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Nov 19th, 2016
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  1. defender_culture function: 000000002553DBB8
  2.  
  3. ci_check_player_horde_for_cutscene function: 0000000025DEFF70
  4.  
  5. ScriptedValueRegistry table: 0000000025518F38
  6.  
  7. LoadBool function: 0000000025519510
  8.  
  9. SaveBool function: 0000000025519460
  10.  
  11. new function: 0000000025519300
  12.  
  13. set_up_backup_mission function: 0000000025DF9C30
  14.  
  15. in_pre_minor_settlement_battle_options_advice_trigger function: 0000000025D8C1E8
  16.  
  17. ci_late_game_play_chaos_rises_movie function: 0000000025DEF260
  18.  
  19. ci_late_game_start function: 0000000025DEF158
  20.  
  21. get_messager function: 000000002552BE68
  22.  
  23. get_armed_citizenry_from_garrison function: 000000002553D690
  24.  
  25. MOON_DILEMMA_ACTIVE
  26.  
  27. print_all_uicomponent_children function: 000000002552E598
  28.  
  29. is_string function: 000000002552C338
  30.  
  31. OnCharacterSelected function: 0000000025E137B8
  32.  
  33. in_corruption intervention
  34.  
  35. restart_listener_name corruption_restart_listener
  36.  
  37. is_debug true
  38.  
  39. disregard_advice_history false
  40.  
  41. cost 40
  42.  
  43. precondition_list table: 0000000025D9C058
  44.  
  45. take_priority_over_interventions_list table: 0000000025D9C210
  46.  
  47. callback function: 0000000025D9BE48
  48.  
  49. events_to_whitelist table: 0000000025D9C2C0
  50.  
  51. advice_keys table: 0000000025D9C108
  52.  
  53. give_priority_to_interventions_list table: 0000000025D9C268
  54.  
  55. name corruption
  56.  
  57. im intervention_manager
  58.  
  59. shared_interventions table: 0000000025D9C1B8
  60.  
  61. priority 1
  62.  
  63. trigger_conditions table: 0000000025D9C160
  64.  
  65. cm campaign_manager
  66.  
  67. VOLUME_TYPE_MUSIC 0
  68.  
  69. grn_spawn_horde function: 0000000025E03E80
  70.  
  71. uicomponent_descended_from function: 000000002552E438
  72.  
  73. determine_attrition function: 0000000025D6C840
  74.  
  75. EMPIRE_FACTION_ALIVE 0.75
  76.  
  77. is_advicemanager function: 000000002552DF10
  78.  
  79. centre_point_table function: 0000000025D4E068
  80.  
  81. highlight_advisor_progress_button function: 000000002552E8B0
  82.  
  83. GodCharacterTurnEnd function: 0000000025E0A650
  84.  
  85. UNIT_SCRIPT_INTERFACE table: 000000002550E250
  86.  
  87. unit_category function: 000000002550ECF8
  88.  
  89. military_force function: 000000002550EB98
  90.  
  91. unit_class function: 000000002550EDA8
  92.  
  93. new function: 000000002550E618
  94.  
  95. is_naval_unit function: 000000002550E988
  96.  
  97. has_unit_commander function: 000000002550E828
  98.  
  99. can_upgrade_unit_equipment function: 000000002550EF60
  100.  
  101. force_commander function: 000000002550EA90
  102.  
  103. can_upgrade_unit function: 000000002550F010
  104.  
  105. is_land_unit function: 000000002550E8D8
  106.  
  107. unit_commander function: 000000002550EB40
  108.  
  109. percentage_proportion_of_full_strength function: 000000002550EEB0
  110.  
  111. model function: 000000002550E9E0
  112.  
  113. faction function: 000000002550EE00
  114.  
  115. unit_key function: 000000002550EC48
  116.  
  117. is_null_interface function: 000000002550E720
  118.  
  119. has_force_commander function: 000000002550E7D0
  120.  
  121. UNIT_LIST_SCRIPT_INTERFACE table: 000000002550F068
  122.  
  123. item_at function: 0000000025511168
  124.  
  125. num_items function: 0000000025510F58
  126.  
  127. has_unit function: 00000000255112C8
  128.  
  129. is_empty function: 0000000025511218
  130.  
  131. new function: 00000000255102A0
  132.  
  133. in_revolt_imminent intervention
  134.  
  135. restart_listener_name revolt_imminent_restart_listener
  136.  
  137. is_debug true
  138.  
  139. disregard_advice_history false
  140.  
  141. cost 30
  142.  
  143. precondition_list table: 0000000025D900D0
  144.  
  145. take_priority_over_interventions_list table: 0000000025D90288
  146.  
  147. callback function: 0000000025D8FEC0
  148.  
  149. events_to_whitelist table: 0000000025D90338
  150.  
  151. advice_keys table: 0000000025D90180
  152.  
  153. give_priority_to_interventions_list table: 0000000025D902E0
  154.  
  155. name revolt_imminent
  156.  
  157. im intervention_manager
  158.  
  159. shared_interventions table: 0000000025D90230
  160.  
  161. priority 1
  162.  
  163. trigger_conditions table: 0000000025D901D8
  164.  
  165. cm campaign_manager
  166.  
  167. TYPE_OBJECTIVES_MANAGER objectives_manager
  168.  
  169. is_scriptunit function: 000000002552CB20
  170.  
  171. ci_setup_region_change_listeners function: 0000000025DEF050
  172.  
  173. num_agents_in_faction function: 000000002553D2C8
  174.  
  175. BUILDING_SCRIPT_INTERFACE table: 00000000038C7000
  176.  
  177. superchain function: 000000002550C570
  178.  
  179. region function: 000000002550C1A8
  180.  
  181. percent_health function: 000000002550C620
  182.  
  183. chain function: 000000002550C3B8
  184.  
  185. name function: 000000002550C410
  186.  
  187. faction function: 000000002550BE90
  188.  
  189. slot function: 000000002550C360
  190.  
  191. model function: 000000002550BD88
  192.  
  193. is_null_interface function: 000000002550BF98
  194.  
  195. new function: 000000002550BDE0
  196.  
  197. is_buildinglist function: 000000002552DA40
  198.  
  199. in_ambush_defence_advice_trigger function: 0000000025D8E2E8
  200.  
  201. get_faction function: 000000002553D168
  202.  
  203. reposition_starting_lord_for_faction function: 000000002553C610
  204.  
  205. timer_manager table: 0000000025531140
  206.  
  207. repeat_callback function: 00000000255315B8
  208.  
  209. remove_callback function: 00000000255316C0
  210.  
  211. remove_timer function: 0000000025531458
  212.  
  213. clear_callback_list function: 0000000025531668
  214.  
  215. register_singleshot_timer function: 0000000025531350
  216.  
  217. callback function: 00000000255314B0
  218.  
  219. print_timer_list function: 00000000255312F8
  220.  
  221. unregister_timer function: 0000000025531400
  222.  
  223. callback_list table: 0000000025531198
  224.  
  225. callback_leeway 50
  226.  
  227. print_callback_list function: 0000000025531610
  228.  
  229. register_repeating_timer function: 00000000255313A8
  230.  
  231. tick_callback function: 0000000025531560
  232.  
  233. timer_list table: 00000000255311F0
  234.  
  235. new function: 0000000025531248
  236.  
  237. char_has_navy function: 000000002553CDF8
  238.  
  239. in_public_order_advice_play function: 0000000025D8FE68
  240.  
  241. is_hurtarea function: 000000002552CC80
  242.  
  243. in_beastmen_trigger function: 0000000025D97720
  244.  
  245. CampaignUI table: 00000000255197D0
  246.  
  247. SetCameraHeading function: 0000000025519D50
  248.  
  249. unhighlight_position function: 000000002551A220
  250.  
  251. ClearSelection function: 000000002551A380
  252.  
  253. ToggleCinematicBorders function: 0000000025519CA0
  254.  
  255. clear_highlights function: 000000002551A2D0
  256.  
  257. SetCameraTarget function: 00000000255199E0
  258.  
  259. unhighlight_settlement function: 000000002551A0C0
  260.  
  261. SuppressAllEventTypesInUI function: 000000002551A850
  262.  
  263. OverrideLoadingScreenText function: 000000002551A640
  264.  
  265. HighlightConstructionItem function: 0000000025519828
  266.  
  267. unhighlight_character function: 0000000025519F60
  268.  
  269. highlight_position function: 000000002551A170
  270.  
  271. SetCameraTargetInstant function: 0000000025519E00
  272.  
  273. ShowObjective function: 000000002551A590
  274.  
  275. highlight_character function: 0000000025519EB0
  276.  
  277. IsPreBattleTypeSiege function: 000000002551A430
  278.  
  279. highlight_settlement function: 000000002551A010
  280.  
  281. UpdateTechButton function: 000000002551A6F0
  282.  
  283. SetCameraZoom function: 00000000255198D8
  284.  
  285. CurrentTabTypename function: 000000002551A4E0
  286.  
  287. ToggleScreenCover function: 0000000025519BF0
  288.  
  289. HighlightRecruitmentItem function: 0000000025519930
  290.  
  291. GetCameraPosition function: 0000000025519AE8
  292.  
  293. QuitToWindows function: 000000002551A7A0
  294.  
  295. WhiteListEventTypeInUI function: 000000002551A900
  296.  
  297. IsMultiplayer function: 0000000025519B98
  298.  
  299. apply_upkeep_penalty function: 0000000025D6CB58
  300.  
  301. ci_pre_late_game_start function: 0000000025DEF100
  302.  
  303. in_technology_warning_advice_play function: 0000000025D8F730
  304.  
  305. is_unitcontroller function: 000000002552C758
  306.  
  307. EmpireChecks function: 0000000025E13CE0
  308.  
  309. ci_norsca_spawn_area table: 0000000025DEDFD0
  310.  
  311. 1 474
  312.  
  313. 2 518
  314.  
  315. 3 160
  316.  
  317. 4 186
  318.  
  319. is_battle function: 000000002552C4F0
  320.  
  321. in_character_skill_points intervention
  322.  
  323. restart_listener_name character_skill_points_restart_listener
  324.  
  325. is_debug true
  326.  
  327. disregard_advice_history false
  328.  
  329. cost 0
  330.  
  331. precondition_list table: 0000000025D93828
  332.  
  333. take_priority_over_interventions_list table: 0000000025D939E0
  334.  
  335. callback function: 0000000025D93618
  336.  
  337. events_to_whitelist table: 0000000025D93A90
  338.  
  339. advice_keys table: 0000000025D938D8
  340.  
  341. give_priority_to_interventions_list table: 0000000025D93A38
  342.  
  343. name character_skill_points
  344.  
  345. im intervention_manager
  346.  
  347. shared_interventions table: 0000000025D93988
  348.  
  349. priority 1
  350.  
  351. trigger_conditions table: 0000000025D93930
  352.  
  353. cm campaign_manager
  354.  
  355. is_waypoint function: 000000002552D048
  356.  
  357. in_greenskins_trigger function: 0000000025D95620
  358.  
  359. pending_battle_defender_victory function: 000000002553DF28
  360.  
  361. set_civil_war_diplomacy function: 0000000025E140A8
  362.  
  363. random_sort function: 000000002552E280
  364.  
  365. require_path_to_campaign_folder function: 000000002553C1F0
  366.  
  367. q_setup function: 0000000025DF9BD8
  368.  
  369. in_winds_of_magic_changed intervention
  370.  
  371. restart_listener_name winds_of_magic_changed_restart_listener
  372.  
  373. is_debug true
  374.  
  375. disregard_advice_history false
  376.  
  377. cost 70
  378.  
  379. precondition_list table: 0000000025DA4400
  380.  
  381. take_priority_over_interventions_list table: 0000000025DA45B8
  382.  
  383. callback function: 0000000025DA41F0
  384.  
  385. events_to_whitelist table: 0000000025DA4668
  386.  
  387. advice_keys table: 0000000025DA44B0
  388.  
  389. give_priority_to_interventions_list table: 0000000025DA4610
  390.  
  391. name winds_of_magic_changed
  392.  
  393. im intervention_manager
  394.  
  395. shared_interventions table: 0000000025DA4560
  396.  
  397. priority 2
  398.  
  399. trigger_conditions table: 0000000025DA4508
  400.  
  401. cm campaign_manager
  402.  
  403. VOLUME_TYPE_VOICE_CHAT 6
  404.  
  405. output_campaign_obj_separator ==============================================================
  406.  
  407. ELECTOR_COUNT_UNFRIENDLY 5
  408.  
  409. EmpireFactionStrenght function: 0000000025E13DE8
  410.  
  411. pending_battle_in_region function: 000000002553DB08
  412.  
  413. apply_beastmen_default_diplomacy function: 0000000025DE0A00
  414.  
  415. get_position_near_target function: 0000000025D47F20
  416.  
  417. in_chaos intervention
  418.  
  419. restart_listener_name chaos_restart_listener
  420.  
  421. cm campaign_manager
  422.  
  423. min_turns_since_advice_reset 5
  424.  
  425. cost 60
  426.  
  427. callback function: 0000000025D96A68
  428.  
  429. shared_interventions table: 0000000025D96DD8
  430.  
  431. priority 1
  432.  
  433. disregard_advice_history false
  434.  
  435. precondition_list table: 0000000025D96C78
  436.  
  437. events_to_whitelist table: 0000000025D96EE0
  438.  
  439. trigger_conditions table: 0000000025D96D80
  440.  
  441. name chaos
  442.  
  443. im intervention_manager
  444.  
  445. is_debug true
  446.  
  447. take_priority_over_interventions_list table: 0000000025D96E30
  448.  
  449. advice_keys table: 0000000025D96D28
  450.  
  451. give_priority_to_interventions_list table: 0000000025D96E88
  452.  
  453. in_empire intervention
  454.  
  455. restart_listener_name empire_restart_listener
  456.  
  457. cm campaign_manager
  458.  
  459. min_turns_since_advice_reset 3
  460.  
  461. cost 60
  462.  
  463. callback function: 0000000025D956D0
  464.  
  465. shared_interventions table: 0000000025D95A40
  466.  
  467. priority 2
  468.  
  469. disregard_advice_history false
  470.  
  471. precondition_list table: 0000000025D958E0
  472.  
  473. events_to_whitelist table: 0000000025D95B48
  474.  
  475. trigger_conditions table: 0000000025D959E8
  476.  
  477. name empire
  478.  
  479. im intervention_manager
  480.  
  481. is_debug true
  482.  
  483. take_priority_over_interventions_list table: 0000000025D95A98
  484.  
  485. advice_keys table: 0000000025D95990
  486.  
  487. give_priority_to_interventions_list table: 0000000025D95AF0
  488.  
  489. r_to_d function: 000000002552DFC0
  490.  
  491. script_messager table: 000000002552EBC8
  492.  
  493. is_debug false
  494.  
  495. listeners table: 000000002552EC20
  496.  
  497. __tostring function: 0000000025D44E50
  498.  
  499. dump function: 000000002552EDD8
  500.  
  501. add_listener function: 000000002552ECD0
  502.  
  503. remove_listener function: 000000002552ED28
  504.  
  505. trigger_message function: 000000002552ED80
  506.  
  507. set_debug function: 000000002552EE30
  508.  
  509. __index table: 000000002552EBC8
  510.  
  511. new function: 000000002552EC78
  512.  
  513. TYPE_SCRIPT_UNITS scripted_units
  514.  
  515. in_player_army_near_coast_trigger function: 0000000025DA2DA8
  516.  
  517. number_of_units_in_faction function: 000000002553D428
  518.  
  519. in_ambush_stance_trigger function: 0000000025D9B710
  520.  
  521. Trigger_Political_Dilemma function: 0000000025E14208
  522.  
  523. Give_Start_Experience function: 0000000025DDFD48
  524.  
  525. TYPE_TIMER_MANAGER timer_manager
  526.  
  527. get_folder_name_and_shortform function: 000000002552BF70
  528.  
  529. in_mission_advice_trigger function: 0000000025D8ABE8
  530.  
  531. BOOL_INTERVENTIONS_DISREGARD_HISTORY false
  532.  
  533. in_horde_growth intervention
  534.  
  535. restart_listener_name horde_growth_restart_listener
  536.  
  537. cm campaign_manager
  538.  
  539. min_turns_since_advice_reset 2
  540.  
  541. cost 30
  542.  
  543. callback function: 0000000025DA7E18
  544.  
  545. shared_interventions table: 0000000025DA8188
  546.  
  547. priority 1
  548.  
  549. disregard_advice_history false
  550.  
  551. precondition_list table: 0000000025DA8028
  552.  
  553. events_to_whitelist table: 0000000025DA8290
  554.  
  555. trigger_conditions table: 0000000025DA8130
  556.  
  557. name horde_growth
  558.  
  559. im intervention_manager
  560.  
  561. is_debug true
  562.  
  563. take_priority_over_interventions_list table: 0000000025DA81E0
  564.  
  565. advice_keys table: 0000000025DA80D8
  566.  
  567. give_priority_to_interventions_list table: 0000000025DA8238
  568.  
  569. CampaignCharacter table: 000000002551B6C0
  570.  
  571. ActionPointsRatio function: 000000002551BBE8
  572.  
  573. Release function: 000000002551BAE0
  574.  
  575. new function: 000000002551BA88
  576.  
  577. test_chaos_invasion_events false
  578.  
  579. movement_tutorial table: 0000000025D56620
  580.  
  581. start_advice
  582.  
  583. add_end_infotext function: 0000000025D56B48
  584.  
  585. movement_infotext table: 0000000025D56728
  586.  
  587. movement_marker_shown false
  588.  
  589. initial_h 12
  590.  
  591. movement_infotext_added false
  592.  
  593. faction_name
  594.  
  595. show_movement_marker function: 0000000025D569E8
  596.  
  597. initial_t 5
  598.  
  599. add_movement_infotext function: 0000000025D56A40
  600.  
  601. end_infotext_added false
  602.  
  603. army_selected function: 0000000025D56990
  604.  
  605. new function: 0000000025D567D8
  606.  
  607. intro_pan_finished function: 0000000025D568E0
  608.  
  609. army_has_arrived function: 0000000025D56AF0
  610.  
  611. end_infotext table: 0000000025D56780
  612.  
  613. highlight_character_for_selection function: 0000000025D56938
  614.  
  615. initial_b 0
  616.  
  617. initial_d 15
  618.  
  619. get_vip_char function: 0000000025D56830
  620.  
  621. listener_name movement_tutorial
  622.  
  623. y -1
  624.  
  625. x -1
  626.  
  627. char_cqi -1
  628.  
  629. army_is_moving function: 0000000025D56A98
  630.  
  631. start function: 0000000025D56888
  632.  
  633. initial_infotext table: 0000000025D56678
  634.  
  635. selection_objective
  636.  
  637. movement_objective
  638.  
  639. is_alliances function: 000000002552C548
  640.  
  641. is_boolean function: 000000002552C390
  642.  
  643. in_foreign_hero_trigger function: 0000000025DA7D68
  644.  
  645. BelegarFactionTurnStart function: 0000000025E038A8
  646.  
  647. garrison_has_building function: 000000002553D5E0
  648.  
  649. pending_battle_defender_defeat function: 000000002553E030
  650.  
  651. in_technology_warning intervention
  652.  
  653. restart_listener_name technology_warning_restart_listener
  654.  
  655. cm campaign_manager
  656.  
  657. cost 90
  658.  
  659. callback function: 0000000025D8F100
  660.  
  661. shared_interventions table: 0000000025D8F470
  662.  
  663. priority 1
  664.  
  665. disregard_advice_history false
  666.  
  667. precondition_list table: 0000000025D8F310
  668.  
  669. events_to_whitelist table: 0000000025D8F578
  670.  
  671. trigger_conditions table: 0000000025D8F418
  672.  
  673. suppress_events_before_startup true
  674.  
  675. name technology_warning
  676.  
  677. im intervention_manager
  678.  
  679. is_debug true
  680.  
  681. take_priority_over_interventions_list table: 0000000025D8F4C8
  682.  
  683. advice_keys table: 0000000025D8F3C0
  684.  
  685. give_priority_to_interventions_list table: 0000000025D8F520
  686.  
  687. v function: 000000002553F1B8
  688.  
  689. MOON_HERD wh_dlc03_bst_beastmen
  690.  
  691. highlight_normal_pre_field_battle_options function: 0000000025D8B320
  692.  
  693. SLOT_SCRIPT_INTERFACE table: 00000000038C3D20
  694.  
  695. type function: 00000000038C4AE0
  696.  
  697. region function: 00000000038C4820
  698.  
  699. building function: 00000000038C4980
  700.  
  701. has_building function: 00000000038C4928
  702.  
  703. model function: 00000000038C46C0
  704.  
  705. name function: 00000000038C4D48
  706.  
  707. faction function: 00000000038C4BE8
  708.  
  709. is_null_interface function: 00000000038C47C8
  710.  
  711. new function: 00000000038C4400
  712.  
  713. folder_name main_warhammer
  714.  
  715. show_attacking_enemy_infotext function: 0000000025D89698
  716.  
  717. in_war_warning_advice_trigger function: 0000000025D8EFF8
  718.  
  719. is_fully_onscreen function: 000000002552E750
  720.  
  721. MOON_OUTCOME_FULL_MOON_CHANCE 30
  722.  
  723. VOLUME_TYPE_SFX 1
  724.  
  725. Cursor table: 000000002551AA08
  726.  
  727. SetMode function: 000000002551AE80
  728.  
  729. DistanceToBL function: 000000002551B038
  730.  
  731. ModeString function: 000000002551AF88
  732.  
  733. Modes function: 000000002551AED8
  734.  
  735. Mode function: 000000002551ADD0
  736.  
  737. new function: 000000002551AD78
  738.  
  739. Trigger_God_Choice function: 0000000025E0A440
  740.  
  741. Show_Eight_Peaks_Message function: 0000000025E03958
  742.  
  743. get_battle_folder function: 000000002552C180
  744.  
  745. in_player_reinforcements_trigger function: 0000000025D9F860
  746.  
  747. start_global_interventions function: 0000000025D897A0
  748.  
  749. play_component_animation function: 0000000025523648
  750.  
  751. add_battle_script_override function: 0000000025D6C9F8
  752.  
  753. start_confederation_listeners function: 0000000025D6CAA8
  754.  
  755. in_attrition_vampire intervention
  756.  
  757. restart_listener_name attrition_vampire_restart_listener
  758.  
  759. cm campaign_manager
  760.  
  761. cost 30
  762.  
  763. callback function: 0000000025DA62F0
  764.  
  765. shared_interventions table: 0000000025DA6660
  766.  
  767. priority 1
  768.  
  769. disregard_advice_history false
  770.  
  771. precondition_list table: 0000000025DA6500
  772.  
  773. events_to_whitelist table: 0000000025DA6768
  774.  
  775. trigger_conditions table: 0000000025DA6608
  776.  
  777. suppress_events_before_startup true
  778.  
  779. name attrition_vampire
  780.  
  781. im intervention_manager
  782.  
  783. is_debug true
  784.  
  785. take_priority_over_interventions_list table: 0000000025DA66B8
  786.  
  787. advice_keys table: 0000000025DA65B0
  788.  
  789. give_priority_to_interventions_list table: 0000000025DA6710
  790.  
  791. char_display_pos function: 000000002553C928
  792.  
  793. ll_empire table: 0000000025DFD120
  794.  
  795. 1 table: 0000000025DFD280
  796.  
  797. 2 table: 0000000025DFD2D8
  798.  
  799. 3 table: 0000000025DFD388
  800.  
  801. 4 table: 0000000025DFD438
  802.  
  803. 5 table: 0000000025DFD4E8
  804.  
  805. in_non_aggression_pact_advice_process_context function: 0000000025D935C0
  806.  
  807. cancel_play_advice_for_intervention function: 0000000025D47E70
  808.  
  809. TYPE_FE_HB_SEQUENCE fe_hb_sequence
  810.  
  811. uicomponent_to_str function: 000000002552E490
  812.  
  813. REGION_SCRIPT_INTERFACE table: 00000000038AC3B0
  814.  
  815. any_resource_available function: 00000000038BE050
  816.  
  817. governor function: 00000000038BEC00
  818.  
  819. resource_exists function: 00000000038BDEF0
  820.  
  821. can_recruit_agent_at_settlement function: 00000000038BF5F8
  822.  
  823. settlement function: 00000000038BD340
  824.  
  825. town_wealth_growth function: 00000000038BE208
  826.  
  827. has_development_points_to_upgrade function: 00000000038BFCD8
  828.  
  829. slot_list function: 00000000038BD188
  830.  
  831. adjacent_region_list function: 00000000038BE4C8
  832.  
  833. num_buildings function: 00000000038BD810
  834.  
  835. majority_religion function: 00000000038BE680
  836.  
  837. is_province_capital function: 00000000038BFB78
  838.  
  839. last_building_constructed_key function: 00000000038BDD38
  840.  
  841. building_superchain_exists function: 00000000038BE940
  842.  
  843. garrison_residence function: 00000000038BD4A0
  844.  
  845. new function: 00000000038AC9E0
  846.  
  847. sanitation function: 00000000038BEEC0
  848.  
  849. slot_type_exists function: 00000000038BD9C8
  850.  
  851. building_exists function: 00000000038BDB80
  852.  
  853. region_wealth_change_percent function: 00000000038BE7E0
  854.  
  855. has_governor function: 00000000038BEAA0
  856.  
  857. faction_province_growth_per_turn function: 00000000038BFA18
  858.  
  859. squalor function: 00000000038BEE68
  860.  
  861. is_abandoned function: 00000000038BF180
  862.  
  863. owning_faction function: 00000000038BD0D8
  864.  
  865. faction_province_growth function: 00000000038BF758
  866.  
  867. name function: 00000000038BCE18
  868.  
  869. model function: 00000000038ACE00
  870.  
  871. public_order function: 00000000038BD5A8
  872.  
  873. province_name function: 00000000038BD4F8
  874.  
  875. is_null_interface function: 00000000038BCA50
  876.  
  877. religion_proportion function: 00000000038BF498
  878.  
  879. ci_spawn_horde function: 0000000025DEFAF8
  880.  
  881. __campaign_cutscene_list table: 00000000255418E8
  882.  
  883. is_partially_onscreen function: 000000002552E7A8
  884.  
  885. technology_tutorial table: 0000000025D57858
  886.  
  887. start_advice
  888.  
  889. highlight_technology_button function: 0000000025D57B18
  890.  
  891. infotext table: 0000000025D578B0
  892.  
  893. end_advice
  894.  
  895. cache_and_set_advisor_priority function: 0000000025D57A68
  896.  
  897. tech_objective war.camp.prelude.ft_technology_tutorial.obj_002
  898.  
  899. research_started function: 0000000025D57C78
  900.  
  901. new function: 0000000025D579B8
  902.  
  903. desired_priority 20
  904.  
  905. tech_panel_objective war.camp.prelude.ft_technology_tutorial.obj_001
  906.  
  907. listener_name technology_tutorial
  908.  
  909. technology_panel_opened function: 0000000025D57C20
  910.  
  911. update_technology_state_and_highlight function: 0000000025D57BC8
  912.  
  913. is_valid_technology_name function: 0000000025D57B70
  914.  
  915. player_is_currently_researching_technology false
  916.  
  917. restore_advisor_priority function: 0000000025D57AC0
  918.  
  919. start function: 0000000025D57A10
  920.  
  921. highlighted_technologies table: 0000000025D57960
  922.  
  923. cached_objectives_priority 100
  924.  
  925. cached_advisor_priority 100
  926.  
  927. is_generatedbattle function: 000000002552D410
  928.  
  929. military_force_average_casualties function: 000000002553D6E8
  930.  
  931. in_revolt_imminent_trigger function: 0000000025D904F0
  932.  
  933. first_attack_enemy_mission table: 0000000025D57EE0
  934.  
  935. start_advice
  936.  
  937. initial_camera_duration 7
  938.  
  939. start_end_turn_listener function: 0000000025D58098
  940.  
  941. mission_completed function: 0000000025D581A0
  942.  
  943. trigger function: 0000000025D57FE8
  944.  
  945. enemy_mf_cqi 0
  946.  
  947. play_advice true
  948.  
  949. process_end_turn function: 0000000025D580F0
  950.  
  951. is_active false
  952.  
  953. intervention_complete function: 0000000025D58040
  954.  
  955. mission_key
  956.  
  957. player_faction
  958.  
  959. start function: 0000000025D57F90
  960.  
  961. start_completion_listeners function: 0000000025D58148
  962.  
  963. enemy_faction
  964.  
  965. new function: 0000000025D57F38
  966.  
  967. in_player_creates_chaos_rift_trigger function: 0000000025DA8A78
  968.  
  969. TYPE_HURT_AREA hurt_area
  970.  
  971. remove_corruption_effect_bundles function: 0000000025D6C948
  972.  
  973. in_trade_agreement_sought_advice_process_context function: 0000000025D92E88
  974.  
  975. TYPE_CUTSCENE_MANAGER cutscene_manager
  976.  
  977. dec_tab function: 000000002553C400
  978.  
  979. iterator table: 000000002552E070
  980.  
  981. my_index 1
  982.  
  983. get_next function: 000000002552E0C8
  984.  
  985. reset function: 000000002552E1D0
  986.  
  987. my_table table: 000000002552E120
  988.  
  989. new function: 000000002552E178
  990.  
  991. v_add function: 0000000025D5ACF0
  992.  
  993. pending_battle_at_settlement function: 000000002553DDC8
  994.  
  995. faction_can_research_technologies function: 000000002553D480
  996.  
  997. SLOT_LIST_SCRIPT_INTERFACE table: 00000000038C4C40
  998.  
  999. item_at function: 00000000038C5BB8
  1000.  
  1001. num_items function: 00000000038C6190
  1002.  
  1003. buliding_type_exists function: 00000000038C6EF8
  1004.  
  1005. slot_type_exists function: 00000000038C6558
  1006.  
  1007. is_empty function: 00000000038C65B0
  1008.  
  1009. new function: 00000000038C5D18
  1010.  
  1011. ci_late_game_remove_listeners function: 0000000025DEF1B0
  1012.  
  1013. first_capture_settlement_mission table: 0000000025D581F8
  1014.  
  1015. start_advice
  1016.  
  1017. mission_key
  1018.  
  1019. trigger function: 0000000025D58300
  1020.  
  1021. mission_completed function: 0000000025D583B0
  1022.  
  1023. enemy_faction
  1024.  
  1025. region_key
  1026.  
  1027. start_completion_listeners function: 0000000025D58358
  1028.  
  1029. player_faction
  1030.  
  1031. start function: 0000000025D582A8
  1032.  
  1033. is_completed false
  1034.  
  1035. is_active false
  1036.  
  1037. new function: 0000000025D58250
  1038.  
  1039. TYPE_SCRIPT_AI_PLANNER script_ai_planner
  1040.  
  1041. in_attrition_vampire_trigger function: 0000000025DA6978
  1042.  
  1043. military_force_is_mobile function: 000000002553D798
  1044.  
  1045. in_dwarfs intervention
  1046.  
  1047. restart_listener_name dwarfs_restart_listener
  1048.  
  1049. cm campaign_manager
  1050.  
  1051. min_turns_since_advice_reset 3
  1052.  
  1053. cost 60
  1054.  
  1055. callback function: 0000000025D95D58
  1056.  
  1057. shared_interventions table: 0000000025D960C8
  1058.  
  1059. priority 2
  1060.  
  1061. disregard_advice_history false
  1062.  
  1063. precondition_list table: 0000000025D95F68
  1064.  
