Rhonin

ShipClassText

May 5th, 2015
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  1. <StringTable>
  2. <Label>ProtoTypeTerranSniper_Dec</Label>
  3. <String>This deadly short range ship, uses an Elerium powered prototype weapon, giving it the fire power {remove extra space}of a much larger ship.</String>
  4. </StringTable>
  5.  
  6. <StringTable>
  7. <Label>ProtoTypeTerranBomber_Dec</Label>
  8. <String>Short range, but equipped with powerful Proto Type{prototype} Anti-Matter missile.</String>
  9. </StringTable>
  10.  
  11. <StringTable>
  12. <Label>TerranGuardianFighter_Dec</Label>
  13. <String>Tiny but tuff{tough}, these drones will defend your support ships to the end, and not cost any lives.</String>
  14. </StringTable>
  15.  
  16. <StringTable>
  17. <Label>TerranCutterL_Dec</Label>
  18. <String>Slower version of the Cutter{Battle Axe}, with longer range but weaker beam weapons. It's still earned its name.</String>
  19. </StringTable>
  20.  
  21. <StringTable>
  22. <Label>TerranSurvey_Dec</Label>
  23. <String>long{Long} range vessel, suited for mapping the stars and running away from things.</String>
  24. </StringTable>
  25.  
  26. <StringTable>
  27. <Label>TerranBlockadeRunner_Dec</Label>
  28. <String>Deadly but fast, for when you need to get in too{into}, our{or} out of a fight quickly.</String>
  29. </StringTable>
  30.  
  31. <StringTable>
  32. <Label>TerranCruiserL_Dec</Label>
  33. <String>Slower version of the Cruiser, trading weapon power for the capablity{capability} of knocking out enemy shields entirely.</String>
  34. </StringTable>
  35.  
  36. <StringTable>
  37. <Label>TerranDestroyerP_Dec</Label>
  38. <String>Shorter range Destroyer with enhanced point defense penetrating technologies. Make every missle{missile} count.</String>
  39. </StringTable>
  40.  
  41. <StringTable>
  42. <Label>TerranBeamSupport_Dec</Label>
  43. <String>Can give your entire fleets Beam Weapons, and Shilled{Shield} Systems, {remove extra space}the boost they need {to} win, even against the odds.</String>
  44. </StringTable>
  45.  
  46. <StringTable>
  47. <Label>TerranMissileSupport_Dec</Label>
  48. <String>Can give your entire fleets Missile Weapons, and Point Defenses, {remove extra space}the boost they need {to} win, even against the odds.</String>
  49. </StringTable>
  50.  
  51. <StringTable>
  52. <Label>TerranKineticSupport_Dec</Label>
  53. <String>Can give your entire fleets Kinetic Weapons, and Armor, {remove extra space}the boost they need {to} win, even against the odds.</String>
  54. </StringTable>
  55.  
  56. <StringTable>
  57. <Label>TerranTacticalSupport_Dec</Label>
  58. <String>Can give your{you} help in with everything from Targeting to repair, Always{always} worth having in any big fleet.</String>
  59. </StringTable>
  60.  
  61. <StringTable>
  62. <Label>TerranStartingSurvey_Dec</Label>
  63. <String>long{Long} range vessel, suited for mapping the stars and running away from things.</String>
  64. </StringTable>
  65.  
  66. <StringTable>
  67. <Label>TutorialTerranStartingSurvey_Dec</Label>
  68. <String>long{Long} range vessel, suited for mapping the stars and running away from things.</String>
  69. </StringTable>
  70.  
  71. <StringTable>
  72. <Label>CampaignTerranCrusader_Dec</Label>
  73. <String>The Flag ship of the Terran 1st Fleet, and the most powerful ship ever created by the Terran Alliance{.}</String>
  74. </StringTable>
  75.  
  76. <StringTable>
  77. <Label>ProtoTypeDrenginSniper_Dec</Label>
  78. <String>This deadly short range ship, uses an Elerium powered prototype weapon, giving it the fire power {remove extra space}of a much larger ship.</String>
  79. </StringTable>
  80.  
  81. <StringTable>
  82. <Label>ProtoTypeDrenginBomber_Dec</Label>
  83. <String>Short range, but equipped with powerful Proto Type{prototype} Anti-Matter missile.</String>
  84. </StringTable>
  85.  
  86. <StringTable>
  87. <Label>DrenginKnight_Dec</Label>
  88. <String>Short range but versatile, Equipped{equipped} with Thulium Hull Reinforcement, can really take a beating.</String>
  89. </StringTable>
  90.  
  91. <StringTable>
  92. <Label>AIDefenseDrenginKnight_Dec</Label>
  93. <String>Short range but versatile, Equipped{equipped} with Thulium Hull Reinforcement, can really take a beating.</String>
  94. </StringTable>
  95.  
  96. <StringTable>
  97. <Label>DrenginGuardianFighter_Dec</Label>
  98. <String>Tiny but tuff{tough}, these drones will defend your support ships to the end, and not cost any lives.</String>
  99. </StringTable>
  100.  
  101. <StringTable>
  102. <Label>ProtoTypeDrenginSurvey_Class_Name</Label>
  103. <String>ProtoType{Prototype} Instigator</String>
  104. </StringTable>
  105.  
  106. <StringTable>
  107. <Label>ProtoTypeDrenginSurvey_Dec</Label>
  108. <String>A Small light ship capable of doing{remove} surveying anomalies thanks to a prototype Survey module.</String>
  109. </StringTable>
  110.  
  111. <StringTable>
  112. <Label>DrenginCutterL_Dec</Label>
  113. <String>Slower version of the Cutter{Dagger}, with longer range but weaker beam weapons. It's still earned its name.</String>
  114. </StringTable>
  115.  
  116. <StringTable>
  117. <Label>DrenginDefender_Class_Name</Label>
  118. <String>X'ala Stileto{Stiletto}</String>
  119. </StringTable>
  120.  
  121. <StringTable>
  122. <Label>DrenginDefenderL_Class_Name</Label>
  123. <String>X'ala Stileto{Stiletto}</String>
  124. </StringTable>
  125.  
  126. <StringTable>
  127. <Label>DrenginDefenderL_Dec</Label>
  128. <String>Slower version of the Defender{Stiletto}, suited for long-range combat. Nothing like exploding things from a distance.</String>
  129. </StringTable>
  130.  
  131. <StringTable>
  132. <Label>DrenginGunboatL_Dec</Label>
  133. <String>Slower version of the Gunboat{Dirk}, which trades weapon power for range. Keep your distance and you'll be fine.</String>
  134. </StringTable>
  135.  
  136. <StringTable>
  137. <Label>DrenginSurvey_Dec</Label>
  138. <String>long{Long} range vessel, suited for mapping the stars and running away from things.</String>
  139. </StringTable>
  140.  
  141. <StringTable>
  142. <Label>DrenginCorvetteL_Dec</Label>
  143. <String>Slower version of the Corvette{Ravager}, with technology to penetrate enemy shields. Very nasty.</String>
  144. </StringTable>
  145.  
  146. <StringTable>
  147. <Label>DrenginCorvetteP_Dec</Label>
  148. <String>Shorter range Corvette{Ravager}, with longer range beam weapons. Can be very annoying.</String>
  149. </StringTable>
  150.  
