqual(%0Fire_1Ice_2Earth_3Air_4Rand,1)
  4516. IsEqual(%0Fire_1Ice_2Earth_3Air_4Rand,2)
  4517. IsEqual(%0Fire_1Ice_2Earth_3Air_4Rand,3)
  4518. IsEqual(%0Fire_1Ice_2Earth_3Air_4Rand,4)
  4519. IsEqual(%ActionScore_$1,0)
  4520. IsEqual(%Active,0)
  4521. IsEqual(%Active,1)
  4522. IsEqual(%Active,2)
  4523. IsEqual(%AlfieHere, 1)
  4524. IsEqual(%ally1,null)
  4525. IsEqual(%ally2,null)
  4526. IsEqual(%ally3,null)
  4527. IsEqual(%AlreadyCast,0)
  4528. IsEqual(%AlreadyDone, 0)
  4529. IsEqual(%AlreadyShot,0)
  4530. IsEqual(%AlreadyWaiting,1)
  4531. IsEqual(%AmAlpha,0)
  4532. IsEqual(%AmAlpha,1)
  4533. IsEqual(%AmIADouble,0)
  4534. IsEqual(%AmIADouble,1)
  4535. IsEqual(%AmIDietmar,0)
  4536. IsEqual(%AmIDietmar,1)
  4537. IsEqual(%AmITheLeader,1)
  4538. IsEqual(%AmTheLeader,0)
  4539. IsEqual(%AmTheLeader,1)
  4540. IsEqual(%AmTheSheperd,0)
  4541. IsEqual(%Anchor,null)
  4542. IsEqual(%AnguishSlavesCharge,0)
  4543. IsEqual(%AnguishSlavesCharge,1)
  4544. IsEqual(%AnguishSlavesCharge,2)
  4545. IsEqual(%AnguishSlavesCharge,3)
  4546. IsEqual(%AnguishSlavesCharge,4)
  4547. IsEqual(%AnswerPatrolGuardEast,1)
  4548. IsEqual(%AnswerPatrolGuardWest,1)
  4549. IsEqual(%AttackOfOpportunity,null)
  4550. IsEqual(%BanterDialog,"")
  4551. IsEqual(%Bed,null)
  4552. IsEqual(%BoneTotemRezCounter,%BoneTotemRezTarget)
  4553. IsEqual(%bool_AmPartOfConversation,1)
  4554. IsEqual(%bool_MoveToExtra01,1)
  4555. IsEqual(%bool_MoveToExtra02,1)
  4556. IsEqual(%bool_MoveToExtra03,1)
  4557. IsEqual(%bool_RocksBroken,0)
  4558. IsEqual(%bool_TryToTelepIntoHarmfulSurface,0)
  4559. IsEqual(%bool_TryToTelepIntoHarmfulSurface,1)
  4560. IsEqual(%bool_TryToTelepNearStrongestAlly,1)
  4561. IsEqual(%boolAmVargo,1)
  4562. IsEqual(%CanCall,1)
  4563. IsEqual(%CanSpawnRaff1,1)
  4564. IsEqual(%CanSpawnRaff2,1)
  4565. IsEqual(%CanSpawnRaff3,1)
  4566. IsEqual(%CanSpawnRaff4,1)
  4567. IsEqual(%CanStartDialog, 1)
  4568. IsEqual(%Caster, null)
  4569. IsEqual(%char,__Me)
  4570. IsEqual(%char,_char)
  4571. IsEqual(%char,null)
  4572. IsEqual(%ChargingModeEngaged,1)
  4573. IsEqual(%Chased, 0)
  4574. IsEqual(%CheckIfDead,null)
  4575. IsEqual(%CheesePlace,1)
  4576. IsEqual(%chooseRainSkill,null)
  4577. IsEqual(%chooseSecondSkill,null)
  4578. IsEqual(%chooseSecondSkillNC,null)
  4579. IsEqual(%chooseSelfSkill,null)
  4580. IsEqual(%chooseSkill,null)
  4581. IsEqual(%chooseSkill3,null)
  4582. IsEqual(%chooseSkillNC,null)
  4583. IsEqual(%CloseToBush,1)
  4584. IsEqual(%ConversationPartner, _character)
  4585. IsEqual(%Counter, 0)
  4586. IsEqual(%Counter, 4)
  4587. IsEqual(%Counter,0)
  4588. IsEqual(%Counter,2)
  4589. IsEqual(%CounterIdle, INT:3)
  4590. IsEqual(%CreationPoint, null)
  4591. IsEqual(%currentAction, "")
  4592. IsEqual(%currentAction,"Action_GoIntoTent")
  4593. IsEqual(%CurrentClosestFood,%CurrentTargetFood)
  4594. IsEqual(%currentCustomer, null)
  4595. IsEqual(%CurrentPoint, %Patrol1)
  4596. IsEqual(%CurrentPoint, %Patrol2)
  4597. IsEqual(%CurrentPoint, %Patrol3)
  4598. IsEqual(%CurrentPoint, %Patrol4)
  4599. IsEqual(%CurrentPoint, %Patrol5)
  4600. IsEqual(%CurrentPoint, %Patrol6)
  4601. IsEqual(%CurrentRound,1)
  4602. IsEqual(%currentSetTargetArcher,null)
  4603. IsEqual(%currentState, "")
  4604. IsEqual(%currentState,"State_DoEscort")
  4605. IsEqual(%currentTarget,1)
  4606. IsEqual(%currentTarget,2)
  4607. IsEqual(%CurrentTrigger, null)
  4608. IsEqual(%CurrentWaypoint,%NumWaypoints)
  4609. IsEqual(%CyclopsSummonCounter,2)
  4610. IsEqual(%CyclopsSummonCounter,4)
  4611. IsEqual(%CyclopsSummonCounter,6)
  4612. IsEqual(%CyclopsSummonCounter,8)
  4613. IsEqual(%DamageOnDeath,1)
  4614. IsEqual(%damageSource,_Char)
  4615. IsEqual(%damageSource,null)
  4616. IsEqual(%debuffSkillTarget,null)
  4617. IsEqual(%defaultEvaluateTarget,1)
  4618. IsEqual(%Dialog,0)
  4619. IsEqual(%Dialog,1)
  4620. IsEqual(%DialogRequest,1)
  4621. IsEqual(%DialogRequested,0)
  4622. IsEqual(%DisablePrisonBehaviour, 0)
  4623. IsEqual(%DisablePrisonBehaviour, 1)
  4624. IsEqual(%DisablePrisonBehaviour, 2)
  4625. IsEqual(%displayRetaliateDmgText,1)
  4626. IsEqual(%displayRetaliateText,1)
  4627. IsEqual(%displaySaveAPText2,1)
  4628. IsEqual(%displaySaveAPText3,1)
  4629. IsEqual(%displaySaveAPtext_$1, 1)
  4630. IsEqual(%displaySaveAPtext_$1,1)
  4631. IsEqual(%displaysaveAPTextDebuff,1)
  4632. IsEqual(%displaySaveAPTextOne,1)
  4633. IsEqual(%displaySaveAPTextOneNC,1)
  4634. IsEqual(%displaySaveAPTextRain,1)
  4635. IsEqual(%displaySaveAPTextSecondNC,1)
  4636. IsEqual(%displaySaveAPTextSelf,1)
  4637. IsEqual(%DoDialog,1)
  4638. IsEqual(%DoorHasBeenOpened,0)
  4639. IsEqual(%DoTalk,1)
  4640. IsEqual(%DoubleSummoningStartAt,%DoubleSummoningFrequency)
  4641. IsEqual(%DoWalkAbout,1)
  4642. IsEqual(%drinkText_$1,null)
  4643. IsEqual(%Dying,1)
  4644. IsEqual(%EasternTriggerEntered,1)
  4645. IsEqual(%EffectHandle, 0)
  4646. IsEqual(%EmergencyModeCountdown,0)
  4647. IsEqual(%EmergencyModeCountdown,1)
  4648. IsEqual(%EmergencyModeCountdown,2)
  4649. IsEqual(%EmergencyModeEngaged,0)
  4650. IsEqual(%EmergencyModeEngaged,1)
  4651. IsEqual(%Emotion, "Angry")
  4652. IsEqual(%Emotion, "Happy")
  4653. IsEqual(%Emotion, "Normal")
  4654. IsEqual(%EvaluateScores,0)
  4655. IsEqual(%EvaluateScores,1)
  4656. IsEqual(%Extra01,null)
  4657. IsEqual(%Extra02,null)
  4658. IsEqual(%Extra03,null)
  4659. IsEqual(%FaceTarget,null)
  4660. IsEqual(%FearFlee,0)
  4661. IsEqual(%FirstConversation, 0)
  4662. IsEqual(%FirstTime,0)
  4663. IsEqual(%Following,1)
  4664. IsEqual(%ForceAnim, "")
  4665. IsEqual(%FreakOut,1)
  4666. IsEqual(%freed,0)
  4667. IsEqual(%friend,null)
  4668. IsEqual(%GhostSummoningStartAt,%GhostSummoningFrequency)
  4669. IsEqual(%GiveCommentOnRat,1)
  4670. IsEqual(%GreetPlayer,0)
  4671. IsEqual(%GreetPlayer,1)
  4672. IsEqual(%Grunt, null)
  4673. IsEqual(%GuardDest,null)
  4674. IsEqual(%GuardsAlive,1)
  4675. IsEqual(%handle_waterBubble1,0)
  4676. IsEqual(%handle_waterBubble2,0)
  4677. IsEqual(%handle_waterBubble3,0)
  4678. IsEqual(%handle_waterBubble4,0)
  4679. IsEqual(%HasMount,1)
  4680. IsEqual(%HasNewSkull,1)
  4681. IsEqual(%hasPlayedText,0)
  4682. IsEqual(%HatchCountdownStartsAtTurn,%HatchCountdown)
  4683. IsEqual(%IAmASkeleton,0)
  4684. IsEqual(%IAmASlave,0)
  4685. IsEqual(%IAmASlave,1)
  4686. IsEqual(%IAmASummonedCyclops,0)
  4687. IsEqual(%IAmASummonedCyclops,1)
  4688. IsEqual(%IAmHappy, 0)
  4689. IsEqual(%IAmTheInitialEye,0)
  4690. IsEqual(%IAmTheInitialEye,1)
  4691. IsEqual(%IcaraInHomestead,1)
  4692. IsEqual(%idleCount,3)
  4693. IsEqual(%IgnoreDialogChecks,1)
  4694. IsEqual(%IHaveSomeone, 0)
  4695. IsEqual(%ImpBusy,0)
  4696. IsEqual(%index,%PointsUsed)
  4697. IsEqual(%index,1)
  4698. IsEqual(%index,2)
  4699. IsEqual(%index,3)
  4700. IsEqual(%InLuculla,1)
  4701. IsEqual(%InOffice,1)
  4702. IsEqual(%int_HowManyActions,1)
  4703. IsEqual(%int_HowManyActions,2)
  4704. IsEqual(%int_HowManyActions,3)
  4705. IsEqual(%InterestedParty,null)
  4706. IsEqual(%internalState, "")
  4707. IsEqual(%internalState, %currentState)
  4708. IsEqual(%introTarget, null)
  4709. IsEqual(%IsAboutToTeleportPlayer,1)
  4710. IsEqual(%IsAListener,1)
  4711. IsEqual(%IsATalker,1)
  4712. IsEqual(%IsAvailable, 1)
  4713. IsEqual(%IsCrying, 1)
  4714. IsEqual(%isExecutioner, 1)
  4715. IsEqual(%IsFollowing, 0)
  4716. IsEqual(%IsFollowing, 1)
  4717. IsEqual(%IsInvulnerable, 0)
  4718. IsEqual(%IsOutside, 1)
  4719. IsEqual(%IsSelling, 1)
  4720. IsEqual(%IsTakingOver, 0)
  4721. IsEqual(%IsTakingOver, 1)
  4722. IsEqual(%IsWandering, 1)
  4723. IsEqual(%LookAtChar,null)
  4724. IsEqual(%LookAtItem,null)
  4725. IsEqual(%LookAtShoes,1)
  4726. IsEqual(%Loop,1)
  4727. IsEqual(%Mage, null)
  4728. IsEqual(%March,1)
  4729. IsEqual(%MasterIsDead,1)
  4730. IsEqual(%MedusaSummoningStartAt,%MedusaSummoningFrequency)
  4731. IsEqual(%MeetingHasStarted,1)
  4732. IsEqual(%MeteorShowerCountdown,0)
  4733. IsEqual(%MeteorShowerCountdown,1)
  4734. IsEqual(%MeteorShowerCountdown,2)
  4735. IsEqual(%mountIsValidTarget, 1)
  4736. IsEqual(%MyElement,"Air")
  4737. IsEqual(%MyElement,"Earth")
  4738. IsEqual(%MyElement,"Fire")
  4739. IsEqual(%MyElement,"Water")
  4740. IsEqual(%NorthernTriggerEntered,1)
  4741. IsEqual(%oneSkillTarget,null)
  4742. IsEqual(%oneSkillTarget3,null)
  4743. IsEqual(%oneSkillTargetNC,null)
  4744. IsEqual(%OrcInJail,1)
  4745. IsEqual(%Panic,1)
  4746. IsEqual(%PartyMember1,null)
  4747. IsEqual(%PartyMember2,null)
  4748. IsEqual(%PeaceReturnPosition,null)
  4749. IsEqual(%persTarget,null)
  4750. IsEqual(%PickMarketStand, 0)
  4751. IsEqual(%PlayerInJail,1)
  4752. IsEqual(%PlayerOneSpottedFlag, "")
  4753. IsEqual(%PlayersOutOfSightFlag, "")
  4754. IsEqual(%PlayerTwoSpottedFlag, "")
  4755. IsEqual(%PointCurrent,%PointFlee1)
  4756. IsEqual(%PointCurrent,%PointFlee2)
  4757. IsEqual(%PointsUsed,2)
  4758. IsEqual(%PointsUsed,3)
  4759. IsEqual(%PointsUsed,4)
  4760. IsEqual(%PointsUsed,5)
  4761. IsEqual(%PointsUsed,6)
  4762. IsEqual(%PotionGiven_$1,0)
  4763. IsEqual(%Previous,_Character)
  4764. IsEqual(%PreviousShowOff,_Target)
  4765. IsEqual(%PrisonDoorOccupied, 0)
  4766. IsEqual(%ProjectileTarget,null)
  4767. IsEqual(%protectBossDisplayText,1)
  4768. IsEqual(%protectBossDmgDisplayText,1)
  4769. IsEqual(%RaffTotalCounter,4)
  4770. IsEqual(%rainSkillTarget,null)
  4771. IsEqual(%RamonAvailable,1)
  4772. IsEqual(%Random, 0)
  4773. IsEqual(%Random, 1)
  4774. IsEqual(%rangeAdjustmentBoolDebuff,0)
  4775. IsEqual(%rangeAdjustmentBoolDebuff,1)
  4776. IsEqual(%rangeAdjustmentBoolOS,0)
  4777. IsEqual(%rangeAdjustmentBoolOS,1)
  4778. IsEqual(%rangeAdjustmentBoolOS2,0)
  4779. IsEqual(%rangeAdjustmentBoolOS2,1)
  4780. IsEqual(%rangeAdjustmentBoolOS3,0)
  4781. IsEqual(%rangeAdjustmentBoolOS3,1)
  4782. IsEqual(%rangeAdjustmentBoolOSNC,0)
  4783. IsEqual(%rangeAdjustmentBoolOSNC,1)
  4784. IsEqual(%rangeAdjustmentBoolSSNC,0)
  4785. IsEqual(%rangeAdjustmentBoolSSNC,1)
  4786. IsEqual(%RangedEquipped,0)
  4787. IsEqual(%RangedEquipped,1)
  4788. IsEqual(%Reset, 0)
  4789. IsEqual(%Return,1)
  4790. IsEqual(%ReturnAction,0)
  4791. IsEqual(%ReturnAction,1)
  4792. IsEqual(%Rotating,1)
  4793. IsEqual(%SafeTime, 0)
  4794. IsEqual(%SayBlindedText,1)
  4795. IsEqual(%Seat,null)
  4796. IsEqual(%secondSkillTarget,null)
  4797. IsEqual(%secondSkillTargetNC,null)
  4798. IsEqual(%ServedOrc,%Grutilda)
  4799. IsEqual(%ShouldBeSitting,1)
  4800. IsEqual(%ShouldIBeInvisible,1)
  4801. IsEqual(%ShouldIUseInfect,1)
  4802. IsEqual(%ShowOffToCharacter,null)
  4803. IsEqual(%Sitting,0)
  4804. IsEqual(%SkillID_$1,null)
  4805. IsEqual(%SkillItemGiven_$1,0)
  4806. IsEqual(%SkillTargetChar_$1,null)
  4807. IsEqual(%SkillTargetChar_Barf_Ooze, null)
  4808. IsEqual(%SkillTargetChar_Boulder_EnemyBoulderDash, null)
  4809. IsEqual(%SkillTargetChar_Cone_Enemy_WaterSpit, null)
  4810. IsEqual(%SkillTargetChar_Cone_Enemy_WaterSpitSmaller, null)
  4811. IsEqual(%SkillTargetChar_Cone_EnemyArtilleryFlower, null)
  4812. IsEqual(%SkillTargetChar_Cone_EnemyBlackArtilleryFlower, null)
  4813. IsEqual(%SkillTargetChar_Cone_EnemyDragonCone, null)
  4814. IsEqual(%SkillTargetChar_Cone_EnemyFlamebreath, null)
  4815. IsEqual(%SkillTargetChar_Cone_EnemyOozeSpray, null)
  4816. IsEqual(%SkillTargetChar_Cone_EnemyRobotFlamebreath, null)
  4817. IsEqual(%SkillTargetChar_Cone_EnemyRoosterFlamebreath, null)
  4818. IsEqual(%SkillTargetChar_Cone_EnemyWinterbreath, null)
  4819. IsEqual(%SkillTargetChar_Cone_FireChimeraFlamebreath, null)
  4820. IsEqual(%SkillTargetChar_Heal_EnemyRegenerate, null)
  4821. IsEqual(%SkillTargetChar_Jump_EnemyPhoenixDive, null)
  4822. IsEqual(%SkillTargetChar_Jump_EnemyTacticalRetreat, null)
  4823. IsEqual(%SkillTargetChar_MultiStrike_EnemyLightningStrike, null)
  4824. IsEqual(%SkillTargetChar_Projectile_Enemy_PoisonHailAttack, null)
  4825. IsEqual(%SkillTargetChar_Projectile_EnemyBigDeadlySpores, null)
  4826. IsEqual(%SkillTargetChar_Projectile_EnemyBlitzBolt, null)
  4827. IsEqual(%SkillTargetChar_Projectile_EnemyChainLightning, null)
  4828. IsEqual(%SkillTargetChar_Projectile_EnemyCharm, null)
  4829. IsEqual(%SkillTargetChar_Projectile_EnemyCharmingArrow, null)
  4830. IsEqual(%SkillTargetChar_Projectile_EnemyChitinDart, null)
  4831. IsEqual(%SkillTargetChar_Projectile_EnemyDragonProjectile, null)
  4832. IsEqual(%SkillTargetChar_Projectile_EnemyExplosionArrow, null)
  4833. IsEqual(%SkillTargetChar_Projectile_EnemyFireArrow, null)
  4834. IsEqual(%SkillTargetChar_Projectile_EnemyFireball, null)
  4835. IsEqual(%SkillTargetChar_Projectile_EnemyFlare, null)
  4836. IsEqual(%SkillTargetChar_Projectile_EnemyFreezingArrow, null)
  4837. IsEqual(%SkillTargetChar_Projectile_EnemyIceShard, null)
  4838. IsEqual(%SkillTargetChar_Projectile_EnemyInfectiousFlame, null)
  4839. IsEqual(%SkillTargetChar_Projectile_EnemyIronDart, null)
  4840. IsEqual(%SkillTargetChar_Projectile_EnemyKnockedOutArrow, null)
  4841. IsEqual(%SkillTargetChar_Projectile_EnemyLowStunBlitzBolt, null)
  4842. IsEqual(%SkillTargetChar_Projectile_EnemyPoisonArrow, null)
  4843. IsEqual(%SkillTargetChar_Projectile_EnemyPoisonball, null)
  4844. IsEqual(%SkillTargetChar_Projectile_EnemyPoisonDart, null)
  4845. IsEqual(%SkillTargetChar_Projectile_EnemyPoisonedCloudArrow, null)
  4846. IsEqual(%SkillTargetChar_Projectile_EnemyPoisonHair, null)
  4847. IsEqual(%SkillTargetChar_Projectile_EnemyRicochet, null)
  4848. IsEqual(%SkillTargetChar_Projectile_EnemySilence, null)
  4849. IsEqual(%SkillTargetChar_Projectile_EnemySilverArrow, null)
  4850. IsEqual(%SkillTargetChar_Projectile_EnemySilverArrowBarrage, null)
  4851. IsEqual(%SkillTargetChar_Projectile_EnemySlowDownArrow, null)
  4852. IsEqual(%SkillTargetChar_Projectile_EnemySmallDeadlySpores, null)
  4853. IsEqual(%SkillTargetChar_Projectile_EnemySmokescreenArrow, null)
  4854. IsEqual(%SkillTargetChar_Projectile_EnemySporeSpit, null)
  4855. IsEqual(%SkillTargetChar_Projectile_EnemyStaffOfMagus, null)
  4856. IsEqual(%SkillTargetChar_Projectile_EnemyStaffOfMagusAir, null)
  4857. IsEqual(%SkillTargetChar_Projectile_EnemyStaffOfMagusEarth, null)
  4858. IsEqual(%SkillTargetChar_Projectile_EnemyStaffOfMagusFire, null)
  4859. IsEqual(%SkillTargetChar_Projectile_EnemyStaffOfMagusWater, null)
  4860. IsEqual(%SkillTargetChar_Projectile_EnemyStaticCloudArrow, null)
  4861. IsEqual(%SkillTargetChar_Projectile_EnemySteamCloudArrow, null)
  4862. IsEqual(%SkillTargetChar_Projectile_EnemyStunningArrow, null)
  4863. IsEqual(%SkillTargetChar_Projectile_EnemyVoidShard, null)
  4864. IsEqual(%SkillTargetChar_ProjectileStrike_EnemyBoulderBash, null)
  4865. IsEqual(%SkillTargetChar_ProjectileStrike_EnemyMeteorShower, null)
  4866. IsEqual(%SkillTargetChar_Quake_EnemyEarthquake, null)
  4867. IsEqual(%SkillTargetChar_Rain_EnemyBlood, null)
  4868. IsEqual(%SkillTargetChar_Rain_EnemyFire, null)
  4869. IsEqual(%SkillTargetChar_Rain_EnemyWater, null)
  4870. IsEqual(%SkillTargetChar_Rush_EnemyRush, null)
  4871. IsEqual(%SkillTargetChar_SCROLL_AirShield_1, null)
  4872. IsEqual(%SkillTargetChar_SCROLL_EarthShield_1, null)
  4873. IsEqual(%SkillTargetChar_SCROLL_FireShield_1, null)
  4874. IsEqual(%SkillTargetChar_SCROLL_ImmuneToBurning, null)
  4875. IsEqual(%SkillTargetChar_SCROLL_ImmuneToElectrify, null)
  4876. IsEqual(%SkillTargetChar_SCROLL_ImmuneToFreeze, null)
  4877. IsEqual(%SkillTargetChar_SCROLL_ImmuneToPoisoning, null)
  4878. IsEqual(%SkillTargetChar_SCROLL_Ranger_Cleanse_Doctor, null)
  4879. IsEqual(%SkillTargetChar_SCROLL_Ranger_Cleanse_FirstAid, null)
  4880. IsEqual(%SkillTargetChar_SCROLL_Ranger_Cleanse_TreatPoisoning, null)
  4881. IsEqual(%SkillTargetChar_SCROLL_RegenerateMajor, null)
  4882. IsEqual(%SkillTargetChar_SCROLL_RegenerateMedium, null)
  4883. IsEqual(%SkillTargetChar_SCROLL_RegenerateStart, null)
  4884. IsEqual(%SkillTargetChar_SCROLL_Resurrect_1, null)
  4885. IsEqual(%SkillTargetChar_SCROLL_WaterShield_1, null)
  4886. IsEqual(%SkillTargetChar_Shield_EnemyAir, null)
  4887. IsEqual(%SkillTargetChar_Shield_EnemyEarth, null)
  4888. IsEqual(%SkillTargetChar_Shield_EnemyFire, null)
  4889. IsEqual(%SkillTargetChar_Shield_EnemyWater, null)
  4890. IsEqual(%SkillTargetChar_Shout_EnemyBlessedEarth, null)
  4891. IsEqual(%SkillTargetChar_Shout_EnemyCharmShout, null)
  4892. IsEqual(%SkillTargetChar_Shout_EnemyFear, null)
  4893. IsEqual(%SkillTargetChar_Shout_EnemyInspire, null)
  4894. IsEqual(%SkillTargetChar_Shout_EnemyInvulnerability, null)
  4895. IsEqual(%SkillTargetChar_Shout_EnemyNaturesCurse, null)
  4896. IsEqual(%SkillTargetChar_Shout_EnemyNullResistance, null)
  4897. IsEqual(%SkillTargetChar_Shout_EnemyNullResistance_Air, null)
  4898. IsEqual(%SkillTargetChar_Shout_EnemyNullResistance_Earth, null)
  4899. IsEqual(%SkillTargetChar_Shout_EnemyNullResistance_Fire, null)
  4900. IsEqual(%SkillTargetChar_Shout_EnemyNullResistance_Water, null)
  4901. IsEqual(%SkillTargetChar_Shout_EnemySlowMass, null)
  4902. IsEqual(%SkillTargetChar_Shout_EnemyStunShout_Norok, null)
  4903. IsEqual(%SkillTargetChar_Storm_EnemyLightning, null)
  4904. IsEqual(%SkillTargetChar_Summon_EnemyAir, null)
  4905. IsEqual(%SkillTargetChar_Summon_EnemyDeathKnight, null)
  4906. IsEqual(%SkillTargetChar_Summon_EnemyEarth, null)
  4907. IsEqual(%SkillTargetChar_Summon_EnemyFire, null)
  4908. IsEqual(%SkillTargetChar_Summon_EnemyHellHound, null)
  4909. IsEqual(%SkillTargetChar_Summon_EnemyIce, null)
  4910. IsEqual(%SkillTargetChar_Summon_EnemyShadowGhoul, null)
  4911. IsEqual(%SkillTargetChar_Summon_EnemyShadowGrunt, null)
  4912. IsEqual(%SkillTargetChar_Summon_EnemyShadowMageEF, null)
  4913. IsEqual(%SkillTargetChar_Summon_EnemyShadowSpider, null)
  4914. IsEqual(%SkillTargetChar_Summon_EnemySkeleton, null)
  4915. IsEqual(%SkillTargetChar_Summon_EnemySmallCrab, null)
  4916. IsEqual(%SkillTargetChar_Summon_EnemySmallElemental, null)
  4917. IsEqual(%SkillTargetChar_Summon_EnemySpider, null)
  4918. IsEqual(%SkillTargetChar_Summon_EnemyZombie, null)
  4919. IsEqual(%SkillTargetChar_Summon_EnemyZombie_Crawl_K, null)
  4920. IsEqual(%SkillTargetChar_Summon_EnemyZombie_Walk_K, null)
  4921. IsEqual(%SkillTargetChar_Summon_EnemyZombieBoar, null)
  4922. IsEqual(%SkillTargetChar_Target_DoctorEnemy, null)
  4923. IsEqual(%SkillTargetChar_Target_EnemyBanishSummon, null)
  4924. IsEqual(%SkillTargetChar_Target_EnemyBleed, null)
  4925. IsEqual(%SkillTargetChar_Target_EnemyBlind, null)
  4926. IsEqual(%SkillTargetChar_Target_EnemyBurningTouch, null)
  4927. IsEqual(%SkillTargetChar_Target_EnemyCharmingTouch, null)
  4928. IsEqual(%SkillTargetChar_Target_EnemyChillyWind, null)
  4929. IsEqual(%SkillTargetChar_Target_EnemyCleansingWater, null)
  4930. IsEqual(%SkillTargetChar_Target_EnemyCripplingBlow, null)
  4931. IsEqual(%SkillTargetChar_Target_EnemyDrainWillpower, null)
  4932. IsEqual(%SkillTargetChar_Target_EnemyDrawBlood, null)
  4933. IsEqual(%SkillTargetChar_Target_EnemyEndureElements, null)
  4934. IsEqual(%SkillTargetChar_Target_EnemyEndureElements_Air, null)
  4935. IsEqual(%SkillTargetChar_Target_EnemyEndureElements_Earth, null)
  4936. IsEqual(%SkillTargetChar_Target_EnemyEndureElements_Fire, null)
  4937. IsEqual(%SkillTargetChar_Target_EnemyEndureElements_Water, null)
  4938. IsEqual(%SkillTargetChar_Target_EnemyEnervation, null)
  4939. IsEqual(%SkillTargetChar_Target_EnemyErodingStrike, null)
  4940. IsEqual(%SkillTargetChar_Target_EnemyFingerOfDeath, null)
  4941. IsEqual(%SkillTargetChar_Target_EnemyFortify, null)
  4942. IsEqual(%SkillTargetChar_Target_EnemyFreezingTouch, null)
  4943. IsEqual(%SkillTargetChar_Target_EnemyHaste, null)
  4944. IsEqual(%SkillTargetChar_Target_EnemyImmolate, null)
  4945. IsEqual(%SkillTargetChar_Target_EnemyImmuneToBurning, null)
  4946. IsEqual(%SkillTargetChar_Target_EnemyImmuneToElectrifying, null)
  4947. IsEqual(%SkillTargetChar_Target_EnemyImmuneToFreeze, null)
  4948. IsEqual(%SkillTargetChar_Target_EnemyImmuneToPoisoning, null)
  4949. IsEqual(%SkillTargetChar_Target_EnemyInfect, null)
  4950. IsEqual(%SkillTargetChar_Target_EnemyInstantPressure, null)
  4951. IsEqual(%SkillTargetChar_Target_EnemyInvisibilityTarget, null)
  4952. IsEqual(%SkillTargetChar_Target_EnemyMassDisease, null)
  4953. IsEqual(%SkillTargetChar_Target_EnemyMassWeakness, null)
  4954. IsEqual(%SkillTargetChar_Target_EnemyPetrifyingTouch, null)
  4955. IsEqual(%SkillTargetChar_Target_EnemyPoison, null)
  4956. IsEqual(%SkillTargetChar_Target_EnemyPurifyingFire_Enemies, null)
  4957. IsEqual(%SkillTargetChar_Target_EnemyPurifyingFire_Friends, null)
  4958. IsEqual(%SkillTargetChar_Target_EnemyRemovePetrification, null)
  4959. IsEqual(%SkillTargetChar_Target_EnemyResurrect, null)
  4960. IsEqual(%SkillTargetChar_Target_EnemyShockingTouch, null)
  4961. IsEqual(%SkillTargetChar_Target_EnemySlow, null)
  4962. IsEqual(%SkillTargetChar_Target_EnemyStun, null)
  4963. IsEqual(%SkillTargetChar_Target_EnemyTargetedBless, null)
  4964. IsEqual(%SkillTargetChar_Target_EnemyTargetedCurse, null)
  4965. IsEqual(%SkillTargetChar_Target_EnemyTargetedDamageBoost, null)
  4966. IsEqual(%SkillTargetChar_Target_EnemyTargetedOilSurface, null)
  4967. IsEqual(%SkillTargetChar_Target_EnemyTargetedPerception, null)
  4968. IsEqual(%SkillTargetChar_Target_EnemyVampiricTouch, null)
  4969. IsEqual(%SkillTargetChar_Target_EnemyWeakeningTouch, null)
  4970. IsEqual(%SkillTargetChar_Target_FirstAidEnemy, null)
  4971. IsEqual(%SkillTargetChar_Target_HelpingHandEnemy, null)
  4972. IsEqual(%SkillTargetChar_Target_TreatPoisoningEnemy, null)
  4973. IsEqual(%SkillTargetChar_Teleportation_EnemyFeatherFall, null)
  4974. IsEqual(%SkillTargetChar_Teleportation_EnemyFreeFall, null)
  4975. IsEqual(%SkillTargetChar_WPN_Arrow_Charming_A, null)
  4976. IsEqual(%SkillTargetChar_WPN_Arrow_Cloud_Static_A, null)
  4977. IsEqual(%SkillTargetChar_WPN_Arrow_Cloud_Steam_A, null)
  4978. IsEqual(%SkillTargetChar_WPN_Arrow_CloudSteam_A, null)
  4979. IsEqual(%SkillTargetChar_WPN_Arrow_Debuff_All_A, null)
  4980. IsEqual(%SkillTargetChar_WPN_Arrow_Debuff_Constitution_A, null)
  4981. IsEqual(%SkillTargetChar_WPN_Arrow_Debuff_Dexterity_A, null)
  4982. IsEqual(%SkillTargetChar_WPN_Arrow_Debuff_Intelligence_A, null)
  4983. IsEqual(%SkillTargetChar_WPN_Arrow_Debuff_Perception_A, null)
  4984. IsEqual(%SkillTargetChar_WPN_Arrow_Debuff_Speed_A, null)
  4985. IsEqual(%SkillTargetChar_WPN_Arrow_Debuff_Strength_A, null)
  4986. IsEqual(%SkillTargetChar_WPN_Arrow_Explosive_A, null)
  4987. IsEqual(%SkillTargetChar_WPN_Arrow_Fire_A, null)
  4988. IsEqual(%SkillTargetChar_WPN_Arrow_Freezing_A, null)
  4989. IsEqual(%SkillTargetChar_WPN_Arrow_KO_A, null)
  4990. IsEqual(%SkillTargetChar_WPN_Arrow_Poison_A, null)
  4991. IsEqual(%SkillTargetChar_WPN_Arrow_Poison_Cloud_A, null)
  4992. IsEqual(%SkillTargetChar_WPN_Arrow_Silver_A, null)
  4993. IsEqual(%SkillTargetChar_WPN_Arrow_SlowDown_A, null)
  4994. IsEqual(%SkillTargetChar_WPN_Arrow_SmokeScreen_A, null)
  4995. IsEqual(%SkillTargetChar_WPN_Arrow_Steam_Cloud_A, null)
  4996. IsEqual(%SkillTargetChar_WPN_Arrow_Stunning_A, null)
  4997. IsEqual(%SkillTargetChar_WPN_Arrow_Water_A, null)
  4998. IsEqual(%SkillTargetItem_$1,null)
  4999. IsEqual(%SkillTargetPos_$1,null)
  5000. IsEqual(%SouthernTriggerEntered,1)
  5001. IsEqual(%SparkleBlock,0)
  5002. IsEqual(%SpawnSkeletons,1)
  5003. IsEqual(%SpellSwitch, 0)
  5004. IsEqual(%Spider, null)
  5005. IsEqual(%spottedCharacter, null)
  5006. IsEqual(%SpottedCounter, 0)
  5007. IsEqual(%SpottedCounter, 1)
  5008. IsEqual(%SpottedCounter1, 0)
  5009. IsEqual(%SpottedCounter2, 0)
  5010. IsEqual(%SpottedHandle, 0)
  5011. IsEqual(%SpottedHandle,0)
  5012. IsEqual(%SpottedPlayer1, 0)
  5013. IsEqual(%SpottedPlayer2, 0)
  5014. IsEqual(%SpottedTrigger,null)
  5015. IsEqual(%StartWandering,1)
  5016. IsEqual(%State, 0)
  5017. IsEqual(%State, 1)
  5018. IsEqual(%State, 2)
  5019. IsEqual(%State,0)
  5020. IsEqual(%State,1)
  5021. IsEqual(%State,2)
  5022. IsEqual(%State,3)
  5023. IsEqual(%StateCheer,0)
  5024. IsEqual(%StateGreet,0)
  5025. IsEqual(%StateTalk,0)
  5026. IsEqual(%StateTalk,1)
  5027. IsEqual(%StateVar, 1)
  5028. IsEqual(%StateVar1,1)
  5029. IsEqual(%StateVar2,1)
  5030. IsEqual(%StateVar3,1)
  5031. IsEqual(%Stock, null)
  5032. IsEqual(%StopBothering,0)
  5033. IsEqual(%storeTargetDebuff,0)
  5034. IsEqual(%storeTargetDebuff,1)
  5035. IsEqual(%storeTargetOS,0)
  5036. IsEqual(%storeTargetOS,1)
  5037. IsEqual(%storeTargetOS2,0)
  5038. IsEqual(%storeTargetOS2,1)
  5039. IsEqual(%storeTargetOS3,0)
  5040. IsEqual(%storeTargetOS3,1)
  5041. IsEqual(%storeTargetOSNC,0)
  5042. IsEqual(%storeTargetOSNC,1)
  5043. IsEqual(%storeTargetRS,0)
  5044. IsEqual(%storeTargetRS,1)
  5045. IsEqual(%storeTargetSSNC,0)
  5046. IsEqual(%storeTargetSSNC,1)
  5047. IsEqual(%string_Anim01,null)
  5048. IsEqual(%string_Anim02,null)
  5049. IsEqual(%string_Anim03,null)
  5050. IsEqual(%TalkPartner,null)
  5051. IsEqual(%TalkToPatrolGuardEast,1)
  5052. IsEqual(%TalkToPatrolGuardWest,1)
  5053. IsEqual(%Target,null)
  5054. IsEqual(%targetClosestEnemy,1)
  5055. IsEqual(%targetClosestIncAllies,1)
  5056. IsEqual(%targetOnSurface_$1,null)
  5057. IsEqual(%targetPatient,CHARACTER:CYS_ThelyronPatientSteven_e0da7c51-0ec0-491d-8d9a-85ff09511989)
  5058. IsEqual(%TargetPurify,null)
  5059. IsEqual(%targetSelf,1)
  5060. IsEqual(%targetStatus_$1,null)
  5061. IsEqual(%teleportAttack,1)
  5062. IsEqual(%teleportBack,1)
  5063. IsEqual(%Trigger,null)
  5064. IsEqual(%Trigger01, null)
  5065. IsEqual(%Trigger02, null)
  5066. IsEqual(%Trigger03, null)
  5067. IsEqual(%Trigger04, null)
  5068. IsEqual(%Trigger05, null)
  5069. IsEqual(%TunnelSafe, 0)
  5070. IsEqual(%TunnelSafe, 1)
  5071. IsEqual(%Turn,1)
  5072. IsEqual(%UseInvisOnce,0)
  5073. IsEqual(%UseShadowStep,0)
  5074. IsEqual(%UseShadowStep,1)
  5075. IsEqual(%usingCanals,1)
  5076. IsEqual(%WaitAtPortal,1)
  5077. IsEqual(%Waited,0)
  5078. IsEqual(%WaitForParty,1)
  5079. IsEqual(%WaitLock,1)
  5080. IsEqual(%Wandering,1)
  5081. IsEqual(%WarningCount,0)
  5082. IsEqual(%waterPowerLevel,0)
  5083. IsEqual(%waterPowerLevel,1)
  5084. IsEqual(%waterPowerLevel,2)
  5085. IsEqual(%waterPowerLevel,3)
  5086. IsEqual(%waterPowerLevel,4)
  5087. IsEqual(%WhatRaceAmI,"Cyclops")
  5088. IsEqual(%WhatRaceAmI,"DeathKnight")
  5089. IsEqual(%WhatRaceAmI,"Demon")
  5090. IsEqual(%WhatRaceAmI,"Goblin")
  5091. IsEqual(%WhatRaceAmI,"Immaculate")
  5092. IsEqual(%WhatRaceAmI,"Orc")
  5093. IsEqual(%WhatRaceAmI,"Ram")
  5094. IsEqual(%whereAmI,0)
  5095. IsEqual(%whereAmI,1)
  5096. IsEqual(%whereAmI,2)
  5097. IsEqual(%whereAmI,3)
  5098. IsEqual(__Me, _Char)
  5099. IsEqual(__Me,%Exploskeleton1)
  5100. IsEqual(__Me,%Exploskeleton2)
  5101. IsEqual(__Me,_Char)
  5102. IsEqual(_alreadyTargetedBy,0)
  5103. IsEqual(_alreadyTargetedBy,1)
  5104. IsEqual(_Animation,"hit")
  5105. IsEqual(_Animation,%PrevIdleAnim)
  5106. IsEqual(_Animation,%PreviousCellAnim)
  5107. IsEqual(_BraoggSummonStatus,1)
  5108. IsEqual(_BuddyAvailable, 1)
  5109. IsEqual(_CampfireOn,0)
  5110. IsEqual(_Char, null)
  5111. IsEqual(_Char,%AnguishSlave01)
  5112. IsEqual(_Char,%AnguishSlave02)
  5113. IsEqual(_Char,%AnguishSlave03)
  5114. IsEqual(_Char,%AnguishSlave04)
  5115. IsEqual(_Char,%newRaff1)
  5116. IsEqual(_Char,%newRaff2)
  5117. IsEqual(_Char,%newRaff3)
  5118. IsEqual(_Char,%newRaff4)
  5119. IsEqual(_Char,__Me)
  5120. IsEqual(_char,__Me)
  5121. IsEqual(_Char,_EventChar)
  5122. IsEqual(_Char,null)
  5123. IsEqual(_char,null)
  5124. IsEqual(_CharTemp,%DemonFormRT)
  5125. IsEqual(_chest, %PointChest_01)
  5126. IsEqual(_chest, %PointChest_02)
  5127. IsEqual(_CurrentTarget,_Char)
  5128. IsEqual(_CurrentTrigger, null)
  5129. IsEqual(_DeadGuy, %Point4)
  5130. IsEqual(_DeadGuy, %Point5)
  5131. IsEqual(_DialogTarget,null)
  5132. IsEqual(_Element,0)
  5133. IsEqual(_Element,1)
  5134. IsEqual(_Element,2)
  5135. IsEqual(_Element,3)
  5136. IsEqual(_EnemiesInRange, 0)
  5137. IsEqual(_Faction, "Evil NPC")
  5138. IsEqual(_Faction, "LUC_PrisonGuard")
  5139. IsEqual(_FailedHowManyTimes,20)
  5140. IsEqual(_FailedHowManyTimes,30)
  5141. IsEqual(_forcedCanal,"Used_Canal_01")
  5142. IsEqual(_forcedCanal,"Used_Canal_02")
  5143. IsEqual(_forcedCanal,"Used_Canal_03")
  5144. IsEqual(_forcedCanal,"Used_Canal_04")
  5145. IsEqual(_FriendsInRange, 0)
  5146. IsEqual(_HyperSummonStatus,0)
  5147. IsEqual(_HyperSummonStatus,1)
  5148. IsEqual(_HyperSummonStatus,2)
  5149. IsEqual(_HyperSummonStatus,3)
  5150. IsEqual(_HyperSummonStatus,4)
  5151. IsEqual(_HyperSummonStatus,5)
  5152. IsEqual(_Index, 0)
  5153. IsEqual(_loopCount, 0)
  5154. IsEqual(_MountWeight,-1)
  5155. IsEqual(_move,0)
  5156. IsEqual(_MyCharacterTemplate,%ExploskeletonRT)
  5157. IsEqual(_MyTemplate,%SkeletonImpRootTemplate)
  5158. IsEqual(_openCanals,0)
  5159. IsEqual(_Param1,%CurrentWaypoint)
  5160. IsEqual(_Param2,%CurrentWaypoint)
  5161. IsEqual(_Player,%Astarte)
  5162. IsEqual(_Point, %Point1)
  5163. IsEqual(_Point, %Point2)
  5164. IsEqual(_point, %Point_DownStairs_01)
  5165. IsEqual(_point, %Point_DownStairs_02)
  5166. IsEqual(_point, %Point_UpStairs_01)
  5167. IsEqual(_point, %Point_UpStairs_02)
  5168. IsEqual(_point, %Point_UpStairs_03)
  5169. IsEqual(_point, %Point_UpStairs_04)
  5170. IsEqual(_point, %Trigger2)
  5171. IsEqual(_point, %Trigger3)
  5172. IsEqual(_point, %Trigger4)
  5173. IsEqual(_point, %Trigger6)
  5174. IsEqual(_Point,%Point3)
  5175. IsEqual(_Point,%PointSkeleton)
  5176. IsEqual(_Point,%PointStairs)
  5177. IsEqual(_Point,%PointWall)
  5178. IsEqual(_point,%Trigger1)
  5179. IsEqual(_point,%Trigger5)
  5180. IsEqual(_previousSetTarget,_Char)
  5181. IsEqual(_SelectedTarget,%mount)
  5182. IsEqual(_SetEnemy,null)
  5183. IsEqual(_SkillTargetChar_Trader_Medium_Healing_Potion, null)
  5184. IsEqual(_SpawnLoops,1)
  5185. IsEqual(_SpawnLoops,2)
  5186. IsEqual(_Status, STATUS:CHILLED)
  5187. IsEqual(_Status, STATUS:FROZEN)
  5188. IsEqual(_Status, STATUS:WET)
  5189. IsEqual(_Status,FROZEN)
  5190. IsEqual(_Status,STATUS:BLEEDING)
  5191. IsEqual(_Status,STATUS:BLIND)
  5192. IsEqual(_Status,STATUS:BURNING)