  1065. events_to_whitelist table: 0000000025D961D0
  1066.  
  1067. trigger_conditions table: 0000000025D96070
  1068.  
  1069. name dwarfs
  1070.  
  1071. im intervention_manager
  1072.  
  1073. is_debug true
  1074.  
  1075. take_priority_over_interventions_list table: 0000000025D96120
  1076.  
  1077. advice_keys table: 0000000025D96018
  1078.  
  1079. give_priority_to_interventions_list table: 0000000025D96178
  1080.  
  1081. REGION_LIST_SCRIPT_INTERFACE table: 00000000038BFBD0
  1082.  
  1083. is_empty function: 00000000038C0888
  1084.  
  1085. item_at function: 00000000038C0468
  1086.  
  1087. num_items function: 00000000038C05C8
  1088.  
  1089. new function: 00000000038C0570
  1090.  
  1091. EMPIRE_STRENGHT_VERY_STRONG 5
  1092.  
  1093. in_enemy_raiding intervention
  1094.  
  1095. restart_listener_name enemy_raiding_restart_listener
  1096.  
  1097. cm campaign_manager
  1098.  
  1099. cost 20
  1100.  
  1101. callback function: 0000000025D9F968
  1102.  
  1103. shared_interventions table: 0000000025D9FCD8
  1104.  
  1105. priority 1
  1106.  
  1107. disregard_advice_history false
  1108.  
  1109. precondition_list table: 0000000025D9FB78
  1110.  
  1111. events_to_whitelist table: 0000000025D9FDE0
  1112.  
  1113. trigger_conditions table: 0000000025D9FC80
  1114.  
  1115. suppress_events_before_startup true
  1116.  
  1117. name enemy_raiding
  1118.  
  1119. im intervention_manager
  1120.  
  1121. is_debug true
  1122.  
  1123. take_priority_over_interventions_list table: 0000000025D9FD30
  1124.  
  1125. advice_keys table: 0000000025D9FC28
  1126.  
  1127. give_priority_to_interventions_list table: 0000000025D9FD88
  1128.  
  1129. garrison_has_building_superchain function: 000000002553D638
  1130.  
  1131. raiding_grudge function: 0000000025DF5198
  1132.  
  1133. recruitment_tutorial table: 0000000025D56BA0
  1134.  
  1135. start_advice
  1136.  
  1137. add_unit_card_infotext function: 0000000025D56F10
  1138.  
  1139. num_recruited 0
  1140.  
  1141. recruitment_panel_infotext table: 0000000025D56C50
  1142.  
  1143. end_advice
  1144.  
  1145. initial_infotext table: 0000000025D56BF8
  1146.  
  1147. all_units_recruited function: 0000000025D570C8
  1148.  
  1149. add_unit_recruited_infotext function: 0000000025D57070
  1150.  
  1151. unit_recruited_infotext table: 0000000025D56D00
  1152.  
  1153. recruitment_objective war.camp.prelude.ft_recruitment_tutorial.obj_003
  1154.  
  1155. player_opens_recruitment_panel function: 0000000025D56F68
  1156.  
  1157. new function: 0000000025D56D58
  1158.  
  1159. update_recruit_units_objective function: 0000000025D56EB8
  1160.  
  1161. panel_objective war.camp.prelude.ft_recruitment_tutorial.obj_002
  1162.  
  1163. unit_card_infotext_added false
  1164.  
  1165. unit_recruited_infotext_added false
  1166.  
  1167. recruitment_panel_infotext_added false
  1168.  
  1169. listener_name recruitment_tutorial
  1170.  
  1171. add_recruitment_panel_infotext function: 0000000025D56E08
  1172.  
  1173. recruitment_limit 0
  1174.  
  1175. unit_card_infotext table: 0000000025D56CA8
  1176.  
  1177. unit_cards_highlighted false
  1178.  
  1179. char_cqi -1
  1180.  
  1181. faction
  1182.  
  1183. start function: 0000000025D56DB0
  1184.  
  1185. highlight_all_unit_cards function: 0000000025D56FC0
  1186.  
  1187. selection_objective
  1188.  
  1189. character_selected function: 0000000025D56E60
  1190.  
  1191. in_war_advice_process_context function: 0000000025D92018
  1192.  
  1193. ci_num_spawn_waves_late_game table: 0000000025DEE448
  1194.  
  1195. 1 0
  1196.  
  1197. 2 1
  1198.  
  1199. 3 2
  1200.  
  1201. 4 3
  1202.  
  1203. 5 4
  1204.  
  1205. Add_Building_Effect_Listeners function: 0000000025E07528
  1206.  
  1207. ui_override table: 0000000025D35B48
  1208.  
  1209. get_allowed function: 0000000025D35C50
  1210.  
  1211. currently_locked true
  1212.  
  1213. unlock function: 0000000025D35D00
  1214.  
  1215. __tostring function: 0000000025D6C160
  1216.  
  1217. set_allowed function: 0000000025D35BF8
  1218.  
  1219. name
  1220.  
  1221. lock function: 0000000025D35CA8
  1222.  
  1223. is_allowed true
  1224.  
  1225. is_locked function: 0000000025D35D58
  1226.  
  1227. __index table: 0000000025D35B48
  1228.  
  1229. new function: 0000000025D35BA0
  1230.  
  1231. is_linkparser function: 000000002552DEB8
  1232.  
  1233. is_campaigndefense function: 000000002552D360
  1234.  
  1235. is_sunits function: 000000002552CC28
  1236.  
  1237. civil_war_end function: 0000000025E14050
  1238.  
  1239. time_increment_ms 100
  1240.  
  1241. is_unit function: 000000002552C700
  1242.  
  1243. INITIAL_TIME 25
  1244.  
  1245. in_post_siege_battle_victory_options_advice_trigger function: 0000000025D8DC60
  1246.  
  1247. is_log_allowed true
  1248.  
  1249. SETTLEMENT_SCRIPT_INTERFACE table: 00000000038C2510
  1250.  
  1251. is_port function: 00000000038C3A60
  1252.  
  1253. region function: 00000000038C38A8
  1254.  
  1255. logical_position_y function: 00000000038C33D8
  1256.  
  1257. has_commander function: 00000000038C3278
  1258.  
  1259. slot_list function: 00000000038C3B68
  1260.  
  1261. faction function: 00000000038C39B0
  1262.  
  1263. display_position_x function: 00000000038C3488
  1264.  
  1265. commander function: 00000000038C36F0
  1266.  
  1267. model function: 00000000038C3538
  1268.  
  1269. logical_position_x function: 00000000038C3380
  1270.  
  1271. display_position_y function: 00000000038C3640
  1272.  
  1273. is_null_interface function: 00000000038C30C0
  1274.  
  1275. new function: 00000000038C3068
  1276.  
  1277. attacker_subculture function: 000000002553DCC0
  1278.  
  1279. in_player_army_near_coast intervention
  1280.  
  1281. restart_listener_name player_army_near_coast_restart_listener
  1282.  
  1283. cm campaign_manager
  1284.  
  1285. min_turns_since_advice_reset 8
  1286.  
  1287. cost 50
  1288.  
  1289. callback function: 0000000025DA27D0
  1290.  
  1291. shared_interventions table: 0000000025DA2B40
  1292.  
  1293. priority 2
  1294.  
  1295. disregard_advice_history false
  1296.  
  1297. precondition_list table: 0000000025DA29E0
  1298.  
  1299. events_to_whitelist table: 0000000025DA2C48
  1300.  
  1301. trigger_conditions table: 0000000025DA2AE8
  1302.  
  1303. name player_army_near_coast
  1304.  
  1305. im intervention_manager
  1306.  
  1307. is_debug true
  1308.  
  1309. take_priority_over_interventions_list table: 0000000025DA2B98
  1310.  
  1311. advice_keys table: 0000000025DA2A90
  1312.  
  1313. give_priority_to_interventions_list table: 0000000025DA2BF0
  1314.  
  1315. GodCharacterSkillPointAllocated function: 0000000025E0A3E8
  1316.  
  1317. MOON_MAX_PHASE 8
  1318.  
  1319. is_hidingplace function: 000000002552CD30
  1320.  
  1321. MOON_LAST_DILEMMA -1
  1322.  
  1323. TYPE_INFOTEXT_MANAGER infotext_manager
  1324.  
  1325. sacked_settlement_grudge function: 0000000025DF5090
  1326.  
  1327. in_player_creates_chaos_rift intervention
  1328.  
  1329. restart_listener_name player_creates_chaos_rift_restart_listener
  1330.  
  1331. is_debug true
  1332.  
  1333. disregard_advice_history false
  1334.  
  1335. cost 30
  1336.  
  1337. precondition_list table: 0000000025DA86B0
  1338.  
  1339. take_priority_over_interventions_list table: 0000000025DA8868
  1340.  
  1341. callback function: 0000000025DA84A0
  1342.  
  1343. events_to_whitelist table: 0000000025DA8918
  1344.  
  1345. advice_keys table: 0000000025DA8760
  1346.  
  1347. give_priority_to_interventions_list table: 0000000025DA88C0
  1348.  
  1349. name player_creates_chaos_rift
  1350.  
  1351. im intervention_manager
  1352.  
  1353. shared_interventions table: 0000000025DA8810
  1354.  
  1355. priority 1
  1356.  
  1357. trigger_conditions table: 0000000025DA87B8
  1358.  
  1359. cm campaign_manager
  1360.  
  1361. ci_autosave_and_enable_saving function: 0000000025DEFE68
  1362.  
  1363. set_component_active_with_parent function: 000000002552EA68
  1364.  
  1365. player_army_count_listener function: 0000000025D6CB00
  1366.  
  1367. check_for_dead_empire_factions function: 0000000025E13BD8
  1368.  
  1369. in_lord_creation_trigger function: 0000000025D9EC00
  1370.  
  1371. dwarf_spawn_horde function: 0000000025E03F88
  1372.  
  1373. VOLUME_TYPE_ADVISOR 2
  1374.  
  1375. is_buildings function: 000000002552CA70
  1376.  
  1377. generate_payload function: 0000000025DF51F0
  1378.  
  1379. EMPIRE_STRENGHT_NORMAL 0
  1380.  
  1381. is_teleportsquad function: 000000002552CD88
  1382.  
  1383. ci_get_num_hordes function: 0000000025DEFF18
  1384.  
  1385. hpr_game_guide function: 0000000025D67EB0
  1386.  
  1387. is_zonemanager function: 000000002552CE38
  1388.  
  1389. is_faction function: 000000002552D620
  1390.  
  1391. pending_battle_victory function: 000000002553DE78
  1392.  
  1393. get_trespasser_list_for_faction function: 000000002553D3D0
  1394.  
  1395. faction_start table: 0000000025752FA8
  1396.  
  1397. process_start function: 0000000025753B00
  1398.  
  1399. default_h 0
  1400.  
  1401. force_intro_cutscene_playback false
  1402.  
  1403. register_new_sp_game_callback function: 00000000257535D8
  1404.  
  1405. register_intro_cutscene_callback function: 0000000025753478
  1406.  
  1407. new function: 0000000025753268
  1408.  
  1409. register_new_mp_game_callback function: 0000000025753840
  1410.  
  1411. default_x 0
  1412.  
  1413. set_camera_to_default function: 0000000025753B58
  1414.  
  1415. default_b 0
  1416.  
  1417. register_each_sp_game_callback function: 0000000025753790
  1418.  
  1419. name
  1420.  
  1421. register_each_mp_game_callback function: 0000000025753AA8
  1422.  
  1423. start function: 00000000257539F8
  1424.  
  1425. set_force_intro_cutscene_playback function: 0000000025753688
  1426.  
  1427. default_d 0
  1428.  
  1429. default_y 0
  1430.  
  1431. Get_Grombrindal function: 0000000025E0A6A8
  1432.  
  1433. empire_culture wh_main_emp_empire
  1434.  
  1435. GOD_CHOICE_LAST_GOD white_dwarf
  1436.  
  1437. grudges_list table: 0000000025DF4C70
  1438.  
  1439. 1 table: 0000000025DF4CC8
  1440.  
  1441. 2 table: 0000000025DF4DD0
  1442.  
  1443. faction_defender_in_battle function: 000000002553D9A8
  1444.  
  1445. in_raiding_stance_possible_trigger function: 0000000025DA0D00
  1446.  
  1447. in_unit_recruitment_advice_trigger function: 0000000025D9A2C8
  1448.  
  1449. output_uicomponent function: 000000002552E4E8
  1450.  
  1451. is_scriptunits function: 000000002552CB78
  1452.  
  1453. MODEL_SCRIPT_INTERFACE table: 00000000038A6948
  1454.  
  1455. has_faction_command_queue_index function: 00000000038A8D60
  1456.  
  1457. player_steam_id_is_odd function: 00000000038A8260
  1458.  
  1459. difficulty_level function: 00000000038A7FA0
  1460.  
  1461. has_character_command_queue_index function: 00000000038A8AA0
  1462.  
  1463. campaign_type function: 00000000038A8520
  1464.  
  1465. character_can_reach_character function: 00000000038A7E40
  1466.  
  1467. military_force_for_command_queue_index function: 00000000038A87E0
  1468.  
  1469. new function: 00000000038A7080
  1470.  
  1471. campaign_ai function: 00000000038A83C0
  1472.  
  1473. random_percent function: 00000000038A7A20
  1474.  
  1475. character_for_command_queue_index function: 00000000038A8680
  1476.  
  1477. faction_for_command_queue_index function: 00000000038A8940
  1478.  
  1479. has_military_force_command_queue_index function: 00000000038A8C00
  1480.  
  1481. is_multiplayer function: 00000000038A7B80
  1482.  
  1483. pending_battle function: 00000000038A7340
  1484.  
  1485. is_player_turn function: 00000000038A7CE0
  1486.  
  1487. date_and_week_in_range function: 00000000038A7600
  1488.  
  1489. campaign_name function: 00000000038A78C0
  1490.  
  1491. world function: 00000000038A70D8
  1492.  
  1493. faction_is_local function: 00000000038A8100
  1494.  
  1495. turn_number function: 00000000038A7760
  1496.  
  1497. is_null_interface function: 00000000038A71E0
  1498.  
  1499. date_in_range function: 00000000038A74A0
  1500.  
  1501. check_corruption_effect_bundle function: 0000000025D6C8F0
  1502.  
  1503. dilemma_requirements function: 0000000025E147E0
  1504.  
  1505. OnMissionIssued function: 0000000025E14788
  1506.  
  1507. BOOL_INTERVENTIONS_DEBUG true
  1508.  
  1509. char_logical_pos function: 000000002553C980
  1510.  
  1511. ci_skip_chaos_turn_listener function: 0000000025DEFEC0
  1512.  
  1513. get_military_force_by_cqi function: 000000002553C878
  1514.  
  1515. PoliticalChoices table: 0000000025E06818
  1516.  
  1517. 1 table: 0000000025E14578
  1518.  
  1519. 2 table: 0000000025E145D0
  1520.  
  1521. 3 table: 0000000025E14628
  1522.  
  1523. 4 table: 0000000025E14680
  1524.  
  1525. 5 table: 0000000025E146D8
  1526.  
  1527. 6 table: 0000000025E14730
  1528.  
  1529. Is_Political_Dilemma function: 0000000025E142B8
  1530.  
  1531. ci_mid_game_transition function: 0000000025DEEFF8
  1532.  
  1533. Give_Grombrindal_Effect function: 0000000025E0A5A0
  1534.  
  1535. EmpireDilemmaChoiceMadeEvent function: 0000000025E14260
  1536.  
  1537. PoliticsTurnStart function: 0000000025E141B0
  1538.  
  1539. in_post_battle_defeat_options intervention
  1540.  
  1541. restart_listener_name post_battle_defeat_options_restart_listener
  1542.  
  1543. cm campaign_manager
  1544.  
  1545. cost 90
  1546.  
  1547. callback function: 0000000025D8D058
  1548.  
  1549. shared_interventions table: 0000000025D8D3C8
  1550.  
  1551. priority 1
  1552.  
  1553. disregard_advice_history false
  1554.  
  1555. precondition_list table: 0000000025D8D268
  1556.  
  1557. is_player_turn_only false
  1558.  
  1559. events_to_whitelist table: 0000000025D8D4D0
  1560.  
  1561. trigger_conditions table: 0000000025D8D370
  1562.  
  1563. advice_keys table: 0000000025D8D318
  1564.  
  1565. name post_battle_defeat_options
  1566.  
  1567. im intervention_manager
  1568.  
  1569. is_debug true
  1570.  
  1571. take_priority_over_interventions_list table: 0000000025D8D420
  1572.  
  1573. wait_for_battle_complete false
  1574.  
  1575. give_priority_to_interventions_list table: 0000000025D8D478
  1576.  
  1577. in_pre_major_settlement_battle_options_advice_play function: 0000000025D8C8C8
  1578.  
  1579. in_autoresolving intervention
  1580.  
  1581. restart_listener_name autoresolving_restart_listener
  1582.  
  1583. cm campaign_manager
  1584.  
  1585. cost 90
  1586.  
  1587. in_priority_order true
  1588.  
  1589. callback function: 0000000025D8B378
  1590.  
  1591. shared_interventions table: 0000000025D8B6E8
  1592.  
  1593. priority 2
  1594.  
  1595. disregard_advice_history false
  1596.  
  1597. advice_delay 0.5
  1598.  
  1599. precondition_list table: 0000000025D8B588
  1600.  
  1601. is_player_turn_only false
  1602.  
  1603. events_to_whitelist table: 0000000025D8B7F0
  1604.  
  1605. suppress_events_before_startup true
  1606.  
  1607. trigger_conditions table: 0000000025D8B690
  1608.  
  1609. advice_keys table: 0000000025D8B638
  1610.  
  1611. name autoresolving
  1612.  
  1613. im intervention_manager
  1614.  
  1615. is_debug true
  1616.  
  1617. take_priority_over_interventions_list table: 0000000025D8B740
  1618.  
  1619. wait_for_battle_complete false
  1620.  
  1621. give_priority_to_interventions_list table: 0000000025D8B798
  1622.  
  1623. cancel_scroll_camera_for_intervention function: 0000000025D47D68
  1624.  
  1625. ci_mid_game_event_mpc function: 0000000025DEEF48
  1626.  
  1627. is_building function: 000000002552D9E8
  1628.  
  1629. EMPIRE_TOTAL_REGION_COUNT 33
  1630.  
  1631. setup_region_corruption_monitor function: 0000000025D6C688
  1632.  
  1633. is_iterator function: 000000002552C910
  1634.  
  1635. BUILDING_LIST_SCRIPT_INTERFACE table: 000000002550C678
  1636.  
  1637. is_empty function: 000000002550CBA0
  1638.  
  1639. item_at function: 000000002550CA98
  1640.  
  1641. num_items function: 000000002550CB48
  1642.  
  1643. new function: 000000002550CA40
  1644.  
  1645. objectives_manager table: 0000000025D5A508
  1646.  
  1647. is_debug false
  1648.  
  1649. update_objectives_position function: 0000000025D5AA30
  1650.  
  1651. __tostring function: 000000002575D240
  1652.  
  1653. reset_objective_chain function: 0000000025D5AC40
  1654.  
  1655. objective_output function: 0000000025D5A7C8
  1656.  
  1657. end_objective_chain_on_advice_dismissed function: 0000000025D5ABE8
  1658.  
  1659. objective_chain_cached_objective false
  1660.  
  1661. objective_chain_cached_opt_b false
  1662.  
  1663. __index table: 0000000025D5A508
  1664.  
  1665. objective_chain_active
  1666.  
  1667. end_objective_chain function: 0000000025D5AB90
  1668.  
  1669. get_uicomponent function: 0000000025D5A878
  1670.  
  1671. remove_all_objectives function: 0000000025D5AA88
  1672.  
  1673. complete_objective function: 0000000025D5A928
  1674.  
  1675. activate_objective_chain function: 0000000025D5AAE0
  1676.  
  1677. update_objective_chain function: 0000000025D5AB38
  1678.  
  1679. objective_chain_cached_opt_a false
  1680.  
  1681. remove_objective function: 0000000025D5A9D8
  1682.  
  1683. objectives_list table: 0000000025D5A610
  1684.  
  1685. objective_chain_cached_objective_chain_name false
  1686.  
  1687. fail_objective function: 0000000025D5A980
  1688.  
  1689. previous_objective_chains table: 0000000025D5A668
  1690.  
  1691. create_objectives_panel function: 0000000025D5A820
  1692.  
  1693. set_objective function: 0000000025D5A8D0
  1694.  
  1695. set_debug function: 0000000025D5A770
  1696.  
  1697. new function: 0000000025D5A6C0
  1698.  
  1699. POLITICAL_OUTCOME_BAD 30
  1700.  
  1701. in_hordes_trigger function: 0000000025DA5B60
  1702.  
  1703. TYPE_ZONE_CONTROLLER zone_controller
  1704.  
  1705. POLITICAL_OUTCOME_NEUTRAL 40
  1706.  
  1707. ci_mid_game_show_event function: 0000000025DEEFA0
  1708.  
  1709. POLITICAL_OUTCOME_GOOD 30
  1710.  
  1711. province_panel_tutorial table: 0000000025D57120
  1712.  
  1713. start_advice
  1714.  
  1715. objective
  1716.  
  1717. listener_name province_panel_tutorial
  1718.  
  1719. settlement_name
  1720.  
  1721. settlement_selected function: 0000000025D57330
  1722.  
  1723. initial_infotext table: 0000000025D57178
  1724.  
  1725. start function: 0000000025D572D8
  1726.  
  1727. region_name
  1728.  
  1729. completion_infotext table: 0000000025D57228
  1730.  
  1731. province_name
  1732.  
  1733. new function: 0000000025D57280
  1734.  
  1735. convex_area table: 00000000255250C0
  1736.  
  1737. my_points table: 0000000025768A80
  1738.  
  1739. validate_points function: 000000002552FB40
  1740.  
  1741. process_points function: 000000002552FF60
  1742.  
  1743. is_in_area function: 0000000025530AB8
  1744.  
  1745. standing_not_in_area function: 0000000025531820
  1746.  
  1747. standing_is_in_area function: 0000000025530E80
  1748.  
  1749. item function: 00000000255301C8
  1750.  
  1751. standing_number_in_area function: 0000000025531DF8
  1752.  
  1753. not_in_area function: 0000000025530ED8
  1754.  
  1755. number_in_area function: 0000000025531C40
  1756.  
  1757. count function: 000000002552FD50
  1758.  
  1759. new function: 000000002552F5C0
  1760.  
  1761. POLITICAL_TIMES_TRIGGERED 0
  1762.  
  1763. end_turn_tutorial table: 0000000025D57CD0
  1764.  
  1765. start_advice
  1766.  
  1767. objective war.camp.prelude.ft_end_turn_tutorial.001
  1768.  
  1769. start function: 0000000025D57E30
  1770.  
  1771. turn_ended function: 0000000025D57E88
  1772.  
  1773. infotext table: 0000000025D57D28
  1774.  
  1775. new function: 0000000025D57DD8
  1776.  
  1777. POLITCS_DILEMMA_PREFIX empire_politics_decision
  1778.  
  1779. v_subtract function: 0000000025D54E10
  1780.  
  1781. has_crossed_line function: 0000000025539490
  1782.  
  1783. in_horde_growth_trigger function: 0000000025DA83F0
  1784.  
  1785. in_war intervention
  1786.  
  1787. restart_listener_name war_restart_listener
  1788.  
  1789. cm campaign_manager
  1790.  
  1791. cost 10
  1792.  
  1793. callback function: 0000000025D91990
  1794.  
  1795. shared_interventions table: 0000000025D91D00
  1796.  
  1797. priority 1
  1798.  
  1799. disregard_advice_history false
  1800.  
  1801. precondition_list table: 0000000025D91BA0
  1802.  
  1803. is_player_turn_only false
  1804.  
  1805. events_to_whitelist table: 0000000025D91E08
  1806.  
  1807. trigger_conditions table: 0000000025D91CA8
  1808.  
  1809. wait_for_fullscreen_panel_dismissed false
  1810.  
  1811. name war
  1812.  
  1813. im intervention_manager
  1814.  
  1815. is_debug true
  1816.  
  1817. take_priority_over_interventions_list table: 0000000025D91D58
  1818.  
  1819. advice_keys table: 0000000025D91C50
  1820.  
  1821. give_priority_to_interventions_list table: 0000000025D91DB0
  1822.  
  1823. set_component_active_action function: 000000002552EAC0
  1824.  
  1825. get_eh function: 0000000025526A88
  1826.  
  1827. POLITICAL_FACTION wh_main_emp_empire
  1828.  
  1829. get_region function: 000000002553E088
  1830.  
  1831. ci_chaos_faction_string wh_main_chs_chaos
  1832.  
  1833. mission_manager table: 0000000025D38F30
  1834.  
  1835. cm
  1836.  
  1837. set_should_trigger_from_db function: 0000000025D390E8
  1838.  
  1839. is_started function: 0000000025D39400
  1840.  
  1841. set_should_cancel_before_issuing function: 0000000025D393A8
  1842.  
  1843. complete function: 0000000025D39668
  1844.  
  1845. faction_name
  1846.  
  1847. set_mission_issuer function: 0000000025D39350
  1848.  
  1849. is_registered true
  1850.  
  1851. should_cancel_before_issuing true
  1852.  
  1853. state_to_string function: 0000000025D396C0
  1854.  
  1855. started false
  1856.  
  1857. trigger function: 0000000025D394B0
  1858.  
  1859. set_first_time_startup_callback function: 0000000025D39038
  1860.  
  1861. add_description function: 0000000025D392A0
  1862.  
  1863. turn_limit false
  1864.  
  1865. construct_mission_string function: 0000000025D39508
  1866.  
  1867. objectives table: 0000000025D38F88
  1868.  
  1869. is_completed function: 0000000025D39458
  1870.  
  1871. mission_key
  1872.  
  1873. mission_issuer CLAN_ELDERS
  1874.  
  1875. add_heading function: 0000000025D39248
  1876.  
  1877. add_condition function: 0000000025D39198
  1878.  
  1879. should_trigger_from_string false
  1880.  
  1881. set_turn_limit function: 0000000025D392F8
  1882.  
  1883. new function: 0000000025D38FE0
  1884.  
  1885. start_from_savegame function: 0000000025D395B8
  1886.  
  1887. should_trigger_from_db false
  1888.  
  1889. completed false
  1890.  
  1891. start_listeners function: 0000000025D39610
  1892.  
  1893. add_new_objective function: 0000000025D39140
  1894.  
  1895. trigger_from_string function: 0000000025D39560
  1896.  
  1897. add_payload function: 0000000025D391F0
  1898.  
  1899. mission_string
  1900.  
  1901. set_each_time_startup_callback function: 0000000025D39090
  1902.  
  1903. distance_squared function: 000000002553C560
  1904.  
  1905. count_horde_armies function: 0000000025E14100
  1906.  
  1907. TriggerCivilWar function: 0000000025E13FF8
  1908.  
  1909. is_firestormmanager function: 000000002552CCD8
  1910.  
  1911. Is_Bretonnia_Dead function: 0000000025DF9E40
  1912.  
  1913. determine_attrition_all_regions function: 0000000025D6C7E8
  1914.  
  1915. in_autoresolving_advice_trigger function: 0000000025D8BB60
  1916.  
  1917. FAMILY_MEMBER_SCRIPT_INTERFACE table: 0000000025510400
  1918.  
  1919. has_trait function: 0000000025513108
  1920.  
  1921. father function: 0000000025513160
  1922.  
  1923. has_mother function: 00000000255131B8
  1924.  
  1925. mother function: 0000000025513210
  1926.  
  1927. come_of_age function: 0000000025513370
  1928.  
  1929. has_father function: 00000000255130B0
  1930.  
  1931. is_null_interface function: 0000000025513058
  1932.  
  1933. new function: 00000000255132C0
  1934.  
  1935. scroll_camera_for_intervention_action function: 0000000025D47D10
  1936.  
  1937. CivilWarRandomChance function: 0000000025E13FA0
  1938.  
  1939. in_post_normal_battle_victory_options intervention
  1940.  
  1941. restart_listener_name post_normal_battle_victory_options_restart_listener
  1942.  
  1943. cm campaign_manager
  1944.  
  1945. cost 90
  1946.  
  1947. callback function: 0000000025D8C920
  1948.  
  1949. shared_interventions table: 0000000025D8CC90
  1950.  
  1951. priority 1
  1952.  
  1953. completion_callback function: 0000000025D8CDF0
  1954.  
  1955. disregard_advice_history false
  1956.  
  1957. precondition_list table: 0000000025D8CB30
  1958.  
  1959. is_player_turn_only false
  1960.  
  1961. events_to_whitelist table: 0000000025D8CD98
  1962.  
  1963. should_highlight_advisor_dismiss_button false
  1964.  
  1965. trigger_conditions table: 0000000025D8CC38
  1966.  
  1967. advice_keys table: 0000000025D8CBE0
  1968.  
  1969. name post_normal_battle_victory_options
  1970.  
  1971. im intervention_manager
  1972.  
  1973. is_debug true
  1974.  
  1975. take_priority_over_interventions_list table: 0000000025D8CCE8
  1976.  
  1977. wait_for_battle_complete false
  1978.  
  1979. give_priority_to_interventions_list table: 0000000025D8CD40
  1980.  
  1981. ci_mid_game_start function: 0000000025DEE868
  1982.  
  1983. start_custom_listeners function: 0000000025D6C4D0
  1984.  
  1985. StrengthGoodvsBad function: 0000000025E13EF0
  1986.  
  1987. in_trade_agreement_sought intervention
  1988.  
  1989. restart_listener_name trade_agreement_sought_restart_listener
  1990.  
  1991. cm campaign_manager
  1992.  
  1993. cost 10
  1994.  
  1995. in_priority_order true
  1996.  
  1997. take_priority_over_interventions_list table: 0000000025D92B70
  1998.  
  1999. shared_interventions table: 0000000025D92B18
  2000.  
  2001. priority 1
  2002.  
  2003. disregard_advice_history false
  2004.  
  2005. precondition_list table: 0000000025D929B8
  2006.  
  2007. is_player_turn_only false
  2008.  
  2009. events_to_whitelist table: 0000000025D92C20
  2010.  
  2011. trigger_conditions table: 0000000025D92AC0
  2012.  
  2013. wait_for_fullscreen_panel_dismissed false
  2014.  
  2015. name trade_agreement_sought
  2016.  
  2017. im intervention_manager
  2018.  
  2019. is_debug true
  2020.  
  2021. callback function: 0000000025D927A8
  2022.  
  2023. advice_keys table: 0000000025D92A68
  2024.  
  2025. give_priority_to_interventions_list table: 0000000025D92BC8
  2026.  
  2027. infotext infotext_manager
  2028.  
  2029. parser link_parser
  2030.  
  2031. eh event_handler
  2032.  
  2033. infotext_queue table: 00000000257565F8
  2034.  
  2035. ci_archaon_forename names_name_2147343903
  2036.  
  2037. ci_late_game_show_event function: 0000000025DEF8E8
  2038.  
  2039. GAME table: 00000000038958B0
  2040.  
  2041. disable_pathfinding_restriction function: 0000000003899CC0
  2042.  
  2043. force_rebellion_in_region function: 000000000389CA20
  2044.  
  2045. wound_character function: 00000000038A13B0
  2046.  
  2047. trigger_incident function: 0000000003896E00
  2048.  
  2049. set_event_generation_enabled function: 00000000038A22D0
  2050.  
