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- /* Simple JavaScript Inheritance
- * By John Resig http://ejohn.org/
- * MIT Licensed.
- */
- // Inspired by base2 and Prototype
- // details: http://ejohn.org/blog/simple-javascript-inheritance/
- Class = (function () {
- var initializing = false, fnTest = /xyz/.test(function () {
- xyz;
- }) ? /\b_super\b/ : /.*/;
- // The base Class implementation (does nothing)
- this.Class = function () {
- };
- // Create a new Class that inherits from this class
- Class.extend = function (prop) {
- var _super = this.prototype;
- // Instantiate a base class (but only create the instance,
- // don't run the init constructor)
- initializing = true;
- var prototype = new this();
- initializing = false;
- // Copy the properties over onto the new prototype
- for (var name in prop) {
- // Check if we're overwriting an existing function
- prototype[name] = typeof prop[name] == "function" &&
- typeof _super[name] == "function" && fnTest.test(prop[name]) ?
- (function (name, fn) {
- return function () {
- var tmp = this._super;
- // Add a new ._super() method that is the same method
- // but on the super-class
- this._super = _super[name];
- // The method only need to be bound temporarily, so we
- // remove it when we're done executing
- var ret = fn.apply(this, arguments);
- this._super = tmp;
- return ret;
- };
- })(name, prop[name]) :
- prop[name];
- }
- // The dummy class constructor
- function Class() {
- // All construction is actually done in the init method
- if (!initializing && this.init)
- this.init.apply(this, arguments);
- }
- // Populate our constructed prototype object
- Class.prototype = prototype;
- // Enforce the constructor to be what we expect
- Class.prototype.constructor = Class;
- // And make this class extendable
- Class.extend = arguments.callee;
- return Class;
- };
- })();
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