  5193. IsEqual(_Status,STATUS:CRIPPLED)
  5194. IsEqual(_Status,STATUS:DISEASED)
  5195. IsEqual(_Status,STATUS:FEAR)
  5196. IsEqual(_Status,STATUS:FROZEN)
  5197. IsEqual(_Status,STATUS:INFECTIOUS_DISEASED)
  5198. IsEqual(_Status,STATUS:KNOCKED_DOWN)
  5199. IsEqual(_Status,STATUS:MUTED)
  5200. IsEqual(_Status,STATUS:POISONED)
  5201. IsEqual(_Status,STATUS:STUNNED)
  5202. IsEqual(_Status,STATUS:WEAK)
  5203. IsEqual(_Status,WET)
  5204. IsEqual(_Talk, "LUC_Seargiu_1")
  5205. IsEqual(_Talk, "LUC_Tundrin_1")
  5206. IsEqual(_Target,%OrcCell)
  5207. IsEqual(_Target,%PlayerCell)
  5208. IsEqual(_Target,%PreviousCell)
  5209. IsEqual(_Target,__Me)
  5210. IsEqual(_TargetRequest,0)
  5211. IsEqual(_Temp, Animals_Spider_A_20af6dd6-957b-4e5f-86f5-535bb04ca90e)
  5212. IsEqual(_Temp, Animals_Spider_A_Hatched_e3f1f82c-8266-4fc4-9a42-2564e9c9d996)
  5213. IsEqual(_Temp, Animals_Spider_A_Hatched_Green_dcb213f0-db60-474f-bf12-0c3e923b5a5a)
  5214. IsEqual(_Temp, Animals_Spider_Boss_B_a2840a4f-f72e-4fe8-b3b0-7224c6409b3e)
  5215. IsEqual(_Temp, CHARACTERTEMPLATE:Env_Evil_Mushroom_B_e3f8248f-be02-4a55-a610-628fe0132971)
  5216. IsEqual(_Temp, CHARACTERTEMPLATE:Env_Evil_Mushroom_B_Summon_Air_aabfa6f5-5dd1-4e4e-b72b-a2faf20a9c5b)
  5217. IsEqual(_Temp, CHARACTERTEMPLATE:Env_Evil_Mushroom_B_Summon_Fire_c7087e6b-745f-4150-9c94-99131692cc85)
  5218. IsEqual(_Temp, CHARACTERTEMPLATE:Env_Evil_Mushroom_B_Summon_Poison_056fe4f6-8483-4261-87fd-105572fdc124)
  5219. IsEqual(_Temp, CHARACTERTEMPLATE:Env_Evil_Mushroom_B_Summon_Water_c94de303-d3d1-4d09-b4ef-870624feef67)
  5220. IsEqual(_Temp, Env_Spider_Egg_A_75d66015-3a85-4e38-ad4e-af91bb80a1f1)
  5221. IsEqual(_Temp, LUC_SpiderBoss_EggChar_Blue_1b2355bb-8567-4bb3-8b45-0ab6e64b5daa)
  5222. IsEqual(_Temp, LUC_SpiderBoss_EggChar_Green_7d6be2c0-9099-4355-ad67-a4e283fcf9d7)
  5223. IsEqual(_Temp, LUC_SpiderBoss_EggChar_Red_90e8e41b-1df3-4eed-8863-f9e384489966)
  5224. IsEqual(_Temp, LUC_SpiderBoss_EggChar_Regular_3e005355-5820-4b3e-b7c2-d6dd7f8a4cc5)
  5225. IsEqual(_Temp, LUC_SpiderBoss_Spiderling_Blue_c0a25d63-7044-4c8c-b8b5-8324332544bf)
  5226. IsEqual(_Temp, LUC_SpiderBoss_Spiderling_d4c7abfb-1cd9-4f34-b156-a0919ecfa992)
  5227. IsEqual(_Temp, LUC_SpiderBoss_Spiderling_Green_b4a231d7-c16e-4033-9141-77158021b1e7)
  5228. IsEqual(_Temp, LUC_SpiderBoss_Spiderling_Red_02f66eaf-9f40-4a38-9dd3-6772b030b48c)
  5229. IsEqual(_TriedHowManyTimes,10)
  5230. IsEqual(_Type, Air)
  5231. IsEqual(_Type, DAMAGE:Air)
  5232. IsEqual(_Type, DAMAGE:Earth)
  5233. IsEqual(_Type, DAMAGE:Fire)
  5234. IsEqual(_Type, DAMAGE:Poison)
  5235. IsEqual(_Type, DAMAGE:Water)
  5236. IsEqual(_Type, Water)
  5237. IsEqual(_Type,"caster")
  5238. IsEqual(_Type,"grunt")
  5239. IsEqual(_Type,"mage")
  5240. IsEqual(_Type,Fire)
  5241. IsEqual(_waitressIsBusy, 0)
  5242. IsEqual(SKILL:null,$2)
  5243. IsGreaterThen(%animationLoopCount, 0)
  5244. IsGreaterThen(%CurrentWaypoint,0)
  5245. IsGreaterThen(%CurrentWaypoint,_Param1)
  5246. IsGreaterThen(%CurrentWaypoint,_Param2)
  5247. IsGreaterThen(%DistanceBetwMeAndTarget,6)
  5248. IsGreaterThen(%DrinksServed,4)
  5249. IsGreaterThen(%loopCount, 0)
  5250. IsGreaterThen(%PointsUsed,1)
  5251. IsGreaterThen(%Raff1Counter,0)
  5252. IsGreaterThen(%Raff2Counter,0)
  5253. IsGreaterThen(%Raff3Counter,0)
  5254. IsGreaterThen(%Raff4Counter,0)
  5255. IsGreaterThen(%RangeSpellCount,0)
  5256. IsGreaterThen(%SleepTime,0)
  5257. IsGreaterThen(%SpawnCD,1)
  5258. IsGreaterThen(%waterPowerLevel,3)
  5259. IsGreaterThen(%whenHealthEqOrLowerOSSelf,1)
  5260. IsGreaterThen(_AbilityWillpower, 3)
  5261. IsGreaterThen(_alreadyTargetedBy,0)
  5262. IsGreaterThen(_alreadyTargetedBy,1)
  5263. IsGreaterThen(_AstartesVitality,0.1)
  5264. IsGreaterThen(_AstartesVitality,0.3)
  5265. IsGreaterThen(_AstartesVitality,0.5)
  5266. IsGreaterThen(_ClosestBush, _Bush2)
  5267. IsGreaterThen(_ClosestBush, _Bush3)
  5268. IsGreaterThen(_ClosestBush, _Bush4)
  5269. IsGreaterThen(_Counter, %NumberOfAnimations)
  5270. IsGreaterThen(_Counter, %NumberOfAttacks)
  5271. IsGreaterThen(_CurrentDistanceFriend1,_MaxAllowedDistance)
  5272. IsGreaterThen(_CurrentDistanceFriend2,_MaxAllowedDistance)
  5273. IsGreaterThen(_CurrentDistanceServant,_MaxAllowedDistance)
  5274. IsGreaterThen(_Difference,%archerDontFleeFurtherThan)
  5275. IsGreaterThen(_Difference,15)
  5276. IsGreaterThen(_Dist, 7)
  5277. IsGreaterThen(_Dist,%MaxPartyDist)
  5278. IsGreaterThen(_Dist,%NearDist)
  5279. IsGreaterThen(_Dist,10.0)
  5280. IsGreaterThen(_Dist,15.0)
  5281. IsGreaterThen(_dist,2.0)
  5282. IsGreaterThen(_Dist,20.0)
  5283. IsGreaterThen(_dist,4.0)
  5284. IsGreaterThen(_Dist,4.0)
  5285. IsGreaterThen(_Dist,70)
  5286. IsGreaterThen(_Dist,FLOAT:6.0)
  5287. IsGreaterThen(_Dist2,%MaxPartyDist)
  5288. IsGreaterThen(_Distance, %Threshold)
  5289. IsGreaterThen(_Distance,4)
  5290. IsGreaterThen(_DistanceBetwMeAndTarget,4)
  5291. IsGreaterThen(_DistanceScore, _MaxSkillRange)
  5292. IsGreaterThen(_DistanceScore, _MaxWeaponRange)
  5293. IsGreaterThen(_DistanceScore, _SkillRangeMax)
  5294. IsGreaterThen(_DistanceScore, _WeaponRangeMax)
  5295. IsGreaterThen(_fidgetCount, 0)
  5296. IsGreaterThen(_HostileCount, 0)
  5297. IsGreaterThen(_HostileCount, 2)
  5298. IsGreaterThen(_hp,%meleeHealthTargetOne)
  5299. IsGreaterThen(_hp,%targetHealthEqOrLower_$1)
  5300. IsGreaterThen(_hp,%targetHealthEqOrLowerDebuff)
  5301. IsGreaterThen(_hp,%targetHealthEqOrLowerOS)
  5302. IsGreaterThen(_hp,%targetHealthEqOrLowerOS2)
  5303. IsGreaterThen(_hp,%targetHealthEqOrLowerOS3)
  5304. IsGreaterThen(_hp,%targetHealthEqOrLowerOSNC)
  5305. IsGreaterThen(_hp,%targetHealthEqOrLowerSSNC)
  5306. IsGreaterThen(_hp,0.75)
  5307. IsGreaterThen(_iterations, 0)
  5308. IsGreaterThen(_loopActionCount, 0)
  5309. IsGreaterThen(_loopCount, 0)
  5310. IsGreaterThen(_move,0)
  5311. IsGreaterThen(_myInt,_hisInt)
  5312. IsGreaterThen(_MyVitality,0.1)
  5313. IsGreaterThen(_MyVitality,0.3)
  5314. IsGreaterThen(_MyVitality,0.5)
  5315. IsGreaterThen(_NumTries,2)
  5316. IsGreaterThen(_oneSkillOnlySelfHealth,%whenHealthEqOrLowerOSSelf)
  5317. IsGreaterThen(_Score, %SkillTargetScore_Barf_Ooze)
  5318. IsGreaterThen(_Score, %SkillTargetScore_Boulder_EnemyBoulderDash)
  5319. IsGreaterThen(_Score, %SkillTargetScore_Cone_Enemy_WaterSpit)
  5320. IsGreaterThen(_Score, %SkillTargetScore_Cone_Enemy_WaterSpitSmaller)
  5321. IsGreaterThen(_Score, %SkillTargetScore_Cone_EnemyArtilleryFlower)
  5322. IsGreaterThen(_Score, %SkillTargetScore_Cone_EnemyBlackArtilleryFlower)
  5323. IsGreaterThen(_Score, %SkillTargetScore_Cone_EnemyDragonCone)
  5324. IsGreaterThen(_Score, %SkillTargetScore_Cone_EnemyFlamebreath)
  5325. IsGreaterThen(_Score, %SkillTargetScore_Cone_EnemyOozeSpray)
  5326. IsGreaterThen(_Score, %SkillTargetScore_Cone_EnemyRobotFlamebreath)
  5327. IsGreaterThen(_Score, %SkillTargetScore_Cone_EnemyRoosterFlamebreath)
  5328. IsGreaterThen(_Score, %SkillTargetScore_Cone_EnemyWinterbreath)
  5329. IsGreaterThen(_Score, %SkillTargetScore_Cone_FireChimeraFlamebreath)
  5330. IsGreaterThen(_Score, %SkillTargetScore_Heal_EnemyRegenerate)
  5331. IsGreaterThen(_Score, %SkillTargetScore_Jump_EnemyPhoenixDive)
  5332. IsGreaterThen(_Score, %SkillTargetScore_Jump_EnemyTacticalRetreat)
  5333. IsGreaterThen(_Score, %SkillTargetScore_MultiStrike_EnemyLightningStrike)
  5334. IsGreaterThen(_Score, %SkillTargetScore_Projectile_Enemy_PoisonHailAttack)
  5335. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemyBigDeadlySpores)
  5336. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemyBlitzBolt)
  5337. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemyChainLightning)
  5338. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemyCharm)
  5339. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemyCharmingArrow)
  5340. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemyChitinDart)
  5341. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemyDragonProjectile)
  5342. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemyExplosionArrow)
  5343. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemyFireArrow)
  5344. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemyFireball)
  5345. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemyFlare)
  5346. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemyFreezingArrow)
  5347. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemyIceShard)
  5348. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemyInfectiousFlame)
  5349. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemyIronDart)
  5350. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemyKnockedOutArrow)
  5351. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemyLowStunBlitzBolt)
  5352. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemyPoisonArrow)
  5353. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemyPoisonball)
  5354. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemyPoisonDart)
  5355. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemyPoisonedCloudArrow)
  5356. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemyPoisonHair)
  5357. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemyRicochet)
  5358. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemySilence)
  5359. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemySilverArrow)
  5360. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemySilverArrowBarrage)
  5361. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemySlowDownArrow)
  5362. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemySmallDeadlySpores)
  5363. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemySmokescreenArrow)
  5364. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemySporeSpit)
  5365. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemyStaffOfMagus)
  5366. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemyStaffOfMagusAir)
  5367. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemyStaffOfMagusEarth)
  5368. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemyStaffOfMagusFire)
  5369. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemyStaffOfMagusWater)
  5370. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemyStaticCloudArrow)
  5371. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemySteamCloudArrow)
  5372. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemyStunningArrow)
  5373. IsGreaterThen(_Score, %SkillTargetScore_Projectile_EnemyVoidShard)
  5374. IsGreaterThen(_Score, %SkillTargetScore_ProjectileStrike_EnemyBoulderBash)
  5375. IsGreaterThen(_Score, %SkillTargetScore_ProjectileStrike_EnemyMeteorShower)
  5376. IsGreaterThen(_Score, %SkillTargetScore_Quake_EnemyEarthquake)
  5377. IsGreaterThen(_Score, %SkillTargetScore_Rain_EnemyBlood)
  5378. IsGreaterThen(_Score, %SkillTargetScore_Rain_EnemyFire)
  5379. IsGreaterThen(_Score, %SkillTargetScore_Rain_EnemyWater)
  5380. IsGreaterThen(_Score, %SkillTargetScore_Rush_EnemyRush)
  5381. IsGreaterThen(_Score, %SkillTargetScore_SCROLL_AirShield_1)
  5382. IsGreaterThen(_Score, %SkillTargetScore_SCROLL_EarthShield_1)
  5383. IsGreaterThen(_Score, %SkillTargetScore_SCROLL_FireShield_1)
  5384. IsGreaterThen(_Score, %SkillTargetScore_SCROLL_ImmuneToBurning)
  5385. IsGreaterThen(_Score, %SkillTargetScore_SCROLL_ImmuneToElectrify)
  5386. IsGreaterThen(_Score, %SkillTargetScore_SCROLL_ImmuneToFreeze)
  5387. IsGreaterThen(_Score, %SkillTargetScore_SCROLL_ImmuneToPoisoning)
  5388. IsGreaterThen(_Score, %SkillTargetScore_SCROLL_Ranger_Cleanse_Doctor)
  5389. IsGreaterThen(_Score, %SkillTargetScore_SCROLL_Ranger_Cleanse_FirstAid)
  5390. IsGreaterThen(_Score, %SkillTargetScore_SCROLL_Ranger_Cleanse_TreatPoisoning)
  5391. IsGreaterThen(_Score, %SkillTargetScore_SCROLL_RegenerateMajor)
  5392. IsGreaterThen(_Score, %SkillTargetScore_SCROLL_RegenerateMedium)
  5393. IsGreaterThen(_Score, %SkillTargetScore_SCROLL_RegenerateStart)
  5394. IsGreaterThen(_Score, %SkillTargetScore_SCROLL_Resurrect_1)
  5395. IsGreaterThen(_Score, %SkillTargetScore_SCROLL_WaterShield_1)
  5396. IsGreaterThen(_Score, %SkillTargetScore_Shield_EnemyAir)
  5397. IsGreaterThen(_Score, %SkillTargetScore_Shield_EnemyEarth)
  5398. IsGreaterThen(_Score, %SkillTargetScore_Shield_EnemyFire)
  5399. IsGreaterThen(_Score, %SkillTargetScore_Shield_EnemyWater)
  5400. IsGreaterThen(_Score, %SkillTargetScore_Shout_EnemyBlessedEarth)
  5401. IsGreaterThen(_Score, %SkillTargetScore_Shout_EnemyCharmShout)
  5402. IsGreaterThen(_Score, %SkillTargetScore_Shout_EnemyFear)
  5403. IsGreaterThen(_Score, %SkillTargetScore_Shout_EnemyInspire)
  5404. IsGreaterThen(_Score, %SkillTargetScore_Shout_EnemyInvulnerability)
  5405. IsGreaterThen(_Score, %SkillTargetScore_Shout_EnemyNaturesCurse)
  5406. IsGreaterThen(_Score, %SkillTargetScore_Shout_EnemyNullResistance)
  5407. IsGreaterThen(_Score, %SkillTargetScore_Shout_EnemyNullResistance_Air)
  5408. IsGreaterThen(_Score, %SkillTargetScore_Shout_EnemyNullResistance_Earth)
  5409. IsGreaterThen(_Score, %SkillTargetScore_Shout_EnemyNullResistance_Fire)
  5410. IsGreaterThen(_Score, %SkillTargetScore_Shout_EnemyNullResistance_Water)
  5411. IsGreaterThen(_Score, %SkillTargetScore_Shout_EnemySlowMass)
  5412. IsGreaterThen(_Score, %SkillTargetScore_Shout_EnemyStunShout_Norok)
  5413. IsGreaterThen(_Score, %SkillTargetScore_Storm_EnemyLightning)
  5414. IsGreaterThen(_Score, %SkillTargetScore_Summon_EnemyAir)
  5415. IsGreaterThen(_Score, %SkillTargetScore_Summon_EnemyDeathKnight)
  5416. IsGreaterThen(_Score, %SkillTargetScore_Summon_EnemyEarth)
  5417. IsGreaterThen(_Score, %SkillTargetScore_Summon_EnemyFire)
  5418. IsGreaterThen(_Score, %SkillTargetScore_Summon_EnemyHellHound)
  5419. IsGreaterThen(_Score, %SkillTargetScore_Summon_EnemyIce)
  5420. IsGreaterThen(_Score, %SkillTargetScore_Summon_EnemyShadowGhoul)
  5421. IsGreaterThen(_Score, %SkillTargetScore_Summon_EnemyShadowGrunt)
  5422. IsGreaterThen(_Score, %SkillTargetScore_Summon_EnemyShadowMageEF)
  5423. IsGreaterThen(_Score, %SkillTargetScore_Summon_EnemyShadowSpider)
  5424. IsGreaterThen(_Score, %SkillTargetScore_Summon_EnemySkeleton)
  5425. IsGreaterThen(_Score, %SkillTargetScore_Summon_EnemySmallCrab)
  5426. IsGreaterThen(_Score, %SkillTargetScore_Summon_EnemySmallElemental)
  5427. IsGreaterThen(_Score, %SkillTargetScore_Summon_EnemySpider)
  5428. IsGreaterThen(_Score, %SkillTargetScore_Summon_EnemyZombie)
  5429. IsGreaterThen(_Score, %SkillTargetScore_Summon_EnemyZombie_Crawl_K)
  5430. IsGreaterThen(_Score, %SkillTargetScore_Summon_EnemyZombie_Walk_K)
  5431. IsGreaterThen(_Score, %SkillTargetScore_Summon_EnemyZombieBoar)
  5432. IsGreaterThen(_Score, %SkillTargetScore_Target_DoctorEnemy)
  5433. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyBanishSummon)
  5434. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyBleed)
  5435. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyBlind)
  5436. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyBurningTouch)
  5437. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyCharmingTouch)
  5438. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyChillyWind)
  5439. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyCleansingWater)
  5440. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyCripplingBlow)
  5441. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyDrainWillpower)
  5442. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyDrawBlood)
  5443. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyEndureElements)
  5444. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyEndureElements_Air)
  5445. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyEndureElements_Earth)
  5446. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyEndureElements_Fire)
  5447. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyEndureElements_Water)
  5448. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyEnervation)
  5449. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyErodingStrike)
  5450. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyFingerOfDeath)
  5451. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyFortify)
  5452. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyFreezingTouch)
  5453. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyHaste)
  5454. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyImmolate)
  5455. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyImmuneToBurning)
  5456. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyImmuneToElectrifying)
  5457. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyImmuneToFreeze)
  5458. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyImmuneToPoisoning)
  5459. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyInfect)
  5460. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyInstantPressure)
  5461. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyInvisibilityTarget)
  5462. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyMassDisease)
  5463. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyMassWeakness)
  5464. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyPetrifyingTouch)
  5465. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyPoison)
  5466. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyPurifyingFire_Enemies)
  5467. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyPurifyingFire_Friends)
  5468. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyRemovePetrification)
  5469. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyResurrect)
  5470. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyShockingTouch)
  5471. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemySlow)
  5472. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyStun)
  5473. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyTargetedBless)
  5474. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyTargetedCurse)
  5475. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyTargetedDamageBoost)
  5476. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyTargetedOilSurface)
  5477. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyTargetedPerception)
  5478. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyVampiricTouch)
  5479. IsGreaterThen(_Score, %SkillTargetScore_Target_EnemyWeakeningTouch)
  5480. IsGreaterThen(_Score, %SkillTargetScore_Target_FirstAidEnemy)
  5481. IsGreaterThen(_Score, %SkillTargetScore_Target_HelpingHandEnemy)
  5482. IsGreaterThen(_Score, %SkillTargetScore_Target_TreatPoisoningEnemy)
  5483. IsGreaterThen(_Score, %SkillTargetScore_Teleportation_EnemyFeatherFall)
  5484. IsGreaterThen(_Score, %SkillTargetScore_Teleportation_EnemyFreeFall)
  5485. IsGreaterThen(_Score, %SkillTargetScore_WPN_Arrow_Charming_A)
  5486. IsGreaterThen(_Score, %SkillTargetScore_WPN_Arrow_Cloud_Static_A)
  5487. IsGreaterThen(_Score, %SkillTargetScore_WPN_Arrow_Cloud_Steam_A)
  5488. IsGreaterThen(_Score, %SkillTargetScore_WPN_Arrow_CloudSteam_A)
  5489. IsGreaterThen(_Score, %SkillTargetScore_WPN_Arrow_Debuff_All_A)
  5490. IsGreaterThen(_Score, %SkillTargetScore_WPN_Arrow_Debuff_Constitution_A)
  5491. IsGreaterThen(_Score, %SkillTargetScore_WPN_Arrow_Debuff_Dexterity_A)
  5492. IsGreaterThen(_Score, %SkillTargetScore_WPN_Arrow_Debuff_Intelligence_A)
  5493. IsGreaterThen(_Score, %SkillTargetScore_WPN_Arrow_Debuff_Perception_A)
  5494. IsGreaterThen(_Score, %SkillTargetScore_WPN_Arrow_Debuff_Speed_A)
  5495. IsGreaterThen(_Score, %SkillTargetScore_WPN_Arrow_Debuff_Strength_A)
  5496. IsGreaterThen(_Score, %SkillTargetScore_WPN_Arrow_Explosive_A)
  5497. IsGreaterThen(_Score, %SkillTargetScore_WPN_Arrow_Fire_A)
  5498. IsGreaterThen(_Score, %SkillTargetScore_WPN_Arrow_Freezing_A)
  5499. IsGreaterThen(_Score, %SkillTargetScore_WPN_Arrow_KO_A)
  5500. IsGreaterThen(_Score, %SkillTargetScore_WPN_Arrow_Poison_A)
  5501. IsGreaterThen(_Score, %SkillTargetScore_WPN_Arrow_Poison_Cloud_A)
  5502. IsGreaterThen(_Score, %SkillTargetScore_WPN_Arrow_Silver_A)
  5503. IsGreaterThen(_Score, %SkillTargetScore_WPN_Arrow_SlowDown_A)
  5504. IsGreaterThen(_Score, %SkillTargetScore_WPN_Arrow_SmokeScreen_A)
  5505. IsGreaterThen(_Score, %SkillTargetScore_WPN_Arrow_Steam_Cloud_A)
  5506. IsGreaterThen(_Score, %SkillTargetScore_WPN_Arrow_Stunning_A)
  5507. IsGreaterThen(_Score, %SkillTargetScore_WPN_Arrow_Water_A)
  5508. IsGreaterThen(_SpawnLoops,2)
  5509. IsGreaterThen(_StatAirResistance, 50)
  5510. IsGreaterThen(_StatAirResistance, 99)
  5511. IsGreaterThen(_StatEarthResistance, 50)
  5512. IsGreaterThen(_StatFireResistance, 50)
  5513. IsGreaterThen(_StatFireResistance, 99)
  5514. IsGreaterThen(_StatPoisonResistance, 50)
  5515. IsGreaterThen(_StatPoisonResistance, 99)
  5516. IsGreaterThen(_StatVitality, 0.8)
  5517. IsGreaterThen(_StatWaterResistance, 50)
  5518. IsGreaterThen(_StatWaterResistance, 99)
  5519. IsGreaterThen(_targetClosestThisScore,%setTargetDefaultBestScore)
  5520. IsGreaterThen(_targetClosestThisScore,%targetClosestBestScore)
  5521. IsGreaterThen(_targetDistance,%maxTargetClosestDistance)
  5522. IsGreaterThen(_targetDistance,%setTargetArcherBestScore)
  5523. IsGreaterThen(_targetDistance,%setTargetArcherMaxDistance)
  5524. IsGreaterThen(_targetDistance,%setTargetDefaultMaxDistance)
  5525. IsGreaterThen(_targetDistance,0)
  5526. IsGreaterThen(_targetPiercingRes,0.9)
  5527. IsGreaterThen(_Value,0.001)
  5528. IsGreaterThen(_VoidDragonVitality,0.1)
  5529. IsGreaterThen(_VoidDragonVitality,0.3)
  5530. IsGreaterThen(_VoidDragonVitality,0.5)
  5531. IsGreaterThen(_weaponMax,4.0)
  5532. IsInDangerousSurface(__Me)
  5533. IsInDangerousSurface(_Player)
  5534. IsInDialog(%Alfie)
  5535. IsInDialog(%Alistair)
  5536. IsInDialog(%Bjorn)
  5537. IsInDialog(%Bob)
  5538. IsInDialog(%Bonnie)
  5539. IsInDialog(%Boss)
  5540. IsInDialog(%Brandon)
  5541. IsInDialog(%Buddy)
  5542. IsInDialog(%Bull)
  5543. IsInDialog(%ConversationPartner)
  5544. IsInDialog(%Doreen)
  5545. IsInDialog(%Ferol)
  5546. IsInDialog(%Friend)
  5547. IsInDialog(%Friend1)
  5548. IsInDialog(%Friend2)
  5549. IsInDialog(%Imp)
  5550. IsInDialog(%Junius)
  5551. IsInDialog(%KadMount)
  5552. IsInDialog(%LeftGoblin)
  5553. IsInDialog(%LeftOrc)
  5554. IsInDialog(%Lighthouse1)
  5555. IsInDialog(%Lighthouse2)
  5556. IsInDialog(%Love)
  5557. IsInDialog(%Mara)
  5558. IsInDialog(%Mount)
  5559. IsInDialog(%Novak)
  5560. IsInDialog(%OrcLeader)
  5561. IsInDialog(%OtherMarketVisitor)
  5562. IsInDialog(%Partner)
  5563. IsInDialog(%Ragnar)
  5564. IsInDialog(%TalkPartner)
  5565. IsInDialog(%Troll)
  5566. IsInDialog(__Me)
  5567. IsInDialog(_Char)
  5568. IsInDialog(_char)
  5569. IsInDialog(_character)
  5570. IsInDialog(_DialogTarget)
  5571. IsInDialog(_Human)
  5572. IsInDialog(_Orc)
  5573. IsInDialog(_Player)
  5574. IsInDialog(_Shrike)
  5575. IsInSurface(__Me,Fire)
  5576. IsInSurface(__Me,None)
  5577. IsInSurface(_Char, CloudPoison)
  5578. IsInSurface(_Char, Oil)
  5579. IsInSurface(_Char, Ooze)
  5580. IsInSurface(_Char,%targetOnSurface_$1)
  5581. IsLessThen(%AmountOfCrabs,6)
  5582. IsLessThen(%AmountOfKids,2)
  5583. IsLessThen(%BackstabbingStartAt,%BackstabbingFrequency)
  5584. IsLessThen(%BoneTotemRezCounter,%BoneTotemRezTarget)
  5585. IsLessThen(%BurnTouchStartsAtTurn,%BurnTouchFrequency)
  5586. IsLessThen(%burrowAtDistance,_distanceTarget)
  5587. IsLessThen(%BurrowingStartAt,%BurrowingFrequency)
  5588. IsLessThen(%CanalUsageStartsAtTurn,%CanalUsageFrequency)
  5589. IsLessThen(%CassandraHyperSummonStartsAt,%CassandraHyperSummonFrequency)
  5590. IsLessThen(%CreateSurfaceStartAt,%CreateSurfaceFrequency)
  5591. IsLessThen(%CurrentPoint,4)
  5592. IsLessThen(%CurrentWaypoint,%NumWaypoints)
  5593. IsLessThen(%CurrentWaypoint,_Param1)
  5594. IsLessThen(%CurrentWaypoint,_Param2)
  5595. IsLessThen(%Dist,5)
  5596. IsLessThen(%Distance, FLOAT:1.0)
  5597. IsLessThen(%Distance,10)
  5598. IsLessThen(%DistanceBetwMeAndTarget,6)
  5599. IsLessThen(%DoubleSkipFirstTurn,1)
  5600. IsLessThen(%DoubleSummoningStartAt,%DoubleSummoningFrequency)
  5601. IsLessThen(%FemaleSummoningStartsAt,%FemaleSummoningFrequency)
  5602. IsLessThen(%FireballStartsAtTurn,%FireballFrequency)
  5603. IsLessThen(%frequencyDebuffStartAt,%frequencyDebuff)
  5604. IsLessThen(%frequencyOS2,%frequencyOS2StartAt)
  5605. IsLessThen(%frequencyOS2StartAt,%frequencyOS2)
  5606. IsLessThen(%frequencyOS3StartAt,%frequencyOS3)
  5607. IsLessThen(%frequencyOSNCStartAt,%frequencyOSNC)
  5608. IsLessThen(%frequencyOSSelfStartAt,%frequencyOSSelf)
  5609. IsLessThen(%frequencyOSStartAt,%frequencyOS)
  5610. IsLessThen(%frequencyRSStartAt,%frequencyRS)
  5611. IsLessThen(%frequencySSNCStartAt,%frequencySSNC)
  5612. IsLessThen(%frequencyStartAt_$1, %frequency_$1)
  5613. IsLessThen(%frequencyStartAt_$1,%frequency_$1)
  5614. IsLessThen(%FrequencySurfaceStartAt,%FrequencySurface)
  5615. IsLessThen(%GhostSummoningStartAt,%GhostSummoningFrequency)
  5616. IsLessThen(%HatchCountdownStartsAtTurn,%HatchCountdown)
  5617. IsLessThen(%HealingStartsAt,%HealingFrequency)
  5618. IsLessThen(%InflSurfStartsAtTurn,%InflSurfFrequency)
  5619. IsLessThen(%LaySpiderEggsStartsAtTurn,%LaySpiderEggsFrequency)
  5620. IsLessThen(%MaleSummoningStartsAt,%MaleSummoningFrequency)
  5621. IsLessThen(%MedusaSummoningStartAt,%MedusaSummoningFrequency)
  5622. IsLessThen(%MeteorShowerStartsAtTurn,%MeteorShowerFrequency)
  5623. IsLessThen(%MiscAttackStartsAtTurn,%MiscAttackFrequency)
  5624. IsLessThen(%MyActionPoints,4)
  5625. IsLessThen(%MyTraps,3)
  5626. IsLessThen(%NemesisTeleportStartAt,%NemesisTeleportFrequency)
  5627. IsLessThen(%PointsUsed,7)
  5628. IsLessThen(%PointsUsed,9)
  5629. IsLessThen(%PoisonMeteorStartsAtTurn,%PoisonMeteorFrequency)
  5630. IsLessThen(%rockBreakingStartAt,%rockBreakingFrequency)
  5631. IsLessThen(%ShadowStepStartAt,%ShadowStepFrequency)
  5632. IsLessThen(%SpiderSummoningStartsAtTurn,%SpiderSummoningFrequency)
  5633. IsLessThen(%summoningStartsAtTurn,%summoningFrequency)
  5634. IsLessThen(%SummonSpiderStartsAt,%SummonSpiderFrequency)
  5635. IsLessThen(%TeleportStartAt,%TeleportFrequency)
  5636. IsLessThen(%TPAmongEnemiesStartsAt,%TPAmongEnemiesFrequency)
  5637. IsLessThen(%UseHealingSpellStartAt,%UseHealingSpellFrequency)
  5638. IsLessThen(%UsePhoenixDiveStartAt,%UsePhoenixDiveFrequency)
  5639. IsLessThen(%UseRushStartAt,%UseRushFrequency)
  5640. IsLessThen(%UseSelfHealingStartAt,%UseSelfHealingFrequency)
  5641. IsLessThen(%UseTacRetreatStartAt,%UseTacRetreatFrequency)
  5642. IsLessThen(4,_DistanceTarget)
  5643. IsLessThen(_AllyVitality,0.6)
  5644. IsLessThen(_apAmount,%apCostAttackBurrow)
  5645. IsLessThen(_APAmount,4)
  5646. IsLessThen(_apAmount,_apCostAttack)
  5647. IsLessThen(_AstartesVitality,0.3)
  5648. IsLessThen(_AstartesVitality,0.5)
  5649. IsLessThen(_AstartesVitality,0.7)
  5650. IsLessThen(_BraoggSummonStatus,6)
  5651. IsLessThen(_charHealth,0.2)
  5652. IsLessThen(_CurDist,_Range)
  5653. IsLessThen(_CurrentDistanceLeader,_MinDistanceWithLeader)
  5654. IsLessThen(_CurrentEggAmount,_PlannedEggAmount)
  5655. IsLessThen(_CurrentExplosionCount,_DesiredExplosionCount)
  5656. IsLessThen(_DietmarVitality,0.6)
  5657. IsLessThen(_Dist, 10)
  5658. IsLessThen(_Dist, FLOAT:7.0)
  5659. IsLessThen(_Dist,%MinPartyDist)
  5660. IsLessThen(_Dist,0.5)
  5661. IsLessThen(_Dist,1.5)
  5662. IsLessThen(_Dist,10)
  5663. IsLessThen(_Dist,10.0)
  5664. IsLessThen(_Dist,3)
  5665. IsLessThen(_Dist,3.0)
  5666. IsLessThen(_Dist,4.0)
  5667. IsLessThen(_Dist,5.0)
  5668. IsLessThen(_dist,5.0)
  5669. IsLessThen(_dist,6.0)
  5670. IsLessThen(_Dist,6.0)
  5671. IsLessThen(_Dist,70)
  5672. IsLessThen(_Dist,_Range)
  5673. IsLessThen(_Dist,FLOAT:10)
  5674. IsLessThen(_Dist,FLOAT:2.0)
  5675. IsLessThen(_dist1,6.0)
  5676. IsLessThen(_Dist2,%MinPartyDist)
  5677. IsLessThen(_dist2,6.0)
  5678. IsLessThen(_Distance, %lookForClosestTarget)
  5679. IsLessThen(_Distance,10)
  5680. IsLessThen(_Distance,2)
  5681. IsLessThen(_Distance,6)
  5682. IsLessThen(_DistanceBetwEnemyAndMe,5)
  5683. IsLessThen(_DistanceBetwMeAndEnemy,7)
  5684. IsLessThen(_DistanceScore, _MinSkillRange)
  5685. IsLessThen(_DistanceScore, _MinWeaponRange)
  5686. IsLessThen(_DistanceScore, _SkillRangeMin)
  5687. IsLessThen(_DistanceScore, _WeaponRangeMin)
  5688. IsLessThen(_DistanceToEnemy,%ExplodeAtDistance)
  5689. IsLessThen(_DistanceToEnemy,%SkillMaxRange)
  5690. IsLessThen(_EnemiesInAOE, 2)
  5691. IsLessThen(_EnemiesInRange, 2)
  5692. IsLessThen(_ExploToPlayerDistance,%ExplosionRange)
  5693. IsLessThen(_FailedHowManyTimes,20)
  5694. IsLessThen(_FailedHowManyTimes,30)
  5695. IsLessThen(_FriendsInRange, 2)
  5696. IsLessThen(_HasSucceeded,1)
  5697. IsLessThen(_HostileCount, 3)
  5698. IsLessThen(_HostileCount, 4)
  5699. IsLessThen(_hp,%MyOwnHealth)
  5700. IsLessThen(_hp,%TargetsHealth)
  5701. IsLessThen(_hp,0.2)
  5702. IsLessThen(_hp,0.25)
  5703. IsLessThen(_hp,0.3)
  5704. IsLessThen(_hp,0.4)
  5705. IsLessThen(_hp,0.5)
  5706. IsLessThen(_hp,0.8)
  5707. IsLessThen(_HyperSummonStatus,2)
  5708. IsLessThen(_HyperSummonStatus,3)
  5709. IsLessThen(_HyperSummonStatus,5)
  5710. IsLessThen(_HyperSummonStatus,6)
  5711. IsLessThen(_MeDist,_DestDist1)
  5712. IsLessThen(_MeDist,_DestDist2)
  5713. IsLessThen(_MyActionPoints,3)
  5714. IsLessThen(_MyAP,4)
  5715. IsLessThen(_MyVitality,%EmergencyThreshold)
  5716. IsLessThen(_MyVitality,%float_HealingHPThreshold)
  5717. IsLessThen(_MyVitality,%VitalityThreshold)
  5718. IsLessThen(_MyVitality,%WoundLevel)
  5719. IsLessThen(_myVitality,0.3)
  5720. IsLessThen(_MyVitality,0.3)
  5721. IsLessThen(_MyVitality,0.5)
  5722. IsLessThen(_MyVitality,0.6)
  5723. IsLessThen(_MyVitality,0.7)
  5724. IsLessThen(_MyVitality,_SelfDestructThreshold)
  5725. IsLessThen(_Rand, 0.16)
  5726. IsLessThen(_Rand, 0.21)
  5727. IsLessThen(_Rand, 0.31)
  5728. IsLessThen(_Rand, 0.41)
  5729. IsLessThen(_Rand, 0.46)
  5730. IsLessThen(_Rand, 0.61)
  5731. IsLessThen(_Rand, 0.76)
  5732. IsLessThen(_Rand, 0.81)
  5733. IsLessThen(_StatAirResistance, 30)
  5734. IsLessThen(_StatEarthResistance, 30)
  5735. IsLessThen(_StatFireResistance, 30)
  5736. IsLessThen(_StatVitality, 0.2)
  5737. IsLessThen(_StatVitality, 0.5)