  151. <StringTable>
  152. <Label>DrenginRangerL_Dec</Label>
  153. <String>Slower version of the Ranger{Terrorizer}, with decoy systems which can confuse enemy point defenses.</String>
  154. </StringTable>
  155.  
  156. <StringTable>
  157. <Label>DrenginRangerP_Dec</Label>
  158. <String>Shorter range Ranger{Terrorizer}, with missiles that travel further. Perfect for harassing the enemy,</String>
  159. </StringTable>
  160.  
  161. <StringTable>
  162. <Label>DrenginFrigateL_Dec</Label>
  163. <String>Slower version of the Frigate{Torturer}, equipped with armor-piercing rounds. There's nowhere to hide now.</String>
  164. </StringTable>
  165.  
  166. <StringTable>
  167. <Label>DrenginFrigateP_Dec</Label>
  168. <String>Shorter range Frigate{Torturer} equipped with long range kinetic weapons. Never be outranged in a fight again.</String>
  169. </StringTable>
  170.  
  171. <StringTable>
  172. <Label>DrenginCruiserL_Dec</Label>
  173. <String>Slower version of the Cruiser{Demolisher}, trading weapon power for the capablity{capability} of knocking out enemy shields entirely.</String>
  174. </StringTable>
  175.  
  176. <StringTable>
  177. <Label>DrenginCruiserP_Dec</Label>
  178. <String>Shorter range version of the Cruiser{Demolisher} capable of partially penetrating enemy shields. Incredibly deadly.</String>
  179. </StringTable>
  180.  
  181. <StringTable>
  182. <Label>DrenginCruiserD_Dec</Label>
  183. <String>Cruiser{Demolisher} designed for long range combat. Keep it in the back and watch it rack up the kills.</String>
  184. </StringTable>
  185.  
  186. <StringTable>
  187. <Label>DrenginDestroyerL_Dec</Label>
  188. <String>Slower version of the Destroyer{Overseer}, capable of crippling enemy point defenses at the cost of reduced damage.</String>
  189. </StringTable>
  190.  
  191. <StringTable>
  192. <Label>DrenginDestroyerP_Dec</Label>
  193. <String>Shorter range Destroyer{Overseer} with enhanced point defense penetrating technologies. Make every missle{missile} count.</String>
  194. </StringTable>
  195.  
  196. <StringTable>
  197. <Label>DrenginDestroyerD_Dec</Label>
  198. <String>Destroyer{Overseer} designed for long range combat. Very difficult to get close enough to hurt it.</String>
  199. </StringTable>
  200.  
  201. <StringTable>
  202. <Label>DrenginBattleshipL_Dec</Label>
  203. <String>Slower Battleship{Dominator} designed to defeat enemy armor systems, at the cost of reduced overall damage.</String>
  204. </StringTable>
  205.  
  206. <StringTable>
  207. <Label>DrenginBattleshipP_Dec</Label>
  208. <String>Shorter range Battleship{Dominator}, with armor-penetrating rounds. Bad news for anyone behind that armor.</String>
  209. </StringTable>
  210.  
  211. <StringTable>
  212. <Label>DrenginBattleshipD_Dec</Label>
  213. <String>Battleship{Dominator} made for long-range combat. Space-based artillery, capable of raining hell from great distances.</String>
  214. </StringTable>
  215.  
  216. <StringTable>
  217. <Label>DrenginBeamSupport_Dec</Label>
  218. <String>Can give your entire fleets Beam Weapons, and Shilled{Shield} Systems, {remove extra space}the boost they need {to} win, even against the odds.</String>
  219. </StringTable>
  220.  
  221. <StringTable>
  222. <Label>DrenginMissileSupport_Dec</Label>
  223. <String>Can give your entire fleets Missile Weapons, and Point Defenses, {remove extra space}the boost they need {to win, even against the odds.</String>
  224. </StringTable>
  225.  
  226. <StringTable>
  227. <Label>DrenginKineticSupport_Dec</Label>
  228. <String>Can give your entire fleets Kinetic Weapons, and Armor, {remove extra space}the boost they need {to win, even against the odds.</String>
  229. </StringTable>
  230.  
  231. <StringTable>
  232. <Label>DrenginTacticalSupport_Dec</Label>
  233. <String>Can give your{you} help in with everything from Targeting to repair, Always{always} worth having in any big fleet.</String>
  234. </StringTable>
  235.  
  236. <StringTable>
  237. <Label>DrenginStartingSurvey_Dec</Label>
  238. <String>long{Long} range vessel, suited for mapping the stars and running away from things.</String>
  239. </StringTable>
  240.  
  241. <StringTable>
  242. <Label>ProtoTypeAltarianSniper_Dec</Label>
  243. <String>This deadly short range ship, uses an Elerium powered prototype weapon, giving it the fire power {remove extra space}of a much larger ship.</String>
  244. </StringTable>
  245.  
  246. <StringTable>
  247. <Label>AltarianKnight_Dec</Label>
  248. <String>Short range but versatile, Equipped{equipped} with Thulium Hull Reinforcement, can really take a beating.</String>
  249. </StringTable>
  250.  
  251. <StringTable>
  252. <Label>AltarianGuardianFighter_Dec</Label>
  253. <String>Tiny but tuff{tough}, these drones will defend your support ships to the end, and not cost any lives.</String>
  254. </StringTable>
  255.  
  256. <StringTable>
  257. <Label>ProtoTypeAltarianSurvey_Dec</Label>
  258. <String>A Small light ship capable of doing{remove} surveying anomalies thanks to a prototype Survey module.</String>
  259. </StringTable>
  260.  
  261. <StringTable>
  262. <Label>AltarianCutterL_Dec</Label>
  263. <String>Slower version of the Cutter{Piercing Breeze}, with longer range but weaker beam weapons. It's still earned its name.</String>
  264. </StringTable>
  265.  
  266. <StringTable>
  267. <Label>AltarianDefenderL_Dec</Label>
  268. <String>Slower version of the Defender{Gusting Certainty}, suited for long-range combat. Nothing like exploding things from a distance.</String>
  269. </StringTable>
  270.  
  271. <StringTable>
  272. <Label>AltarianGunboatL_Dec</Label>
  273. <String>Slower version of the Gunboat{Righteous Hail}, which trades weapon power for range. Keep your distance and you'll be fine.</String>
  274. </StringTable>
  275.  
  276. <StringTable>
  277. <Label>AltarianSurvey_Dec</Label>
  278. <String>long{Long} range vessel, suited for mapping the stars and running away from things.</String>
  279. </StringTable>
  280.  
  281. <StringTable>
  282. <Label>AltarianCorvetteL_Dec</Label>
  283. <String>Slower version of the Corvette{Cutting Principle}, with technology to penetrate enemy shields. Very nasty.</String>
  284. </StringTable>
  285.  
  286. <StringTable>
  287. <Label>AltarianCorvetteP_Dec</Label>
  288. <String>Shorter range Corvette{Cutting Principle}, with longer range beam weapons. Can be very annoying.</String>
  289. </StringTable>
  290.  
  291. <StringTable>
  292. <Label>AltarianRangerL_Dec</Label>
  293. <String>Slower version of the Ranger{Pounding Argument}, with decoy systems which can confuse enemy point defenses.</String>
  294. </StringTable>
  295.  
  296. <StringTable>
  297. <Label>AltarianRangerP_Dec</Label>
  298. <String>Shorter range Ranger{Pounding Argument}, with missiles that travel further. Perfect for harassing the enemy,</String>
  299. </StringTable>
  300.  