  2051. join_garrison function: 000000000389D940
  2052.  
  2053. remove_visibility_trigger function: 0000000003896A38
  2054.  
  2055. steal_user_input function: 000000000389A088
  2056.  
  2057. cai_enable_movement_for_character function: 00000000038A4480
  2058.  
  2059. remove_vfx function: 000000000389D470
  2060.  
  2061. enable_movement_for_faction function: 000000000389E910
  2062.  
  2063. make_region_seen_in_shroud function: 00000000038A38D0
  2064.  
  2065. remove_time_trigger function: 0000000003898D48
  2066.  
  2067. force_diplomacy_new function: 0000000003899C68
  2068.  
  2069. create_force_with_existing_general function: 000000000389ED30
  2070.  
  2071. remove_custom_battlefield function: 00000000038963B0
  2072.  
  2073. force_add_ancillary function: 000000000389CE40
  2074.  
  2075. seek_exchange function: 000000000389DCB0
  2076.  
  2077. apply_effect_bundle_to_force function: 00000000038A0070
  2078.  
  2079. apply_effect_bundle_to_region function: 00000000038A05F0
  2080.  
  2081. add_location_trigger function: 0000000003896B40
  2082.  
  2083. add_restricted_building_level_record function: 0000000003895F38
  2084.  
  2085. make_sea_region_visible_in_shroud function: 0000000003899848
  2086.  
  2087. technology_osmosis_for_playables_enable_all function: 000000000389B9A0
  2088.  
  2089. set_campaign_ai_force_all_factions_boardering_humans_to_have_invasion_behaviour function: 0000000003897538
  2090.  
  2091. leave_garrison function: 000000000389DAA0
  2092.  
  2093. add_exclusion_zone function: 00000000038978A8
  2094.  
  2095. show_message_event function: 000000000389BC60
  2096.  
  2097. disable_movement_for_character function: 0000000003898EA8
  2098.  
  2099. remove_marker function: 000000000389D260
  2100.  
  2101. add_attack_of_opportunity_overrides function: 000000000389B478
  2102.  
  2103. disable_shopping_for_ai_under_shroud function: 000000000389A608
  2104.  
  2105. disable_end_turn function: 000000000389EE90
  2106.  
  2107. trigger_mission function: 0000000003896D50
  2108.  
  2109. dismiss_advice_at_end_turn function: 000000000389FAF0
  2110.  
  2111. optional_extras_for_episodics function: 000000000389ACE8
  2112.  
  2113. win_next_autoresolve_battle function: 00000000038A0A10
  2114.  
  2115. set_non_scripted_ancillaries_disabled function: 000000000389E230
  2116.  
  2117. take_shroud_snapshot function: 00000000038992C8
  2118.  
  2119. display_turns function: 0000000003899DC8
  2120.  
  2121. show_shroud function: 0000000003899168
  2122.  
  2123. load_named_value function: 000000000389A348
  2124.  
  2125. add_visibility_trigger function: 0000000003896460
  2126.  
  2127. stop_user_input function: 0000000003899F28
  2128.  
  2129. disable_elections function: 0000000003896CA0
  2130.  
  2131. add_development_points_to_region function: 00000000038BBEA0
  2132.  
  2133. add_unit_model_overrides function: 000000000389B318
  2134.  
  2135. set_public_order_of_province_for_region function: 00000000038A34B0
  2136.  
  2137. make_neighbouring_regions_visible_in_shroud function: 0000000003899588
  2138.  
  2139. add_outline_area_trigger function: 000000000389F830
  2140.  
  2141. add_vfx function: 000000000389D310
  2142.  
  2143. register_outro_movie function: 000000000389B840
  2144.  
  2145. scroll_camera_with_direction function: 0000000003898248
  2146.  
  2147. force_add_trait function: 000000000389CCE0
  2148.  
  2149. set_technology_research_disabled function: 000000000389E390
  2150.  
  2151. set_ai_uses_human_display_speed function: 00000000038A3350
  2152.  
  2153. is_new_game function: 000000000389A4A8
  2154.  
  2155. advance_to_next_campaign function: 0000000003898A88
  2156.  
  2157. show_message_event_located function: 000000000389BDC0
  2158.  
  2159. make_region_visible_in_shroud function: 00000000038A3770
  2160.  
  2161. instant_set_building_health_percent function: 00000000038A19E0
  2162.  
  2163. remove_event_restricted_building_record function: 00000000038A2C70
  2164.  
  2165. set_ui_notification_of_victory_disabled function: 000000000389E650
  2166.  
  2167. zero_action_points function: 00000000038A0F90
  2168.  
  2169. enable_ui function: 000000000389B1B8
  2170.  
  2171. add_building_to_force function: 00000000038A5500
  2172.  
  2173. add_time_trigger function: 0000000003898BE8
  2174.  
  2175. cai_strategic_stance_manager_block_all_stances_but_that_specified_towards_target_faction function: 00000000038A3980
  2176.  
  2177. trigger_custom_mission function: 0000000003896FB8
  2178.  
  2179. make_son_come_of_age function: 00000000038A1B40
  2180.  
  2181. force_diplomacy function: 0000000003899B08
  2182.  
  2183. remove_event_restricted_unit_record function: 00000000038A26F0
  2184.  
  2185. register_movies function: 0000000003897748
  2186.  
  2187. toggle_mission_generation function: 00000000038A53A0
  2188.  
  2189. force_assassination_success_for_human function: 000000000389C080
  2190.  
  2191. faction_offers_peace_to_other_faction function: 000000002550F7F8
  2192.  
  2193. add_restricted_building_level_record_for_faction function: 0000000003896040
  2194.  
  2195. toggle_dilemma_generation function: 00000000038A5138
  2196.  
  2197. lock_starting_general_recruitment function: 00000000038A4FD8
  2198.  
  2199. cai_strategic_stance_manager_force_stance_update_between_factions function: 00000000038A3DF8
  2200.  
  2201. unlock_starting_general_recruitment function: 00000000038A4E78
  2202.  
  2203. disable_event_feed_events function: 00000000038A4D18
  2204.  
  2205. add_event_restricted_unit_record_for_faction function: 00000000038A2850
  2206.  
  2207. suppress_all_event_feed_event_types function: 00000000038A46E8
  2208.  
  2209. event_feed_event_type_pending function: 00000000038A4950
  2210.  
  2211. save_named_value function: 000000000389A1E8
  2212.  
  2213. whitelist_event_feed_event_type function: 00000000038A4798
  2214.  
  2215. cinematic function: 00000000038A4AB0
  2216.  
  2217. restore_shroud_from_snapshot function: 0000000003899428
  2218.  
  2219. trigger_dilemma function: 0000000003896DA8
  2220.  
  2221. add_building_model_override function: 000000000389A8C8
  2222.  
  2223. enable_movement_for_character function: 000000000389E7B0
  2224.  
  2225. disable_movement_for_faction function: 0000000003899008
  2226.  
  2227. set_region_abandoned function: 00000000038C71B8
  2228.  
  2229. remove_building_model_override function: 000000000389AB88
  2230.  
  2231. render_campaign_to_file function: 00000000038A2FE0
  2232.  
  2233. play_movie_in_ui function: 00000000038A0FE8
  2234.  
  2235. trigger_custom_mission_from_string function: 00000000038970C0
  2236.  
  2237. appoint_character_to_most_expensive_force function: 00000000038B1738
  2238.  
  2239. trigger_custom_dilemma function: 00000000038972D0
  2240.  
  2241. cai_strategic_stance_manager_clear_all_blocking_between_factions function: 00000000038A40B8
  2242.  
  2243. set_imperium_level_change_disabled function: 000000000389D4C8
  2244.  
  2245. create_force function: 000000000389EA70
  2246.  
  2247. force_agent_action_success_for_human function: 00000000038A1510
  2248.  
  2249. remove_attack_of_opportunity_overrides function: 000000000389B5D8
  2250.  
  2251. scroll_camera function: 00000000038980E8
  2252.  
  2253. remove_area_trigger function: 000000000389F990
  2254.  
  2255. spawn_character_into_family_tree function: 000000002550FAB8
  2256.  
  2257. set_liberation_options_disabled function: 000000000389E4F0
  2258.  
  2259. grant_faction_handover function: 0000000003897488
  2260.  
  2261. set_character_immortality function: 000000000389DA48
  2262.  
  2263. add_circle_area_trigger function: 000000000389F6D0
  2264.  
  2265. disable_saving_game function: 000000000389DE10
  2266.  
  2267. toggle_incident_generation function: 00000000038A5240
  2268.  
  2269. kill_character function: 00000000038A1250
  2270.  
  2271. cai_enable_movement_for_faction function: 00000000038A45E0
  2272.  
  2273. cai_disable_movement_for_faction function: 00000000038A4320
  2274.  
  2275. get_camera_position function: 0000000003898668
  2276.  
  2277. remove_restricted_building_level_record function: 0000000003895FE8
  2278.  
  2279. cai_disable_movement_for_character function: 0000000003891E40
  2280.  
  2281. cai_strategic_stance_manager_set_stance_blocking_between_factions_for_a_given_stance function: 00000000038A4008
  2282.  
  2283. cai_strategic_stance_manager_clear_all_promotions_between_factions function: 00000000038A3F58
  2284.  
  2285. cai_strategic_stance_manager_set_stance_promotion_between_factions_for_a_given_stance function: 00000000038A3EA8
  2286.  
  2287. cai_force_personality_change_with_override_round_number function: 00000000038A3D48
  2288.  
  2289. remove_restricted_building_level_record_for_faction function: 0000000003896148
  2290.  
  2291. cai_force_personality_change function: 00000000038A3BE8
  2292.  
  2293. cai_strategic_stance_manager_promote_specified_stance_towards_target_faction_by_number function: 00000000038A3A88
  2294.  
  2295. set_ignore_end_of_turn_public_order function: 00000000038A1F60
  2296.  
  2297. pending_auto_show_messages function: 0000000003897F88
  2298.  
  2299. set_campaign_ai_force_all_factions_boardering_human_vassals_to_have_invasion_behaviour function: 00000000038975E8
  2300.  
  2301. remove_event_restricted_unit_record_for_faction function: 00000000038A29B0
  2302.  
  2303. cai_strategic_stance_manager_promote_specified_stance_towards_target_faction function: 0000000003891B80
  2304.  
  2305. enable_auto_generated_missions function: 000000000389B058
  2306.  
  2307. move_to function: 000000000389D680
  2308.  
  2309. force_make_trade_agreement function: 000000000389D5D0
  2310.  
  2311. register_instant_movie function: 000000000389B6E0
  2312.  
  2313. speedup_active function: 000000000389F2B0
  2314.  
  2315. set_non_scripted_traits_disabled function: 000000000389E0D0
  2316.  
  2317. set_public_order_disabled_for_province_for_region function: 00000000038A3610
  2318.  
  2319. apply_effect_bundle function: 000000000389FDB0
  2320.  
  2321. is_benchmark_mode function: 00000000038A12A8
  2322.  
  2323. force_character_force_into_stance function: 00000000038A3140
  2324.  
  2325. make_sea_region_seen_in_shroud function: 00000000038999A8
  2326.  
  2327. end_turn function: 000000000389EFF0
  2328.  
  2329. set_general_offered_dilemma_permitted function: 00000000038A1880
  2330.  
  2331. remove_event_restricted_building_record_for_faction function: 00000000038A2E80
  2332.  
  2333. add_event_restricted_building_record_for_faction function: 0000000003894CA8
  2334.  
  2335. add_event_restricted_building_record function: 00000000038A2B10
  2336.  
  2337. filesystem_lookup function: 00000000038A4BB8
  2338.  
  2339. add_event_restricted_unit_record function: 00000000038A2590
  2340.  
  2341. disable_movement_for_ai_under_shroud function: 0000000003897A08
  2342.  
  2343. set_tax_rate function: 000000000389C1E0
  2344.  
  2345. autosave_at_next_opportunity function: 00000000038A2430
  2346.  
  2347. set_character_skill_tier_limit function: 00000000038B1840
  2348.  
  2349. technology_osmosis_for_playables_enable_culture function: 000000000389BB00
  2350.  
  2351. exempt_region_from_tax function: 000000000389C340
  2352.  
  2353. award_experience_level function: 000000000389AEF8
  2354.  
  2355. force_change_cai_faction_personality function: 00000000038A1E00
  2356.  
  2357. force_make_vassal function: 000000000389C8C0
  2358.  
  2359. set_tax_disabled function: 00000000038A5660
  2360.  
  2361. unlock_technology function: 00000000038A1720
  2362.  
  2363. lock_technology function: 00000000038B2760
  2364.  
  2365. apply_effect_bundle_to_characters_force function: 00000000038A0330
  2366.  
  2367. instantly_repair_building function: 00000000038A1670
  2368.  
  2369. override_ui function: 00000000038A10F0
  2370.  
  2371. replenish_action_points function: 00000000038A0E30
  2372.  
  2373. create_force_with_general function: 000000000389EBD0
  2374.  
  2375. modify_next_autoresolve_battle function: 00000000038A0B70
  2376.  
  2377. remove_effect_bundle_from_region function: 00000000038A0750
  2378.  
  2379. add_custom_battlefield function: 00000000038961A0
  2380.  
  2381. instantly_dismantle_building function: 00000000038A08B0
  2382.  
  2383. disable_shortcut function: 000000000389FC50
  2384.  
  2385. model function: 00000000038A31F0
  2386.  
  2387. remove_effect_bundle_from_characters_force function: 00000000038A0490
  2388.  
  2389. shown_message function: 0000000003897E28
  2390.  
  2391. force_garrison_infiltration_success_for_human function: 000000000389C600
  2392.  
  2393. attack function: 000000000389DB50
  2394.  
  2395. remove_effect_bundle function: 000000000389FF10
  2396.  
  2397. stop_camera function: 00000000038983A8
  2398.  
  2399. remove_location_trigger function: 0000000003896BF0
  2400.  
  2401. create_agent function: 00000000038BC5D8
  2402.  
  2403. add_marker function: 000000000389D100
  2404.  
  2405. allow_player_to_embark_navies function: 00000000038A1CA0
  2406.  
  2407. compare_localised_string function: 0000000003897CC8
  2408.  
  2409. disable_rebellions_worldwide function: 000000000389C4A0
  2410.  
  2411. cancel_custom_mission function: 0000000003897220
  2412.  
  2413. grant_unit function: 000000000389BF20
  2414.  
  2415. set_character_experience_disabled function: 00000000038A20C0
  2416.  
  2417. override_attacker_win_chance_prediction function: 00000000038B16E0
  2418.  
  2419. make_neighbouring_regions_seen_in_shroud function: 00000000038996E8
  2420.  
  2421. dismiss_advice function: 0000000003898928
  2422.  
  2423. add_agent_experience function: 000000000389AD98
  2424.  
  2425. new function: 0000000003895D28
  2426.  
  2427. unhide_character function: 000000000389F570
  2428.  
  2429. hide_character function: 000000000389F410
  2430.  
  2431. remove_settlement_model_override function: 000000000389AA28
  2432.  
  2433. cancel_actions_for function: 0000000003897B68
  2434.  
  2435. teleport_to function: 000000000389D7E0
  2436.  
  2437. fade_scene function: 00000000038987C8
  2438.  
  2439. treasury_mod function: 00000000038A0CD0
  2440.  
  2441. force_declare_war function: 000000000389C760
  2442.  
  2443. set_camera_position function: 0000000003898508
  2444.  
  2445. set_character_unique function: 00000000038BBAD8
  2446.  
  2447. set_looting_options_disabled_for_human function: 000000000389DF70
  2448.  
  2449. add_settlement_model_override function: 000000000389A768
  2450.  
  2451. remove_effect_bundle_from_force function: 00000000038A01D0
  2452.  
  2453. force_add_skill function: 000000000389CFA0
  2454.  
  2455. force_make_peace function: 000000000389CB80
  2456.  
  2457. toggle_speedup function: 000000000389F150
  2458.  
  2459. intervention table: 0000000025D45C10
  2460.  
  2461. set_scroll_completion_callback function: 0000000025D46870
  2462.  
  2463. is_debug false
  2464.  
  2465. set_suppress_events_before_startup function: 0000000025D46190
  2466.  
  2467. take_priority_over_interventions_list table: 0000000025D45E20
  2468.  
  2469. set_completion_callback function: 0000000025D46138
  2470.  
  2471. is_active false
  2472.  
  2473. suppress_events_before_startup false
  2474.  
  2475. should_highlight_advisor_dismiss_button true
  2476.  
  2477. register_trigger_conditions function: 0000000025D46978
  2478.  
  2479. is_free false
  2480.  
  2481. is_player_turn_only true
  2482.  
  2483. wait_for_event_dismissed true
  2484.  
  2485. is_enqueued_for_triggering false
  2486.  
  2487. set_is_free function: 0000000025D463F8
  2488.  
  2489. start_turn_countdown function: 0000000025D46DF0
  2490.  
  2491. turn_last_triggered -1
  2492.  
  2493. take_priority_over_intervention function: 0000000025D462F0
  2494.  
  2495. min_turns_since_advice_reset 0
  2496.  
  2497. add_precondition function: 0000000025D46030
  2498.  
  2499. register_shared_intervention function: 0000000025D46298
  2500.  
  2501. set_turn_countdown_restart function: 0000000025D46240
  2502.  
  2503. intervention_listeners_registered false
  2504.  
  2505. give_priority_to_intervention function: 0000000025D46348
  2506.  
  2507. set_should_highlight_advisor_dismiss_button function: 0000000025D46818
  2508.  
  2509. set_allow_when_advice_disabled function: 0000000025D46450
  2510.  
  2511. set_min_turn function: 0000000025D46558
  2512.  
  2513. add_advice_key_cost function: 0000000025D45FD8
  2514.  
  2515. set_advice_level_priority function: 0000000025D464A8
  2516.  
  2517. add_restart_callback function: 0000000025D461E8
  2518.  
  2519. should_lock_ui true
  2520.  
  2521. add_triggering_condition function: 0000000025D460E0
  2522.  
  2523. have_shared_interventions false
  2524.  
  2525. set_mission_delay function: 0000000025D467C0
  2526.  
  2527. notify_shared_intervention_triggering function: 0000000025D46C90
  2528.  
  2529. cost 100
  2530.  
  2531. set_wait_for_fullscreen_panel_dismissed function: 0000000025D466B8
  2532.  
  2533. set_wait_for_event_dismissed function: 0000000025D46660
  2534.  
  2535. set_advice_delay function: 0000000025D46768
  2536.  
  2537. should_trigger_on_next_player_faction_turn_start false
  2538.  
  2539. is_eligible_this_campaign false
  2540.  
  2541. shared_interventions table: 0000000025D45D70
  2542.  
  2543. should_add_grace_pause_at_start function: 0000000025D46C38
  2544.  
  2545. allow_when_advice_disabled false
  2546.  
  2547. restart_checks table: 0000000025D45E78
  2548.  
  2549. trigger function: 0000000025D46AD8
  2550.  
  2551. has_advice_ever_triggered function: 0000000025D46BE0
  2552.  
  2553. events_to_whitelist table: 0000000025D45ED0
  2554.  
  2555. __tostring function: 0000000025DEF470
  2556.  
  2557. advice_delay 0
  2558.  
  2559. name
  2560.  
  2561. is_stopped_by_higher_priority_intervention false
  2562.  
  2563. set_intervention_system_debug function: 0000000025D45F80
  2564.  
  2565. start_from_savegame function: 0000000025D46F50
  2566.  
  2567. state_to_string function: 0000000025D46EF8
  2568.  
  2569. wait_for_battle_complete true
  2570.  
  2571. set_wait_for_battle_complete function: 0000000025D46608
  2572.  
  2573. start_restart_listeners function: 0000000025D46E48
  2574.  
  2575. give_priority_to_interventions_list table: 0000000025D45DC8
  2576.  
  2577. cancel function: 0000000025D46D98
  2578.  
  2579. complete function: 0000000025D46D40
  2580.  
  2581. is_another_intervention_queued function: 0000000025D46CE8
  2582.  
  2583. in_priority_order false
  2584.  
  2585. has_ever_triggered function: 0000000025D46B88
  2586.  
  2587. turn_countdown_restart -1
  2588.  
  2589. get_turn_last_triggered function: 0000000025D46B30
  2590.  
  2591. start_secondary_interventions function: 0000000025D46A80
  2592.  
  2593. passes_precondition_check function: 0000000025D46A28
  2594.  
  2595. unregister_trigger_conditions function: 0000000025D469D0
  2596.  
  2597. stop function: 0000000025D46920
  2598.  
  2599. priority 0
  2600.  
  2601. __index table: 0000000025D45C10
  2602.  
  2603. new function: 0000000025D45F28
  2604.  
  2605. is_started false
  2606.  
  2607. is_awaiting_restart false
  2608.  
  2609. mission_delay 2
  2610.  
  2611. restart function: 0000000025D46EA0
  2612.  
  2613. precondition_list table: 0000000025D45C68
  2614.  
  2615. get_min_turn function: 0000000025D465B0
  2616.  
  2617. add_precondition_unvisited_page function: 0000000025D46088
  2618.  
  2619. scroll_completion_callback false
  2620.  
  2621. wait_for_fullscreen_panel_dismissed true
  2622.  
  2623. set_should_lock_ui function: 0000000025D463A0
  2624.  
  2625. set_player_turn_only function: 0000000025D46500
  2626.  
  2627. advice_keys table: 0000000025D45D18
  2628.  
  2629. start function: 0000000025D468C8
  2630.  
  2631. restart_listener_name
  2632.  
  2633. trigger_conditions table: 0000000025D45CC0
  2634.  
  2635. add_whitelist_event function: 0000000025D46710
  2636.  
  2637. is_alliance function: 000000002552C5A0
  2638.  
  2639. in_unit_merging_trigger function: 0000000025DA4140
  2640.  
  2641. show_civil_war_warning function: 0000000025E13E40
  2642.  
  2643. in_character_skill_points_trigger function: 0000000025D93C48
  2644.  
  2645. WarChecks function: 0000000025E13D90
  2646.  
  2647. in_movement_points_exhausted_trigger function: 0000000025D94FF0
  2648.  
  2649. setDiplomacyOptions function: 0000000025E13D38
  2650.  
  2651. get_help_page_manager function: 0000000025D66E88
  2652.  
  2653. Eight_Peaks_Intro_Events function: 0000000025DE0428
  2654.  
  2655. MPAvatar table: 000000002551B090
  2656.  
  2657. SetComponentTexture function: 000000002551B5B8
  2658.  
  2659. Valid function: 000000002551B610
  2660.  
  2661. Free function: 000000002551B4B0
  2662.  
  2663. new function: 000000002551B458
  2664.  
  2665. modify_public_order_if_unseen function: 0000000025D587D0
  2666.  
  2667. chaos_culture wh_main_chs_chaos
  2668.  
  2669. get_human_factions function: 000000002553D1C0
  2670.  
  2671. in_enemy_reinforcements intervention
  2672.  
  2673. restart_listener_name enemy_reinforcements_restart_listener
  2674.  
  2675. cm campaign_manager
  2676.  
  2677. cost 80
  2678.  
  2679. callback function: 0000000025D9EC58
  2680.  
  2681. shared_interventions table: 0000000025D9EFC8
  2682.  
  2683. priority 1
  2684.  
  2685. disregard_advice_history false
  2686.  
  2687. precondition_list table: 0000000025D9EE68
  2688.  
  2689. is_player_turn_only false
  2690.  
  2691. events_to_whitelist table: 0000000025D9F0D0
  2692.  
  2693. trigger_conditions table: 0000000025D9EF70
  2694.  
  2695. advice_keys table: 0000000025D9EF18
  2696.  
  2697. name enemy_reinforcements
  2698.  
  2699. im intervention_manager
  2700.  
  2701. is_debug true
  2702.  
  2703. take_priority_over_interventions_list table: 0000000025D9F020
  2704.  
  2705. wait_for_battle_complete false
  2706.  
  2707. give_priority_to_interventions_list table: 0000000025D9F078
  2708.  
  2709. apply_corruption_effect_bundle function: 0000000025D6C9A0
  2710.  
  2711. in_post_normal_battle_victory_options_advice_trigger function: 0000000025D8CEF8
  2712.  
  2713. check_for_regions_owned_by_empire_factions function: 0000000025E13C88
  2714.  
  2715. v_offset function: 0000000025D62AD0
  2716.  
  2717. contains function: 0000000025E13C30
  2718.  
  2719. set_component_visible function: 000000002552E960
  2720.  
  2721. TYPE_FIRESTORM_MANAGER firestorm_manager
  2722.  
  2723. check_for_separatists_dead function: 0000000025E13B80
  2724.  
  2725. Add_Empire_Rating function: 0000000025E13B28
  2726.  
  2727. BattleCompleted_EP function: 0000000025E13AD0
  2728.  
  2729. is_uicomponent function: 000000002552D258
  2730.  
  2731. RangerBuildingEffects function: 0000000025E07AA8
  2732.  
  2733. empire_capitals table: 0000000025E13708
  2734.  
  2735. 1 wh_main_nordland_salzenmund
  2736.  
  2737. 2 wh_main_ostland_wolfenburg
  2738.  
  2739. 3 wh_main_hochland_hergig
  2740.  
  2741. 4 wh_main_middenland_middenheim
  2742.  
  2743. 5 wh_main_talabecland_talabheim
  2744.  
  2745. 6 wh_main_ostermark_bechafen
  2746.  
  2747. 7 wh_main_reikland_altdorf
  2748.  
  2749. 8 wh_main_stirland_wurtbad
  2750.  
  2751. 9 wh_main_averland_averheim
  2752.  
  2753. 10 wh_main_wissenland_nuln
  2754.  
  2755. in_greenskins intervention
  2756.  
  2757. restart_listener_name greenskins_restart_listener
  2758.  
  2759. cm campaign_manager
  2760.  
  2761. min_turns_since_advice_reset 3
  2762.  
  2763. cost 60
  2764.  
  2765. callback function: 0000000025D95048
  2766.  
  2767. shared_interventions table: 0000000025D953B8
  2768.  
  2769. priority 2
  2770.  
  2771. disregard_advice_history false
  2772.  
  2773. precondition_list table: 0000000025D95258
  2774.  
  2775. events_to_whitelist table: 0000000025D954C0
  2776.  
  2777. trigger_conditions table: 0000000025D95360
  2778.  
  2779. name greenskins
  2780.  
  2781. im intervention_manager
  2782.  
  2783. is_debug true
  2784.  
  2785. take_priority_over_interventions_list table: 0000000025D95410
  2786.  
  2787. advice_keys table: 0000000025D95308
  2788.  
  2789. give_priority_to_interventions_list table: 0000000025D95468
  2790.  
  2791. char_is_mobile_general_with_army function: 000000002553CCF0
  2792.  
  2793. hpr_bulleted function: 0000000025D67F60
  2794.  
  2795. diplomactic_standing table: 0000000025E13A20
  2796.  
  2797. wh_main_emp_stirland neutral
  2798.  
  2799. wh_main_emp_ostermark neutral
  2800.  
  2801. wh_main_emp_hochland neutral
  2802.  
  2803. wh_main_emp_middenland neutral
  2804.  
  2805. wh_main_emp_nordland neutral
  2806.  
  2807. wh_main_emp_averland neutral
  2808.  
  2809. wh_main_emp_wissenland neutral
  2810.  
  2811. wh_main_emp_ostland neutral
  2812.  
  2813. wh_main_emp_talabecland neutral
  2814.  
  2815. Update_Empire_Rating function: 0000000025E139C8
  2816.  
  2817. is_militaryforce function: 000000002552DA98
  2818.  
  2819. FactionTurnStart_EP function: 0000000025E13970
  2820.  
  2821. Add_Empire_Politics_Listeners function: 0000000025E13918
  2822.  
  2823. textColourer function: 0000000025E138C0
  2824.  
  2825. in_lord_dies_trigger function: 0000000025D9CAA8
  2826.  
  2827. ci_player_chaos function: 0000000025DEE760
  2828.  
  2829. OnComponentMouseOn function: 0000000025E13868
  2830.  
  2831. ci_late_game_transition function: 0000000025DEF208
  2832.  
  2833. OnComponentLClickUp function: 0000000025E13810
  2834.  
  2835. empire_lost_regions table: 0000000025E13760
  2836.  
  2837. 1 wh_main_the_wasteland_gorssel
  2838.  
  2839. 2 wh_main_the_wasteland_marienburg
  2840.  
  2841. 3 wh_main_western_sylvania_fort_oberstyre
  2842.  
  2843. 4 wh_main_western_sylvania_castle_templehof
  2844.  
  2845. 5 wh_main_western_sylvania_schwartzhafen
  2846.  
  2847. 6 wh_main_eastern_sylvania_eschen
  2848.  
  2849. 7 wh_main_eastern_sylvania_waldenhof
  2850.  
  2851. 8 wh_main_eastern_sylvania_castle_drakenhof
  2852.  
  2853. in_vampire_counts intervention
  2854.  
  2855. restart_listener_name vampire_counts_restart_listener
  2856.  
  2857. cm campaign_manager
  2858.  
  2859. min_turns_since_advice_reset 3
  2860.  
  2861. cost 60
  2862.  
  2863. callback function: 0000000025D963E0
  2864.  
  2865. shared_interventions table: 0000000025D96750
  2866.  
  2867. priority 2
  2868.  
  2869. disregard_advice_history false
  2870.  
  2871. precondition_list table: 0000000025D965F0
  2872.  
  2873. events_to_whitelist table: 0000000025D96858
  2874.  
  2875. trigger_conditions table: 0000000025D966F8
  2876.  
  2877. name vampire_counts
  2878.  
  2879. im intervention_manager
  2880.  
  2881. is_debug true
  2882.  
  2883. take_priority_over_interventions_list table: 0000000025D967A8
  2884.  
  2885. advice_keys table: 0000000025D966A0
  2886.  
  2887. give_priority_to_interventions_list table: 0000000025D96800
  2888.  
  2889. event_handler table: 0000000025526718
  2890.  
  2891. event_callback function: 0000000025527060
  2892.  
  2893. is_debug false
  2894.  
  2895. __tostring function: 000000002574F2D0
  2896.  
  2897. listeners table: 0000000025526820
  2898.  
  2899. __index table: 0000000025526718
  2900.  
  2901. trigger_event function: 00000000255276E8
  2902.  
  2903. clean_listeners function: 00000000255271C0
  2904.  
  2905. register_event function: 00000000255275E0
  2906.  
  2907. list_events function: 0000000025527480
  2908.  
  2909. remove_listener function: 0000000025527320
  2910.  
  2911. add_listener function: 0000000025526DA0
  2912.  
  2913. debug_counter 0
  2914.  
  2915. attach_to_event function: 0000000025526F00
  2916.  
  2917. set_debug function: 0000000025526C40
  2918.  
  2919. attached_events table: 0000000025526668
  2920.  
  2921. new function: 00000000255269D8
  2922.  
  2923. get_closest_character_to_position_from_faction function: 000000002553C770
  2924.  
  2925. save_grudges function: 0000000025DF5560
  2926.  
  2927. empire_factions table: 0000000025E13658
  2928.  
  2929. 1 wh_main_emp_averland
  2930.  
  2931. 2 wh_main_emp_hochland
  2932.  
  2933. 3 wh_main_emp_middenland
  2934.  
  2935. 4 wh_main_emp_nordland
  2936.  
  2937. 5 wh_main_emp_ostermark
  2938.  
  2939. 6 wh_main_emp_ostland
  2940.  