  5738. IsLessThen(_StatWaterResistance, 30)
  5739. IsLessThen(_targetDistance,%lowestDistance)
  5740. IsLessThen(_targetDistance,%lowestDistancePurify)
  5741. IsLessThen(_targetDistance,%setTargetArcherBestScoreMove)
  5742. IsLessThen(_targetDistance,0)
  5743. IsLessThen(_TriedHowManyTimes,10)
  5744. IsLessThen(_Value,1)
  5745. IsLessThen(_vitality,0.5)
  5746. IsLessThen(_VitMe, 0.5)
  5747. IsLessThen(_VitYou, 0.5)
  5748. IsLessThen(_VoidDragonVitality,0.3)
  5749. IsLessThen(_VoidDragonVitality,0.5)
  5750. IsLessThen(_VoidDragonVitality,0.7)
  5751. IsRandom(0.2)
  5752. IsRandom(0.25)
  5753. IsRandom(0.3)
  5754. IsRandom(0.33)
  5755. IsRandom(0.4)
  5756. IsRandom(0.5)
  5757. IsRandom(0.6)
  5758. IsRandom(0.7)
  5759. IsRound(1)
  5760. IsSurface(_TacRetreatDestination,4,None)
  5761. ItemClose(%Chest_01)
  5762. ItemClose(%cupboard)
  5763. ItemClose(%studyGate)
  5764. ItemDestroy(%rock1)
  5765. ItemDestroy(%rock2)
  5766. ItemEvent(%Seat, "back")
  5767. ItemEvent(%Totem, "GoblinArrived")
  5768. ItemGet(_ClosestFood,__Me,_Distance,Lowest,Distance,%FoodTemplate1)
  5769. ItemGet(_ClosestFood,__Me,_Distance,Lowest,Distance,%FoodTemplate2)
  5770. ItemGet(_ClosestFood,__Me,_Distance,Lowest,Distance,%FoodTemplate3)
  5771. ItemGet(_ClosestFood,__Me,_Distance,Lowest,Distance,%FoodTemplate4)
  5772. ItemGet(_ClosestFood,__Me,_Distance,Lowest,Distance,%FoodTemplate5)
  5773. ItemGet(_ClosestFood,__Me,_Distance,Lowest,Distance,%FoodTemplate6)
  5774. ItemGet(_item,__Me,10,Lowest,Distance,"68b40462-247a-44fd-87d0-c2eea2f49ed1")
  5775. ItemGet(_item,__Me,10,Lowest,Distance,"944e4b8c-1736-4ff6-8fa6-d7ceda9941da")
  5776. ItemGet(_item,__Me,10,Lowest,Distance,"d2781168-5862-4e6d-95a3-47d9bd9e8dba")
  5777. ItemGet(_item,__Me,10,Lowest,Distance,"f71dfdf9-fbcc-45d9-bdcd-f0ead513263a")
  5778. ItemGetFromInventory(%SkillItem_$1,__Me,$1)
  5779. ItemGetSkillId(%SkillItem_$1,%SkillID_$1)
  5780. ItemHasStatus(%Barrel1,DYING)
  5781. ItemHasStatus(%Barrel2,DYING)
  5782. ItemHasStatus(%Barrel3,DYING)
  5783. ItemIsMoving(_ClosestFood)
  5784. ItemLock(%studyGate,"")
  5785. ItemOpen(%Chest_01)
  5786. ItemOpen(%Chest_02)
  5787. ItemOpen(%cupboard)
  5788. ItemPlayLoopEffect(_FlameFXHandle_1,%InvisHelper01,"FX_Env_Fire_Blue_B")
  5789. ItemPlayLoopEffect(_FlameFXHandle_2,%InvisHelper02,"FX_Env_Fire_Blue_B")
  5790. ItemPlayLoopEffect(_FlameFXHandle_3,%InvisHelper03,"FX_Env_Fire_Blue_B")
  5791. ItemPlayLoopEffect(_FlameFXHandle_4,%InvisHelper04,"FX_Env_Fire_Blue_B")
  5792. ItemPlayLoopEffect(_FlameFXHandle_5,%InvisHelper05,"FX_Env_Fire_Blue_B")
  5793. ItemSetOnStage(%Body, 1)
  5794. ItemSetOnStage(%CurrentTargetFood,0)
  5795. ItemSetOnStage(%Head, 1)
  5796. ItemSetOnStage(_Pile,0)
  5797. ItemSetOnStage(_Pile,1)
  5798. ItemTeleportTo(%Body, __Me)
  5799. ItemTeleportTo(%Head, _Pos)
  5800. IterateCharacters("CalculateTarget_Projectile_EnemyStaffOfMagus", Random, Vitality)
  5801. IterateCharactersInCombat(__Me, "CalculateTarget_Barf_Ooze", Random, Vitality)
  5802. IterateCharactersInCombat(__Me, "CalculateTarget_Boulder_EnemyBoulderDash", Random, Vitality)
  5803. IterateCharactersInCombat(__Me, "CalculateTarget_Cone_Enemy_WaterSpit", Random, Vitality)
  5804. IterateCharactersInCombat(__Me, "CalculateTarget_Cone_Enemy_WaterSpitSmaller", Random, Vitality)
  5805. IterateCharactersInCombat(__Me, "CalculateTarget_Cone_EnemyArtilleryFlower", Random, Vitality)
  5806. IterateCharactersInCombat(__Me, "CalculateTarget_Cone_EnemyBlackArtilleryFlower", Random, Vitality)
  5807. IterateCharactersInCombat(__Me, "CalculateTarget_Cone_EnemyDragonCone", Random, Vitality)
  5808. IterateCharactersInCombat(__Me, "CalculateTarget_Cone_EnemyFlamebreath", Random, Vitality)
  5809. IterateCharactersInCombat(__Me, "CalculateTarget_Cone_EnemyOozeSpray", Random, Vitality)
  5810. IterateCharactersInCombat(__Me, "CalculateTarget_Cone_EnemyRobotFlamebreath", Random, Vitality)
  5811. IterateCharactersInCombat(__Me, "CalculateTarget_Cone_EnemyRoosterFlamebreath", Random, Vitality)
  5812. IterateCharactersInCombat(__Me, "CalculateTarget_Cone_EnemyWinterbreath", Random, Vitality)
  5813. IterateCharactersInCombat(__Me, "CalculateTarget_Cone_FireChimeraFlamebreath", Random, Vitality)
  5814. IterateCharactersInCombat(__Me, "CalculateTarget_Heal_EnemyRegenerate", Random, Vitality)
  5815. IterateCharactersInCombat(__Me, "CalculateTarget_Jump_EnemyPhoenixDive", Random, Vitality)
  5816. IterateCharactersInCombat(__Me, "CalculateTarget_Jump_EnemyTacticalRetreat", Random, Vitality)
  5817. IterateCharactersInCombat(__Me, "CalculateTarget_MultiStrike_EnemyLightningStrike", Random, Vitality)
  5818. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_Enemy_PoisonHailAttack", Random, Vitality)
  5819. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemyBigDeadlySpores", Random, Vitality)
  5820. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemyBlitzBolt", Random, Vitality)
  5821. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemyChainLightning", Random, Vitality)
  5822. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemyCharm", Random, Vitality)
  5823. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemyCharmingArrow", Random, Vitality)
  5824. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemyChitinDart", Random, Vitality)
  5825. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemyDragonProjectile", Random, Vitality)
  5826. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemyExplosionArrow", Random, Vitality)
  5827. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemyFireArrow", Random, Vitality)
  5828. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemyFireball", Random, Vitality)
  5829. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemyFlare", Random, Vitality)
  5830. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemyFreezingArrow", Random, Vitality)
  5831. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemyIceShard", Random, Vitality)
  5832. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemyInfectiousFlame", Random, Vitality)
  5833. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemyIronDart", Random, Vitality)
  5834. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemyKnockedOutArrow", Random, Vitality)
  5835. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemyLowStunBlitzBolt", Random, Vitality)
  5836. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemyPoisonArrow", Random, Vitality)
  5837. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemyPoisonball", Random, Vitality)
  5838. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemyPoisonDart", Random, Vitality)
  5839. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemyPoisonedCloudArrow", Random, Vitality)
  5840. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemyPoisonHair", Random, Vitality)
  5841. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemyRicochet", Random, Vitality)
  5842. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemySilence", Random, Vitality)
  5843. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemySilverArrow", Random, Vitality)
  5844. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemySilverArrowBarrage", Random, Vitality)
  5845. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemySlowDownArrow", Random, Vitality)
  5846. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemySmallDeadlySpores", Random, Vitality)
  5847. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemySmokescreenArrow", Random, Vitality)
  5848. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemySporeSpit", Random, Vitality)
  5849. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemyStaffOfMagusAir", Random, Vitality)
  5850. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemyStaffOfMagusEarth", Random, Vitality)
  5851. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemyStaffOfMagusFire", Random, Vitality)
  5852. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemyStaffOfMagusWater", Random, Vitality)
  5853. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemyStaticCloudArrow", Random, Vitality)
  5854. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemySteamCloudArrow", Random, Vitality)
  5855. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemyStunningArrow", Random, Vitality)
  5856. IterateCharactersInCombat(__Me, "CalculateTarget_Projectile_EnemyVoidShard", Random, Vitality)
  5857. IterateCharactersInCombat(__Me, "CalculateTarget_ProjectileStrike_EnemyBoulderBash", Random, Vitality)
  5858. IterateCharactersInCombat(__Me, "CalculateTarget_ProjectileStrike_EnemyMeteorShower", Random, Vitality)
  5859. IterateCharactersInCombat(__Me, "CalculateTarget_Quake_EnemyEarthquake", Random, Vitality)
  5860. IterateCharactersInCombat(__Me, "CalculateTarget_Rain_EnemyBlood", Random, Vitality)
  5861. IterateCharactersInCombat(__Me, "CalculateTarget_Rain_EnemyFire", Random, Vitality)
  5862. IterateCharactersInCombat(__Me, "CalculateTarget_Rain_EnemyWater", Random, Vitality)
  5863. IterateCharactersInCombat(__Me, "CalculateTarget_Rush_EnemyRush", Random, Vitality)
  5864. IterateCharactersInCombat(__Me, "CalculateTarget_SCROLL_AirShield_1", Random, Vitality)
  5865. IterateCharactersInCombat(__Me, "CalculateTarget_SCROLL_EarthShield_1", Random, Vitality)
  5866. IterateCharactersInCombat(__Me, "CalculateTarget_SCROLL_FireShield_1", Random, Vitality)
  5867. IterateCharactersInCombat(__Me, "CalculateTarget_SCROLL_ImmuneToBurning", Random, Vitality)
  5868. IterateCharactersInCombat(__Me, "CalculateTarget_SCROLL_ImmuneToElectrify", Random, Vitality)
  5869. IterateCharactersInCombat(__Me, "CalculateTarget_SCROLL_ImmuneToFreeze", Random, Vitality)
  5870. IterateCharactersInCombat(__Me, "CalculateTarget_SCROLL_ImmuneToPoisoning", Random, Vitality)
  5871. IterateCharactersInCombat(__Me, "CalculateTarget_SCROLL_Ranger_Cleanse_Doctor", Random, Vitality)
  5872. IterateCharactersInCombat(__Me, "CalculateTarget_SCROLL_Ranger_Cleanse_FirstAid", Random, Vitality)
  5873. IterateCharactersInCombat(__Me, "CalculateTarget_SCROLL_Ranger_Cleanse_TreatPoisoning", Random, Vitality)
  5874. IterateCharactersInCombat(__Me, "CalculateTarget_SCROLL_RegenerateMajor", Random, Vitality)
  5875. IterateCharactersInCombat(__Me, "CalculateTarget_SCROLL_RegenerateMedium", Random, Vitality)
  5876. IterateCharactersInCombat(__Me, "CalculateTarget_SCROLL_RegenerateStart", Random, Vitality)
  5877. IterateCharactersInCombat(__Me, "CalculateTarget_SCROLL_Resurrect_1", Random, Vitality)
  5878. IterateCharactersInCombat(__Me, "CalculateTarget_SCROLL_WaterShield_1", Random, Vitality)
  5879. IterateCharactersInCombat(__Me, "CalculateTarget_Shield_EnemyAir", Random, Vitality)
  5880. IterateCharactersInCombat(__Me, "CalculateTarget_Shield_EnemyEarth", Random, Vitality)
  5881. IterateCharactersInCombat(__Me, "CalculateTarget_Shield_EnemyFire", Random, Vitality)
  5882. IterateCharactersInCombat(__Me, "CalculateTarget_Shield_EnemyWater", Random, Vitality)
  5883. IterateCharactersInCombat(__Me, "CalculateTarget_Shout_EnemyBlessedEarth", Random, Vitality)
  5884. IterateCharactersInCombat(__Me, "CalculateTarget_Shout_EnemyCharmShout", Random, Vitality)
  5885. IterateCharactersInCombat(__Me, "CalculateTarget_Shout_EnemyFear", Random, Vitality)
  5886. IterateCharactersInCombat(__Me, "CalculateTarget_Shout_EnemyInspire", Random, Vitality)
  5887. IterateCharactersInCombat(__Me, "CalculateTarget_Shout_EnemyInvulnerability", Random, Vitality)
  5888. IterateCharactersInCombat(__Me, "CalculateTarget_Shout_EnemyNaturesCurse", Random, Vitality)
  5889. IterateCharactersInCombat(__Me, "CalculateTarget_Shout_EnemyNullResistance", Random, Vitality)
  5890. IterateCharactersInCombat(__Me, "CalculateTarget_Shout_EnemyNullResistance_Air", Random, Vitality)
  5891. IterateCharactersInCombat(__Me, "CalculateTarget_Shout_EnemyNullResistance_Earth", Random, Vitality)
  5892. IterateCharactersInCombat(__Me, "CalculateTarget_Shout_EnemyNullResistance_Fire", Random, Vitality)
  5893. IterateCharactersInCombat(__Me, "CalculateTarget_Shout_EnemyNullResistance_Water", Random, Vitality)
  5894. IterateCharactersInCombat(__Me, "CalculateTarget_Shout_EnemySlowMass", Random, Vitality)
  5895. IterateCharactersInCombat(__Me, "CalculateTarget_Shout_EnemyStunShout_Norok", Random, Vitality)
  5896. IterateCharactersInCombat(__Me, "CalculateTarget_Storm_EnemyLightning", Random, Vitality)
  5897. IterateCharactersInCombat(__Me, "CalculateTarget_Summon_EnemyAir", Random, Vitality)
  5898. IterateCharactersInCombat(__Me, "CalculateTarget_Summon_EnemyDeathKnight", Random, Vitality)
  5899. IterateCharactersInCombat(__Me, "CalculateTarget_Summon_EnemyEarth", Random, Vitality)
  5900. IterateCharactersInCombat(__Me, "CalculateTarget_Summon_EnemyFire", Random, Vitality)
  5901. IterateCharactersInCombat(__Me, "CalculateTarget_Summon_EnemyHellHound", Random, Vitality)
  5902. IterateCharactersInCombat(__Me, "CalculateTarget_Summon_EnemyIce", Random, Vitality)
  5903. IterateCharactersInCombat(__Me, "CalculateTarget_Summon_EnemyShadowGhoul", Random, Vitality)
  5904. IterateCharactersInCombat(__Me, "CalculateTarget_Summon_EnemyShadowGrunt", Random, Vitality)
  5905. IterateCharactersInCombat(__Me, "CalculateTarget_Summon_EnemyShadowMageEF", Random, Vitality)
  5906. IterateCharactersInCombat(__Me, "CalculateTarget_Summon_EnemyShadowSpider", Random, Vitality)
  5907. IterateCharactersInCombat(__Me, "CalculateTarget_Summon_EnemySkeleton", Random, Vitality)
  5908. IterateCharactersInCombat(__Me, "CalculateTarget_Summon_EnemySmallCrab", Random, Vitality)
  5909. IterateCharactersInCombat(__Me, "CalculateTarget_Summon_EnemySmallElemental", Random, Vitality)
  5910. IterateCharactersInCombat(__Me, "CalculateTarget_Summon_EnemySpider", Random, Vitality)
  5911. IterateCharactersInCombat(__Me, "CalculateTarget_Summon_EnemyZombie", Random, Vitality)
  5912. IterateCharactersInCombat(__Me, "CalculateTarget_Summon_EnemyZombie_Crawl_K", Random, Vitality)
  5913. IterateCharactersInCombat(__Me, "CalculateTarget_Summon_EnemyZombie_Walk_K", Random, Vitality)
  5914. IterateCharactersInCombat(__Me, "CalculateTarget_Summon_EnemyZombieBoar", Random, Vitality)
  5915. IterateCharactersInCombat(__Me, "CalculateTarget_Target_DoctorEnemy", Random, Vitality)
  5916. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyBanishSummon", Random, Vitality)
  5917. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyBleed", Random, Vitality)
  5918. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyBlind", Random, Vitality)
  5919. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyBurningTouch", Random, Vitality)
  5920. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyCharmingTouch", Random, Vitality)
  5921. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyChillyWind", Random, Vitality)
  5922. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyCleansingWater", Random, Vitality)
  5923. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyCripplingBlow", Random, Vitality)
  5924. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyDrainWillpower", Random, Vitality)
  5925. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyDrawBlood", Random, Vitality)
  5926. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyEndureElements", Random, Vitality)
  5927. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyEndureElements_Air", Random, Vitality)
  5928. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyEndureElements_Earth", Random, Vitality)
  5929. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyEndureElements_Fire", Random, Vitality)
  5930. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyEndureElements_Water", Random, Vitality)
  5931. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyEnervation", Random, Vitality)
  5932. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyErodingStrike", Random, Vitality)
  5933. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyFingerOfDeath", Random, Vitality)
  5934. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyFortify", Random, Vitality)
  5935. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyFreezingTouch", Random, Vitality)
  5936. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyHaste", Random, Vitality)
  5937. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyImmolate", Random, Vitality)
  5938. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyImmuneToBurning", Random, Vitality)
  5939. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyImmuneToElectrifying", Random, Vitality)
  5940. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyImmuneToFreeze", Random, Vitality)
  5941. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyImmuneToPoisoning", Random, Vitality)
  5942. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyInfect", Random, Vitality)
  5943. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyInstantPressure", Random, Vitality)
  5944. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyInvisibilityTarget", Random, Vitality)
  5945. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyMassDisease", Random, Vitality)
  5946. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyMassWeakness", Random, Vitality)
  5947. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyPetrifyingTouch", Random, Vitality)
  5948. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyPoison", Random, Vitality)
  5949. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyPurifyingFire_Enemies", Random, Vitality)
  5950. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyPurifyingFire_Friends", Random, Vitality)
  5951. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyRemovePetrification", Random, Vitality)
  5952. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyResurrect", Random, Vitality)
  5953. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyShockingTouch", Random, Vitality)
  5954. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemySlow", Random, Vitality)
  5955. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyStun", Random, Vitality)
  5956. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyTargetedBless", Random, Vitality)
  5957. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyTargetedCurse", Random, Vitality)
  5958. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyTargetedDamageBoost", Random, Vitality)
  5959. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyTargetedOilSurface", Random, Vitality)
  5960. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyTargetedPerception", Random, Vitality)
  5961. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyVampiricTouch", Random, Vitality)
  5962. IterateCharactersInCombat(__Me, "CalculateTarget_Target_EnemyWeakeningTouch", Random, Vitality)
  5963. IterateCharactersInCombat(__Me, "CalculateTarget_Target_FirstAidEnemy", Random, Vitality)
  5964. IterateCharactersInCombat(__Me, "CalculateTarget_Target_HelpingHandEnemy", Random, Vitality)
  5965. IterateCharactersInCombat(__Me, "CalculateTarget_Target_TreatPoisoningEnemy", Random, Vitality)
  5966. IterateCharactersInCombat(__Me, "CalculateTarget_Teleportation_EnemyFeatherFall", Random, Vitality)
  5967. IterateCharactersInCombat(__Me, "CalculateTarget_Teleportation_EnemyFreeFall", Random, Vitality)
  5968. IterateCharactersInCombat(__Me, "CalculateTarget_WPN_Arrow_Charming_A", Random, Vitality)
  5969. IterateCharactersInCombat(__Me, "CalculateTarget_WPN_Arrow_Cloud_Static_A", Random, Vitality)
  5970. IterateCharactersInCombat(__Me, "CalculateTarget_WPN_Arrow_Cloud_Steam_A", Random, Vitality)
  5971. IterateCharactersInCombat(__Me, "CalculateTarget_WPN_Arrow_CloudSteam_A", Random, Vitality)
  5972. IterateCharactersInCombat(__Me, "CalculateTarget_WPN_Arrow_Debuff_All_A", Random, Vitality)
  5973. IterateCharactersInCombat(__Me, "CalculateTarget_WPN_Arrow_Debuff_Constitution_A", Random, Vitality)
  5974. IterateCharactersInCombat(__Me, "CalculateTarget_WPN_Arrow_Debuff_Dexterity_A", Random, Vitality)
  5975. IterateCharactersInCombat(__Me, "CalculateTarget_WPN_Arrow_Debuff_Intelligence_A", Random, Vitality)
  5976. IterateCharactersInCombat(__Me, "CalculateTarget_WPN_Arrow_Debuff_Perception_A", Random, Vitality)
  5977. IterateCharactersInCombat(__Me, "CalculateTarget_WPN_Arrow_Debuff_Speed_A", Random, Vitality)
  5978. IterateCharactersInCombat(__Me, "CalculateTarget_WPN_Arrow_Debuff_Strength_A", Random, Vitality)
  5979. IterateCharactersInCombat(__Me, "CalculateTarget_WPN_Arrow_Explosive_A", Random, Vitality)
  5980. IterateCharactersInCombat(__Me, "CalculateTarget_WPN_Arrow_Fire_A", Random, Vitality)
  5981. IterateCharactersInCombat(__Me, "CalculateTarget_WPN_Arrow_Freezing_A", Random, Vitality)
  5982. IterateCharactersInCombat(__Me, "CalculateTarget_WPN_Arrow_KO_A", Random, Vitality)
  5983. IterateCharactersInCombat(__Me, "CalculateTarget_WPN_Arrow_Poison_A", Random, Vitality)
  5984. IterateCharactersInCombat(__Me, "CalculateTarget_WPN_Arrow_Poison_Cloud_A", Random, Vitality)
  5985. IterateCharactersInCombat(__Me, "CalculateTarget_WPN_Arrow_Silver_A", Random, Vitality)
  5986. IterateCharactersInCombat(__Me, "CalculateTarget_WPN_Arrow_SlowDown_A", Random, Vitality)
  5987. IterateCharactersInCombat(__Me, "CalculateTarget_WPN_Arrow_SmokeScreen_A", Random, Vitality)
  5988. IterateCharactersInCombat(__Me, "CalculateTarget_WPN_Arrow_Steam_Cloud_A", Random, Vitality)
  5989. IterateCharactersInCombat(__Me, "CalculateTarget_WPN_Arrow_Stunning_A", Random, Vitality)
  5990. IterateCharactersInCombat(__Me, "CalculateTarget_WPN_Arrow_Water_A", Random, Vitality)
  5991. IterateCharactersInCombat(__Me,"DefaultSetTargetClosestIterator")
  5992. IterateCharactersInCombat(__Me,"GetPurifiableAllies")
  5993. IterateCharactersInCombat(__Me,"GetSickAllies")
  5994. IterateCharactersInCombat(__Me,"PartnerGoesHostile")
  5995. IterateCharactersInCombat(__Me,"ProjOnDeathClosest")
  5996. IterateCharactersInCombat(__Me,"SetTargetArcherIterator")
  5997. IterateCharactersInCombat(__Me,"SetTargetClosestIterator")
  5998. IterateCharactersNear(__Me, 10, "foundSomeone")
  5999. IterateCharactersNear(__Me,15.0,"CheckForPartyMember")
  6000. IterateCharactersNear(__Me,30,"CalculateTarget_$1",%targetFindHow_$1,%targetFindWhat_$1)
  6001. IterateCharactersNear(__Me,4.0,"TalkPartnerCheck")
  6002. IterateCharactersNear(__Me,_SightRange,"AlminaCheckForPartyMember")
  6003. IterateCharactersNear(__Me,_SightRange,"CheckForPartyMember")
  6004. IterateParty("SneakingCheck")
  6005. IterateParty("SneakingCheck1")
  6006. IterateParty("SneakingCheck2")
  6007. Label("Loop_Begin")
  6008. Label("Loop_Exit")
  6009. Label("LoopAnim")
  6010. Label("loopStart")
  6011. Label("PlayAnimation")
  6012. Label("Point1")
  6013. Label("Point2")
  6014. Label("Point3")
  6015. Label("Select")
  6016. Label("SelectPartner")
  6017. Label("StartGrunting")
  6018. Label("Wait")
  6019. Multiply(%Threshold, _Range)
  6020. Multiply(%Threshold,_Range)
  6021. Multiply(_alreadyTargetedBy,_alreadyTargetedBy)
  6022. Multiply(_DistanceScore, -1.0)
  6023. Multiply(_DistanceScore, 1.0)
  6024. Multiply(_EggOffset,_Dist)
  6025. Multiply(_EnemyDir,FLOAT:2)
  6026. Multiply(_PosOffset,_Dist)
  6027. Multiply(_Rot, 2)
  6028. Multiply(_targetDistance,0.2)
  6029. Multiply(_targetDistance,0.5)
  6030. Multiply(_targetDistance,0.6)
  6031. Multiply(_targetDistance,0.8)
  6032. Multiply(_targetDistance,1.5)
  6033. Multiply(_targetDistance,3)
  6034. Multiply(_targetDistance,4)
  6035. Multiply(_targetDistance,5)
  6036. Multiply(_targetDistance,_alreadyTargetedBy)
  6037. OnAttackOfOpportunity(_Enemy)
  6038. OnBlock(_Char,_Item)
  6039. OnCharacterClassChanged(__Me, _Class)
  6040. OnCharacterCreationStarted(__Me, _CreationTrigger)
  6041. OnCharacterCreationStopped(__Me)
  6042. OnCharacterEvent(%Buddy,"IWantToTalk")
  6043. OnCharacterEvent(%CatChased, "endChase")
  6044. OnCharacterEvent(%ConversationOrigin,"LUC_GoblinBridges_ConversationEvent")
  6045. OnCharacterEvent(%Dietmar,"CYS_CMB_DietmarCallsForHelp")
  6046. OnCharacterEvent(%Exploskeleton1,"TimeToBlowUpSkeleton1")
  6047. OnCharacterEvent(%Exploskeleton2,"TimeToBlowUpSkeleton2")
  6048. OnCharacterEvent(%KadMount,"trashTalk")
  6049. OnCharacterEvent(%Leader,%UniqueName_LetsGoEvent)
  6050. OnCharacterEvent(%Maradino,"LUC_MaradinosFollowersWakeUp")
  6051. OnCharacterEvent(%Master, "atTheShop")
  6052. OnCharacterEvent(%Master, "comeRalfie")
  6053. OnCharacterEvent(%Master, "fleeRalfie")
  6054. OnCharacterEvent(%MyFriendThePlant,"EnteredCombat")
  6055. OnCharacterEvent(%OrcFriend, "RunToOrcs")
  6056. OnCharacterEvent(%SkeletonKing,"CYS_SkeletonKing_KingsText_Event")
  6057. OnCharacterEvent(%SkeletonQueen,"CYS_SkeletonKing_QueensText_Event")
  6058. OnCharacterEvent(%VoidShepherd,"LUC_DemonPlains_GoatTurnAggroEvent")
  6059. OnCharacterEvent(%waitress, "orderDrinks")
  6060. OnCharacterEvent(_,"DAF_AnguishDemon_SlaveHealFX_Event")
  6061. OnCharacterEvent(__Me, "AlfieIsHere")
  6062. OnCharacterEvent(__Me, "castQuake")
  6063. OnCharacterEvent(__Me, "DAF_WV_PauseBehaviour")
  6064. OnCharacterEvent(__Me, "DAF_WV_ResumeBehaviour")
  6065. OnCharacterEvent(__Me, "dead")
  6066. OnCharacterEvent(__Me, "EvelynGangDead")
  6067. OnCharacterEvent(__Me, "GoBerserk")
  6068. OnCharacterEvent(__Me, "gotDrink")
  6069. OnCharacterEvent(__Me, "gotDrinksFromBartender")
  6070. OnCharacterEvent(__Me, "GoWeak")
  6071. OnCharacterEvent(__Me, "hatch")
  6072. OnCharacterEvent(__Me, "isStunning")
  6073. OnCharacterEvent(__Me, "KillFirst")
  6074. OnCharacterEvent(__Me, "KillFourth")
  6075. OnCharacterEvent(__Me, "KillSecond")
  6076. OnCharacterEvent(__Me, "killTheApprentice")
  6077. OnCharacterEvent(__Me, "KillThird")
  6078. OnCharacterEvent(__Me, "panicHatch")
  6079. OnCharacterEvent(__Me, "playAnimation")
  6080. OnCharacterEvent(__Me, "Resurected")
  6081. OnCharacterEvent(__Me, "startTheChase")
  6082. OnCharacterEvent(__Me, "StopAnimation")
  6083. OnCharacterEvent(__Me, "TogglePrisonDoorOccupied")
  6084. OnCharacterEvent(__Me, %PlayersOutOfSightFlag)
  6085. OnCharacterEvent(__Me,"AnswerPatrolGuardEast")
  6086. OnCharacterEvent(__Me,"AnswerPatrolGuardWest")
  6087. OnCharacterEvent(__Me,"AskAgain")
  6088. OnCharacterEvent(__Me,"AskFirstTime")
  6089. OnCharacterEvent(__Me,"AttackGoblin")
  6090. OnCharacterEvent(__Me,"AtTavern")
  6091. OnCharacterEvent(__Me,"BjornDead")
  6092. OnCharacterEvent(__Me,"BonnieTalks")
  6093. OnCharacterEvent(__Me,"BringWhiskyToGrutilda")
  6094. OnCharacterEvent(__Me,"BruceTalks")
  6095. OnCharacterEvent(__Me,"CalledByOrc1")
  6096. OnCharacterEvent(__Me,"CalledByOrc3")
  6097. OnCharacterEvent(__Me,"ClearPeaceReturn")
  6098. OnCharacterEvent(__Me,"CYS_AttackToBeAnswered")
  6099. OnCharacterEvent(__Me,"CYS_BC_SeaSpider_Charged")
  6100. OnCharacterEvent(__Me,"CYS_FishThief_JailTime")
  6101. OnCharacterEvent(__Me,"CYS_GuardWalkAway")
  6102. OnCharacterEvent(__Me,"CYS_StartMarketDialog")
  6103. OnCharacterEvent(__Me,"DAF_ArgueOverKey")
  6104. OnCharacterEvent(__Me,"Dance")
  6105. OnCharacterEvent(__Me,"DialogRequest")
  6106. OnCharacterEvent(__Me,"DialogRequest_AfterAureus")
  6107. OnCharacterEvent(__Me,"DontDoThat")
  6108. OnCharacterEvent(__Me,"EscortStart")
  6109. OnCharacterEvent(__Me,"ExitThrone")
  6110. OnCharacterEvent(__Me,"FaceTarget")
  6111. OnCharacterEvent(__Me,"FightStarts")
  6112. OnCharacterEvent(__Me,"FightStops")
  6113. OnCharacterEvent(__Me,"ForceWhiskyFetch")
  6114. OnCharacterEvent(__Me,"GoblinArrived")
  6115. OnCharacterEvent(__Me,"GotDeadOne")
  6116. OnCharacterEvent(__Me,"GotDeadThree")
  6117. OnCharacterEvent(__Me,"GotDeadTwo")
  6118. OnCharacterEvent(__Me,"GoToMeetingSpot")
  6119. OnCharacterEvent(__Me,"GrutildaCalls")
  6120. OnCharacterEvent(__Me,"GuardAtDoor")
  6121. OnCharacterEvent(__Me,"HIB_HopperFled")
  6122. OnCharacterEvent(__Me,"Hiding")
  6123. OnCharacterEvent(__Me,"Hired")
  6124. OnCharacterEvent(__Me,"InHerOffice")
  6125. OnCharacterEvent(__Me,"IntruderInBathroom")
  6126. OnCharacterEvent(__Me,"IntruderLeftBathroom")
  6127. OnCharacterEvent(__Me,"LeftHerOffice")
  6128. OnCharacterEvent(__Me,"LookAtShoes")
  6129. OnCharacterEvent(__Me,"LUC_AnimalBackToCyseal")
  6130. OnCharacterEvent(__Me,"LUC_BlueMushroomKills")
  6131. OnCharacterEvent(__Me,"LUC_DemonPlains_DemonUnderAttack")
  6132. OnCharacterEvent(__Me,"LUC_DemonPlains_GoatTurnAggroEvent")
  6133. OnCharacterEvent(__Me,"LUC_DemonPlains_GoatUnderAttack")
  6134. OnCharacterEvent(__Me,"LUC_GoblinBridges_Barrels")
  6135. OnCharacterEvent(__Me,"LUC_SmartGuyLookBridge")
  6136. OnCharacterEvent(__Me,"LUC_SmartGuyLookGoblin")
  6137. OnCharacterEvent(__Me,"LUC_StartGoblinGuardAD")
  6138. OnCharacterEvent(__Me,"MaraDead")
  6139. OnCharacterEvent(__Me,"OpheliaDialogRequest")
  6140. OnCharacterEvent(__Me,"OrderCompleted")
  6141. OnCharacterEvent(__Me,"PartnerGoesHostile")
  6142. OnCharacterEvent(__Me,"PlayerNoticed")
  6143. OnCharacterEvent(__Me,"prewar")
  6144. OnCharacterEvent(__Me,"PrisonerShouting")
  6145. OnCharacterEvent(__Me,"ProstituteReachedBed")
  6146. OnCharacterEvent(__Me,"ProstituteReturned")
  6147. OnCharacterEvent(__Me,"ReachedWaypoint6")
  6148. OnCharacterEvent(__Me,"Reply1")
  6149. OnCharacterEvent(__Me,"Reply2")
  6150. OnCharacterEvent(__Me,"Reset")
  6151. OnCharacterEvent(__Me,"RestartSpotting")
  6152. OnCharacterEvent(__Me,"RubyTalks")
  6153. OnCharacterEvent(__Me,"StartWander")
  6154. OnCharacterEvent(__Me,"Stays")
  6155. OnCharacterEvent(__Me,"StopWander")
  6156. OnCharacterEvent(__Me,"TalkToBoss")
  6157. OnCharacterEvent(__Me,"TalkToPatrol")
  6158. OnCharacterEvent(__Me,"TalkToPatrolGuardEast")
  6159. OnCharacterEvent(__Me,"TalkToPatrolGuardWest")
  6160. OnCharacterEvent(__Me,"TimfredLeaves")
  6161. OnCharacterEvent(__Me,"TurnTrapHouseDogIntoZombieDog")
  6162. OnCharacterEvent(__Me,"WaitingForRescue")
  6163. OnCharacterEvent(__Me,"war")
  6164. OnCharacterEvent(__Me,"WhiskyRun")
  6165. OnCharacterEvent(_char,"AlphaWolfEnteredCombat")
  6166. OnCharacterEvent(_char,%bossname)
  6167. OnCharacterEvent(_char,%gotdamage)
  6168. OnCharacterEvent(_character, "wantToOrderDrinks")
