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DF Game Club: Stacking (plus devchat with Lee Petty)

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Sep 20th, 2014
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  1. (06:49:07) Cheeseness: Hey LeePetty
  2. (06:49:09) Permafry_42: Hey Lee!
  3. (06:49:23) Geek95 [Mibbit@hide-C6DABB79.nycap.res.rr.com] entered the room.
  4. (06:49:27) Cheeseness: Hey Geek95
  5. (06:49:30) LeePetty: hello
  6. (06:49:32) Geek95: Hey Guys!
  7. (06:50:03) Geek95: Weird, I was just thinking about finishing Stacking the other day
  8. (06:51:04) flesk: Hi.
  9. (06:51:20) LeePetty left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  10. (06:51:23) Geek95: Hey flesk :)
  11. (06:51:49) flesk: Hi, Geek95. You have much left of Stacking?
  12. (06:51:53) Syd [Mibbit@hide-50DE3BC8.hsd1.wv.comcast.net] entered the room.
  13. (06:51:57) LeePetty [Mibbit@hide-1E624E3E.lightspeed.sntcca.sbcglobal.net] entered the room.
  14. (06:52:02) flesk: Hi there, Syd.
  15. (06:52:09) Syd: Hey LeePetty!
  16. (06:52:13) Cheeseness: Hey Syd
  17. (06:52:17) LeePetty: Hello
  18. (06:52:37) Geek95: I got through the cruise ship section
  19. (06:53:02) Geek95: Might have gotten further
  20. (06:53:47) Syd: I've completed all of Stacking but I haven't replayed it in a while.
  21. (06:53:58) Taekon: Welp nope I can't do it 3 pages in 4 hours hurts me hand. Gonna finish that off later.
  22. (06:54:03) Taekon: Hey folks \o/!
  23. (06:54:52) Syd: Hey Taekon
  24. (06:56:16) Taekon: Hey Syd!
  25. (06:56:36) Taekon: Anyone else doing or preparing for the 24-Hour Comic Day wanna complain about wrist pains with me :D?
  26. (06:56:42) Bronsky [Mibbit@hide-D90514E.red-83-42-155.dynamicip.rima-tde.net] entered the room.
  27. (06:56:46) Bronsky: Hey!
  28. (06:57:01) FhqwhHoboKing [Mibbit@hide-4565F635.dip0.t-ipconnect.de] entered the room.
  29. (06:57:14) FhqwhHoboKing: Test
  30. (06:57:34) FhqwhHoboKing is now known as Fhqwhgod
  31. (06:57:45) Syd: I need to try using my tablet more, but last time I tried my wrist started hurting within about a minute. :P
  32. (06:57:45) Fhqwhgod: Name was too long
  33. (06:58:02) LeePetty: I thought for a second the Hobo King would be joining us!
  34. (06:58:33) Cheeseness: Having some slighty technical difficulties. Bear with us people!
  35. (06:58:52) Fhqwhgod: No hobo kings here. Only a god
  36. (06:59:00) BadAsp [Mibbit@hide-18FEE048.dhcp.oxfr.ma.charter.com] entered the room.
  37. (06:59:06) Geek95: brb guys
  38. (06:59:25) Meeps [Mibbit@hide-54122C0D.nj.res.rr.com] entered the room.
  39. (06:59:32) Cheeseness: Hey BadAsp, Meeps
  40. (06:59:39) Meeps: hey!
  41. (06:59:47) Fhqwhgod: Oh wow. The chat is populated tonight
  42. (06:59:51) Cheeseness: I think Risse said she was going to apss on an invite to Levi
  43. (07:00:02) Cheeseness: (he at least painted the Hobo King IIRC)
  44. (07:00:10) Syd: Hey Meeps and BadAsp
  45. (07:00:17) Taekon: *waves at folks*
  46. (07:00:18) liorean: twitch.tv/dfgameclub/popout, right?
  47. (07:00:19) BadAsp: Hi Cheeseness Syd
  48. (07:00:39) LeePetty: Levi did most of the doll textures in the entire game!
  49. (07:00:43) Syd left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  50. (07:01:11) Syd [Mibbit@hide-50DE3BC8.hsd1.wv.comcast.net] entered the room.
  51. (07:01:18) Syd: Woops, accidentally closed the tab
  52. (07:01:44) liorean: Darn Twitch program for Android cannot find the cannel :(
  53. (07:01:50) liorean: channel even
  54. (07:01:55) Cheeseness: :(
  55. (07:01:58) Taekon left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  56. (07:02:10) Cheeseness: It can't even get to twitch.tv/dfgameclub?
  57. (07:02:10) liorean: Is channel offline still?
  58. (07:02:30) Taekon [Mibbit@hide-9C1B9DCB.lns20.per1.internode.on.net] entered the room.
  59. (07:02:38) Syd: Yeah, it's still offline
  60. (07:02:42) Taekon: Dang it I accidentally closed the tab too
  61. (07:02:48) Taekon: Syd I blame you!
  62. (07:02:48) liorean: Ah, that's the reason, then
  63. (07:02:50) Syd: It's contagious!
  64. (07:02:52) Cheeseness: We're still getting stuff up ^_^
  65. (07:02:57) Cheeseness: And getting stuff set up
  66. (07:03:11) Taekon: AT least we're not getting stuff upset
  67. (07:03:33) Taekon: (cue laughter)
  68. (07:03:39) liorean: For some reason Twitch for Android doesn't list offline channels. Nor does it have any way to access VODs whatsoever.
  69. (07:03:43) Cheeseness: Ho ho ho ho ho
  70. (07:03:54) Syd: *ba-dum tsh*
  71. (07:04:58) liorean: And while the unsupported old Flash used to work for Twitch through a browser, recently it just says to update Flash to a newer version. Which doesn't exist since Adobe dropped Android.
  72. (07:05:20) Taekon: Aw poop
  73. (07:05:24) Saruwatari [Mibbit@hide-5FC42B8E.vs.shawcable.net] entered the room.
  74. (07:05:30) Saruwatari left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  75. (07:06:11) MarykateThePre-Sequel [Mibbit@hide-279F8648.hr.hr.cox.net] entered the room.
  76. (07:06:27) MarykateThePre-Sequel left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  77. (07:06:36) Syd: I haven't tried Twitch's android app
  78. (07:06:40) Taekon: Today's stream coincide with a buncha things. suppose a good deal of people are watching the SC2 tournament thing
  79. (07:06:44) Syd: I doubt it'd work on the ancient cheap phone I have anyway
  80. (07:07:03) Taekon: Twitch is buggy as heck on the iOS anyway
  81. (07:07:11) MarykateThePre-Sequel [Mibbit@hide-279F8648.hr.hr.cox.net] entered the room.
  82. (07:07:12) Taekon: (or so I've been told)
  83. (07:07:18) flesk: Me neither. I think I might try the Android app now though.
  84. (07:07:23) Permafry_42: we'll hopefully be starting soon; skype is being mean XC
  85. (07:07:33) flesk: Flash is buggy as heck on anything.
  86. (07:07:38) Syd: that's just normal for Skype
  87. (07:09:25) LeePetty: were still trying to get the chat all working
  88. (07:09:32) flesk: I had candy but I ate it all before the stream even started. :/
  89. (07:09:41) liorean: Hello, Lee
  90. (07:09:46) LeePetty: I'm talking with Cheese, but PermaFry is absent
  91. (07:09:49) LeePetty: hello
  92. (07:09:55) Permafry_42: Hi lee i'm here
  93. (07:09:58) Mimness: So, everyone! This is your chance to ask Art Director of Brutal Legend and Project Lead of Stacking and Autonomous, Lee Petty all your burning questions! Finally, all your dreams are coming true! So put your typing fingers on, ask questions in chat and Cheese will ask them for you in the interview that's about to start! Yay!
  94. (07:10:04) Taekon: Hey Lee!
  95. (07:10:13) Permafry_42: looks like i can't chat in the skype chat for some reason
  96. (07:10:16) BadAsp: Hi Lee
  97. (07:10:24) Permafry_42: And I'm ready do go guys
  98. (07:10:27) LeePetty: Hello all!
  99. (07:10:34) Permafry_42: I'll count you down
  100. (07:10:38) Permafry_42: 5
  101. (07:10:39) Permafry_42: 4
  102. (07:10:41) Permafry_42: 3
  103. (07:10:42) Permafry_42: 2
  104. (07:10:44) Permafry_42: 1
  105. (07:10:50) Permafry_42: blast off!
  106. (07:10:59) BadAsp: And by the way, Lee, you can ignore the Double-Fine-bashing thread on 4chan
  107. (07:11:15) Syd: We can hear you!
  108. (07:11:28) Taekon: internetz please I pray to thee
  109. (07:11:29) Taekon: work!
  110. (07:12:04) flesk: Question for Lee: What are the secrets in the ending area?
  111. (07:12:10) Taekon: That's weird, stream is loading on the github website, but not on twitch
  112. (07:12:13) Permafry_42: I'll be switching to the stacking concept art now
  113. (07:12:16) Meeps: haha
  114. (07:12:38) Cheeseness: Hey MarykateThePre-Sequel
  115. (07:12:50) flesk: Taekon: Loading fine on Twitch for me.
  116. (07:12:58) Taekon: Lee: Which ability is your most favouritest in Stacking? Top three!
  117. (07:13:06) Taekon: flesk: yeah working now :D
  118. (07:13:13) Taekon: Comics!
  119. (07:13:23) LeePetty: hold on...it says the call is on hold!
  120. (07:13:27) Permafry_42: 1 sec call droped
  121. (07:13:31) Mimness: -_-
  122. (07:13:38) Syd: We can hear you still. :P
  123. (07:13:45) flesk: Barely.
  124. (07:13:48) Syd: But yeah, technical difficulties, please stand by!
  125. (07:13:54) Mimness: Oh dear, I think Cheese dropped out... one sec
  126. (07:13:56) Fhqwhgod: the monkeys are listening
  127. (07:14:10) Taekon: *shakes fist at Skype*
  128. (07:14:19) Cheeseness: Should be back?
  129. (07:14:30) Permafry_42: k we can hear you guys again
  130. (07:15:08) Taekon: Lee: Have you ever and are you planning to participate in the 24-hour comic day?
  131. (07:15:40) Cheeseness: Throw your questions for Lee at us and I'll relay them!
  132. (07:15:52) Taekon: Lee: How many penis drawings do your colleagues actually give you every day?
  133. (07:15:59) Permafry_42: My question is where the idea for stacking came from, and how was it to pitch the idea to other people?
  134. (07:16:28) Taekon: ^ Oh! would be cool to know how it's changed
  135. (07:16:34) Syd: I have heard about an early idea of Stacking that was focused on Russian folklore. What can you tell us about that?
  136. (07:16:47) liorean: Yay, I finally got Twitch on Android to work!
  137. (07:16:55) Taekon: Woo \o/!
  138. (07:16:56) Mimness: Taekon: How Stacking has changed?
  139. (07:17:15) Taekon: Mimness: yeah, basically just Permafry's question really!