  2941. 7 wh_main_emp_stirland
  2942.  
  2943. 8 wh_main_emp_talabecland
  2944.  
  2945. 9 wh_main_emp_wissenland
  2946.  
  2947. in_archaon_encountered intervention
  2948.  
  2949. restart_listener_name archaon_encountered_restart_listener
  2950.  
  2951. is_debug true
  2952.  
  2953. disregard_advice_history false
  2954.  
  2955. cost 0
  2956.  
  2957. precondition_list table: 0000000025DA0FC0
  2958.  
  2959. take_priority_over_interventions_list table: 0000000025DA1178
  2960.  
  2961. callback function: 0000000025DA0DB0
  2962.  
  2963. events_to_whitelist table: 0000000025DA1228
  2964.  
  2965. advice_keys table: 0000000025DA1070
  2966.  
  2967. give_priority_to_interventions_list table: 0000000025DA11D0
  2968.  
  2969. name archaon_encountered
  2970.  
  2971. im intervention_manager
  2972.  
  2973. shared_interventions table: 0000000025DA1120
  2974.  
  2975. priority 1
  2976.  
  2977. trigger_conditions table: 0000000025DA10C8
  2978.  
  2979. cm campaign_manager
  2980.  
  2981. faction_attacker_in_battle function: 000000002553D950
  2982.  
  2983. TYPE_WAYPOINT waypoint
  2984.  
  2985. empire_regions table: 0000000025E13600
  2986.  
  2987. 1 wh_main_nordland_dietershafen
  2988.  
  2989. 2 wh_main_ostland_norden
  2990.  
  2991. 3 wh_main_ostland_castle_von_rauken
  2992.  
  2993. 4 wh_main_hochland_brass_keep
  2994.  
  2995. 5 wh_main_middenland_carroburg
  2996.  
  2997. 6 wh_main_middenland_weismund
  2998.  
  2999. 7 wh_main_ostermark_essen
  3000.  
  3001. 8 wh_main_reikland_eilhart
  3002.  
  3003. 9 wh_main_reikland_helmgart
  3004.  
  3005. 10 wh_main_reikland_grunburg
  3006.  
  3007. 11 wh_main_stirland_the_moot
  3008.  
  3009. 12 wh_main_averland_grenzstadt
  3010.  
  3011. 13 wh_main_wissenland_wissenburg
  3012.  
  3013. 14 wh_main_nordland_salzenmund
  3014.  
  3015. 15 wh_main_ostland_wolfenburg
  3016.  
  3017. 16 wh_main_hochland_hergig
  3018.  
  3019. 17 wh_main_middenland_middenheim
  3020.  
  3021. 18 wh_main_talabecland_talabheim
  3022.  
  3023. 19 wh_main_ostermark_bechafen
  3024.  
  3025. 20 wh_main_reikland_altdorf
  3026.  
  3027. 21 wh_main_stirland_wurtbad
  3028.  
  3029. 22 wh_main_averland_averheim
  3030.  
  3031. 23 wh_main_wissenland_nuln
  3032.  
  3033. 24 wh_main_the_wasteland_gorssel
  3034.  
  3035. 25 wh_main_the_wasteland_marienburg
  3036.  
  3037. 26 wh_main_western_sylvania_fort_oberstyre
  3038.  
  3039. 27 wh_main_western_sylvania_castle_templehof
  3040.  
  3041. 28 wh_main_western_sylvania_schwartzhafen
  3042.  
  3043. 29 wh_main_eastern_sylvania_eschen
  3044.  
  3045. 30 wh_main_eastern_sylvania_waldenhof
  3046.  
  3047. 31 wh_main_eastern_sylvania_castle_drakenhof
  3048.  
  3049. 32 wh_main_wissenland_pfeildorf
  3050.  
  3051. battle_result_values table: 0000000025E135A8
  3052.  
  3053. heroic_victory 3
  3054.  
  3055. decisive_defeat -4
  3056.  
  3057. crushing_defeat -5
  3058.  
  3059. close_defeat -3
  3060.  
  3061. valiant_defeat -2
  3062.  
  3063. decisive_victory 1.5
  3064.  
  3065. pyrrhic_victory 0
  3066.  
  3067. close_victory 0.75
  3068.  
  3069. CIVIL_WAR_First_Turn 30
  3070.  
  3071. CIVIL_WAR_TILL_PEACE 20
  3072.  
  3073. ELECTORCOUNTMULTIPLIER 1.5
  3074.  
  3075. is_objectivesmanager function: 000000002552DD00
  3076.  
  3077. CIVIL_WAR_TURNS 60
  3078.  
  3079. EMPIRE_SEPARATISTS_ALIVE -5
  3080.  
  3081. EMPIRE_HORDES_IN_EMPIRE -0.75
  3082.  
  3083. in_strategic_overview intervention
  3084.  
  3085. restart_listener_name strategic_overview_restart_listener
  3086.  
  3087. cm campaign_manager
  3088.  
  3089. min_turns_since_advice_reset 11
  3090.  
  3091. cost 60
  3092.  
  3093. callback function: 0000000025D9DEF0
  3094.  
  3095. shared_interventions table: 0000000025D9E260
  3096.  
  3097. priority 2
  3098.  
  3099. disregard_advice_history false
  3100.  
  3101. precondition_list table: 0000000025D9E100
  3102.  
  3103. events_to_whitelist table: 0000000025D9E368
  3104.  
  3105. trigger_conditions table: 0000000025D9E208
  3106.  
  3107. name strategic_overview
  3108.  
  3109. im intervention_manager
  3110.  
  3111. is_debug true
  3112.  
  3113. take_priority_over_interventions_list table: 0000000025D9E2B8
  3114.  
  3115. advice_keys table: 0000000025D9E1B0
  3116.  
  3117. give_priority_to_interventions_list table: 0000000025D9E310
  3118.  
  3119. fought_culture function: 000000002553DD70
  3120.  
  3121. military_force_contains_unit_name_from_list function: 000000002553D8A0
  3122.  
  3123. in_archaon_encountered_trigger function: 0000000025DA1388
  3124.  
  3125. ELECTOR_COUNT_FRIENDLY 35
  3126.  
  3127. apply_default_diplomacy function: 0000000025DE09A8
  3128.  
  3129. MAX_EMPIRE_RATING 110
  3130.  
  3131. EMPIRE_STRENGHT_TOO_STRONG -5
  3132.  
  3133. EMPIRE_STRENGHT_STRONG 2.5
  3134.  
  3135. in_enemy_province_capital intervention
  3136.  
  3137. restart_listener_name enemy_province_capital_restart_listener
  3138.  
  3139. cm campaign_manager
  3140.  
  3141. min_turns_since_advice_reset 6
  3142.  
  3143. cost 70
  3144.  
  3145. callback function: 0000000025DA4820
  3146.  
  3147. shared_interventions table: 0000000025DA4B90
  3148.  
  3149. priority 2
  3150.  
  3151. disregard_advice_history false
  3152.  
  3153. precondition_list table: 0000000025DA4A30
  3154.  
  3155. events_to_whitelist table: 0000000025DA4C98
  3156.  
  3157. trigger_conditions table: 0000000025DA4B38
  3158.  
  3159. name enemy_province_capital
  3160.  
  3161. im intervention_manager
  3162.  
  3163. is_debug true
  3164.  
  3165. take_priority_over_interventions_list table: 0000000025DA4BE8
  3166.  
  3167. advice_keys table: 0000000025DA4AE0
  3168.  
  3169. give_priority_to_interventions_list table: 0000000025DA4C40
  3170.  
  3171. apply_effect_bundle_carnage function: 0000000025D6CCB8
  3172.  
  3173. GOD_CHOICE_FIRST_EVENT 3
  3174.  
  3175. is_advicemonitor function: 000000002552DF68
  3176.  
  3177. EMPIRE_STRENGHT_LOW -2.5
  3178.  
  3179. first_quest_battle_mission table: 0000000025D58408
  3180.  
  3181. start_advice
  3182.  
  3183. mission_key
  3184.  
  3185. trigger function: 0000000025D58510
  3186.  
  3187. display_y 0
  3188.  
  3189. mission_completed function: 0000000025D585C0
  3190.  
  3191. is_active false
  3192.  
  3193. start_completion_listeners function: 0000000025D58568
  3194.  
  3195. player_faction
  3196.  
  3197. start function: 0000000025D584B8
  3198.  
  3199. display_x 0
  3200.  
  3201. is_completed false
  3202.  
  3203. new function: 0000000025D58460
  3204.  
  3205. BeastmenPositiveDiplomaticEvent function: 0000000025E03A08
  3206.  
  3207. strip_tags_from_localised_text function: 000000002551F918
  3208.  
  3209. char_lookup_str function: 000000002553CA30
  3210.  
  3211. in_hero_action_suffered intervention
  3212.  
  3213. restart_listener_name hero_action_suffered_restart_listener
  3214.  
  3215. is_debug true
  3216.  
  3217. disregard_advice_history false
  3218.  
  3219. cost 10
  3220.  
  3221. precondition_list table: 0000000025D98D20
  3222.  
  3223. take_priority_over_interventions_list table: 0000000025D98ED8
  3224.  
  3225. callback function: 0000000025D98B10
  3226.  
  3227. events_to_whitelist table: 0000000025D98F88
  3228.  
  3229. advice_keys table: 0000000025D98DD0
  3230.  
  3231. give_priority_to_interventions_list table: 0000000025D98F30
  3232.  
  3233. name hero_action_suffered
  3234.  
  3235. im intervention_manager
  3236.  
  3237. shared_interventions table: 0000000025D98E80
  3238.  
  3239. priority 1
  3240.  
  3241. trigger_conditions table: 0000000025D98E28
  3242.  
  3243. cm campaign_manager
  3244.  
  3245. is_uioverride function: 000000002552D200
  3246.  
  3247. EMPIRE_ALLIES 1.5
  3248.  
  3249. is_vector function: 000000002552C9C0
  3250.  
  3251. in_ambush_defence intervention
  3252.  
  3253. restart_listener_name ambush_defence_restart_listener
  3254.  
  3255. cm campaign_manager
  3256.  
  3257. cost 60
  3258.  
  3259. callback function: 0000000025D8DD68
  3260.  
  3261. shared_interventions table: 0000000025D8E0D8
  3262.  
  3263. priority 1
  3264.  
  3265. disregard_advice_history false
  3266.  
  3267. precondition_list table: 0000000025D8DF78
  3268.  
  3269. is_player_turn_only false
  3270.  
  3271. events_to_whitelist table: 0000000025D8E1E0
  3272.  
  3273. trigger_conditions table: 0000000025D8E080
  3274.  
  3275. advice_keys table: 0000000025D8E028
  3276.  
  3277. name ambush_defence
  3278.  
  3279. im intervention_manager
  3280.  
  3281. is_debug true
  3282.  
  3283. take_priority_over_interventions_list table: 0000000025D8E130
  3284.  
  3285. wait_for_battle_complete false
  3286.  
  3287. give_priority_to_interventions_list table: 0000000025D8E188
  3288.  
  3289. __campaign_cutscene_debug false
  3290.  
  3291. highlight_component_with_duration function: 000000002552E648
  3292.  
  3293. EMPIRE_REGIONS_NOT_OWNED -0.5
  3294.  
  3295. get_tm function: 00000000255312A0
  3296.  
  3297. TYPE_CONVEX_AREA convex_area
  3298.  
  3299. EMPIRE_REGIONS_OWNED 0.5
  3300.  
  3301. table_contains function: 000000002552E228
  3302.  
  3303. EMPIRE_FACTION_DEAD -1.5
  3304.  
  3305. declare_war_against_region_owner function: 0000000025E0B518
  3306.  
  3307. set_scripted_army_string function: 0000000025E0B4C0
  3308.  
  3309. character_can_reach_character function: 000000002553D060
  3310.  
  3311. TYPE_TELEPORT_SQUAD teleport_squad
  3312.  
  3313. TYPE_DECISION_POINT decision_point
  3314.  
  3315. is_model function: 000000002552D570
  3316.  
  3317. EMPIRE_STRENGHT_VERY_LOW -5
  3318.  
  3319. grn_character_xp table: 0000000025E03CC8
  3320.  
  3321. 1 900
  3322.  
  3323. 2 1900
  3324.  
  3325. 3 3000
  3326.  
  3327. 4 6890
  3328.  
  3329. 5 8370
  3330.  
  3331. 6 9940
  3332.  
  3333. 7 12600
  3334.  
  3335. 8 16800
  3336.  
  3337. 9 20000
  3338.  
  3339. apply_attrition function: 0000000025D6C898
  3340.  
  3341. GodCharacterTurnStart function: 0000000025E0A5F8
  3342.  
  3343. in_resources intervention
  3344.  
  3345. restart_listener_name resources_restart_listener
  3346.  
  3347. cm campaign_manager
  3348.  
  3349. min_turns_since_advice_reset 15
  3350.  
  3351. cost 60
  3352.  
  3353. callback function: 0000000025DA2E58
  3354.  
  3355. shared_interventions table: 0000000025DA31C8
  3356.  
  3357. priority 2
  3358.  
  3359. disregard_advice_history false
  3360.  
  3361. precondition_list table: 0000000025DA3068
  3362.  
  3363. events_to_whitelist table: 0000000025DA32D0
  3364.  
  3365. trigger_conditions table: 0000000025DA3170
  3366.  
  3367. name resources
  3368.  
  3369. im intervention_manager
  3370.  
  3371. is_debug true
  3372.  
  3373. take_priority_over_interventions_list table: 0000000025DA3220
  3374.  
  3375. advice_keys table: 0000000025DA3118
  3376.  
  3377. give_priority_to_interventions_list table: 0000000025DA3278
  3378.  
  3379. in_alliances_advice_trigger function: 0000000025D926F8
  3380.  
  3381. Is_Starting_Lord_Grombrindal function: 0000000025E0A4F0
  3382.  
  3383. GodDilemmaChoice function: 0000000025E0A498
  3384.  
  3385. Grombrindal_God_Choice function: 0000000025E0A390
  3386.  
  3387. Add_Grombrindal_Listeners function: 0000000025E08760
  3388.  
  3389. play_advice_for_intervention_action function: 0000000025D47E18
  3390.  
  3391. in_post_siege_battle_victory_options intervention
  3392.  
  3393. restart_listener_name post_siege_battle_victory_options_restart_listener
  3394.  
  3395. cm campaign_manager
  3396.  
  3397. cost 90
  3398.  
  3399. callback function: 0000000025D8D688
  3400.  
  3401. shared_interventions table: 0000000025D8D9F8
  3402.  
  3403. priority 1
  3404.  
  3405. disregard_advice_history false
  3406.  
  3407. precondition_list table: 0000000025D8D898
  3408.  
  3409. is_player_turn_only false
  3410.  
  3411. events_to_whitelist table: 0000000025D8DB00
  3412.  
  3413. trigger_conditions table: 0000000025D8D9A0
  3414.  
  3415. advice_keys table: 0000000025D8D948
  3416.  
  3417. name post_siege_battle_victory_options
  3418.  
  3419. im intervention_manager
  3420.  
  3421. is_debug true
  3422.  
  3423. take_priority_over_interventions_list table: 0000000025D8DA50
  3424.  
  3425. wait_for_battle_complete false
  3426.  
  3427. give_priority_to_interventions_list table: 0000000025D8DAA8
  3428.  
  3429. dot3d function: 0000000025775290
  3430.  
  3431. SKILL_TIME 15
  3432.  
  3433. add_campaign_cleanup_action function: 000000002553FBB0
  3434.  
  3435. get_file_name_and_path function: 000000002552C128
  3436.  
  3437. faction_allied_with_faction_list function: 000000002553D270
  3438.  
  3439. GOD_CHOICE_DILEMMA_PREFIX wh_pro01_dwf_grombrindal_god_choice_
  3440.  
  3441. DWARF_KEY wh_main_dwf_dwarfs
  3442.  
  3443. Lock_Units_In_Subculture_For_Everyone_But function: 0000000025E08398
  3444.  
  3445. in_building_construction intervention
  3446.  
  3447. restart_listener_name building_construction_restart_listener
  3448.  
  3449. cm campaign_manager
  3450.  
  3451. min_turns_since_advice_reset 7
  3452.  
  3453. cost 60
  3454.  
  3455. callback function: 0000000025D9A378
  3456.  
  3457. shared_interventions table: 0000000025D9A6E8
  3458.  
  3459. priority 2
  3460.  
  3461. disregard_advice_history false
  3462.  
  3463. precondition_list table: 0000000025D9A588
  3464.  
  3465. events_to_whitelist table: 0000000025D9A7F0
  3466.  
  3467. trigger_conditions table: 0000000025D9A690
  3468.  
  3469. name building_construction
  3470.  
  3471. im intervention_manager
  3472.  
  3473. is_debug true
  3474.  
  3475. take_priority_over_interventions_list table: 0000000025D9A740
  3476.  
  3477. advice_keys table: 0000000025D9A638
  3478.  
  3479. give_priority_to_interventions_list table: 0000000025D9A798
  3480.  
  3481. CHARACTER_LIST_SCRIPT_INTERFACE table: 00000000038B73B0
  3482.  
  3483. is_empty function: 00000000038B78D8
  3484.  
  3485. item_at function: 00000000038B77D0
  3486.  
  3487. num_items function: 00000000038B7880
  3488.  
  3489. new function: 00000000038B7778
  3490.  
  3491. Add_ROR_Locks function: 0000000025E07E18
  3492.  
  3493. ci_character_xp table: 0000000025DEE188
  3494.  
  3495. 1 table: 0000000025DEE238
  3496.  
  3497. 2 table: 0000000025DEE2E8
  3498.  
  3499. 3 table: 0000000025DEE398
  3500.  
  3501. ci_spawn_archaon function: 0000000025DEFDB8
  3502.  
  3503. CHARACTER_SCRIPT_INTERFACE table: 00000000038B3998
  3504.  
  3505. gravitas function: 00000000038B6A68
  3506.  
  3507. offensive_battles_fought function: 00000000038B5C50
  3508.  
  3509. battles_won function: 00000000038B5AF0
  3510.  
  3511. number_of_traits function: 00000000038B6908
  3512.  
  3513. defensive_naval_battles_fought function: 00000000038B6070
  3514.  
  3515. offensive_naval_battles_won function: 00000000038B5E60
  3516.  
  3517. action_points_remaining_percent function: 00000000038B4CD8
  3518.  
  3519. defensive_sieges_won function: 00000000038B5410
  3520.  
  3521. is_carrying_troops function: 00000000038B4808
  3522.  
  3523. age function: 00000000038B4E38
  3524.  
  3525. offensive_sieges_fought function: 00000000038B54C0
  3526.  
  3527. garrison_residence function: 00000000038B4128
  3528.  
  3529. has_ancillary function: 00000000038B4B78
  3530.  
  3531. is_caster function: 00000000038B7098
  3532.  
  3533. get_surname function: 00000000038B44F0
  3534.  
  3535. is_blockading function: 00000000038B4758
  3536.  
  3537. performed_action_this_turn function: 00000000038B4EE8
  3538.  
  3539. has_trait function: 00000000038B4A18
  3540.  
  3541. military_force function: 00000000038B4288
  3542.  
  3543. has_garrison_residence function: 00000000038B3F18
  3544.  
  3545. trait_points function: 00000000038B4AC8
  3546.  
  3547. turns_in_enemy_regions function: 00000000038B51A8
  3548.  
  3549. logical_position_x function: 00000000038B5830
  3550.  
  3551. is_faction_leader function: 00000000038B5258
  3552.  
  3553. logical_position_y function: 00000000038B58E0
  3554.  
  3555. post_battle_ancillary_chance function: 00000000038B6FE8
  3556.  
  3557. offensive_ambush_battles_won function: 00000000038B6120
  3558.  
  3559. character_type function: 00000000038B48B8
  3560.  
  3561. in_port function: 00000000038B45F8
  3562.  
  3563. faction function: 00000000038B4180
  3564.  
  3565. battles_fought function: 00000000038B4C28
  3566.  
  3567. defensive_naval_battles_won function: 00000000038B5FC0
  3568.  
  3569. is_male function: 00000000038B4DE0
  3570.  
  3571. interfaction_loyalty function: 00000000038B6B70
  3572.  
  3573. has_region function: 00000000038B3F70
  3574.  
  3575. get_forename function: 00000000038B4440
  3576.  
  3577. body_guard_casulties function: 00000000038B6858
  3578.  
  3579. offensive_sieges_won function: 00000000038B5570
  3580.  
  3581. turns_in_own_regions function: 00000000038B50F8
  3582.  
  3583. offensive_battles_won function: 00000000038B5BA0
  3584.  
  3585. is_politician function: 00000000038B6F38
  3586.  
  3587. display_position_y function: 00000000038B5A40
  3588.  
  3589. is_besieging function: 00000000038B46A8
  3590.  
  3591. is_wounded function: 00000000038B7358
  3592.  
  3593. turns_at_sea function: 00000000038B5048
  3594.  
  3595. is_at_sea function: 00000000038B72A8
  3596.  
  3597. loyalty function: 00000000038B6AC0
  3598.  
  3599. has_father function: 00000000038B6C20
  3600.  
  3601. routed_in_battle function: 00000000038B67A8
  3602.  
  3603. model function: 00000000038B4078
  3604.  
  3605. mother function: 00000000038B6D80
  3606.  
  3607. family_member function: 00000000038B6E30
  3608.  
  3609. is_null_interface function: 00000000038B3E68
  3610.  
  3611. command_queue_index function: 00000000038B6E88
  3612.  
  3613. offensive_ambush_battles_fought function: 00000000038B61D0
  3614.  
  3615. has_mother function: 00000000038B6CD0
  3616.  
  3617. is_visible_to_faction function: 00000000038B7148
  3618.  
  3619. defensive_ambush_battles_fought function: 00000000038B6330
  3620.  
  3621. cqi function: 00000000038B6388
  3622.  
  3623. can_equip_ancillary function: 00000000038B71F8
  3624.  
  3625. rank function: 00000000038B52B0
  3626.  
  3627. in_settlement function: 00000000038B45A0
  3628.  
  3629. is_ambushing function: 00000000038B4F98
  3630.  
  3631. has_recruited_mercenaries function: 00000000038B66F8
  3632.  
  3633. is_deployed function: 00000000038B6648
  3634.  
  3635. defensive_battles_fought function: 00000000038B5DB0
  3636.  
  3637. character_subtype function: 00000000038B4968
  3638.  
  3639. fought_in_battle function: 00000000038B5620
  3640.  
  3641. is_hidden function: 00000000038B6598
  3642.  
  3643. new function: 00000000038B3D60
  3644.  
  3645. defensive_sieges_fought function: 00000000038B5360
  3646.  
  3647. is_embedded_in_military_force function: 00000000038B6438
  3648.  
  3649. has_military_force function: 00000000038B4020
  3650.  
  3651. has_skill function: 00000000038B64E8
  3652.  
  3653. display_position_x function: 00000000038B5990
  3654.  
  3655. defensive_battles_won function: 00000000038B5D00
  3656.  
  3657. action_points_per_turn function: 00000000038B4D88
  3658.  
  3659. defensive_ambush_battles_won function: 00000000038B6280
  3660.  
  3661. won_battle function: 00000000038B56D0
  3662.  
  3663. father function: 00000000038B6D28
  3664.  
  3665. region function: 00000000038B41D8
  3666.  
  3667. offensive_naval_battles_fought function: 00000000038B5F10
  3668.  
  3669. percentage_of_own_alliance_killed function: 00000000038B5780
  3670.  
  3671. forename function: 00000000038B4338
  3672.  
  3673. surname function: 00000000038B4390
  3674.  
  3675. trait_level function: 00000000038B69B8
  3676.  
  3677. Elector_Count_Rating function: 0000000025E13A78
  3678.  
  3679. MoonMovementChoices table: 0000000025E06870
  3680.  
  3681. 1 table: 0000000025E068C8
  3682.  
  3683. 2 table: 0000000025E06920
  3684.  
  3685. 3 table: 0000000025E06978
  3686.  
  3687. 4 table: 0000000025E069D0
  3688.  
  3689. 5 table: 0000000025E06A28
  3690.  
  3691. 6 table: 0000000025E06A80
  3692.  
  3693. 7 table: 0000000025E06AD8
  3694.  
  3695. 8 table: 0000000025E06B30
  3696.  
  3697. 9 table: 0000000025E06B88
  3698.  
  3699. 10 table: 0000000025E06BE0
  3700.  
  3701. 11 table: 0000000025E06C38
  3702.  
  3703. 12 table: 0000000025E06C90
  3704.  
  3705. 13 table: 0000000025E06CE8
  3706.  
  3707. 14 table: 0000000025E06D40
  3708.  
  3709. 15 table: 0000000025E06D98
  3710.  
  3711. 16 table: 0000000025E06DF0
  3712.  
  3713. 17 table: 0000000025E06E48
  3714.  
  3715. 18 table: 0000000025E06EA0
  3716.  
  3717. 19 table: 0000000025E06EF8
  3718.  
  3719. 20 table: 0000000025E06F50
  3720.  
  3721. 21 table: 0000000025E06FA8
  3722.  
  3723. 22 table: 0000000025E07000
  3724.  
  3725. 23 table: 0000000025E07058
  3726.  
  3727. 24 table: 0000000025E070B0
  3728.  
  3729. 25 table: 0000000025E07108
  3730.  
  3731. 26 table: 0000000025E07160
  3732.  
  3733. 27 table: 0000000025E071B8
  3734.  
  3735. 28 table: 0000000025E07210
  3736.  
  3737. 29 table: 0000000025E07268
  3738.  
  3739. 30 table: 0000000025E072C0
  3740.  
  3741. set_component_visible_with_parent function: 000000002552E9B8
  3742.  
  3743. in_enemy_province_capital_trigger function: 0000000025DA4DF8
  3744.  
  3745. is_characterlist function: 000000002552D728
  3746.  
  3747. in_war_advice_trigger function: 0000000025D91FC0
  3748.  
  3749. Is_Moon_Dilemma function: 0000000025E064A8
  3750.  
  3751. is_generatedarmy function: 000000002552D468
  3752.  
  3753. get_ui_root function: 000000002552E908
  3754.  
  3755. ApplyMoonEffect function: 0000000025E06450
  3756.  
  3757. ReplenishAllCharactersAP function: 0000000025E063F8
  3758.  
  3759. in_vampire_counts_trigger function: 0000000025D969B8
  3760.  
  3761. VOLUME_TYPE_VO 3
  3762.  
  3763. Trigger_Moon_Dilemma function: 0000000025E06348
  3764.  
  3765. MOON_HIDE_LOG true
  3766.  
  3767. in_enemy_creates_chaos_rift intervention
  3768.  
  3769. restart_listener_name enemy_creates_chaos_rift_restart_listener
  3770.  
  3771. is_debug true
  3772.  
  3773. disregard_advice_history false
  3774.  
  3775. cost 30
  3776.  
  3777. precondition_list table: 0000000025DA8D38
  3778.  
  3779. take_priority_over_interventions_list table: 0000000025DA8EF0
  3780.  
  3781. callback function: 0000000025DA8B28
  3782.  
  3783. events_to_whitelist table: 0000000025DA8FA0
  3784.  
  3785. advice_keys table: 0000000025DA8DE8
  3786.  
  3787. give_priority_to_interventions_list table: 0000000025DA8F48
  3788.  
  3789. name enemy_creates_chaos_rift
  3790.  
  3791. im intervention_manager
  3792.  
  3793. shared_interventions table: 0000000025DA8E98
  3794.  
  3795. priority 1
  3796.  
  3797. trigger_conditions table: 0000000025DA8E40
  3798.  
  3799. cm campaign_manager
  3800.  
  3801. in_archaon_defeated intervention
  3802.  
  3803. restart_listener_name archaon_defeated_restart_listener
  3804.  
  3805. cm campaign_manager
  3806.  
  3807. cost 0
  3808.  
  3809. callback function: 0000000025DA1438
  3810.  
  3811. shared_interventions table: 0000000025DA17A8
  3812.  
  3813. priority 1
  3814.  
  3815. disregard_advice_history false
  3816.  
  3817. precondition_list table: 0000000025DA1648
  3818.  
  3819. is_player_turn_only false
  3820.  
  3821. events_to_whitelist table: 0000000025DA18B0
  3822.  
  3823. suppress_events_before_startup true
  3824.  
  3825. trigger_conditions table: 0000000025DA1750
  3826.  
  3827. advice_keys table: 0000000025DA16F8
  3828.  
  3829. name archaon_defeated
  3830.  
  3831. im intervention_manager
  3832.  
  3833. is_debug true
  3834.  
  3835. take_priority_over_interventions_list table: 0000000025DA1800
  3836.  
  3837. wait_for_battle_complete false
  3838.  
  3839. give_priority_to_interventions_list table: 0000000025DA1858
  3840.  
  3841. MoonTurnStart function: 0000000025E062F0
  3842.  
  3843. Add_Moon_Phase_Listeners function: 0000000025E06298
  3844.  
  3845. MOON_OUTCOME_SOLAR_ECLIPSE_CHANCE 130
  3846.  
  3847. MOON_OUTCOME_LUNAR_ECLIPSE_CHANCE 70
  3848.  
  3849. faction_reemerge_cooldown_turns 2
  3850.  
  3851. MOON_TIMES_TRIGGERED 0
  3852.  
  3853. grn_get_army_string function: 0000000025E03ED8
  3854.  
  3855. in_hero_action_suffered_trigger function: 0000000025D99458
  3856.  
  3857. is_campaignmission function: 000000002552DBF8
  3858.  
  3859. MOON_DILEMMA_PREFIX wh_dlc03_full_moon_preparations
  3860.  
  3861. MOON_DILEMMA_PHASE 8
  3862.  
  3863. find_uicomponent_by_table function: 000000002552E3E0
  3864.  
  3865. MOON_PHASE 1
  3866.  
  3867. MOON_INIT false
  3868.  
  3869. dwarf_character_xp table: 0000000025E03DD0
  3870.  
  3871. 1 900
  3872.  
  3873. 2 1900
  3874.  
  3875. 3 3000
  3876.  
  3877. 4 6890
  3878.  
  3879. 5 8370
  3880.  
  3881. 6 9940
  3882.  
  3883. 7 13600
  3884.  
  3885. 8 16800
  3886.  
  3887. 9 22000
  3888.  
  3889. 10 32360
  3890.  
  3891. 11 34800
  3892.  
  3893. 12 37300
  3894.  
  3895. is_valid_spawn_point_grn function: 0000000025E03F30
  3896.  
  3897. is_patrolmanager function: 000000002552CFF0
  3898.  
  3899. is_factionlist function: 000000002552D678
  3900.  
  3901. is_scriptmessager function: 000000002552D3B8
  3902.  
  3903. dwarf_get_army_string function: 0000000025E03FE0
  3904.  
  3905. campaign_cutscene table: 0000000025541C00
  3906.  
  3907. release function: 000000002574EE00
  3908.  
  3909. is_debug false
  3910.  
  3911. restore_ui true
  3912.  
  3913. restore_camera_and_release function: 000000002574EAE8
  3914.  
  3915. finish function: 000000002574E988
  3916.  
  3917. enable_event_panels function: 000000002574DF38
  3918.  
  3919. set_restore_ui function: 000000002574C780
  3920.  
  3921. action_list table: 0000000025541D08
  3922.  
  3923. set_disable_settlement_labels function: 000000002574C360
  3924.  
  3925. advice_is_dismissed function: 000000002574E7D0
  3926.  