  6169. OnCharacterEvent(_Vilain, "outsideOfJail")
  6170. OnCharacterItemEvent(_,%plate1,"Raff1Blocked")
  6171. OnCharacterItemEvent(_,%plate1,"Raff1Unblocked")
  6172. OnCharacterItemEvent(_,%plate2,"Raff2Blocked")
  6173. OnCharacterItemEvent(_,%plate2,"Raff2Unblocked")
  6174. OnCharacterItemEvent(_,%plate3,"Raff3Blocked")
  6175. OnCharacterItemEvent(_,%plate3,"Raff3Unblocked")
  6176. OnCharacterItemEvent(_,%plate4,"Raff4Blocked")
  6177. OnCharacterItemEvent(_,%plate4,"Raff4Unblocked")
  6178. OnCharacterItemEvent(_,_,%Event)
  6179. OnCharacterItemEvent(__Me,_,"HIB_SentinelActive")
  6180. OnCharacterItemEvent(__Me,_,"HIB_SentinelAlarm")
  6181. OnCharacterItemEvent(__Me,_,"HIB_SentinelInactive")
  6182. OnCharacterStatus(%Dietmar, DYING)
  6183. OnCharacterStatus(__Me, _Status)
  6184. OnCharacterStatus(__Me,_Status)
  6185. OnCharacterStatus(__Me,BURNING)
  6186. OnCharacterStatus(__Me,CHARMED)
  6187. OnCharacterStatus(__Me,FEAR)
  6188. OnCharacterStatus(__Me,STUNNED)
  6189. OnCharacterStatus(_Char,_Status)
  6190. OnCharacterStatus(_EventChar,CHARMED)
  6191. OnCharacterStatus(_EventChar,INVISIBLE)
  6192. OnCharacterStatusRemoved(%Target,_Status)
  6193. OnCharacterStatusRemoved(%TargetPurify,_Status)
  6194. OnCharacterStatusRemoved(__Me, _Status)
  6195. OnCharacterStatusRemoved(__Me, INVULNERABLE)
  6196. OnCharacterStatusRemoved(__Me,_Status)
  6197. OnCharacterStatusRemoved(__Me,BURNING)
  6198. OnCharacterStatusRemoved(__Me,INVISIBLE)
  6199. OnCombatEnded()
  6200. OnCombatStarted()
  6201. OnDamage(_,_,_,_)
  6202. OnDamage(_,_,_Char,_)
  6203. OnDamage(_,_,_char,_)
  6204. OnDamage(_,_,_Char,_Item)
  6205. OnDamage(_,_,_Player,_)
  6206. OnDamage(_Type,_,_,_)
  6207. OnDamage(_Type,_,_Player,_)
  6208. OnDie(%Caster,_,_,_)
  6209. OnDie(%Grunt,_,_,_)
  6210. OnDie(%Mage,_,_,_)
  6211. OnDie(%Master,_,_,_)
  6212. OnDie(%SkeletonKing,_,_,_)
  6213. OnDie(%SkeletonQueen,_,_,_)
  6214. OnDie(%Spider,_,_,_)
  6215. OnDie(%VoidShepherd,_,_,_)
  6216. OnDie(_,_,_,_)
  6217. OnDie(__Me,_,%Matriarch,_)
  6218. OnDie(__Me,_,_,_)
  6219. OnDie(__Me,_Type,_,_)
  6220. OnDie(_Char,_,_,_)
  6221. OnDie(_EventChar,_,_,_)
  6222. OnDie(Me,_,_,_)
  6223. OnEnterSurface(Fire)
  6224. OnExitSurface(Fire)
  6225. OnFunction("CalculateScore")
  6226. OnFunction("CalculateScore_$1")
  6227. OnFunction("CalculateScore_Barf_Ooze")
  6228. OnFunction("CalculateScore_Boulder_EnemyBoulderDash")
  6229. OnFunction("CalculateScore_CON_Potion_Air_Res_A")
  6230. OnFunction("CalculateScore_CON_Potion_Air_Res_Large_A")
  6231. OnFunction("CalculateScore_CON_Potion_Air_Res_Medium_A")
  6232. OnFunction("CalculateScore_CON_Potion_Armor_Boost_A")
  6233. OnFunction("CalculateScore_CON_Potion_Earth_Res_A")
  6234. OnFunction("CalculateScore_CON_Potion_Earth_Res_Large_A")
  6235. OnFunction("CalculateScore_CON_Potion_Earth_Res_Medium_A")
  6236. OnFunction("CalculateScore_CON_Potion_Fire_Res_A")
  6237. OnFunction("CalculateScore_CON_Potion_Fire_Res_Large_A")
  6238. OnFunction("CalculateScore_CON_Potion_Fire_Res_Medium_A")
  6239. OnFunction("CalculateScore_CON_Potion_Invisible_A")
  6240. OnFunction("CalculateScore_CON_Potion_Poison_Res_A")
  6241. OnFunction("CalculateScore_CON_Potion_Poison_Res_Large_A")
  6242. OnFunction("CalculateScore_CON_Potion_Poison_Res_Medium_A")
  6243. OnFunction("CalculateScore_CON_Potion_Water_Res_A")
  6244. OnFunction("CalculateScore_CON_Potion_Water_Res_Large_A")
  6245. OnFunction("CalculateScore_CON_Potion_Water_Res_Medium_A")
  6246. OnFunction("CalculateScore_Cone_Enemy_WaterSpit")
  6247. OnFunction("CalculateScore_Cone_Enemy_WaterSpitSmaller")
  6248. OnFunction("CalculateScore_Cone_EnemyArtilleryFlower")
  6249. OnFunction("CalculateScore_Cone_EnemyBlackArtilleryFlower")
  6250. OnFunction("CalculateScore_Cone_EnemyDragonCone")
  6251. OnFunction("CalculateScore_Cone_EnemyFlamebreath")
  6252. OnFunction("CalculateScore_Cone_EnemyOozeSpray")
  6253. OnFunction("CalculateScore_Cone_EnemyRobotFlamebreath")
  6254. OnFunction("CalculateScore_Cone_EnemyRoosterFlamebreath")
  6255. OnFunction("CalculateScore_Cone_EnemyWinterbreath")
  6256. OnFunction("CalculateScore_Cone_FireChimeraFlamebreath")
  6257. OnFunction("CalculateScore_Heal_EnemyRegenerate")
  6258. OnFunction("CalculateScore_Jump_EnemyPhoenixDive")
  6259. OnFunction("CalculateScore_Jump_EnemyTacticalRetreat")
  6260. OnFunction("CalculateScore_MultiStrike_EnemyLightningStrike")
  6261. OnFunction("CalculateScore_POTION_Huge_Healing_Potion")
  6262. OnFunction("CalculateScore_POTION_Large_Healing_Potion")
  6263. OnFunction("CalculateScore_POTION_Large_ResistAll_Potion")
  6264. OnFunction("CalculateScore_POTION_Medium_Healing_Potion")
  6265. OnFunction("CalculateScore_POTION_Minor_Healing_Potion")
  6266. OnFunction("CalculateScore_Projectile_Enemy_PoisonHailAttack")
  6267. OnFunction("CalculateScore_Projectile_EnemyBigDeadlySpores")
  6268. OnFunction("CalculateScore_Projectile_EnemyBlitzBolt")
  6269. OnFunction("CalculateScore_Projectile_EnemyChainLightning")
  6270. OnFunction("CalculateScore_Projectile_EnemyCharm")
  6271. OnFunction("CalculateScore_Projectile_EnemyCharmingArrow")
  6272. OnFunction("CalculateScore_Projectile_EnemyChitinDart")
  6273. OnFunction("CalculateScore_Projectile_EnemyDragonProjectile")
  6274. OnFunction("CalculateScore_Projectile_EnemyExplosionArrow")
  6275. OnFunction("CalculateScore_Projectile_EnemyFireArrow")
  6276. OnFunction("CalculateScore_Projectile_EnemyFireball")
  6277. OnFunction("CalculateScore_Projectile_EnemyFlare")
  6278. OnFunction("CalculateScore_Projectile_EnemyFreezingArrow")
  6279. OnFunction("CalculateScore_Projectile_EnemyIceShard")
  6280. OnFunction("CalculateScore_Projectile_EnemyInfectiousFlame")
  6281. OnFunction("CalculateScore_Projectile_EnemyIronDart")
  6282. OnFunction("CalculateScore_Projectile_EnemyKnockedOutArrow")
  6283. OnFunction("CalculateScore_Projectile_EnemyLowStunBlitzBolt")
  6284. OnFunction("CalculateScore_Projectile_EnemyPoisonArrow")
  6285. OnFunction("CalculateScore_Projectile_EnemyPoisonball")
  6286. OnFunction("CalculateScore_Projectile_EnemyPoisonDart")
  6287. OnFunction("CalculateScore_Projectile_EnemyPoisonedCloudArrow")
  6288. OnFunction("CalculateScore_Projectile_EnemyPoisonHair")
  6289. OnFunction("CalculateScore_Projectile_EnemyRicochet")
  6290. OnFunction("CalculateScore_Projectile_EnemySilence")
  6291. OnFunction("CalculateScore_Projectile_EnemySilverArrow")
  6292. OnFunction("CalculateScore_Projectile_EnemySilverArrowBarrage")
  6293. OnFunction("CalculateScore_Projectile_EnemySlowDownArrow")
  6294. OnFunction("CalculateScore_Projectile_EnemySmallDeadlySpores")
  6295. OnFunction("CalculateScore_Projectile_EnemySmokescreenArrow")
  6296. OnFunction("CalculateScore_Projectile_EnemySporeSpit")
  6297. OnFunction("CalculateScore_Projectile_EnemyStaffOfMagus")
  6298. OnFunction("CalculateScore_Projectile_EnemyStaffOfMagusAir")
  6299. OnFunction("CalculateScore_Projectile_EnemyStaffOfMagusEarth")
  6300. OnFunction("CalculateScore_Projectile_EnemyStaffOfMagusFire")
  6301. OnFunction("CalculateScore_Projectile_EnemyStaffOfMagusWater")
  6302. OnFunction("CalculateScore_Projectile_EnemyStaticCloudArrow")
  6303. OnFunction("CalculateScore_Projectile_EnemySteamCloudArrow")
  6304. OnFunction("CalculateScore_Projectile_EnemyStunningArrow")
  6305. OnFunction("CalculateScore_Projectile_EnemyVoidShard")
  6306. OnFunction("CalculateScore_ProjectileStrike_EnemyBoulderBash")
  6307. OnFunction("CalculateScore_ProjectileStrike_EnemyMeteorShower")
  6308. OnFunction("CalculateScore_Quake_EnemyEarthquake")
  6309. OnFunction("CalculateScore_Rain_EnemyBlood")
  6310. OnFunction("CalculateScore_Rain_EnemyFire")
  6311. OnFunction("CalculateScore_Rain_EnemyWater")
  6312. OnFunction("CalculateScore_Rush_EnemyRush")
  6313. OnFunction("CalculateScore_SCROLL_AirShield_1")
  6314. OnFunction("CalculateScore_SCROLL_EarthShield_1")
  6315. OnFunction("CalculateScore_SCROLL_FireShield_1")
  6316. OnFunction("CalculateScore_SCROLL_ImmuneToBurning")
  6317. OnFunction("CalculateScore_SCROLL_ImmuneToElectrify")
  6318. OnFunction("CalculateScore_SCROLL_ImmuneToFreeze")
  6319. OnFunction("CalculateScore_SCROLL_ImmuneToPoisoning")
  6320. OnFunction("CalculateScore_SCROLL_Ranger_Cleanse_Doctor")
  6321. OnFunction("CalculateScore_SCROLL_Ranger_Cleanse_FirstAid")
  6322. OnFunction("CalculateScore_SCROLL_Ranger_Cleanse_TreatPoisoning")
  6323. OnFunction("CalculateScore_SCROLL_RegenerateMajor")
  6324. OnFunction("CalculateScore_SCROLL_RegenerateMedium")
  6325. OnFunction("CalculateScore_SCROLL_RegenerateStart")
  6326. OnFunction("CalculateScore_SCROLL_Resurrect_1")
  6327. OnFunction("CalculateScore_SCROLL_WaterShield_1")
  6328. OnFunction("CalculateScore_Shield_EnemyAir")
  6329. OnFunction("CalculateScore_Shield_EnemyEarth")
  6330. OnFunction("CalculateScore_Shield_EnemyFire")
  6331. OnFunction("CalculateScore_Shield_EnemyWater")
  6332. OnFunction("CalculateScore_Shout_EnemyBlessedEarth")
  6333. OnFunction("CalculateScore_Shout_EnemyBlink")
  6334. OnFunction("CalculateScore_Shout_EnemyCharmShout")
  6335. OnFunction("CalculateScore_Shout_EnemyFear")
  6336. OnFunction("CalculateScore_Shout_EnemyInspire")
  6337. OnFunction("CalculateScore_Shout_EnemyInvulnerability")
  6338. OnFunction("CalculateScore_Shout_EnemyNaturesCurse")
  6339. OnFunction("CalculateScore_Shout_EnemyNullResistance")
  6340. OnFunction("CalculateScore_Shout_EnemyNullResistance_Air")
  6341. OnFunction("CalculateScore_Shout_EnemyNullResistance_Earth")
  6342. OnFunction("CalculateScore_Shout_EnemyNullResistance_Fire")
  6343. OnFunction("CalculateScore_Shout_EnemyNullResistance_Water")
  6344. OnFunction("CalculateScore_Shout_EnemyRage")
  6345. OnFunction("CalculateScore_Shout_EnemySlowMass")
  6346. OnFunction("CalculateScore_Shout_EnemyStunShout_Norok")
  6347. OnFunction("CalculateScore_Storm_EnemyLightning")
  6348. OnFunction("CalculateScore_Summon_EnemyAir")
  6349. OnFunction("CalculateScore_Summon_EnemyDeathKnight")
  6350. OnFunction("CalculateScore_Summon_EnemyEarth")
  6351. OnFunction("CalculateScore_Summon_EnemyFire")
  6352. OnFunction("CalculateScore_Summon_EnemyHellHound")
  6353. OnFunction("CalculateScore_Summon_EnemyIce")
  6354. OnFunction("CalculateScore_Summon_EnemyShadowCaster")
  6355. OnFunction("CalculateScore_Summon_EnemyShadowGhoul")
  6356. OnFunction("CalculateScore_Summon_EnemyShadowGrunt")
  6357. OnFunction("CalculateScore_Summon_EnemyShadowMage")
  6358. OnFunction("CalculateScore_Summon_EnemyShadowMageEF")
  6359. OnFunction("CalculateScore_Summon_EnemyShadowSpider")
  6360. OnFunction("CalculateScore_Summon_EnemySkeleton")
  6361. OnFunction("CalculateScore_Summon_EnemySmallCrab")
  6362. OnFunction("CalculateScore_Summon_EnemySmallElemental")
  6363. OnFunction("CalculateScore_Summon_EnemySpider")
  6364. OnFunction("CalculateScore_Summon_EnemyZombie")
  6365. OnFunction("CalculateScore_Summon_EnemyZombie_Crawl_K")
  6366. OnFunction("CalculateScore_Summon_EnemyZombie_Walk_K")
  6367. OnFunction("CalculateScore_Summon_EnemyZombieBoar")
  6368. OnFunction("CalculateScore_Target_DoctorEnemy")
  6369. OnFunction("CalculateScore_Target_EnemyBanishSummon")
  6370. OnFunction("CalculateScore_Target_EnemyBleed")
  6371. OnFunction("CalculateScore_Target_EnemyBlind")
  6372. OnFunction("CalculateScore_Target_EnemyBurningTouch")
  6373. OnFunction("CalculateScore_Target_EnemyCharmingTouch")
  6374. OnFunction("CalculateScore_Target_EnemyChillyWind")
  6375. OnFunction("CalculateScore_Target_EnemyCleansingWater")
  6376. OnFunction("CalculateScore_Target_EnemyCripplingBlow")
  6377. OnFunction("CalculateScore_Target_EnemyDrainWillpower")
  6378. OnFunction("CalculateScore_Target_EnemyDrawBlood")
  6379. OnFunction("CalculateScore_Target_EnemyEndureElements")
  6380. OnFunction("CalculateScore_Target_EnemyEndureElements_Air")
  6381. OnFunction("CalculateScore_Target_EnemyEndureElements_Earth")
  6382. OnFunction("CalculateScore_Target_EnemyEndureElements_Fire")
  6383. OnFunction("CalculateScore_Target_EnemyEndureElements_Water")
  6384. OnFunction("CalculateScore_Target_EnemyEnervation")
  6385. OnFunction("CalculateScore_Target_EnemyErodingStrike")
  6386. OnFunction("CalculateScore_Target_EnemyFingerOfDeath")
  6387. OnFunction("CalculateScore_Target_EnemyFortify")
  6388. OnFunction("CalculateScore_Target_EnemyFreezingTouch")
  6389. OnFunction("CalculateScore_Target_EnemyHaste")
  6390. OnFunction("CalculateScore_Target_EnemyImmolate")
  6391. OnFunction("CalculateScore_Target_EnemyImmuneToBurning")
  6392. OnFunction("CalculateScore_Target_EnemyImmuneToElectrifying")
  6393. OnFunction("CalculateScore_Target_EnemyImmuneToFreeze")
  6394. OnFunction("CalculateScore_Target_EnemyImmuneToPoisoning")
  6395. OnFunction("CalculateScore_Target_EnemyInfect")
  6396. OnFunction("CalculateScore_Target_EnemyInstantPressure")
  6397. OnFunction("CalculateScore_Target_EnemyInvisibilityTarget")
  6398. OnFunction("CalculateScore_Target_EnemyMassDisease")
  6399. OnFunction("CalculateScore_Target_EnemyMassWeakness")
  6400. OnFunction("CalculateScore_Target_EnemyPetrifyingTouch")
  6401. OnFunction("CalculateScore_Target_EnemyPoison")
  6402. OnFunction("CalculateScore_Target_EnemyPurifyingFire_Enemies")
  6403. OnFunction("CalculateScore_Target_EnemyPurifyingFire_Friends")
  6404. OnFunction("CalculateScore_Target_EnemyRemovePetrification")
  6405. OnFunction("CalculateScore_Target_EnemyResurrect")
  6406. OnFunction("CalculateScore_Target_EnemySelfMedicate")
  6407. OnFunction("CalculateScore_Target_EnemyShockingTouch")
  6408. OnFunction("CalculateScore_Target_EnemySlow")
  6409. OnFunction("CalculateScore_Target_EnemyStun")
  6410. OnFunction("CalculateScore_Target_EnemyTargetedBless")
  6411. OnFunction("CalculateScore_Target_EnemyTargetedCurse")
  6412. OnFunction("CalculateScore_Target_EnemyTargetedDamageBoost")
  6413. OnFunction("CalculateScore_Target_EnemyTargetedOilSurface")
  6414. OnFunction("CalculateScore_Target_EnemyTargetedPerception")
  6415. OnFunction("CalculateScore_Target_EnemyVampiricTouch")
  6416. OnFunction("CalculateScore_Target_EnemyWeakeningTouch")
  6417. OnFunction("CalculateScore_Target_FirstAidEnemy")
  6418. OnFunction("CalculateScore_Target_HelpingHandEnemy")
  6419. OnFunction("CalculateScore_Target_TreatPoisoningEnemy")
  6420. OnFunction("CalculateScore_Teleportation_EnemyFeatherFall")
  6421. OnFunction("CalculateScore_Teleportation_EnemyFreeFall")
  6422. OnFunction("CalculateScore_Tornado_EnemyAir")
  6423. OnFunction("CalculateScore_Trader_Medium_Healing_Potion")
  6424. OnFunction("CalculateScore_WPN_Arrow_Charming_A")
  6425. OnFunction("CalculateScore_WPN_Arrow_Cloud_Static_A")
  6426. OnFunction("CalculateScore_WPN_Arrow_Cloud_Steam_A")
  6427. OnFunction("CalculateScore_WPN_Arrow_CloudSteam_A")
  6428. OnFunction("CalculateScore_WPN_Arrow_Debuff_All_A")
  6429. OnFunction("CalculateScore_WPN_Arrow_Debuff_Constitution_A")
  6430. OnFunction("CalculateScore_WPN_Arrow_Debuff_Dexterity_A")
  6431. OnFunction("CalculateScore_WPN_Arrow_Debuff_Intelligence_A")
  6432. OnFunction("CalculateScore_WPN_Arrow_Debuff_Perception_A")
  6433. OnFunction("CalculateScore_WPN_Arrow_Debuff_Speed_A")
  6434. OnFunction("CalculateScore_WPN_Arrow_Debuff_Strength_A")
  6435. OnFunction("CalculateScore_WPN_Arrow_Explosive_A")
  6436. OnFunction("CalculateScore_WPN_Arrow_Fire_A")
  6437. OnFunction("CalculateScore_WPN_Arrow_Freezing_A")
  6438. OnFunction("CalculateScore_WPN_Arrow_KO_A")
  6439. OnFunction("CalculateScore_WPN_Arrow_Poison_A")
  6440. OnFunction("CalculateScore_WPN_Arrow_Poison_Cloud_A")
  6441. OnFunction("CalculateScore_WPN_Arrow_Silver_A")
  6442. OnFunction("CalculateScore_WPN_Arrow_SlowDown_A")
  6443. OnFunction("CalculateScore_WPN_Arrow_SmokeScreen_A")
  6444. OnFunction("CalculateScore_WPN_Arrow_Steam_Cloud_A")
  6445. OnFunction("CalculateScore_WPN_Arrow_Stunning_A")
  6446. OnFunction("CalculateScore_WPN_Arrow_Water_A")
  6447. OnFunction("KnockDown")
  6448. OnFunction("StartEvaluateScore")
  6449. OnFunction("StopEvaluateScore")
  6450. OnFunction("UpdateWaypoint")
  6451. OnGlobalEventSet("CassandraBodyBurnt")
  6452. OnGlobalEventSet("CYS_BC_EbenezerHoE")
  6453. OnGlobalEventSet("CYS_CharmedOrcDead")
  6454. OnGlobalEventSet("CYS_ConradIsAngry")
  6455. OnGlobalEventSet("CYS_DrillGuardsShouldMarch")
  6456. OnGlobalEventSet("CYS_DrillGuardsShouldReturn")
  6457. OnGlobalEventSet("CYS_DrillGuardsShouldTurn")
  6458. OnGlobalEventSet("CYS_LieCharlene")
  6459. OnGlobalEventSet("CYS_OrcFemaleGuardsDead")
  6460. OnGlobalEventSet("CYS_ThanksTalk")
  6461. OnGlobalEventSet("DAF_BO_TorturePrisonersEscaped")
  6462. OnGlobalEventSet("DAF_BO_TortureTunnelSafe")
  6463. OnGlobalEventSet("DAF_GaveGruthildaArmoryKey")
  6464. OnGlobalEventSet("DAF_GaveOrcArmoryKey")
  6465. OnGlobalEventSet("DAF_HershelAvailable")
  6466. OnGlobalEventSet("DAF_HershelCalled")
  6467. OnGlobalEventSet("DAF_JinxikaLeftForVillage")
  6468. OnGlobalEventSet("DAF_JinxInsideVillage")
  6469. OnGlobalEventSet("DAF_PlayerCanEnterArmory")
  6470. OnGlobalEventSet("DAF_SheilaLeaves")
  6471. OnGlobalEventSet("DAF_SporeZombieAmbush_Trigger_Entered_East")
  6472. OnGlobalEventSet("DAF_SporeZombieAmbush_Trigger_Entered_North")
  6473. OnGlobalEventSet("DAF_SporeZombieAmbush_Trigger_Entered_South")
  6474. OnGlobalEventSet("HOM_ImpsStopFollow")
  6475. OnGlobalEventSet("LUC_AnimalsPurchased")
  6476. OnGlobalEventSet("LUC_BabyRespond")
  6477. OnGlobalEventSet("LUC_BabyTrollPunished")
  6478. OnGlobalEventSet("LUC_BruceKnowsSlaughter")
  6479. OnGlobalEventSet("LUC_MinersExitChurch")
  6480. OnGlobalEventSet(%GoingFlag)
  6481. OnGlobalEventSet(%StayingFlag)
  6482. OnInit()
  6483. OnItemEvent(%LUCM_PrisonLever_Item,"LUCM_PrisonDoorOpened_ItemEvent")
  6484. OnItemEvent(%Seat, "ResumeSparring")
  6485. OnItemEvent(%Totem, "DanceForMe")
  6486. OnItemEvent(%Totem, "DieForMe")
  6487. OnItemEvent(%Totem, "gatherRound")
  6488. OnItemEvent(%Totem, "GetDown")
  6489. OnItemEvent(%Totem, "GetUp")
  6490. OnItemEvent(%Totem, "goBackTent")
  6491. OnItemStatusRemoved(%Campfire,BURNING)
  6492. OnIterateCharacter(_Char, "CalculateTarget_Barf_Ooze")
  6493. OnIterateCharacter(_Char, "CalculateTarget_Boulder_EnemyBoulderDash")
  6494. OnIterateCharacter(_Char, "CalculateTarget_Cone_Enemy_WaterSpit")
  6495. OnIterateCharacter(_Char, "CalculateTarget_Cone_Enemy_WaterSpitSmaller")
  6496. OnIterateCharacter(_Char, "CalculateTarget_Cone_EnemyArtilleryFlower")
  6497. OnIterateCharacter(_Char, "CalculateTarget_Cone_EnemyBlackArtilleryFlower")
  6498. OnIterateCharacter(_Char, "CalculateTarget_Cone_EnemyDragonCone")
  6499. OnIterateCharacter(_Char, "CalculateTarget_Cone_EnemyFlamebreath")
  6500. OnIterateCharacter(_Char, "CalculateTarget_Cone_EnemyOozeSpray")
  6501. OnIterateCharacter(_Char, "CalculateTarget_Cone_EnemyRobotFlamebreath")
  6502. OnIterateCharacter(_Char, "CalculateTarget_Cone_EnemyRoosterFlamebreath")
  6503. OnIterateCharacter(_Char, "CalculateTarget_Cone_EnemyWinterbreath")
  6504. OnIterateCharacter(_Char, "CalculateTarget_Cone_FireChimeraFlamebreath")
  6505. OnIterateCharacter(_Char, "CalculateTarget_Heal_EnemyRegenerate")
  6506. OnIterateCharacter(_Char, "CalculateTarget_Jump_EnemyPhoenixDive")
  6507. OnIterateCharacter(_Char, "CalculateTarget_Jump_EnemyTacticalRetreat")
  6508. OnIterateCharacter(_Char, "CalculateTarget_MultiStrike_EnemyLightningStrike")
  6509. OnIterateCharacter(_Char, "CalculateTarget_Projectile_Enemy_PoisonHailAttack")
  6510. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemyBigDeadlySpores")
  6511. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemyBlitzBolt")
  6512. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemyChainLightning")
  6513. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemyCharm")
  6514. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemyCharmingArrow")
  6515. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemyChitinDart")
  6516. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemyDragonProjectile")
  6517. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemyExplosionArrow")
  6518. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemyFireArrow")
  6519. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemyFireball")
  6520. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemyFlare")
  6521. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemyFreezingArrow")
  6522. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemyIceShard")
  6523. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemyInfectiousFlame")
  6524. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemyIronDart")
  6525. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemyKnockedOutArrow")
  6526. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemyLowStunBlitzBolt")
  6527. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemyPoisonArrow")
  6528. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemyPoisonball")
  6529. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemyPoisonDart")
  6530. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemyPoisonedCloudArrow")
  6531. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemyPoisonHair")
  6532. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemyRicochet")
  6533. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemySilence")
  6534. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemySilverArrow")
  6535. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemySilverArrowBarrage")
  6536. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemySlowDownArrow")
  6537. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemySmallDeadlySpores")
  6538. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemySmokescreenArrow")
  6539. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemySporeSpit")
  6540. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemyStaffOfMagus")
  6541. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemyStaffOfMagusAir")
  6542. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemyStaffOfMagusEarth")
  6543. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemyStaffOfMagusFire")
  6544. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemyStaffOfMagusWater")
  6545. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemyStaticCloudArrow")
  6546. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemySteamCloudArrow")
  6547. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemyStunningArrow")
  6548. OnIterateCharacter(_Char, "CalculateTarget_Projectile_EnemyVoidShard")
  6549. OnIterateCharacter(_Char, "CalculateTarget_ProjectileStrike_EnemyBoulderBash")
  6550. OnIterateCharacter(_Char, "CalculateTarget_ProjectileStrike_EnemyMeteorShower")
  6551. OnIterateCharacter(_Char, "CalculateTarget_Quake_EnemyEarthquake")
  6552. OnIterateCharacter(_Char, "CalculateTarget_Rain_EnemyBlood")
  6553. OnIterateCharacter(_Char, "CalculateTarget_Rain_EnemyFire")
  6554. OnIterateCharacter(_Char, "CalculateTarget_Rain_EnemyWater")
  6555. OnIterateCharacter(_Char, "CalculateTarget_Rush_EnemyRush")
  6556. OnIterateCharacter(_Char, "CalculateTarget_SCROLL_AirShield_1")
  6557. OnIterateCharacter(_Char, "CalculateTarget_SCROLL_EarthShield_1")
  6558. OnIterateCharacter(_Char, "CalculateTarget_SCROLL_FireShield_1")
  6559. OnIterateCharacter(_Char, "CalculateTarget_SCROLL_ImmuneToBurning")
  6560. OnIterateCharacter(_Char, "CalculateTarget_SCROLL_ImmuneToElectrify")
  6561. OnIterateCharacter(_Char, "CalculateTarget_SCROLL_ImmuneToFreeze")
  6562. OnIterateCharacter(_Char, "CalculateTarget_SCROLL_ImmuneToPoisoning")
  6563. OnIterateCharacter(_Char, "CalculateTarget_SCROLL_Ranger_Cleanse_Doctor")
  6564. OnIterateCharacter(_Char, "CalculateTarget_SCROLL_Ranger_Cleanse_FirstAid")
  6565. OnIterateCharacter(_Char, "CalculateTarget_SCROLL_Ranger_Cleanse_TreatPoisoning")
  6566. OnIterateCharacter(_Char, "CalculateTarget_SCROLL_RegenerateMajor")
  6567. OnIterateCharacter(_Char, "CalculateTarget_SCROLL_RegenerateMedium")
  6568. OnIterateCharacter(_Char, "CalculateTarget_SCROLL_RegenerateStart")
  6569. OnIterateCharacter(_Char, "CalculateTarget_SCROLL_Resurrect_1")
  6570. OnIterateCharacter(_Char, "CalculateTarget_SCROLL_WaterShield_1")
  6571. OnIterateCharacter(_Char, "CalculateTarget_Shield_EnemyAir")
  6572. OnIterateCharacter(_Char, "CalculateTarget_Shield_EnemyEarth")
  6573. OnIterateCharacter(_Char, "CalculateTarget_Shield_EnemyFire")
  6574. OnIterateCharacter(_Char, "CalculateTarget_Shield_EnemyWater")
  6575. OnIterateCharacter(_Char, "CalculateTarget_Shout_EnemyBlessedEarth")
  6576. OnIterateCharacter(_Char, "CalculateTarget_Shout_EnemyCharmShout")
  6577. OnIterateCharacter(_Char, "CalculateTarget_Shout_EnemyFear")
  6578. OnIterateCharacter(_Char, "CalculateTarget_Shout_EnemyInspire")
  6579. OnIterateCharacter(_Char, "CalculateTarget_Shout_EnemyInvulnerability")
  6580. OnIterateCharacter(_Char, "CalculateTarget_Shout_EnemyNaturesCurse")
  6581. OnIterateCharacter(_Char, "CalculateTarget_Shout_EnemyNullResistance")
  6582. OnIterateCharacter(_Char, "CalculateTarget_Shout_EnemyNullResistance_Air")
  6583. OnIterateCharacter(_Char, "CalculateTarget_Shout_EnemyNullResistance_Earth")
  6584. OnIterateCharacter(_Char, "CalculateTarget_Shout_EnemyNullResistance_Fire")
  6585. OnIterateCharacter(_Char, "CalculateTarget_Shout_EnemyNullResistance_Water")
  6586. OnIterateCharacter(_Char, "CalculateTarget_Shout_EnemySlowMass")
  6587. OnIterateCharacter(_Char, "CalculateTarget_Shout_EnemyStunShout_Norok")
  6588. OnIterateCharacter(_Char, "CalculateTarget_Storm_EnemyLightning")
  6589. OnIterateCharacter(_Char, "CalculateTarget_Summon_EnemyAir")
  6590. OnIterateCharacter(_Char, "CalculateTarget_Summon_EnemyDeathKnight")
  6591. OnIterateCharacter(_Char, "CalculateTarget_Summon_EnemyEarth")
  6592. OnIterateCharacter(_Char, "CalculateTarget_Summon_EnemyFire")
  6593. OnIterateCharacter(_Char, "CalculateTarget_Summon_EnemyHellHound")
  6594. OnIterateCharacter(_Char, "CalculateTarget_Summon_EnemyIce")
  6595. OnIterateCharacter(_Char, "CalculateTarget_Summon_EnemyShadowGhoul")
  6596. OnIterateCharacter(_Char, "CalculateTarget_Summon_EnemyShadowGrunt")
  6597. OnIterateCharacter(_Char, "CalculateTarget_Summon_EnemyShadowMageEF")
  6598. OnIterateCharacter(_Char, "CalculateTarget_Summon_EnemyShadowSpider")
  6599. OnIterateCharacter(_Char, "CalculateTarget_Summon_EnemySkeleton")
  6600. OnIterateCharacter(_Char, "CalculateTarget_Summon_EnemySmallCrab")
  6601. OnIterateCharacter(_Char, "CalculateTarget_Summon_EnemySmallElemental")
  6602. OnIterateCharacter(_Char, "CalculateTarget_Summon_EnemySpider")
  6603. OnIterateCharacter(_Char, "CalculateTarget_Summon_EnemyZombie")
  6604. OnIterateCharacter(_Char, "CalculateTarget_Summon_EnemyZombie_Crawl_K")
  6605. OnIterateCharacter(_Char, "CalculateTarget_Summon_EnemyZombie_Walk_K")
  6606. OnIterateCharacter(_Char, "CalculateTarget_Summon_EnemyZombieBoar")
  6607. OnIterateCharacter(_Char, "CalculateTarget_Target_DoctorEnemy")
  6608. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyBanishSummon")
  6609. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyBleed")
  6610. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyBlind")
  6611. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyBurningTouch")
  6612. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyCharmingTouch")
  6613. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyChillyWind")
  6614. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyCleansingWater")
  6615. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyCripplingBlow")
  6616. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyDrainWillpower")
  6617. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyDrawBlood")
  6618. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyEndureElements")
  6619. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyEndureElements_Air")
  6620. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyEndureElements_Earth")
  6621. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyEndureElements_Fire")
  6622. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyEndureElements_Water")
  6623. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyEnervation")
  6624. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyErodingStrike")
  6625. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyFingerOfDeath")
  6626. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyFortify")
  6627. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyFreezingTouch")
  6628. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyHaste")
  6629. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyImmolate")
  6630. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyImmuneToBurning")
  6631. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyImmuneToElectrifying")
  6632. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyImmuneToFreeze")
  6633. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyImmuneToPoisoning")
  6634. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyInfect")
  6635. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyInstantPressure")
  6636. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyInvisibilityTarget")
  6637. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyMassDisease")
  6638. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyMassWeakness")
  6639. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyPetrifyingTouch")
  6640. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyPoison")
  6641. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyPurifyingFire_Enemies")
  6642. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyPurifyingFire_Friends")
  6643. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyRemovePetrification")
  6644. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyResurrect")
  6645. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyShockingTouch")
  6646. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemySlow")
  6647. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyStun")
