Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Blackhand HC
- ------------
- Phase #1
- - both impales hide behind the same pile
- - healing cooldowns on each demolition phase (we should aim to have only 2 demo phases)
- - ranged + heals: move away from big swirly - dmg it does depends on how far are you, not only in/out
- - melee: dont get hit by impales
- - melee: dont step into bombs
- - melee: dont be too close to the boss (being inside his target circle will result in eating impales to the face
- Phase #2
- - ranged + heals: impales have priority, hide behind siegemaker asap
- - melee: stack on active tank for slams and clear balcony
- - dps the siedgemaker when called for (siege should die to the second impale)
- - third impale hits people (or off tank will be soaking that)
- - everyone spread out 6y for splash damage
- ~ for tonight I'm thinking of using hero at around 50% past the slam to push phase 3, we'll see how it goes.
- Phase #3
- - tanks: move the boss to the edge of arena
- - tanks: tank switch after active tank getting bomb debuff
- - ranged + heals: get close and behind the tank
- - BOMBS TO THE LEFT
- - IMPALES TO THE RIGHT
- - don't over lap the bombs (remember there is 100% chance tank will get a bomb, maybe one of the melee too, dont run to the left and forward if you are ranged/heals - run straight left or left and back
- - healing cooldowns on each of the slams
- - personal cooldowns on slams
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement