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Nov 13th, 2011
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  1. if(strcmp(cmdtext, "/olicht", true) == 0)
  2. {
  3. if(IsPlayerConnected(playerid))
  4. {
  5. if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 525)
  6. {
  7. if(Olicht[GetPlayerVehicleID(playerid)] == 0)
  8. {
  9. light1[GetPlayerVehicleID(playerid)] = CreateObject(19154,-0.0089111328, 0.273193359, 1.4037838, 0.0, 0.0, 96.0);
  10. light2[GetPlayerVehicleID(playerid)] = CreateObject(19154,-0.0089111328, 0.273193359, 1.4037838, 0.0, 0.0, 96.0);
  11. light3[GetPlayerVehicleID(playerid)] = CreateObject(19154,-0.0089111328, 0.273193359, 1.4037838, 0.0, 0.0, 96.0);
  12. light4[GetPlayerVehicleID(playerid)] = CreateObject(19154,-0.0089111328, 0.273193359, 1.4037838, 0.0, 0.0, 96.0);
  13. light5[GetPlayerVehicleID(playerid)] = CreateObject(19154,-0.0089111328, 0.273193359, 1.4037838, 0.0, 0.0, 96.0);
  14. AttachObjectToVehicle(light1[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), -0.0089111328, -0.5, 1.55, 0.0, 0.0, 0.0);
  15. AttachObjectToVehicle(light2[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), -0.5, -0.5, 1.55, 0.0, 0.0, 0.0);
  16. AttachObjectToVehicle(light3[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 0.5, -0.5, 1.55, 0.0, 0.0, 0.0);
  17. AttachObjectToVehicle(light4[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), -0.5, 2.75, 0.6, 0.0, 0.0, 0.0);
  18. AttachObjectToVehicle(light5[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 0.5, 2.75, 0.6, 0.0, 0.0, 0.0);
  19. GameTextForPlayer(playerid,"~r~Warnlicht Aktiviert",5000, 1);
  20. SendClientMessage(playerid, COLOR_GREY, "Du kannst das Warnlicht mit /olicht wieder ausschalten!");
  21. Olicht[GetPlayerVehicleID(playerid)] = 1;
  22. }
  23. else if(Olicht[GetPlayerVehicleID(playerid)] == 1)
  24. {
  25. DestroyObject(light1[GetPlayerVehicleID(playerid)]);
  26. DestroyObject(light2[GetPlayerVehicleID(playerid)]);
  27. DestroyObject(light3[GetPlayerVehicleID(playerid)]);
  28. DestroyObject(light4[GetPlayerVehicleID(playerid)]);
  29. DestroyObject(light5[GetPlayerVehicleID(playerid)]);
  30. GameTextForPlayer(playerid,"~r~Warnlicht Deaktiviert",5000, 1);
  31. SendClientMessage(playerid, COLOR_GREY, "Du kannst das Warnlicht mit /olicht wieder anschalten!");
  32. Olicht[GetPlayerVehicleID(playerid)] = 0;
  33. }
  34. }
  35. }
  36. return 1;
  37. }
  38.  
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