  6648. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyTargetedBless")
  6649. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyTargetedCurse")
  6650. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyTargetedDamageBoost")
  6651. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyTargetedOilSurface")
  6652. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyTargetedPerception")
  6653. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyVampiricTouch")
  6654. OnIterateCharacter(_Char, "CalculateTarget_Target_EnemyWeakeningTouch")
  6655. OnIterateCharacter(_Char, "CalculateTarget_Target_FirstAidEnemy")
  6656. OnIterateCharacter(_Char, "CalculateTarget_Target_HelpingHandEnemy")
  6657. OnIterateCharacter(_Char, "CalculateTarget_Target_TreatPoisoningEnemy")
  6658. OnIterateCharacter(_Char, "CalculateTarget_Teleportation_EnemyFeatherFall")
  6659. OnIterateCharacter(_Char, "CalculateTarget_Teleportation_EnemyFreeFall")
  6660. OnIterateCharacter(_Char, "CalculateTarget_WPN_Arrow_Charming_A")
  6661. OnIterateCharacter(_Char, "CalculateTarget_WPN_Arrow_Cloud_Static_A")
  6662. OnIterateCharacter(_Char, "CalculateTarget_WPN_Arrow_Cloud_Steam_A")
  6663. OnIterateCharacter(_Char, "CalculateTarget_WPN_Arrow_CloudSteam_A")
  6664. OnIterateCharacter(_Char, "CalculateTarget_WPN_Arrow_Debuff_All_A")
  6665. OnIterateCharacter(_Char, "CalculateTarget_WPN_Arrow_Debuff_Constitution_A")
  6666. OnIterateCharacter(_Char, "CalculateTarget_WPN_Arrow_Debuff_Dexterity_A")
  6667. OnIterateCharacter(_Char, "CalculateTarget_WPN_Arrow_Debuff_Intelligence_A")
  6668. OnIterateCharacter(_Char, "CalculateTarget_WPN_Arrow_Debuff_Perception_A")
  6669. OnIterateCharacter(_Char, "CalculateTarget_WPN_Arrow_Debuff_Speed_A")
  6670. OnIterateCharacter(_Char, "CalculateTarget_WPN_Arrow_Debuff_Strength_A")
  6671. OnIterateCharacter(_Char, "CalculateTarget_WPN_Arrow_Explosive_A")
  6672. OnIterateCharacter(_Char, "CalculateTarget_WPN_Arrow_Fire_A")
  6673. OnIterateCharacter(_Char, "CalculateTarget_WPN_Arrow_Freezing_A")
  6674. OnIterateCharacter(_Char, "CalculateTarget_WPN_Arrow_KO_A")
  6675. OnIterateCharacter(_Char, "CalculateTarget_WPN_Arrow_Poison_A")
  6676. OnIterateCharacter(_Char, "CalculateTarget_WPN_Arrow_Poison_Cloud_A")
  6677. OnIterateCharacter(_Char, "CalculateTarget_WPN_Arrow_Silver_A")
  6678. OnIterateCharacter(_Char, "CalculateTarget_WPN_Arrow_SlowDown_A")
  6679. OnIterateCharacter(_Char, "CalculateTarget_WPN_Arrow_SmokeScreen_A")
  6680. OnIterateCharacter(_Char, "CalculateTarget_WPN_Arrow_Steam_Cloud_A")
  6681. OnIterateCharacter(_Char, "CalculateTarget_WPN_Arrow_Stunning_A")
  6682. OnIterateCharacter(_Char, "CalculateTarget_WPN_Arrow_Water_A")
  6683. OnIterateCharacter(_Char,"CalculateTarget_$1")
  6684. OnIterateCharacter(_Char,"DefaultSetTargetClosestIterator")
  6685. OnIterateCharacter(_Char,"GetPurifiableAllies")
  6686. OnIterateCharacter(_Char,"GetSickAllies")
  6687. OnIterateCharacter(_Char,"ProjOnDeathClosest")
  6688. OnIterateCharacter(_Char,"SetTargetArcherIterator")
  6689. OnIterateCharacter(_Char,"SetTargetClosestIterator")
  6690. OnIterateCharacter(_Char,"SneakingCheck")
  6691. OnIterateCharacter(_Char,"SneakingCheck1")
  6692. OnIterateCharacter(_Char,"SneakingCheck2")
  6693. OnIterateCharacter(_Char,"TalkPartnerCheck")
  6694. OnIterateCharacter(_Character,"PartnerGoesHostile")
  6695. OnIterateCharacter(_Dude, "foundSomeone")
  6696. OnIterateCharacter(_Player,"AlminaCheckForPartyMember")
  6697. OnIterateCharacter(_Player,"CheckForPartyMember")
  6698. OnManualInterrupt(_reactionName)
  6699. OnMiss(_,_)
  6700. OnMiss(_Char,_)
  6701. OnMiss(_Char,_Item)
  6702. OnMiss(_Player,_)
  6703. OnMovementFailed(_)
  6704. OnShutdown()
  6705. OnSight(_Player)
  6706. OnStoryOverride()
  6707. OnTimer("ArtistCheer")
  6708. OnTimer("backInTheGame")
  6709. OnTimer("backToNormal")
  6710. OnTimer("beeingChased")
  6711. OnTimer("CalcScoreTimer")
  6712. OnTimer("CanGreetAgain")
  6713. OnTimer("canOrderDrinksAgain")
  6714. OnTimer("CanStartAgain")
  6715. OnTimer("checkMyCell")
  6716. OnTimer("ClearDialog")
  6717. OnTimer("ClearWait")
  6718. OnTimer("CMB_CYS_UndeadHouse_ProximityTimer")
  6719. OnTimer("CMB_HIB_Robot_StatusCheckTimer")
  6720. OnTimer("CYS_CharredPlains_CheckSurface_Timer")
  6721. OnTimer("CYS_CharredPlains_ForgottenTimer")
  6722. OnTimer("CYS_InfernalChimera_TimeToDie") //otherwise char never dies (cause combat is over)
  6723. OnTimer("DAF_Cyclops_ForgottenTimer")
  6724. OnTimer("DAF_KT_StoneTitan_TimeToDie") //otherwise char never dies (cause combat is over)
  6725. OnTimer("ExitTimer")
  6726. OnTimer("HIB_AlminaCosmetic_Timer_Explode")
  6727. OnTimer("HIB_AlminaCosmetic_Timer_InitialFire")
  6728. OnTimer("HIB_TiredCultists_CorpseTalk_Timer")
  6729. OnTimer("launcheffect")
  6730. OnTimer("LUC_CyclopsEye_ForgottenTimer")
  6731. OnTimer("LUC_DemonPlains_ForgottenTimer")
  6732. OnTimer("LUC_EvelynsCultists_ForgottenTimer")
  6733. OnTimer("LUC_GoblinBridges_BarrelTalk_Timer")
  6734. OnTimer("LUC_GoblinBridges_ConversationTimer")
  6735. OnTimer("LUC_GoblinBridges_ForgottenTimer")
  6736. OnTimer("LUC_GoblinBridges_VerySleepy")
  6737. OnTimer("LUC_M_DisplayGrunt")
  6738. OnTimer("LUC_StoneAmbush_Dialogue_Timer")
  6739. OnTimer("LUC_WitchCave_IzotzaMelting")
  6740. OnTimer("sayText")
  6741. OnTimer("spotsneaker")
  6742. OnTimer("startSparks")
  6743. OnTimer("UpdateFoodCheck")
  6744. OnTimer("UpdateSneak")
  6745. OnTimer("UpdateSneak1")
  6746. OnTimer("UpdateSneak2")
  6747. OnTimer("WollockConversationTimer")
  6748. OnTimer(%Timer)
  6749. OnTriggerEnter(__Me,"BlizzardEnter")
  6750. OnTriggerEnter(__Me,"EventWarmOn")
  6751. OnTriggerEnter(__Me,"NoRainEventOn")
  6752. OnTriggerEnter(__Me,"RainEventOn")
  6753. OnTriggerEnter(__Me,"SandstormOn")
  6754. OnTriggerLeave(__Me,"BlizzardLeave")
  6755. OnTriggerLeave(__Me,"EventWarmOff")
  6756. OnTriggerLeave(__Me,"NoRainEventOff")
  6757. OnTriggerLeave(__Me,"RainEventOff")
  6758. OnTriggerLeave(__Me,"SandstormOff")
  6759. OnTurn()
  6760. OnTurnEnded()
  6761. OnVitalityChanged(1)
  6762. PlayEffectAt(%Body, "FX_GP_TeleportSmoke_A")
  6763. PlayEffectAt(%Caster, "FX_GP_Target_WitchCraft_A")
  6764. PlayEffectAt(%Grunt, "FX_GP_Target_WitchCraft_A")
  6765. PlayEffectAt(%Mage, "FX_GP_Target_WitchCraft_A")
  6766. PlayEffectAt(%ShowOffToCharacter,"FX_GP_Earthquake_Cast")
  6767. PlayEffectAt(%Spider, "FX_GP_Target_WitchCraft_A")
  6768. PlayEffectAt(__Me,"FX_Creatures_Ghost_A_Death")
  6769. PlayEffectAt(__Me,"FX_Creatures_Shadow_Death_A")
  6770. PlayEffectAt(__Me,"FX_GP_TeleportSmoke_A")
  6771. PlayEffectAt(__Me,"FX_Skills_Earth_PoisonDart_Prepare_A")
  6772. PlayEffectAt(__Me,"FX_Skills_WitchCraft_Summon_Cast_A")
  6773. PlayEffectAt(__Me,"FX_Skills_WitchCraft_Summon_Prepare_A")
  6774. PlayEffectAt(_ChosenSpawnDestination, "FX_Skills_WitchCraft_Summon_Summon_A")
  6775. PlayEffectAt(_EggPosition,"FX_GP_Hit_Ooze_A_Large")
  6776. PlayEffectAt(_MyPosition,"FX_Creatures_Shadow_Spawn_A")
  6777. PlayEffectAt(_MyPosition,"FX_Creatures_Undead_Skeleton_Fire_A_Death")
  6778. PlayEffectAt(_MyPosition,"FX_GP_Footstep_A_Large_Dirt")
  6779. PlayEffectAt(_MyPosition,"FX_GP_Footstep_A_Large_Sand")
  6780. PlayEffectAt(_MyPosition,"FX_GP_TeleportSmoke_A")
  6781. PlayEffectAt(_MyPosition,("FX_Creatures_Undead_Skeleton_Fire_A_Death")
  6782. PlayEffectAt(_MyPosition,("FX_GP_Death_Lightning_A_Medium")
  6783. PlayEffectAt(_MyPosition,("FX_GP_TeleportSmoke_A")
  6784. PlayEffectAt(_MyPosition,("FX_Skills_Air_Shield_Prepare_A")
  6785. PlayEffectAt(_MyPosition,FX_GP_BoneImpact_A)
  6786. PlayEffectAt(_position,"FX_GP_TeleportSmoke_A")
  6787. PlayEffectAt(_rock1Position,"FX_Creatures_Animals_Spider_Unburrow_A")
  6788. PlayEffectAt(_rock1Position,"FX_Creatures_Summons_ElementalEarth_A_Death")
  6789. PlayEffectAt(_rock1Position,"FX_Creatures_Summons_ElementalFire_A_Death")
  6790. PlayEffectAt(_rock1Position,"FX_Creatures_Undead_Infernal_A_Death")
  6791. PlayEffectAt(_rock1Position,"FX_Creatures_Undead_Skeleton_Spawn_A")
  6792. PlayEffectAt(_rock2Position,"FX_Creatures_Animals_Spider_Unburrow_A")
  6793. PlayEffectAt(_rock2Position,"FX_Creatures_Summons_ElementalEarth_A_Death")
  6794. PlayEffectAt(_rock2Position,"FX_Creatures_Summons_ElementalFire_A_Death")
  6795. PlayEffectAt(_rock2Position,"FX_Creatures_Undead_Infernal_A_Death")
  6796. PlayEffectAt(_rock2Position,"FX_Creatures_Undead_Skeleton_Spawn_A")
  6797. PlayEffectAt(_spawnOne,"FX_Skills_Earth_Summon_Cast_A")
  6798. PlayEffectAt(_spawnThree,"FX_Skills_Earth_Summon_Cast_A")
  6799. PlayEffectAt(_spawnTwo,"FX_Skills_Earth_Summon_Cast_A")
  6800. PlayEffectAt(_Summon1SpawnPosition, "FX_Creatures_Skills_BoreasSummon_Air_A")
  6801. PlayEffectAt(_Summon1SpawnPosition, "FX_Creatures_Skills_BoreasSummon_Earth_A")
  6802. PlayEffectAt(_Summon1SpawnPosition, "FX_Creatures_Skills_BoreasSummon_Fire_A")
  6803. PlayEffectAt(_Summon1SpawnPosition, "FX_Creatures_Skills_BoreasSummon_Water_A")
  6804. PlayEffectAt(_TargetedSurface,"FX_Creatures_Shadow_Spawn_A")
  6805. PlayEffectAt(_TargetedSurface,"FX_GP_TeleportSmoke_A")
  6806. Range(15)
  6807. RemoveStatusInfluence(__Me, WARM, 20)
  6808. RemoveStatusInfluence(__Me, WET, 20)
  6809. RemoveStatusInfluence(__Me,CHILLED,20)
  6810. RemoveStatusInfluence(__Me,SLOWED, 20)
  6811. Reset()
  6812. RotateY(_BackwDirection,180)
  6813. RotateY(_BackwDirectionUpdate,180)
  6814. RotateY(_EggOffset,_Angle)
  6815. RotateY(_PosOffset,_Angle)
  6816. Set(%ActionScore_$1, %priority_$1)
  6817. Set(%ActionScore_$1,%priority_$1)
  6818. Set(%ActionScore_$1,0)
  6819. Set(%ActionScore_Projectile_EnemyBlitzBolt, 0)
  6820. Set(%ActionScore_Projectile_EnemyCharmingArrow, 0)
  6821. Set(%ActionScore_Projectile_EnemyExplosionArrow, 0)
  6822. Set(%ActionScore_Projectile_EnemyFireArrow, 0)
  6823. Set(%ActionScore_Projectile_EnemyFreezingArrow, 0)
  6824. Set(%ActionScore_Projectile_EnemyKnockedOutArrow, 0)
  6825. Set(%ActionScore_Projectile_EnemyLowStunBlitzBolt, 0)
  6826. Set(%ActionScore_Projectile_EnemyPoisonArrow, 0)
  6827. Set(%ActionScore_Projectile_EnemyPoisonedCloudArrow, 0)
  6828. Set(%ActionScore_Projectile_EnemySilverArrow, 0)
  6829. Set(%ActionScore_Projectile_EnemySlowDownArrow, 0)
  6830. Set(%ActionScore_Projectile_EnemySmokescreenArrow, 0)
  6831. Set(%ActionScore_Projectile_EnemyStaffOfMagus, 0)
  6832. Set(%ActionScore_Projectile_EnemyStaffOfMagusAir, 0)
  6833. Set(%ActionScore_Projectile_EnemyStaticCloudArrow, 0)
  6834. Set(%ActionScore_Projectile_EnemySteamCloudArrow, 0)
  6835. Set(%ActionScore_Projectile_EnemyStunningArrow, 0)
  6836. Set(%ActionScore_Target_EnemyDrainWillpower, 0)
  6837. Set(%ActionScore_Target_EnemyInstantPressure, 0)
  6838. Set(%ActionScore_Target_EnemyShockingTouch, 0)
  6839. Set(%ActionScore_Trader_Medium_Healing_Potion, 0)
  6840. Set(%Active,0)
  6841. Set(%Active,1)
  6842. Set(%Active,2)
  6843. Set(%AlfieHere, 1)
  6844. Set(%ally,_char)
  6845. Set(%AlreadyCast,1)
  6846. Set(%AlreadyDone, 1)
  6847. Set(%AlreadyShot,1)
  6848. Set(%AlreadyWaiting, 0)
  6849. Set(%AlreadyWaiting, 1)
  6850. Set(%AnswerPatrolGuardEast,0)
  6851. Set(%AnswerPatrolGuardEast,1)
  6852. Set(%AnswerPatrolGuardWest,0)
  6853. Set(%AnswerPatrolGuardWest,1)
  6854. Set(%ArmoryDoorUsedBy, "")
  6855. Set(%AttackOfOpportunity,_Enemy)
  6856. Set(%AttackOfOpportunity,null)
  6857. Set(%BombFuseHandle,0)
  6858. Set(%BoneTotemRezCounter,0)
  6859. Set(%bool_RocksBroken,1)
  6860. Set(%BurnTouchStartsAtTurn,0)
  6861. Set(%BurrowingStartAt,0)
  6862. Set(%CanalUsageStartsAtTurn,0)
  6863. Set(%CanCall,0)
  6864. Set(%CanCall,1)
  6865. Set(%CanSpawnRaff1,0)
  6866. Set(%CanSpawnRaff1,1)
  6867. Set(%CanSpawnRaff2,0)
  6868. Set(%CanSpawnRaff2,1)
  6869. Set(%CanSpawnRaff3,0)
  6870. Set(%CanSpawnRaff3,1)
  6871. Set(%CanSpawnRaff4,0)
  6872. Set(%CanSpawnRaff4,1)
  6873. Set(%CanStartDialog, 0)
  6874. Set(%CanStartDialog, 1)
  6875. Set(%CassandraHyperSummonStartsAt,0)
  6876. Set(%Caster, null)
  6877. Set(%CatChased, null)
  6878. Set(%char,_char)
  6879. Set(%char,null)
  6880. Set(%ChargingModeEngaged,0)
  6881. Set(%ChargingModeEngaged,1)
  6882. Set(%Chased, 0)
  6883. Set(%Chased, 1)
  6884. Set(%ClassScore_Barf_Ooze, 0)
  6885. Set(%ClassScore_Barf_Ooze, _ClassScore_Barf_Ooze)
  6886. Set(%ClassScore_Boulder_EnemyBoulderDash, 0)
  6887. Set(%ClassScore_Boulder_EnemyBoulderDash, _ClassScore_Boulder_EnemyBoulderDash)
  6888. Set(%ClassScore_Cone_Enemy_WaterSpit, 0)
  6889. Set(%ClassScore_Cone_Enemy_WaterSpit, _ClassScore_Cone_Enemy_WaterSpit)
  6890. Set(%ClassScore_Cone_Enemy_WaterSpitSmaller, 0)
  6891. Set(%ClassScore_Cone_Enemy_WaterSpitSmaller, _ClassScore_Cone_Enemy_WaterSpitSmaller)
  6892. Set(%ClassScore_Cone_EnemyArtilleryFlower, 0)
  6893. Set(%ClassScore_Cone_EnemyArtilleryFlower, _ClassScore_Cone_EnemyArtilleryFlower)
  6894. Set(%ClassScore_Cone_EnemyBlackArtilleryFlower, 0)
  6895. Set(%ClassScore_Cone_EnemyBlackArtilleryFlower, _ClassScore_Cone_EnemyBlackArtilleryFlower)
  6896. Set(%ClassScore_Cone_EnemyFlamebreath, 0)
  6897. Set(%ClassScore_Cone_EnemyFlamebreath, _ClassScore_Cone_EnemyFlamebreath)
  6898. Set(%ClassScore_Cone_EnemyOozeSpray, 0)
  6899. Set(%ClassScore_Cone_EnemyOozeSpray, _ClassScore_Cone_EnemyOozeSpray)
  6900. Set(%ClassScore_Cone_EnemyRobotFlamebreath, 0)
  6901. Set(%ClassScore_Cone_EnemyRobotFlamebreath, _ClassScore_Cone_EnemyRobotFlamebreath)
  6902. Set(%ClassScore_Cone_EnemyRoosterFlamebreath, 0)
  6903. Set(%ClassScore_Cone_EnemyRoosterFlamebreath, _ClassScore_Cone_EnemyRoosterFlamebreath)
  6904. Set(%ClassScore_Cone_EnemyWinterbreath, 0)
  6905. Set(%ClassScore_Cone_EnemyWinterbreath, _ClassScore_Cone_EnemyWinterbreath)
  6906. Set(%ClassScore_Cone_FireChimeraFlamebreath, 0)
  6907. Set(%ClassScore_Cone_FireChimeraFlamebreath, _ClassScore_Cone_FireChimeraFlamebreath)
  6908. Set(%ClassScore_Heal_EnemyRegenerate, 0)
  6909. Set(%ClassScore_Heal_EnemyRegenerate, _ClassScore_Heal_EnemyRegenerate)
  6910. Set(%ClassScore_Jump_EnemyPhoenixDive, 0)
  6911. Set(%ClassScore_Jump_EnemyPhoenixDive, _ClassScore_Jump_EnemyPhoenixDive)
  6912. Set(%ClassScore_Jump_EnemyTacticalRetreat, 0)
  6913. Set(%ClassScore_Jump_EnemyTacticalRetreat, _ClassScore_Jump_EnemyTacticalRetreat)
  6914. Set(%ClassScore_MultiStrike_EnemyLightningStrike, 0)
  6915. Set(%ClassScore_MultiStrike_EnemyLightningStrike, _ClassScore_MultiStrike_EnemyLightningStrike)
  6916. Set(%ClassScore_Projectile_Enemy_PoisonHailAttack, 0)
  6917. Set(%ClassScore_Projectile_Enemy_PoisonHailAttack, _ClassScore_Projectile_Enemy_PoisonHailAttack)
  6918. Set(%ClassScore_Projectile_EnemyBigDeadlySpores, 0)
  6919. Set(%ClassScore_Projectile_EnemyBigDeadlySpores, _ClassScore_Projectile_EnemyBigDeadlySpores)
  6920. Set(%ClassScore_Projectile_EnemyBlitzBolt, 0)
  6921. Set(%ClassScore_Projectile_EnemyBlitzBolt, _ClassScore_Projectile_EnemyBlitzBolt)
  6922. Set(%ClassScore_Projectile_EnemyChainLightning, 0)
  6923. Set(%ClassScore_Projectile_EnemyChainLightning, _ClassScore_Projectile_EnemyChainLightning)
  6924. Set(%ClassScore_Projectile_EnemyCharm, 0)
  6925. Set(%ClassScore_Projectile_EnemyCharm, _ClassScore_Projectile_EnemyCharm)
  6926. Set(%ClassScore_Projectile_EnemyCharmingArrow, 0)
  6927. Set(%ClassScore_Projectile_EnemyCharmingArrow, _ClassScore_Projectile_EnemyCharmingArrow)
  6928. Set(%ClassScore_Projectile_EnemyChitinDart, 0)
  6929. Set(%ClassScore_Projectile_EnemyChitinDart, _ClassScore_Projectile_EnemyChitinDart)
  6930. Set(%ClassScore_Projectile_EnemyDragonProjectile, 0)
  6931. Set(%ClassScore_Projectile_EnemyDragonProjectile, _ClassScore_Projectile_EnemyDragonProjectile)
  6932. Set(%ClassScore_Projectile_EnemyExplosionArrow, 0)
  6933. Set(%ClassScore_Projectile_EnemyExplosionArrow, _ClassScore_Projectile_EnemyExplosionArrow)
  6934. Set(%ClassScore_Projectile_EnemyFireArrow, 0)
  6935. Set(%ClassScore_Projectile_EnemyFireArrow, _ClassScore_Projectile_EnemyFireArrow)
  6936. Set(%ClassScore_Projectile_EnemyFireball, 0)
  6937. Set(%ClassScore_Projectile_EnemyFireball, _ClassScore_Projectile_EnemyFireball)
  6938. Set(%ClassScore_Projectile_EnemyFlare, 0)
  6939. Set(%ClassScore_Projectile_EnemyFlare, _ClassScore_Projectile_EnemyFlare)
  6940. Set(%ClassScore_Projectile_EnemyFreezingArrow, 0)
  6941. Set(%ClassScore_Projectile_EnemyFreezingArrow, _ClassScore_Projectile_EnemyFreezingArrow)
  6942. Set(%ClassScore_Projectile_EnemyIceShard, 0)
  6943. Set(%ClassScore_Projectile_EnemyIceShard, _ClassScore_Projectile_EnemyIceShard)
  6944. Set(%ClassScore_Projectile_EnemyInfectiousFlame, 0)
  6945. Set(%ClassScore_Projectile_EnemyInfectiousFlame, _ClassScore_Projectile_EnemyInfectiousFlame)
  6946. Set(%ClassScore_Projectile_EnemyIronDart, 0)
  6947. Set(%ClassScore_Projectile_EnemyIronDart, _ClassScore_Projectile_EnemyIronDart)
  6948. Set(%ClassScore_Projectile_EnemyKnockedOutArrow, 0)
  6949. Set(%ClassScore_Projectile_EnemyKnockedOutArrow, _ClassScore_Projectile_EnemyKnockedOutArrow)
  6950. Set(%ClassScore_Projectile_EnemyLowStunBlitzBolt, 0)
  6951. Set(%ClassScore_Projectile_EnemyLowStunBlitzBolt, _ClassScore_Projectile_EnemyLowStunBlitzBolt)
  6952. Set(%ClassScore_Projectile_EnemyPoisonHair, 0)
  6953. Set(%ClassScore_Projectile_EnemyPoisonHair, _ClassScore_Projectile_EnemyPoisonHair)
  6954. Set(%ClassScore_Projectile_EnemySilence, 0)
  6955. Set(%ClassScore_Projectile_EnemySilence, _ClassScore_Projectile_EnemySilence)
  6956. Set(%ClassScore_Projectile_EnemySilverArrow, 0)
  6957. Set(%ClassScore_Projectile_EnemySilverArrow, _ClassScore_Projectile_EnemySilverArrow)
  6958. Set(%ClassScore_Projectile_EnemySporeSpit, 0)
  6959. Set(%ClassScore_Projectile_EnemySporeSpit, _ClassScore_Projectile_EnemySporeSpit)
  6960. Set(%ClassScore_Projectile_EnemyStaffOfMagusAir, 0)
  6961. Set(%ClassScore_Projectile_EnemyStaffOfMagusAir, _ClassScore_Projectile_EnemyStaffOfMagusAir)
  6962. Set(%ClassScore_Projectile_EnemyStaffOfMagusEarth, 0)
  6963. Set(%ClassScore_Projectile_EnemyStaffOfMagusEarth, _ClassScore_Projectile_EnemyStaffOfMagusEarth)
  6964. Set(%ClassScore_Projectile_EnemyStaffOfMagusFire, 0)
  6965. Set(%ClassScore_Projectile_EnemyStaffOfMagusFire, _ClassScore_Projectile_EnemyStaffOfMagusFire)
  6966. Set(%ClassScore_Projectile_EnemyStaffOfMagusWater, 0)
  6967. Set(%ClassScore_Projectile_EnemyStaffOfMagusWater, _ClassScore_Projectile_EnemyStaffOfMagusWater)
  6968. Set(%ClassScore_Projectile_EnemyVoidShard, 0)
  6969. Set(%ClassScore_Projectile_EnemyVoidShard, _ClassScore_Projectile_EnemyVoidShard)
  6970. Set(%ClassScore_Rush_EnemyRush, 0)
  6971. Set(%ClassScore_Rush_EnemyRush, _ClassScore_Rush_EnemyRush)
  6972. Set(%ClassScore_SCROLL_RegenerateMajor, 0)
  6973. Set(%ClassScore_SCROLL_RegenerateMajor, _ClassScore_SCROLL_RegenerateMajor)
  6974. Set(%ClassScore_SCROLL_RegenerateMedium, 0)
  6975. Set(%ClassScore_SCROLL_RegenerateMedium, _ClassScore_SCROLL_RegenerateMedium)
  6976. Set(%ClassScore_SCROLL_RegenerateStart, 0)
  6977. Set(%ClassScore_SCROLL_RegenerateStart, _ClassScore_SCROLL_RegenerateStart)
  6978. Set(%ClassScore_Summon_EnemyAir, 0)
  6979. Set(%ClassScore_Summon_EnemyAir, _ClassScore_Summon_EnemyAir)
  6980. Set(%ClassScore_Summon_EnemyEarth, 0)
  6981. Set(%ClassScore_Summon_EnemyEarth, _ClassScore_Summon_EnemyEarth)
  6982. Set(%ClassScore_Summon_EnemyFire, 0)
  6983. Set(%ClassScore_Summon_EnemyFire, _ClassScore_Summon_EnemyFire)
  6984. Set(%ClassScore_Summon_EnemyHellHound, 0)
  6985. Set(%ClassScore_Summon_EnemyHellHound, _ClassScore_Summon_EnemyHellHound)
  6986. Set(%ClassScore_Summon_EnemyIce, 0)
  6987. Set(%ClassScore_Summon_EnemyIce, _ClassScore_Summon_EnemyIce)
  6988. Set(%ClassScore_Summon_EnemySkeleton, 0)
  6989. Set(%ClassScore_Summon_EnemySkeleton, _ClassScore_Summon_EnemySkeleton)
  6990. Set(%ClassScore_Summon_EnemySmallCrab, 0)
  6991. Set(%ClassScore_Summon_EnemySmallCrab, _ClassScore_Summon_EnemySmallCrab)
  6992. Set(%ClassScore_Summon_EnemySmallElemental, 0)
  6993. Set(%ClassScore_Summon_EnemySmallElemental, _ClassScore_Summon_EnemySmallElemental)
  6994. Set(%ClassScore_Summon_EnemySpider, 0)
  6995. Set(%ClassScore_Summon_EnemySpider, _ClassScore_Summon_EnemySpider)
  6996. Set(%ClassScore_Summon_EnemyZombie, 0)
  6997. Set(%ClassScore_Summon_EnemyZombie, _ClassScore_Summon_EnemyZombie)
  6998. Set(%ClassScore_Summon_EnemyZombie_Crawl_K, 0)
  6999. Set(%ClassScore_Summon_EnemyZombie_Crawl_K, _ClassScore_Summon_EnemyZombie_Crawl_K)
  7000. Set(%ClassScore_Summon_EnemyZombie_Walk_K, 0)
  7001. Set(%ClassScore_Summon_EnemyZombie_Walk_K, _ClassScore_Summon_EnemyZombie_Walk_K)
  7002. Set(%ClassScore_Summon_EnemyZombieBoar, 0)
  7003. Set(%ClassScore_Summon_EnemyZombieBoar, _ClassScore_Summon_EnemyZombieBoar)
  7004. Set(%ClassScore_Target_EnemyCripplingBlow, 0)
  7005. Set(%ClassScore_Target_EnemyCripplingBlow, _ClassScore_Target_EnemyCripplingBlow)
  7006. Set(%ClassScore_Target_EnemyDrainWillpower, 0)
  7007. Set(%ClassScore_Target_EnemyDrainWillpower, _ClassScore_Target_EnemyDrainWillpower)
  7008. Set(%ClassScore_Target_EnemyEnervation, 0)
  7009. Set(%ClassScore_Target_EnemyEnervation, _ClassScore_Target_EnemyEnervation)
  7010. Set(%ClassScore_Target_EnemyErodingStrike, 0)
  7011. Set(%ClassScore_Target_EnemyErodingStrike, _ClassScore_Target_EnemyErodingStrike)
  7012. Set(%ClassScore_Target_EnemyFingerOfDeath, 0)
  7013. Set(%ClassScore_Target_EnemyFingerOfDeath, _ClassScore_Target_EnemyFingerOfDeath)
  7014. Set(%ClassScore_Target_EnemyFortify, 0)
  7015. Set(%ClassScore_Target_EnemyFortify, _ClassScore_Target_EnemyFortify)
  7016. Set(%ClassScore_Target_EnemyHaste, 0)
  7017. Set(%ClassScore_Target_EnemyHaste, _ClassScore_Target_EnemyHaste)
  7018. Set(%ClassScore_Target_EnemySlow, 0)
  7019. Set(%ClassScore_Target_EnemySlow, _ClassScore_Target_EnemySlow)
  7020. Set(%ClassScore_Target_EnemyTargetedDamageBoost, 0)
  7021. Set(%ClassScore_Target_EnemyTargetedDamageBoost, _ClassScore_Target_EnemyTargetedDamageBoost)
  7022. Set(%ClassScore_Teleportation_EnemyFreeFall, 0)
  7023. Set(%ClassScore_Teleportation_EnemyFreeFall, _ClassScore_Teleportation_EnemyFreeFall)
  7024. Set(%ClassScore_WPN_Arrow_Charming_A, 0)
  7025. Set(%ClassScore_WPN_Arrow_Charming_A, _ClassScore_WPN_Arrow_Charming_A)
  7026. Set(%ClassScore_WPN_Arrow_Debuff_All_A, 0)
  7027. Set(%ClassScore_WPN_Arrow_Debuff_All_A, _ClassScore_WPN_Arrow_Debuff_All_A)
  7028. Set(%ClassScore_WPN_Arrow_Debuff_Constitution_A, 0)
  7029. Set(%ClassScore_WPN_Arrow_Debuff_Constitution_A, _ClassScore_WPN_Arrow_Debuff_Constitution_A)
  7030. Set(%ClassScore_WPN_Arrow_Debuff_Dexterity_A, 0)
  7031. Set(%ClassScore_WPN_Arrow_Debuff_Dexterity_A, _ClassScore_WPN_Arrow_Debuff_Dexterity_A)
  7032. Set(%ClassScore_WPN_Arrow_Debuff_Intelligence_A, 0)
  7033. Set(%ClassScore_WPN_Arrow_Debuff_Intelligence_A, _ClassScore_WPN_Arrow_Debuff_Intelligence_A)
  7034. Set(%ClassScore_WPN_Arrow_Debuff_Perception_A, 0)
  7035. Set(%ClassScore_WPN_Arrow_Debuff_Perception_A, _ClassScore_WPN_Arrow_Debuff_Perception_A)
  7036. Set(%ClassScore_WPN_Arrow_Debuff_Speed_A, 0)
  7037. Set(%ClassScore_WPN_Arrow_Debuff_Speed_A, _ClassScore_WPN_Arrow_Debuff_Speed_A)
  7038. Set(%ClassScore_WPN_Arrow_Debuff_Strength_A, 0)
  7039. Set(%ClassScore_WPN_Arrow_Debuff_Strength_A, _ClassScore_WPN_Arrow_Debuff_Strength_A)
  7040. Set(%ClassScore_WPN_Arrow_Silver_A, 0)
  7041. Set(%ClassScore_WPN_Arrow_Silver_A, _ClassScore_WPN_Arrow_Silver_A)
  7042. Set(%CloseToBush,0)
  7043. Set(%CloseToBush,1)
  7044. Set(%ConversationPartner, _character)
  7045. Set(%CountdownFXHandle,0)
  7046. Set(%Counter, 0)
  7047. Set(%Counter,0)
  7048. Set(%Counter,1)
  7049. Set(%CounterIdle, INT:0)
  7050. Set(%CreateSurfaceStartAt,0)
  7051. Set(%CreationPoint, _CreationTrigger)
  7052. Set(%CreationPoint, null)
  7053. Set(%CurrentAction, "ThankPlayer")
  7054. Set(%CurrentAction, "WaitingForRescue")
  7055. Set(%currentAction,"Action_FollowWaypoints")
  7056. Set(%currentAction,"Action_WanderJail")
  7057. Set(%CurrentAnimation, "attack1")
  7058. Set(%currentAnimation, "Fidget_Forward_01")
  7059. Set(%CurrentAnimation, "Mining_01")
  7060. Set(%CurrentAnimation, "Repairman_01")
  7061. Set(%CurrentAnimation, "run")
  7062. Set(%currentAnimation, "Stand_Read_01")
  7063. Set(%CurrentBush, %DeliciousBush1)
  7064. Set(%CurrentBush, %DeliciousBush2)
  7065. Set(%CurrentBush, %DeliciousBush3)
  7066. Set(%CurrentBush, %DeliciousBush4)
  7067. Set(%CurrentClosestFood,_ClosestFood)
  7068. Set(%CurrentClosestFood,null)
  7069. Set(%currentCustomer, _character)
  7070. Set(%currentCustomer, null)
  7071. Set(%currentHearState, "Hearing_State_Reset")
  7072. Set(%currentHearState, "Hearing_State_ResetToDefaults")
  7073. Set(%currentPoint, %nextPoint)
  7074. Set(%CurrentPoint, %Patrol1)
  7075. Set(%CurrentPoint, %Patrol2)
  7076. Set(%CurrentPoint, %Patrol3)
  7077. Set(%CurrentPoint, %Patrol4)
  7078. Set(%CurrentPoint, %Patrol5)
  7079. Set(%CurrentPoint, %Patrol6)
  7080. Set(%CurrentPoint,0)
  7081. Set(%currentSetTargetArcher,_Char)
  7082. Set(%currentSetTargetArcher,null)
  7083. Set(%currentSetTargetArcherMove,_Char)
  7084. Set(%currentSetTargetArcherMove,null)
  7085. Set(%currentState, "")
  7086. Set(%currentState, "State_ActionManager")
  7087. Set(%currentState, "State_ActionManager_Shop")
  7088. Set(%currentState, "State_AfterQuest")
  7089. Set(%currentState, "State_AfterStaff")
  7090. Set(%currentState, "State_AfterTheOrc")
  7091. Set(%currentState, "State_AfterTheQuest")
  7092. Set(%currentState, "State_Animation")
  7093. Set(%currentState, "State_DownStairs")
  7094. Set(%currentState, "State_InJail")
  7095. Set(%currentState, "State_InTavern")
  7096. Set(%currentState, "State_Intruders")
  7097. Set(%currentState, "State_LookAtSpottedCharacter")
  7098. Set(%currentState, "State_LookForCharacter")
  7099. Set(%currentState, "State_LoopAnimation")
  7100. Set(%currentState, "State_RunningInside")
  7101. Set(%currentState, "State_SpotCharacter")
  7102. Set(%currentState, "State_TakeOrders")
  7103. Set(%currentState, "State_UpStairs")
  7104. Set(%currentState, "State_Wait")
  7105. Set(%currentState, "State_WaitForDrinks")
  7106. Set(%currentState, "State_WonderAfterEbeQuest")
  7107. Set(%currentState, "State_Working")
  7108. Set(%currentState, %defaultState)
  7109. Set(%currentState, %previousState)
  7110. Set(%currentState,"State_AfterAureus")
  7111. Set(%currentState,"State_AtLighthouse")
  7112. Set(%currentState,"State_Chasing")
  7113. Set(%currentState,"State_Dialog")
  7114. Set(%currentState,"State_DialogAfterAureus")
  7115. Set(%currentState,"State_EscortDone")
  7116. Set(%currentState,"State_GuardingAnimals")
  7117. Set(%currentState,"State_GuardingBridge")
  7118. Set(%currentState,"State_GuardingDoor")
  7119. Set(%currentState,"State_GuardsAreDead")
  7120. Set(%currentState,"State_InCyseal")
  7121. Set(%currentState,"State_Moaning")
  7122. Set(%currentState,"State_Panicking")
  7123. Set(%currentState,"State_Patrolling")
  7124. Set(%currentState,"State_RunningAround")
  7125. Set(%currentState,"State_StoppingTimfred")
  7126. Set(%currentState,"State_Talking")
  7127. Set(%currentState,"State_TalkingToBruce")
  7128. Set(%currentState,"State_Waiting")
  7129. Set(%currentState,"State_WaitingForClients")
  7130. Set(%currentState,"State_WaitingForDecision")
  7131. Set(%currentState,%previousState)
  7132. Set(%currentState,%startingState)
  7133. Set(%currentTarget,1)
  7134. Set(%currentTarget,2)
  7135. Set(%CurrentTargetFood,%CurrentClosestFood)
  7136. Set(%CurrentWaypoint,0)
  7137. Set(%CYS_GuardAtDeadGuard,1)
  7138. Set(%CYS_GuardAtDeadOrc,1)
  7139. Set(%CYS_PincerAtBody,1)
  7140. Set(%DamageOnDeath,0)
  7141. Set(%DamageOnDeath,1)
  7142. Set(%damageSource,_Char)
  7143. Set(%damageSource,null)
  7144. Set(%debuffSkillTarget,_char)
  7145. Set(%defaultEvaluateTarget,0)
  7146. Set(%defaultEvaluateTarget,1)
  7147. Set(%Dialog,0)
  7148. Set(%Dialog,1)
  7149. Set(%DialogRequest,0)
  7150. Set(%DialogRequest,1)
  7151. Set(%DialogRequested,1)
  7152. Set(%DoDialog,0)
  7153. Set(%DoDialog,1)
  7154. Set(%DoorHasBeenOpened,1)
  7155. Set(%DoubleSkipFirstTurn,1)
  7156. Set(%DoubleSummoningStartAt,0)
  7157. Set(%DoWalkAbout,0)
  7158. Set(%drinkAction, "Action_Drink")
  7159. Set(%drinkAction, "Action_OrderDrinks")
  7160. Set(%DrinksServed,0)
  7161. Set(%DrinksServed,5)
  7162. Set(%EasternTriggerEntered,1)
  7163. Set(%EffectHandle, 0)
  7164. Set(%EffectHandle,0)
  7165. Set(%EmergencyModeCountdown,0)
  7166. Set(%EmergencyModeEngaged,1)
  7167. Set(%Emotion, "Angry")
  7168. Set(%Emotion, "Happy")
  7169. Set(%EnterString, "Enter")
  7170. Set(%EnterString, "Wander")
  7171. Set(%EvaluateScores,0)
  7172. Set(%EvaluateScores,1)
  7173. Set(%FaceTarget,null)
  7174. Set(%FearFlee,0)
  7175. Set(%FearFlee,1)
  7176. Set(%FemaleSummoningStartsAt,0)
  7177. Set(%FireballStartsAtTurn,0)
  7178. Set(%FireLoopHandle, 0)
  7179. Set(%FireLoopHandle,null)
  7180. Set(%FirstConversation, 1)
  7181. Set(%FirstTime,1)
  7182. Set(%Following,0)
  7183. Set(%Following,1)
  7184. Set(%ForceAnim, "")
  7185. Set(%ForceAnim, _Class)
  7186. Set(%FreakOut,1)
  7187. Set(%frequencyDebuffStartAt,0)
  7188. Set(%frequencyOS2,1)
  7189. Set(%frequencyOS2StartAt,0)
  7190. Set(%frequencyOS3StartAt,0)
  7191. Set(%frequencyOSNCStartAt,0)
  7192. Set(%frequencyOSSelfStartAt,0)
  7193. Set(%frequencyOSStartAt,0)
  7194. Set(%frequencyRSStartAt,0)
  7195. Set(%frequencySSNCStartAt,0)
  7196. Set(%frequencyStartAt_$1, 0)
  7197. Set(%frequencyStartAt_$1,0)
  7198. Set(%FrequencySurfaceStartAt,0)
  7199. Set(%GhostSummoningStartAt,0)
  7200. Set(%GreetPlayer,0)
  7201. Set(%GreetPlayer,1)
  7202. Set(%GreetPlayer,2)
  7203. Set(%Grunt, null)
  7204. Set(%handle_waterBubble1,0)
  7205. Set(%handle_waterBubble2,0)
  7206. Set(%handle_waterBubble3,0)
  7207. Set(%handle_waterBubble4,0)
  7208. Set(%hasPlayedText,1)
  7209. Set(%HIB_RedImpAtBody,1)
  7210. Set(%IAmHappy, 1)
  7211. Set(%idleCount,1)
  7212. Set(%IHaveSomeone, 0)
  7213. Set(%IHaveSomeone, 1)
  7214. Set(%ImpBusy,0)
  7215. Set(%ImpBusy,1)
  7216. Set(%index,0)