  301. <StringTable>
  302. <Label>AltarianFrigateL_Dec</Label>
  303. <String>Slower version of the Frigate{Smashing Ideal}, equipped with armor-piercing rounds. There's nowhere to hide now.</String>
  304. </StringTable>
  305.  
  306. <StringTable>
  307. <Label>AltarianFrigateP_Dec</Label>
  308. <String>Shorter range Frigate{Smashing Ideal} equipped with long range kinetic weapons. Never be outranged in a fight again.</String>
  309. </StringTable>
  310.  
  311. <StringTable>
  312. <Label>AltarianBlockadeRunner_Dec</Label>
  313. <String>Deadly but fast, for when you need to get in too{into}, our{or} out of a fight quickly.</String>
  314. </StringTable>
  315.  
  316. <StringTable>
  317. <Label>AltarianCruiserL_Dec</Label>
  318. <String>Slower version of the Cruiser{Present Mountain}, trading weapon power for the capablity{capability} of knocking out enemy shields entirely.</String>
  319. </StringTable>
  320.  
  321. <StringTable>
  322. <Label>AltarianCruiserP_Dec</Label>
  323. <String>Shorter range version of the Cruiser{Present Mountain} capable of partially penetrating enemy shields. Incredibly deadly.</String>
  324. </StringTable>
  325.  
  326. <StringTable>
  327. <Label>AltarianCruiserD_Dec</Label>
  328. <String>Cruiser{Present Mountain} designed for long range combat. Keep it in the back and watch it rack up the kills.</String>
  329. </StringTable>
  330.  
  331. <StringTable>
  332. <Label>AltarianDestroyerL_Dec</Label>
  333. <String>Slower version of the Destroyer{Immovable Stream}, capable of crippling enemy point defenses at the cost of reduced damage.</String>
  334. </StringTable>
  335.  
  336. <StringTable>
  337. <Label>AltarianDestroyerP_Dec</Label>
  338. <String>Shorter range Destroyer{Immovable Stream} with enhanced point defense penetrating technologies. Make every missle{missile} count.</String>
  339. </StringTable>
  340.  
  341. <StringTable>
  342. <Label>AltarianDestroyerD_Dec</Label>
  343. <String>Destroyer{Immovable Stream} designed for long range combat. Very difficult to get close enough to hurt it.</String>
  344. </StringTable>
  345.  
  346. <StringTable>
  347. <Label>AltarianBattleshipL_Dec</Label>
  348. <String>Slower Battleship{Occupied Glade} designed to defeat enemy armor systems, at the cost of reduced overall damage.</String>
  349. </StringTable>
  350.  
  351. <StringTable>
  352. <Label>AltarianBattleshipP_Dec</Label>
  353. <String>Shorter range Battleship{Occupied Glade}, with armor-penetrating rounds. Bad news for anyone behind that armor.</String>
  354. </StringTable>
  355.  
  356. <StringTable>
  357. <Label>AltarianBattleshipD_Dec</Label>
  358. <String>Battleship{Occupied Glade} made for long-range combat. Space-based artillery, capable of raining hell from great distances.</String>
  359. </StringTable>
  360.  
  361. <Label>AltarianBeamSupport_Dec</Label>
  362. <String>Can give your entire fleets Beam Weapons, and Shilled{Shield} Systems, {remove extra space}the boost they need {to} win, even against the odds.</String>
  363. </StringTable>
  364.  
  365. <StringTable>
  366. <Label>AltarianMissileSupport_Dec</Label>
  367. <String>Can give your entire fleets Missile Weapons, and Point Defenses, {remove extra space}the boost they need {to} win, even against the odds.</String>
  368. </StringTable>
  369.  
  370. <StringTable>
  371. <Label>AltarianKineticSupport_Dec</Label>
  372. <String>Can give your entire fleets Kinetic Weapons, and Armor, {remove extra space}the boost they need {to} win, even against the odds.</String>
  373. </StringTable>
  374.  
  375. <StringTable>
  376. <Label>AltarianTacticalSupport_Dec</Label>
  377. <String>Can give your{you} help in with everything from Targeting to repair, Always{always} worth having in any big fleet.</String>
  378. </StringTable>
  379.  
  380. <StringTable>
  381. <Label>AltarianStartingSurvey_Dec</Label>
  382. <String>long{Long} range vessel, suited for mapping the stars and running away from things.</String>
  383. </StringTable>
  384.  
  385. <StringTable>
  386. <Label>ProtoTypeIridiumSniper_Dec</Label>
  387. <String>This deadly short range ship, uses an Elerium powered prototype weapon, giving it the fire power {remove extra space}of a much larger ship.</String>
  388. </StringTable>
  389.  
  390. <StringTable>
  391. <Label>IridiumGuardianFighter_Dec</Label>
  392. <String>Tiny but tuff{tough}, these drones will defend your support ships to the end, and not cost any lives.</String>
  393. </StringTable>
  394.  
  395. <StringTable>
  396. <Label>ProtoTypeIridiumSurvey_Dec</Label>
  397. <String>A Small light ship capable of doing{remove} surveying anomalies thanks to a prototype Survey module.</String>
  398. </StringTable>
  399.  
  400. <StringTable>
  401. <Label>IridiumCutterL_Dec</Label>
  402. <String>Slower version of the Cutter{Kliata}, with longer range but weaker beam weapons. It's still earned its name.</String>
  403. </StringTable>
  404.  
  405. <StringTable>
  406. <Label>IridiumDefenderL_Dec</Label>
  407. <String>Slower version of the Defender{Oxala}, suited for long-range combat. Nothing like exploding things from a distance.</String>
  408. </StringTable>
  409.  
  410. <StringTable>
  411. <Label>IridiumGunboatL_Dec</Label>
  412. <String>Slower version of the Gunboat{Inforce}, which trades weapon power for range. Keep your distance and you'll be fine.</String>
  413. </StringTable>
  414.  
  415. <StringTable>
  416. <Label>IridiumSurvey_Dec</Label>
  417. <String>long{Long} range vessel, suited for mapping the stars and running away from things.</String>
  418. </StringTable>
  419.  
  420. <StringTable>
  421. <Label>IridiumCorvetteL_Dec</Label>
  422. <String>Slower version of the Corvette{Santeroa}, with technology to penetrate enemy shields. Very nasty.</String>
  423. </StringTable>
  424.  
  425. <StringTable>
  426. <Label>IridiumCorvetteP_Dec</Label>
  427. <String>Shorter range Corvette{Santeroa}, with longer range beam weapons. Can be very annoying.</String>
  428. </StringTable>
  429.  
  430. <StringTable>
  431. <Label>IridiumRangerL_Dec</Label>
  432. <String>Slower version of the Ranger{Sonatos}, with decoy systems which can confuse enemy point defenses.</String>
  433. </StringTable>
  434.  
  435. <StringTable>
  436. <Label>IridiumRangerP_Dec</Label>
  437. <String>Shorter range Ranger{Sonatos}, with missiles that travel further. Perfect for harassing the enemy,</String>
  438. </StringTable>
  439.  
  440. <StringTable>
  441. <Label>IridiumFrigateL_Dec</Label>
  442. <String>Slower version of the Frigate{Selenta}, equipped with armor-piercing rounds. There's nowhere to hide now.</String>
  443. </StringTable>
  444.  