  3927. cutscene_length 0
  3928.  
  3929. was_skipped false
  3930.  
  3931. restore_cam_x false
  3932.  
  3933. dismiss_advice function: 000000002574E568
  3934.  
  3935. reveal_region_by_proximity_action function: 000000002574E1A0
  3936.  
  3937. reveal_region_by_proximity function: 000000002574E148
  3938.  
  3939. set_end_callback function: 000000002574CF10
  3940.  
  3941. skip_cam_h false
  3942.  
  3943. skip_cam_b false
  3944.  
  3945. set_use_cinematic_borders function: 000000002574C728
  3946.  
  3947. skip_cam_d false
  3948.  
  3949. restore_cam_time -1
  3950.  
  3951. is_skippable true
  3952.  
  3953. disable_settlement_labels true
  3954.  
  3955. wait_for_advisor function: 000000002574D858
  3956.  
  3957. restore_cam_y false
  3958.  
  3959. name
  3960.  
  3961. process_next_action function: 000000002574D6F8
  3962.  
  3963. skip_cam_x false
  3964.  
  3965. start function: 000000002574D750
  3966.  
  3967. is_any_cutscene_running function: 000000002574D280
  3968.  
  3969. set_disable_shroud function: 000000002574CC50
  3970.  
  3971. is_active function: 000000002574D3E0
  3972.  
  3973. do_not_skip_on_next_advice_dismissal false
  3974.  
  3975. action function: 000000002574D648
  3976.  
  3977. set_skip_camera function: 000000002574D0C8
  3978.  
  3979. restore_cam_d false
  3980.  
  3981. disable_shroud false
  3982.  
  3983. set_restore_camera function: 000000002574D1D0
  3984.  
  3985. event_panels_enabled true
  3986.  
  3987. restore_cam_b false
  3988.  
  3989. restore_cam_h false
  3990.  
  3991. is_running false
  3992.  
  3993. set_neighbouring_regions_visible function: 000000002574C9E8
  3994.  
  3995. has_end_callback function: 000000002574D070
  3996.  
  3997. neighbouring_regions_visible false
  3998.  
  3999. set_restore_shroud function: 000000002574CD00
  4000.  
  4001. new function: 0000000025541E10
  4002.  
  4003. skip function: 000000002574E828
  4004.  
  4005. set_do_not_end function: 000000002574C468
  4006.  
  4007. set_debug_all function: 000000002574C1A8
  4008.  
  4009. set_skippable function: 000000002574C2B0
  4010.  
  4011. dismiss_advice_on_end true
  4012.  
  4013. set_dismiss_advice_on_end function: 000000002574C410
  4014.  
  4015. wait_offset 0
  4016.  
  4017. set_debug function: 0000000025541F18
  4018.  
  4019. restore_shroud true
  4020.  
  4021. cindy_camera_specified false
  4022.  
  4023. playing_cindy_camera false
  4024.  
  4025. use_cinematic_borders true
  4026.  
  4027. do_not_end false
  4028.  
  4029. advisor_wait false
  4030.  
  4031. cindy_playback function: 000000002574DD28
  4032.  
  4033. skip_cam_y false
  4034.  
  4035. attempt_to_spawn_scripted_army function: 0000000025E03AB8
  4036.  
  4037. Get_God_Timer function: 0000000025E0A700
  4038.  
  4039. grn_horde_size table: 0000000025E03C70
  4040.  
  4041. 1 17
  4042.  
  4043. 2 20
  4044.  
  4045. chance_of_grn_reemerging 90
  4046.  
  4047. skip_all_campaign_cutscenes function: 000000002574EE58
  4048.  
  4049. get_cm function: 0000000025768AD8
  4050.  
  4051. ci_horde_size table: 0000000025DEE080
  4052.  
  4053. 1 table: 0000000025DEE0D8
  4054.  
  4055. 2 table: 0000000025DEE130
  4056.  
  4057. EightPeaksCheck function: 0000000025E03850
  4058.  
  4059. grn_num_hordes table: 0000000025E03BC0
  4060.  
  4061. 1 5
  4062.  
  4063. 2 6
  4064.  
  4065. 3 7
  4066.  
  4067. 4 8
  4068.  
  4069. char_is_in_region_list function: 000000002553CEA8
  4070.  
  4071. show_spawned_army_event function: 0000000025E03B10
  4072.  
  4073. dwarf_spawn_area table: 0000000025E03D20
  4074.  
  4075. 1 736
  4076.  
  4077. 2 745
  4078.  
  4079. 3 261
  4080.  
  4081. 4 270
  4082.  
  4083. faction_has_armies_in_region function: 000000002553D588
  4084.  
  4085. remove_cqi function: 0000000025DF5248
  4086.  
  4087. check_for_faction_alive function: 0000000025E03A60
  4088.  
  4089. Update_God_Timer_Effect_Bundles_After_Skill function: 0000000025E0A758
  4090.  
  4091. find_uicomponent function: 000000002552E388
  4092.  
  4093. is_subtitles function: 000000002552CDE0
  4094.  
  4095. FACTION_LIST_SCRIPT_INTERFACE table: 00000000038B3368
  4096.  
  4097. is_empty function: 00000000038B3940
  4098.  
  4099. item_at function: 00000000038B3788
  4100.  
  4101. num_items function: 00000000038B3890
  4102.  
  4103. new function: 00000000038B3730
  4104.  
  4105. add_scripted_event_listeners function: 0000000025E036F0
  4106.  
  4107. KarakClanBecomesVassal function: 0000000025E037F8
  4108.  
  4109. is_pendingbattle function: 000000002552DBA0
  4110.  
  4111. get_closest_visible_character_of_subculture function: 000000002553CFB0
  4112.  
  4113. KarakFactionJoinsConfederation function: 0000000025E037A0
  4114.  
  4115. EightPeaksGarrisonOccupiedEvent function: 0000000025E03220
  4116.  
  4117. Belegars_Grudge function: 0000000025E03900
  4118.  
  4119. kill_all_agents_for_faction function: 000000002553D378
  4120.  
  4121. ci_get_archaon function: 0000000025DEE7B8
  4122.  
  4123. defender_subculture function: 000000002553DD18
  4124.  
  4125. MOON_LAST_EFFECT wh_dlc03_bundle_moon_1
  4126.  
  4127. component_name_is_enqueued_unit function: 0000000025D57018
  4128.  
  4129. timer_manager_tick_callback function: 0000000025531508
  4130.  
  4131. is_bool function: 000000002552C3E8
  4132.  
  4133. in_winds_of_magic_changed_trigger function: 0000000025DA4770
  4134.  
  4135. TYPE_MISSION_MANAGER mission_manager
  4136.  
  4137. ci_chaos_home_region wh_main_goromandy_mountains_baersonlings_camp
  4138.  
  4139. playable_dwarf_factions table: 0000000025DF4BC0
  4140.  
  4141. 1 wh_main_dwf_dwarfs
  4142.  
  4143. 2 wh_main_dwf_karak_izor
  4144.  
  4145. ci_setup function: 0000000025DEE6B0
  4146.  
  4147. in_buildings_damaged intervention
  4148.  
  4149. restart_listener_name buildings_damaged_restart_listener
  4150.  
  4151. cm campaign_manager
  4152.  
  4153. cost 40
  4154.  
  4155. callback function: 0000000025D90548
  4156.  
  4157. turn_countdown_restart 5
  4158.  
  4159. shared_interventions table: 0000000025D908B8
  4160.  
  4161. priority 1
  4162.  
  4163. disregard_advice_history false
  4164.  
  4165. precondition_list table: 0000000025D90758
  4166.  
  4167. events_to_whitelist table: 0000000025D909C0
  4168.  
  4169. trigger_conditions table: 0000000025D90860
  4170.  
  4171. advice_keys table: 0000000025D90808
  4172.  
  4173. name buildings_damaged
  4174.  
  4175. im intervention_manager
  4176.  
  4177. is_debug true
  4178.  
  4179. take_priority_over_interventions_list table: 0000000025D90910
  4180.  
  4181. turn_last_triggered -5
  4182.  
  4183. give_priority_to_interventions_list table: 0000000025D90968
  4184.  
  4185. in_attrition_general intervention
  4186.  
  4187. restart_listener_name attrition_general_restart_listener
  4188.  
  4189. cm campaign_manager
  4190.  
  4191. cost 30
  4192.  
  4193. callback function: 0000000025DA69D0
  4194.  
  4195. shared_interventions table: 0000000025DA6D40
  4196.  
  4197. priority 1
  4198.  
  4199. disregard_advice_history false
  4200.  
  4201. precondition_list table: 0000000025DA6BE0
  4202.  
  4203. events_to_whitelist table: 0000000025DA6E48
  4204.  
  4205. trigger_conditions table: 0000000025DA6CE8
  4206.  
  4207. suppress_events_before_startup true
  4208.  
  4209. name attrition_general
  4210.  
  4211. im intervention_manager
  4212.  
  4213. is_debug true
  4214.  
  4215. take_priority_over_interventions_list table: 0000000025DA6D98
  4216.  
  4217. advice_keys table: 0000000025DA6C90
  4218.  
  4219. give_priority_to_interventions_list table: 0000000025DA6DF0
  4220.  
  4221. find_single_uicomponent function: 000000002552E330
  4222.  
  4223. in_region_rebels_trigger function: 0000000025D942D0
  4224.  
  4225. char_has_army function: 000000002553CDA0
  4226.  
  4227. highlight_visible_component function: 000000002552EB70
  4228.  
  4229. ll_chaos table: 0000000025DFDA10
  4230.  
  4231. 1 table: 0000000025DFDA68
  4232.  
  4233. 2 table: 0000000025DFDAC0
  4234.  
  4235. 3 table: 0000000025DFDB70
  4236.  
  4237. ll_dwarfs table: 0000000025DFD5F0
  4238.  
  4239. 1 table: 0000000025DFD6A0
  4240.  
  4241. 2 table: 0000000025DFD6F8
  4242.  
  4243. 3 table: 0000000025DFD7A8
  4244.  
  4245. 4 table: 0000000025DFD858
  4246.  
  4247. 5 table: 0000000025DFD908
  4248.  
  4249. ll_greenskins table: 0000000025DFCF10
  4250.  
  4251. 1 table: 0000000025DFCF68
  4252.  
  4253. 2 table: 0000000025DFCFC0
  4254.  
  4255. 3 table: 0000000025DFD070
  4256.  
  4257. in_stances_advice_trigger function: 0000000025D9AFD8
  4258.  
  4259. distance_to_line function: 0000000025766400
  4260.  
  4261. __event_handler event_handler
  4262.  
  4263. add_func function: 0000000003894B48
  4264.  
  4265. attached_events table: 00000000255414C8
  4266.  
  4267. listeners table: 00000000257530B0
  4268.  
  4269. Kill_Start_Character function: 0000000025DDFDF8
  4270.  
  4271. char_is_army_commander function: 000000002553C9D8
  4272.  
  4273. unlock_ai_starting_generals function: 0000000025DFC9E8
  4274.  
  4275. UIComponent table: 0000000025513C08
  4276.  
  4277. Visible function: 00000000255151B0
  4278.  
  4279. Highlight function: 0000000025517258
  4280.  
  4281. ChildCount function: 00000000255149C8
  4282.  
  4283. TextDimensions function: 0000000025518018
  4284.  
  4285. IsDragged function: 0000000025515628
  4286.  
  4287. Divorce function: 0000000025515158
  4288.  
  4289. PopulateTextures function: 00000000255170F8
  4290.  
  4291. SetState function: 0000000025514290
  4292.  
  4293. ReorderChildren function: 0000000025515578
  4294.  
  4295. SetImageRotation function: 00000000255162E0
  4296.  
  4297. SimulateMouseMove function: 0000000025518908
  4298.  
  4299. CurrentState function: 0000000025514B28
  4300.  
  4301. SetDragged function: 00000000255157E0
  4302.  
  4303. DockingPoint function: 0000000025517888
  4304.  
  4305. SimulateMouseOff function: 0000000025518858
  4306.  
  4307. RemoveTopMost function: 0000000025518EE0
  4308.  
  4309. Id function: 0000000025515368
  4310.  
  4311. SetCanResizeHeight function: 0000000025518CD0
  4312.  
  4313. HasInterface function: 0000000025517E08
  4314.  
  4315. DestroyChildren function: 0000000025514CE0
  4316.  
  4317. ClearSound function: 0000000025518B18
  4318.  
  4319. TriggerAnimation function: 0000000025517CA8
  4320.  
  4321. IsCharPrintable function: 00000000255177D8
  4322.  
  4323. PropagateOpacity function: 0000000003896510
  4324.  
  4325. SimulateKeyUp function: 00000000255186F8
  4326.  
  4327. SetCanResizeWidth function: 0000000025518D80
  4328.  
  4329. Parent function: 00000000255161D8
  4330.  
  4331. GetStateTextDetails function: 00000000255175C8
  4332.  
  4333. SetVisible function: 0000000025514E98
  4334.  
  4335. SetGlobal function: 00000000255168B8
  4336.  
  4337. ForceEvent function: 0000000025517BF8
  4338.  
  4339. SetTooltipTextWithRLSKey function: 0000000025514F48
  4340.  
  4341. SetProperty function: 0000000025514760
  4342.  
  4343. GlobalExists function: 0000000025516758
  4344.  
  4345. FindTextSnapPosition function: 0000000025517518
  4346.  
  4347. TextShaderTechniqueSet function: 0000000025515E10
  4348.  
  4349. SaveUIHeirarchy function: 0000000025517678
  4350.  
  4351. Layout function: 0000000025516180
  4352.  
  4353. InterfaceFunction function: 0000000025517D58
  4354.  
  4355. StealShortcutKey function: 0000000025516D88
  4356.  
  4357. Position function: 0000000025514550
  4358.  
  4359. Height function: 0000000025513FD0
  4360.  
  4361. IsMouseOverChildren function: 0000000025517A98
  4362.  
  4363. LuaCall function: 0000000025514918
  4364.  
  4365. GetStateText function: 00000000255144A0
  4366.  
  4367. SetTooltipText function: 0000000025514E40
  4368.  
  4369. Opacity function: 0000000025518C20
  4370.  
  4371. RegisterTopMost function: 0000000025518E30
  4372.  
  4373. SimulateLClick function: 00000000255182D8
  4374.  
  4375. CurrentAnimationId function: 0000000025518A68
  4376.  
  4377. IsInteractive function: 0000000025516BD0
  4378.  
  4379. SetDockingPoint function: 0000000025517938
  4380.  
  4381. SetImageColour function: 0000000025516390
  4382.  
  4383. SimulateMouseOn function: 00000000255187A8
  4384.  
  4385. Priority function: 00000000255152B8
  4386.  
  4387. Resize function: 00000000255150A8
  4388.  
  4389. PropagatePriority function: 0000000025514D38
  4390.  
  4391. SimulateKeyDown function: 0000000025518648
  4392.  
  4393. SimulateKey function: 0000000025518598
  4394.  
  4395. SetStateTextDetails function: 0000000025517308
  4396.  
  4397. SetMoveable function: 0000000025516E38
  4398.  
  4399. CurrentStateUI function: 0000000025517B48
  4400.  
  4401. AttachCustomControl function: 0000000025516968
  4402.  
  4403. GetTooltipText function: 0000000025514FF8
  4404.  
  4405. Width function: 0000000025514130
  4406.  
  4407. ShaderTechniqueGet function: 0000000025515AF8
  4408.  
  4409. Bounds function: 00000000255141E0
  4410.  
  4411. LockPriority function: 0000000025517EB8
  4412.  
  4413. SetOpacity function: 0000000025516548
  4414.  
  4415. SimulateRClick function: 0000000025518388
  4416.  
  4417. CreateComponent function: 0000000025518BC8
  4418.  
  4419. SimulateDblRClick function: 00000000255184E8
  4420.  
  4421. Adopt function: 0000000025515050
  4422.  
  4423. ShaderTechniqueSet function: 00000000255158E8
  4424.  
  4425. PropagateImageColour function: 0000000025516498
  4426.  
  4427. SetStateColours function: 0000000025518178
  4428.  
  4429. TextDimensionsForText function: 00000000255180C8
  4430.  
  4431. SequentialFind function: 0000000025516078
  4432.  
  4433. UnLockPriority function: 0000000025517F68
  4434.  
  4435. SetInteractive function: 0000000025516A18
  4436.  
  4437. TextShaderVarsSet function: 0000000025515E68
  4438.  
  4439. WidthOfTextLine function: 00000000255179E8
  4440.  
  4441. TriggerShortcut function: 00000000255189B8
  4442.  
  4443. FindPositionIntoCurrentText function: 0000000025517468
  4444.  
  4445. CallbackId function: 0000000025515520
  4446.  
  4447. RestoreUIHeirarchy function: 0000000025517728
  4448.  
  4449. ShaderVarsSet function: 0000000025515B50
  4450.  
  4451. SetStateTextXOffset function: 00000000255173B8
  4452.  
  4453. TextShaderVarsGet function: 0000000025515F18
  4454.  
  4455. new function: 0000000025514080
  4456.  
  4457. RunScript function: 00000000255171A8
  4458.  
  4459. SetDisabled function: 0000000025516B20
  4460.  
  4461. SetEventCallback function: 0000000025516C80
  4462.  
  4463. SetStateText function: 0000000025514448
  4464.  
  4465. PropagateVisibility function: 0000000025514BD8
  4466.  
  4467. Find function: 0000000025515FC8
  4468.  
  4469. MoveTo function: 00000000255148C0
  4470.  
  4471. SimulateClick function: 0000000025518228
  4472.  
  4473. IsMoveable function: 0000000025516F40
  4474.  
  4475. GetProperty function: 0000000025514868
  4476.  
  4477. Address function: 0000000025515100
  4478.  
  4479. SimulateDblLClick function: 0000000025518438
  4480.  
  4481. StealInputFocus function: 0000000025517048
  4482.  
  4483. ShaderVarsGet function: 0000000025515C00
  4484.  
  4485. Dimensions function: 0000000025515838
  4486.  
  4487. in_hordes intervention
  4488.  
  4489. restart_listener_name hordes_restart_listener
  4490.  
  4491. cm campaign_manager
  4492.  
  4493. min_turns_since_advice_reset 7
  4494.  
  4495. cost 30
  4496.  
  4497. callback function: 0000000025DA5588
  4498.  
  4499. shared_interventions table: 0000000025DA58F8
  4500.  
  4501. priority 1
  4502.  
  4503. disregard_advice_history false
  4504.  
  4505. precondition_list table: 0000000025DA5798
  4506.  
  4507. events_to_whitelist table: 0000000025DA5A00
  4508.  
  4509. trigger_conditions table: 0000000025DA58A0
  4510.  
  4511. name hordes
  4512.  
  4513. im intervention_manager
  4514.  
  4515. is_debug true
  4516.  
  4517. take_priority_over_interventions_list table: 0000000025DA5950
  4518.  
  4519. advice_keys table: 0000000025DA5848
  4520.  
  4521. give_priority_to_interventions_list table: 0000000025DA59A8
  4522.  
  4523. Is_The_Empire_Dead function: 0000000025DF9DE8
  4524.  
  4525. Keyboard table: 00000000255194B8
  4526.  
  4527. ReturnKey function: 0000000025519670
  4528.  
  4529. DisableQuickload function: 0000000025519618
  4530.  
  4531. StealKey function: 0000000025519568
  4532.  
  4533. Is_Karl_Franz_Dead function: 0000000025DF9D90
  4534.  
  4535. is_zonecontroller function: 000000002552CE90
  4536.  
  4537. Are_All_Elector_Counts_Dead function: 0000000025DF9D38
  4538.  
  4539. in_post_battle_defeat_options_advice_play function: 0000000025D8D630
  4540.  
  4541. is_units function: 000000002552C6A8
  4542.  
  4543. cancel_scroll_camera_to_settlement_for_intervention function: 0000000025D47C60
  4544.  
  4545. components_highlighted_with_duration table: 000000002552E5F0
  4546.  
  4547. blood_pack_incidents_listener function: 0000000025D6CC60
  4548.  
  4549. special_quest_requirements function: 0000000025DF9C88
  4550.  
  4551. set_up_rank_up_listener function: 0000000025DF9AD0
  4552.  
  4553. __campaign_manager campaign_manager
  4554.  
  4555. faction_region_change_list table: 000000002553F840
  4556.  
  4557. saving_game_callbacks table: 0000000025539F90
  4558.  
  4559. session_created_callbacks table: 0000000025538EB8
  4560.  
  4561. active_tooltip_mouseover_listeners table: 000000002553EE48
  4562.  
  4563. pre_dismiss_advice_callbacks table: 000000002553B538
  4564.  
  4565. infotext infotext_manager
  4566.  
  4567. pending_battle_cached_attackers table: 000000002577C770
  4568.  
  4569. mission_succeeded_callbacks table: 000000002553E450
  4570.  
  4571. move_npc_army_active_list table: 000000002553BD20
  4572.  
  4573. hyperlink_click_listeners table: 000000002553BF30
  4574.  
  4575. saved_values table: 000000002553E7C0
  4576.  
  4577. mission_managers table: 000000002553E348
  4578.  
  4579. use_cinematic_borders_for_automated_cutscenes false
  4580.  
  4581. intervention_manager intervention_manager
  4582.  
  4583. loading_game_callbacks table: 000000002553A6C8
  4584.  
  4585. script_timers table: 000000002553B7A0
  4586.  
  4587. ui_destroyed_callbacks table: 0000000025539280
  4588.  
  4589. campaign_ui_manager campaign_ui_manager
  4590.  
  4591. pending_battle_cached_defenders table: 000000002577C7C8
  4592.  
  4593. first_tick_callbacks table: 00000000255398B0
  4594.  
  4595. objectives objectives_manager
  4596.  
  4597. eh event_handler
  4598.  
  4599. turn_countdown_events table: 000000002553E818
  4600.  
  4601. name main_warhammer
  4602.  
  4603. tooltip_mouseover_listeners table: 000000002553EEA0
  4604.  
  4605. ui_created_callbacks table: 0000000025539018
  4606.  
  4607. env table: 00000000038964B8
  4608.  
  4609. hpm table: 000000002575F0D8
  4610.  
  4611. factions table: 0000000025538258
  4612.  
  4613. setup_chaos_raze_region_monitor function: 0000000025D6CA50
  4614.  
  4615. in_autoresolving_advice_play function: 0000000025D8BC10
  4616.  
  4617. char_is_general_with_navy function: 000000002553CD48
  4618.  
  4619. ci_chaos_defeated function: 0000000025DEF9F0
  4620.  
  4621. is_campaigncutscene function: 000000002552C8B8
  4622.  
  4623. v_log function: 000000002553F160
  4624.  
  4625. assassinate_agent_grudge function: 0000000025DF5140
  4626.  
  4627. char_is_agent function: 000000002553CAE0
  4628.  
  4629. position_along_line function: 0000000025D35A98
  4630.  
  4631. untainted_corruption_string wh_main_religion_untainted
  4632.  
  4633. TYPE_LINK_PARSER link_parser
  4634.  
  4635. is_decisionpoint function: 000000002552CEE8
  4636.  
  4637. prepend_settlement_str settlement:
  4638.  
  4639. ci_late_game_cutscene function: 0000000025DEF838
  4640.  
  4641. is_number function: 000000002552C288
  4642.  
  4643. faction_has_armies_in_enemy_territory function: 000000002553D530
  4644.  
  4645. lost_battle_grudge function: 0000000025DF4FE0
  4646.  
  4647. is_militaryforcelist function: 000000002552DAF0
  4648.  
  4649. turns_before_faction_may_reemerge_after_death 4
  4650.  
  4651. REGION_MANAGER_SCRIPT_INTERFACE table: 00000000038B8F88
  4652.  
  4653. region_by_key function: 00000000038B8D20
  4654.  
  4655. slot_by_key function: 00000000038AAE08
  4656.  
  4657. resource_exists_anywhere function: 00000000038AB5F0
  4658.  
  4659. settlement_by_key function: 00000000038AAAF0
  4660.  
  4661. model function: 00000000038B8A08
  4662.  
  4663. faction_region_list function: 00000000038BC790
  4664.  
  4665. region_list function: 00000000038ABB18
  4666.  
  4667. is_null_interface function: 00000000038ABAC0
  4668.  
  4669. new function: 00000000038B9D48
  4670.  
  4671. player_attacker_in_battle function: 000000002553DA58
  4672.  
  4673. grudges_setup function: 0000000025DF4F30
  4674.  
  4675. POLITICAL_OUTCOME
  4676.  
  4677. beastmen_culture wh_dlc03_bst_beastmen
  4678.  
  4679. bretonnia_culture wh_main_brt_bretonnia
  4680.  
  4681. cancel_scroll_camera_to_character_for_intervention function: 0000000025D47BB0
  4682.  
  4683. greenskins_culture wh_main_grn_greenskins
  4684.  
  4685. dwarfs_culture wh_main_dwf_dwarfs
  4686.  
  4687. play_advice_for_intervention function: 0000000025D47DC0
  4688.  
  4689. ci_get_difficulty function: 0000000025DEFFC8
  4690.  
  4691. in_alliances intervention
  4692.  
  4693. restart_listener_name alliances_restart_listener
  4694.  
  4695. cm campaign_manager
  4696.  
  4697. cost 10
  4698.  
  4699. in_priority_order true
  4700.  
  4701. take_priority_over_interventions_list table: 0000000025D92438
  4702.  
  4703. shared_interventions table: 0000000025D923E0
  4704.  
  4705. priority 1
  4706.  
  4707. disregard_advice_history false
  4708.  
  4709. precondition_list table: 0000000025D92280
  4710.  
  4711. is_player_turn_only false
  4712.  
  4713. events_to_whitelist table: 0000000025D924E8
  4714.  
  4715. trigger_conditions table: 0000000025D92388
  4716.  
  4717. wait_for_fullscreen_panel_dismissed false
  4718.  
  4719. name alliances
  4720.  
  4721. im intervention_manager
  4722.  
  4723. is_debug true
  4724.  
  4725. callback function: 0000000025D92070
  4726.  
  4727. advice_keys table: 0000000025D92330
  4728.  
  4729. give_priority_to_interventions_list table: 0000000025D92490
  4730.  
  4731. Character_In_Scouted_Region function: 0000000025E07B00
  4732.  
  4733. in_post_normal_battle_victory_options_advice_play function: 0000000025D8CFA8
  4734.  
  4735. in_pre_major_settlement_battle_options_advice_trigger function: 0000000025D8C818
  4736.  
  4737. ci_disable_further_advice function: 0000000025DEFD08
  4738.  
  4739. ci_spawn_norsca function: 0000000025DEFCB0
  4740.  
  4741. ci_spawn_agent function: 0000000025DEFC58
  4742.  
  4743. is_valid_spawn_point function: 0000000025DEFC00
  4744.  
  4745. ci_get_beastmen_army_string function: 0000000025DEFBA8
  4746.  
  4747. NULL_SCRIPT_INTERFACE table: 00000000038A5710
  4748.  
  4749. is_null_interface function: 00000000038A5CE8
  4750.  
  4751. new function: 00000000038A5BE0
  4752.  
  4753. ci_get_army_string function: 0000000025DEFB50
  4754.  
  4755. is_missionmanager function: 000000002552DDB0
  4756.  
  4757. TYPE_ADVICE_MONITOR advice_monitor
  4758.  
  4759. is_region_owned_by_faction function: 000000002553E0E0
  4760.  
  4761. ci_timeout_roll function: 0000000025DEFAA0
  4762.  
  4763. ci_timeout function: 0000000025DEFA48
  4764.  
  4765. spawn_army_starting_lord_for_faction function: 000000002553C668
  4766.  
  4767. in_mission_advice intervention
  4768.  
  4769. restart_listener_name mission_advice_restart_listener
  4770.  
  4771. cm campaign_manager
  4772.  
  4773. cost 20
  4774.  
  4775. callback function: 0000000025D897F8
  4776.  
  4777. shared_interventions table: 0000000025D8A9D8
  4778.  
  4779. priority 1
  4780.  
  4781. disregard_advice_history false
  4782.  
  4783. precondition_list table: 0000000025D8A878
  4784.  
  4785. events_to_whitelist table: 0000000025D8AAE0
  4786.  
  4787. trigger_conditions table: 0000000025D8A980
  4788.  
  4789. wait_for_event_dismissed false
  4790.  
  4791. name mission_advice
  4792.  
  4793. im intervention_manager
  4794.  
  4795. is_debug true
  4796.  
  4797. take_priority_over_interventions_list table: 0000000025D8AA30
  4798.  
  4799. advice_keys table: 0000000025D8A928
  4800.  
  4801. give_priority_to_interventions_list table: 0000000025D8AA88
  4802.  
  4803. get_campaign_folder function: 000000002552C1D8
  4804.  
  4805. get_extreme_object function: 0000000025D3F548
  4806.  
  4807. Log function: 0000000025E14890
  4808.  
  4809. ci_mid_game_setup_listeners function: 0000000025DEF0A8
  4810.  
  4811. in_hero_creation_trigger function: 0000000025D94968
  4812.  
  4813. MOON_OUTCOME
  4814.  
  4815. in_ci_mid_game_event intervention
  4816.  
  4817. restart_listener_name ci_mid_game_event_restart_listener
  4818.  
  4819. cm campaign_manager
  4820.  
  4821. cost 0
  4822.  
  4823. take_priority_over_interventions_list table: 0000000025DEECE0
  4824.  
  4825. shared_interventions table: 0000000025DEEC88
  4826.  
  4827. disregard_advice_history false
  4828.  
  4829. precondition_list table: 0000000025DEEB28
  4830.  
  4831. events_to_whitelist table: 0000000025DEED90
  4832.  
  4833. wait_for_event_dismissed false
  4834.  
  4835. trigger_conditions table: 0000000025DEEC30
  4836.  
  4837. is_debug true
  4838.  
  4839. name ci_mid_game_event
  4840.  
  4841. im intervention_manager
  4842.  
  4843. suppress_events_before_startup true
  4844.  
  4845. callback function: 0000000025DEE918
  4846.  
  4847. advice_keys table: 0000000025DEEBD8
  4848.  
  4849. give_priority_to_interventions_list table: 0000000025DEED38
  4850.  
  4851. ci_mid_game_start_setup function: 0000000025DEE8C0
  4852.  
  4853. ci_force_personality_change_in_all_factions function: 0000000025DEE810
  4854.  
  4855. chance_of_horde_reemerging 90
  4856.  
  4857. ci_early_game_show_event function: 0000000025DEE708
  4858.  
  4859. in_help_pages_trigger function: 0000000025D9D130
  4860.  
  4861. ci_beastmen_horde_buildings table: 0000000025DEE600
  4862.  
  4863. 1 wh_dlc03_horde_beastmen_herd_3
  4864.  
  4865. 2 wh_dlc03_horde_beastmen_gors_3
  4866.  
  4867. 3 wh_dlc03_horde_beastmen_minotaurs_1
  4868.  
  4869. ci_chaos_horde_buildings table: 0000000025DEE550
  4870.  
  4871. 1 wh_main_horde_chaos_settlement_3
  4872.  
  4873. 2 wh_main_horde_chaos_warriors_2
  4874.  
  4875. 3 wh_main_horde_chaos_forge_1
  4876.  
  4877. settlement_pos function: 000000002553E190
  4878.  
  4879. is_regionlist function: 000000002552D830
  4880.  
  4881. TYPE_ADVICE_MANAGER advice_manager
  4882.  
  4883. ci_player_chaos_personality_shuffle_turn 30
  4884.  