  7217. Set(%InflSurfStartsAtTurn,0)
  7218. Set(%InitialFireLoopHandle, 0)
  7219. Set(%InitialFireLoopHandle,null)
  7220. Set(%InOffice,0)
  7221. Set(%InOffice,1)
  7222. Set(%internalState, %currentState)
  7223. Set(%IsAboutToTeleportPlayer,0)
  7224. Set(%IsAboutToTeleportPlayer,1)
  7225. Set(%IsAvailable, 0)
  7226. Set(%IsAvailable, 1)
  7227. Set(%IsInvulnerable, 0)
  7228. Set(%IsInvulnerable, 1)
  7229. Set(%IsOutside, 0)
  7230. Set(%IsOutside, 1)
  7231. Set(%isServingCustomer, 0)
  7232. Set(%isServingCustomer, 1)
  7233. Set(%LaySpiderEggsStartsAtTurn,0)
  7234. Set(%LookAtChar,_Char)
  7235. Set(%LookAtChar,null)
  7236. Set(%LookAtItem,_Item)
  7237. Set(%LookAtItem,null)
  7238. Set(%LookAtShoes,0)
  7239. Set(%LookAtShoes,1)
  7240. Set(%lookForClosestTarget, _Distance)
  7241. Set(%lowestDistance,50000)
  7242. Set(%lowestDistance,_targetDistance)
  7243. Set(%lowestDistancePurify,50000)
  7244. Set(%lowestDistancePurify,_targetDistance)
  7245. Set(%LUC_BabyTrollButterflies,1)
  7246. Set(%LUC_BabyTrollCheer,1)
  7247. Set(%LUC_BabyTrollSad,1)
  7248. Set(%Mage, null)
  7249. Set(%MaleSummoningStartsAt,0)
  7250. Set(%MaradinoLoopFXHandle,0)
  7251. Set(%March,0)
  7252. Set(%March,1)
  7253. Set(%MasterIsDead,1)
  7254. Set(%MedusaSummoningStartAt,0)
  7255. Set(%MeetingHasStarted,1)
  7256. Set(%MeteorShowerCountdown,0)
  7257. Set(%MeteorShowerStartsAtTurn,0)
  7258. Set(%MiscAttackStartsAtTurn,0)
  7259. Set(%newRaff1,null)
  7260. Set(%newRaff2,null)
  7261. Set(%newRaff3,null)
  7262. Set(%newRaff4,null)
  7263. Set(%NorthernTriggerEntered,1)
  7264. Set(%NumberOfAnimations, 4)
  7265. Set(%oneSkillTarget,_char)
  7266. Set(%oneSkillTarget3,_char)
  7267. Set(%oneSkillTargetNC,_char)
  7268. Set(%PeaceReturnPosition,null)
  7269. Set(%persTarget,_Target)
  7270. Set(%PickMarketStand, 0)
  7271. Set(%PickMarketStand, 1)
  7272. Set(%PlayerSpotted, _player)
  7273. Set(%PointCurrent,_PointNext)
  7274. Set(%PoisonMeteorStartsAtTurn,0)
  7275. Set(%position,INT:1)
  7276. Set(%position,INT:2)
  7277. Set(%position,INT:3)
  7278. Set(%PotionGiven_$1,1)
  7279. Set(%PrevIdleAnim,_Animation)
  7280. Set(%Previous,_Character)
  7281. Set(%previousAction, "Action_Eat")
  7282. Set(%PreviousAction, %CurrentAction)
  7283. Set(%previousAction, %currentAction)
  7284. Set(%PreviousCell,_Target)
  7285. Set(%PreviousCellAnim,_Animation)
  7286. Set(%PreviousShowOff,%ShowOffToCharacter)
  7287. Set(%PreviousShowOff,null)
  7288. Set(%PreviousSpot, %CurrentSpot)
  7289. Set(%previousState, "State_IsDoomed")
  7290. Set(%previousState, %internalState)
  7291. Set(%PreviousTrigger, %CurrentTrigger)
  7292. Set(%PrevTalkTarget,_Friend)
  7293. Set(%PrisonDoorOccupied, 0)
  7294. Set(%PrisonDoorOccupied, 1)
  7295. Set(%ProjectileTarget,_Char)
  7296. Set(%questAction, "Action_Cheer")
  7297. Set(%Raff1Counter,0)
  7298. Set(%Raff2Counter,0)
  7299. Set(%Raff3Counter,0)
  7300. Set(%Raff4Counter,0)
  7301. Set(%rainSkillTarget,_char)
  7302. Set(%rangeAdjustmentBoolDebuff,1)
  7303. Set(%rangeAdjustmentBoolOS,1)
  7304. Set(%rangeAdjustmentBoolOS2,1)
  7305. Set(%rangeAdjustmentBoolOS3,1)
  7306. Set(%rangeAdjustmentBoolOSNC,1)
  7307. Set(%rangeAdjustmentBoolSSNC,1)
  7308. Set(%RangedEquipped,0)
  7309. Set(%RangedEquipped,1)
  7310. Set(%RangeSpellCount,2)
  7311. Set(%reactionOnCharacterCasting, "Hearing_State_ReactOnMagic")
  7312. Set(%Reset, 0)
  7313. Set(%Reset, 1)
  7314. Set(%Return,0)
  7315. Set(%Return,1)
  7316. Set(%ReturnAction,%StartHit)
  7317. Set(%ReturnAction,0)
  7318. Set(%ReturnAction,1)
  7319. Set(%SafeTime, 0)
  7320. Set(%SafeTime, 1)
  7321. Set(%secondSkillTarget,_char)
  7322. Set(%secondSkillTargetNC,_char)
  7323. Set(%ServedOrc,%Grutilda)
  7324. Set(%ServedOrc,%Orc1)
  7325. Set(%ServedOrc,%Orc3)
  7326. Set(%setTargetArcherBestScore,-100)
  7327. Set(%setTargetArcherBestScore,_targetDistance)
  7328. Set(%setTargetArcherBestScoreMove,1000000)
  7329. Set(%setTargetArcherBestScoreMove,_targetDistance)
  7330. Set(%setTargetDefaultBestScore,10000)
  7331. Set(%setTargetDefaultBestScore,_targetClosestThisScore)
  7332. Set(%ShadowFXHandle,0)
  7333. Set(%ShadowStepStartAt,0)
  7334. Set(%ShouldBeSitting,0)
  7335. Set(%ShowOffToCharacter,_Target)
  7336. Set(%ShowOffToCharacter,null)
  7337. Set(%SightRange, _Range)
  7338. Set(%SightRange,_Range)
  7339. Set(%Sitting,0)
  7340. Set(%Sitting,1)
  7341. Set(%SkillID_$1,$2)
  7342. Set(%SkillItemGiven_$1,1)
  7343. Set(%SkillTargetChar_$1,_Char)
  7344. Set(%SkillTargetChar_$1,null)
  7345. Set(%SkillTargetChar_Barf_Ooze, _Char)
  7346. Set(%SkillTargetChar_Boulder_EnemyBoulderDash, _Char)
  7347. Set(%SkillTargetChar_Cone_Enemy_WaterSpit, _Char)
  7348. Set(%SkillTargetChar_Cone_Enemy_WaterSpitSmaller, _Char)
  7349. Set(%SkillTargetChar_Cone_EnemyArtilleryFlower, _Char)
  7350. Set(%SkillTargetChar_Cone_EnemyBlackArtilleryFlower, _Char)
  7351. Set(%SkillTargetChar_Cone_EnemyDragonCone, _Char)
  7352. Set(%SkillTargetChar_Cone_EnemyFlamebreath, _Char)
  7353. Set(%SkillTargetChar_Cone_EnemyOozeSpray, _Char)
  7354. Set(%SkillTargetChar_Cone_EnemyRobotFlamebreath, _Char)
  7355. Set(%SkillTargetChar_Cone_EnemyRoosterFlamebreath, _Char)
  7356. Set(%SkillTargetChar_Cone_EnemyWinterbreath, _Char)
  7357. Set(%SkillTargetChar_Cone_FireChimeraFlamebreath, _Char)
  7358. Set(%SkillTargetChar_Heal_EnemyRegenerate, _Char)
  7359. Set(%SkillTargetChar_Jump_EnemyPhoenixDive, _Char)
  7360. Set(%SkillTargetChar_Jump_EnemyTacticalRetreat, _Char)
  7361. Set(%SkillTargetChar_MultiStrike_EnemyLightningStrike, _Char)
  7362. Set(%SkillTargetChar_Projectile_Enemy_PoisonHailAttack, _Char)
  7363. Set(%SkillTargetChar_Projectile_EnemyBigDeadlySpores, _Char)
  7364. Set(%SkillTargetChar_Projectile_EnemyBlitzBolt, _Char)
  7365. Set(%SkillTargetChar_Projectile_EnemyChainLightning, _Char)
  7366. Set(%SkillTargetChar_Projectile_EnemyCharm, _Char)
  7367. Set(%SkillTargetChar_Projectile_EnemyCharmingArrow, _Char)
  7368. Set(%SkillTargetChar_Projectile_EnemyChitinDart, _Char)
  7369. Set(%SkillTargetChar_Projectile_EnemyDragonProjectile, _Char)
  7370. Set(%SkillTargetChar_Projectile_EnemyExplosionArrow, _Char)
  7371. Set(%SkillTargetChar_Projectile_EnemyFireArrow, _Char)
  7372. Set(%SkillTargetChar_Projectile_EnemyFireball, _Char)
  7373. Set(%SkillTargetChar_Projectile_EnemyFlare, _Char)
  7374. Set(%SkillTargetChar_Projectile_EnemyFreezingArrow, _Char)
  7375. Set(%SkillTargetChar_Projectile_EnemyIceShard, _Char)
  7376. Set(%SkillTargetChar_Projectile_EnemyInfectiousFlame, _Char)
  7377. Set(%SkillTargetChar_Projectile_EnemyIronDart, _Char)
  7378. Set(%SkillTargetChar_Projectile_EnemyKnockedOutArrow, _Char)
  7379. Set(%SkillTargetChar_Projectile_EnemyLowStunBlitzBolt, _Char)
  7380. Set(%SkillTargetChar_Projectile_EnemyPoisonArrow, _Char)
  7381. Set(%SkillTargetChar_Projectile_EnemyPoisonball, _Char)
  7382. Set(%SkillTargetChar_Projectile_EnemyPoisonDart, _Char)
  7383. Set(%SkillTargetChar_Projectile_EnemyPoisonedCloudArrow, _Char)
  7384. Set(%SkillTargetChar_Projectile_EnemyPoisonHair, _Char)
  7385. Set(%SkillTargetChar_Projectile_EnemyRicochet, _Char)
  7386. Set(%SkillTargetChar_Projectile_EnemySilence, _Char)
  7387. Set(%SkillTargetChar_Projectile_EnemySilverArrow, _Char)
  7388. Set(%SkillTargetChar_Projectile_EnemySilverArrowBarrage, _Char)
  7389. Set(%SkillTargetChar_Projectile_EnemySlowDownArrow, _Char)
  7390. Set(%SkillTargetChar_Projectile_EnemySmallDeadlySpores, _Char)
  7391. Set(%SkillTargetChar_Projectile_EnemySmokescreenArrow, _Char)
  7392. Set(%SkillTargetChar_Projectile_EnemySporeSpit, _Char)
  7393. Set(%SkillTargetChar_Projectile_EnemyStaffOfMagus, _Char)
  7394. Set(%SkillTargetChar_Projectile_EnemyStaffOfMagusAir, _Char)
  7395. Set(%SkillTargetChar_Projectile_EnemyStaffOfMagusEarth, _Char)
  7396. Set(%SkillTargetChar_Projectile_EnemyStaffOfMagusFire, _Char)
  7397. Set(%SkillTargetChar_Projectile_EnemyStaffOfMagusWater, _Char)
  7398. Set(%SkillTargetChar_Projectile_EnemyStaticCloudArrow, _Char)
  7399. Set(%SkillTargetChar_Projectile_EnemySteamCloudArrow, _Char)
  7400. Set(%SkillTargetChar_Projectile_EnemyStunningArrow, _Char)
  7401. Set(%SkillTargetChar_Projectile_EnemyVoidShard, _Char)
  7402. Set(%SkillTargetChar_ProjectileStrike_EnemyBoulderBash, _Char)
  7403. Set(%SkillTargetChar_ProjectileStrike_EnemyMeteorShower, _Char)
  7404. Set(%SkillTargetChar_Quake_EnemyEarthquake, _Char)
  7405. Set(%SkillTargetChar_Rain_EnemyBlood, _Char)
  7406. Set(%SkillTargetChar_Rain_EnemyFire, _Char)
  7407. Set(%SkillTargetChar_Rain_EnemyWater, _Char)
  7408. Set(%SkillTargetChar_Rush_EnemyRush, _Char)
  7409. Set(%SkillTargetChar_SCROLL_AirShield_1, _Char)
  7410. Set(%SkillTargetChar_SCROLL_EarthShield_1, _Char)
  7411. Set(%SkillTargetChar_SCROLL_FireShield_1, _Char)
  7412. Set(%SkillTargetChar_SCROLL_ImmuneToBurning, _Char)
  7413. Set(%SkillTargetChar_SCROLL_ImmuneToElectrify, _Char)
  7414. Set(%SkillTargetChar_SCROLL_ImmuneToFreeze, _Char)
  7415. Set(%SkillTargetChar_SCROLL_ImmuneToPoisoning, _Char)
  7416. Set(%SkillTargetChar_SCROLL_Ranger_Cleanse_Doctor, _Char)
  7417. Set(%SkillTargetChar_SCROLL_Ranger_Cleanse_FirstAid, _Char)
  7418. Set(%SkillTargetChar_SCROLL_Ranger_Cleanse_TreatPoisoning, _Char)
  7419. Set(%SkillTargetChar_SCROLL_RegenerateMajor, _Char)
  7420. Set(%SkillTargetChar_SCROLL_RegenerateMedium, _Char)
  7421. Set(%SkillTargetChar_SCROLL_RegenerateStart, _Char)
  7422. Set(%SkillTargetChar_SCROLL_Resurrect_1, _Char)
  7423. Set(%SkillTargetChar_SCROLL_WaterShield_1, _Char)
  7424. Set(%SkillTargetChar_Shield_EnemyAir, _Char)
  7425. Set(%SkillTargetChar_Shield_EnemyEarth, _Char)
  7426. Set(%SkillTargetChar_Shield_EnemyFire, _Char)
  7427. Set(%SkillTargetChar_Shield_EnemyWater, _Char)
  7428. Set(%SkillTargetChar_Shout_EnemyBlessedEarth, _Char)
  7429. Set(%SkillTargetChar_Shout_EnemyBlink, __Me)
  7430. Set(%SkillTargetChar_Shout_EnemyCharmShout, _Char)
  7431. Set(%SkillTargetChar_Shout_EnemyFear, _Char)
  7432. Set(%SkillTargetChar_Shout_EnemyInspire, _Char)
  7433. Set(%SkillTargetChar_Shout_EnemyInvulnerability, _Char)
  7434. Set(%SkillTargetChar_Shout_EnemyNaturesCurse, _Char)
  7435. Set(%SkillTargetChar_Shout_EnemyNullResistance, _Char)
  7436. Set(%SkillTargetChar_Shout_EnemyNullResistance_Air, _Char)
  7437. Set(%SkillTargetChar_Shout_EnemyNullResistance_Earth, _Char)
  7438. Set(%SkillTargetChar_Shout_EnemyNullResistance_Fire, _Char)
  7439. Set(%SkillTargetChar_Shout_EnemyNullResistance_Water, _Char)
  7440. Set(%SkillTargetChar_Shout_EnemyRage, __Me)
  7441. Set(%SkillTargetChar_Shout_EnemySlowMass, _Char)
  7442. Set(%SkillTargetChar_Shout_EnemyStunShout_Norok, _Char)
  7443. Set(%SkillTargetChar_Storm_EnemyLightning, _Char)
  7444. Set(%SkillTargetChar_Summon_EnemyAir, _Char)
  7445. Set(%SkillTargetChar_Summon_EnemyDeathKnight, _Char)
  7446. Set(%SkillTargetChar_Summon_EnemyEarth, _Char)
  7447. Set(%SkillTargetChar_Summon_EnemyFire, _Char)
  7448. Set(%SkillTargetChar_Summon_EnemyHellHound, _Char)
  7449. Set(%SkillTargetChar_Summon_EnemyIce, _Char)
  7450. Set(%SkillTargetChar_Summon_EnemyShadowCaster, __Me)
  7451. Set(%SkillTargetChar_Summon_EnemyShadowGhoul, _Char)
  7452. Set(%SkillTargetChar_Summon_EnemyShadowGrunt, _Char)
  7453. Set(%SkillTargetChar_Summon_EnemyShadowMage, __Me)
  7454. Set(%SkillTargetChar_Summon_EnemyShadowMageEF, _Char)
  7455. Set(%SkillTargetChar_Summon_EnemyShadowSpider, _Char)
  7456. Set(%SkillTargetChar_Summon_EnemySkeleton, _Char)
  7457. Set(%SkillTargetChar_Summon_EnemySmallCrab, _Char)
  7458. Set(%SkillTargetChar_Summon_EnemySmallElemental, _Char)
  7459. Set(%SkillTargetChar_Summon_EnemySpider, _Char)
  7460. Set(%SkillTargetChar_Summon_EnemyZombie, _Char)
  7461. Set(%SkillTargetChar_Summon_EnemyZombie_Crawl_K, _Char)
  7462. Set(%SkillTargetChar_Summon_EnemyZombie_Walk_K, _Char)
  7463. Set(%SkillTargetChar_Summon_EnemyZombieBoar, _Char)
  7464. Set(%SkillTargetChar_Target_DoctorEnemy, _Char)
  7465. Set(%SkillTargetChar_Target_EnemyBanishSummon, _Char)
  7466. Set(%SkillTargetChar_Target_EnemyBleed, _Char)
  7467. Set(%SkillTargetChar_Target_EnemyBlind, _Char)
  7468. Set(%SkillTargetChar_Target_EnemyBurningTouch, _Char)
  7469. Set(%SkillTargetChar_Target_EnemyCharmingTouch, _Char)
  7470. Set(%SkillTargetChar_Target_EnemyChillyWind, _Char)
  7471. Set(%SkillTargetChar_Target_EnemyCleansingWater, _Char)
  7472. Set(%SkillTargetChar_Target_EnemyCripplingBlow, _Char)
  7473. Set(%SkillTargetChar_Target_EnemyDrainWillpower, _Char)
  7474. Set(%SkillTargetChar_Target_EnemyDrawBlood, _Char)
  7475. Set(%SkillTargetChar_Target_EnemyEndureElements, _Char)
  7476. Set(%SkillTargetChar_Target_EnemyEndureElements_Air, _Char)
  7477. Set(%SkillTargetChar_Target_EnemyEndureElements_Earth, _Char)
  7478. Set(%SkillTargetChar_Target_EnemyEndureElements_Fire, _Char)
  7479. Set(%SkillTargetChar_Target_EnemyEndureElements_Water, _Char)
  7480. Set(%SkillTargetChar_Target_EnemyEnervation, _Char)
  7481. Set(%SkillTargetChar_Target_EnemyErodingStrike, _Char)
  7482. Set(%SkillTargetChar_Target_EnemyFingerOfDeath, _Char)
  7483. Set(%SkillTargetChar_Target_EnemyFortify, _Char)
  7484. Set(%SkillTargetChar_Target_EnemyFreezingTouch, _Char)
  7485. Set(%SkillTargetChar_Target_EnemyHaste, _Char)
  7486. Set(%SkillTargetChar_Target_EnemyImmolate, _Char)
  7487. Set(%SkillTargetChar_Target_EnemyImmuneToBurning, _Char)
  7488. Set(%SkillTargetChar_Target_EnemyImmuneToElectrifying, _Char)
  7489. Set(%SkillTargetChar_Target_EnemyImmuneToFreeze, _Char)
  7490. Set(%SkillTargetChar_Target_EnemyImmuneToPoisoning, _Char)
  7491. Set(%SkillTargetChar_Target_EnemyInfect, _Char)
  7492. Set(%SkillTargetChar_Target_EnemyInstantPressure, _Char)
  7493. Set(%SkillTargetChar_Target_EnemyInvisibilityTarget, _Char)
  7494. Set(%SkillTargetChar_Target_EnemyMassDisease, _Char)
  7495. Set(%SkillTargetChar_Target_EnemyMassWeakness, _Char)
  7496. Set(%SkillTargetChar_Target_EnemyPetrifyingTouch, _Char)
  7497. Set(%SkillTargetChar_Target_EnemyPoison, _Char)
  7498. Set(%SkillTargetChar_Target_EnemyPurifyingFire_Enemies, _Char)
  7499. Set(%SkillTargetChar_Target_EnemyPurifyingFire_Friends, _Char)
  7500. Set(%SkillTargetChar_Target_EnemyRemovePetrification, _Char)
  7501. Set(%SkillTargetChar_Target_EnemyResurrect, _Char)
  7502. Set(%SkillTargetChar_Target_EnemySelfMedicate, __Me)
  7503. Set(%SkillTargetChar_Target_EnemyShockingTouch, _Char)
  7504. Set(%SkillTargetChar_Target_EnemySlow, _Char)
  7505. Set(%SkillTargetChar_Target_EnemyStun, _Char)
  7506. Set(%SkillTargetChar_Target_EnemyTargetedBless, _Char)
  7507. Set(%SkillTargetChar_Target_EnemyTargetedCurse, _Char)
  7508. Set(%SkillTargetChar_Target_EnemyTargetedDamageBoost, _Char)
  7509. Set(%SkillTargetChar_Target_EnemyTargetedOilSurface, _Char)
  7510. Set(%SkillTargetChar_Target_EnemyTargetedPerception, _Char)
  7511. Set(%SkillTargetChar_Target_EnemyVampiricTouch, _Char)
  7512. Set(%SkillTargetChar_Target_EnemyWeakeningTouch, _Char)
  7513. Set(%SkillTargetChar_Target_FirstAidEnemy, _Char)
  7514. Set(%SkillTargetChar_Target_HelpingHandEnemy, _Char)
  7515. Set(%SkillTargetChar_Target_TreatPoisoningEnemy, _Char)
  7516. Set(%SkillTargetChar_Teleportation_EnemyFeatherFall, _Char)
  7517. Set(%SkillTargetChar_Teleportation_EnemyFreeFall, _Char)
  7518. Set(%SkillTargetChar_Tornado_EnemyAir, __Me)
  7519. Set(%SkillTargetChar_WPN_Arrow_Charming_A, _Char)
  7520. Set(%SkillTargetChar_WPN_Arrow_Cloud_Static_A, _Char)
  7521. Set(%SkillTargetChar_WPN_Arrow_Cloud_Steam_A, _Char)
  7522. Set(%SkillTargetChar_WPN_Arrow_CloudSteam_A, _Char)
  7523. Set(%SkillTargetChar_WPN_Arrow_Debuff_All_A, _Char)
  7524. Set(%SkillTargetChar_WPN_Arrow_Debuff_Constitution_A, _Char)
  7525. Set(%SkillTargetChar_WPN_Arrow_Debuff_Dexterity_A, _Char)
  7526. Set(%SkillTargetChar_WPN_Arrow_Debuff_Intelligence_A, _Char)
  7527. Set(%SkillTargetChar_WPN_Arrow_Debuff_Perception_A, _Char)
  7528. Set(%SkillTargetChar_WPN_Arrow_Debuff_Speed_A, _Char)
  7529. Set(%SkillTargetChar_WPN_Arrow_Debuff_Strength_A, _Char)
  7530. Set(%SkillTargetChar_WPN_Arrow_Explosive_A, _Char)
  7531. Set(%SkillTargetChar_WPN_Arrow_Fire_A, _Char)
  7532. Set(%SkillTargetChar_WPN_Arrow_Freezing_A, _Char)
  7533. Set(%SkillTargetChar_WPN_Arrow_KO_A, _Char)
  7534. Set(%SkillTargetChar_WPN_Arrow_Poison_A, _Char)
  7535. Set(%SkillTargetChar_WPN_Arrow_Poison_Cloud_A, _Char)
  7536. Set(%SkillTargetChar_WPN_Arrow_Silver_A, _Char)
  7537. Set(%SkillTargetChar_WPN_Arrow_SlowDown_A, _Char)
  7538. Set(%SkillTargetChar_WPN_Arrow_SmokeScreen_A, _Char)
  7539. Set(%SkillTargetChar_WPN_Arrow_Steam_Cloud_A, _Char)
  7540. Set(%SkillTargetChar_WPN_Arrow_Stunning_A, _Char)
  7541. Set(%SkillTargetChar_WPN_Arrow_Water_A, _Char)
  7542. Set(%SkillTargetItem_$1,null)
  7543. Set(%SkillTargetPos_$1,null)
  7544. Set(%SkillTargetPos_Barf_Ooze, _TargetPos)
  7545. Set(%SkillTargetPos_Cone_Enemy_WaterSpit, _TargetPos)
  7546. Set(%SkillTargetPos_Cone_Enemy_WaterSpitSmaller, _TargetPos)
  7547. Set(%SkillTargetPos_Cone_EnemyArtilleryFlower, _TargetPos)
  7548. Set(%SkillTargetPos_Cone_EnemyBlackArtilleryFlower, _TargetPos)
  7549. Set(%SkillTargetPos_Cone_EnemyFlamebreath, _TargetPos)
  7550. Set(%SkillTargetPos_Cone_EnemyOozeSpray, _TargetPos)
  7551. Set(%SkillTargetPos_Cone_EnemyRoosterFlamebreath, _TargetPos)
  7552. Set(%SkillTargetPos_Cone_EnemyWinterbreath, _TargetPos)
  7553. Set(%SkillTargetPos_Cone_FireChimeraFlamebreath, _TargetPos)
  7554. Set(%SkillTargetPos_Jump_EnemyPhoenixDive, _TargetPos)
  7555. Set(%SkillTargetPos_Jump_EnemyTacticalRetreat, _TargetPos)
  7556. Set(%SkillTargetPos_Projectile_Enemy_PoisonHailAttack, _TargetPos)
  7557. Set(%SkillTargetPos_Projectile_EnemyBigDeadlySpores, _TargetPos)
  7558. Set(%SkillTargetPos_Projectile_EnemyBlitzBolt, _TargetPos)
  7559. Set(%SkillTargetPos_Projectile_EnemyFireball, _TargetPos)
  7560. Set(%SkillTargetPos_Projectile_EnemyFlare, _TargetPos)
  7561. Set(%SkillTargetPos_Projectile_EnemyIceShard, _TargetPos)
  7562. Set(%SkillTargetPos_Projectile_EnemyLowStunBlitzBolt, _TargetPos)
  7563. Set(%SkillTargetPos_ProjectileStrike_EnemyBoulderBash, _TargetPos)
  7564. Set(%SkillTargetPos_ProjectileStrike_EnemyMeteorShower, _TargetPos)
  7565. Set(%SkillTargetPos_Quake_EnemyEarthquake, _TargetPos)
  7566. Set(%SkillTargetPos_Rain_EnemyBlood, _TargetPos)
  7567. Set(%SkillTargetPos_Shout_EnemyBlessedEarth, _TargetPos)
  7568. Set(%SkillTargetPos_Shout_EnemyCharmShout, _TargetPos)
  7569. Set(%SkillTargetPos_Shout_EnemyFear, _TargetPos)
  7570. Set(%SkillTargetPos_Shout_EnemyNaturesCurse, _TargetPos)
  7571. Set(%SkillTargetPos_Shout_EnemySlowMass, _TargetPos)
  7572. Set(%SkillTargetPos_Shout_EnemyStunShout_Norok, _TargetPos)
  7573. Set(%SkillTargetPos_Storm_EnemyLightning, _TargetPos)
  7574. Set(%SkillTargetPos_Summon_EnemyAir, _TargetPos)
  7575. Set(%SkillTargetPos_Summon_EnemyEarth, _TargetPos)
  7576. Set(%SkillTargetPos_Summon_EnemyFire, _TargetPos)
  7577. Set(%SkillTargetPos_Summon_EnemyHellHound, _TargetPos)
  7578. Set(%SkillTargetPos_Summon_EnemyIce, _TargetPos)
  7579. Set(%SkillTargetPos_Summon_EnemyShadowCaster, _TargetPos)
  7580. Set(%SkillTargetPos_Summon_EnemyShadowGhoul, _TargetPos)
  7581. Set(%SkillTargetPos_Summon_EnemyShadowGrunt, _TargetPos)
  7582. Set(%SkillTargetPos_Summon_EnemyShadowMage, _TargetPos)
  7583. Set(%SkillTargetPos_Summon_EnemySkeleton, _TargetPos)
  7584. Set(%SkillTargetPos_Summon_EnemySmallCrab, _TargetPos)
  7585. Set(%SkillTargetPos_Summon_EnemySmallElemental, _TargetPos)
  7586. Set(%SkillTargetPos_Summon_EnemySpider, _TargetPos)
  7587. Set(%SkillTargetPos_Summon_EnemyZombie, _TargetPos)
  7588. Set(%SkillTargetPos_Summon_EnemyZombie_Crawl_K, _TargetPos)
  7589. Set(%SkillTargetPos_Summon_EnemyZombie_Walk_K, _TargetPos)
  7590. Set(%SkillTargetPos_Summon_EnemyZombieBoar, _TargetPos)
  7591. Set(%SkillTargetPos_Target_EnemyMassDisease, _TargetPos)
  7592. Set(%SkillTargetPos_Target_EnemyMassWeakness, _TargetPos)
  7593. Set(%SkillTargetPos_Target_EnemyTargetedOilSurface, _TargetPos)
  7594. Set(%SkillTargetPos_WPN_Arrow_Cloud_Static_A, _TargetPos)
  7595. Set(%SkillTargetPos_WPN_Arrow_CloudSteam_A, _TargetPos)
  7596. Set(%SkillTargetPos_WPN_Arrow_Explosive_A, _TargetPos)
  7597. Set(%SkillTargetPos_WPN_Arrow_Fire_A, _TargetPos)
  7598. Set(%SkillTargetPos_WPN_Arrow_Freezing_A, _TargetPos)
  7599. Set(%SkillTargetPos_WPN_Arrow_Poison_Cloud_A, _TargetPos)
  7600. Set(%SkillTargetPos_WPN_Arrow_Steam_Cloud_A, _TargetPos)
  7601. Set(%SkillTargetScore_Barf_Ooze, -1000000)
  7602. Set(%SkillTargetScore_Barf_Ooze, _Score)
  7603. Set(%SkillTargetScore_Boulder_EnemyBoulderDash, -1000000)
  7604. Set(%SkillTargetScore_Boulder_EnemyBoulderDash, _Score)
  7605. Set(%SkillTargetScore_Cone_Enemy_WaterSpit, -1000000)
  7606. Set(%SkillTargetScore_Cone_Enemy_WaterSpit, _Score)
  7607. Set(%SkillTargetScore_Cone_Enemy_WaterSpitSmaller, -1000000)
  7608. Set(%SkillTargetScore_Cone_Enemy_WaterSpitSmaller, _Score)
  7609. Set(%SkillTargetScore_Cone_EnemyArtilleryFlower, -1000000)
  7610. Set(%SkillTargetScore_Cone_EnemyArtilleryFlower, _Score)
  7611. Set(%SkillTargetScore_Cone_EnemyBlackArtilleryFlower, -1000000)
  7612. Set(%SkillTargetScore_Cone_EnemyBlackArtilleryFlower, _Score)
  7613. Set(%SkillTargetScore_Cone_EnemyDragonCone, -1000000)
  7614. Set(%SkillTargetScore_Cone_EnemyDragonCone, _Score)
  7615. Set(%SkillTargetScore_Cone_EnemyFlamebreath, -1000000)
  7616. Set(%SkillTargetScore_Cone_EnemyFlamebreath, _Score)
  7617. Set(%SkillTargetScore_Cone_EnemyOozeSpray, -1000000)
  7618. Set(%SkillTargetScore_Cone_EnemyOozeSpray, _Score)
  7619. Set(%SkillTargetScore_Cone_EnemyRobotFlamebreath, -1000000)
  7620. Set(%SkillTargetScore_Cone_EnemyRobotFlamebreath, _Score)
  7621. Set(%SkillTargetScore_Cone_EnemyRoosterFlamebreath, -1000000)
  7622. Set(%SkillTargetScore_Cone_EnemyRoosterFlamebreath, _Score)
  7623. Set(%SkillTargetScore_Cone_EnemyWinterbreath, -1000000)
  7624. Set(%SkillTargetScore_Cone_EnemyWinterbreath, _Score)
  7625. Set(%SkillTargetScore_Cone_FireChimeraFlamebreath, -1000000)
  7626. Set(%SkillTargetScore_Cone_FireChimeraFlamebreath, _Score)
  7627. Set(%SkillTargetScore_Heal_EnemyRegenerate, -1000000)
  7628. Set(%SkillTargetScore_Heal_EnemyRegenerate, _Score)
  7629. Set(%SkillTargetScore_Jump_EnemyPhoenixDive, -1000000)
  7630. Set(%SkillTargetScore_Jump_EnemyPhoenixDive, _Score)
  7631. Set(%SkillTargetScore_Jump_EnemyTacticalRetreat, -1000000)
  7632. Set(%SkillTargetScore_Jump_EnemyTacticalRetreat, _Score)
  7633. Set(%SkillTargetScore_MultiStrike_EnemyLightningStrike, -1000000)
  7634. Set(%SkillTargetScore_MultiStrike_EnemyLightningStrike, _Score)
  7635. Set(%SkillTargetScore_Projectile_Enemy_PoisonHailAttack, -1000000)
  7636. Set(%SkillTargetScore_Projectile_Enemy_PoisonHailAttack, _Score)
  7637. Set(%SkillTargetScore_Projectile_EnemyBigDeadlySpores, -1000000)
  7638. Set(%SkillTargetScore_Projectile_EnemyBigDeadlySpores, _Score)
  7639. Set(%SkillTargetScore_Projectile_EnemyBlitzBolt, -1000000)
  7640. Set(%SkillTargetScore_Projectile_EnemyBlitzBolt, _Score)
  7641. Set(%SkillTargetScore_Projectile_EnemyChainLightning, -1000000)
  7642. Set(%SkillTargetScore_Projectile_EnemyChainLightning, _Score)
  7643. Set(%SkillTargetScore_Projectile_EnemyCharm, -1000000)
  7644. Set(%SkillTargetScore_Projectile_EnemyCharm, _Score)
  7645. Set(%SkillTargetScore_Projectile_EnemyCharmingArrow, -1000000)
  7646. Set(%SkillTargetScore_Projectile_EnemyCharmingArrow, _Score)
  7647. Set(%SkillTargetScore_Projectile_EnemyChitinDart, -1000000)
  7648. Set(%SkillTargetScore_Projectile_EnemyChitinDart, _Score)
  7649. Set(%SkillTargetScore_Projectile_EnemyDragonProjectile, -1000000)
  7650. Set(%SkillTargetScore_Projectile_EnemyDragonProjectile, _Score)
  7651. Set(%SkillTargetScore_Projectile_EnemyExplosionArrow, -1000000)
  7652. Set(%SkillTargetScore_Projectile_EnemyExplosionArrow, _Score)
  7653. Set(%SkillTargetScore_Projectile_EnemyFireArrow, -1000000)
  7654. Set(%SkillTargetScore_Projectile_EnemyFireArrow, _Score)
  7655. Set(%SkillTargetScore_Projectile_EnemyFireball, -1000000)
  7656. Set(%SkillTargetScore_Projectile_EnemyFireball, _Score)
  7657. Set(%SkillTargetScore_Projectile_EnemyFlare, -1000000)
  7658. Set(%SkillTargetScore_Projectile_EnemyFlare, _Score)
  7659. Set(%SkillTargetScore_Projectile_EnemyFreezingArrow, -1000000)
  7660. Set(%SkillTargetScore_Projectile_EnemyFreezingArrow, _Score)
  7661. Set(%SkillTargetScore_Projectile_EnemyIceShard, -1000000)
  7662. Set(%SkillTargetScore_Projectile_EnemyIceShard, _Score)
  7663. Set(%SkillTargetScore_Projectile_EnemyInfectiousFlame, -1000000)
  7664. Set(%SkillTargetScore_Projectile_EnemyInfectiousFlame, _Score)
  7665. Set(%SkillTargetScore_Projectile_EnemyIronDart, -1000000)
  7666. Set(%SkillTargetScore_Projectile_EnemyIronDart, _Score)
  7667. Set(%SkillTargetScore_Projectile_EnemyKnockedOutArrow, -1000000)
  7668. Set(%SkillTargetScore_Projectile_EnemyKnockedOutArrow, _Score)
  7669. Set(%SkillTargetScore_Projectile_EnemyLowStunBlitzBolt, -1000000)
  7670. Set(%SkillTargetScore_Projectile_EnemyLowStunBlitzBolt, _Score)
  7671. Set(%SkillTargetScore_Projectile_EnemyPoisonArrow, -1000000)
  7672. Set(%SkillTargetScore_Projectile_EnemyPoisonArrow, _Score)
  7673. Set(%SkillTargetScore_Projectile_EnemyPoisonball, -1000000)
  7674. Set(%SkillTargetScore_Projectile_EnemyPoisonball, _Score)
  7675. Set(%SkillTargetScore_Projectile_EnemyPoisonDart, -1000000)
  7676. Set(%SkillTargetScore_Projectile_EnemyPoisonDart, _Score)
  7677. Set(%SkillTargetScore_Projectile_EnemyPoisonedCloudArrow, -1000000)
  7678. Set(%SkillTargetScore_Projectile_EnemyPoisonedCloudArrow, _Score)
  7679. Set(%SkillTargetScore_Projectile_EnemyPoisonHair, -1000000)
  7680. Set(%SkillTargetScore_Projectile_EnemyPoisonHair, _Score)
  7681. Set(%SkillTargetScore_Projectile_EnemyRicochet, -1000000)
  7682. Set(%SkillTargetScore_Projectile_EnemyRicochet, _Score)
  7683. Set(%SkillTargetScore_Projectile_EnemySilence, -1000000)
  7684. Set(%SkillTargetScore_Projectile_EnemySilence, _Score)
  7685. Set(%SkillTargetScore_Projectile_EnemySilverArrow, -1000000)
  7686. Set(%SkillTargetScore_Projectile_EnemySilverArrow, _Score)
  7687. Set(%SkillTargetScore_Projectile_EnemySilverArrowBarrage, -1000000)
  7688. Set(%SkillTargetScore_Projectile_EnemySilverArrowBarrage, _Score)
  7689. Set(%SkillTargetScore_Projectile_EnemySlowDownArrow, -1000000)
  7690. Set(%SkillTargetScore_Projectile_EnemySlowDownArrow, _Score)
  7691. Set(%SkillTargetScore_Projectile_EnemySmallDeadlySpores, -1000000)
  7692. Set(%SkillTargetScore_Projectile_EnemySmallDeadlySpores, _Score)
  7693. Set(%SkillTargetScore_Projectile_EnemySmokescreenArrow, -1000000)
  7694. Set(%SkillTargetScore_Projectile_EnemySmokescreenArrow, _Score)
  7695. Set(%SkillTargetScore_Projectile_EnemySporeSpit, -1000000)
  7696. Set(%SkillTargetScore_Projectile_EnemySporeSpit, _Score)
  7697. Set(%SkillTargetScore_Projectile_EnemyStaffOfMagus, -1000000)
  7698. Set(%SkillTargetScore_Projectile_EnemyStaffOfMagus, _Score)
  7699. Set(%SkillTargetScore_Projectile_EnemyStaffOfMagusAir, -1000000)
  7700. Set(%SkillTargetScore_Projectile_EnemyStaffOfMagusAir, _Score)
  7701. Set(%SkillTargetScore_Projectile_EnemyStaffOfMagusEarth, -1000000)
  7702. Set(%SkillTargetScore_Projectile_EnemyStaffOfMagusEarth, _Score)
  7703. Set(%SkillTargetScore_Projectile_EnemyStaffOfMagusFire, -1000000)
  7704. Set(%SkillTargetScore_Projectile_EnemyStaffOfMagusFire, _Score)
  7705. Set(%SkillTargetScore_Projectile_EnemyStaffOfMagusWater, -1000000)
  7706. Set(%SkillTargetScore_Projectile_EnemyStaffOfMagusWater, _Score)
  7707. Set(%SkillTargetScore_Projectile_EnemyStaticCloudArrow, -1000000)
  7708. Set(%SkillTargetScore_Projectile_EnemyStaticCloudArrow, _Score)
  7709. Set(%SkillTargetScore_Projectile_EnemySteamCloudArrow, -1000000)
  7710. Set(%SkillTargetScore_Projectile_EnemySteamCloudArrow, _Score)
  7711. Set(%SkillTargetScore_Projectile_EnemyStunningArrow, -1000000)
  7712. Set(%SkillTargetScore_Projectile_EnemyStunningArrow, _Score)
  7713. Set(%SkillTargetScore_Projectile_EnemyVoidShard, -1000000)
  7714. Set(%SkillTargetScore_Projectile_EnemyVoidShard, _Score)
  7715. Set(%SkillTargetScore_ProjectileStrike_EnemyBoulderBash, -1000000)
  7716. Set(%SkillTargetScore_ProjectileStrike_EnemyBoulderBash, _Score)
  7717. Set(%SkillTargetScore_ProjectileStrike_EnemyMeteorShower, -1000000)
  7718. Set(%SkillTargetScore_ProjectileStrike_EnemyMeteorShower, _Score)
  7719. Set(%SkillTargetScore_Quake_EnemyEarthquake, -1000000)
  7720. Set(%SkillTargetScore_Quake_EnemyEarthquake, _Score)
  7721. Set(%SkillTargetScore_Rain_EnemyBlood, -1000000)
  7722. Set(%SkillTargetScore_Rain_EnemyBlood, _Score)
  7723. Set(%SkillTargetScore_Rain_EnemyFire, -1000000)
  7724. Set(%SkillTargetScore_Rain_EnemyFire, _Score)
  7725. Set(%SkillTargetScore_Rain_EnemyWater, -1000000)
  7726. Set(%SkillTargetScore_Rain_EnemyWater, _Score)
  7727. Set(%SkillTargetScore_Rush_EnemyRush, -1000000)
  7728. Set(%SkillTargetScore_Rush_EnemyRush, _Score)
  7729. Set(%SkillTargetScore_SCROLL_AirShield_1, -1000000)
  7730. Set(%SkillTargetScore_SCROLL_AirShield_1, _Score)
  7731. Set(%SkillTargetScore_SCROLL_EarthShield_1, -1000000)
  7732. Set(%SkillTargetScore_SCROLL_EarthShield_1, _Score)
  7733. Set(%SkillTargetScore_SCROLL_FireShield_1, -1000000)
  7734. Set(%SkillTargetScore_SCROLL_FireShield_1, _Score)
  7735. Set(%SkillTargetScore_SCROLL_ImmuneToBurning, -1000000)
  7736. Set(%SkillTargetScore_SCROLL_ImmuneToBurning, _Score)
  7737. Set(%SkillTargetScore_SCROLL_ImmuneToElectrify, -1000000)
  7738. Set(%SkillTargetScore_SCROLL_ImmuneToElectrify, _Score)
  7739. Set(%SkillTargetScore_SCROLL_ImmuneToFreeze, -1000000)
  7740. Set(%SkillTargetScore_SCROLL_ImmuneToFreeze, _Score)
  7741. Set(%SkillTargetScore_SCROLL_ImmuneToPoisoning, -1000000)
  7742. Set(%SkillTargetScore_SCROLL_ImmuneToPoisoning, _Score)
  7743. Set(%SkillTargetScore_SCROLL_Ranger_Cleanse_Doctor, -1000000)
  7744. Set(%SkillTargetScore_SCROLL_Ranger_Cleanse_Doctor, _Score)
  7745. Set(%SkillTargetScore_SCROLL_Ranger_Cleanse_FirstAid, -1000000)
