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  1. /*
  2. // textureName
  3.  
  4. last_team_standing_icon
  5. shop_arrows_upANDdown
  6. tennis_icon
  7. deathmatch_marker_256
  8. MP_hostCrown
  9. MP_SpecItem_Coke
  10. MP_SpecItem_Heroin
  11. MP_SpecItem_Weed
  12. MP_SpecItem_Meth
  13. MP_SpecItem_Cash
  14. survival_icon
  15. shop_NEW_Star
  16. Shop_Tick_Icon
  17. Shop_Box_CrossB
  18. Shop_Box_Cross
  19. Shop_Box_BlankB
  20. Shop_Box_Blank
  21. Shop_Box_TickB
  22. Shop_Box_Tick
  23. basejump_icon
  24. Shop_Clothing_Icon_B
  25. Shop_Clothing_Icon_A
  26. Shop_GunClub_Icon_B
  27. Shop_GunClub_Icon_A
  28. Shop_Ammo_Icon_B
  29. Shop_Ammo_Icon_A
  30. Shop_Armour_Icon_B
  31. Shop_Armour_Icon_A
  32. Shop_Health_Icon_A
  33. Shop_Health_Icon_B
  34. Shop_MakeUp_Icon_B
  35. Shop_MakeUp_Icon_A
  36. Shop_Tattoos_Icon_B
  37. Shop_Tattoos_Icon_A
  38. Shop_Garage_Icon_B
  39. Shop_Garage_Icon_A
  40. Shop_Garage_Bike_Icon_B
  41. Shop_Garage_Bike_Icon_A
  42. Shop_Barber_Icon_B
  43. Shop_Barber_Icon_A
  44. darts_icon
  45. corona_point
  46. shop_Lock
  47. vehicledeathmatch_icon
  48. arrowleft
  49. arrowright
  50. MP_AlertTriangle
  51. gangattack_icon
  52. Shop_Michael_Icon_B
  53. Shop_Michael_Icon_A
  54. Shop_Franklin_Icon_B
  55. Shop_Franklin_Icon_A
  56. Shop_Trevor_Icon_B
  57. Shop_Trevor_Icon_A
  58. sea_race_icon
  59. foot_race_icon
  60.  
  61. // Streamedtexture
  62.  
  63. CommonMenu
  64. MPWeaponsCommon
  65. mpmissmarkers256
  66. MPWeaponsGang0
  67. MPWeaponsGang1
  68. */
  69.  
  70. void REQUEST_STREAMED_TEXTURE_DICT(char *, bool);
  71. bool HAS_STREAMED_TEXTURE_DICT_LOADED(char *);
  72.  
  73. void DrawSprite(char * Streamedtexture, char * textureName, float x, float y, float width, float height, float rotation, int r, int g, int b, int a)
  74. {
  75.     REQUEST_STREAMED_TEXTURE_DICT(Streamedtexture, false);
  76.     HAS_STREAMED_TEXTURE_DICT_LOADED(Streamedtexture);
  77.     DRAW_SPRITE(Streamedtexture, textureName, x, y, width, height, rotation, r, g, b, a);
  78. }
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