  140. (07:17:25) flesk: Question for Lee: What are the secrets in the ending area?
  141. (07:17:43) flesk: Or rather how many are there so as not to spoil too much.
  142. (07:17:52) Cheeseness: Masks, neat
  143. (07:18:07) Taekon: Also, did you sneak in any references to real life peeps into the game? We all know someone hid a photo of their partner in Psychonauts!
  144. (07:18:29) Permafry_42: Oh yeah also how did you feel about naming the game Stacking?
  145. (07:18:41) Taekon: If you were an actual Russian stacking doll, what ability would you have?
  146. (07:18:47) dsiOne [dsiOne@hide-5A3E278B.tx.res.rr.com] entered the room.
  147. (07:18:56) GameClubFan_692770 [Mibbit@hide-A0145ECE.setothd.dyn.perspektivbredband.net] entered the room.
  148. (07:19:05) Taekon: Welcome folks \o/!
  149. (07:19:08) GameClubFan_692770 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  150. (07:19:20) Taekon: Bye one of the folks
  151. (07:19:39) GameClubFan_654556 [Mibbit@hide-A0145ECE.setothd.dyn.perspektivbredband.net] entered the room.
  152. (07:19:58) Cheeseness: Gratuitous share, here's some fan art I made which features Charie from Stacking in Costume Quest style and Eddie Riggs as a russian stacking doll http://www.twolofbees.com/artwork.php?iid=1189
  153. (07:20:16) Taekon: If there were/when there is a Stacking 2, what features would you like to have in it?
  154. (07:20:35) MarykateThePre-Sequel: I imagine a stacking doll villain armed with matches. *shudder*
  155. (07:21:36) flesk: The cruise ship is such an awesome location.
  156. (07:22:06) MarykateThePre-Sequel: ...I can't decide (yet) what ability I would want as a stacking doll.
  157. (07:22:09) liorean: Stacking is not too bad for a game I think
  158. (07:22:17) flesk: Would have loved machine rooms and storage areas though.
  159. (07:22:23) Taekon: Mine would just be the ability to make puns
  160. (07:22:24) MarykateThePre-Sequel: Winterbottom was a fun game. Charming.
  161. (07:22:38) Taekon: It would be more of a punishment than a reward
  162. (07:23:01) Cheeseness: I like Felicity Fowler's ability
  163. (07:23:15) Permafry_42: What was it like to do concept art for the environments of the game and see them transform into the 3d environments of the final game?
  164. (07:23:43) Taekon: What are some of the doll concepts that never made it into the game?
  165. (07:23:48) MarykateThePre-Sequel: I <3 Stacking ... I think the idea is wonderfully unique and original. And the game itself is just amazing.
  166. (07:25:21) MarykateThePre-Sequel: The characters, their abilities, the humor, the art/styling of the world and the dolls... just brilliant.
  167. (07:25:23) Permafry_42: Oh yeah does Lee know about the Stacking Reference in Little Inferno?
  168. (07:25:23) flesk: Taekon: Good question. Also at Lee, did you consider any locations that didn't make it into the game?
  169. (07:26:01) MarykateThePre-Sequel: I can see the Charles Dickens influence actually.
  170. (07:26:45) Taekon: Oh gosh now I'm imagining Stacking as a horror game
  171. (07:26:49) Cheeseness: >:D
  172. (07:27:03) Taekon: cutting people up and climbing into them.... *shivers*
  173. (07:27:14) Permafry_42: that clown in the second to last part of the game was pretty scary
  174. (07:27:44) BadAsp: The clown is Nightmare Fuel
  175. (07:27:51) Taekon: How do stacking dolls reproduce
  176. (07:28:21) Geek95 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  177. (07:28:48) Permafry_42: Taekon how do they grow in size??
  178. (07:29:01) MarykateThePre-Sequel: The explanation is likely sappy.
  179. (07:29:25) GameClubFan_654556 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  180. (07:29:26) Taekon: I wooden't know how to answer
  181. (07:29:32) Cheeseness: HO ho ho
  182. (07:30:10) Permafry_42: There's Stacking dolls in the game as one of the objects in the video game section
  183. (07:30:13) MarykateThePre-Sequel: He'll think of a great answer 5 minutes after the session is over.
  184. (07:30:18) MarykateThePre-Sequel: That's what I would do.
  185. (07:30:23) Cheeseness: http://leepetty.blogspot.com.au/
  186. (07:30:47) Taekon: Enormous forehead...? Like Floaty in Pink Best Buds?! Run Cheese run!
  187. (07:30:53) Cheeseness: I'm running!
  188. (07:31:21) SirSlade [Mibbit@hide-D8F188C9.hsd1.ca.comcast.net] entered the room.
  189. (07:31:33) Taekon: LeePetty! The 24-Hour Comic Day is only a couple of weeks away (October 5th) join the pain :D!
  190. (07:31:52) Permafry_42: http://infernofans.com/sites/default/files/images/items/153x153/nestingdoll.png
  191. (07:32:27) Taekon: Man I'm envious of peeps who can do stuff on transport. I get mad motion sickness
  192. (07:33:16) MarykateThePre-Sequel: (Didn't we once establish that 'handsomeness' would be Lee's ability? ...Not trying to seem like the world's biggest sychophant. I honestly think we discussed this on Twitter once, years ago. Idk. ...It's hazy.)
  193. (07:34:18) Taekon: Lee Petty more like Lee Pretty amirite
  194. (07:34:27) MarykateThePre-Sequel: ...The 24-hour part throws me.
  195. (07:34:52) MarykateThePre-Sequel: Wouldn't it just be Comic Day?
  196. (07:35:07) Cheeseness: \o/
  197. (07:35:11) Taekon: Well it would be a 24-hour comic
  198. (07:35:29) Permafry_42: OMG if there gets to be a stacking 2 i will be so happy =D
  199. (07:35:36) MarykateThePre-Sequel: I guess we can't all be me.
  200. (07:35:51) flesk: Yeah, I'd love a sequel.
  201. (07:35:52) SirSlade: Me too, Permafry_42
  202. (07:36:00) Taekon: day 1
  203. (07:36:06) MarykateThePre-Sequel: :D
  204. (07:36:15) Cheeseness: Here's some concept art of the example Lee is talking about https://twitter.com/leepetty/status/494885457105149952
  205. (07:36:16) Permafry_42: Yeah i'd preorder it just like i preordered costume quest 2
  206. (07:36:24) MarykateThePre-Sequel: Day-one Sequel ... that's bold!
  207. (07:36:57) Taekon: Haha someone was complaining about some unreasonable stuff on the DF Forums
  208. (07:36:58) MarykateThePre-Sequel: I love Lee's art. :)
  209. (07:37:11) Taekon: I was like "You know what, Imma preorder Costume Quest 2 right now just to spite him"
  210. (07:37:18) MarykateThePre-Sequel: His pirates are amazing.
  211. (07:37:36) Taekon: (and I did, and it was great, now I can't wait for October whee)
  212. (07:37:36) Permafry_42: I would love all of the features he mentioned =D
  213. (07:38:14) MarykateThePre-Sequel: Stacking Sequel is on my wishlist.
  214. (07:38:19) BadAsp: Taekon it was like this on 4chan too
  215. (07:38:31) BadAsp: But yeah, I would so like a sequel to Stacking
  216. (07:39:53) Taekon: Speaking of hard drives.. I've just gotten my Transistor USB YAY... *cough* go on
  217. (07:40:14) Permafry_42: I'm also love a stacking comic just like the costume quest comic i recently preordered
  218. (07:40:23) Permafry_42: *i'd
  219. (07:40:39) Mimness: Just a reminder: If you have questions for Lee, ask in chat and Cheese will ask in the interview
  220. (07:40:49) MarykateThePre-Sequel: In touch w his inner child
  221. (07:40:58) MarykateThePre-Sequel: ...male pregnancy?
  222. (07:42:20) thestalkinghead [Mibbit@F287CA72.9350E76E.573D3DD4.IP] entered the room.
  223. (07:42:29) Cheeseness: Hey thestalkinghead
  224. (07:42:37) thestalkinghead: yo
  225. (07:42:37) Permafry_42: What was the biggest thing you learned from your experience making Stacking?
  226. (07:43:25) Taekon: Weird question: Is there anything that you specifically dislike about Stacking?
  227. (07:43:34) Taekon: Either that or your favourite bug in the game!
  228. (07:44:07) liorean: Question: Is there anything you would have done differently if you did Stacking today?
  229. (07:44:12) thestalkinghead: a weird thing about stacking is that it reminds me of hitman, and hitman reminds me of stacking, i think its the disguises that get you into places
  230. (07:45:39) Taekon: Do you have any idea for your pitch next Amnesia Fortnight?
  231. (07:45:53) Permafry_42: What's the main inspiration for the core Gameplay and the choice to add multiple solutions to puzzles
  232. (07:45:55) thestalkinghead: what are you favorite abilities in stacking?
  233. (07:46:10) Cheeseness: We asked that earlier, it was farting :D
  234. (07:46:21) Taekon: as one would expect
  235. (07:46:31) Mimness: As it should be.
  236. (07:46:52) thestalkinghead: ahh yes
  237. (07:47:04) Taekon: Did you see Patrick and Drew's Occulus stuff?! They're so cool!
  238. (07:47:30) liorean: Autonomous question: Ever considered giving us the updated Leap Motion version as a game for normal PC?
  239. (07:47:57) thestalkinghead: i think a sandbox autonomous would be cool
  240. (07:48:21) Taekon: What did it taste like?
  241. (07:48:26) Fhqwhgod left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  242. (07:48:38) Taekon: I imagine strawberry ice cream, don't know why
  243. (07:50:19) RUBICN64 [Android@EB2192A3:6D6CE27:21EDFCD3:IP] entered the room.
  244. (07:51:50) thestalkinghead: i think more puzzle games could do with multiple solutions
  245. (07:52:10) MarykateThePre-Sequel: I remember adventure games w multiple solutions.... one of the best parts.
  246. (07:52:17) SirSlade: Agreed, the "Which thing out of all the logical solutions is coded" always bugged me...
  247. (07:52:33) liorean: I love that game mechanic
  248. (07:52:48) thestalkinghead: yeah like "why cant i use this stick and not this stick like thing?"
  249. (07:52:59) thestalkinghead: can*
  250. (07:53:05) Taekon: Most if not all of Lee's games have the multiple solution thing I think
  251. (07:53:29) Taekon: Stacking, Headlander, Autonomous... I've always thought Lee liked rogue-likes because of that
  252. (07:54:13) Permafry_42: I remember spending so much time trying to talk to all the dolls in the game to get all the dialogue
  253. (07:54:42) Cheeseness: I love that you can whiz through or you can dive deep
  254. (07:54:43) Taekon: ^ all day everyday
  255. (07:54:48) Cheeseness: You can customise how much game there is
  256. (07:55:07) Bookdust [Mibbit@hide-DA0BBFE6.dynamic.ip.windstream.net] entered the room.
  257. (07:55:14) Cheeseness: Hey Bookdust!