  7746. Set(%SkillTargetScore_SCROLL_Ranger_Cleanse_FirstAid, _Score)
  7747. Set(%SkillTargetScore_SCROLL_Ranger_Cleanse_TreatPoisoning, -1000000)
  7748. Set(%SkillTargetScore_SCROLL_Ranger_Cleanse_TreatPoisoning, _Score)
  7749. Set(%SkillTargetScore_SCROLL_RegenerateMajor, -1000000)
  7750. Set(%SkillTargetScore_SCROLL_RegenerateMajor, _Score)
  7751. Set(%SkillTargetScore_SCROLL_RegenerateMedium, -1000000)
  7752. Set(%SkillTargetScore_SCROLL_RegenerateMedium, _Score)
  7753. Set(%SkillTargetScore_SCROLL_RegenerateStart, -1000000)
  7754. Set(%SkillTargetScore_SCROLL_RegenerateStart, _Score)
  7755. Set(%SkillTargetScore_SCROLL_Resurrect_1, -1000000)
  7756. Set(%SkillTargetScore_SCROLL_Resurrect_1, _Score)
  7757. Set(%SkillTargetScore_SCROLL_WaterShield_1, -1000000)
  7758. Set(%SkillTargetScore_SCROLL_WaterShield_1, _Score)
  7759. Set(%SkillTargetScore_Shield_EnemyAir, -1000000)
  7760. Set(%SkillTargetScore_Shield_EnemyAir, _Score)
  7761. Set(%SkillTargetScore_Shield_EnemyEarth, -1000000)
  7762. Set(%SkillTargetScore_Shield_EnemyEarth, _Score)
  7763. Set(%SkillTargetScore_Shield_EnemyFire, -1000000)
  7764. Set(%SkillTargetScore_Shield_EnemyFire, _Score)
  7765. Set(%SkillTargetScore_Shield_EnemyWater, -1000000)
  7766. Set(%SkillTargetScore_Shield_EnemyWater, _Score)
  7767. Set(%SkillTargetScore_Shout_EnemyBlessedEarth, -1000000)
  7768. Set(%SkillTargetScore_Shout_EnemyBlessedEarth, _Score)
  7769. Set(%SkillTargetScore_Shout_EnemyCharmShout, -1000000)
  7770. Set(%SkillTargetScore_Shout_EnemyCharmShout, _Score)
  7771. Set(%SkillTargetScore_Shout_EnemyFear, -1000000)
  7772. Set(%SkillTargetScore_Shout_EnemyFear, _Score)
  7773. Set(%SkillTargetScore_Shout_EnemyInspire, -1000000)
  7774. Set(%SkillTargetScore_Shout_EnemyInspire, _Score)
  7775. Set(%SkillTargetScore_Shout_EnemyInvulnerability, -1000000)
  7776. Set(%SkillTargetScore_Shout_EnemyInvulnerability, _Score)
  7777. Set(%SkillTargetScore_Shout_EnemyNaturesCurse, -1000000)
  7778. Set(%SkillTargetScore_Shout_EnemyNaturesCurse, _Score)
  7779. Set(%SkillTargetScore_Shout_EnemyNullResistance, -1000000)
  7780. Set(%SkillTargetScore_Shout_EnemyNullResistance, _Score)
  7781. Set(%SkillTargetScore_Shout_EnemyNullResistance_Air, -1000000)
  7782. Set(%SkillTargetScore_Shout_EnemyNullResistance_Air, _Score)
  7783. Set(%SkillTargetScore_Shout_EnemyNullResistance_Earth, -1000000)
  7784. Set(%SkillTargetScore_Shout_EnemyNullResistance_Earth, _Score)
  7785. Set(%SkillTargetScore_Shout_EnemyNullResistance_Fire, -1000000)
  7786. Set(%SkillTargetScore_Shout_EnemyNullResistance_Fire, _Score)
  7787. Set(%SkillTargetScore_Shout_EnemyNullResistance_Water, -1000000)
  7788. Set(%SkillTargetScore_Shout_EnemyNullResistance_Water, _Score)
  7789. Set(%SkillTargetScore_Shout_EnemySlowMass, -1000000)
  7790. Set(%SkillTargetScore_Shout_EnemySlowMass, _Score)
  7791. Set(%SkillTargetScore_Shout_EnemyStunShout_Norok, -1000000)
  7792. Set(%SkillTargetScore_Shout_EnemyStunShout_Norok, _Score)
  7793. Set(%SkillTargetScore_Storm_EnemyLightning, -1000000)
  7794. Set(%SkillTargetScore_Storm_EnemyLightning, _Score)
  7795. Set(%SkillTargetScore_Summon_EnemyAir, -1000000)
  7796. Set(%SkillTargetScore_Summon_EnemyAir, _Score)
  7797. Set(%SkillTargetScore_Summon_EnemyDeathKnight, -1000000)
  7798. Set(%SkillTargetScore_Summon_EnemyDeathKnight, _Score)
  7799. Set(%SkillTargetScore_Summon_EnemyEarth, -1000000)
  7800. Set(%SkillTargetScore_Summon_EnemyEarth, _Score)
  7801. Set(%SkillTargetScore_Summon_EnemyFire, -1000000)
  7802. Set(%SkillTargetScore_Summon_EnemyFire, _Score)
  7803. Set(%SkillTargetScore_Summon_EnemyHellHound, -1000000)
  7804. Set(%SkillTargetScore_Summon_EnemyHellHound, _Score)
  7805. Set(%SkillTargetScore_Summon_EnemyIce, -1000000)
  7806. Set(%SkillTargetScore_Summon_EnemyIce, _Score)
  7807. Set(%SkillTargetScore_Summon_EnemyShadowGhoul, -1000000)
  7808. Set(%SkillTargetScore_Summon_EnemyShadowGhoul, _Score)
  7809. Set(%SkillTargetScore_Summon_EnemyShadowGrunt, -1000000)
  7810. Set(%SkillTargetScore_Summon_EnemyShadowGrunt, _Score)
  7811. Set(%SkillTargetScore_Summon_EnemyShadowMageEF, -1000000)
  7812. Set(%SkillTargetScore_Summon_EnemyShadowMageEF, _Score)
  7813. Set(%SkillTargetScore_Summon_EnemyShadowSpider, -1000000)
  7814. Set(%SkillTargetScore_Summon_EnemyShadowSpider, _Score)
  7815. Set(%SkillTargetScore_Summon_EnemySkeleton, -1000000)
  7816. Set(%SkillTargetScore_Summon_EnemySkeleton, _Score)
  7817. Set(%SkillTargetScore_Summon_EnemySmallCrab, -1000000)
  7818. Set(%SkillTargetScore_Summon_EnemySmallCrab, _Score)
  7819. Set(%SkillTargetScore_Summon_EnemySmallElemental, -1000000)
  7820. Set(%SkillTargetScore_Summon_EnemySmallElemental, _Score)
  7821. Set(%SkillTargetScore_Summon_EnemySpider, -1000000)
  7822. Set(%SkillTargetScore_Summon_EnemySpider, _Score)
  7823. Set(%SkillTargetScore_Summon_EnemyZombie, -1000000)
  7824. Set(%SkillTargetScore_Summon_EnemyZombie, _Score)
  7825. Set(%SkillTargetScore_Summon_EnemyZombie_Crawl_K, -1000000)
  7826. Set(%SkillTargetScore_Summon_EnemyZombie_Crawl_K, _Score)
  7827. Set(%SkillTargetScore_Summon_EnemyZombie_Walk_K, -1000000)
  7828. Set(%SkillTargetScore_Summon_EnemyZombie_Walk_K, _Score)
  7829. Set(%SkillTargetScore_Summon_EnemyZombieBoar, -1000000)
  7830. Set(%SkillTargetScore_Summon_EnemyZombieBoar, _Score)
  7831. Set(%SkillTargetScore_Target_DoctorEnemy, -1000000)
  7832. Set(%SkillTargetScore_Target_DoctorEnemy, _Score)
  7833. Set(%SkillTargetScore_Target_EnemyBanishSummon, -1000000)
  7834. Set(%SkillTargetScore_Target_EnemyBanishSummon, _Score)
  7835. Set(%SkillTargetScore_Target_EnemyBleed, -1000000)
  7836. Set(%SkillTargetScore_Target_EnemyBleed, _Score)
  7837. Set(%SkillTargetScore_Target_EnemyBlind, -1000000)
  7838. Set(%SkillTargetScore_Target_EnemyBlind, _Score)
  7839. Set(%SkillTargetScore_Target_EnemyBurningTouch, -1000000)
  7840. Set(%SkillTargetScore_Target_EnemyBurningTouch, _Score)
  7841. Set(%SkillTargetScore_Target_EnemyCharmingTouch, -1000000)
  7842. Set(%SkillTargetScore_Target_EnemyCharmingTouch, _Score)
  7843. Set(%SkillTargetScore_Target_EnemyChillyWind, -1000000)
  7844. Set(%SkillTargetScore_Target_EnemyChillyWind, _Score)
  7845. Set(%SkillTargetScore_Target_EnemyCleansingWater, -1000000)
  7846. Set(%SkillTargetScore_Target_EnemyCleansingWater, _Score)
  7847. Set(%SkillTargetScore_Target_EnemyCripplingBlow, -1000000)
  7848. Set(%SkillTargetScore_Target_EnemyCripplingBlow, _Score)
  7849. Set(%SkillTargetScore_Target_EnemyDrainWillpower, -1000000)
  7850. Set(%SkillTargetScore_Target_EnemyDrainWillpower, _Score)
  7851. Set(%SkillTargetScore_Target_EnemyDrawBlood, -1000000)
  7852. Set(%SkillTargetScore_Target_EnemyDrawBlood, _Score)
  7853. Set(%SkillTargetScore_Target_EnemyEndureElements, -1000000)
  7854. Set(%SkillTargetScore_Target_EnemyEndureElements, _Score)
  7855. Set(%SkillTargetScore_Target_EnemyEndureElements_Air, -1000000)
  7856. Set(%SkillTargetScore_Target_EnemyEndureElements_Air, _Score)
  7857. Set(%SkillTargetScore_Target_EnemyEndureElements_Earth, -1000000)
  7858. Set(%SkillTargetScore_Target_EnemyEndureElements_Earth, _Score)
  7859. Set(%SkillTargetScore_Target_EnemyEndureElements_Fire, -1000000)
  7860. Set(%SkillTargetScore_Target_EnemyEndureElements_Fire, _Score)
  7861. Set(%SkillTargetScore_Target_EnemyEndureElements_Water, -1000000)
  7862. Set(%SkillTargetScore_Target_EnemyEndureElements_Water, _Score)
  7863. Set(%SkillTargetScore_Target_EnemyEnervation, -1000000)
  7864. Set(%SkillTargetScore_Target_EnemyEnervation, _Score)
  7865. Set(%SkillTargetScore_Target_EnemyErodingStrike, -1000000)
  7866. Set(%SkillTargetScore_Target_EnemyErodingStrike, _Score)
  7867. Set(%SkillTargetScore_Target_EnemyFingerOfDeath, -1000000)
  7868. Set(%SkillTargetScore_Target_EnemyFingerOfDeath, _Score)
  7869. Set(%SkillTargetScore_Target_EnemyFortify, -1000000)
  7870. Set(%SkillTargetScore_Target_EnemyFortify, _Score)
  7871. Set(%SkillTargetScore_Target_EnemyFreezingTouch, -1000000)
  7872. Set(%SkillTargetScore_Target_EnemyFreezingTouch, _Score)
  7873. Set(%SkillTargetScore_Target_EnemyHaste, -1000000)
  7874. Set(%SkillTargetScore_Target_EnemyHaste, _Score)
  7875. Set(%SkillTargetScore_Target_EnemyImmolate, -1000000)
  7876. Set(%SkillTargetScore_Target_EnemyImmolate, _Score)
  7877. Set(%SkillTargetScore_Target_EnemyImmuneToBurning, -1000000)
  7878. Set(%SkillTargetScore_Target_EnemyImmuneToBurning, _Score)
  7879. Set(%SkillTargetScore_Target_EnemyImmuneToElectrifying, -1000000)
  7880. Set(%SkillTargetScore_Target_EnemyImmuneToElectrifying, _Score)
  7881. Set(%SkillTargetScore_Target_EnemyImmuneToFreeze, -1000000)
  7882. Set(%SkillTargetScore_Target_EnemyImmuneToFreeze, _Score)
  7883. Set(%SkillTargetScore_Target_EnemyImmuneToPoisoning, -1000000)
  7884. Set(%SkillTargetScore_Target_EnemyImmuneToPoisoning, _Score)
  7885. Set(%SkillTargetScore_Target_EnemyInfect, -1000000)
  7886. Set(%SkillTargetScore_Target_EnemyInfect, _Score)
  7887. Set(%SkillTargetScore_Target_EnemyInstantPressure, -1000000)
  7888. Set(%SkillTargetScore_Target_EnemyInstantPressure, _Score)
  7889. Set(%SkillTargetScore_Target_EnemyInvisibilityTarget, -1000000)
  7890. Set(%SkillTargetScore_Target_EnemyInvisibilityTarget, _Score)
  7891. Set(%SkillTargetScore_Target_EnemyMassDisease, -1000000)
  7892. Set(%SkillTargetScore_Target_EnemyMassDisease, _Score)
  7893. Set(%SkillTargetScore_Target_EnemyMassWeakness, -1000000)
  7894. Set(%SkillTargetScore_Target_EnemyMassWeakness, _Score)
  7895. Set(%SkillTargetScore_Target_EnemyPetrifyingTouch, -1000000)
  7896. Set(%SkillTargetScore_Target_EnemyPetrifyingTouch, _Score)
  7897. Set(%SkillTargetScore_Target_EnemyPoison, -1000000)
  7898. Set(%SkillTargetScore_Target_EnemyPoison, _Score)
  7899. Set(%SkillTargetScore_Target_EnemyPurifyingFire_Enemies, -1000000)
  7900. Set(%SkillTargetScore_Target_EnemyPurifyingFire_Enemies, _Score)
  7901. Set(%SkillTargetScore_Target_EnemyPurifyingFire_Friends, -1000000)
  7902. Set(%SkillTargetScore_Target_EnemyPurifyingFire_Friends, _Score)
  7903. Set(%SkillTargetScore_Target_EnemyRemovePetrification, -1000000)
  7904. Set(%SkillTargetScore_Target_EnemyRemovePetrification, _Score)
  7905. Set(%SkillTargetScore_Target_EnemyResurrect, -1000000)
  7906. Set(%SkillTargetScore_Target_EnemyResurrect, _Score)
  7907. Set(%SkillTargetScore_Target_EnemyShockingTouch, -1000000)
  7908. Set(%SkillTargetScore_Target_EnemyShockingTouch, _Score)
  7909. Set(%SkillTargetScore_Target_EnemySlow, -1000000)
  7910. Set(%SkillTargetScore_Target_EnemySlow, _Score)
  7911. Set(%SkillTargetScore_Target_EnemyStun, -1000000)
  7912. Set(%SkillTargetScore_Target_EnemyStun, _Score)
  7913. Set(%SkillTargetScore_Target_EnemyTargetedBless, -1000000)
  7914. Set(%SkillTargetScore_Target_EnemyTargetedBless, _Score)
  7915. Set(%SkillTargetScore_Target_EnemyTargetedCurse, -1000000)
  7916. Set(%SkillTargetScore_Target_EnemyTargetedCurse, _Score)
  7917. Set(%SkillTargetScore_Target_EnemyTargetedDamageBoost, -1000000)
  7918. Set(%SkillTargetScore_Target_EnemyTargetedDamageBoost, _Score)
  7919. Set(%SkillTargetScore_Target_EnemyTargetedOilSurface, -1000000)
  7920. Set(%SkillTargetScore_Target_EnemyTargetedOilSurface, _Score)
  7921. Set(%SkillTargetScore_Target_EnemyTargetedPerception, -1000000)
  7922. Set(%SkillTargetScore_Target_EnemyTargetedPerception, _Score)
  7923. Set(%SkillTargetScore_Target_EnemyVampiricTouch, -1000000)
  7924. Set(%SkillTargetScore_Target_EnemyVampiricTouch, _Score)
  7925. Set(%SkillTargetScore_Target_EnemyWeakeningTouch, -1000000)
  7926. Set(%SkillTargetScore_Target_EnemyWeakeningTouch, _Score)
  7927. Set(%SkillTargetScore_Target_FirstAidEnemy, -1000000)
  7928. Set(%SkillTargetScore_Target_FirstAidEnemy, _Score)
  7929. Set(%SkillTargetScore_Target_HelpingHandEnemy, -1000000)
  7930. Set(%SkillTargetScore_Target_HelpingHandEnemy, _Score)
  7931. Set(%SkillTargetScore_Target_TreatPoisoningEnemy, -1000000)
  7932. Set(%SkillTargetScore_Target_TreatPoisoningEnemy, _Score)
  7933. Set(%SkillTargetScore_Teleportation_EnemyFeatherFall, -1000000)
  7934. Set(%SkillTargetScore_Teleportation_EnemyFeatherFall, _Score)
  7935. Set(%SkillTargetScore_Teleportation_EnemyFreeFall, -1000000)
  7936. Set(%SkillTargetScore_Teleportation_EnemyFreeFall, _Score)
  7937. Set(%SkillTargetScore_WPN_Arrow_Charming_A, -1000000)
  7938. Set(%SkillTargetScore_WPN_Arrow_Charming_A, _Score)
  7939. Set(%SkillTargetScore_WPN_Arrow_Cloud_Static_A, -1000000)
  7940. Set(%SkillTargetScore_WPN_Arrow_Cloud_Static_A, _Score)
  7941. Set(%SkillTargetScore_WPN_Arrow_Cloud_Steam_A, -1000000)
  7942. Set(%SkillTargetScore_WPN_Arrow_Cloud_Steam_A, _Score)
  7943. Set(%SkillTargetScore_WPN_Arrow_CloudSteam_A, -1000000)
  7944. Set(%SkillTargetScore_WPN_Arrow_CloudSteam_A, _Score)
  7945. Set(%SkillTargetScore_WPN_Arrow_Debuff_All_A, -1000000)
  7946. Set(%SkillTargetScore_WPN_Arrow_Debuff_All_A, _Score)
  7947. Set(%SkillTargetScore_WPN_Arrow_Debuff_Constitution_A, -1000000)
  7948. Set(%SkillTargetScore_WPN_Arrow_Debuff_Constitution_A, _Score)
  7949. Set(%SkillTargetScore_WPN_Arrow_Debuff_Dexterity_A, -1000000)
  7950. Set(%SkillTargetScore_WPN_Arrow_Debuff_Dexterity_A, _Score)
  7951. Set(%SkillTargetScore_WPN_Arrow_Debuff_Intelligence_A, -1000000)
  7952. Set(%SkillTargetScore_WPN_Arrow_Debuff_Intelligence_A, _Score)
  7953. Set(%SkillTargetScore_WPN_Arrow_Debuff_Perception_A, -1000000)
  7954. Set(%SkillTargetScore_WPN_Arrow_Debuff_Perception_A, _Score)
  7955. Set(%SkillTargetScore_WPN_Arrow_Debuff_Speed_A, -1000000)
  7956. Set(%SkillTargetScore_WPN_Arrow_Debuff_Speed_A, _Score)
  7957. Set(%SkillTargetScore_WPN_Arrow_Debuff_Strength_A, -1000000)
  7958. Set(%SkillTargetScore_WPN_Arrow_Debuff_Strength_A, _Score)
  7959. Set(%SkillTargetScore_WPN_Arrow_Explosive_A, -1000000)
  7960. Set(%SkillTargetScore_WPN_Arrow_Explosive_A, _Score)
  7961. Set(%SkillTargetScore_WPN_Arrow_Fire_A, -1000000)
  7962. Set(%SkillTargetScore_WPN_Arrow_Fire_A, _Score)
  7963. Set(%SkillTargetScore_WPN_Arrow_Freezing_A, -1000000)
  7964. Set(%SkillTargetScore_WPN_Arrow_Freezing_A, _Score)
  7965. Set(%SkillTargetScore_WPN_Arrow_KO_A, -1000000)
  7966. Set(%SkillTargetScore_WPN_Arrow_KO_A, _Score)
  7967. Set(%SkillTargetScore_WPN_Arrow_Poison_A, -1000000)
  7968. Set(%SkillTargetScore_WPN_Arrow_Poison_A, _Score)
  7969. Set(%SkillTargetScore_WPN_Arrow_Poison_Cloud_A, -1000000)
  7970. Set(%SkillTargetScore_WPN_Arrow_Poison_Cloud_A, _Score)
  7971. Set(%SkillTargetScore_WPN_Arrow_Silver_A, -1000000)
  7972. Set(%SkillTargetScore_WPN_Arrow_Silver_A, _Score)
  7973. Set(%SkillTargetScore_WPN_Arrow_SlowDown_A, -1000000)
  7974. Set(%SkillTargetScore_WPN_Arrow_SlowDown_A, _Score)
  7975. Set(%SkillTargetScore_WPN_Arrow_SmokeScreen_A, -1000000)
  7976. Set(%SkillTargetScore_WPN_Arrow_SmokeScreen_A, _Score)
  7977. Set(%SkillTargetScore_WPN_Arrow_Steam_Cloud_A, -1000000)
  7978. Set(%SkillTargetScore_WPN_Arrow_Steam_Cloud_A, _Score)
  7979. Set(%SkillTargetScore_WPN_Arrow_Stunning_A, -1000000)
  7980. Set(%SkillTargetScore_WPN_Arrow_Stunning_A, _Score)
  7981. Set(%SkillTargetScore_WPN_Arrow_Water_A, -1000000)
  7982. Set(%SkillTargetScore_WPN_Arrow_Water_A, _Score)
  7983. Set(%SouthernTriggerEntered,1)
  7984. Set(%SpawnCD,0)
  7985. Set(%SpawnSkeletons,1)
  7986. Set(%SpecialSkillCoordinates,_TargetedSurface)
  7987. Set(%SpecialSkillCoordinates,{0;0;0})
  7988. Set(%SpellSwitch, 0)
  7989. Set(%SpellSwitch, 1)
  7990. Set(%Spider, null)
  7991. Set(%spottedCharacter, _closestPlayer)
  7992. Set(%SpottedCounter, 0)
  7993. Set(%SpottedCounter, 1)
  7994. Set(%SpottedCounter1, 1)
  7995. Set(%SpottedCounter2, 1)
  7996. Set(%SpottedHandle, 0)
  7997. Set(%SpottedHandle,0)
  7998. Set(%StartHit, %ReturnAction)
  7999. Set(%State, 1)
  8000. Set(%State, 2)
  8001. Set(%State,0)
  8002. Set(%State,1)
  8003. Set(%State,2)
  8004. Set(%State,3)
  8005. Set(%StateCheer,0)
  8006. Set(%StateCheer,1)
  8007. Set(%StateGreet,0)
  8008. Set(%StateGreet,1)
  8009. Set(%StateTalk,0)
  8010. Set(%StateTalk,1)
  8011. Set(%StateVar,0)
  8012. Set(%StateVar,1)
  8013. Set(%StateVar1,0)
  8014. Set(%StateVar1,1)
  8015. Set(%StateVar2,0)
  8016. Set(%StateVar2,1)
  8017. Set(%StateVar3,0)
  8018. Set(%StateVar3,1)
  8019. Set(%StopBothering,1)
  8020. Set(%storeTargetDebuff,1)
  8021. Set(%storeTargetOS,1)
  8022. Set(%storeTargetOS2,1)
  8023. Set(%storeTargetOS3,1)
  8024. Set(%storeTargetOSNC,1)
  8025. Set(%storeTargetRS,1)
  8026. Set(%storeTargetSSNC,1)
  8027. Set(%summoningStartsAtTurn,0)
  8028. Set(%SummonSpiderStartsAt,0)
  8029. Set(%TalkPartner,_Char)
  8030. Set(%TalkPartner,null)
  8031. Set(%TalkToPatrolGuardEast,0)
  8032. Set(%TalkToPatrolGuardEast,1)
  8033. Set(%TalkToPatrolGuardWest,0)
  8034. Set(%TalkToPatrolGuardWest,1)
  8035. Set(%Target, _Vilain)
  8036. Set(%Target,_Char)
  8037. Set(%Target,null)
  8038. Set(%targetClosestBestScore,10000)
  8039. Set(%targetClosestBestScore,_targetClosestThisScore)
  8040. Set(%targetClosestChange,0)
  8041. Set(%targetClosestChange,1)
  8042. Set(%TargetPurify,_Char)
  8043. Set(%TargetPurify,null)
  8044. Set(%teleportAttack,0)
  8045. Set(%teleportAttack,1)
  8046. Set(%teleportBack,0)
  8047. Set(%teleportBack,1)
  8048. Set(%TeleportStartAt,0)
  8049. Set(%Threshold, %PercentageVisionWhereAttackOnSight0To1)
  8050. Set(%Threshold,%PercentageVisionWhereAttackOnSight0To1)
  8051. Set(%TPAmongEnemiesStartsAt,1)
  8052. Set(%TunnelSafe, 1)
  8053. Set(%Turn,0)
  8054. Set(%Turn,1)
  8055. Set(%UseHealingSpellStartAt,0)
  8056. Set(%UseInvisOnce,1)
  8057. Set(%UsePhoenixDiveStartAt,0)
  8058. Set(%UseRushStartAt,0)
  8059. Set(%UseSelfHealingStartAt,0)
  8060. Set(%UseTacRetreatStartAt,0)
  8061. Set(%usingCanals,0)
  8062. Set(%usingCanals,1)
  8063. Set(%vargoMoveToNext,%vargoMoveTo)
  8064. Set(%vargoMoveToNext,%vargoMoveTo2)
  8065. Set(%vargoMoveToNext,%vargoMoveTo3)
  8066. Set(%Waited,0)
  8067. Set(%Waited,1)
  8068. Set(%WaitLock,0)
  8069. Set(%WaitLock,1)
  8070. Set(%Wandering,0)
  8071. Set(%Wandering,1)
  8072. Set(%WarningCount,1)
  8073. Set(%waterPowerLevel,0)
  8074. Set(%whenHealthEqOrLowerOSSelf,1)
  8075. Set(%whereAmI,3)
  8076. Set(_Animation, "still")
  8077. Set(_animation, "WipeTable_01")
  8078. Set(_BjornWeight,-1)
  8079. Set(_BjornWeight,40)
  8080. Set(_ClassScore_Barf_Ooze, %ClassScore_Barf_Ooze)
  8081. Set(_ClassScore_Boulder_EnemyBoulderDash, %ClassScore_Boulder_EnemyBoulderDash)
  8082. Set(_ClassScore_Cone_Enemy_WaterSpit, %ClassScore_Cone_Enemy_WaterSpit)
  8083. Set(_ClassScore_Cone_Enemy_WaterSpitSmaller, %ClassScore_Cone_Enemy_WaterSpitSmaller)
  8084. Set(_ClassScore_Cone_EnemyArtilleryFlower, %ClassScore_Cone_EnemyArtilleryFlower)
  8085. Set(_ClassScore_Cone_EnemyBlackArtilleryFlower, %ClassScore_Cone_EnemyBlackArtilleryFlower)
  8086. Set(_ClassScore_Cone_EnemyFlamebreath, %ClassScore_Cone_EnemyFlamebreath)
  8087. Set(_ClassScore_Cone_EnemyOozeSpray, %ClassScore_Cone_EnemyOozeSpray)
  8088. Set(_ClassScore_Cone_EnemyRobotFlamebreath, %ClassScore_Cone_EnemyRobotFlamebreath)
  8089. Set(_ClassScore_Cone_EnemyRoosterFlamebreath, %ClassScore_Cone_EnemyRoosterFlamebreath)
  8090. Set(_ClassScore_Cone_EnemyWinterbreath, %ClassScore_Cone_EnemyWinterbreath)
  8091. Set(_ClassScore_Cone_FireChimeraFlamebreath, %ClassScore_Cone_FireChimeraFlamebreath)
  8092. Set(_ClassScore_Heal_EnemyRegenerate, %ClassScore_Heal_EnemyRegenerate)
  8093. Set(_ClassScore_Jump_EnemyPhoenixDive, %ClassScore_Jump_EnemyPhoenixDive)
  8094. Set(_ClassScore_Jump_EnemyTacticalRetreat, %ClassScore_Jump_EnemyTacticalRetreat)
  8095. Set(_ClassScore_MultiStrike_EnemyLightningStrike, %ClassScore_MultiStrike_EnemyLightningStrike)
  8096. Set(_ClassScore_Projectile_Enemy_PoisonHailAttack, %ClassScore_Projectile_Enemy_PoisonHailAttack)
  8097. Set(_ClassScore_Projectile_EnemyBigDeadlySpores, %ClassScore_Projectile_EnemyBigDeadlySpores)
  8098. Set(_ClassScore_Projectile_EnemyBlitzBolt, %ClassScore_Projectile_EnemyBlitzBolt)
  8099. Set(_ClassScore_Projectile_EnemyChainLightning, %ClassScore_Projectile_EnemyChainLightning)
  8100. Set(_ClassScore_Projectile_EnemyCharm, %ClassScore_Projectile_EnemyCharm)
  8101. Set(_ClassScore_Projectile_EnemyChitinDart, %ClassScore_Projectile_EnemyChitinDart)
  8102. Set(_ClassScore_Projectile_EnemyDragonProjectile, %ClassScore_Projectile_EnemyDragonProjectile)
  8103. Set(_ClassScore_Projectile_EnemyFireball, %ClassScore_Projectile_EnemyFireball)
  8104. Set(_ClassScore_Projectile_EnemyFlare, %ClassScore_Projectile_EnemyFlare)
  8105. Set(_ClassScore_Projectile_EnemyIceShard, %ClassScore_Projectile_EnemyIceShard)
  8106. Set(_ClassScore_Projectile_EnemyInfectiousFlame, %ClassScore_Projectile_EnemyInfectiousFlame)
  8107. Set(_ClassScore_Projectile_EnemyIronDart, %ClassScore_Projectile_EnemyIronDart)
  8108. Set(_ClassScore_Projectile_EnemyLowStunBlitzBolt, %ClassScore_Projectile_EnemyLowStunBlitzBolt)
  8109. Set(_ClassScore_Projectile_EnemyPoisonHair, %ClassScore_Projectile_EnemyPoisonHair)
  8110. Set(_ClassScore_Projectile_EnemySilence, %ClassScore_Projectile_EnemySilence)
  8111. Set(_ClassScore_Projectile_EnemySporeSpit, %ClassScore_Projectile_EnemySporeSpit)
  8112. Set(_ClassScore_Projectile_EnemyStaffOfMagusAir, %ClassScore_Projectile_EnemyStaffOfMagusAir)
  8113. Set(_ClassScore_Projectile_EnemyStaffOfMagusEarth, %ClassScore_Projectile_EnemyStaffOfMagusEarth)
  8114. Set(_ClassScore_Projectile_EnemyStaffOfMagusFire, %ClassScore_Projectile_EnemyStaffOfMagusFire)
  8115. Set(_ClassScore_Projectile_EnemyStaffOfMagusWater, %ClassScore_Projectile_EnemyStaffOfMagusWater)
  8116. Set(_ClassScore_Projectile_EnemyVoidShard, %ClassScore_Projectile_EnemyVoidShard)
  8117. Set(_ClassScore_Rush_EnemyRush, %ClassScore_Rush_EnemyRush)
  8118. Set(_ClassScore_SCROLL_RegenerateMajor, %ClassScore_SCROLL_RegenerateMajor)
  8119. Set(_ClassScore_SCROLL_RegenerateMedium, %ClassScore_SCROLL_RegenerateMedium)
  8120. Set(_ClassScore_SCROLL_RegenerateStart, %ClassScore_SCROLL_RegenerateStart)
  8121. Set(_ClassScore_Summon_EnemyAir, %ClassScore_Summon_EnemyAir)
  8122. Set(_ClassScore_Summon_EnemyEarth, %ClassScore_Summon_EnemyEarth)
  8123. Set(_ClassScore_Summon_EnemyFire, %ClassScore_Summon_EnemyFire)
  8124. Set(_ClassScore_Summon_EnemyHellHound, %ClassScore_Summon_EnemyHellHound)
  8125. Set(_ClassScore_Summon_EnemyIce, %ClassScore_Summon_EnemyIce)
  8126. Set(_ClassScore_Summon_EnemySkeleton, %ClassScore_Summon_EnemySkeleton)
  8127. Set(_ClassScore_Summon_EnemySmallCrab, %ClassScore_Summon_EnemySmallCrab)
  8128. Set(_ClassScore_Summon_EnemySmallElemental, %ClassScore_Summon_EnemySmallElemental)
  8129. Set(_ClassScore_Summon_EnemySpider, %ClassScore_Summon_EnemySpider)
  8130. Set(_ClassScore_Summon_EnemyZombie, %ClassScore_Summon_EnemyZombie)
  8131. Set(_ClassScore_Summon_EnemyZombie_Crawl_K, %ClassScore_Summon_EnemyZombie_Crawl_K)
  8132. Set(_ClassScore_Summon_EnemyZombie_Walk_K, %ClassScore_Summon_EnemyZombie_Walk_K)
  8133. Set(_ClassScore_Summon_EnemyZombieBoar, %ClassScore_Summon_EnemyZombieBoar)
  8134. Set(_ClassScore_Target_EnemyCripplingBlow, %ClassScore_Target_EnemyCripplingBlow)
  8135. Set(_ClassScore_Target_EnemyDrainWillpower, %ClassScore_Target_EnemyDrainWillpower)
  8136. Set(_ClassScore_Target_EnemyEnervation, %ClassScore_Target_EnemyEnervation)
  8137. Set(_ClassScore_Target_EnemyErodingStrike, %ClassScore_Target_EnemyErodingStrike)
  8138. Set(_ClassScore_Target_EnemyFingerOfDeath, %ClassScore_Target_EnemyFingerOfDeath)
  8139. Set(_ClassScore_Target_EnemyFortify, %ClassScore_Target_EnemyFortify)
  8140. Set(_ClassScore_Target_EnemyHaste, %ClassScore_Target_EnemyHaste)
  8141. Set(_ClassScore_Target_EnemySlow, %ClassScore_Target_EnemySlow)
  8142. Set(_ClassScore_Target_EnemyTargetedDamageBoost, %ClassScore_Target_EnemyTargetedDamageBoost)
  8143. Set(_ClassScore_Teleportation_EnemyFreeFall, %ClassScore_Teleportation_EnemyFreeFall)
  8144. Set(_ClassScore_WPN_Arrow_Charming_A, %ClassScore_WPN_Arrow_Charming_A)
  8145. Set(_ClassScore_WPN_Arrow_Debuff_All_A, %ClassScore_WPN_Arrow_Debuff_All_A)
  8146. Set(_ClassScore_WPN_Arrow_Debuff_Constitution_A, %ClassScore_WPN_Arrow_Debuff_Constitution_A)
  8147. Set(_ClassScore_WPN_Arrow_Debuff_Dexterity_A, %ClassScore_WPN_Arrow_Debuff_Dexterity_A)
  8148. Set(_ClassScore_WPN_Arrow_Debuff_Intelligence_A, %ClassScore_WPN_Arrow_Debuff_Intelligence_A)
  8149. Set(_ClassScore_WPN_Arrow_Debuff_Perception_A, %ClassScore_WPN_Arrow_Debuff_Perception_A)
  8150. Set(_ClassScore_WPN_Arrow_Debuff_Speed_A, %ClassScore_WPN_Arrow_Debuff_Speed_A)
  8151. Set(_ClassScore_WPN_Arrow_Debuff_Strength_A, %ClassScore_WPN_Arrow_Debuff_Strength_A)
  8152. Set(_ClassScore_WPN_Arrow_Silver_A, %ClassScore_WPN_Arrow_Silver_A)
  8153. Set(_ClosestBush, _Bush1)
  8154. Set(_ClosestBush, _Bush2)
  8155. Set(_ClosestBush, _Bush3)
  8156. Set(_ClosestBush, _Bush4)
  8157. Set(_Counter, 0)
  8158. Set(_CurrentEggAmount,0)
  8159. Set(_DeadGuy, %Point4)
  8160. Set(_DeadGuy, %Point5)
  8161. Set(_DialogTarget,_Icara)
  8162. Set(_DialogTarget,_Weaver)
  8163. Set(_DialogTarget,_Zixzax)
  8164. Set(_DialogTarget,null)
  8165. Set(_DialogToStart,"HOM_AD_WeaverIcara")
  8166. Set(_DialogToStart,"HOM_AD_WeaverZandalor")
  8167. Set(_DialogToStart,"HOM_AD_ZandalorIcara")
  8168. Set(_DialogToStart,"HOM_AD_ZixzaxIcara")
  8169. Set(_DialogToStart,null)
  8170. Set(_Distance,%CombatDist)
  8171. Set(_Distance,%PeaceDist)
  8172. Set(_DistanceScore, 0.0)
  8173. Set(_DistanceScore, _DistanceToChar)
  8174. Set(_EggOffset,{1;0;0})
  8175. Set(_Element,%0Fire_1Ice_2Earth_3Air_4Rand)
  8176. Set(_FailedHowManyTimes,0)
  8177. Set(_HasSucceeded,0)
  8178. Set(_HasSucceeded,1)
  8179. Set(_HostileScore, 10.0)
  8180. Set(_HyperSummonStatus,0)
  8181. Set(_LookAt, _Pos)
  8182. Set(_MaraWeight,-1)
  8183. Set(_MaraWeight,10)
  8184. Set(_MountWeight,-1)
  8185. Set(_MountWeight,70)
  8186. Set(_MyPosition,_MyOriginalPosition)
  8187. Set(_NumTries,0)
  8188. Set(_Offset1,{3;10;3})
  8189. Set(_Offset2,{-3;10;-4})
  8190. Set(_Offset3,{6;10;-7})
  8191. Set(_Offset4,{-2;10;4})
  8192. Set(_Offset5,{-3;10;4})
  8193. Set(_Offset6,{2;10;-6})
  8194. Set(_Offset7,{-3;10;9})
  8195. Set(_Offset8,{-5;10;7})
  8196. Set(_Offset9,{4;10;-7})
  8197. Set(_openCanals,0)
  8198. Set(_Point, %Point1)
  8199. Set(_Point, %Point2)
  8200. Set(_point, %Trigger5)
  8201. Set(_point, %Trigger6)
  8202. Set(_PointNext,%PointFlee1)
  8203. Set(_PointNext,%PointFlee2)
  8204. Set(_PointNext,%PointFlee3)
  8205. Set(_PosOffset,{1;0;0})
  8206. Set(_Score, 0)
  8207. Set(_Score, 0.0)
  8208. Set(_SkillTargetChar_Trader_Medium_Healing_Potion, 0)
  8209. Set(_SkillTargetChar_Trader_Medium_Healing_Potion, __Me)
  8210. Set(_SpawnLoops,0)
  8211. Set(_Summon1SpawnPosition,_PlayerPosition)
  8212. Set(_Summon2SpawnPosition,_PlayerPosition)
  8213. Set(_targetClosestThisScore,_targetDistance)
  8214. Set(_TriedHowManyTimes,0)
  8215. Set(_weaponMax,4.0)
  8216. SetHealth(__Me,1)
  8217. SetMaterial(__Me,3c7f47ad-4fc2-4e9d-a3c2-b5f9c10b0d4a,-1,1,1,1)
  8218. SetMaterial(__Me,462a3e37-417e-4dde-bca8-294b37ec6883,-1,1,1,1)
  8219. SetPriority("Action_ExitThrone",0)
  8220. SetPriority("Action_ExitThrone",3000)
  8221. SetPriority("Action_MournBjorn", 2100)
  8222. SetPriority("Action_MournBjorn",0)
  8223. SetPriority("Action_MournMara", 2100)
  8224. SetPriority("Action_MournMara",0)
  8225. SetPriority("Action_Sales", 0)
  8226. SetPriority("Action_SpawnSkeletons",0)
  8227. SetPriority("Action_Speak",0)
  8228. SetPriority("Action_Speak",10000)
  8229. SetPriority("Action_TrashTalk", 0)
  8230. SetPriority("Action_TrashTalk", 10000)
  8231. SetPriority("Action_WaitForParty", 0)
  8232. SetPriority("ActionManager", 0)
  8233. SetPriority("ActionManager", 1070)
  8234. SetPriority("Alarmed",0)
  8235. SetPriority("Alarmed",1000)
  8236. SetPriority("AnguishDemonGetsHealed",%HealingPriority)
  8237. SetPriority("AnguishDemonGetsHealed",0)
  8238. SetPriority("AnguishDemonSummonsHisFriends",0)
  8239. SetPriority("AnguishDemonSummonsHisFriends",1200)
  8240. SetPriority("AnswerToKing", 0)
  8241. SetPriority("ArcherKnifeClosestAttack",%archerPrioritySwitchToDagger)
  8242. SetPriority("Asleep",0)
  8243. SetPriority("Asleep",150)
  8244. SetPriority("AssassinAttack",0)
  8245. SetPriority("AssassinAttack",500)
  8246. SetPriority("AtTable",0)
  8247. SetPriority("Attack", 0)
  8248. SetPriority("Attack", 1080)
  8249. SetPriority("AttackMeleeTargetOne",%meleePriorityTargetOne)
  8250. SetPriority("AutomatedDialog_Interrupt",0)
  8251. SetPriority("AutomatedDialogCombat_Interrupt",0)
  8252. SetPriority("BlindReaction",0)
  8253. SetPriority("BlowUpSkeleton1",0)
  8254. SetPriority("BlowUpSkeleton1",1400)
  8255. SetPriority("BlowUpSkeleton2",0)
  8256. SetPriority("BlowUpSkeleton2",1500)
  8257. SetPriority("Bodies", 0)
  8258. SetPriority("BraccusStaysAwayUnlessFriendsAreDead",0)
  8259. SetPriority("BraccusStaysAwayUnlessFriendsAreDead",500)
  8260. SetPriority("BraccusWaitsWhileSummoningHisFriends",0)
  8261. SetPriority("BuffAlly",0)
  8262. SetPriority("BurningSkeletonCanNowFight",0)
  8263. SetPriority("BurningSkeletonCanNowFight",12000)
  8264. SetPriority("CallWaiter",0)
  8265. SetPriority("CassandraHypersummon",%CassandraHypersummonPriority)
  8266. SetPriority("CassandraHypersummon",0)
  8267. SetPriority("Cast_BurningTouch",0)
  8268. SetPriority("Cast_BurningTouch",400)
  8269. SetPriority("Cast_Fireball",0)
  8270. SetPriority("Cast_Fireball",300)
  8271. SetPriority("Cast_MeteorShower",0)
  8272. SetPriority("Cast_MeteorShower",600)
  8273. SetPriority("Cast_TurnSurfaceToFire",0)
  8274. SetPriority("Cast_TurnSurfaceToFire",500)
  8275. SetPriority("CastFearLowHealth",0)
  8276. SetPriority("CastOnCharacter_$1",%ActionScore_$1)
  8277. SetPriority("CastOnCharacter_$1",0)
  8278. SetPriority("CastOnItem_$1",%ActionScore_$1)
  8279. SetPriority("CastOnItem_$1",0)
  8280. SetPriority("CastOnPosition_$1",%ActionScore_$1)
  8281. SetPriority("CastOnPosition_$1",0)
  8282. SetPriority("CastRainSkill",%priorityRS)
  8283. SetPriority("CastRainSkill",0)
