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- Pixel Shooter Rift Mercenary
- Level 4 DARK Machine/Effect
- 1400/1300
- You can target 1 Machine monster you control; equip this monster from your hand or field to that target. If a monster equipped with this card would be destroyed, destroy this card instead. Once per turn, while this card is equipped to a monster: You can discard 1 card; add 1 card from your opponent's hand to your hand.
- Reticle-Eyes Advanced Dragon
- Level 7 DARK Machine/Effect
- 2800/2200
- You can Tribute "Pixel Shooter" monsters whose total Levels equal 7 or more; Special Summon this card from your hand. Once per turn: You can toss a coin 3 times and if at least 2 of the results are heads, this turn, any battle damage this card inflicts to your opponent is doubled. When this card destroys a monster by battle: You can have this card gain 800 ATK (until the end of the Battle Phase), and if you do, this card can make a second attack in a row.
- Reticle-Eyes Gatling Dragon
- Level 8 DARK Machine/Fusion/Effect
- 3000/2400
- 2 "Reticle-Eyes" monsters
- Once per turn, during the Battle Phase (Quick Effect): You can toss a coin 3 times; destroy face-up monsters on the field, up to the number of heads, then if the result was 3 heads, inflict 1000 damage to your opponent. This card can attack all monsters your opponent controls once each.
- Reticle-Eyes Burst
- Continuous Spell
- Each time a "Reticle-Eyes" monster effect is activated that involved tossing a coin, inflict 800 damage to your opponent for each result that was heads after that effect resolves.
- Shooting Stream
- Normal Spell
- Special Summon 3 "Reticle-Eyes Tokens" (Machine/DARK/Level 4/ATK 1000/DEF 1000), then, if you control "Reticle-Eyes Shooter Dragon", the ATK/DEF of those Tokens become 0. You can only activate 1 "Shooting Stream" per turn.
- Lock-On Fusion
- Normal Spell
- Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing the Fusion Materials listed on it from your hand and/or GY, then, if the Summoned monster is a "Reticle-Eyes" monster, your opponent cannot target it with card effects this turn.
- Pixel Motion Tracker
- Normal Spell
- If you control a "Pixel Shooter" monster: Look at your opponent's hand, and shuffle 1 card from their hand into the Deck. You can only activate 1 "Pixel Motion Tracker" per turn.
- Pixel Hologram
- Continuous Spell
- Special Summon this card as an Effect Monster (Machine/DARK/Level 7/ATK 0/DEF 0). (This card is also still a Spell.) While this card is a monster, it cannot be destroyed by battle, also your opponent takes any battle damage from battles involving this card instead. You can only control 1 "Pixel Hologram".
- Reticle-Eyes Cooling
- Normal Trap
- Tribute 1 monster, then target 1 "Reticle-Eyes" monster you control; equip it with this card. If this card is equipped to a monster by this effect, the equipped monster cannot be destroyed by battle or card effects.
- Telequip
- Normal Spell
- Take 1 Equip Spell from your Deck, and either add it to your hand or equip it to 1 appropriate monster on the field. You can only activate 1 "Telequip" per turn.
- Bombing Raid
- Normal Trap
- When your opponent Normal or Flip Summons a monster: Destroy that monster, and if you do, inflict 800 damage to your opponent.
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