  258. (07:55:22) Bookdust: Hello
  259. (07:55:35) GameClubFan_788489 [Mibbit@hide-DAAACCBB.range86-186.btcentralplus.com] entered the room.
  260. (07:55:36) thestalkinghead: yeah, for me, i try to speed through first try, and delve deep the second time
  261. (07:56:30) MarykateThePre-Sequel: I
  262. (07:56:42) Taekon: The same thing happened to Dishonored where people would complain it being short
  263. (07:56:51) Permafry_42: Btw we'll try to show some of the solutions and easter eggs, but since we're going through in only 3 sessions, we'll be skipping a lot of the game so be sure to play the game yourself and look for the secrets beneath the surface
  264. (07:56:57) MarykateThePre-Sequel: I want to explore in games... look under all the rocks... hear all the dialogue.
  265. (07:57:06) MarykateThePre-Sequel: I LOVE games that reward that.
  266. (07:57:38) Taekon: Agreed
  267. (07:57:46) liorean: Echo
  268. (07:57:56) Cheeseness: Yeah
  269. (07:58:11) Taekon: Hmm I noticed Lee isn't in the photo Asif from 2 Players teased about some secret stuff
  270. (07:58:27) Taekon: Dang it was hoping to get some insider info
  271. (07:58:44) flesk: Oh hi, Bookdust. I was away for a bit and missed your messages in the other channel.
  272. (07:59:09) thestalkinghead left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  273. (07:59:21) flesk: I love exploration in games too.
  274. (07:59:26) Permafry_42: Which level in Stacking is Lee's favourite
  275. (07:59:29) thestalkinghead [Mibbit@F287CA72.9350E76E.573D3DD4.IP] entered the room.
  276. (07:59:31) Bookdust: That's cool, just wanted to say hi
  277. (07:59:34) thestalkinghead: woops
  278. (07:59:57) silverspork [Adium@D57543F7:6C5A19E:A60070C:IP] entered the room.
  279. (08:00:05) Bookdust: Games that reward/encourage exploration are something I find more and more appealing these days.
  280. (08:00:13) thestalkinghead: i have been wanting to play grim recently, but i will wait until the remastered version
  281. (08:00:34) Mimness: TELL US ALL THE SECRETS!
  282. (08:01:00) MarykateThePre-Sequel: I'm craving DOTT and Grim lately. :)
  283. (08:01:07) flesk: Mee too. I don't remember being that into it when I was younger, but it's a quality in games I really enjoy these days.
  284. (08:01:27) MarykateThePre-Sequel: This time of year especially brings them to mind... Psychonauts, too.
  285. (08:01:32) MarykateThePre-Sequel: ...And Costume Quest...
  286. (08:01:47) MarykateThePre-Sequel: ...And Stacking.
  287. (08:01:57) Permafry_42: I was looking at Lee's skype phote, and it made me think that i'd love a space level if there were a Stacking 2 since i would love to see what alien dolls would look like
  288. (08:01:59) thestalkinghead: DOTT my all time favorite, i would complete it repeatedly, until it became a cartoon i would watch
  289. (08:02:35) MarykateThePre-Sequel: I love those tentacles.
  290. (08:02:54) MarykateThePre-Sequel: the humor in DOTT ...omg
  291. (08:02:59) Taekon: Lee what's your favourite pokemon
  292. (08:03:01) Mimness: Lee: Do you play games much in your own time? What kind of games?
  293. (08:03:26) MarykateThePre-Sequel: weird echo
  294. (08:03:29) thestalkinghead: i like behind the scenes stuff, it's like DVD commentary and extras, i always watch them
  295. (08:03:29) flesk: Echo.
  296. (08:03:35) MarykateThePre-Sequel: Cheese... your audio went funny
  297. (08:03:48) flesk: Maybe he's trying out some sound effects.
  298. (08:03:53) Taekon: Cheese did you clone yourself again
  299. (08:03:58) Cheeseness: Always
  300. (08:04:03) liorean: Question: Are there any games other than Grim Fandango that you'd like to work on remastering in DF?
  301. (08:04:05) Bookdust: bbl
  302. (08:04:10) GameClubFan_788489 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  303. (08:04:12) Bookdust left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  304. (08:04:12) Taekon: everyone check their skype
  305. (08:04:51) thestalkinghead: oh no
  306. (08:04:52) Syd: I think the stream died
  307. (08:04:55) MarykateThePre-Sequel: Lost audio
  308. (08:04:56) liorean: Stream dropped...
  309. (08:04:58) SirSlade: so it's not just me.
  310. (08:05:06) MarykateThePre-Sequel: Cheese ... Lost everything
  311. (08:05:06) flesk: Oh, it's back. I think?
  312. (08:05:10) Mimness: One moment please...
  313. (08:05:17) Syd: It's back
  314. (08:05:18) MarykateThePre-Sequel: *panic*
  315. (08:05:20) SirSlade: It's back
  316. (08:05:20) Taekon: PANIC
  317. (08:05:23) Meeps: it's back!
  318. (08:05:24) flesk: No, just the concept art.
  319. (08:05:25) thestalkinghead: here
  320. (08:05:26) LeePetty: Hi MaryKate!
  321. (08:05:29) Taekon: *flips tables*
  322. (08:05:35) MarykateThePre-Sequel: Hi Lee!!
  323. (08:05:43) MarykateThePre-Sequel: *faints*
  324. (08:05:48) LeePetty: Hi!
  325. (08:05:53) LeePetty: You're the best!
  326. (08:05:54) MarykateThePre-Sequel: *head explodes*
  327. (08:06:09) MarykateThePre-Sequel: You're the best <3
  328. (08:06:23) GameClubFan_033878 [Mibbit@DDC2D5D7.4E309760.3623E325.IP] entered the room.
  329. (08:06:26) SirSlade: Mmmmm Cyberpunk goodness :D
  330. (08:06:26) Taekon: *collects pieces and creates Frankmarykatestein*
  331. (08:06:58) MarykateThePre-Sequel: Neck bolts? Tell me I'll have neck bolts.
  332. (08:07:19) Taekon: You have 10
  333. (08:07:21) MarykateThePre-Sequel: Neck bolts and a big white hair streak.
  334. (08:07:26) Cheeseness: ^_^
  335. (08:07:32) Taekon: :D
  336. (08:07:35) MarykateThePre-Sequel: :D
  337. (08:08:05) flesk: Was that guy with the stone on his head in the game? I can't remember him.
  338. (08:08:19) GameClubFan_033878 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  339. (08:08:28) Taekon: PSYCHONAUTS 2 CONFIRMED
  340. (08:08:29) thestalkinghead: cell shading?
  341. (08:08:38) MarykateThePre-Sequel: ^
  342. (08:08:43) Taekon: EVERYBODY TWEET
  343. (08:08:46) MarykateThePre-Sequel: P2!!
  344. (08:08:53) psymin: Taekon: best news evar
  345. (08:08:59) CaptBlackSheep [Mibbit@DDC2D5D7.4E309760.3623E325.IP] entered the room.
  346. (08:09:15) Tinche [Mibbit@hide-AAFB2821.xnet.hr] entered the room.
  347. (08:09:29) Permafry_42: flesk the stone probably was the guys from the final boss of the game, without spoiling those who are not finished the game
  348. (08:09:35) aaronscientiae: psychonauts hd remake
  349. (08:09:36) CaptBlackSheep left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  350. (08:09:44) aaronscientiae: would probably make me buy it again.
  351. (08:09:49) Cheeseness: Hey CaptBlackSheep and Tinche
  352. (08:09:52) flesk: Would it be easier to make Dart these days?
  353. (08:09:53) psymin: I totally would buy it again
  354. (08:09:54) BadAsp: Sam and Max Hit the Road HD?
  355. (08:10:01) flesk: I mean with the hair physics.
  356. (08:10:04) thestalkinghead: i always wander what my mind would be like in psychonauts
  357. (08:10:21) MarykateThePre-Sequel: I openly pine for an HD Psychonauts all the time ... for years now...Twitter ... forums.... Guilty.
  358. (08:10:22) Mimness: "Lee Petty Confirms Psychonauts 2 will be made with Pixar"
  359. (08:10:29) Taekon: omg
  360. (08:10:30) CaptBlackSheep [Mibbit@hide-D0E49197.nextgentel.com] entered the room.
  361. (08:10:33) Taekon: *tweets*
  362. (08:10:41) Mimness: Hahaha
  363. (08:10:57) Cheeseness: Kentucky Route Zero is so good
  364. (08:11:01) flesk: Dart could be fun to play as for a New Game+ mode in Psychonauts 2.
  365. (08:11:03) Taekon: Kentucky Route Zero!
  366. (08:11:05) aaronscientiae: I've gotta dive back into stacking, got stuck midway through the ship level.
  367. (08:11:11) Taekon: Replaying that now too :D
  368. (08:11:39) aaronscientiae: ever play ron gilbert's mobile pirate game?
  369. (08:11:40) MarykateThePre-Sequel: This session is too intense... I'll need a shower after.
  370. (08:11:42) Taekon: Lee, what would your mind look like in Psychonauts?
  371. (08:11:59) Permafry_42: I'll be your frieeeeend Lee =D
  372. (08:12:06) MarykateThePre-Sequel: haha
  373. (08:12:06) aaronscientiae: are you just really busy wrapping up Broken age?
  374. (08:12:07) Taekon: Well with all of the exploding and bolting body parts together, that'd be a good idea Marykate!
  375. (08:12:12) Mimness: I'LL BE YOUR FRIEND! Oh. On X-Box. Sorry.
  376. (08:12:14) aaronscientiae: heh, tim pirate
  377. (08:12:24) MarykateThePre-Sequel: Handle generator
  378. (08:12:43) aaronscientiae: the shame of 1990's nicknames
  379. (08:12:46) liorean: Is the stream audio still off or is it just Twitch for Android that is broken again?
  380. (08:12:46) MarykateThePre-Sequel: Yeah, I was PaperTiger until I joined Xbox Live
  381. (08:12:46) aaronscientiae: : (
  382. (08:13:13) flesk: liorean: Audio is fine on both web and Android for me now.
  383. (08:13:13) aaronscientiae: i can hear the stream
  384. (08:13:19) Tinche left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  385. (08:13:25) Mimness: The Scary Mind of Lee Petty.
  386. (08:13:27) flesk: Was tuned extremely low before.
  387. (08:13:29) Taekon: I ask the hard questions, twice
  388. (08:13:31) liorean: I'll restart stream then
  389. (08:13:40) Bronsky left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  390. (08:13:41) SirSlade: That's awesome!
  391. (08:13:54) Bronsky [Mibbit@hide-D90514E.red-83-42-155.dynamicip.rima-tde.net] entered the room.
  392. (08:13:58) aaronscientiae: looking forward to it for AF20XX
  393. (08:14:01) Permafry_42: What ever happend to the dinosaur doll concept art and is it in cq2?
  394. (08:14:05) Taekon: Lee Petty, that 80s guy!
  395. (08:14:08) Permafry_42: *going to be in
  396. (08:14:14) MarykateThePre-Sequel: My mind would do turn inside out and new areas would appear/disappear spontaneously.