  445. <StringTable>
  446. <Label>IridiumFrigateP_Dec</Label>
  447. <String>Shorter range Frigate{Selenta} equipped with long range kinetic weapons. Never be outranged in a fight again.</String>
  448. </StringTable>
  449.  
  450. <StringTable>
  451. <Label>IridiumBlockadeRunner_Dec</Label>
  452. <String>Deadly but fast, for when you need to get in too{into}, our{or} out of a fight quickly.</String>
  453. </StringTable>
  454.  
  455. <StringTable>
  456. <Label>IridiumCruiserL_Dec</Label>
  457. <String>Slower version of the Cruiser{Mazensa}, trading weapon power for the capablity{capability} of knocking out enemy shields entirely.</String>
  458. </StringTable>
  459.  
  460. <StringTable>
  461. <Label>IridiumCruiserP_Dec</Label>
  462. <String>Shorter range version of the Cruiser{Mazensa} capable of partially penetrating enemy shields. Incredibly deadly.</String>
  463. </StringTable>
  464.  
  465. <StringTable>
  466. <Label>IridiumCruiserD_Dec</Label>
  467. <String>Cruiser{Mazensa} designed for long range combat. Keep it in the back and watch it rack up the kills.</String>
  468. </StringTable>
  469.  
  470. <StringTable>
  471. <Label>IridiumDestroyerL_Dec</Label>
  472. <String>Slower version of the Destroyer{Assent}, capable of crippling enemy point defenses at the cost of reduced damage.</String>
  473. </StringTable>
  474.  
  475. <StringTable>
  476. <Label>IridiumDestroyerP_Dec</Label>
  477. <String>Shorter range Destroyer{Assent} with enhanced point defense penetrating technologies. Make every missle count.</String>
  478. </StringTable>
  479.  
  480. <StringTable>
  481. <Label>IridiumDestroyerD_Dec</Label>
  482. <String>Destroyer{Assent} designed for long range combat. Very difficult to get close enough to hurt it.</String>
  483. </StringTable>
  484.  
  485. <StringTable>
  486. <Label>IridiumBattleshipL_Dec</Label>
  487. <String>Slower Battleship{Entropi} designed to defeat enemy armor systems, at the cost of reduced overall damage.</String>
  488. </StringTable>
  489.  
  490. <StringTable>
  491. <Label>IridiumBattleshipP_Dec</Label>
  492. <String>Shorter range Battleship{Entropi}, with armor-penetrating rounds. Bad news for anyone behind that armor.</String>
  493. </StringTable>
  494.  
  495. <StringTable>
  496. <Label>IridiumBattleshipD_Dec</Label>
  497. <String>Battleship{Entropi} made for long-range combat. Space-based artillery, capable of raining hell from great distances.</String>
  498. </StringTable>
  499.  
  500. <StringTable>
  501. <Label>IridiumBeamSupport_Dec</Label>
  502. <String>Can give your entire fleets Beam Weapons, and Shilled{Shield} Systems, {remove extra space}the boost they need {to} win, even against the odds.</String>
  503. </StringTable>
  504.  
  505. <StringTable>
  506. <Label>IridiumMissileSupport_Dec</Label>
  507. <String>Can give your entire fleets Missile Weapons, and Point Defenses, {remove extra space}the boost they need {to} win, even against the odds.</String>
  508. </StringTable>
  509.  
  510. <StringTable>
  511. <Label>IridiumKineticSupport_Dec</Label>
  512. <String>Can give your entire fleets Kinetic Weapons, and Armor, {remove extra space}the boost they need {to} win, even against the odds.</String>
  513. </StringTable>
  514.  
  515. <StringTable>
  516. <Label>IridiumTacticalSupport_Dec</Label>
  517. <String>Can give your{you} help in with everything from Targeting to repair, Always worth having in any big fleet.</String>
  518. </StringTable>
  519.  
  520. <StringTable>
  521. <Label>IridiumStartingSurvey_Class_Name</Label>
  522. <String>Prospecter{Prospector}</String>
  523. </StringTable>
  524.  
  525. <StringTable>
  526. <Label>IridiumStartingSurvey_Dec</Label>
  527. <String>long{Long} range vessel, suited for mapping the stars and running away from things.</String>
  528. </StringTable>
  529.  
  530. <StringTable>
  531. <Label>ProtoTypeKrynnSniper_Dec</Label>
  532. <String>This deadly short range ship, uses an Elerium powered prototype weapon, giving it the fire power {remove extra space}of a much larger ship.</String>
  533. </StringTable>
  534.  
  535. <StringTable>
  536. <Label>KrynnKnight_Dec</Label>
  537. <String>Short range but versatile, Equipped{equipped} with Thulium Hull Reinforcement, can really take a beating.</String>
  538. </StringTable>
  539.  
  540. <StringTable>
  541. <Label>AIDefenseKrynnKnight_Dec</Label>
  542. <String>Short range but versatile, Equipped{equipped} with Thulium Hull Reinforcement, can really take a beating.</String>
  543. </StringTable>
  544.  
  545. <StringTable>
  546. <Label>KrynnGuardianFighter_Dec</Label>
  547. <String>Tiny but tuff{tough}, these drones will defend your support ships to the end, and not cost any lives.</String>
  548. </StringTable>
  549.  
  550. <StringTable>
  551. <Label>ProtoTypeKrynnSurvey_Dec</Label>
  552. <String>A Small light ship capable of doing{remove} surveying anomalies thanks to a prototype Survey module.</String>
  553. </StringTable>
  554.  
  555. <StringTable>
  556. <Label>KrynnCutterL_Dec</Label>
  557. <String>Slower version of the Cutter{Faith}, with longer range but weaker beam weapons. It's still earned its name.</String>
  558. </StringTable>
  559.  
  560. <StringTable>
  561. <Label>KrynnDefenderL_Dec</Label>
  562. <String>Slower version of the Defender{Dogma}, suited for long-range combat. Nothing like exploding things from a distance.</String>
  563. </StringTable>
  564.  
  565. <StringTable>
  566. <Label>KrynnGunboatL_Dec</Label>
  567. <String>Slower version of the Gunboat{Gospel}, which trades weapon power for range. Keep your distance and you'll be fine.</String>
  568. </StringTable>
  569.  
  570. <StringTable>
  571. <Label>KrynnSurvey_Dec</Label>
  572. <String>long{Long} range vessel, suited for mapping the stars and running away from things.</String>
  573. </StringTable>
  574.  
  575. <StringTable>
  576. <Label>KrynnCorvetteL_Dec</Label>
  577. <String>Slower version of the Corvette{Bandit}, with technology to penetrate enemy shields. Very nasty.</String>
  578. </StringTable>
  579.  
  580. <StringTable>
  581. <Label>KrynnCorvetteP_Dec</Label>
  582. <String>Shorter range Corvette{Bandit}, with longer range beam weapons. Can be very annoying.</String>
  583. </StringTable>
  584.  
  585. <StringTable>
  586. <Label>KrynnRangerL_Dec</Label>
  587. <String>Slower version of the Ranger{Marauder}, with decoy systems which can confuse enemy point defenses.</String>
  588. </StringTable>
  589.  
  590. <StringTable>
  591. <Label>KrynnRangerP_Dec</Label>
  592. <String>Shorter range Ranger{Marauder}, with missiles that travel further. Perfect for harassing the enemy,</String>
  593. </StringTable>
  594.  