  8284. SetPriority("CastSkill1",%priorityOS)
  8285. SetPriority("CastSkill1",0)
  8286. SetPriority("CastSkill2",%priorityOS2)
  8287. SetPriority("CastSkill2",0)
  8288. SetPriority("CastSkill3",%priorityOS3)
  8289. SetPriority("CastSkill3",0)
  8290. SetPriority("CastSkillDebuff",%priorityDebuff)
  8291. SetPriority("CastSkillDebuff",0)
  8292. SetPriority("CastSkillOneNC",%priorityOSNC)
  8293. SetPriority("CastSkillOneNC",0)
  8294. SetPriority("CastSkillOnSelf",%priorityOSSelf)
  8295. SetPriority("CastSkillOnSelf",0)
  8296. SetPriority("CastSkillSecondNC",%prioritySSNC)
  8297. SetPriority("CastSkillSecondNC",0)
  8298. SetPriority("CharacterCreationMoveToTrigger", 0)
  8299. SetPriority("CharacterCreationMoveToTrigger", 1000002)
  8300. SetPriority("CheckDistanceToStartPos",%archerPriorityFlee)
  8301. SetPriority("CheckDistanceToTargetAndDrawCorrespWeapon",0)
  8302. SetPriority("CheckDistanceToTargetAndDrawCorrespWeapon",1000)
  8303. SetPriority("CheckIfPlayerInSight", 0)
  8304. SetPriority("CheckIfStandingOnFireSurface",0)
  8305. SetPriority("CheckIfStandingOnFireSurface",3000)
  8306. SetPriority("ChooseAction", 0)
  8307. SetPriority("ChooseAction", 1060)
  8308. SetPriority("ChooseAction",0)
  8309. SetPriority("ChooseAction",1060)
  8310. SetPriority("ChooseActionAfterNolanDied", 1060)
  8311. SetPriority("ChooseTargetInvisStab",0)
  8312. SetPriority("ChooseTargetInvisStab",600)
  8313. SetPriority("CleanseStatusDoctorIterator",600)
  8314. SetPriority("CleanseStatusPurifyIterator",800)
  8315. SetPriority("Combat_AttackClosest",0)
  8316. SetPriority("Combat_AttackSetEnemy",0)
  8317. SetPriority("Combat_AttackSetEnemy",7)
  8318. SetPriority("Combat_AttackSetEnemy",8)
  8319. SetPriority("Combat_Cower", 0)
  8320. SetPriority("Combat_Cower", 2000)
  8321. SetPriority("Combat_MoveToClosest",0)
  8322. SetPriority("Combat_MoveToSetEnemy",0)
  8323. SetPriority("Combat_MoveToSetEnemy",7)
  8324. SetPriority("ControlShoes", 0)
  8325. SetPriority("Cower", 0)
  8326. SetPriority("Cower", 995)
  8327. SetPriority("Cower",0)
  8328. SetPriority("CreateSurfaceForPlayer",0)
  8329. SetPriority("CreateSurfaceForPlayer",400)
  8330. SetPriority("CyclopsSpotterHyperSummon",0)
  8331. SetPriority("CyclopsSpotterHyperSummon",1500)
  8332. SetPriority("CyclopsSpotterInitialHyperSummon",0)
  8333. SetPriority("Dance", 0)
  8334. SetPriority("Dance", 1000)
  8335. SetPriority("Defend_Yourself", 0)
  8336. SetPriority("Defend_Yourself", 1000)
  8337. SetPriority("Defend_Yourself",0)
  8338. SetPriority("DetectFriendAndTalk",0)
  8339. SetPriority("DetectFriendAndTalk",1200)
  8340. SetPriority("Die", 0)
  8341. SetPriority("Die", 1000)
  8342. SetPriority("DietmarCallsForHelp",0)
  8343. SetPriority("DoDance",0)
  8344. SetPriority("DoDance",1201)
  8345. SetPriority("DoWhiskyRun",0)
  8346. SetPriority("DoWhiskyRun",1201)
  8347. SetPriority("DrinkPotion_$1", %ActionScore_$1)
  8348. SetPriority("DrinkPotion_$1", 0)
  8349. SetPriority("DrinkPotionLowHealth",0)
  8350. SetPriority("EatFood",0)
  8351. SetPriority("EatFood",5000)
  8352. SetPriority("EmergencyModeActions",0)
  8353. SetPriority("EmergencyModeActions",1500)
  8354. SetPriority("EngageEmergencyMode",0)
  8355. SetPriority("EngageEmergencyMode",800)
  8356. SetPriority("EnterCombat",0)
  8357. SetPriority("EnterCombat",1500)
  8358. SetPriority("EvelynsHyperSummon",0)
  8359. SetPriority("FaceConversationPartner",0)
  8360. SetPriority("FaceConversationPartner",1200)
  8361. SetPriority("FaceDialogTarget",0)
  8362. SetPriority("FaceDialogTarget",2000)
  8363. SetPriority("FaceTarget",0)
  8364. SetPriority("FaceTarget",2000)
  8365. SetPriority("FearCower",0)
  8366. SetPriority("FearFlee",0)
  8367. SetPriority("FleeAndAttack",%archerPriorityFlee)
  8368. SetPriority("FleeAndAttack",0)
  8369. SetPriority("FleeAndAttack",15)
  8370. SetPriority("FreshAir",0)
  8371. SetPriority("FriendsAreDeadUseMeleeAttack",0)
  8372. SetPriority("GetDown", 0)
  8373. SetPriority("GetDown", 1000)
  8374. SetPriority("GetMeleeTargetOne",%meleePriorityTargetOne)
  8375. SetPriority("GetMoveToMeleeTargetOne",%meleePriorityTargetOne)
  8376. SetPriority("GetUp", 0)
  8377. SetPriority("GetUp", 1000)
  8378. SetPriority("GiveOrder", 0)
  8379. SetPriority("GiveOrder",1200)
  8380. SetPriority("GoBack", 0)
  8381. SetPriority("GoBack", 1202)
  8382. SetPriority("GoToSpot", 0)
  8383. SetPriority("GoToSpot", 1070)
  8384. SetPriority("GoToTent", 0)
  8385. SetPriority("GoToTent", 10000)
  8386. SetPriority("GoToTotem", 0)
  8387. SetPriority("GoToTotem", 1000)
  8388. SetPriority("GrutildaCalls", 0)
  8389. SetPriority("GrutildaCalls",1200)
  8390. SetPriority("GuardRoom", 0)
  8391. SetPriority("GuardRoom", 1070)
  8392. SetPriority("Heal_FromDesignatedSurface",0)
  8393. SetPriority("Heal_FromDesignatedSurface",1200)
  8394. SetPriority("HealFriendly",0)
  8395. SetPriority("HealFriendly",600)
  8396. SetPriority("HealSelf",0)
  8397. SetPriority("HealSelf",500)
  8398. SetPriority("Hide", 0)
  8399. SetPriority("Idle_Combat",0)
  8400. SetPriority("Idle_Peace",0)
  8401. SetPriority("Idle_PlayChargeAnimation",0)
  8402. SetPriority("Idle_PlayChargeAnimation",1500)
  8403. SetPriority("IdleCharacterCreation", 0)
  8404. SetPriority("IdleCharacterCreation", 1000000)
  8405. SetPriority("IfFriendsAreNotDead_UseStaffOfMagusFireFromDistance",0)
  8406. SetPriority("Inactive",0)
  8407. SetPriority("Inactive",1000)
  8408. SetPriority("InitialTurn",0)
  8409. SetPriority("InRoom",0)
  8410. SetPriority("InRoom",1070)
  8411. SetPriority("IntimidateAnim",0)
  8412. SetPriority("IntimidateAnim",5000)
  8413. SetPriority("InvisibleChooseTarget",0)
  8414. SetPriority("InvisibleChooseTarget",500)
  8415. SetPriority("IsAttackedSoRunsAway",0)
  8416. SetPriority("IsAttackedSoRunsAway",1500)
  8417. SetPriority("KeepYourDistance",0)
  8418. SetPriority("KeepYourDistance",1200)
  8419. SetPriority("KeepYourDistance",200)
  8420. SetPriority("KeepYourDistance",600)
  8421. SetPriority("KillFirstGuy", 0)
  8422. SetPriority("KillFirstGuy", 1100)
  8423. SetPriority("KillFourthGuy", 0)
  8424. SetPriority("KillFourthGuy", 1100)
  8425. SetPriority("KillSecondGuy", 0)
  8426. SetPriority("KillSecondGuy", 1100)
  8427. SetPriority("killTheVilain", 0)
  8428. SetPriority("killTheVilain", 10000)
  8429. SetPriority("KillThirdGuy", 0)
  8430. SetPriority("KillThirdGuy", 1100)
  8431. SetPriority("KnockedOut", 0)
  8432. SetPriority("LaySpiderEggs",0)
  8433. SetPriority("LaySpiderEggs",700)
  8434. SetPriority("LightFire",0)
  8435. SetPriority("LightFire",2000)
  8436. SetPriority("LookAtTarget",0)
  8437. SetPriority("LoopAnimation", 0)
  8438. SetPriority("LoopAnimation", 1070)
  8439. SetPriority("LoopAnimation", 1080)
  8440. SetPriority("LootPotion",%LootPotionPriority)
  8441. SetPriority("MakeThemMarch", 0)
  8442. SetPriority("ManualBackstab",400)
  8443. SetPriority("MedusaSummoning",0)
  8444. SetPriority("MedusaSummoning",500)
  8445. SetPriority("MinePoint", 0)
  8446. SetPriority("MinePoint", 1070)
  8447. SetPriority("MoveBackToClass", 1060)
  8448. SetPriority("MoveToBloodSurfaceAndHeal",0)
  8449. SetPriority("MoveToBloodSurfaceAndHeal",1200)
  8450. SetPriority("MoveToMeleeTargetOne",%meleePriorityTargetOne)
  8451. SetPriority("NearlyAtWar",1600)
  8452. SetPriority("NewClassCharacterCreation", 0)
  8453. SetPriority("NewClassCharacterCreation", 1000001)
  8454. SetPriority("NoWaterPower_Summon",0)
  8455. SetPriority("NoWaterPower_Summon",350)
  8456. SetPriority("OohNoAnim",0)
  8457. SetPriority("OohNoAnim",5000)
  8458. SetPriority("OrcLadyHyperSummon",0)
  8459. SetPriority("OrcLadyHyperSummon",500)
  8460. SetPriority("Painting1", 0)
  8461. SetPriority("Painting2", 0)
  8462. SetPriority("PanicHatching", 10000)
  8463. SetPriority("Pillows",0)
  8464. SetPriority("PlayFlavorText",0)
  8465. SetPriority("PoisonMeteorRain",0)
  8466. SetPriority("PoisonMeteorRain",600)
  8467. SetPriority("RangeAttack",0)
  8468. SetPriority("RangeAttack",500)
  8469. SetPriority("RatKingSummonsGhostCats",0)
  8470. SetPriority("RatKingSummonsGhostCats",500)
  8471. SetPriority("ReactOnFemale",2000)
  8472. SetPriority("ReactOnPlayer",0)
  8473. SetPriority("ReactOnPlayer",1200)
  8474. SetPriority("ReactOnPrisonDoorUsage", 0)
  8475. SetPriority("ReactOnPrisonDoorUsage", 1999)
  8476. SetPriority("ReactOnTreasuryDoorUsage", 0)
  8477. SetPriority("ReactOnTreasuryDoorUsage", 1999)
  8478. SetPriority("Revive_Follower01",0)
  8479. SetPriority("Revive_Follower02",0)
  8480. SetPriority("Revive_Follower03",0)
  8481. SetPriority("Revive_Follower04",0)
  8482. SetPriority("Revive_Follower05",0)
  8483. SetPriority("RunToCombat",1100)
  8484. SetPriority("RunToCombatOrFlee",0)
  8485. SetPriority("RunToOrcs", 0)
  8486. SetPriority("RunToTrigger",0)
  8487. SetPriority("SayCoolText",0)
  8488. SetPriority("SaySomethingForTheSakeOfIt",0)
  8489. SetPriority("SaySomethingForTheSakeOfIt",500)
  8490. SetPriority("SearchAndDestroy",1601)
  8491. SetPriority("Seat",0)
  8492. SetPriority("ShadowStep",0)
  8493. SetPriority("ShadowStep",400)
  8494. SetPriority("ShadowStep",500)
  8495. SetPriority("ShatterStones",%rockBreakingPriority)
  8496. SetPriority("ShatterStones",0)
  8497. SetPriority("ShootFireArrow",0)
  8498. SetPriority("Sleep", 0)
  8499. SetPriority("SpawnWolfOne",0)
  8500. SetPriority("SpawnWolfThree",0)
  8501. SetPriority("SpawnWolfTwo",0)
  8502. SetPriority("SpiderAttack",0)
  8503. SetPriority("SpiderAttack",500)
  8504. SetPriority("SpiderSurpriseAttackMove",0)
  8505. SetPriority("SpiderSurpriseAttackMove",400)
  8506. SetPriority("StartFollow",0)
  8507. SetPriority("State_Talking", 0)
  8508. SetPriority("State_Talking", 3000)
  8509. SetPriority("Suckinganimation", 0)
  8510. SetPriority("Suckinganimation", 699)
  8511. SetPriority("SummonAirElementals",0)
  8512. SetPriority("SummonCreature",%skillPriority)
  8513. SetPriority("SummonCreature",0)
  8514. SetPriority("SummonEarthElementals",0)
  8515. SetPriority("SummonElementals",0)
  8516. SetPriority("SummonElementals",500)
  8517. SetPriority("SummonFemaleGhost",%FemaleSummoningPriority)
  8518. SetPriority("SummonFemaleGhost",0)
  8519. SetPriority("SummonFireElementals",0)
  8520. SetPriority("SummonIceElementals",0)
  8521. SetPriority("SummonMaleGhost",%MaleSummoningPriority)
  8522. SetPriority("SummonMaleGhost",0)
  8523. SetPriority("SummonReinforcements",0)
  8524. SetPriority("SummonShadow",%skillPriority)
  8525. SetPriority("SummonShadow",0)
  8526. SetPriority("SummonTinyCrabs",0)
  8527. SetPriority("SummonTinyCrabs",1000)
  8528. SetPriority("SummonVoidSpider",0)
  8529. SetPriority("SummonVoidSpider",700)
  8530. SetPriority("SwipeAttack",0)
  8531. SetPriority("SwipeAttack",500)
  8532. SetPriority("SwitchToBow",%archerPrioritySwitchToDagger)
  8533. SetPriority("SwitchToDagger",%archerPrioritySwitchToDagger)
  8534. SetPriority("SwitchToXBow",%archerPrioritySwitchToDagger)
  8535. SetPriority("Talk",0)
  8536. SetPriority("TalkAboutBarrels",0)
  8537. SetPriority("TalkAboutBarrels",500)
  8538. SetPriority("TalkAboutStarStone",0)
  8539. SetPriority("TalkAboutStarStone",500)
  8540. SetPriority("TalkAboutStuff",%int_ConversationPriority)
  8541. SetPriority("TalkAboutStuff",0)
  8542. SetPriority("TalkAboutVisual",0)
  8543. SetPriority("TalkToKing",0)
  8544. SetPriority("TalkToKing",700)
  8545. SetPriority("TalkToQueen",0)
  8546. SetPriority("TalkToQueen",700)
  8547. SetPriority("TeleportPlayerIntoSurface",0)
  8548. SetPriority("TeleportPlayerIntoSurface",380)
  8549. SetPriority("TeleportPlayerToNemesis",0)
  8550. SetPriority("TeleportPlayerToNemesis",400)
  8551. SetPriority("TeleportTargetIntoSurface",0)
  8552. SetPriority("TeleportTargetIntoSurface",450)
  8553. SetPriority("TeleportTargetNearMe",0)
  8554. SetPriority("TeleportTargetNearMe",350)
  8555. SetPriority("TeleportTargetNearStrongestAlly",0)
  8556. SetPriority("TeleportTargetNearStrongestAlly",400)
  8557. SetPriority("TPAmongEnemiesCreateSurface",%TPAmongEnemiesPriority)
  8558. SetPriority("TPAmongEnemiesCreateSurface",0)
  8559. SetPriority("TrainingAttack", 0)
  8560. SetPriority("TrainingAttack", 1000)
  8561. SetPriority("TurnIntoZombieDog",0)
  8562. SetPriority("TurnIntoZombieDog",5000)
  8563. SetPriority("TurnToChar",0)
  8564. SetPriority("TurnToItem",0)
  8565. SetPriority("TutorialFlow",0)
  8566. SetPriority("UseCanals",0)
  8567. SetPriority("UseCanals",500)
  8568. SetPriority("UseInitialRangedSkill",0)
  8569. SetPriority("UsePhoenixDive",0)
  8570. SetPriority("UsePhoenixDive",400)
  8571. SetPriority("UseRushSkill",0)
  8572. SetPriority("UseRushSkill",400)
  8573. SetPriority("UseTacticalRetreatToGetAway",0)
  8574. SetPriority("UseTacticalRetreatToGetAway",400)
  8575. SetPriority("UseTacticalRetreatToGoToAlly",0)
  8576. SetPriority("UseTacticalRetreatToGoToAlly",450)
  8577. SetPriority("Wait", 0)
  8578. SetPriority("Wait", 1201)
  8579. SetPriority("Wait", 1203)
  8580. SetPriority("WaitForYourFellows",0)
  8581. SetPriority("WaitForYourFellows",2000)
  8582. SetPriority("WaitOnCast_$1",%ActionScore_$1)
  8583. SetPriority("WaitOnCast_$1",0)
  8584. SetPriority("WaitOnDrink_$1", %ActionScore_$1)
  8585. SetPriority("WalkToObjectif", 0)
  8586. SetPriority("Wander", 0)
  8587. SetPriority("Wander",0)
  8588. SetPriority("Watching",0)
  8589. SetPriority("Watching",1000)
  8590. SetPriority("YellAtMount", 0)
  8591. SetPriority("YouCanNowFight",0)
  8592. SetPriority("YouCanNowFight",12000)
  8593. SetPriority(%currentAction, 0)
  8594. SetPriority(%CurrentAction, 0)
  8595. SetPriority(%CurrentAction, 1070)
  8596. SetPriority(%currentAction, 1070)
  8597. SetPriority(%CurrentAction, 1080)
  8598. SetPriority(%currentAction, 1100)
  8599. SetPriority(%currentAction, 135)
  8600. SetPriority(%currentAction,0)
  8601. SetPriority(%CurrentAction,0)
  8602. SetPriority(%CurrentAction,1070)
  8603. SetPriority(%currentAction,1100)
  8604. SetPriority(%currentState, 0)
  8605. SetPriority(%currentState, 1000)
  8606. SetPriority(%internalState, 0)
  8607. SetPriority(%NextAction, 0)
  8608. SetPriority(%NextAction, 1060)
  8609. SetPriority(_Action,1070)
  8610. SetPriority(Action_KillApprentice, 0)
  8611. SetPriority(Action_KillApprentice, 10000)
  8612. SetPriority(Astarte2IsWoundedComment1,0)
  8613. SetPriority(Astarte2IsWoundedComment2,0)
  8614. SetPriority(Astarte2IsWoundedComment3,0)
  8615. SetPriority(AstarteIsWoundedComment1,0)
  8616. SetPriority(AstarteIsWoundedComment2,0)
  8617. SetPriority(AstarteIsWoundedComment3,0)
  8618. SetPriority(BackToEating,0)
  8619. SetPriority(BackToEating,1150)
  8620. SetPriority(beStunned, 0)
  8621. SetPriority(beStunned, 1100)
  8622. SetPriority(castBerserk, 0)
  8623. SetPriority(castBerserk, 110000)
  8624. SetPriority(CastQuake, 0)
  8625. SetPriority(CastQuake, 4000)
  8626. SetPriority(castWeaken, 0)
  8627. SetPriority(castWeaken, 110000)
  8628. SetPriority(ChaseACat, 0)
  8629. SetPriority(ChaseACat, 1100)
  8630. SetPriority(CleanseStatusDoctorIterator,0)
  8631. SetPriority(CleanseStatusPurifyIterator,0)
  8632. SetPriority(DisplayText01,0)
  8633. SetPriority(DisplayText02,0)
  8634. SetPriority(DisplayText03,0)
  8635. SetPriority(FinalFlee, 0)
  8636. SetPriority(FinalFlee, 1200)
  8637. SetPriority(FirstTime,0)
  8638. SetPriority(firstTurn, 0)
  8639. SetPriority(FleeFromKadra, 0)
  8640. SetPriority(FleeFromKadra, 1000)
  8641. SetPriority(GoWeep, 0)
  8642. SetPriority(KeepYourDistance, 0)
  8643. SetPriority(LeandraIsWoundedComment1,0)
  8644. SetPriority(LeandraIsWoundedComment2,0)
  8645. SetPriority(LeandraIsWoundedComment3,0)
  8646. SetPriority(PlayersOutOfSight, 0)
  8647. SetPriority(PlayersOutOfSight, 1050)
  8648. SetPriority(RunToOrcs, 0)
  8649. SetPriority(ShrikeIsWoundedComment1,0)
  8650. SetPriority(ShrikeIsWoundedComment2,0)
  8651. SetPriority(ShrikeIsWoundedComment3,0)
  8652. SetPriority(SpawnKids, 1000)
  8653. SetPriority(SpawnKids,1)
  8654. SetPriority(VoidDragonIsWoundedComment1,0)
  8655. SetPriority(VoidDragonIsWoundedComment2,0)
  8656. SetPriority(VoidDragonIsWoundedComment3,0)
  8657. SetPriority(Wandering2,1000)
  8658. SetPriority(Wandering2,1501)
  8659. SetVar(%Body, "Look", _LookAt)
  8660. SetVar(%Head, "Look", _LookAt)
  8661. SetVar(__Me, "SpottedDude", _Char)
  8662. SetVar(__Me, "SpottedDude1", _Char)
  8663. SetVar(__Me, "SpottedDude2", _Char)
  8664. SetVar(_DialogTarget,"DialogRequested",INT:0)
  8665. SetVar(_DialogTarget,"FaceTarget",__Me)
  8666. SetVar(_Dog, "CatChased", __Me)
  8667. SetVar(_SpawnedCyclops,"Eye",__Me)
  8668. SetX(_ExplosionOffset,_ExplosionXOffset)
  8669. SetX(_Position, _XPos)
  8670. SetZ(_ExplosionOffset,_ExplosionZOffset)
  8671. SetZ(_Position, _ZPos)
  8672. ShootLocalProjectileAt(Projectile_EnemyFireball,__Me,null,_MyPosition,20)
  8673. ShootLocalProjectileAt(Projectile_SpiderBoss_PoisonMeteor,__Me,_Offset1,_Target1)
  8674. ShootLocalProjectileAt(Projectile_SpiderBoss_PoisonMeteor,__Me,_Offset2,_Target2)
  8675. ShootLocalProjectileAt(Projectile_SpiderBoss_PoisonMeteor,__Me,_Offset3,_Target3)
  8676. ShootLocalProjectileAt(Projectile_SpiderBoss_PoisonMeteor,__Me,_Offset4,_Target4)
  8677. ShootLocalProjectileAt(Projectile_SpiderBoss_PoisonMeteor,__Me,_Offset5,_Target5)
  8678. ShootLocalProjectileAt(Projectile_SpiderBoss_PoisonMeteor,__Me,_Offset6,_Target6)
  8679. ShootLocalProjectileAt(Projectile_SpiderBoss_PoisonMeteor,__Me,_Offset7,_Target7)
  8680. ShootLocalProjectileAt(Projectile_SpiderBoss_PoisonMeteor,__Me,_Offset8,_Target8)
  8681. ShootLocalProjectileAt(Projectile_SpiderBoss_PoisonMeteor,__Me,_Offset9,_Target9)
  8682. Sleep(%BeforeAttacks)
  8683. Sleep(%BeforePursuits)
  8684. Sleep(%BroomSleep)
  8685. Sleep(%LookoutSleep1)
  8686. Sleep(%LookoutSleep2)
  8687. Sleep(%Reactivity_Seconds)
  8688. Sleep(%RotationSleep)
  8689. Sleep(%Sleep)
  8690. Sleep(%Sleep1)
  8691. Sleep(%Sleep2)
  8692. Sleep(%SleepTime)
  8693. Sleep(%Wait1)
  8694. Sleep(%Wait2)
  8695. Sleep(0.1)
  8696. Sleep(0.2)
  8697. Sleep(0.3)
  8698. Sleep(0.4)
  8699. Sleep(0.5)
  8700. Sleep(0.7)
  8701. Sleep(1)
  8702. Sleep(1.0)
  8703. Sleep(1.5)
  8704. Sleep(10)
  8705. Sleep(11)
  8706. Sleep(12)
  8707. Sleep(13)
  8708. Sleep(14)
  8709. Sleep(15)
  8710. Sleep(15.0)
  8711. Sleep(2)
  8712. Sleep(2.0)
  8713. Sleep(2.3)
  8714. Sleep(2.5)
  8715. Sleep(20)
  8716. Sleep(25)
  8717. Sleep(3)
  8718. Sleep(3.5)
  8719. Sleep(35)
  8720. Sleep(4)
  8721. Sleep(4.0)
  8722. Sleep(40)
  8723. Sleep(5)
  8724. Sleep(5.0)
  8725. Sleep(50)
  8726. Sleep(6)
  8727. Sleep(7)
  8728. Sleep(8)
  8729. Sleep(9)
  8730. Sleep(_isitsafe)
  8731. Sleep(_Rest)
  8732. Sleep(_Sleep)
  8733. Sleep(_SleepingTime)
  8734. Sleep(_SleepTime)
  8735. Sleep(_sleepTime)
  8736. Sleep(_SleepValue)
  8737. Sleep(_Time)
  8738. Sleep(_Timer)
  8739. Sleep(_Wait)
  8740. Sleep(_wait)
  8741. Sleep(_WaitTime)
  8742. SpawnCharacter(%ally1,Animals_Wolf_A_Zombie_A_998d5aef-df3c-4937-a46a-95108d521214,_position,1)
  8743. SpawnCharacter(%ally2,Animals_Wolf_A_Zombie_A_998d5aef-df3c-4937-a46a-95108d521214,_position,1)
  8744. SpawnCharacter(%ally3,Animals_Wolf_A_Zombie_A_998d5aef-df3c-4937-a46a-95108d521214,_position,1)
  8745. SpawnCharacter(%Caster,Summons_Shadows_Caster_A_e613d744-5783-4ec0-9de1-11544cd371e4,_ChosenSpawnDestination,1)
  8746. SpawnCharacter(%Grunt,Summons_Shadows_Grunt_A_eac641cd-9386-43fb-a10b-64cf5729ec74,_ChosenSpawnDestination,1)
  8747. SpawnCharacter(%Mage, Summons_Shadows_Mage_A_727cf181-e895-41b2-9adf-2b1f06e0ad9a,_ChosenSpawnDestination,1)
  8748. SpawnCharacter(%newRaff1,Env_Artillery_Flower_B_Small_17eba34c-31cf-4dae-a539-70c0d764c23c,%SpawnTrigg01,1)
  8749. SpawnCharacter(%newRaff2,Env_Artillery_Flower_B_Small_17eba34c-31cf-4dae-a539-70c0d764c23c,%SpawnTrigg02,1)
  8750. SpawnCharacter(%newRaff3,Env_Artillery_Flower_B_Small_17eba34c-31cf-4dae-a539-70c0d764c23c,%SpawnTrigg03,1)
  8751. SpawnCharacter(%newRaff4,Env_Artillery_Flower_B_Small_17eba34c-31cf-4dae-a539-70c0d764c23c,%SpawnTrigg04,1)
  8752. SpawnCharacter(%Spider,Shadows_Spider_A_25c1e827-dd1e-4f7b-ad26-fd7c599f4f28,_ChosenSpawnDestination,1)
  8753. SpawnCharacter(_,%CyclopsFighter,_MyPosition,0)
  8754. SpawnCharacter(_,%CyclopsGhoul,_MyPosition,0)
  8755. SpawnCharacter(_,%CyclopsMage,_MyPosition,0)
  8756. SpawnCharacter(_,%CyclopsTank,_MyPosition,1)
  8757. SpawnCharacter(_,%CyclopsWitch,_MyPosition,0)
  8758. SpawnCharacter(_,%EarthCreatureRT,_rock1Position,0)
  8759. SpawnCharacter(_,%EarthCreatureRT,_rock2Position,0)
  8760. SpawnCharacter(_,%EveHoundTempl,_MyPosition,0)
  8761. SpawnCharacter(_,%EveMageTempl,_MyPosition,0)
  8762. SpawnCharacter(_,%EveSummonerTempl,_MyPosition,0)
  8763. SpawnCharacter(_,%LastSpiderling,_MyPosition,0)
  8764. SpawnCharacter(_,%RootT_GhostFollower01,%Follower01,1)
  8765. SpawnCharacter(_,%RootT_GhostFollower02,%Follower02,1)
  8766. SpawnCharacter(_,%RootT_GhostFollower03,%Follower03,1)
  8767. SpawnCharacter(_,%RootT_GhostFollower04,%Follower04,1)
  8768. SpawnCharacter(_,%RootT_GhostFollower05,%Follower05,1)
  8769. SpawnCharacter(_,%Spiderling_Blue,__Me,0)
  8770. SpawnCharacter(_,%Spiderling_Green,__Me,0)
  8771. SpawnCharacter(_,%Spiderling_Red,__Me,0)
  8772. SpawnCharacter(_,%Spiderling_Regular,__Me,0)
  8773. SpawnCharacter(_,%Spiders,__Me,0)
  8774. SpawnCharacter(_,%TinyCrab_Tpl,_position01,1)
  8775. SpawnCharacter(_,%TinyCrab_Tpl,_position02,1)
  8776. SpawnCharacter(_,LUC_SpiderBoss_Spiderling_d4c7abfb-1cd9-4f34-b156-a0919ecfa992,__Me,1)
  8777. SpawnCharacter(_AirDemon,%EveDemonTempl,_MyPosition,1)
  8778. SpawnCharacter(_BoreasSummonee1,%TinyAirSummonRT,_Summon1SpawnPosition,0)
  8779. SpawnCharacter(_BoreasSummonee1,%TinyEarthSummonRT,_Summon1SpawnPosition,0)
  8780. SpawnCharacter(_BoreasSummonee1,%TinyFireSummonRT,_Summon1SpawnPosition,0)
  8781. SpawnCharacter(_BoreasSummonee1,%TinyIceSummonRT,_Summon1SpawnPosition,0)
  8782. SpawnCharacter(_BoreasSummonee2,%TinyAirSummonRT,_Summon2SpawnPosition,0)
  8783. SpawnCharacter(_BoreasSummonee2,%TinyEarthSummonRT,_Summon2SpawnPosition,0)
  8784. SpawnCharacter(_BoreasSummonee2,%TinyFireSummonRT,_Summon2SpawnPosition,0)
  8785. SpawnCharacter(_BoreasSummonee2,%TinyIceSummonRT,_Summon2SpawnPosition,0)
  8786. SpawnCharacter(_CatGhost1,%GhostsRootTemplate,_MyPosition,1)
  8787. SpawnCharacter(_CatGhost2,%GhostsRootTemplate,_MyPosition,1)
  8788. SpawnCharacter(_char,_fighter,_TriggerThree,1)
  8789. SpawnCharacter(_char,_fighter,_TriggerTwo,1)
  8790. SpawnCharacter(_char,_goblinElemental,_spawnOne,1)
  8791. SpawnCharacter(_char,_goblinElemental,_spawnThree,1)
  8792. SpawnCharacter(_char,_goblinElemental,_spawnTwo,1)
  8793. SpawnCharacter(_char,_ranger,_TriggerOne,1)
  8794. SpawnCharacter(_char,Animals_Dog_A_Zombie_A_e618f6cd-7b6b-48b3-a2d2-a00c18e5fe2e,_position,1)
  8795. SpawnCharacter(_Egg,_ChosenEggTemplate,_EggPosition,1)
  8796. SpawnCharacter(_FemaleGhost,%FemaleGhostTemplate,_MyPosition,1)
  8797. SpawnCharacter(_MaleGhost,%MaleGhostTemplate,_MyPosition,1)
  8798. SpawnCharacter(_OrcLadyDouble1,%DoublesRootTemplate,_MyPosition,1)
  8799. SpawnCharacter(_OrcLadyDouble2,%DoublesRootTemplate,_MyPosition,1)
  8800. SpawnCharacter(_OrcLadyDouble3,%DoublesRootTemplate,_MyPosition,1)
  8801. SpawnCharacter(_SpawnedCyclops,_ChosenTemplate1,_MyPosition,1)
  8802. SpawnCharacter(_SpawnedSpider,_ChosenSpiderTemplate,__Me,0)
  8803. SpawnCharacter(_Spore, Env_Evil_Mushroom_B_Summon_Air_aabfa6f5-5dd1-4e4e-b72b-a2faf20a9c5b,_Position, 1)
  8804. SpawnCharacter(_Spore, Env_Evil_Mushroom_B_Summon_Fire_c7087e6b-745f-4150-9c94-99131692cc85,_Position, 1)
  8805. SpawnCharacter(_Spore, Env_Evil_Mushroom_B_Summon_Poison_056fe4f6-8483-4261-87fd-105572fdc124,_Position, 1)
  8806. SpawnCharacter(_Spore, Env_Evil_Mushroom_B_Summon_Water_c94de303-d3d1-4d09-b4ef-870624feef67,_Position, 1)
  8807. SpawnCharacter(_SummonedMage01,%SummonedRT_Melee,%SummonTrigger05,1)
  8808. SpawnCharacter(_SummonedRanger01,%SummonedRT_Mage,%SummonTrigger03,1)
  8809. SpawnCharacter(_SummonedRanger02,%SummonedRT_Melee,%SummonTrigger04,1)
  8810. SpawnCharacter(_SummonedTank01,%SummonedRT_Ranger,%SummonTrigger01,1)
  8811. SpawnCharacter(_SummonedTank02,%SummonedRT_Ranger,%SummonTrigger02,1)
  8812. SpawnItem(PUZ_Trap_Mine_B_14e581ef-3ce9-4e38-8cea-7ca33890d7c5,_MyPosition,%Trap)
  8813. StartTimer("ArtistCheer", 10, 0)
  8814. StartTimer("backInTheGame", 5, 0)
  8815. StartTimer("backToNormal", 2.0, 0)
  8816. StartTimer("beeingChased", 10, 0)
  8817. StartTimer("CalcScoreTimer",0.2,-1)
  8818. StartTimer("CanGreetAgain",50,0)
  8819. StartTimer("canOrderDrinksAgain", _time, 0)
  8820. StartTimer("CanStartAgain",100,0)
  8821. StartTimer("checkMyCell", 0.1, -1)
  8822. StartTimer("ClearDialog",_Sleep,0)
  8823. StartTimer("ClearWait",1.5,0)
  8824. StartTimer("CMB_CYS_UndeadHouse_ProximityTimer",2,0)
  8825. StartTimer("CMB_HIB_Robot_StatusCheckTimer",2,0)
  8826. StartTimer("CYS_CharredPlains_CheckSurface_Timer",3.0,0)
  8827. StartTimer("CYS_CharredPlains_CheckSurface_Timer",5.0,0)
  8828. StartTimer("CYS_CharredPlains_ForgottenTimer",3.0,0)
  8829. StartTimer("CYS_InfernalChimera_TimeToDie",1.7,0)
  8830. StartTimer("DAF_Cyclops_ForgottenTimer",3.0,0)
  8831. StartTimer("DAF_KT_StoneTitan_TimeToDie",3.0,0)
  8832. StartTimer("ExitTimer", _TimerDuration, 0)
  8833. StartTimer("HIB_AlminaCosmetic_Timer_Explode",5,0)
  8834. StartTimer("HIB_AlminaCosmetic_Timer_InitialFire",1,0)
  8835. StartTimer("HIB_TiredCultists_CorpseTalk_Timer",%int_ConversationPause,0)
  8836. StartTimer("launcheffect", 1, 0)
  8837. StartTimer("LUC_CyclopsEye_ForgottenTimer",3.0,0)
  8838. StartTimer("LUC_DemonPlains_ForgottenTimer",%BeforePlaysForgottenText,0)
  8839. StartTimer("LUC_EvelynsCultists_ForgottenTimer",3.0,0)
  8840. StartTimer("LUC_GoblinBridges_BarrelTalk_Timer",80.0,0)
  8841. StartTimer("LUC_GoblinBridges_ConversationTimer",14.0,0)
  8842. StartTimer("LUC_GoblinBridges_ForgottenTimer",3.0,0)
  8843. StartTimer("LUC_GoblinBridges_VerySleepy",_TimerValue,0)
  8844. StartTimer("LUC_M_DisplayGrunt",1.5,0)
  8845. StartTimer("LUC_StoneAmbush_Dialogue_Timer",40.0,0)
  8846. StartTimer("LUC_WitchCave_IzotzaMelting",15,0)
  8847. StartTimer("LUC_WitchCave_IzotzaMelting",_Timer,0)
  8848. StartTimer("sayText", 1.5,0)
  8849. StartTimer("spotsneaker", 0.1, -1)
  8850. StartTimer("startSparks", 1, 0)
  8851. StartTimer("UpdateFoodCheck",0.5,-1)
  8852. StartTimer("UpdateSneak",0.1,-1)
  8853. StartTimer("UpdateSneak1",0.1,-1)
  8854. StartTimer("UpdateSneak2",0.1,-1)
  8855. StartTimer("WollockConversationTimer", 10, 0)
  8856. StartTimer(%Timer, 1.0, 0)
  8857. StartTimer(%Timer,1.0,0)
  8858. StatusText(__Me,%Text)
  8859. StopLoopEffect(%BombFuseHandle)
  8860. StopLoopEffect(%EffectHandle)
  8861. StopLoopEffect(%FireLoopHandle)
  8862. StopLoopEffect(%handle_waterBubble1)
  8863. StopLoopEffect(%handle_waterBubble2)
  8864. StopLoopEffect(%handle_waterBubble3)
  8865. StopLoopEffect(%handle_waterBubble4)
  8866. StopLoopEffect(%InitialFireLoopHandle)
  8867. StopLoopEffect(%MaradinoLoopFXHandle)
  8868. StopLoopEffect(%ShadowFXHandle)
  8869. StopLoopEffect(%SpottedHandle)
  8870. StopLoopEffect(_Effect)
  8871. StopLoopEffect(_Effect2)
  8872. StopLoopEffect(_EggLayingHandle)
  8873. StopLoopEffect(_fireballHandle)
  8874. StopLoopEffect(_fireHandle)
  8875. StopLoopEffect(_FlameFXHandle_1)
  8876. StopLoopEffect(_FlameFXHandle_2)
  8877. StopLoopEffect(_FlameFXHandle_3)
  8878. StopLoopEffect(_FlameFXHandle_4)
  8879. StopLoopEffect(_FlameFXHandle_5)
  8880. StopLoopEffect(_FXHandle)
  8881. StopLoopEffect(_FXHandle1)
  8882. StopLoopEffect(_FXHandle2)
  8883. StopLoopEffect(_LoopFXHandle)
  8884. StopLoopEffect(_pentagramHandle)
  8885. StopTimer("backToNormal")
  8886. StopTimer("CalcScoreTimer")
  8887. StopTimer("checkMyCell")
  8888. StopTimer("ClearDialog")
  8889. StopTimer("ClearWait")
  8890. StopTimer("CMB_HIB_Robot_StatusCheckTimer")
  8891. StopTimer("CYS_CharredPlains_ForgottenTimer")
  8892. StopTimer("DAF_Cyclops_ForgottenTimer")
  8893. StopTimer("LUC_CyclopsEye_ForgottenTimer")
  8894. StopTimer("LUC_DemonPlains_ForgottenTimer")
  8895. StopTimer("LUC_EvelynsCultists_ForgottenTimer")
  8896. StopTimer("LUC_GoblinBridges_BarrelTalk_Timer")
  8897. StopTimer("LUC_GoblinBridges_ForgottenTimer")
  8898. StopTimer("spotsneaker")
  8899. StopTimer("startSparks")
  8900. StopTimer("UpdateFoodCheck")
  8901. StopTimer("UpdateSneak")
  8902. StopTimer("UpdateSneak1")
  8903. StopTimer("UpdateSneak2")
  8904. Subtract(%AnguishSlavesCharge,1)
  8905. Subtract(%animationLoopCount, 1)
  8906. Subtract(%archerPrioritySwitchToDagger,1)
  8907. Subtract(%loopCount, 1)
  8908. Subtract(%meleePriorityTargetOne,_meleeTargetMovePriority)
  8909. Subtract(%MyActionPoints,3)
  8910. Subtract(%RaffTotalCounter,1)
  8911. Subtract(%RangeSpellCount,1)
  8912. Subtract(%SkillMaxRange,%MaxRangeAdjustment)
  8913. Subtract(%SkillMaxRange,5)
  8914. Subtract(%SparkleBlock,1)
  8915. Subtract(_DistanceScore, _MaxSkillRange)
  8916. Subtract(_DistanceScore, _MaxWeaponRange)
  8917. Subtract(_DistanceScore, _MinSkillRange)
  8918. Subtract(_DistanceScore, _MinWeaponRange)
  8919. Subtract(_DistanceScore, _SkillRangeMax)
  8920. Subtract(_DistanceScore, _SkillRangeMin)
  8921. Subtract(_DistanceScore, _WeaponRangeMax)
  8922. Subtract(_DistanceScore, _WeaponRangeMin)
  8923. Subtract(_fidgetCount, 1)
  8924. Subtract(_iterations, 1)
  8925. Subtract(_loopActionCount, 1)
  8926. Subtract(_loopCount, 1)
  8927. Subtract(_maxRange,2.8)
  8928. Subtract(_maxRange,3.0)
  8929. Subtract(_MyActionPoints,3)
  8930. Subtract(_Pos, _Rot)
  8931. Subtract(_position01,{1;0;0})
  8932. Subtract(_Target1,{0;10;0})
  8933. Subtract(_Target2,{0;10;0})
  8934. Subtract(_Target3,{0;10;0})
  8935. Subtract(_Target4,{0;10;0})
  8936. Subtract(_Target5,{0;10;0})
  8937. Subtract(_Target6,{0;10;0})
  8938. Subtract(_Target7,{0;10;0})
  8939. Subtract(_Target8,{0;10;0})
  8940. Subtract(_Target9,{0;10;0})
  8941. Subtract(_targetDistance,_maxRange)
  8942. testInt(0)
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