  397. (08:14:15) Cheeseness: Last questions, people
  398. (08:14:30) Taekon: *cough* pitch it next Amnesia Fortnight *cough*
  399. (08:14:58) disharmonic left the room (quit: Connection timed out).
  400. (08:15:02) Taekon: *cough* I asked that *cough*
  401. (08:15:19) aaronscientiae: creepy
  402. (08:15:23) Mimness: Yay! Genderbending!
  403. (08:15:28) disharmonic [disharmoni@hide-B98462CA.dsl.dyn.forthnet.gr] entered the room.
  404. (08:15:53) Taekon: Haha I want to see that!
  405. (08:16:51) Taekon: When I grow up I wanna be a categorized Farter
  406. (08:17:09) aaronscientiae: Stacking: After Dark
  407. (08:18:40) aaronscientiae: lol
  408. (08:18:57) RUBICN64: Stacking 2: Even more stacking
  409. (08:18:58) thestalkinghead: bacon cheese royal
  410. (08:19:06) aaronscientiae: stacking 2: 1920's dolls
  411. (08:19:22) aaronscientiae: how is broken age art going Lee?
  412. (08:19:42) ***Cheeseness doesn't believe this innocent talk about never thinking about the piper's "instrument"
  413. (08:19:46) aaronscientiae: aww, teamwork
  414. (08:20:00) Mimness: Hahaha
  415. (08:20:22) ***MarykateThePre-Sequel is still passed out
  416. (08:20:33) RUBICN64: Stacking 3: To stackfinity and beyond
  417. (08:20:39) RUBICN64: XD
  418. (08:20:39) LeePetty: Ok, I'm in Chat now!
  419. (08:20:42) Taekon: Well I mean when he "plays" his "instrument" he does attract things
  420. (08:20:42) aaronscientiae: stacking 4: bad golf edition
  421. (08:20:44) Cheeseness: Woo, welcome!
  422. (08:20:45) SirSlade: Thanks for the interview LeePetty!
  423. (08:20:47) aaronscientiae: bye
  424. (08:20:48) Syd: Hi Lee!
  425. (08:20:49) MarykateThePre-Sequel: :D
  426. (08:20:50) Meeps: thanks!
  427. (08:20:51) Cheeseness: Gosh, sorry everyone for my cough
  428. (08:20:57) Mimness: Yay! That was awesome!
  429. (08:20:58) Taekon: Thanks for joining us Lee!!!111
  430. (08:21:03) Permafry_42: ok so we'll be switching to the game in just a moment
  431. (08:21:04) ***MarykateThePre-Sequel makes tea for Cheese.
  432. (08:21:06) Taekon: Was super awesome!
  433. (08:21:13) liorean: And there stream goes down again...
  434. (08:21:19) Meeps left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  435. (08:21:25) aaronscientiae: df should comment their games up like valve. would be awesome after beating them.
  436. (08:21:32) Syd: I think Perma intentionally took it down to switch to the game
  437. (08:21:33) Cheeseness: We'll have the game stream up in just a sec
  438. (08:21:37) aaronscientiae: stream turned off on purpose
  439. (08:21:46) Cheeseness: Cutting it off makes my transcription task a little easier ^_^
  440. (08:21:52) LeePetty: hello, thanks for listening to me babble
  441. (08:21:57) Taekon: SPeaking of game comments, do you guys all know about the Psychonauts Vault Viewer on the iOS?
  442. (08:22:07) RUBICN64: yeah
  443. (08:22:11) LeePetty: Ron Gilbert and I did the Vault Viewer together
  444. (08:22:13) aaronscientiae: it's always fun to hear behind the scenes on creative works. thanks.
  445. (08:22:15) Cheeseness: Ron's such a nice guy
  446. (08:22:27) Taekon: :o!
  447. (08:22:29) Cheeseness: I'm blown away by how generous and kind he is
  448. (08:22:32) MarykateThePre-Sequel: Brilliant babble.
  449. (08:22:33) aaronscientiae: I'm into Scurvy Scallywags this last couple weeks.
  450. (08:22:39) SirSlade: I'm sad I don't have an iOS device then...
  451. (08:22:49) Taekon: I loved that so much. The day I discovered it I stayed up until 4am I think :P
  452. (08:23:04) SirSlade: Scurvy Scallywags was awesome! I got to beta test the android version, but it never really lost its fun
  453. (08:23:04) Permafry_42: k starting
  454. (08:23:05) Taekon: SirSlade you can search for it on YouTube, it's free on the store anyway
  455. (08:23:14) SirSlade: Cool, thanks Taekon
  456. (08:23:17) Syd: I think Scurvy Scallywags is on Android now
  457. (08:23:19) RUBICN64: any news on the Scurvy Scallywags Android port?
  458. (08:23:23) aaronscientiae: that's where I play it.
  459. (08:23:25) Permafry_42: is it going?
  460. (08:23:26) MarykateThePre-Sequel: Ron's funny, too. ...I hope things are going good with him.
  461. (08:23:29) SirSlade: It is, yeah. It released like 3 months ago...
  462. (08:23:31) Taekon: np o/
  463. (08:23:35) RUBICN64: wow
  464. (08:23:37) Taekon: Stream is online but no audio
  465. (08:23:39) Cheeseness: LeePetty: Whose idea was the potpourii blast?
  466. (08:23:48) LeePetty left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  467. (08:23:59) Taekon: Great thanks for chasing him away Cheese
  468. (08:24:05) Cheeseness: Blowing^
  469. (08:24:29) aaronscientiae: I love the music in stacking.
  470. (08:24:33) Permafry_42: alrighty let's appreciate the main menu for a moment
  471. (08:24:34) Cheeseness: Ah, there we go
  472. (08:24:37) Taekon: agreed!
  473. (08:24:38) MarykateThePre-Sequel: That music <3
  474. (08:24:41) flesk: Didn't know Scurvy Scallywags was on Android. I'll definitely check it out then.
  475. (08:24:46) Taekon: *appreciates*
  476. (08:24:47) Cheeseness: The silhouette stuff is great
  477. (08:25:03) MarykateThePre-Sequel: Sepia tones
  478. (08:25:10) CaptBlackSheep: we need more games like stacking
  479. (08:25:13) MarykateThePre-Sequel: film sound effects
  480. (08:25:18) aaronscientiae: lee moved to the twitch chat
  481. (08:25:30) GameClubFan_084709 [Mibbit@hide-182E3B49.hubris.net] entered the room.
  482. (08:25:31) CaptBlackSheep left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  483. (08:25:35) Cheeseness: By the way, is anybody in Twithc chat reminding people to come over here? :D
  484. (08:25:35) GameClubFan_084709 left the room (quit: Quit: GameClubFan_084709).
  485. (08:25:36) ***MarykateThePre-Sequel heads to Twitch
  486. (08:25:56) leepetty [Mibbit@hide-1E624E3E.lightspeed.sntcca.sbcglobal.net] entered the room.
  487. (08:26:03) Cheeseness: Welcome back, leepetty ^_^
  488. (08:26:03) leepetty: Ok, back in here
  489. (08:26:04) Permafry_42: btw i love the old school film effects for the game
  490. (08:26:20) aaronscientiae: ...weeks later
  491. (08:26:23) Cheeseness: I was just asking whose idea the potpourii farts were
  492. (08:26:25) CaptBlackSheep [Mibbit@DDC2D5D7.4E309760.3623E325.IP] entered the room.
  493. (08:26:25) leepetty: effects all done by the amazing Drew Skillman
  494. (08:26:33) leepetty: Potpouri farts were mine
  495. (08:26:35) MarykateThePre-Sequel: I'm staying here... not going to Twitch after all.
  496. (08:26:42) MarykateThePre-Sequel: SKILLMAN
  497. (08:26:50) Cheeseness: I say that my farts are potpourii too, but nobody believes me
  498. (08:26:50) thestalkinghead: isn't there a way of making a bot that just repeats the link to here?
  499. (08:26:52) Syd: Skillman, man of skill
  500. (08:26:53) aaronscientiae: I love the bad guy mask
  501. (08:26:58) MarykateThePre-Sequel: ...Saw that new Brush tool.
  502. (08:26:59) leepetty: This whole into was scored with live musicians, by the way
  503. (08:27:00) MarykateThePre-Sequel: Nice.
  504. (08:27:02) Permafry_42: oh yeah where did the idea for the masks come from lee? was it anything in particular?
  505. (08:27:06) aaronscientiae: who wrote the music and who played piano?
  506. (08:27:08) Taekon: :o
  507. (08:27:19) leepetty: Peter McConnell wrote the intro music
  508. (08:27:24) MarykateThePre-Sequel: love the subtle light flickering effect
  509. (08:27:27) aaronscientiae: i should have guessed.
  510. (08:27:28) RUBICN64: Cheeseness, your farts smell like cheddar cheese
  511. (08:27:37) MarykateThePre-Sequel: God this game rocks.
  512. (08:27:51) leepetty: "aint no mess we can't address" was Tim's line
  513. (08:28:02) Cheeseness: :D
  514. (08:28:24) MarykateThePre-Sequel: ...Something about undressing and a mess. ..I'll show myself out.
  515. (08:28:33) Taekon: .....
  516. (08:28:35) leepetty: haha
  517. (08:28:41) CaptBlackSheep: how long did the development of the game take?
  518. (08:28:47) ***MarykateThePre-Sequel goes to the NAUGHTY corner
  519. (08:28:47) leepetty: 9 months or so
  520. (08:28:56) Taekon: Aaww it's lke your baby
  521. (08:28:57) leepetty: I'm always in the naughty corner
  522. (08:29:10) leepetty: I was always in trouble as a kid.
  523. (08:29:21) MarykateThePre-Sequel: :)
  524. (08:29:38) thestalkinghead: the lighting in this game really works well
  525. (08:29:42) Cheeseness: leepetty: What lead to the font choice for the title cards?
  526. (08:29:54) RUBICN64: leepetty, trouble must be your middle name then
  527. (08:30:00) aaronscientiae: what's the hardest thing to do in the game? I only got as far as the ship
  528. (08:30:02) Taekon: Are the names also inspired by Charles Dicken, Lee?
  529. (08:30:02) leepetty: We developed a baked lighting tool specifically for this game
  530. (08:30:07) leepetty: Actually my middle name is LEE
  531. (08:30:12) leepetty: my first name is Jonathan
  532. (08:30:20) Permafry_42: btw i'm playing with a gamepad so don't be surprised by the xbox buttons if they show up
  533. (08:30:22) Taekon: Wait has my life been a lie
  534. (08:30:33) leepetty: I found a list of Victorian baby names that I used for most of the names
  535. (08:30:50) leepetty: I read a ton of Victorian publications for research
  536. (08:30:53) MarykateThePre-Sequel: awesome
  537. (08:30:55) aaronscientiae: is it weird everyone calling you lee?
  538. (08:30:57) Taekon: (I play with gamepad on a pc always)
  539. (08:31:09) leepetty: The levels were originally all named after Victorian characters
  540. (08:31:24) aaronscientiae: great cutscene
  541. (08:31:27) leepetty: The Steam ship was originally called "The Commodore Perry" (which is still on the side of the ship)
  542. (08:31:29) MarykateThePre-Sequel: Push pin in the wall ...
  543. (08:31:31) Cheeseness: The typing sound when people talk is a really nice cue
  544. (08:31:33) Taekon: I should really do research before naming things too hmm.. I usually just go with whatever that comes up at the time, and it's very often George for NO REASON
  545. (08:31:45) RUBICN64: lol
  546. (08:31:52) MarykateThePre-Sequel: Love the mix of miniature and repurposed 'human sized' objects
  547. (08:32:05) leepetty: I love dioramas.
  548. (08:32:14) MarykateThePre-Sequel: Who doesn't?
  549. (08:32:14) Cheeseness: Yeah, the reminders that you're in a miniature world are sweet
  550. (08:32:16) liorean: I find there's very few games where gamepad is desirable to play with. And those are mostly twinstick shooters or use the analogue sticks and triggers to fullest effect
  551. (08:32:25) MarykateThePre-Sequel: :)
  552. (08:32:32) leepetty: That train clock over there was originally going to be a BOSS in the prototype
  553. (08:32:48) leepetty: The little characters on it were going to stack into each other and form a mecha-baron
  554. (08:32:57) Peder [quassel@hide-A8711631.range86-157.btcentralplus.com] entered the room.
  555. (08:32:58) SirSlade: That's amazing!
  556. (08:33:04) dsiOne left the room (quit: Ping timeout: 180 seconds).
  557. (08:33:05) Taekon: Haha well I have actually never had a console growing up, so playing games with the gamepad makes up for it
  558. (08:33:07) Cheeseness: Woah, that would've been interesting
  559. (08:33:13) SirSlade: "And I'll form the face!"
  560. (08:33:21) MarykateThePre-Sequel: Oddyssey II
  561. (08:33:21) leepetty: The Keymaster is named after our lead programmer, Chad Dawson
  562. (08:33:23) RUBICN64: head you mean
  563. (08:33:25) Cheeseness: Do you think the AF prototype will ever be made available to fans in the way that the Costume Quest one was?
  564. (08:33:28) RUBICN64: lol
  565. (08:33:29) aaronscientiae: When we get together then i'll form the head....
  566. (08:33:38) SirSlade: Nah, if it's a clock it's got a face
  567. (08:33:47) Taekon: Nah clocks have mustaches
  568. (08:33:48) MarykateThePre-Sequel: ...My first console was an ancient artifact.
  569. (08:33:48) flesk: 3D platformers are best with gamepads in my opinion. And games that requires many buttons for input. Otherwise I almost always use keyboard and mouse.
  570. (08:33:51) aaronscientiae: for any mc frontalot fans out there.
  571. (08:33:52) Taekon: Have Disney not teach us that!
  572. (08:33:53) leepetty: My favorite dialog is in the bathroom
  573. (08:33:55) SirSlade: It was a pun on voltron, not a quote :P
  574. (08:34:05) leepetty: Take a woman into the man's bathroom and talk to the guy there
  575. (08:34:19) MarykateThePre-Sequel: do it
  576. (08:34:22) Taekon: Uh oh is this getting R-rated
  577. (08:34:29) dsiOne [~dsiOne@hide-5A3E278B.tx.res.rr.com] entered the room.
  578. (08:34:46) Taekon: A whole new meaning to "stacking" ok I'll stop now SORRY
  579. (08:34:48) leepetty: The guys who farts is a "milk man"
  580. (08:34:59) leepetty: Levi Ryken thought that would generate the worst flatulation
  581. (08:35:08) MarykateThePre-Sequel: lactose intolerant milkman
  582. (08:35:20) liorean: I usually prefer mouse on 3D platformers. Unless the 8 directionality of WASD/Arrows/D-pad instead of analogue stick is really, really jarring
  583. (08:35:21) aaronscientiae: I love the 'sashay' animation
  584. (08:35:29) aaronscientiae: so weird on a matroyshka
  585. (08:35:32) MarykateThePre-Sequel: so swishy
  586. (08:35:35) thestalkinghead: dem hips
  587. (08:35:37) BadAsp: Chastity is a GODDESS <3 <3 <3
  588. (08:35:43) RUBICN64: love the milkman in Psychonauts
  589. (08:35:58) MarykateThePre-Sequel: :D
  590. (08:36:00) leepetty: I'm happy now
  591. (08:36:01) Cheeseness: That is the smell of manhood >_<
  592. (08:36:14) Taekon: The what now
  593. (08:36:15) Cheeseness: Whose line was that? :D
  594. (08:36:18) aaronscientiae: yeah, games and secret milkmen
  595. (08:36:21) BadAsp: Her milkshake brings all the boys to the yard
  596. (08:36:30) aaronscientiae: whoops
  597. (08:36:33) thestalkinghead: oh
  598. (08:36:39) leepetty: I wrote the line "that is the smell of manhood, my lady".
  599. (08:36:44) Syd: Stream is dead again, i think
  600. (08:36:52) leepetty: stream down
  601. (08:37:03) Cheeseness: We're on it!
  602. (08:37:05) Cheeseness: Should be back up
  603. (08:37:06) Syd: There, it's back
  604. (08:37:07) MarykateThePre-Sequel: stream up
  605. (08:37:07) Reloo left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  606. (08:37:12) thestalkinghead: i thought i said "my manhood" for a second, and it changed the meaning a bit
  607. (08:37:16) aaronscientiae: who ended up holding back your most inappropriate stuff?
  608. (08:37:17) thestalkinghead: it*
  609. (08:37:24) ***RUBICN64 gives CPR to the stream
  610. (08:37:28) RUBICN64: LIVE!!!
  611. (08:37:34) aaronscientiae: I imagine this game could go too far at times. or were you a good self editor?
  612. (08:37:41) leepetty: I censored myself. I didn't want to make an obscene experience. Just a slightly misbehaving one.
  613. (08:38:03) leepetty: It was actually real challenging describing the core-mechanic in a non disturbing way
  614. (08:38:26) Taekon: Would DF ever release an "Uncensored DLC" for Stacking :P
  615. (08:38:39) BadAsp: I think it's better this way
  616. (08:38:41) SirSlade: That would take the fun out of it
  617. (08:38:43) leepetty: I only had one thing kicked back from the ESRB that I had to fix
  618. (08:38:52) aaronscientiae: Zis is NAAAT ze Schnitzel Museuum~!
  619. (08:38:58) leepetty: I accidentally left the word "ass" in one line of dialog
  620. (08:39:49) Cheeseness: Ha ha, I didn't know hans wet himself here
  621. (08:40:03) leepetty: I had to ask the programmers for tech so you could only use abilities in certain areas...so Hans would only pee in the correct restroom
  622. (08:40:05) MarykateThePre-Sequel: I don't know if the world is ready for a director's cut version. ...But I'd like to imagine what it would be like.
  623. (08:40:24) leepetty: evil dead reference
  624. (08:40:26) leepetty: with that camera
  625. (08:40:31) aaronscientiae: I like that the mechanic being dolls lets you be playful with some toilet humor, though it kinda reminds me of a marx bros movie, riffing on the stuffy characters.
  626. (08:40:41) beansmyname [bean@hide-66FC9128.ftth.swbr.surewest.net] entered the room.
  627. (08:40:47) Cheeseness: Hey beansmyname
  628. (08:41:09) aaronscientiae: what's something everyone misses in playtesting?
  629. (08:41:09) leepetty: The coal room!
  630. (08:41:11) beansmyname: hey there
  631. (08:41:19) leepetty: Charlie's brother is down there if you loook
  632. (08:41:25) leepetty: digging coal
  633. (08:41:34) MarykateThePre-Sequel: ...go back
  634. (08:41:35) Cheeseness: I love that you get to see Charlie's siblings before you rescue them
  635. (08:41:52) leepetty: dune reference!
  636. (08:41:56) aaronscientiae: that eyepatch
  637. (08:42:02) Permafry_42: alrighty i'll be sure to go back after this cutscene quickly
  638. (08:42:09) Cheeseness: Aww, I missed the Dune reference
  639. (08:42:16) leepetty: he won't be there after the cutscene
  640. (08:42:19) SirSlade: Me too...
  641. (08:42:25) leepetty: dune reference, name of cutscene "Spice of Life"
  642. (08:42:36) aaronscientiae: he who controls the spice...
  643. (08:42:37) Cheeseness: Ah, right!
  644. (08:42:38) leepetty: Plus the spice melange is supposed to look like nutmeg
  645. (08:42:38) Permafry_42: oh darn; my bad
  646. (08:42:44) SirSlade: Ah, didn't catch that. I have a hard time reading between stream and chat
  647. (08:42:57) aaronscientiae: there he is if you missed him.
  648. (08:43:14) Cheeseness: Hey SirSlade
  649. (08:43:14) Taekon: Hooray!
  650. (08:43:14) MarykateThePre-Sequel: the air seems thick with moisture and dust ...the light diffuses in it so everything seems to glow
  651. (08:43:20) SirSlade: Hey Cheeseness
  652. (08:43:30) aaronscientiae: how was the game reviewed when it came out?
  653. (08:43:40) aaronscientiae: that always made me sad... black lung
  654. (08:43:45) liorean: Way less well than it deserved
  655. (08:43:47) MarykateThePre-Sequel: those voices
  656. (08:44:09) aaronscientiae: author insert character.
  657. (08:44:12) MarykateThePre-Sequel: Owls
  658. (08:44:28) aaronscientiae: stacking is secretly a harry potter game.
  659. (08:44:30) MarykateThePre-Sequel: Wait til Charlie turns 11 and finds out he's a WIZARD
  660. (08:44:31) leepetty: Dave Russell, lead animator, has a degree in theatrical design, so I'd always ask him about how to do stage props
  661. (08:45:01) aaronscientiae: the collection room is a cool idea
  662. (08:45:09) Cheeseness: Yea, I Love the collection room
  663. (08:45:16) Taekon: I can't not think about DF Levi instead of game Levi
  664. (08:45:18) aaronscientiae: but i'm kinda a bit of a hoarder/collector so it's my jam.
  665. (08:45:24) MarykateThePre-Sequel: reminds me of the Bonita Soliel world in P-nauts
  666. (08:45:34) Permafry_42: that hobo is really talented
  667. (08:45:36) leepetty: Yea, the collection room is totally optional, and just for the collectors
  668. (08:45:40) RUBICN64: sadly I only have the Stacking demo on XBLA
  669. (08:45:44) MarykateThePre-Sequel: Gloria/Bonita
  670. (08:45:59) leepetty: I think I have a few Stacking PC codes around here...
  671. (08:46:00) aaronscientiae: the theatrical room in pnauts reminds me of this game too.
  672. (08:46:14) MarykateThePre-Sequel: I've got Stacking on Steam and XBLA
  673. (08:46:16) MarykateThePre-Sequel: <3
  674. (08:46:25) RUBICN64: pc broke too
  675. (08:46:29) disharmonic left the room (quit: Connection timed out).
  676. (08:46:36) aaronscientiae: what' happened to your PC?
  677. (08:46:43) liorean: I've got stacking on GoG, Steam, Humble...
  678. (08:46:57) Taekon: I've got Stacking.. in my heart
  679. (08:47:01) disharmonic [~disharmon@hide-B98462CA.dsl.dyn.forthnet.gr] entered the room.
  680. (08:47:03) leepetty: hahah
  681. (08:47:05) RUBICN64: I do have the digital version of Psychonauts on XBLA though
  682. (08:47:09) MarykateThePre-Sequel: what are you using now, Rubi?
  683. (08:47:09) Permafry_42: pc and psn for me
  684. (08:47:19) Cheeseness: I found it to be a real challenge to work with the shapes in that fan art I did. My original sketches and first attempts were crazy bad
  685. (08:47:22) RUBICN64: tablet
  686. (08:47:24) Taekon: (and also pc :P)
  687. (08:47:26) aaronscientiae: needs to be a 3ds game. that would be fun.
  688. (08:47:28) RUBICN64: Sndroid tablet
  689. (08:47:33) RUBICN64: Android
  690. (08:47:37) CaptBlackSheep: pc & psn for me as well
  691. (08:47:50) leepetty: I was part way through finishing another Stacking poster image, but never finished it
  692. (08:47:56) leepetty: random fact I just remembered
  693. (08:48:03) Taekon: Aw!
  694. (08:48:08) MarykateThePre-Sequel: I've got the digital version of Psychonauts on Xbox 360, the original Xbox disc version, and I have it on Steam.
  695. (08:48:10) aaronscientiae: how many print types did you make for the game?
  696. (08:48:30) leepetty: We made the dolls and the one poster
  697. (08:48:31) aaronscientiae: er posters
  698. (08:48:45) MarykateThePre-Sequel: I have a tendency to start things I never e--
  699. (08:48:52) RUBICN64: lol
  700. (08:49:00) aaronscientiae: commodore perry.
  701. (08:49:01) RUBICN64: end?
  702. (08:49:04) Taekon: I'm saving/waiting for the Broken Age art book before buying anything from the DF Store, the shipping fee to Aus always hurts a bunch
  703. (08:49:25) Cheeseness: I wish I had've been able to get the real Stacking dolls
  704. (08:49:26) aaronscientiae: the slaps are so violent. it's awesome
  705. (08:49:34) Cheeseness: I hear that MarykateThePre-Sequel has signed ones :D
  706. (08:49:36) Permafry_42: most recent thing i bought was the cq2 comic
  707. (08:49:37) RUBICN64: DF should do Android ports
  708. (08:49:39) Taekon: Me too Cheese, me too
  709. (08:49:50) MarykateThePre-Sequel left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  710. (08:49:53) CaptBlackSheep: yeah real dolls would e awesome!
  711. (08:49:55) leepetty: If you scare dolls with the bear or the mummy, the dolls will drop "saw dust" on the ground underneath them, since they are so scared
  712. (08:50:00) Cheeseness: Taekon: You do?
  713. (08:50:04) aaronscientiae: ha
  714. (08:50:10) leepetty: All of the voice recording is people on the team
  715. (08:50:17) Taekon: Cheeseness: oh I meant I want the dolls too, not that I have them
  716. (08:50:22) Cheeseness: Oh, right
  717. (08:50:35) leepetty: I had to change the ability so you couldn't slap kids
  718. (08:50:39) leepetty: So the kids always duck the slap
  719. (08:50:52) aaronscientiae: probably a good idea
  720. (08:50:54) Permafry_42: good call
  721. (08:51:11) ***RUBICN64 resisting the urge to replay the Stacking XBLA demo now...
  722. (08:51:15) leepetty: Yea, I didn't think it would be a good diea
  723. (08:51:17) leepetty: idea
  724. (08:51:19) aaronscientiae: .... monty python
  725. (08:51:27) MarykateLimitedEdition [Mibbit@hide-279F8648.hr.hr.cox.net] entered the room.
  726. (08:51:30) leepetty: Love monty python
  727. (08:51:42) aaronscientiae: i bought the first dvd box set way back when. did not regret
  728. (08:51:48) Cheeseness: Woah, a limited edition Marykate
  729. (08:51:50) aaronscientiae: ven ist...
  730. (08:51:56) aaronscientiae: gotta catch em all?
  731. (08:51:57) MarykateLimitedEdition: Heck.... I clicked a thing and lost the page for a few.
  732. (08:52:02) RUBICN64: they had DVD back then?
  733. (08:52:04) RUBICN64: lol
  734. (08:52:08) Taekon: Is this Marukate signed though
  735. (08:52:20) Taekon: That's the bit that goes for hundreds on ebay
  736. (08:52:23) GameClubFan_072973 [Mibbit@hide-64C60EED.pools.vodafone-ip.de] entered the room.
  737. (08:52:28) aaronscientiae: ah, that's how you stop the bikes
  738. (08:52:33) leepetty: The steamship was the first full level that we built in production
  739. (08:52:44) aaronscientiae: it's awesome how busy it is.
  740. (08:52:48) GameClubFan_072973 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  741. (08:52:54) Taekon: Haha yeah
  742. (08:53:04) leepetty: I told the programmers that I wanted a "quad-tiered penny farthing" and they looked at me like I was nuts.
  743. (08:53:12) aaronscientiae: crazy like a fox
  744. (08:53:12) ***MarykateLimitedEdition is signed and comes with bonuses.
  745. (08:53:22) leepetty: haha
  746. (08:53:39) leepetty: someone's getting some anger out
  747. (08:53:42) MarykateLimitedEdition: quartered penny farting?
  748. (08:54:05) leepetty: I had a lot of fun coming up with all of the solution names
  749. (08:54:09) aaronscientiae: you can get a business card that says Quad Tiered Penny-Farthing Designer
  750. (08:54:22) aaronscientiae: kodiak bear...
  751. (08:54:27) BadAsp: "quad-tiered penny farthing"... lololololololololol
  752. (08:54:30) BadAsp: XD
  753. (08:54:35) BadAsp: XD XD XD
  754. (08:54:37) leepetty: My favorite solution name is when you put a child doll in a cage to attract the zombies.
  755. (08:54:42) leepetty: "jailed bait"
  756. (08:54:53) Cheeseness: Nice
  757. (08:54:55) aaronscientiae: wow. that's funny.
  758. (08:55:01) Cheeseness: I have to say, I love the pun ratio in this game
  759. (08:55:02) Taekon: The game sure reflects its creator
  760. (08:55:08) Taekon: (jk :P)
  761. (08:55:20) leepetty: thats how I get Tim to approve anything -- just make it into a pun
  762. (08:55:31) Cheeseness: Tim? A fan of puns? No way :D
  763. (08:55:41) MarykateLimitedEdition: :)
  764. (08:55:46) Taekon: *takes notes* "everything is pun"
  765. (08:55:50) MarykateLimitedEdition: a pun of fans
  766. (08:55:58) aaronscientiae: okay guys, we need to come up with a really good psychonauts 2 pun.
  767. (08:55:59) Cheeseness: A pun of Double Fine fans
  768. (08:56:12) leepetty: Brian Min, our audio director, played the flute piece
  769. (08:56:13) Taekon: So good that it's mental @aaron
  770. (08:56:13) MarykateLimitedEdition: a double pun of fine fans
  771. (08:56:29) Cheeseness: A fan of double puns
  772. (08:56:34) aaronscientiae: well done brian
  773. (08:56:48) MarykateLimitedEdition: a fine fan of double puns
  774. (08:56:51) aaronscientiae: those recorder lessons pay off.
  775. (08:57:05) Taekon: pun puns of puns puns
  776. (08:57:10) MarykateLimitedEdition: LOL
  777. (08:57:17) leepetty: CHEESE SPHINX
  778. (08:57:21) RUBICN64: puns are fun
  779. (08:57:22) Mimness left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  780. (08:57:24) MarykateLimitedEdition: (to the tune of "spam")
  781. (08:57:42) aaronscientiae: the great sphynx of Gheesa?
  782. (08:57:46) RUBICN64: lol
  783. (08:57:54) RUBICN64: Cheesa
  784. (08:57:57) Cheeseness: I love that my IRC client gives me a special sound for "CHEESE SPHINX"
  785. (08:58:10) leepetty: "curd of the ancients"
  786. (08:58:18) MarykateLimitedEdition: :D
  787. (08:58:24) aaronscientiae: it's very cultural
  788. (08:58:41) CaptBlackSheep: this is one of my fav rooms in the game :)
  789. (08:59:06) leepetty: that's my voice as the mummy
  790. (08:59:12) leepetty: I'm also the pirate
  791. (08:59:18) aaronscientiae: I never noticed some of the dolls give a sigh of relief when they get unstacked.
  792. (08:59:19) MarykateLimitedEdition: you would be
  793. (08:59:55) aaronscientiae: is that a lightsabre sound?
  794. (09:00:02) MarykateLimitedEdition: pirate makes sense
  795. (09:00:10) leepetty: Camden did most of the sounds for the game. not sure what that one was
  796. (09:00:31) Jenni [Mibbit@2EE5A5A9.9C83BB8.5DE9E83A.IP] entered the room.
  797. (09:00:46) MarykateLimitedEdition: lol
  798. (09:00:53) Syd: Hey Jenni
  799. (09:01:01) Cheeseness: Hey Jenni :)
  800. (09:01:04) MarykateLimitedEdition: yarrrr
  801. (09:01:06) Taekon: Hey hey o/
  802. (09:01:09) Jenni: Ahoy there
  803. (09:01:15) aaronscientiae: I actually bought a leapmotion to play dropchord, but autonomous is cool with it. Thanks for that.
  804. (09:01:15) Permafry_42: talk like a pirate day a couple days ago
  805. (09:01:19) MarykateLimitedEdition: Avast ye!
  806. (09:01:23) leepetty: obvious monkey island reference
  807. (09:01:26) leepetty: "Pirate Chuck"
  808. (09:01:28) Cheeseness: :D
  809. (09:01:36) MarykateLimitedEdition: <3
  810. (09:02:00) leepetty: The host of the caviar budget is the brother of the host of the lounge
  811. (09:02:01) Taekon: Ah I've just gotten the Monkey Island bundle on steam the other day... need to make time for it
  812. (09:02:09) leepetty: They have the same last name and there is some dialog about it
  813. (09:02:24) aaronscientiae: 'when i'm in the mood for dumping, i go to the kitchen'.... : o
  814. (09:02:25) leepetty: I'm here too
  815. (09:02:29) leepetty: the big lady in the red hat
  816. (09:02:34) liorean: I got the remastered monkey islands, just to try them out and see if they still have the charm.
  817. (09:02:51) RUBICN64: what's a pirates favorite movie? one that's rated arrrr
  818. (09:02:54) aaronscientiae: i prefer the old graphics, probably out of nosalgia. I don't think threepwood looks like that.