  595. <StringTable>
  596. <Label>KrynnFrigateL_Dec</Label>
  597. <String>Slower version of the Frigate{Raider}, equipped with armor-piercing rounds. There's nowhere to hide now.</String>
  598. </StringTable>
  599.  
  600. <StringTable>
  601. <Label>KrynnFrigateP_Dec</Label>
  602. <String>Shorter range Frigate{Raider} equipped with long range kinetic weapons. Never be outranged in a fight again.</String>
  603. </StringTable>
  604.  
  605. <StringTable>
  606. <Label>KrynnCruiserL_Dec</Label>
  607. <String>Slower version of the Cruiser{Trail Cutter}, trading weapon power for the capablity{capability} of knocking out enemy shields entirely.</String>
  608. </StringTable>
  609.  
  610. <StringTable>
  611. <Label>KrynnCruiserP_Dec</Label>
  612. <String>Shorter range version of the Cruiser{Trail Cutter} capable of partially penetrating enemy shields. Incredibly deadly.</String>
  613. </StringTable>
  614.  
  615. <StringTable>
  616. <Label>KrynnCruiserD_Dec</Label>
  617. <String>Cruiser{Trail Cutter} designed for long range combat. Keep it in the back and watch it rack up the kills.</String>
  618. </StringTable>
  619.  
  620. <StringTable>
  621. <Label>KrynnDestroyerL_Dec</Label>
  622. <String>Slower version of the Destroyer{Forager}, capable of crippling enemy point defenses at the cost of reduced damage.</String>
  623. </StringTable>
  624.  
  625. <StringTable>
  626. <Label>KrynnDestroyerP_Dec</Label>
  627. <String>Shorter range Destroyer{Forager} with enhanced point defense penetrating technologies. Make every missle{missile} count.</String>
  628. </StringTable>
  629.  
  630. <StringTable>
  631. <Label>KrynnDestroyerD_Dec</Label>
  632. <String>Destroyer{Forager} designed for long range combat. Very difficult to get close enough to hurt it.</String>
  633. </StringTable>
  634.  
  635. <StringTable>
  636. <Label>KrynnBattleshipL_Dec</Label>
  637. <String>Slower Battleship{Maker} designed to defeat enemy armor systems, at the cost of reduced overall damage.</String>
  638. </StringTable>
  639.  
  640. <StringTable>
  641. <Label>KrynnBattleshipP_Dec</Label>
  642. <String>Shorter range Battleship{Maker}, with armor-penetrating rounds. Bad news for anyone behind that armor.</String>
  643. </StringTable>
  644.  
  645. <StringTable>
  646. <Label>KrynnBattleshipD_Dec</Label>
  647. <String>Battleship{Maker} made for long-range combat. Space-based artillery, capable of raining hell from great distances.</String>
  648. </StringTable>
  649.  
  650. <StringTable>
  651. <Label>KrynnBeamSupport_Dec</Label>
  652. <String>Can give your entire fleets Beam Weapons, and Shilled{Shield} Systems, {remove extra space}the boost they need {to} win, even against the odds.</String>
  653. </StringTable>
  654.  
  655. <StringTable>
  656. <Label>KrynnMissileSupport_Dec</Label>
  657. <String>Can give your entire fleets Missile Weapons, and Point Defenses, {remove extra space}the boost they need {to} win, even against the odds.</String>
  658. </StringTable>
  659.  
  660. <StringTable>
  661. <Label>KrynnKineticSupport_Dec</Label>
  662. <String>Can give your entire fleets Kinetic Weapons, and Armor, {remove extra space}the boost they need {to} win, even against the odds.</String>
  663. </StringTable>
  664.  
  665. <StringTable>
  666. <Label>KrynnTacticalSupport_Dec</Label>
  667. <String>Can give your{you} help in with everything from Targeting to repair, Always worth having in any big fleet.</String>
  668. </StringTable>
  669.  
  670. <StringTable>
  671. <Label>KrynnStartingSurvey_Dec</Label>
  672. <String>long{Long} range vessel, suited for mapping the stars and running away from things.</String>
  673. </StringTable>
  674.  
  675. <StringTable>
  676. <Label>ProtoTypeYorSniper_Dec</Label>
  677. <String>This deadly short range ship, uses an Elerium powered prototype weapon, giving it the fire power {remove extra space}of a much larger ship.</String>
  678. </StringTable>
  679.  
  680. <StringTable>
  681. <Label>YorKnight_Dec</Label>
  682. <String>Short range but versatile, Equipped{equipped} with Thulium Hull Reinforcement, can really take a beating.</String>
  683. </StringTable>
  684.  
  685. <StringTable>
  686. <Label>AIDefenseYorKnight_Dec</Label>
  687. <String>Short range but versatile, Equipped{equipped} with Thulium Hull Reinforcement, can really take a beating.</String>
  688. </StringTable>
  689.  
  690. <StringTable>
  691. <Label>YorGuardianFighter_Dec</Label>
  692. <String>Tiny but tuff{tough}, these drones will defend your support ships to the end, and not cost any lives.</String>
  693. </StringTable>
  694.  
  695. <StringTable>
  696. <Label>ProtoTypeYorSurvey_Class_Name</Label>
  697. <String>ProtoType{Prototype} Surveyor</String>
  698. </StringTable>
  699.  
  700. <StringTable>
  701. <Label>ProtoTypeYorSurvey_Dec</Label>
  702. <String>A Small light ship capable of doing{remove} surveying anomalies thanks to a prototype Survey module.</String>
  703. </StringTable>
  704.  
  705. <StringTable>
  706. <Label>YorCutterL_Dec</Label>
  707. <String>Slower version of the Cutter{BPU-BM}, with longer range but weaker beam weapons. It's still earned its name.</String>
  708. </StringTable>
  709.  
  710. <StringTable>
  711. <Label>YorDefenderL_Dec</Label>
  712. <String>Slower version of the Defender{BPU-MS}, suited for long-range combat. Nothing like exploding things from a distance.</String>
  713. </StringTable>
  714.  
  715. <StringTable>
  716. <Label>YorGunboatL_Dec</Label>
  717. <String>Slower version of the Gunboat{BPU-KW}, which trades weapon power for range. Keep your distance and you'll be fine.</String>
  718. </StringTable>
  719.  
  720. <StringTable>
  721. <Label>YorSurvey_Dec</Label>
  722. <String>long{Long} range vessel, suited for mapping the stars and running away from things.</String>
  723. </StringTable>
  724.  
  725. <StringTable>
  726. <Label>YorCorvetteL_Dec</Label>
  727. <String>Slower version of the Corvette{CPU-BM}, with technology to penetrate enemy shields. Very nasty.</String>
  728. </StringTable>
  729.  
  730. <StringTable>
  731. <Label>YorCorvetteP_Dec</Label>
  732. <String>Shorter range Corvette{CPU-BM}, with longer range beam weapons. Can be very annoying.</String>
  733. </StringTable>
  734.  
  735. <StringTable>
  736. <Label>YorRangerL_Dec</Label>
  737. <String>Slower version of the Ranger{CPU-MS}, with decoy systems which can confuse enemy point defenses.</String>
  738. </StringTable>
  739.  
  740. <StringTable>
  741. <Label>YorRangerP_Dec</Label>
  742. <String>Shorter range Ranger{CPU-MS}, with missiles that travel further. Perfect for harassing the enemy,</String>
  743. </StringTable>
  744.  