  4885. grn_reemerge_cooldown_turns 1
  4886.  
  4887. in_stances intervention
  4888.  
  4889. restart_listener_name stances_restart_listener
  4890.  
  4891. cm campaign_manager
  4892.  
  4893. min_turns_since_advice_reset 7
  4894.  
  4895. cost 60
  4896.  
  4897. callback function: 0000000025D9AA00
  4898.  
  4899. shared_interventions table: 0000000025D9AD70
  4900.  
  4901. priority 1
  4902.  
  4903. disregard_advice_history false
  4904.  
  4905. precondition_list table: 0000000025D9AC10
  4906.  
  4907. events_to_whitelist table: 0000000025D9AE78
  4908.  
  4909. trigger_conditions table: 0000000025D9AD18
  4910.  
  4911. name stances
  4912.  
  4913. im intervention_manager
  4914.  
  4915. is_debug true
  4916.  
  4917. take_priority_over_interventions_list table: 0000000025D9ADC8
  4918.  
  4919. advice_keys table: 0000000025D9ACC0
  4920.  
  4921. give_priority_to_interventions_list table: 0000000025D9AE20
  4922.  
  4923. ci_spawn_area table: 0000000025DEDF20
  4924.  
  4925. 1 766
  4926.  
  4927. 2 780
  4928.  
  4929. 3 612
  4930.  
  4931. 4 625
  4932.  
  4933. ci_max_num_hordes table: 0000000025DEDDC0
  4934.  
  4935. 1 table: 0000000025DEDD68
  4936.  
  4937. 2 table: 0000000025DEDE70
  4938.  
  4939. ci_early_game_event_turn 20
  4940.  
  4941. OnKeyPressed function: 000000002574EFB8
  4942.  
  4943. PENDING_BATTLE_SCRIPT_INTERFACE table: 0000000025511320
  4944.  
  4945. attacker_battle_result function: 00000000038BD130
  4946.  
  4947. percentage_of_attacker_killed function: 0000000025512558
  4948.  
  4949. percentage_of_defender_killed function: 0000000025512660
  4950.  
  4951. naval_battle function: 00000000038BDB28
  4952.  
  4953. attacker_commander_fought_in_battle function: 00000000038B9560
  4954.  
  4955. has_been_fought function: 00000000038BF2E0
  4956.  
  4957. defender_strength function: 00000000038BF5A0
  4958.  
  4959. night_battle function: 00000000038BE260
  4960.  
  4961. secondary_attackers function: 0000000025511B60
  4962.  
  4963. defender function: 0000000025511E20
  4964.  
  4965. percentage_of_defender_routed function: 00000000038ABA68
  4966.  
  4967. ambush_battle function: 00000000038BE368
  4968.  
  4969. failed_ambush_battle function: 00000000038BE730
  4970.  
  4971. battle_type function: 00000000038BE1B0
  4972.  
  4973. has_attacker function: 00000000255118A0
  4974.  
  4975. new function: 0000000025511740
  4976.  
  4977. seige_battle function: 00000000038BCFD0
  4978.  
  4979. has_contested_garrison function: 0000000025512190
  4980.  
  4981. defender_commander_fought_in_melee function: 00000000038968D8
  4982.  
  4983. attacker_commander_fought_in_melee function: 0000000003896670
  4984.  
  4985. defender_commander_fought_in_battle function: 0000000003895B18
  4986.  
  4987. attacker_strength function: 00000000038BF440
  4988.  
  4989. attacker function: 0000000025511BB8
  4990.  
  4991. has_defender function: 00000000255118F8
  4992.  
  4993. percentage_of_attacker_routed function: 00000000038C29E0
  4994.  
  4995. defender_battle_result function: 00000000038BD550
  4996.  
  4997. is_active function: 0000000025511B08
  4998.  
  4999. model function: 0000000025511A00
  5000.  
  5001. attacker_is_stronger function: 0000000025512348
  5002.  
  5003. secondary_defenders function: 0000000025511F28
  5004.  
  5005. is_null_interface function: 00000000255117F0
  5006.  
  5007. contested_garrison function: 0000000025512138
  5008.  
  5009. ci_late_game_turn_timeout 130
  5010.  
  5011. ci_mid_game_turn_timeout 80
  5012.  
  5013. lost_region_grudge function: 0000000025DF4F88
  5014.  
  5015. ci_beastmen_faction_string wh_dlc03_bst_beastmen_chaos
  5016.  
  5017. Apply_Karak_Diplomacy function: 0000000025DDF6C0
  5018.  
  5019. show_benchmark_camera_pan_if_required function: 0000000025DE0A58
  5020.  
  5021. MIN_EMPIRE_RATING -10
  5022.  
  5023. Karak_Faction_Effects function: 0000000025DE03D0
  5024.  
  5025. is_settlement function: 000000002552D8E0
  5026.  
  5027. __infotext_manager infotext_manager
  5028.  
  5029. parser link_parser
  5030.  
  5031. eh event_handler
  5032.  
  5033. infotext_queue table: 00000000257565F8
  5034.  
  5035. char_rank_between function: 000000002553CE50
  5036.  
  5037. ll_setup function: 0000000025DFCA40
  5038.  
  5039. Give_Skills function: 0000000025DDFDA0
  5040.  
  5041. TYPE_GENERATED_BATTLE generated_battle
  5042.  
  5043. Find_Belegar_Character function: 0000000025DDFCF0
  5044.  
  5045. in_attrition_general_listen_for_movement_end function: 0000000025DA6FA8
  5046.  
  5047. highlight_post_normal_battle_victory_options function: 0000000025D8D000
  5048.  
  5049. Belegar_Start_Experience function: 0000000025DDFC98
  5050.  
  5051. belegar_characters table: 0000000025DDF718
  5052.  
  5053. 1 table: 0000000025DDF7C8
  5054.  
  5055. 2 table: 0000000025DDF878
  5056.  
  5057. 3 table: 0000000025DDF980
  5058.  
  5059. 4 table: 0000000025DDFA88
  5060.  
  5061. 5 table: 0000000025DDFB90
  5062.  
  5063. WORLD_SCRIPT_INTERFACE table: 00000000038A5C38
  5064.  
  5065. ancillary_exists function: 00000000038A6688
  5066.  
  5067. faction_exists function: 00000000038A65D8
  5068.  
  5069. whose_turn_is_it function: 00000000038A6898
  5070.  
  5071. climate_phase_index function: 00000000038A6738
  5072.  
  5073. faction_by_key function: 00000000038A64D0
  5074.  
  5075. model function: 0000000003894570
  5076.  
  5077. region_manager function: 0000000003893968
  5078.  
  5079. faction_list function: 0000000003890840
  5080.  
  5081. is_null_interface function: 0000000003892F18
  5082.  
  5083. new function: 00000000038A63C8
  5084.  
  5085. VOLUME_TYPE_MOVIE 5
  5086.  
  5087. help_page table: 0000000025D67FB8
  5088.  
  5089. hp_info_text_padding 5
  5090.  
  5091. always_use_small_text false
  5092.  
  5093. should_use_small_text function: 0000000025D680C0
  5094.  
  5095. link
  5096.  
  5097. link_clicked function: 0000000025D68118
  5098.  
  5099. small_text_min_screen_height 1100
  5100.  
  5101. set_record_state function: 0000000025D68170
  5102.  
  5103. new function: 0000000025D68068
  5104.  
  5105. content table: 0000000025D68010
  5106.  
  5107. hpm false
  5108.  
  5109. always_use_normal_text true
  5110.  
  5111. award_faction_trait_effect_bundles_for_vampires function: 0000000025DE0AB0
  5112.  
  5113. Give_AI_Beastmen_Morale_Immunity function: 0000000025DDF668
  5114.  
  5115. in_diplomacy_advice_trigger function: 0000000025D91888
  5116.  
  5117. start_game_all_factions function: 0000000025DDF610
  5118.  
  5119. POLITICAL_TIMER 1
  5120.  
  5121. in_enemy_creates_chaos_rift_trigger function: 0000000025DA9100
  5122.  
  5123. is_component function: 000000002552D2B0
  5124.  
  5125. in_enemy_threaten_settlement_trigger function: 0000000025DA7688
  5126.  
  5127. in_enemy_threaten_settlement intervention
  5128.  
  5129. restart_listener_name enemy_threaten_settlement_restart_listener
  5130.  
  5131. cm campaign_manager
  5132.  
  5133. min_turns_since_advice_reset 8
  5134.  
  5135. cost 50
  5136.  
  5137. callback function: 0000000025DA70B0
  5138.  
  5139. shared_interventions table: 0000000025DA7420
  5140.  
  5141. priority 2
  5142.  
  5143. disregard_advice_history false
  5144.  
  5145. precondition_list table: 0000000025DA72C0
  5146.  
  5147. events_to_whitelist table: 0000000025DA7528
  5148.  
  5149. trigger_conditions table: 0000000025DA73C8
  5150.  
  5151. name enemy_threaten_settlement
  5152.  
  5153. im intervention_manager
  5154.  
  5155. is_debug true
  5156.  
  5157. take_priority_over_interventions_list table: 0000000025DA7478
  5158.  
  5159. advice_keys table: 0000000025DA7370
  5160.  
  5161. give_priority_to_interventions_list table: 0000000025DA74D0
  5162.  
  5163. in_non_aggression_pacts intervention
  5164.  
  5165. restart_listener_name non_aggression_pacts_restart_listener
  5166.  
  5167. cm campaign_manager
  5168.  
  5169. cost 10
  5170.  
  5171. in_priority_order true
  5172.  
  5173. take_priority_over_interventions_list table: 0000000025D932A8
  5174.  
  5175. shared_interventions table: 0000000025D93250
  5176.  
  5177. priority 1
  5178.  
  5179. disregard_advice_history false
  5180.  
  5181. precondition_list table: 0000000025D930F0
  5182.  
  5183. is_player_turn_only false
  5184.  
  5185. events_to_whitelist table: 0000000025D93358
  5186.  
  5187. trigger_conditions table: 0000000025D931F8
  5188.  
  5189. wait_for_fullscreen_panel_dismissed false
  5190.  
  5191. name non_aggression_pacts
  5192.  
  5193. im intervention_manager
  5194.  
  5195. is_debug true
  5196.  
  5197. callback function: 0000000025D92EE0
  5198.  
  5199. advice_keys table: 0000000025D931A0
  5200.  
  5201. give_priority_to_interventions_list table: 0000000025D93300
  5202.  
  5203. in_attrition_vampire_listen_for_movement_end function: 0000000025DA68C8
  5204.  
  5205. is_character function: 000000002552D6D0
  5206.  
  5207. scroll_camera_to_character_for_intervention function: 0000000025D47B58
  5208.  
  5209. in_near_bankruptcy_trigger function: 0000000025D983D8
  5210.  
  5211. cache_tab function: 000000002553C038
  5212.  
  5213. in_attrition_chaos_listen_for_movement_end function: 0000000025DA61E8
  5214.  
  5215. in_war_warning intervention
  5216.  
  5217. restart_listener_name war_warning_restart_listener
  5218.  
  5219. cm campaign_manager
  5220.  
  5221. cost 90
  5222.  
  5223. callback function: 0000000025D8EA78
  5224.  
  5225. shared_interventions table: 0000000025D8EDE8
  5226.  
  5227. priority 2
  5228.  
  5229. disregard_advice_history false
  5230.  
  5231. precondition_list table: 0000000025D8EC88
  5232.  
  5233. events_to_whitelist table: 0000000025D8EEF0
  5234.  
  5235. trigger_conditions table: 0000000025D8ED90
  5236.  
  5237. suppress_events_before_startup true
  5238.  
  5239. name war_warning
  5240.  
  5241. im intervention_manager
  5242.  
  5243. is_debug true
  5244.  
  5245. take_priority_over_interventions_list table: 0000000025D8EE40
  5246.  
  5247. advice_keys table: 0000000025D8ED38
  5248.  
  5249. give_priority_to_interventions_list table: 0000000025D8EE98
  5250.  
  5251. highlight_component_action function: 000000002552CA18
  5252.  
  5253. in_attrition_chaos intervention
  5254.  
  5255. restart_listener_name attrition_chaos_restart_listener
  5256.  
  5257. cm campaign_manager
  5258.  
  5259. cost 30
  5260.  
  5261. callback function: 0000000025DA5C10
  5262.  
  5263. shared_interventions table: 0000000025DA5F80
  5264.  
  5265. priority 1
  5266.  
  5267. disregard_advice_history false
  5268.  
  5269. precondition_list table: 0000000025DA5E20
  5270.  
  5271. events_to_whitelist table: 0000000025DA6088
  5272.  
  5273. trigger_conditions table: 0000000025DA5F28
  5274.  
  5275. suppress_events_before_startup true
  5276.  
  5277. name attrition_chaos
  5278.  
  5279. im intervention_manager
  5280.  
  5281. is_debug true
  5282.  
  5283. take_priority_over_interventions_list table: 0000000025DA5FD8
  5284.  
  5285. advice_keys table: 0000000025DA5ED0
  5286.  
  5287. give_priority_to_interventions_list table: 0000000025DA6030
  5288.  
  5289. in_zones_of_control_trigger function: 0000000025DA54D8
  5290.  
  5291. in_zones_of_control intervention
  5292.  
  5293. restart_listener_name zones_of_control_restart_listener
  5294.  
  5295. cm campaign_manager
  5296.  
  5297. min_turns_since_advice_reset 11
  5298.  
  5299. cost 50
  5300.  
  5301. callback function: 0000000025DA4EA8
  5302.  
  5303. shared_interventions table: 0000000025DA5218
  5304.  
  5305. priority 2
  5306.  
  5307. disregard_advice_history false
  5308.  
  5309. precondition_list table: 0000000025DA50B8
  5310.  
  5311. events_to_whitelist table: 0000000025DA5320
  5312.  
  5313. trigger_conditions table: 0000000025DA51C0
  5314.  
  5315. name zones_of_control
  5316.  
  5317. im intervention_manager
  5318.  
  5319. is_debug true
  5320.  
  5321. take_priority_over_interventions_list table: 0000000025DA5270
  5322.  
  5323. advice_keys table: 0000000025DA5168
  5324.  
  5325. give_priority_to_interventions_list table: 0000000025DA52C8
  5326.  
  5327. setup_rebel_army_siege_equipment_monitor function: 0000000025D6CBB0
  5328.  
  5329. num_mobile_forces_in_force_list function: 000000002553D740
  5330.  
  5331. in_settlement_types_trigger function: 0000000025DA3AB8
  5332.  
  5333. store_starting_generals function: 0000000025D58930
  5334.  
  5335. GARRISON_RESIDENCE_SCRIPT_INTERFACE table: 00000000038C0830
  5336.  
  5337. has_navy function: 00000000038C1598
  5338.  
  5339. settlement_interface function: 00000000038C20F0
  5340.  
  5341. buildings function: 00000000038C18B0
  5342.  
  5343. is_under_siege function: 00000000038C1B70
  5344.  
  5345. new function: 00000000038C10C8
  5346.  
  5347. region function: 00000000038C1750
  5348.  
  5349. unit_count function: 00000000038C1A10
  5350.  
  5351. can_assault function: 00000000038C2460
  5352.  
  5353. army function: 00000000038C15F0
  5354.  
  5355. can_be_occupied_by_faction function: 00000000038C2618
  5356.  
  5357. navy function: 00000000038C1858
  5358.  
  5359. is_settlement function: 00000000038C1C20
  5360.  
  5361. is_slot function: 00000000038C1F38
  5362.  
  5363. faction function: 00000000038C16F8
  5364.  
  5365. model function: 00000000038C1490
  5366.  
  5367. has_army function: 00000000038C12D8
  5368.  
  5369. is_null_interface function: 00000000038C1120
  5370.  
  5371. slot_interface function: 00000000038C22A8
  5372.  
  5373. restore_tab function: 000000002553C350
  5374.  
  5375. in_commandment_warning_advice_trigger function: 0000000025D8E970
  5376.  
  5377. in_diplomacy_advice_process_context function: 0000000025D91938
  5378.  
  5379. get_closest_commander_to_position_from_faction function: 000000002553C718
  5380.  
  5381. is_campaignuimanager function: 000000002552DCA8
  5382.  
  5383. char_is_general_with_army function: 000000002553CC98
  5384.  
  5385. in_ambush_stance intervention
  5386.  
  5387. restart_listener_name ambush_stance_restart_listener
  5388.  
  5389. cm campaign_manager
  5390.  
  5391. min_turns_since_advice_reset 15
  5392.  
  5393. cost 50
  5394.  
  5395. in_priority_order true
  5396.  
  5397. callback function: 0000000025D9B088
  5398.  
  5399. shared_interventions table: 0000000025D9B3F8
  5400.  
  5401. priority 2
  5402.  
  5403. disregard_advice_history false
  5404.  
  5405. precondition_list table: 0000000025D9B298
  5406.  
  5407. events_to_whitelist table: 0000000025D9B500
  5408.  
  5409. trigger_conditions table: 0000000025D9B3A0
  5410.  
  5411. name ambush_stance
  5412.  
  5413. im intervention_manager
  5414.  
  5415. is_debug true
  5416.  
  5417. take_priority_over_interventions_list table: 0000000025D9B450
  5418.  
  5419. advice_keys table: 0000000025D9B348
  5420.  
  5421. give_priority_to_interventions_list table: 0000000025D9B4A8
  5422.  
  5423. CHARACTER_DETAILS_SCRIPT_INTERFACE table: 00000000038B7930
  5424.  
  5425. has_trait function: 00000000038B8068
  5426.  
  5427. mother function: 00000000038B84E0
  5428.  
  5429. get_forename function: 00000000038B7F60
  5430.  
  5431. trait_points function: 00000000038B80C0
  5432.  
  5433. number_of_traits function: 00000000038B8278
  5434.  
  5435. father function: 00000000038B8488
  5436.  
  5437. new function: 00000000038B7CF8
  5438.  
  5439. has_mother function: 00000000038B8430
  5440.  
  5441. has_father function: 00000000038B83D8
  5442.  
  5443. loyalty function: 00000000038B8328
  5444.  
  5445. has_skill function: 00000000038B8220
  5446.  
  5447. gravitas function: 00000000038B8380
  5448.  
  5449. trait_level function: 00000000038B82D0
  5450.  
  5451. age function: 00000000038B81C8
  5452.  
  5453. has_ancillary function: 00000000038B8118
  5454.  
  5455. is_male function: 00000000038B8170
  5456.  
  5457. character_type function: 00000000038B8010
  5458.  
  5459. get_surname function: 00000000038B7FB8
  5460.  
  5461. model function: 00000000038B7D50
  5462.  
  5463. faction function: 00000000038B7E58
  5464.  
  5465. forename function: 00000000038B7EB0
  5466.  
  5467. is_null_interface function: 00000000038B7E00
  5468.  
  5469. surname function: 00000000038B7F08
  5470.  
  5471. normal function: 000000002577DE20
  5472.  
  5473. campaign_vector table: 000000002553F210
  5474.  
  5475. distance function: 000000002553F528
  5476.  
  5477. y 0
  5478.  
  5479. get_x function: 000000002553F2C0
  5480.  
  5481. set function: 000000002553F4D0
  5482.  
  5483. vector_to_screen_position function: 000000002553F5D8
  5484.  
  5485. get_z function: 000000002553F370
  5486.  
  5487. distance_xz function: 000000002553F580
  5488.  
  5489. length_xz function: 000000002553F688
  5490.  
  5491. get_y function: 000000002553F318
  5492.  
  5493. x 0
  5494.  
  5495. set_z function: 000000002553F478
  5496.  
  5497. z 0
  5498.  
  5499. set_y function: 000000002553F420
  5500.  
  5501. length function: 000000002553F630
  5502.  
  5503. set_x function: 000000002553F3C8
  5504.  
  5505. new function: 000000002553F268
  5506.  
  5507. in_player_besieged intervention
  5508.  
  5509. restart_listener_name player_besieged_restart_listener
  5510.  
  5511. is_debug true
  5512.  
  5513. disregard_advice_history false
  5514.  
  5515. cost 0
  5516.  
  5517. precondition_list table: 0000000025DA1CD0
  5518.  
  5519. take_priority_over_interventions_list table: 0000000025DA1E88
  5520.  
  5521. callback function: 0000000025DA1AC0
  5522.  
  5523. events_to_whitelist table: 0000000025DA1F38
  5524.  
  5525. advice_keys table: 0000000025DA1D80
  5526.  
  5527. give_priority_to_interventions_list table: 0000000025DA1EE0
  5528.  
  5529. name player_besieged
  5530.  
  5531. im intervention_manager
  5532.  
  5533. shared_interventions table: 0000000025DA1E30
  5534.  
  5535. priority 1
  5536.  
  5537. trigger_conditions table: 0000000025DA1DD8
  5538.  
  5539. cm campaign_manager
  5540.  
  5541. in_archaon_defeated_trigger function: 0000000025DA1A10
  5542.  
  5543. in_raiding_stance_possible intervention
  5544.  
  5545. restart_listener_name raiding_stance_possible_restart_listener
  5546.  
  5547. cm campaign_manager
  5548.  
  5549. min_turns_since_advice_reset 7
  5550.  
  5551. cost 60
  5552.  
  5553. callback function: 0000000025DA06D0
  5554.  
  5555. shared_interventions table: 0000000025DA0A40
  5556.  
  5557. priority 2
  5558.  
  5559. disregard_advice_history false
  5560.  
  5561. precondition_list table: 0000000025DA08E0
  5562.  
  5563. events_to_whitelist table: 0000000025DA0B48
  5564.  
  5565. trigger_conditions table: 0000000025DA09E8
  5566.  
  5567. name raiding_stance_possible
  5568.  
  5569. im intervention_manager
  5570.  
  5571. is_debug true
  5572.  
  5573. take_priority_over_interventions_list table: 0000000025DA0A98
  5574.  
  5575. advice_keys table: 0000000025DA0990
  5576.  
  5577. give_priority_to_interventions_list table: 0000000025DA0AF0
  5578.  
  5579. in_enemy_port intervention
  5580.  
  5581. restart_listener_name enemy_port_restart_listener
  5582.  
  5583. cm campaign_manager
  5584.  
  5585. min_turns_since_advice_reset 10
  5586.  
  5587. cost 50
  5588.  
  5589. callback function: 0000000025DA2148
  5590.  
  5591. shared_interventions table: 0000000025DA24B8
  5592.  
  5593. priority 2
  5594.  
  5595. disregard_advice_history false
  5596.  
  5597. precondition_list table: 0000000025DA2358
  5598.  
  5599. events_to_whitelist table: 0000000025DA25C0
  5600.  
  5601. trigger_conditions table: 0000000025DA2460
  5602.  
  5603. name enemy_port
  5604.  
  5605. im intervention_manager
  5606.  
  5607. is_debug true
  5608.  
  5609. take_priority_over_interventions_list table: 0000000025DA2510
  5610.  
  5611. advice_keys table: 0000000025DA2408
  5612.  
  5613. give_priority_to_interventions_list table: 0000000025DA2568
  5614.  
  5615. objectives objectives_manager
  5616.  
  5617. objectives_list table: 000000002575D660
  5618.  
  5619. previous_objective_chains table: 000000002575E318
  5620.  
  5621. setup_wh_campaign function: 0000000025D6C478
  5622.  
  5623. out table: 000000002551F8C0
  5624.  
  5625. shane function: 000000002551F970
  5626.  
  5627. scott_b function: 0000000025520100
  5628.  
  5629. traits function: 000000002551FCE0
  5630.  
  5631. ui function: 000000002551FB28
  5632.  
  5633. ting function: 0000000025520050
  5634.  
  5635. help_pages function: 000000002551FD90
  5636.  
  5637. chaos function: 000000002551FC30
  5638.  
  5639. design function: 00000000255201B0
  5640.  
  5641. kostas function: 000000002551FFA0
  5642.  
  5643. grudges function: 000000002551FA20
  5644.  
  5645. dylan function: 000000002551FA78
  5646.  
  5647. tom function: 000000002551FEF0
  5648.  
  5649. interventions function: 000000002551FE40
  5650.  
  5651. char_in_owned_region function: 000000002553CA88
  5652.  
  5653. in_lord_creation intervention
  5654.  
  5655. restart_listener_name lord_creation_restart_listener
  5656.  
  5657. is_debug true
  5658.  
  5659. disregard_advice_history false
  5660.  
  5661. cost 0
  5662.  
  5663. precondition_list table: 0000000025D9E788
  5664.  
  5665. take_priority_over_interventions_list table: 0000000025D9E940
  5666.  
  5667. callback function: 0000000025D9E578
  5668.  
  5669. events_to_whitelist table: 0000000025D9E9F0
  5670.  
  5671. advice_keys table: 0000000025D9E838
  5672.  
  5673. give_priority_to_interventions_list table: 0000000025D9E998
  5674.  
  5675. name lord_creation
  5676.  
  5677. im intervention_manager
  5678.  
  5679. shared_interventions table: 0000000025D9E8E8
  5680.  
  5681. priority 2
  5682.  
  5683. trigger_conditions table: 0000000025D9E890
  5684.  
  5685. cm campaign_manager
  5686.  
  5687. in_diplomacy intervention
  5688.  
  5689. restart_listener_name diplomacy_restart_listener
  5690.  
  5691. cm campaign_manager
  5692.  
  5693. cost 10
  5694.  
  5695. callback function: 0000000025D912B0
  5696.  
  5697. shared_interventions table: 0000000025D91620
  5698.  
  5699. priority 1
  5700.  
  5701. disregard_advice_history false
  5702.  
  5703. precondition_list table: 0000000025D914C0
  5704.  
  5705. is_player_turn_only false
  5706.  
  5707. events_to_whitelist table: 0000000025D91728
  5708.  
  5709. trigger_conditions table: 0000000025D915C8
  5710.  
  5711. wait_for_fullscreen_panel_dismissed false
  5712.  
  5713. name diplomacy
  5714.  
  5715. im intervention_manager
  5716.  
  5717. is_debug true
  5718.  
  5719. take_priority_over_interventions_list table: 0000000025D91678
  5720.  
  5721. advice_keys table: 0000000025D91570
  5722.  
  5723. give_priority_to_interventions_list table: 0000000025D916D0
  5724.  
  5725. scroll_camera_to_settlement_for_intervention function: 0000000025D47C08
  5726.  
  5727. in_non_player_brayherd intervention
  5728.  
  5729. restart_listener_name non_player_brayherd_restart_listener
  5730.  
  5731. is_debug true
  5732.  
  5733. disregard_advice_history false
  5734.  
  5735. cost 30
  5736.  
  5737. precondition_list table: 0000000025D9DA78
  5738.  
  5739. take_priority_over_interventions_list table: 0000000025D9DC30
  5740.  
  5741. callback function: 0000000025D9D868
  5742.  
  5743. events_to_whitelist table: 0000000025D9DCE0
  5744.  
  5745. advice_keys table: 0000000025D9DB28
  5746.  
  5747. give_priority_to_interventions_list table: 0000000025D9DC88
  5748.  
  5749. name non_player_brayherd
  5750.  
  5751. im intervention_manager
  5752.  
  5753. shared_interventions table: 0000000025D9DBD8
  5754.  
  5755. priority 1
  5756.  
  5757. trigger_conditions table: 0000000025D9DB80
  5758.  
  5759. cm campaign_manager
  5760.  
  5761. in_non_player_waaagh_trigger function: 0000000025D9D7B8
  5762.  
  5763. is_timermanager function: 000000002552D1A8
  5764.  
  5765. campaign_manager table: 0000000025768B88
  5766.  
  5767. repeat_callback function: 000000002576BA48
  5768.  
  5769. scroll_camera_with_cutscene function: 000000002576A3F0
  5770.  
  5771. set_default_turn_start_callback function: 000000002576AFF8
  5772.  
  5773. pending_battle_cache_to_string function: 000000002576E0C8
  5774.  
  5775. register_pre_dismiss_advice_callback function: 000000002576A708
  5776.  
  5777. move_npc_army_active_list table: 0000000025769058
  5778.  
  5779. is_processing_battle false
  5780.  
  5781. get_ui_root function: 000000002576A080
  5782.  
  5783. enable_movement_for_faction function: 000000002576C180
  5784.  
  5785. cancel_progress_on_mission_accepted function: 000000002576AC88
  5786.  
  5787. scroll_camera_with_cutscene_to_settlement function: 000000002576A4A0
  5788.  
  5789. register_mission_manager function: 000000002576C7B0
  5790.  
  5791. create_force_with_existing_general function: 000000002576B4C8
  5792.  
  5793. can_show_advice function: 000000002576A5A8
  5794.  
  5795. hpm false
  5796.  
  5797. pending_battle_cached_defenders table: 0000000025769210
  5798.  
  5799. start_processing_battle_listeners function: 000000002576CB78
  5800.  
  5801. saved_values_to_string function: 0000000025769C08
  5802.  
  5803. pending_battle_cache_human_was_attacker function: 000000002576E3E0
  5804.  
  5805. load_values_from_string function: 0000000025769C60
  5806.  
  5807. show_message_event function: 0000000025521A18
  5808.  
  5809. modify_advice function: 000000002576A6B0
  5810.  
  5811. register_loading_game_callback function: 00000000257699A0
  5812.  
  5813. remove_callback function: 000000002576BC00
  5814.  
  5815. turn_countdown_events table: 0000000025769108
  5816.  
  5817. new_session_created function: 0000000025769420
  5818.  
  5819. find_timer function: 000000002576BBA8
  5820.  
  5821. add_turn_countdown_event function: 000000002576C8B8
  5822.  
  5823. save function: 0000000025769948
  5824.  
  5825. register_ui_destroyed_callback function: 00000000257695D8
  5826.  
  5827. scroll_camera_with_cutscene_to_character function: 000000002576A4F8
  5828.  
  5829. stop_advice_navigation_listener function: 000000002576AB28
  5830.  
  5831. stop_notify_on_character_halt function: 000000002576BF70
  5832.  
  5833. remove_turn_start_callback function: 000000002576B100
  5834.  
  5835. random_sort function: 000000002576B730
  5836.  
  5837. set_show_advice_text function: 000000002576A658
  5838.  
  5839. process_os_clock_callback function: 000000002576BB50
  5840.  
  5841. move_npc_army function: 000000002576BD08
  5842.  
  5843. name
  5844.  
  5845. cancel_progress_on_advice_finished function: 000000002576A918
  5846.  
  5847. os_clock_callback function: 000000002576BAF8
  5848.  
  5849. register_post_saving_game_callback function: 0000000025769840
  5850.  
  5851. restrict_units_for_faction function: 000000002576B788
  5852.  
  5853. check_callbacks function: 000000002576BC58
  5854.  
  5855. is_new_game function: 0000000025769D10
  5856.  
  5857. force_add_ancillary_on_selected_character function: 0000000025520470
  5858.  
  5859. stop_is_character_moving function: 000000002576BEC0
  5860.  
  5861. show_message_event_located function: 0000000025522EB8
  5862.  
  5863. get_faction_currently_processing function: 000000002576CD30
  5864.  
  5865. whitelist_event_feed_event_type function: 000000002576DE08
  5866.  
  5867. register_ui_created_callback function: 00000000257694D0
  5868.  
  5869. __index function: 0000000025769268
  5870.  
  5871. register_first_tick_callback function: 00000000257696E0
  5872.  
  5873. pending_battle_cache_char_was_attacker function: 000000002575D710
  5874.  
  5875. add_building_to_force function: 00000000255237A8
  5876.  