  819. (09:03:08) aaronscientiae: i.e. MI3 and beyond
  820. (09:03:08) Taekon: A+ voice acting haha
  821. (09:03:09) leepetty: Tim is not a fan of the remastered graphics
  822. (09:03:30) Cheeseness: I think the original Monkey Island graphics have a lot more charm than the new stuff
  823. (09:03:37) leepetty: dog ass drag
  824. (09:03:40) Jenni: I like the new graphics, but I'm definitely in the minority
  825. (09:03:41) Cheeseness: Especially with the closeups (which I love)
  826. (09:03:42) dsiOne left the room (quit: Ping timeout: 180 seconds).
  827. (09:03:47) MarykateLimitedEdition: naughty dog
  828. (09:03:53) leepetty: I asked the animators to do that and they were like "huh?'
  829. (09:03:57) Taekon: Do you get paid extras for the voice acting Lee?
  830. (09:04:02) MarykateLimitedEdition: ...haha...
  831. (09:04:04) leepetty: haha, sadly no
  832. (09:04:11) Cheeseness: Jenni: I think the new stuff is neat as well. As somebody who does/appreciates vector art, it's nice, but it's still nowhere near as cool as the original
  833. (09:04:13) Taekon: I've always wondered
  834. (09:04:16) aaronscientiae: probably just saved enough to finish the game though.
  835. (09:04:31) Jenni: Well, after patching the first one with the fan patch to give Guybrush a less silly hairstyle
  836. (09:04:48) CaptBlackSheep: i don't think a lot of people agree with me.. but MI3 is kinda my favourite
  837. (09:04:49) MarykateLimitedEdition: cats do the ass drag on special occasions, too. ....Memories.
  838. (09:05:11) leepetty: some say the hat area is a bioshock reference
  839. (09:05:15) liorean: I really liked MI3
  840. (09:05:15) aaronscientiae: I love MI3, "and bring me more slaw", but it's kinda in a different world for me. I still hold to the un-revealed secret of monkey island.
  841. (09:05:18) leepetty: "The New You" sign on the wall
  842. (09:05:36) liorean: I just think MI3 destroyed the sword fighting
  843. (09:05:37) aaronscientiae: ha. I can see that.
  844. (09:05:38) leepetty: The anchor shop has some team jokes in it, too
  845. (09:05:48) Jenni: I kind of like the EGA cartoony closeups in Monkey Island too, over the more realistic VGA closeups
  846. (09:05:49) leepetty: There is an anchor called "The ol' Rusty"
  847. (09:05:58) leepetty: named after Dave Russell, our lead animator, who is older than me
  848. (09:05:59) aaronscientiae: the rusty anchor... boo
  849. (09:05:59) leepetty: ha
  850. (09:06:18) aaronscientiae: dropped anchor drew?
  851. (09:06:19) leepetty: Because Dave's nickname is Rusty
  852. (09:06:26) leepetty: That is named after Drew Skilman
  853. (09:06:26) MarykateLimitedEdition: So much detail work went into the world... Was it hard to stop working on the game and decide it was finally 'done?'
  854. (09:06:30) flesk: I really disliked the snake and quick sand puzzles in MI3. Other than that I liked the game.
  855. (09:06:35) leepetty: The kid's drawing on the floor over here was done by my daughter
  856. (09:06:40) aaronscientiae: MI3 is saved by Murray
  857. (09:06:45) MarykateLimitedEdition: aww
  858. (09:06:49) aaronscientiae: the voice acting on lechuck and murray is great
  859. (09:06:58) aaronscientiae: the 'map' room
  860. (09:07:24) Jenni: I liked Curse, but I really wish the Elaine fight scene wasn't cut
  861. (09:07:43) Kettels [Mibbit@hide-462F9260.vic.adsl.internode.on.net] entered the room.
  862. (09:07:46) Cheeseness: Hey Kettels
  863. (09:07:55) Kettels: Hey Cheeseness
  864. (09:08:03) Taekon: If vomits were cookies, I would ride rollercoasters all day
  865. (09:08:08) Cheeseness: leepetty: That's awesome. Did she know it was going in the game?
  866. (09:08:19) Taekon: *eats cookie* *vomits MORE cookies*
  867. (09:08:24) Jenni: I would have loved to have seen that, It would have done a lot for the shortness of the final
  868. (09:08:34) CaptBlackSheep: I had to lookup a couple of solutions to get 100% on the ship :/
  869. (09:08:59) MarykateLimitedEdition: *dizzy*
  870. (09:09:03) aaronscientiae: Sugar Rush!
  871. (09:09:04) leepetty: yea, she knew it was in the game
  872. (09:09:10) leepetty: My daughter actually has art in two games!
  873. (09:09:13) leepetty: Stacking and Gone Home.
  874. (09:09:29) aaronscientiae: never played gone home, heard good things.
  875. (09:09:29) Cheeseness: Sweet. A budding artist then?
  876. (09:09:37) CaptBlackSheep: is she going to be a video game artist?
  877. (09:09:39) Taekon: Sugar Rush + Cookie Vomit = INFINITE COOKIE
  878. (09:09:43) aaronscientiae: ha , those faces
  879. (09:09:49) Cheeseness: I love being able to draw on stuff with the crayon hat
  880. (09:09:55) leepetty: I think she likes singing more
  881. (09:10:46) aaronscientiae: there can be only one?
  882. (09:10:48) leepetty: that some of my fine voice there
  883. (09:10:48) leepetty: haha
  884. (09:10:58) leepetty: yes, highlander reference
  885. (09:11:02) aaronscientiae: yerp
  886. (09:11:29) Cheeseness: What was it like playing a publisher in the Massive Chalice Kickstarter pitch video? Did you need to do much preparation? Was it hard to come up with inspiration for the part?
  887. (09:11:44) leepetty: haha, no preparation at all
  888. (09:11:47) aaronscientiae: ... oh you poor developers who've pitched to publishers.....
  889. (09:11:47) liorean: Lee: Is there anything you wish you could go back and redo another way in Stacking?
  890. (09:11:49) Taekon: How did the green goo taste like?
  891. (09:11:52) leepetty: I've had that conversation a million times
  892. (09:12:04) leepetty: liorean yes, so many things!
  893. (09:12:12) leepetty: The green goo was oatmeal
  894. (09:12:37) MarykateLimitedEdition: Lee: was it ever hard to decided a certain area was complete/sufficiently detailed?
  895. (09:12:40) liorean: Lee: Examples?
  896. (09:12:55) aaronscientiae: aww, poor agatha
  897. (09:13:09) BadAsp: I really felt sorry for those poor children trapped in there
  898. (09:13:11) leepetty: liorean I mentioend a few earlier: too many cutscenes, game flow is a bit too broken up by them
  899. (09:13:12) Permafry_42: Yay just enough time to do the side mission in this level =D
  900. (09:13:23) MarykateLimitedEdition: I can be tempted to work on some things forever... always adding to them.
  901. (09:13:27) leepetty: liorean I'd also like to have added more mechanical complexity to multi doll abilities and harder puzzles
  902. (09:14:01) Peder left the room (quit: Client exited).
  903. (09:14:02) MarykateLimitedEdition: ^
  904. (09:14:13) leepetty: liorean and lastly, I had to cut almost all physics based puzzles because we switched to a new physics system part way through development
  905. (09:14:16) leepetty: and it wasn't good
  906. (09:14:28) aaronscientiae: ouch
  907. (09:14:31) Cheeseness: Aww
  908. (09:14:42) liorean: Ah. So add those physics based puzzles back in?
  909. (09:14:45) aaronscientiae: I was just following orders....
  910. (09:14:47) aaronscientiae: Yikes
  911. (09:14:52) liorean: Or are they already replaced with other puzzles?
  912. (09:14:59) leepetty: My original design called for 3 puzzle tracks: logical puzzles, social puzzles, physics puzzles
  913. (09:15:10) leepetty: they were solutions to other puzzles
  914. (09:15:13) Cheeseness: That's why there were six then?
  915. (09:15:16) leepetty: to existing puzzles
  916. (09:15:18) MarykateLimitedEdition: so you had a system...
  917. (09:15:20) Cheeseness: (two of each)
  918. (09:15:30) MarykateLimitedEdition: nice
  919. (09:15:45) leepetty: Well, in some cases we had to remove solutions that were too close to other solutions because players would get frustrated if they thought it was too similar
  920. (09:15:50) MarykateLimitedEdition: I guess you'd have to have a system tho
  921. (09:15:50) Cheeseness: I love the parrot
  922. (09:15:59) leepetty: So some puzzles had solution removed in playtesting
  923. (09:16:00) BadAsp: That parrot is cute
  924. (09:16:01) MarykateLimitedEdition: variety
  925. (09:16:09) psymin left the room (quit: Quit: Leaving).
  926. (09:16:16) leepetty: Some puzzles actually have hidden solutions
  927. (09:16:17) aaronscientiae: yar's the password.
  928. (09:16:22) Cheeseness: Yeah, that's the best
  929. (09:16:29) leepetty: as in more than one way to do a single solution
  930. (09:16:42) Cheeseness: This always confused me
  931. (09:16:47) MarykateLimitedEdition: I ADORE the dolls that have other dolls/pets/accessories
  932. (09:16:50) Cheeseness: "You've passed the first test. Get out and try again"
  933. (09:17:07) MarykateLimitedEdition: <3 yar
  934. (09:17:17) leepetty: Cheeseness the idea was that you had to pass all of his tests to get the job
  935. (09:17:27) leepetty: cheesiness but maybe its a bit too abstract
  936. (09:17:36) Cheeseness: I think it's more the wording
  937. (09:17:45) MarykateLimitedEdition: ...3 tests is standard for quests
  938. (09:17:52) aaronscientiae: what.... is your name
  939. (09:17:59) Cheeseness: What is your favourite colour
  940. (09:18:05) MarykateLimitedEdition: ...what is your name ... what is your quest ... what is the air speed velocity of an unladen swallow
  941. (09:18:12) MarykateLimitedEdition: ...sort of thing.
  942. (09:18:25) aaronscientiae: yeah, cause none of us are HUGE Monty Python nerds here.
  943. (09:18:30) leepetty: haha
  944. (09:18:38) Cheeseness: :D
  945. (09:18:41) disharmonic left the room (quit: Quit: Leaving).
  946. (09:18:47) MarykateLimitedEdition: sheesh... you guys start typing my thoughts before me
  947. (09:19:12) Cheeseness: We know you so well
  948. (09:19:14) aaronscientiae: what is your name, charlie blackmoore; what is your quest; to save my siblings from the baron; what is your favorite color.... blue. Okay off you go then.
  949. (09:19:17) MarykateLimitedEdition: ...(or posting them as I'm typing them, as it were)
  950. (09:19:19) leepetty: You can talk to other animals as the dog and get custom responses
  951. (09:19:28) leepetty: I had to write a lot of animal-to-animal dialog
  952. (09:19:38) aaronscientiae: Heh,. Arf. tweet tweet. Arf.