  745. <StringTable>
  746. <Label>YorFrigateL_Dec</Label>
  747. <String>Slower version of the Frigate{CPU-KW}, equipped with armor-piercing rounds. There's nowhere to hide now.</String>
  748. </StringTable>
  749.  
  750. <StringTable>
  751. <Label>YorFrigateP_Dec</Label>
  752. <String>Shorter range Frigate{CPU-KW} equipped with long range kinetic weapons. Never be outranged in a fight again.</String>
  753. </StringTable>
  754.  
  755. <StringTable>
  756. <Label>YorCruiserL_Dec</Label>
  757. <String>Slower version of the Cruiser{DPU-BM}, trading weapon power for the capablity{capability} of knocking out enemy shields entirely.</String>
  758. </StringTable>
  759.  
  760. <StringTable>
  761. <Label>YorCruiserP_Dec</Label>
  762. <String>Shorter range version of the Cruiser{DPU-BM} capable of partially penetrating enemy shields. Incredibly deadly.</String>
  763. </StringTable>
  764.  
  765. <StringTable>
  766. <Label>YorCruiserD_Dec</Label>
  767. <String>Cruiser{DPU-BM} designed for long range combat. Keep it in the back and watch it rack up the kills.</String>
  768. </StringTable>
  769.  
  770. <StringTable>
  771. <Label>YorDestroyerL_Dec</Label>
  772. <String>Slower version of the Destroyer{DPU-MS}, capable of crippling enemy point defenses at the cost of reduced damage.</String>
  773. </StringTable>
  774.  
  775. <StringTable>
  776. <Label>YorDestroyerP_Dec</Label>
  777. <String>Shorter range Destroyer{DPU-MS} with enhanced point defense penetrating technologies. Make every missle count.</String>
  778. </StringTable>
  779.  
  780. <StringTable>
  781. <Label>YorDestroyerD_Dec</Label>
  782. <String>Destroyer{DPU-MS} designed for long range combat. Very difficult to get close enough to hurt it.</String>
  783. </StringTable>
  784.  
  785. <StringTable>
  786. <Label>YorBattleshipL_Dec</Label>
  787. <String>Slower Battleship{DPU-KW} designed to defeat enemy armor systems, at the cost of reduced overall damage.</String>
  788. </StringTable>
  789.  
  790. <StringTable>
  791. <Label>YorBattleshipP_Dec</Label>
  792. <String>Shorter range Battleship{DPU-KW}, with armor-penetrating rounds. Bad news for anyone behind that armor.</String>
  793. </StringTable>
  794.  
  795. <StringTable>
  796. <Label>YorBattleshipD_Dec</Label>
  797. <String>Battleship{DPU-KW} made for long-range combat. Space-based artillery, capable of raining hell from great distances.</String>
  798. </StringTable>
  799.  
  800. <StringTable>
  801. <Label>YorBeamSupport_Dec</Label>
  802. <String>Can give your entire fleets Beam Weapons, and Shilled{Shield} Systems, {remove extra space}the boost they need {to} win, even against the odds.</String>
  803. </StringTable>
  804.  
  805. <StringTable>
  806. <Label>YorMissileSupport_Dec</Label>
  807. <String>Can give your entire fleets Missile Weapons, and Point Defenses, {remove extra space}the boost they need {to} win, even against the odds.</String>
  808. </StringTable>
  809.  
  810. <StringTable>
  811. <Label>YorKineticSupport_Dec</Label>
  812. <String>Can give your entire fleets Kinetic Weapons, and Armor, {remove extra space}the boost they need {to} win, even against the odds.</String>
  813. </StringTable>
  814.  
  815. <StringTable>
  816. <Label>YorTacticalSupport_Dec</Label>
  817. <String>Can give your{you} help in with everything from Targeting to repair, Always worth having in any big fleet.</String>
  818. </StringTable>
  819.  
  820. <StringTable>
  821. <Label>YorStartingSurvey_Dec</Label>
  822. <String>long{Long} range vessel, suited for mapping the stars and running away from things.</String>
  823. </StringTable>
  824.  
  825. <StringTable>
  826. <Label>ProtoTypeIconianSniper_Dec</Label>
  827. <String>This deadly short range ship, uses an Elerium powered prototype weapon, giving it the fire power {remove extra space}of a much larger ship.</String>
  828. </StringTable>
  829.  
  830. <StringTable>
  831. <Label>IconianKnight_Dec</Label>
  832. <String>Short range but versatile, Equipped{equipped} with Thulium Hull Reinforcement, can really take a beating.</String>
  833. </StringTable>
  834.  
  835. <StringTable>
  836. <Label>AIDefenseIconianKnight_Dec</Label>
  837. <String>Short range but versatile, Equipped{equipped} with Thulium Hull Reinforcement, can really take a beating.</String>
  838. </StringTable>
  839.  
  840. <StringTable>
  841. <Label>IconianGuardianFighter_Dec</Label>
  842. <String>Tiny but tuff{tough}, these drones will defend your support ships to the end, and not cost any lives.</String>
  843. </StringTable>
  844.  
  845. <StringTable>
  846. <Label>ProtoTypeIconianSurvey_Class_Name</Label>
  847. <String>ProtoType{Prototype} Cloud</String>
  848. </StringTable>
  849.  
  850. <StringTable>
  851. <Label>ProtoTypeIconianSurvey_Dec</Label>
  852. <String>A Small light ship capable of doing{remove} surveying anomalies thanks to a prototype Survey module.</String>
  853. </StringTable>
  854.  
  855. <StringTable>
  856. <Label>IconianCutterL_Dec</Label>
  857. <String>Slower version of the Cutter{Tide}, with longer range but weaker beam weapons. It's still earned its name.</String>
  858. </StringTable>
  859.  
  860. <StringTable>
  861. <Label>IconianDefenderL_Dec</Label>
  862. <String>Slower version of the Defender{Island}, suited for long-range combat. Nothing like exploding things from a distance.</String>
  863. </StringTable>
  864.  
  865. <StringTable>
  866. <Label>IconianGunboatL_Dec</Label>
  867. <String>Slower version of the Gunboat{Shore}, which trades weapon power for range. Keep your distance and you'll be fine.</String>
  868. </StringTable>
  869.  
  870. <StringTable>
  871. <Label>IconianSurvey_Dec</Label>
  872. <String>long{Long} range vessel, suited for mapping the stars and running away from things.</String>
  873. </StringTable>
  874.  
  875. <StringTable>
  876. <Label>IconianCorvetteL_Dec</Label>
  877. <String>Slower version of the Corvette{Tornado}, with technology to penetrate enemy shields. Very nasty.</String>
  878. </StringTable>
  879.  
  880. <StringTable>
  881. <Label>IconianCorvetteP_Dec</Label>
  882. <String>Shorter range Corvette{Tornado}, with longer range beam weapons. Can be very annoying.</String>
  883. </StringTable>
  884.  
  885. <StringTable>
  886. <Label>IconianRangerL_Dec</Label>
  887. <String>Slower version of the Ranger{Lightning}, with decoy systems which can confuse enemy point defenses.</String>
  888. </StringTable>
  889.  
  890. <StringTable>
  891. <Label>IconianRangerP_Dec</Label>
  892. <String>Shorter range Ranger{Lightning}, with missiles that travel further. Perfect for harassing the enemy,</String>
  893. </StringTable>
  894.  
  895. <StringTable>
  896. <Label>IconianFrigateL_Dec</Label>
  897. <String>Slower version of the Frigate{Thunder}, equipped with armor-piercing rounds. There's nowhere to hide now.</String>
  898. </StringTable>
  899.  
  900. <StringTable>
  901. <Label>IconianFrigateP_Dec</Label>
  902. <String>Shorter range Frigate{Thunder} equipped with long range kinetic weapons. Never be outranged in a fight again.</String>
  903. </StringTable>
  904.  
  905. <StringTable>
  906. <Label>IconianCruiserL_Dec</Label>
  907. <String>Slower version of the Cruiser{Ocean}, trading weapon power for the capablity{capability} of knocking out enemy shields entirely.</String>
  908. </StringTable>
  909.  
  910. <StringTable>
  911. <Label>IconianCruiserP_Dec</Label>
  912. <String>Shorter range version of the Cruiser{Ocean} capable of partially penetrating enemy shields. Incredibly deadly.</String>
  913. </StringTable>
  914.  
  915. <StringTable>
  916. <Label>IconianCruiserD_Dec</Label>
  917. <String>Cruiser{Ocean} designed for long range combat. Keep it in the back and watch it rack up the kills.</String>
  918. </StringTable>
  919.  
  920. <StringTable>
  921. <Label>IconianDestroyerL_Dec</Label>
  922. <String>Slower version of the Destroyer{Mountain}, capable of crippling enemy point defenses at the cost of reduced damage.</String>
  923. </StringTable>
  924.  
  925. <StringTable>
  926. <Label>IconianDestroyerP_Dec</Label>
  927. <String>Shorter range Destroyer{Mountain} with enhanced point defense penetrating technologies. Make every missle count.</String>
  928. </StringTable>
  929.  
  930. <StringTable>
  931. <Label>IconianDestroyerD_Dec</Label>
  932. <String>Destroyer{Mountain} designed for long range combat. Very difficult to get close enough to hurt it.</String>
  933. </StringTable>
  934.  
  935. <StringTable>
  936. <Label>IconianBattleshipL_Dec</Label>
  937. <String>Slower Battleship{Glacier} designed to defeat enemy armor systems, at the cost of reduced overall damage.</String>
  938. </StringTable>
  939.  
  940. <StringTable>
  941. <Label>IconianBattleshipP_Dec</Label>
  942. <String>Shorter range Battleship{Glacier}, with armor-penetrating rounds. Bad news for anyone behind that armor.</String>
  943. </StringTable>
  944.  
  945. <StringTable>
  946. <Label>IconianBattleshipD_Dec</Label>
  947. <String>Battleship{Glacier} made for long-range combat. Space-based artillery, capable of raining hell from great distances.</String>
  948. </StringTable>
  949.  
  950. <StringTable>
  951. <Label>IconianBeamSupport_Dec</Label>
  952. <String>Can give your entire fleets Beam Weapons, and Shilled{Shield} Systems, {remove extra space}the boost they need {to} win, even against the odds.</String>
  953. </StringTable>
  954.  
  955. <StringTable>
  956. <Label>IconianMissileSupport_Dec</Label>
  957. <String>Can give your entire fleets Missile Weapons, and Point Defenses, {remove extra space}the boost they need {to} win, even against the odds.</String>
  958. </StringTable>
  959.  
  960. <StringTable>
  961. <Label>IconianKineticSupport_Dec</Label>
  962. <String>Can give your entire fleets Kinetic Weapons, and Armor, {remove extra space}the boost they need {to} win, even against the odds.</String>
  963. </StringTable>
  964.  
  965. <StringTable>
  966. <Label>IconianTacticalSupport_Dec</Label>
  967. <String>Can give your{you} help in with everything from Targeting to repair, Always worth having in any big fleet.</String>
  968. </StringTable>
  969.  
  970. <StringTable>
  971. <Label>IconianStartingSurvey_Dec</Label>
  972. <String>Long range vessel, suited for mapping the stars and running away from things.</String>
  973. </StringTable>
  974.  
  975. <StringTable>
  976. <Label>ProtoTypeThalanSniper_Dec</Label>
  977. <String>This deadly short range ship, uses an Elerium powered prototype weapon, giving it the fire power {remove extra space}of a much larger ship.</String>
  978. </StringTable>
  979.  
  980. <StringTable>
  981. <Label>ThalanKnight_Dec</Label>
  982. <String>Short range but versatile, Equipped{equipped} with Thulium Hull Reinforcement, can really take a beating.</String>
  983. </StringTable>
  984.  
  985. <StringTable>
  986. <Label>AIDefenseThalanKnight_Dec</Label>
  987. <String>Short range but versatile, Equipped{equipped} with Thulium Hull Reinforcement, can really take a beating.</String>
  988. </StringTable>
  989.  
  990. <StringTable>
  991. <Label>ThalanGuardianFighter_Dec</Label>
  992. <String>Tiny but tuff{tough}, these drones will defend your support ships to the end, and not cost any lives.</String>
  993. </StringTable>
  994.  
  995. <StringTable>
  996. <Label>ProtoTypeThalanSurvey_Class_Name</Label>
  997. <String>ProtoType{Prototype} Searcher</String>
  998. </StringTable>
  999.  
  1000. <StringTable>
  1001. <Label>ProtoTypeThalanSurvey_Dec</Label>
  1002. <String>A Small light ship capable of doing{remove} surveying anomalies thanks to a prototype Survey module.</String>
  1003. </StringTable>
  1004.  
  1005. <StringTable>
  1006. <Label>ThalanCutterL_Dec</Label>
  1007. <String>Slower version of the Cutter{Prospect}, with longer range but weaker beam weapons. It's still earned its name.</String>
  1008. </StringTable>
  1009.  
  1010. <StringTable>
  1011. <Label>ThalanDefenderL_Dec</Label>
  1012. <String>Slower version of the Defender{Outlook}, suited for long-range combat. Nothing like exploding things from a distance.</String>
  1013. </StringTable>
  1014.  
  1015. <StringTable>
  1016. <Label>ThalanGunboatL_Dec</Label>
  1017. <String>Slower version of the Gunboat{Fate}, which trades weapon power for range. Keep your distance and you'll be fine.</String>
  1018. </StringTable>
  1019.  
  1020. <StringTable>
  1021. <Label>ThalanSurvey_Dec</Label>
  1022. <String>long{Long} range vessel, suited for mapping the stars and running away from things.</String>
  1023. </StringTable>
  1024.  
  1025. <StringTable>
  1026. <Label>ThalanCorvetteL_Dec</Label>
  1027. <String>Slower version of the Corvette{Trust}, with technology to penetrate enemy shields. Very nasty.</String>
  1028. </StringTable>
  1029.  
  1030. <StringTable>
  1031. <Label>ThalanCorvetteP_Dec</Label>
  1032. <String>Shorter range Corvette{Trust}, with longer range beam weapons. Can be very annoying.</String>
  1033. </StringTable>
  1034.  
  1035. <StringTable>
  1036. <Label>ThalanRangerL_Dec</Label>
  1037. <String>Slower version of the Ranger{Oath}, with decoy systems which can confuse enemy point defenses.</String>
  1038. </StringTable>
  1039.  
  1040. <StringTable>
  1041. <Label>ThalanRangerP_Dec</Label>
  1042. <String>Shorter range Ranger{Oath}, with missiles that travel further. Perfect for harassing the enemy,</String>
  1043. </StringTable>
  1044.  
  1045. <StringTable>
  1046. <Label>ThalanFrigateL_Dec</Label>
  1047. <String>Slower version of the Frigate{Charge}, equipped with armor-piercing rounds. There's nowhere to hide now.</String>
  1048. </StringTable>
  1049.  
  1050. <StringTable>
  1051. <Label>ThalanFrigateP_Dec</Label>
  1052. <String>Shorter range Frigate{Charge} equipped with long range kinetic weapons. Never be outranged in a fight again.</String>
  1053. </StringTable>
  1054.  
  1055. <StringTable>
  1056. <Label>ThalanCruiserL_Dec</Label>
  1057. <String>Slower version of the Cruiser{Revelation}, trading weapon power for the capablity{capability} of knocking out enemy shields entirely.</String>
  1058. </StringTable>
  1059.  
  1060. <StringTable>
  1061. <Label>ThalanCruiserP_Dec</Label>
  1062. <String>Shorter range version of the Cruiser{Revelation} capable of partially penetrating enemy shields. Incredibly deadly.</String>
  1063. </StringTable>
  1064.  
  1065. <StringTable>
  1066. <Label>ThalanCruiserD_Dec</Label>
  1067. <String>Cruiser{Revelation} designed for long range combat. Keep it in the back and watch it rack up the kills.</String>
  1068. </StringTable>
  1069.  
  1070. <StringTable>
  1071. <Label>ThalanDestroyerL_Dec</Label>
  1072. <String>Slower version of the Destroyer{Epiphany}, capable of crippling enemy point defenses at the cost of reduced damage.</String>
  1073. </StringTable>
  1074.  
  1075. <StringTable>
  1076. <Label>ThalanDestroyerP_Dec</Label>
  1077. <String>Shorter range Destroyer{Epiphany} with enhanced point defense penetrating technologies. Make every missle count.</String>
  1078. </StringTable>
  1079.  
  1080. <StringTable>
  1081. <Label>ThalanDestroyerD_Dec</Label>
  1082. <String>Destroyer{Epiphany} designed for long range combat. Very difficult to get close enough to hurt it.</String>
  1083. </StringTable>
  1084.  
  1085. <StringTable>
  1086. <Label>ThalanBattleshipL_Dec</Label>
  1087. <String>Slower Battleship{Divination} designed to defeat enemy armor systems, at the cost of reduced overall damage.</String>
  1088. </StringTable>
  1089.  
  1090. <StringTable>
  1091. <Label>ThalanBattleshipP_Dec</Label>
  1092. <String>Shorter range Battleship{Divination}, with armor-penetrating rounds. Bad news for anyone behind that armor.</String>
  1093. </StringTable>
  1094.  
  1095. <StringTable>
  1096. <Label>ThalanBattleshipD_Dec</Label>
  1097. <String>Battleship{Divination} made for long-range combat. Space-based artillery, capable of raining hell from great distances.</String>
  1098. </StringTable>
  1099.  
  1100. <StringTable>
  1101. <Label>ThalanBeamSupport_Dec</Label>
  1102. <String>Can give your entire fleets Beam Weapons, and Shilled{Shield} Systems, {remove extra space}the boost they need {to} win, even against the odds.</String>
  1103. </StringTable>
  1104.  
  1105. <StringTable>
  1106. <Label>ThalanMissileSupport_Dec</Label>
  1107. <String>Can give your entire fleets Missile Weapons, and Point Defenses, {remove extra space}the boost they need {to} win, even against the odds.</String>
  1108. </StringTable>
  1109.  
  1110. <StringTable>
  1111. <Label>ThalanKineticSupport_Dec</Label>
  1112. <String>Can give your entire fleets Kinetic Weapons, and Armor, {remove extra space}the boost they need {to} win, even against the odds.</String>
  1113. </StringTable>
  1114.  
  1115. <StringTable>
  1116. <Label>ThalanTacticalSupport_Dec</Label>
  1117. <String>Can give your{you} help in with everything from Targeting to repair, Always{always} worth having in any big fleet.</String>
  1118. </StringTable>
  1119.  
  1120. <StringTable>
  1121. <Label>ProtoTypePirateSniper_Dec</Label>
  1122. <String>This deadly short range ship, uses an Elerium powered prototype weapon, giving it the fire power {remove extra space}of a much larger ship.</String>
  1123. </StringTable>
  1124.  
  1125. <StringTable>
  1126. <Label>PirateGuardianFighter_Dec</Label>
  1127. <String>Tiny but tuff{tough}, these drones will defend your support ships to the end, and not cost any lives.</String>
  1128. </StringTable>
  1129.  
  1130. <StringTable>
  1131. <Label>ProtoTypePirateSurvey_Class_Name</Label>
  1132. <String>ProtoType{Prototype} Survey</String>
  1133. </StringTable>
  1134.  
  1135. <StringTable>
  1136. <Label>ProtoTypePirateSurvey_Dec</Label>
  1137. <String>A Small light ship capable of doing{remove} surveying anomalies thanks to a prototype Survey module.</String>
  1138. </StringTable>
  1139.  
  1140. <StringTable>
  1141. <Label>PirateSurvey_Dec</Label>
  1142. <String>long{Long} range vessel, suited for mapping the stars and running away from things.</String>
  1143. </StringTable>
  1144.  
  1145. <StringTable>
  1146. <Label>PirateCruiserL_Dec</Label>
  1147. <String>Slower version of the Cruiser, trading weapon power for the capablity{capability} of knocking out enemy shields entirely.</String>
  1148. </StringTable>
  1149.  
  1150. <StringTable>
  1151. <Label>PirateDestroyerP_Dec</Label>
  1152. <String>Shorter range Destroyer with enhanced point defense penetrating technologies. Make every missle{missile} count.</String>
  1153. </StringTable>
  1154.  
  1155. <StringTable>
  1156. <Label>PirateBeamSupport_Dec</Label>
  1157. <String>Can give your entire fleets Beam Weapons, and Shilled Systems{Shield}, {remove extra space}the boost they need {to} win, even against the odds.</String>
  1158. </StringTable>
  1159.  
  1160. <StringTable>
  1161. <Label>PirateMissileSupport_Dec</Label>
  1162. <String>Can give your entire fleets Missile Weapons, and Point Defenses, {remove extra space}the boost they need win, even against the odds.</String>
  1163. </StringTable>
  1164.  
  1165. <StringTable>
  1166. <Label>PirateKineticSupport_Dec</Label>
  1167. <String>Can give your entire fleets Kinetic Weapons, and Armor, {remove extra space}the boost they need win, even against the odds.</String>
  1168. </StringTable>
  1169.  
  1170. <StringTable>
  1171. <Label>PirateTacticalSupport_Dec</Label>
  1172. <String>Can give your{you} help in with everything from Targeting to repair, Always{always} worth having in any big fleet.</String>
  1173. </StringTable>
  1174.  
  1175. <StringTable>
  1176. <Label>PirateStartingSurvey_Dec</Label>
  1177. <String>long{Long} range vessel, suited for mapping the stars and running away from things.</String>
  1178. </StringTable>
  1179.  
  1180. <StringTable>
  1181. <Label>TutorialPirateStartingSurvey_Dec</Label>
  1182. <String>long{Long} range vessel, suited for mapping the stars and running away from things.</String>
  1183. </StringTable>
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