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Linux Steam TF2 crash on loading

By: Krenair on Nov 19th, 2012  |  syntax: None  |  size: 5.71 KB  |  views: 337  |  expires: Never
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  1. Game update: AppID 440 "Team Fortress 2", ProcID 12323, IP 0.0.0.0:0
  2. ERROR: ld.so: object '/home/alex/.steam/bin/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  3. ERROR: ld.so: object '/home/alex/.steam/bin/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  4. ERROR: ld.so: object '/home/alex/.steam/bin/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  5. ERROR: ld.so: object '/home/alex/.steam/bin/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  6. ERROR: ld.so: object '/home/alex/.steam/bin/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  7. ERROR: ld.so: object '/home/alex/.steam/bin/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
  8. saving roaming config store to 'sharedconfig.vdf'
  9. roaming config store 2 saved successfully
  10. SDL video target is 'x11'
  11. SDL video target is 'x11'
  12. SDL failed to create GL compatibility profile (whichProfile=0!
  13. This system supports the OpenGL extension GL_EXT_framebuffer_object.
  14. This system supports the OpenGL extension GL_EXT_framebuffer_blit.
  15. This system supports the OpenGL extension GL_EXT_framebuffer_multisample.
  16. This system DOES NOT support the OpenGL extension GL_APPLE_fence.
  17. This system supports the OpenGL extension GL_NV_fence.
  18. This system supports the OpenGL extension GL_ARB_sync.
  19. This system supports the OpenGL extension GL_EXT_draw_buffers2.
  20. This system supports the OpenGL extension GL_EXT_bindable_uniform.
  21. This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range.
  22. This system supports the OpenGL extension GL_ARB_map_buffer_range.
  23. This system supports the OpenGL extension GL_ARB_vertex_buffer_object.
  24. This system supports the OpenGL extension GL_ARB_occlusion_query.
  25. This system DOES NOT support the OpenGL extension GL_APPLE_texture_range.
  26. This system DOES NOT support the OpenGL extension GL_APPLE_client_storage.
  27. This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer.
  28. This system supports the OpenGL extension GL_ARB_vertex_array_bgra.
  29. This system supports the OpenGL extension GL_EXT_vertex_array_bgra.
  30. This system supports the OpenGL extension GL_ARB_framebuffer_object.
  31. This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker.
  32. This system DOES NOT support the OpenGL extension GL_ARB_debug_output.
  33. This system supports the OpenGL extension GL_EXT_direct_state_access.
  34. This system DOES NOT support the OpenGL extension GL_NV_bindless_texture.
  35. This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory.
  36. This system DOES NOT support the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled.
  37. This system supports the OpenGL extension GL_EXT_texture_sRGB_decode.
  38. This system supports the OpenGL extension GL_NVX_gpu_memory_info.
  39. This system DOES NOT support the OpenGL extension GL_ATI_meminfo.
  40. This system supports the OpenGL extension GL_EXT_texture_compression_s3tc.
  41. This system supports the OpenGL extension GLX_EXT_swap_control_tear.
  42. GL_NV_bindless_texture: DISABLED
  43. GL_AMD_pinned_memory: DISABLED
  44. GL_EXT_texture_sRGB_decode: AVAILABLE
  45. Installing breakpad exception handler for appid(gameoverlayui)/version(20121115092209_client)
  46. Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
  47. Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
  48. Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
  49. Gtk-Message: Failed to load module "overlay-scrollbar"
  50. Using breakpad crash handler
  51. Setting breakpad minidump AppID = 440
  52. Forcing breakpad minidump interfaces to load
  53. Looking up breakpad interfaces from steamclient
  54. Calling BreakpadMiniDumpSystemInit
  55. Installing breakpad exception handler for appid(440)/version(5122_client)
  56. Looking up breakpad interfaces from steamclient
  57. Calling BreakpadMiniDumpSystemInit
  58. Steam_SetMinidumpSteamID:  Caching Steam ID:  76561198025461325 [API loaded yes]
  59. Steam_SetMinidumpSteamID:  Setting Steam ID:  76561198025461325
  60. [1119/231103:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
  61. ConVarRef m_rawinput doesn't point to an existing ConVar
  62. GL_NVX_gpu_memory_info: AVAILABLE
  63. GL_ATI_meminfo: UNAVAILABLE
  64. GL_NVX_gpu_memory_info: Total Dedicated: 524288, Total Avail: 524288, Current Avail: 138184
  65. GL_MAX_SAMPLES_EXT: 16
  66. Gtk-Message: Failed to load module "overlay-scrollbar"
  67. [1119/231105:ERROR:resource_bundle.cc(411)] Failed to load /home/alex/Steam/SteamApps/alex513122/Team Fortress 2/cef_gtk.pak
  68. Some features may not be available.
  69. [1119/231105:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
  70. CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2497 MHz, Processor: GenuineIntel
  71. GlobalMemoryStatus: 4145020928
  72. CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2497 MHz, Processor: GenuineIntel
  73. GlobalMemoryStatus: 4145020928
  74. IDirect3DDevice9::Create: BackBufWidth: 1280, BackBufHeight: 1024, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0
  75. Loaded program cache file "glbaseshaders.cfg", total keyvalues: 266, total successfully linked: 266
  76. Could not load program cache file glshaders.cfg
  77. Could not find user GL shader cache file
  78. Precache: Took 7070 ms, Vertex 864, Pixel 1367
  79. Game.so loaded for "Team Fortress"
  80. Uploading dump (in-process) [proxy '']
  81. /tmp/dumps/crash_20121119231251_1.dmp
  82. success = yes
  83. response:  CrashID=bp-d65af7b3-cd7b-4488-85f0-341022121119
  84.  
  85. /home/alex/Steam/SteamApps/alex513122/Team Fortress 2/hl2.sh: line 72: 12330 Segmentation fault      (core dumped) ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
  86. Game removed: AppID 440 "Team Fortress 2", ProcID 12330
  87. saving roaming config store to 'sharedconfig.vdf'
  88. roaming config store 2 saved successfully
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