  953. (09:19:46) Cheeseness: Jenni: It's nice to see you here by the way :)
  954. (09:20:19) aaronscientiae: the washboard, the true instrument of class and standing
  955. (09:20:22) MarykateLimitedEdition: This game rewards my gameplay style so friggin much.... it .... it loves me.
  956. (09:20:28) MarykateLimitedEdition: <3
  957. (09:20:30) Cheeseness: :)
  958. (09:20:42) aaronscientiae: Yeah, would you call it an adventure game? I would.
  959. (09:20:44) MarykateLimitedEdition: ^_^
  960. (09:20:57) liorean: It's definitely an adventure game
  961. (09:21:01) MarykateLimitedEdition: yes, I would
  962. (09:21:07) CaptBlackSheep: yup
  963. (09:21:24) aaronscientiae: aww. cute.
  964. (09:21:34) beansmyname: that's my favorite solution to that. Looks like my own hand drew it.
  965. (09:22:20) Cheeseness: leepetty: Did you feel like you needed an "obvious" solution for each puzzle?
  966. (09:22:38) Cheeseness: I felt like most had some sort of nearby solution that was easy to grab
  967. (09:22:39) leepetty: I felt like in general the game has one doll solutions for most puzzles
  968. (09:22:42) aaronscientiae: so stacking, autonomous, broken age, what's the next lee game we get?
  969. (09:22:53) Cheeseness: With the scrubbing guy being next to the map room for example
  970. (09:22:55) aaronscientiae: : P
  971. (09:22:59) liorean: Grim
  972. (09:22:59) leepetty: Hmm. I can't say!
  973. (09:23:07) aaronscientiae: fair enough.
  974. (09:23:15) leepetty: :)
  975. (09:23:23) aaronscientiae: I guess I have to at least wait for broken age to finish...
  976. (09:23:27) leepetty: But Broken Age act 2 is going to blow people's minds
  977. (09:23:34) Permafry_42: Alrighty any other side missions you guys want me to do before i call it quits for today?
  978. (09:23:36) leepetty: some amazing writing by Tim in there
  979. (09:24:06) aaronscientiae: yeah, I hope you guys are still having fun. I'm very proud to have backed.
  980. (09:24:12) aaronscientiae: heh, copperfield
  981. (09:24:37) aaronscientiae: did you do all the bird sidequests?
  982. (09:24:43) BadAsp: I like a lot of Double Fine games... Stacking, Psychonauts, Broken Age, Costume Quest...
  983. (09:24:48) BadAsp: They're all very good! :3
  984. (09:24:49) MarykateLimitedEdition: Lee: How many dolls ended up resembling people at Double Fine?
  985. (09:25:02) aaronscientiae: Costume quest is very cool, but I struggle with RPG games.
  986. (09:25:06) leepetty: Well, the entire team is in the game (by name reference only)
  987. (09:25:10) aaronscientiae: games games games....games
  988. (09:25:13) leepetty: Not a lot of visual references
  989. (09:25:18) leepetty: to actual people
  990. (09:25:19) MarykateLimitedEdition: Sweet
  991. (09:25:32) liorean: Broken Age has so much promise to us Adventure Game fans that are patient. But DF are getting so much bad word of mouth since Kotaku blew that splitting into parts up, and Tim's #GG coverage and now latest the Spacebase DF-9 thing...
  992. (09:25:39) aaronscientiae: I miss tasha comics. I actually beat tasha quest.
  993. (09:25:40) MarykateLimitedEdition: I see Tim in several.
  994. (09:26:05) Cheeseness: That guy with the monocle looks a little like George Lucas with less neck
  995. (09:26:07) leepetty: Liorean making things is hard
  996. (09:26:14) leepetty: communicating things to press is hard
  997. (09:26:25) Cheeseness: Communicating things to players/customers is hard too
  998. (09:26:32) leepetty: We just all try and do the best we can; make something we an be proud of that we think people will like
  999. (09:26:36) Cheeseness: Lots of people have lots of conflicting expectations
  1000. (09:27:09) Permafry_42: Alrighty so after this cutscene i'll be ending todays stream
  1001. (09:27:10) leepetty: The baron's chair is the front of a train
  1002. (09:27:16) SirSlade: Clearly all press releases should occur in the two most concise forms of communication: Ticker tape and interperative dance.
  1003. (09:27:21) leepetty: Cool, nice chatting with you folks
  1004. (09:27:22) aaronscientiae: Yeah, I stick up for DF a lot, then when I do I get dismissed "well you're a fan, OUR opinion is more correct because it's 'unbiased'"
  1005. (09:27:23) MarykateLimitedEdition: I'm not keen on the GG thing at all.
  1006. (09:27:23) Cheeseness: Oh, so it is. I never noticed that
  1007. (09:27:28) Cheeseness: Thanks so much again for joining us, leepetty!
  1008. (09:27:33) CaptBlackSheep: I love that each df game has its own unique experience..
  1009. (09:27:35) BadAsp: Thanks leepetty!
  1010. (09:27:44) aaronscientiae: Yeah, keep arting good.
  1011. (09:27:44) Permafry_42: thanks again to everyone who join us (with special thanks to lee)
  1012. (09:27:47) Cheeseness: Ha ha, as somebody who doesn't get any value from game reviews, the "GG" thing seems an awfully transparent front to me
  1013. (09:27:57) SirSlade: Thanks leepetty!
  1014. (09:27:59) aaronscientiae: lets not talk about it
  1015. (09:28:06) aaronscientiae: i'm having a pleasant time
  1016. (09:28:13) leepetty: I'll see you guys next Sat?
  1017. (09:28:14) Cheeseness: Yeah, totally a post-Game Club topic
  1018. (09:28:17) Cheeseness: leepetty: Totally!
  1019. (09:28:24) MarykateLimitedEdition: Definitely
  1020. (09:28:27) MarykateLimitedEdition: :)
  1021. (09:28:28) leepetty: Its my birthday next week
  1022. (09:28:31) aaronscientiae: It was fun man, thanks for the games.
  1023. (09:28:32) CaptBlackSheep: thanks leepetty
  1024. (09:28:33) Permafry_42: cheese want to do a live outro on skype for me?
  1025. (09:28:38) leepetty: so I'll be older and wiser for next session
  1026. (09:28:39) Cheeseness: Oh, right
  1027. (09:28:40) Cheeseness: Sure
  1028. (09:28:42) Syd: Thanks for joining us, Lee!
  1029. (09:28:47) aaronscientiae: TMBG - Older
  1030. (09:28:48) Syd: And thanks for streaming, Permafry_42
  1031. (09:28:50) MarykateLimitedEdition: Wear your birthday suit next time! :)
  1032. (09:28:57) leepetty: I already am!
  1033. (09:28:57) aaronscientiae: ... pls no
  1034. (09:28:57) Cheeseness: Ha ha, MarykateLimitedEdition
  1035. (09:29:05) leepetty: that's why they shut off the video
  1036. (09:29:11) ***MarykateLimitedEdition is so ashamed of herself... but not really.
  1037. (09:29:14) aaronscientiae: oh you fan service dude, you.
  1038. (09:29:14) MarykateLimitedEdition: :D
  1039. (09:29:18) liorean: Yeah, thanks for chatting with us, Lee!
  1040. (09:29:25) leepetty: bye!
  1041. (09:29:27) aaronscientiae: Still love that piano piece
  1042. (09:29:32) leepetty left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  1043. (09:29:32) aaronscientiae: l8
  1044. (09:29:33) MarykateLimitedEdition: bye :)
  1045. (09:29:37) SirSlade: Adios
  1046. (09:29:43) MarykateLimitedEdition: *faints* then *dies*
  1047. (09:29:48) BadAsp left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  1048. (09:29:56) Cheeseness: Single take win
  1049. (09:30:06) aaronscientiae: well done
  1050. (09:30:07) CaptBlackSheep: thanks Cheeseness and everyone
  1051. (09:30:07) Permafry_42: Awesome one take =D
  1052. (09:30:17) Cheeseness: THanks for coming, CaptBlackSheep :)
  1053. (09:30:18) SirSlade: Thanks for streaming Permafry_42
  1054. (09:30:26) MarykateLimitedEdition: That was so awesome..... I'm dizzy now.
  1055. (09:30:32) aaronscientiae: Big fan?
  1056. (09:30:38) MarykateLimitedEdition: :)
  1057. (09:30:40) MarykateLimitedEdition: :)
  1058. (09:30:42) MarykateLimitedEdition: :)
  1059. (09:31:02) Cheeseness: :D
  1060. (09:31:08) beansmyname left the room (gone baby gone).
  1061. (09:31:09) aaronscientiae: this was fun. I should stop by more often.
  1062. (09:31:11) CaptBlackSheep left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  1063. (09:31:22) Cheeseness: Definitely!
  1064. (09:31:33) MarykateLimitedEdition: ...Next week! Can't wait. :D
  1065. (09:31:33) Kettels left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  1066. (09:31:34) Syd: I gotta head out. See you all around!
  1067. (09:31:39) Cheeseness: Thanks for coming Syd :)
  1068. (09:31:40) Syd left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  1069. (09:31:40) liorean: I really regret having missed some of these streams. Particularly those when we have the devs on
  1070. (09:31:41) Permafry_42: I'll be gone next week due to previous arangements (namely the new ghibli movie screening in vancouver for one day only =D) but syd will be streaming for us
  1071. (09:31:54) aaronscientiae: thanks for the playthrough
  1072. (09:31:56) Cheeseness: liorean: There are chat logs for most/all of them!
  1073. (09:32:08) SirSlade: It is fun! I'm glad to have the time to do these again. Though I wish I were still traveling a bit more (for obvious reasons)
  1074. (09:32:19) liorean: Cheese: Yes, but then you're missing the interaction yourself
  1075. (09:32:22) aaronscientiae: I can see why I never go through the ship level.
  1076. (09:32:25) Cheeseness: liorean: Oh, totally
  1077. (09:32:38) Cheeseness: Especially when we get to do a live interview
  1078. (09:32:48) aaronscientiae: That was nice of mr lee to do that.
  1079. (09:32:54) MarykateLimitedEdition: I should go, too. Or my tush will fall asleep.
  1080. (09:32:55) Cheeseness: (although I do love having devs here in chat where communication is a bit more equal)
  1081. (09:33:05) Cheeseness: Night MarykateLimitedEdition, night MarykateLimitedEdition's tush
  1082. (09:33:09) aaronscientiae: yeah, learned a lot.
  1083. (09:33:27) MarykateLimitedEdition: ... :)
  1084. (09:33:54) Permafry_42: I'll be going now too. Cya in 2 weeks for the finale!
  1085. (09:33:55) MarykateLimitedEdition: Bye everyone! <3
  1086. (09:34:03) SirSlade: Bye!
  1087. (09:34:06) Cheeseness: Thanks again Permafry_42!
  1088. (09:34:11) Cheeseness: I'll wrap up the chat log here
  1089. (09:34:13) thestalkinghead: bye
  1090. (09:34:18) Permafry_42 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  1091. (09:34:22) Cheeseness: Don't forget to leave an opinion in the forum thread! http://www.doublefine.com/forums/viewthread/14908/
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