  5877. trigger_custom_mission function: 000000002576C650
  5878.  
  5879. turn_countdown_events_from_string function: 000000002576C9C0
  5880.  
  5881. ui_created_callbacks table: 0000000025768C38
  5882.  
  5883. all_diplomacy_enabled true
  5884.  
  5885. progress_on_advice_dismissed_str progress_on_advice_dismissed
  5886.  
  5887. enable_all_diplomacy_process_wait_offset 0.10000000149012
  5888.  
  5889. is_ui_created function: 000000002576A0D8
  5890.  
  5891. pending_battle_cache_remove_character function: 000000002576DFC0
  5892.  
  5893. add_turn_end_callback function: 000000002576B208
  5894.  
  5895. pending_battle_cache_table_from_string function: 000000002576E178
  5896.  
  5897. register_session_created_callback function: 00000000257693C8
  5898.  
  5899. diplomacy_types table: 000000002576B940
  5900.  
  5901. loading_game_callbacks table: 0000000025768D98
  5902.  
  5903. PROGRESS_ON_ADVICE_FINISHED_REPOLL_TIME 0.20000000298023
  5904.  
  5905. modal_queue table: 0000000025768F50
  5906.  
  5907. add_turn_start_callback_for_faction function: 000000002576B0A8
  5908.  
  5909. progress_on_advice_finished_poll function: 000000002576A8C0
  5910.  
  5911. ui_created function: 0000000025769528
  5912.  
  5913. random_number function: 000000002576B6D8
  5914.  
  5915. set_should_play_all_advice function: 000000002576CBD0
  5916.  
  5917. mission_managers_to_string function: 000000002576C808
  5918.  
  5919. modal_section_active false
  5920.  
  5921. progress_on_battle_completed function: 000000002576ACE0
  5922.  
  5923. callback function: 000000002576BAA0
  5924.  
  5925. force_add_skill_on_selected_character function: 0000000025520418
  5926.  
  5927. generic_custom_battlefield_enabled false
  5928.  
  5929. script_timers table: 0000000025769000
  5930.  
  5931. scroll_camera_position_check function: 000000002576A238
  5932.  
  5933. turn_number_modifier 0
  5934.  
  5935. restrict_buildings_for_faction function: 000000002576B7E0
  5936.  
  5937. show_subtitle function: 0000000025522308
  5938.  
  5939. remove_infotext function: 000000002576C548
  5940.  
  5941. play_all_advice false
  5942.  
  5943. start_advice_navigation_listener function: 000000002576AAD0
  5944.  
  5945. check_turn_countdown_events function: 000000002576C910
  5946.  
  5947. fail_objective function: 000000002576C2E0
  5948.  
  5949. faction_region_change_monitor_process_turn_start function: 000000002576DC50
  5950.  
  5951. process_loading_game_callbacks function: 0000000025769A50
  5952.  
  5953. get_campaign_ui_manager function: 000000002576A188
  5954.  
  5955. enable_all_diplomacy function: 000000002576B998
  5956.  
  5957. is_local_players_turn function: 000000002576CD88
  5958.  
  5959. model function: 0000000025769D68
  5960.  
  5961. pending_battle_cache_faction_was_defender function: 000000002576E388
  5962.  
  5963. progress_on_advice_dismissed function: 000000002576A7B8
  5964.  
  5965. process_session_created_callbacks function: 0000000025769478
  5966.  
  5967. log_to_dis function: 000000002576B628
  5968.  
  5969. game_interface false
  5970.  
  5971. enable_movement_for_character function: 000000002576C0D0
  5972.  
  5973. add_agent_experience function: 00000000255234E8
  5974.  
  5975. pending_battle_cache_mf_was_defender function: 0000000025531C98
  5976.  
  5977. cache_pending_battle_character function: 000000002576E018
  5978.  
  5979. scroll_camera_from_current function: 000000002576A398
  5980.  
  5981. force_created function: 000000002576B520
  5982.  
  5983. new function: 0000000025769370
  5984.  
  5985. ui_root false
  5986.  
  5987. faction_character_monitor_character_has_halted function: 0000000025522D58
  5988.  
  5989. cancel_progress_on_faction_turn_start function: 000000002576AE98
  5990.  
  5991. advice_enabled true
  5992.  
  5993. game_loaded false
  5994.  
  5995. pending_battle_cache_get_attacker function: 000000002576E228
  5996.  
  5997. check_valid_camera_waypoint function: 000000002576A1E0
  5998.  
  5999. first_tick function: 0000000025769738
  6000.  
  6001. help_page_seen function: 000000002576DF10
  6002.  
  6003. __tostring function: 00000000257692C0
  6004.  
  6005. get_mission_manager function: 000000002576C758
  6006.  
  6007. get_diplomacy_panel_context function: 000000002576DA98
  6008.  
  6009. first_tick_callbacks table: 0000000025768CE8
  6010.  
  6011. default_turn_end_callback false
  6012.  
  6013. set_use_cinematic_borders_for_automated_cutscenes function: 000000002576A340
  6014.  
  6015. faction_region_change_monitor_to_str function: 000000002576DCA8
  6016.  
  6017. generated_diplomacy_bitmask function: 000000002576B8E8
  6018.  
  6019. remove_objective function: 000000002576C338
  6020.  
  6021. faction_region_change_monitor_validate_on_load function: 000000002576DB48
  6022.  
  6023. get_saved_value function: 0000000025769BB0
  6024.  
  6025. factions table: 0000000025768B30
  6026.  
  6027. set_saved_value function: 0000000025769B58
  6028.  
  6029. end_objective_chain function: 000000002576C440
  6030.  
  6031. set_intervention_manager function: 000000002576CA18
  6032.  
  6033. move_npc_army_trigger_count 0
  6034.  
  6035. cancel_progress_on_advice_dismissed function: 000000002576A810
  6036.  
  6037. progress_on_advice_finished_str progress_on_advice_finished
  6038.  
  6039. add_listener function: 0000000025769F20
  6040.  
  6041. saving_game function: 0000000025769898
  6042.  
  6043. mission_managers table: 00000000257690B0
  6044.  
  6045. get_intervention_manager function: 000000002576CA70
  6046.  
  6047. start_diplomacy_panel_context_listener function: 000000002576D9E8
  6048.  
  6049. disable_movement_for_character function: 000000002576C128
  6050.  
  6051. set_advice_enabled function: 000000002576A600
  6052.  
  6053. trigger_mission function: 000000002576C700
  6054.  
  6055. stop_notify_on_character_halt_for_faction function: 000000002576C078
  6056.  
  6057. post_saving_game_callback false
  6058.  
  6059. start_pending_battle_cache function: 000000002552EFE8
  6060.  
  6061. process_ui_destroyed_callbacks function: 0000000025769688
  6062.  
  6063. start_custom_event_generator function: 000000002576CC80
  6064.  
  6065. show_advice_text true
  6066.  
  6067. end_objective_chain_on_advice_dismissed function: 000000002576C498
  6068.  
  6069. load_named_value function: 0000000025769B00
  6070.  
  6071. saved_values table: 0000000025768E48
  6072.  
  6073. dump_timers function: 000000002576BCB0
  6074.  
  6075. clear_turn_start_callbacks function: 000000002576B158
  6076.  
  6077. ui_locked false
  6078.  
  6079. set_default_turn_end_callback function: 000000002576B1B0
  6080.  
  6081. camera_position_to_string function: 000000002576A290
  6082.  
  6083. add_infotext function: 000000002576C5F8
  6084.  
  6085. all_event_feed_messages_suppressed false
  6086.  
  6087. scroll_camera_with_direction function: 000000002576A2E8
  6088.  
  6089. on_turn_start function: 000000002576AF48
  6090.  
  6091. force_add_trait_on_selected_character function: 00000000038B9CF0
  6092.  
  6093. activate_objective_chain function: 000000002576C390
  6094.  
  6095. progress_on_camera_movement_finished function: 000000002576AD90
  6096.  
  6097. eh false
  6098.  
  6099. pending_battle_cached_attackers table: 00000000257691B8
  6100.  
  6101. pending_battle_cached_defender_str
  6102.  
  6103. ui_destroyed function: 0000000025769630
  6104.  
  6105. cut_and_scroll_camera_with_cutscene function: 000000002576A448
  6106.  
  6107. add_turn_start_callback function: 000000002576B050
  6108.  
  6109. set_turn_number_modifier function: 000000002576CB20
  6110.  
  6111. get_screen_resolution function: 000000002576A130
  6112.  
  6113. null_interface function: 0000000025524B98
  6114.  
  6115. cindy_playback function: 000000002576DE60
  6116.  
  6117. turn_countdown_events_to_string function: 000000002576C968
  6118.  
  6119. progress_on_loading_screen_dismissed function: 000000002576AB80
  6120.  
  6121. save_named_value function: 0000000025769AA8
  6122.  
  6123. pre_dismiss_advice_callbacks table: 0000000025768FA8
  6124.  
  6125. infotext false
  6126.  
  6127. reset_objective_chain function: 000000002576C4F0
  6128.  
  6129. clear_turn_end_callbacks function: 000000002576B310
  6130.  
  6131. restrict_technologies_for_faction function: 000000002576B838
  6132.  
  6133. subtitles_visible false
  6134.  
  6135. register_saving_game_callback function: 00000000257697E8
  6136.  
  6137. turn_end_callback_list table: 0000000025768EF8
  6138.  
  6139. generate_region_rebels_event_for_faction function: 00000000255216A8
  6140.  
  6141. find_lowest_public_order_region_on_turn_start function: 00000000038991C0
  6142.  
  6143. enable_all_diplomacy_process_max_threshold 0.0099999997764826
  6144.  
  6145. faction_character_monitor_turn_end function: 00000000038BA8F8
  6146.  
  6147. create_force function: 000000002576B418
  6148.  
  6149. faction_character_monitor_turn_start function: 0000000025522E60
  6150.  
  6151. get_human_factions function: 0000000025769EC8
  6152.  
  6153. start_faction_character_monitor function: 000000002552BF18
  6154.  
  6155. default_turn_start_callback false
  6156.  
  6157. stop_faction_region_change_monitor function: 000000002576DBA0
  6158.  
  6159. faction_currently_processing
  6160.  
  6161. env false
  6162.  
  6163. pending_battle_cache_mf_was_involved function: 000000000389AC90
  6164.  
  6165. modal_system_locked false
  6166.  
  6167. pending_battle_cache_mf_was_attacker function: 000000002553E2F0
  6168.  
  6169. pending_battle_cache_char_was_involved function: 000000002574D490
  6170.  
  6171. poll_diplomacy_panel_context function: 000000002576DA40
  6172.  
  6173. session_created_callbacks table: 0000000025768BE0
  6174.  
  6175. pending_battle_cache_char_was_defender function: 0000000025754C30
  6176.  
  6177. cache_pending_battle function: 000000002576E070
  6178.  
  6179. pending_battle_cache_human_was_defender function: 000000002576E438
  6180.  
  6181. pending_battle_cache_faction_was_involved function: 0000000025522E08
  6182.  
  6183. process_saving_game_callbacks function: 00000000257698F0
  6184.  
  6185. should_play_all_advice function: 000000002576CC28
  6186.  
  6187. get_local_faction function: 0000000025769E70
  6188.  
  6189. pending_battle_cache_num_defenders function: 000000002576E280
  6190.  
  6191. pending_battle_cache_num_attackers function: 000000002576E1D0
  6192.  
  6193. pending_battle_cache_from_string function: 000000002576E120
  6194.  
  6195. pending_battle_cache_human_was_involved function: 0000000025766350
  6196.  
  6197. load_exported_files function: 000000002576DF68
  6198.  
  6199. stop_cindy_playback function: 000000002576DEB8
  6200.  
  6201. add_turn_end_callback_for_faction function: 000000002576B260
  6202.  
  6203. disable_movement_for_faction function: 000000002576C1D8
  6204.  
  6205. process_first_tick_callbacks function: 0000000025769790
  6206.  
  6207. ui_destroyed_callbacks table: 0000000025768C90
  6208.  
  6209. cancel_progress_on_fullscreen_panel_dismissed function: 000000002576AA78
  6210.  
  6211. ui_is_created false
  6212.  
  6213. create_force_with_general function: 000000002576B470
  6214.  
  6215. turn_start_callback_list table: 0000000025768EA0
  6216.  
  6217. cancel_progress_on_battle_completed function: 000000002576AD38
  6218.  
  6219. turn_manager_started false
  6220.  
  6221. suppress_all_event_feed_messages function: 000000002576DDB0
  6222.  
  6223. single_faction_region_change_monitor_from_str function: 000000002576DD58
  6224.  
  6225. force_diplomacy_new function: 000000002576B890
  6226.  
  6227. hide_subtitles function: 0000000025524618
  6228.  
  6229. remove_turn_end_callback function: 000000002576B2B8
  6230.  
  6231. human_factions table: 0000000025768DF0
  6232.  
  6233. use_cinematic_borders_for_automated_cutscenes true
  6234.  
  6235. faction_region_change_monitor_process_turn_end function: 000000002576DBF8
  6236.  
  6237. load_faction_script function: 0000000025769DC0
  6238.  
  6239. start_faction_region_change_monitor function: 000000002576DAF0
  6240.  
  6241. faction_region_change_monitor_from_str function: 000000002576DD00
  6242.  
  6243. cancel_all_move_npc_army function: 000000002576BE10
  6244.  
  6245. diplomatic_options table: 000000002576CDE0
  6246.  
  6247. cancel_progress_on_events_dismissed function: 000000002576A9C8
  6248.  
  6249. trigger_custom_mission_from_string function: 000000002576C6A8
  6250.  
  6251. stop_custom_event_generator function: 000000002576CCD8
  6252.  
  6253. pending_battle_cache_faction_was_attacker function: 000000002576E330
  6254.  
  6255. diplomacy_panel_context_listener_started false
  6256.  
  6257. start_hero_action_listener function: 0000000025521F98
  6258.  
  6259. clear_infotext function: 000000002576C5A0
  6260.  
  6261. event_panel_auto_open_enabled true
  6262.  
  6263. remove_listener function: 0000000025769F78
  6264.  
  6265. mission_managers_from_string function: 000000002576C860
  6266.  
  6267. is_multiplayer_campaign false
  6268.  
  6269. trigger_event function: 000000002576A028
  6270.  
  6271. subtitles_component_created false
  6272.  
  6273. progress_on_fullscreen_panel_dismissed function: 000000002576AA20
  6274.  
  6275. is_character_moving function: 000000002576BE68
  6276.  
  6277. pending_battle_cache_get_defender function: 000000002576E2D8
  6278.  
  6279. turn_number function: 000000002576CAC8
  6280.  
  6281. objectives false
  6282.  
  6283. faction_region_change_list table: 0000000025769160
  6284.  
  6285. progress_on_faction_turn_start function: 000000002576AE40
  6286.  
  6287. start_turn_manager function: 000000002576AEF0
  6288.  
  6289. is_multiplayer function: 0000000025769CB8
  6290.  
  6291. on_turn_end function: 000000002576AFA0
  6292.  
  6293. process_ui_created_callbacks function: 0000000025769580
  6294.  
  6295. progress_on_mission_accepted function: 000000002576AC30
  6296.  
  6297. complete_objective function: 000000002576C288
  6298.  
  6299. saving_game_callbacks table: 0000000025768D40
  6300.  
  6301. set_objective function: 000000002576C230
  6302.  
  6303. create_agent function: 000000002576B578
  6304.  
  6305. ui_locked_for_mission false
  6306.  
  6307. notify_on_character_halt_for_faction function: 000000002576C020
  6308.  
  6309. cinematic false
  6310.  
  6311. notify_on_character_movement function: 000000002576BFC8
  6312.  
  6313. intervention_manager false
  6314.  
  6315. notify_on_character_halt function: 000000002576BF18
  6316.  
  6317. modify_advice_str modify_advice
  6318.  
  6319. add_default_diplomacy_record function: 000000002576B9F0
  6320.  
  6321. pending_battle_cached_attacker_str
  6322.  
  6323. move_npc_army_halted function: 000000002576BD60
  6324.  
  6325. __type function: 0000000025769318
  6326.  
  6327. move_npc_army_arrived function: 000000002576BDB8
  6328.  
  6329. find_local_faction function: 0000000025769E18
  6330.  
  6331. local_faction
  6332.  
  6333. lift_all_shroud function: 000000002576B680
  6334.  
  6335. progress_on_events_dismissed function: 000000002576A970
  6336.  
  6337. show_advice function: 000000002576A550
  6338.  
  6339. update_objective_chain function: 000000002576C3E8
  6340.  
  6341. attack function: 000000002576B3C0
  6342.  
  6343. quit function: 000000002576B368
  6344.  
  6345. cancel_progress_on_camera_movement_finished function: 000000002576ADE8
  6346.  
  6347. campaign_ui_manager false
  6348.  
  6349. loading_game function: 00000000257699F8
  6350.  
  6351. stop_progress_on_loading_screen_dismissed function: 000000002576ABD8
  6352.  
  6353. progress_on_advice_finished function: 000000002576A868
  6354.  
  6355. register_event function: 0000000025769FD0
  6356.  
  6357. dismiss_advice function: 000000002576A760
  6358.  
  6359. agent_created function: 000000002576B5D0
  6360.  
  6361. in_non_player_waaagh intervention
  6362.  
  6363. restart_listener_name non_player_waaagh_restart_listener
  6364.  
  6365. is_debug true
  6366.  
  6367. disregard_advice_history false
  6368.  
  6369. cost 30
  6370.  
  6371. precondition_list table: 0000000025D9D3F0
  6372.  
  6373. take_priority_over_interventions_list table: 0000000025D9D5A8
  6374.  
  6375. callback function: 0000000025D9D1E0
  6376.  
  6377. events_to_whitelist table: 0000000025D9D658
  6378.  
  6379. advice_keys table: 0000000025D9D4A0
  6380.  
  6381. give_priority_to_interventions_list table: 0000000025D9D600
  6382.  
  6383. name non_player_waaagh
  6384.  
  6385. im intervention_manager
  6386.  
  6387. shared_interventions table: 0000000025D9D550
  6388.  
  6389. priority 1
  6390.  
  6391. trigger_conditions table: 0000000025D9D4F8
  6392.  
  6393. cm campaign_manager
  6394.  
  6395. in_near_bankruptcy intervention
  6396.  
  6397. restart_listener_name near_bankruptcy_restart_listener
  6398.  
  6399. is_debug true
  6400.  
  6401. disregard_advice_history false
  6402.  
  6403. cost 30
  6404.  
  6405. precondition_list table: 0000000025D98010
  6406.  
  6407. take_priority_over_interventions_list table: 0000000025D981C8
  6408.  
  6409. callback function: 0000000025D97E00
  6410.  
  6411. events_to_whitelist table: 0000000025D98278
  6412.  
  6413. advice_keys table: 0000000025D980C0
  6414.  
  6415. give_priority_to_interventions_list table: 0000000025D98220
  6416.  
  6417. name near_bankruptcy
  6418.  
  6419. im intervention_manager
  6420.  
  6421. shared_interventions table: 0000000025D98170
  6422.  
  6423. priority 1
  6424.  
  6425. trigger_conditions table: 0000000025D98118
  6426.  
  6427. cm campaign_manager
  6428.  
  6429. is_campaignmanager function: 000000002552C808
  6430.  
  6431. pending_battle_attacker_victory function: 000000002553DED0
  6432.  
  6433. MILITARY_FORCE_SCRIPT_INTERFACE table: 000000002550CBF8
  6434.  
  6435. can_recruit_unit function: 000000002550DA10
  6436.  
  6437. is_army function: 000000002550D178
  6438.  
  6439. character_list function: 000000002550D388
  6440.  
  6441. upkeep function: 000000002550D648
  6442.  
  6443. can_recruit_unit_class function: 000000002550DAC0
  6444.  
  6445. unit_list function: 000000002550D330
  6446.  
  6447. model function: 000000002550D280
  6448.  
  6449. new function: 000000002550D018
  6450.  
  6451. general_character function: 000000002550D438
  6452.  
  6453. morale function: 000000002550D800
  6454.  
  6455. can_recruit_agent_at_force function: 000000002550D960
  6456.  
  6457. can_recruit_unit_category function: 000000002550DB70
  6458.  
  6459. is_armed_citizenry function: 000000002550D8B0
  6460.  
  6461. has_general function: 000000002550D1D0
  6462.  
  6463. strength function: 000000002550DC20
  6464.  
  6465. has_garrison_residence function: 000000002550D4E8
  6466.  
  6467. garrison_residence function: 000000002550D540
  6468.  
  6469. is_navy function: 000000002550D228
  6470.  
  6471. can_activate_stance function: 000000002550D7A8
  6472.  
  6473. faction function: 000000002550D490
  6474.  
  6475. active_stance function: 000000002550D6F8
  6476.  
  6477. contains_mercenaries function: 000000002550D5F0
  6478.  
  6479. is_null_interface function: 000000002550D120
  6480.  
  6481. command_queue_index function: 000000002550DC78
  6482.  
  6483. is_infotextmanager function: 000000002552DD58
  6484.  
  6485. in_help_pages intervention
  6486.  
  6487. restart_listener_name help_pages_restart_listener
  6488.  
  6489. cm campaign_manager
  6490.  
  6491. min_turns_since_advice_reset 3
  6492.  
  6493. cost 50
  6494.  
  6495. callback function: 0000000025D9CB58
  6496.  
  6497. shared_interventions table: 0000000025D9CEC8
  6498.  
  6499. priority 2
  6500.  
  6501. disregard_advice_history false
  6502.  
  6503. precondition_list table: 0000000025D9CD68
  6504.  
  6505. events_to_whitelist table: 0000000025D9CFD0
  6506.  
  6507. trigger_conditions table: 0000000025D9CE70
  6508.  
  6509. name help_pages
  6510.  
  6511. im intervention_manager
  6512.  
  6513. is_debug true
  6514.  
  6515. take_priority_over_interventions_list table: 0000000025D9CF20
  6516.  
  6517. advice_keys table: 0000000025D9CE18
  6518.  
  6519. give_priority_to_interventions_list table: 0000000025D9CF78
  6520.  
  6521. char_with_forename_has_no_military_force function: 0000000025D58988
  6522.  
  6523. in_lord_dies intervention
  6524.  
  6525. restart_listener_name lord_dies_restart_listener
  6526.  
  6527. cm campaign_manager
  6528.  
  6529. cost 30
  6530.  
  6531. callback function: 0000000025D9C4D0
  6532.  
  6533. shared_interventions table: 0000000025D9C840
  6534.  
  6535. priority 2
  6536.  
  6537. disregard_advice_history false
  6538.  
  6539. precondition_list table: 0000000025D9C6E0
  6540.  
  6541. is_player_turn_only false
  6542.  
  6543. events_to_whitelist table: 0000000025D9C948
  6544.  
  6545. wait_for_fullscreen_panel_dismissed false
  6546.  
  6547. trigger_conditions table: 0000000025D9C7E8
  6548.  
  6549. advice_keys table: 0000000025D9C790
  6550.  
  6551. name lord_dies
  6552.  
  6553. im intervention_manager
  6554.  
  6555. is_debug true
  6556.  
  6557. take_priority_over_interventions_list table: 0000000025D9C898
  6558.  
  6559. wait_for_battle_complete false
  6560.  
  6561. give_priority_to_interventions_list table: 0000000025D9C8F0
  6562.  
  6563. setup_campaign_help_pages function: 0000000025DA9418
  6564.  
  6565. in_growth_advice_trigger function: 0000000025D9BD98
  6566.  
  6567. is_escapemanager function: 000000002552CF98
  6568.  
  6569. TYPE_BATTLE_MANAGER battle_manager
  6570.  
  6571. CampaignSettlement table: 000000002551BC40
  6572.  
  6573. LabelDetails function: 000000002551C218
  6574.  
  6575. ListDetails function: 000000002551C270
  6576.  
  6577. Settlement function: 000000002551C168
  6578.  
  6579. Release function: 000000002551C2C8
  6580.  
  6581. new function: 000000002551C008
  6582.  
  6583. in_player_besieged_trigger function: 0000000025DA2098
  6584.  
  6585. ll_vampire_counts table: 0000000025DFCA98
  6586.  
  6587. 1 table: 0000000025DFCBA0
  6588.  
  6589. 2 table: 0000000025DFCBF8
  6590.  
  6591. 3 table: 0000000025DFCCA8
  6592.  
  6593. 4 table: 0000000025DFCD58
  6594.  
  6595. 5 table: 0000000025DFCE08
  6596.  
  6597. in_building_construction_advice_trigger function: 0000000025D9A950
  6598.  
  6599. in_unit_recruitment intervention
  6600.  
  6601. restart_listener_name unit_recruitment_restart_listener
  6602.  
  6603. cm campaign_manager
  6604.  
  6605. min_turns_since_advice_reset 6
  6606.  
  6607. cost 60
  6608.  
  6609. callback function: 0000000025D99CF0
  6610.  
  6611. shared_interventions table: 0000000025D9A060
  6612.  
  6613. priority 2
  6614.  
  6615. disregard_advice_history false
  6616.  
  6617. precondition_list table: 0000000025D99F00
  6618.  
  6619. events_to_whitelist table: 0000000025D9A168
  6620.  
  6621. trigger_conditions table: 0000000025D9A008
  6622.  
  6623. name unit_recruitment
  6624.  
  6625. im intervention_manager
  6626.  
  6627. is_debug true
  6628.  
  6629. take_priority_over_interventions_list table: 0000000025D9A0B8
  6630.  
  6631. advice_keys table: 0000000025D99FB0
  6632.  
  6633. give_priority_to_interventions_list table: 0000000025D9A110
  6634.  
  6635. in_raise_forces_trigger function: 0000000025D99C40
  6636.  
  6637. in_raise_forces intervention
  6638.  
  6639. restart_listener_name raise_forces_restart_listener
  6640.  
  6641. cm campaign_manager
  6642.  
  6643. min_turns_since_advice_reset 5
  6644.  
  6645. cost 50
  6646.  
  6647. callback function: 0000000025D99508
  6648.  
  6649. shared_interventions table: 0000000025D99878
  6650.  
  6651. priority 1
  6652.  
  6653. disregard_advice_history false
  6654.  
  6655. precondition_list table: 0000000025D99718
  6656.  
  6657. events_to_whitelist table: 0000000025D99980
  6658.  
  6659. trigger_conditions table: 0000000025D99820
  6660.  
  6661. name raise_forces
  6662.  
  6663. im intervention_manager
  6664.  
  6665. is_debug true
  6666.  
  6667. take_priority_over_interventions_list table: 0000000025D998D0
  6668.  
  6669. advice_keys table: 0000000025D997C8
  6670.  
  6671. give_priority_to_interventions_list table: 0000000025D99928
  6672.  
  6673. ci_mid_game_cutscene function: 0000000025DEEE98
  6674.  
  6675. char_is_victorious_general function: 000000002553CB90
  6676.  
  6677. EMPIRE_WAR -1.5
  6678.  
  6679. KarakComponentLClickUp function: 0000000025E039B0
  6680.  
  6681. in_bankruptcy intervention
  6682.  
  6683. restart_listener_name bankruptcy_restart_listener
  6684.  
  6685. is_debug true
  6686.  
  6687. disregard_advice_history false
  6688.  
  6689. cost 10
  6690.  
  6691. precondition_list table: 0000000025D98698
  6692.  
  6693. take_priority_over_interventions_list table: 0000000025D98850
  6694.  
  6695. callback function: 0000000025D98488
  6696.  
  6697. events_to_whitelist table: 0000000025D98900
  6698.  
  6699. advice_keys table: 0000000025D98748
  6700.  
  6701. give_priority_to_interventions_list table: 0000000025D988A8
  6702.  
  6703. name bankruptcy
  6704.  
  6705. im intervention_manager
  6706.  
  6707. shared_interventions table: 0000000025D987F8
  6708.  
  6709. priority 1
  6710.  
  6711. trigger_conditions table: 0000000025D987A0
  6712.  
  6713. cm campaign_manager
  6714.  
  6715. TYPE_GENERATED_ARMY generated_army
  6716.  
  6717. TYPE_HIDING_PLACE hiding_place
  6718.  
  6719. in_money_trigger function: 0000000025D97D50
  6720.  
  6721. chapter_mission table: 0000000025D58618
  6722.  
  6723. chapter_number 0
  6724.  
  6725. cm false
  6726.  
  6727. start_on_event function: 0000000025D58720
  6728.  
  6729. issue_mission function: 0000000025D58778
  6730.  
  6731. objective_key false
  6732.  
  6733. advice_key false
  6734.  
  6735. intervention false
  6736.  
  6737. player_faction false
  6738.  
  6739. manual_start function: 0000000025D586C8
  6740.  
  6741. new function: 0000000025D58670
  6742.  
  6743. tooltip_patcher table: 0000000025D68698
  6744.  
  6745. tooltip_destroyed function: 0000000025D68850
  6746.  
  6747. tl false
  6748.  
  6749. ui_root false
  6750.  
  6751. tooltip_created_text_only function: 0000000025D687F8
  6752.  
  6753. tooltip_created_title_and_text function: 0000000025D687A0
  6754.  
  6755. set_layout_data function: 0000000025D68748
  6756.  
  6757. layout_key
  6758.  
  6759. new function: 0000000025D686F0
  6760.  
  6761. v_dis function: 000000002553F058
  6762.  
  6763. in_chaos_trigger function: 0000000025D97098
  6764.  
  6765. MoonDilemmaChoice function: 0000000025E063A0
  6766.  
  6767. is_convexarea function: 000000002552CAC8
  6768.  
  6769. get_commander_at_position_all_factions function: 000000002553C7C8
  6770.  
  6771. settlement_display_pos function: 000000002553E1E8
  6772.  
  6773. is_intervention function: 000000002552DE08
  6774.  
  6775. in_ci_late_game_event intervention
  6776.  
  6777. restart_listener_name ci_late_game_event_restart_listener
  6778.  
  6779. cm campaign_manager
  6780.  
  6781. cost 0
  6782.  
  6783. take_priority_over_interventions_list table: 0000000025DEF680
  6784.  
  6785. shared_interventions table: 0000000025DEF628
  6786.  
  6787. disregard_advice_history false
  6788.  
  6789. precondition_list table: 0000000025DEF4C8
  6790.  
  6791. events_to_whitelist table: 0000000025DEF730
  6792.  
  6793. wait_for_event_dismissed false
  6794.  
  6795. trigger_conditions table: 0000000025DEF5D0
  6796.  
  6797. is_debug true
  6798.  
  6799. name ci_late_game_event
  6800.  
  6801. im intervention_manager
  6802.  
  6803. suppress_events_before_startup true
  6804.  
  6805. callback function: 0000000025DEF2B8
  6806.  
  6807. advice_keys table: 0000000025DEF578
  6808.  
  6809. give_priority_to_interventions_list table: 0000000025DEF6D8
  6810.  
  6811. in_dwarfs_trigger function: 0000000025D96330
  6812.  
  6813. in_empire_trigger function: 0000000025D95CA8
  6814.  
  6815. tick_increment_counter function: 0000000025530FE0
  6816.  
  6817. in_movement_points_exhausted intervention
  6818.  
  6819. restart_listener_name movement_points_exhausted_restart_listener
  6820.  
  6821. is_debug true
  6822.  
  6823. disregard_advice_history false
  6824.  
  6825. cost 40
  6826.  
  6827. precondition_list table: 0000000025D94BD0
  6828.  
  6829. take_priority_over_interventions_list table: 0000000025D94D88
  6830.  
