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- // Application runtime ----------------------------------------------------------------
- int WINAPI WinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPSTR pScmdline, _In_ int iCmdshow)
- {
- Game* Application;
- bool result;
- // Create the system object
- Application = new Game;
- if(!Application) { return 0; }
- // Initialize and run the system object
- result = Application->Initialize();
- if(result) { Application->Run(); }
- // Shutdown and release the system object
- Application->Shutdown();
- delete Application;
- Application = 0;
- _CrtDumpMemoryLeaks();
- return 0;
- }
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