  6831. callback function: 0000000025D949C0
  6832.  
  6833. events_to_whitelist table: 0000000025D94E38
  6834.  
  6835. advice_keys table: 0000000025D94C80
  6836.  
  6837. give_priority_to_interventions_list table: 0000000025D94DE0
  6838.  
  6839. name movement_points_exhausted
  6840.  
  6841. im intervention_manager
  6842.  
  6843. shared_interventions table: 0000000025D94D30
  6844.  
  6845. priority 1
  6846.  
  6847. trigger_conditions table: 0000000025D94CD8
  6848.  
  6849. cm campaign_manager
  6850.  
  6851. is_battlesoundeffect function: 000000002552C498
  6852.  
  6853. settlement_prepend_str settlement:
  6854.  
  6855. ll_beastmen table: 0000000025DFDC20
  6856.  
  6857. 1 table: 0000000025DFDD28
  6858.  
  6859. 2 table: 0000000025DFDD80
  6860.  
  6861. in_region_rebels intervention
  6862.  
  6863. restart_listener_name region_rebels_restart_listener
  6864.  
  6865. is_debug true
  6866.  
  6867. disregard_advice_history false
  6868.  
  6869. cost 5
  6870.  
  6871. precondition_list table: 0000000025D93EB0
  6872.  
  6873. take_priority_over_interventions_list table: 0000000025D94068
  6874.  
  6875. callback function: 0000000025D93CA0
  6876.  
  6877. events_to_whitelist table: 0000000025D94118
  6878.  
  6879. advice_keys table: 0000000025D93F60
  6880.  
  6881. give_priority_to_interventions_list table: 0000000025D940C0
  6882.  
  6883. name region_rebels
  6884.  
  6885. im intervention_manager
  6886.  
  6887. shared_interventions table: 0000000025D94010
  6888.  
  6889. priority 1
  6890.  
  6891. trigger_conditions table: 0000000025D93FB8
  6892.  
  6893. cm campaign_manager
  6894.  
  6895. get_advisor_progress_button function: 000000002552E800
  6896.  
  6897. char_is_defeated_general function: 000000002553CBE8
  6898.  
  6899. attempt_to_load_grudges_script function: 0000000025DF4ED8
  6900.  
  6901. get_furthest function: 0000000025D36D28
  6902.  
  6903. is_scriptaiplanner function: 000000002552D0F8
  6904.  
  6905. CAMPAIGN_INTERVENTION_MAX_COST_POINTS_PER_TURN 100
  6906.  
  6907. __script_messager script_messager
  6908.  
  6909. listeners table: 0000000025D44DF8
  6910.  
  6911. output function: 0000000025D44B38
  6912.  
  6913. in_non_aggression_pacts_advice_trigger function: 0000000025D93568
  6914.  
  6915. output function: 000000002553C458
  6916.  
  6917. timestamp_tick 0
  6918.  
  6919. in_attrition_general_trigger function: 0000000025DA7058
  6920.  
  6921. in_commandment_warning intervention
  6922.  
  6923. restart_listener_name commandment_warning_restart_listener
  6924.  
  6925. cm campaign_manager
  6926.  
  6927. cost 90
  6928.  
  6929. callback function: 0000000025D8E3F0
  6930.  
  6931. shared_interventions table: 0000000025D8E760
  6932.  
  6933. priority 1
  6934.  
  6935. disregard_advice_history false
  6936.  
  6937. precondition_list table: 0000000025D8E600
  6938.  
  6939. events_to_whitelist table: 0000000025D8E868
  6940.  
  6941. trigger_conditions table: 0000000025D8E708
  6942.  
  6943. suppress_events_before_startup true
  6944.  
  6945. name commandment_warning
  6946.  
  6947. im intervention_manager
  6948.  
  6949. is_debug true
  6950.  
  6951. take_priority_over_interventions_list table: 0000000025D8E7B8
  6952.  
  6953. advice_keys table: 0000000025D8E6B0
  6954.  
  6955. give_priority_to_interventions_list table: 0000000025D8E810
  6956.  
  6957. is_regionmanager function: 000000002552D780
  6958.  
  6959. is_armies function: 000000002552C5F8
  6960.  
  6961. Eight_Peaks_Setup function: 0000000025DDFE50
  6962.  
  6963. is_interventionmanager function: 000000002552DE60
  6964.  
  6965. char_is_governor function: 000000002553CC40
  6966.  
  6967. determine_siege_equipment_bundle function: 0000000025D6CC08
  6968.  
  6969. set_component_active function: 000000002552EA10
  6970.  
  6971. CivilWarRating_EP function: 0000000025E13E98
  6972.  
  6973. char_is_attacker function: 000000002553CF00
  6974.  
  6975. TYPE_SCRIPT_UNIT scripted_unit
  6976.  
  6977. TYPE_SCRIPT_MESSAGER script_messager
  6978.  
  6979. kill_all_armies_for_faction function: 000000002553D320
  6980.  
  6981. campaign_obj_to_string function: 000000002553C508
  6982.  
  6983. in_alliance_advice_process_context function: 0000000025D92750
  6984.  
  6985. Dilemma_Choice_To_God_Name function: 0000000025E0A548
  6986.  
  6987. load_grudges function: 0000000025DF55B8
  6988.  
  6989. ci_chaos_diplomacy_startup function: 0000000025DEFE10
  6990.  
  6991. TYPE_GENERATED_CUTSCENE generated_cutscene
  6992.  
  6993. faction_contains_building function: 000000002553D218
  6994.  
  6995. in_money intervention
  6996.  
  6997. restart_listener_name money_restart_listener
  6998.  
  6999. is_debug true
  7000.  
  7001. disregard_advice_history false
  7002.  
  7003. cost 65
  7004.  
  7005. precondition_list table: 0000000025D979E0
  7006.  
  7007. take_priority_over_interventions_list table: 0000000025D97B98
  7008.  
  7009. callback function: 0000000025D977D0
  7010.  
  7011. events_to_whitelist table: 0000000025D97C48
  7012.  
  7013. advice_keys table: 0000000025D97A90
  7014.  
  7015. give_priority_to_interventions_list table: 0000000025D97BF0
  7016.  
  7017. name money
  7018.  
  7019. im intervention_manager
  7020.  
  7021. shared_interventions table: 0000000025D97B40
  7022.  
  7023. priority 2
  7024.  
  7025. trigger_conditions table: 0000000025D97AE8
  7026.  
  7027. cm campaign_manager
  7028.  
  7029. in_corruption_advice_trigger function: 0000000025D9C420
  7030.  
  7031. in_enemy_port_trigger function: 0000000025DA2720
  7032.  
  7033. __link_parser link_parser
  7034.  
  7035. link_colour_str rgba:206:100:8:255
  7036.  
  7037. tooltip_colour_str rgba:255:231:127:255
  7038.  
  7039. parse_for_tooltips_func function: 00000000257584E8
  7040.  
  7041. visited_link_colour_str rgba:168:122:84:255
  7042.  
  7043. parse_for_links_func function: 00000000257583E0
  7044.  
  7045. links table: 0000000025757258
  7046.  
  7047. in_bankruptcy_trigger function: 0000000025D98A60
  7048.  
  7049. CAMPAIGN_AI_SCRIPT_INTERFACE table: 00000000038C3BC0
  7050.  
  7051. strategic_stance_between_factions_promotion_is_active function: 00000000038C5E20
  7052.  
  7053. strategic_stance_between_factions_promotion_start_round function: 0000000025513580
  7054.  
  7055. strategic_stance_between_factions_is_being_blocked function: 000000002550FD78
  7056.  
  7057. strategic_stance_between_factions_promotion_end_level function: 000000002550FFE0
  7058.  
  7059. strategic_stance_between_factions_is_being_blocked_until function: 000000002550FCC8
  7060.  
  7061. strategic_stance_between_factions_promotion_end_round function: 000000002550B7B0
  7062.  
  7063. strategic_stance_between_factions_promotion_start_level function: 00000000038C6AD8
  7064.  
  7065. strategic_stance_between_factions_available function: 00000000038C5588
  7066.  
  7067. strategic_stance_between_factions_promotion_or_blocking_is_set function: 00000000038C5A58
  7068.  
  7069. strategic_stance_between_factions_promotion_current_level function: 00000000038C60E0
  7070.  
  7071. strategic_stance_between_factions function: 00000000038C54D8
  7072.  
  7073. is_null_interface function: 00000000038C5218
  7074.  
  7075. new function: 00000000038C4FB0
  7076.  
  7077. in_strategic_overview_trigger function: 0000000025D9E4C8
  7078.  
  7079. unhighlight_component_with_duration function: 000000002552E6A0
  7080.  
  7081. hpr_normal function: 0000000025D67E58
  7082.  
  7083. INTERVENTION_CLOSE_DISTANCE 50
  7084.  
  7085. decoda_name CampaignScriptingInterface
  7086.  
  7087. in_pre_minor_settlement_battle_options intervention
  7088.  
  7089. restart_listener_name pre_minor_settlement_battle_options_restart_listener
  7090.  
  7091. cm campaign_manager
  7092.  
  7093. cost 90
  7094.  
  7095. callback function: 0000000025D8BC68
  7096.  
  7097. shared_interventions table: 0000000025D8BFD8
  7098.  
  7099. priority 1
  7100.  
  7101. disregard_advice_history false
  7102.  
  7103. precondition_list table: 0000000025D8BE78
  7104.  
  7105. is_player_turn_only false
  7106.  
  7107. events_to_whitelist table: 0000000025D8C0E0
  7108.  
  7109. advice_delay 0.5
  7110.  
  7111. trigger_conditions table: 0000000025D8BF80
  7112.  
  7113. advice_keys table: 0000000025D8BF28
  7114.  
  7115. name pre_minor_settlement_battle_options
  7116.  
  7117. im intervention_manager
  7118.  
  7119. is_debug true
  7120.  
  7121. take_priority_over_interventions_list table: 0000000025D8C030
  7122.  
  7123. wait_for_battle_complete false
  7124.  
  7125. give_priority_to_interventions_list table: 0000000025D8C088
  7126.  
  7127. in_diplomacy_screen_trigger function: 0000000025D91200
  7128.  
  7129. get_nearest function: 0000000025D31630
  7130.  
  7131. help_panel_position_overrides_battle table: 0000000025D66BC8
  7132.  
  7133. TURNS_UNTIL_EVENT 25
  7134.  
  7135. spawn_orc_tribes function: 0000000025E0B468
  7136.  
  7137. get_file_and_folder_path_as_table function: 000000002552BFC8
  7138.  
  7139. in_beastmen intervention
  7140.  
  7141. restart_listener_name beastmen_restart_listener
  7142.  
  7143. cm campaign_manager
  7144.  
  7145. min_turns_since_advice_reset 3
  7146.  
  7147. cost 60
  7148.  
  7149. callback function: 0000000025D97148
  7150.  
  7151. shared_interventions table: 0000000025D974B8
  7152.  
  7153. priority 2
  7154.  
  7155. disregard_advice_history false
  7156.  
  7157. precondition_list table: 0000000025D97358
  7158.  
  7159. events_to_whitelist table: 0000000025D975C0
  7160.  
  7161. trigger_conditions table: 0000000025D97460
  7162.  
  7163. name beastmen
  7164.  
  7165. im intervention_manager
  7166.  
  7167. is_debug true
  7168.  
  7169. take_priority_over_interventions_list table: 0000000025D97510
  7170.  
  7171. advice_keys table: 0000000025D97408
  7172.  
  7173. give_priority_to_interventions_list table: 0000000025D97568
  7174.  
  7175. is_eventhandler function: 000000002552D0A0
  7176.  
  7177. in_buildings_damaged_trigger function: 0000000025D90B78
  7178.  
  7179. region_has_neighbours_of_other_religion function: 000000002553E138
  7180.  
  7181. in_unit_exchange intervention
  7182.  
  7183. restart_listener_name unit_exchange_restart_listener
  7184.  
  7185. cm campaign_manager
  7186.  
  7187. min_turns_since_advice_reset 12
  7188.  
  7189. cost 60
  7190.  
  7191. callback function: 0000000025D9FFF0
  7192.  
  7193. shared_interventions table: 0000000025DA0360
  7194.  
  7195. priority 2
  7196.  
  7197. disregard_advice_history false
  7198.  
  7199. precondition_list table: 0000000025DA0200
  7200.  
  7201. events_to_whitelist table: 0000000025DA0468
  7202.  
  7203. trigger_conditions table: 0000000025DA0308
  7204.  
  7205. name unit_exchange
  7206.  
  7207. im intervention_manager
  7208.  
  7209. is_debug true
  7210.  
  7211. take_priority_over_interventions_list table: 0000000025DA03B8
  7212.  
  7213. advice_keys table: 0000000025DA02B0
  7214.  
  7215. give_priority_to_interventions_list table: 0000000025DA0410
  7216.  
  7217. TYPE_ITERATOR iterator
  7218.  
  7219. is_unitlist function: 000000002552DB48
  7220.  
  7221. TYPE_INTERVENTION_MANAGER intervention_manager
  7222.  
  7223. in_public_order_advice_trigger function: 0000000025D8FDB8
  7224.  
  7225. random_subset function: 000000002552E2D8
  7226.  
  7227. get_character_by_mf_cqi function: 000000002553C8D0
  7228.  
  7229. get_full_file_path function: 000000002552C0D0
  7230.  
  7231. set_first_turn_ui_allowed function: 0000000025D55FF0
  7232.  
  7233. localised_text_tags table: 000000002551C378
  7234.  
  7235. 1 table: 000000002551C740
  7236.  
  7237. 2 table: 000000002551CBB8
  7238.  
  7239. TYPE_CAMPAIGN_DEFENSE campaign_defense
  7240.  
  7241. faction_involved_in_battle function: 000000002553D8F8
  7242.  
  7243. in_public_order intervention
  7244.  
  7245. restart_listener_name public_order_restart_listener
  7246.  
  7247. cm campaign_manager
  7248.  
  7249. cost 50
  7250.  
  7251. callback function: 0000000025D8F788
  7252.  
  7253. turn_countdown_restart 8
  7254.  
  7255. shared_interventions table: 0000000025D8FAF8
  7256.  
  7257. priority 1
  7258.  
  7259. disregard_advice_history false
  7260.  
  7261. precondition_list table: 0000000025D8F998
  7262.  
  7263. events_to_whitelist table: 0000000025D8FC00
  7264.  
  7265. trigger_conditions table: 0000000025D8FAA0
  7266.  
  7267. advice_keys table: 0000000025D8FA48
  7268.  
  7269. name public_order
  7270.  
  7271. im intervention_manager
  7272.  
  7273. is_debug true
  7274.  
  7275. take_priority_over_interventions_list table: 0000000025D8FB50
  7276.  
  7277. turn_last_triggered -8
  7278.  
  7279. give_priority_to_interventions_list table: 0000000025D8FBA8
  7280.  
  7281. is_world function: 000000002552D5C8
  7282.  
  7283. spawn_tribes_start function: 0000000025E0ACD8
  7284.  
  7285. CHARACTER_DETAILS_LIST_SCRIPT_INTERFACE table: 00000000038B8538
  7286.  
  7287. is_empty function: 00000000038B8F30
  7288.  
  7289. item_at function: 0000000025515260
  7290.  
  7291. num_items function: 00000000038B89B0
  7292.  
  7293. new function: 00000000038B8900
  7294.  
  7295. is_barricadeattackgroup function: 000000002552D308
  7296.  
  7297. TYPE_ESCAPE_MANAGER escape_manager
  7298.  
  7299. military_force_contains_unit_class_from_list function: 000000002553D848
  7300.  
  7301. in_war_warning_advice_play function: 0000000025D8F0A8
  7302.  
  7303. v_to_s function: 0000000025D6B558
  7304.  
  7305. TYPE_ESCAPE_ROUTE escape_route
  7306.  
  7307. TYPE_INTERVENTION intervention
  7308.  
  7309. human_dwarf_factions table: 0000000025DF4C18
  7310.  
  7311. in_commandment_warning_advice_play function: 0000000025D8EA20
  7312.  
  7313. ci_late_game_setup_listeners function: 0000000025DEF940
  7314.  
  7315. get_closest_character_from_faction function: 000000002553D008
  7316.  
  7317. campaign_name main_warhammer
  7318.  
  7319. in_ambush_defence_advice_play function: 0000000025D8E398
  7320.  
  7321. is_fehbsequence function: 000000002552D150
  7322.  
  7323. in_post_siege_battle_victory_options_advice_play function: 0000000025D8DD10
  7324.  
  7325. is_army function: 000000002552C650
  7326.  
  7327. is_pending_quest_battle function: 000000002553DE20
  7328.  
  7329. TYPE_UI_OVERRIDE ui_override
  7330.  
  7331. in_post_battle_defeat_options_advice_trigger function: 0000000025D8D528
  7332.  
  7333. empire_politics_random_dilemmas function: 0000000025E14838
  7334.  
  7335. CivilWarFactionStrenght function: 0000000025E13F48
  7336.  
  7337. TYPE_BARRICADE_ATTACK_GROUP barricade_attack_group
  7338.  
  7339. output_uicomponent_on_click function: 000000002552E540
  7340.  
  7341. set_first_turn_resources_bar_allowed function: 0000000025D560F8
  7342.  
  7343. __faction_start_playing false
  7344.  
  7345. in_foreign_hero intervention
  7346.  
  7347. restart_listener_name foreign_hero_restart_listener
  7348.  
  7349. cm campaign_manager
  7350.  
  7351. min_turns_since_advice_reset 3
  7352.  
  7353. cost 50
  7354.  
  7355. callback function: 0000000025DA7738
  7356.  
  7357. shared_interventions table: 0000000025DA7AA8
  7358.  
  7359. priority 2
  7360.  
  7361. disregard_advice_history false
  7362.  
  7363. precondition_list table: 0000000025DA7948
  7364.  
  7365. events_to_whitelist table: 0000000025DA7BB0
  7366.  
  7367. trigger_conditions table: 0000000025DA7A50
  7368.  
  7369. name foreign_hero
  7370.  
  7371. im intervention_manager
  7372.  
  7373. is_debug true
  7374.  
  7375. take_priority_over_interventions_list table: 0000000025DA7B00
  7376.  
  7377. advice_keys table: 0000000025DA79F8
  7378.  
  7379. give_priority_to_interventions_list table: 0000000025DA7B58
  7380.  
  7381. VOLUME_TYPE_INTERFACE 1
  7382.  
  7383. ci_spawn_special_character function: 0000000025DEFD60
  7384.  
  7385. in_player_reinforcements intervention
  7386.  
  7387. restart_listener_name player_reinforcements_restart_listener
  7388.  
  7389. cm campaign_manager
  7390.  
  7391. cost 80
  7392.  
  7393. callback function: 0000000025D9F2E0
  7394.  
  7395. shared_interventions table: 0000000025D9F650
  7396.  
  7397. priority 2
  7398.  
  7399. disregard_advice_history false
  7400.  
  7401. precondition_list table: 0000000025D9F4F0
  7402.  
  7403. is_player_turn_only false
  7404.  
  7405. events_to_whitelist table: 0000000025D9F758
  7406.  
  7407. trigger_conditions table: 0000000025D9F5F8
  7408.  
  7409. advice_keys table: 0000000025D9F5A0
  7410.  
  7411. name player_reinforcements
  7412.  
  7413. im intervention_manager
  7414.  
  7415. is_debug true
  7416.  
  7417. take_priority_over_interventions_list table: 0000000025D9F6A8
  7418.  
  7419. wait_for_battle_complete false
  7420.  
  7421. give_priority_to_interventions_list table: 0000000025D9F700
  7422.  
  7423. construction_tutorial table: 0000000025D57388
  7424.  
  7425. start_advice
  7426.  
  7427. rollout_infotext table: 0000000025D574E8
  7428.  
  7429. settlement_name
  7430.  
  7431. end_advice
  7432.  
  7433. initial_infotext table: 0000000025D573E0
  7434.  
  7435. highlight_base_building_card function: 0000000025D576A0
  7436.  
  7437. upgrade_building_card_highlighted false
  7438.  
  7439. player_completes_upgrade function: 0000000025D57800
  7440.  
  7441. upgrade_building_card
  7442.  
  7443. province_panel_infotext table: 0000000025D57490
  7444.  
  7445. add_province_panel_infotext function: 0000000025D575F0
  7446.  
  7447. building_chain_mouseovered function: 0000000025D577A8
  7448.  
  7449. add_rollout_infotext function: 0000000025D57750
  7450.  
  7451. highlight_upgrade_building_card function: 0000000025D576F8
  7452.  
  7453. listener_name construction_tutorial
  7454.  
  7455. settlement_selected function: 0000000025D57648
  7456.  
  7457. start_objective
  7458.  
  7459. rollout_infotext_shown false
  7460.  
  7461. upgrade_objective
  7462.  
  7463. base_building_card
  7464.  
  7465. new function: 0000000025D57540
  7466.  
  7467. start function: 0000000025D57598
  7468.  
  7469. province_panel_infotext_shown false
  7470.  
  7471. province_name
  7472.  
  7473. base_building_card_highlighted false
  7474.  
  7475. cinematic_script table: 0000000025513420
  7476.  
  7477. cindy_playback_no_camera function: 0000000025513B58
  7478.  
  7479. stop_cindy_playback_no_camera function: 0000000025515310
  7480.  
  7481. stop_cindy_playback function: 0000000025513A50
  7482.  
  7483. cindy_playback function: 00000000255139A0
  7484.  
  7485. new function: 0000000025513840
  7486.  
  7487. in_technology_warning_advice_trigger function: 0000000025D8F680
  7488.  
  7489. POLITICAL_TIMER_MAX 2
  7490.  
  7491. faction_of_subculture_lives function: 000000002553D4D8
  7492.  
  7493. highlight_component function: 000000002552EB18
  7494.  
  7495. is_generatedcutscene function: 000000002552D4C0
  7496.  
  7497. get_garrison_commander_of_region function: 000000002553C6C0
  7498.  
  7499. get_scripted_army_string function: 0000000025E03B68
  7500.  
  7501. is_slot function: 000000002552D938
  7502.  
  7503. TYPE_CAMPAIGN_MANAGER campaign_manager
  7504.  
  7505. player_defender_in_battle function: 000000002553DAB0
  7506.  
  7507. help_page_manager table: 0000000025D66C20
  7508.  
  7509. previous_help_pages_exist function: 0000000025D672A8
  7510.  
  7511. register_help_page_to_info_button_mapping function: 0000000025D67DA8
  7512.  
  7513. get_previous_help_page function: 0000000025D671F8
  7514.  
  7515. show_index function: 0000000025D674B8
  7516.  
  7517. forward_help_pages_exist function: 0000000025D67300
  7518.  
  7519. show_previous_page function: 0000000025D67358
  7520.  
  7521. hyperlink_click_listener_started false
  7522.  
  7523. panel_is_visible false
  7524.  
  7525. watch_for_lists_while_docked function: 0000000025D67828
  7526.  
  7527. hyperlink_click_listeners table: 0000000025D66C78
  7528.  
  7529. info_button_clicked function: 0000000025D67D50
  7530.  
  7531. default_max_height_battle 500
  7532.  
  7533. display_game_guide_links function: 0000000025D66F38
  7534.  
  7535. enable_index_button function: 0000000025D677D0
  7536.  
  7537. add_help_page_to_history function: 0000000025D67098
  7538.  
  7539. help_page_history_to_string function: 0000000025D67040
  7540.  
  7541. stop_tooltip_mouseover_listeners function: 0000000025D67CF8
  7542.  
  7543. related_panel_opened function: 0000000025D67988
  7544.  
  7545. get_forward_help_page function: 0000000025D67250
  7546.  
  7547. help_page_history table: 0000000025D66D80
  7548.  
  7549. print_help_page_history function: 0000000025D67A38
  7550.  
  7551. active_tooltip_mouseover_listeners table: 0000000025D66D28
  7552.  
  7553. start_hyperlink_click_listener function: 0000000025D67A90
  7554.  
  7555. is_help_page_history_empty function: 0000000025D67148
  7556.  
  7557. load_history_from_string function: 0000000025D66FE8
  7558.  
  7559. panel_is_docked true
  7560.  
  7561. show_panel function: 0000000025D67568
  7562.  
  7563. displacing_panel
  7564.  
  7565. panel_should_cede_priority function: 0000000025D67930
  7566.  
  7567. show_forward_page function: 0000000025D673B0
  7568.  
  7569. stop_watch_for_lists_while_docked function: 0000000025D67880
  7570.  
  7571. help_page_index_generated function: 0000000025D676C8
  7572.  
  7573. panel_is_closing function: 0000000025D67510
  7574.  
  7575. page_finished_displaying function: 0000000025D67618
  7576.  
  7577. register_tooltip_listener function: 0000000025D67C48
  7578.  
  7579. info_button_to_page_map table: 0000000025D66DD8
  7580.  
  7581. next_page_request_is_from_history false
  7582.  
  7583. should_display_game_guide_links true
  7584.  
  7585. help_page_history_max_size 20
  7586.  
  7587. panel_is_docked_and_displaced false
  7588.  
  7589. overrides_table false
  7590.  
  7591. set_display_game_guide_links function: 0000000025D66F90
  7592.  
  7593. dock_help_panel_if_appropriate function: 0000000025D67720
  7594.  
  7595. check_tooltip_mouseover_list function: 0000000025D67CA0
  7596.  
  7597. parser false
  7598.  
  7599. uic_help_panel false
  7600.  
  7601. prepare_to_display_page function: 0000000025D675C0
  7602.  
  7603. related_panels_open 0
  7604.  
  7605. eh false
  7606.  
  7607. previous_history_button_clicked function: 0000000025D67408
  7608.  
  7609. tooltip_mouseover_listeners table: 0000000025D66CD0
  7610.  
  7611. forward_history_button_clicked function: 0000000025D67460
  7612.  
  7613. __index table: 0000000025D66C20
  7614.  
  7615. new function: 0000000025D66E30
  7616.  
  7617. start_tooltip_mouseover_listeners function: 0000000025D67BF0
  7618.  
  7619. stop_hyperlink_click_listener function: 0000000025D67B98
  7620.  
  7621. is_panel_visible function: 0000000025D671A0
  7622.  
  7623. check_hyperlink_click function: 0000000025D67B40
  7624.  
  7625. radar_width 300
  7626.  
  7627. register_hyperlink_click_listener function: 0000000025D67AE8
  7628.  
  7629. display_text_line function: 0000000025D67670
  7630.  
  7631. get_last_help_page function: 0000000025D670F0
  7632.  
  7633. related_panel_closed function: 0000000025D679E0
  7634.  
  7635. history_pointer 0
  7636.  
  7637. get_related_panel_open function: 0000000025D678D8
  7638.  
  7639. update_help_page_buttons function: 0000000025D67778
  7640.  
  7641. default_max_height_campaign 600
  7642.  
  7643. get_uicomponent function: 0000000025D66EE0
  7644.  
  7645. tooltip_mouseover_listeners_started false
  7646.  
  7647. ui_root false
  7648.  
  7649. get_infotext_manager function: 0000000025D5C818
  7650.  
  7651. dot function: 0000000025D27028
  7652.  
  7653. __save_counter 0
  7654.  
  7655. in_non_player_brayherd_trigger function: 0000000025D9DE40
  7656.  
  7657. proportion_of_unit_class_in_military_force function: 000000002553D7F0
  7658.  
  7659. in_hero_creation intervention
  7660.  
  7661. restart_listener_name hero_creation_restart_listener
  7662.  
  7663. is_debug true
  7664.  
  7665. disregard_advice_history false
  7666.  
  7667. cost 0
  7668.  
  7669. precondition_list table: 0000000025D94548
  7670.  
  7671. take_priority_over_interventions_list table: 0000000025D94700
  7672.  
  7673. callback function: 0000000025D94328
  7674.  
  7675. events_to_whitelist table: 0000000025D947B0
  7676.  
  7677. advice_keys table: 0000000025D945F8
  7678.  
  7679. give_priority_to_interventions_list table: 0000000025D94758
  7680.  
  7681. name hero_creation
  7682.  
  7683. im intervention_manager
  7684.  
  7685. shared_interventions table: 0000000025D946A8
  7686.  
  7687. priority 1
  7688.  
  7689. trigger_conditions table: 0000000025D94650
  7690.  
  7691. cm campaign_manager
  7692.  
  7693. in_pre_field_battle_options_advice_trigger function: 0000000025D8B270
  7694.  
  7695. in_pre_field_battle_options intervention
  7696.  
  7697. restart_listener_name pre_field_battle_options_restart_listener
  7698.  
  7699. cm campaign_manager
  7700.  
  7701. cost 90
  7702.  
  7703. callback function: 0000000025D8AC98
  7704.  
  7705. shared_interventions table: 0000000025D8B008
  7706.  
  7707. priority 1
  7708.  
  7709. completion_callback function: 0000000025D8B168
  7710.  
  7711. disregard_advice_history false
  7712.  
  7713. precondition_list table: 0000000025D8AEA8
  7714.  
  7715. is_player_turn_only false
  7716.  
  7717. events_to_whitelist table: 0000000025D8B110
  7718.  
  7719. should_highlight_advisor_dismiss_button false
  7720.  
  7721. trigger_conditions table: 0000000025D8AFB0
  7722.  
  7723. advice_keys table: 0000000025D8AF58
  7724.  
  7725. name pre_field_battle_options
  7726.  
  7727. im intervention_manager
  7728.  
  7729. is_debug true
  7730.  
  7731. take_priority_over_interventions_list table: 0000000025D8B060
  7732.  
  7733. wait_for_battle_complete false
  7734.  
  7735. give_priority_to_interventions_list table: 0000000025D8B0B8
  7736.  
  7737. ci_late_game_show_event_and_advice function: 0000000025DEF998
  7738.  
  7739. CleanupFinal function: 000000002553FC08
  7740.  
  7741. FACTION_SCRIPT_INTERFACE table: 00000000038A8E10
  7742.  
  7743. trade_value function: 00000000038AA888
  7744.  
  7745. character_list function: 00000000038A9968
  7746.  
  7747. can_be_horde function: 00000000038AD5E8
  7748.  
  7749. losing_money function: 00000000038AC510
  7750.  
  7751. home_region function: 00000000038A9D30
  7752.  
  7753. trade_route_limit_reached function: 00000000038AB228
  7754.  
  7755. upkeep_expenditure_percent function: 00000000038ACF08
  7756.  
  7757. imperium_level function: 00000000038AD488
  7758.  
  7759. allied_with function: 00000000038AA468
  7760.  
  7761. ancillary_exists function: 00000000038AA258
  7762.  
  7763. at_war function: 00000000038AA4C0
  7764.  
  7765. unused_international_trade_route function: 00000000038AB0C8
  7766.  
  7767. is_quest_battle_faction function: 00000000038B3158
  7768.  
  7769. military_force_list function: 00000000038A9AC8
  7770.  
  7771. tax_level function: 00000000038ACE58
  7772.  
  7773. name function: 00000000038A9C80
  7774.  
  7775. model function: 00000000038A9B20
  7776.  
  7777. is_dead function: 00000000038B3310
  7778.  
  7779. is_vassal function: 00000000038B32B8
  7780.  
  7781. is_null_interface function: 00000000038A97B0
  7782.  
  7783. command_queue_index function: 00000000038ADAB8
  7784.  
  7785. holds_entire_province function: 00000000038B3260
  7786.  
  7787. factions_of_same_subculture function: 00000000038ADA08
  7788.  
  7789. research_queue_idle function: 00000000038AD010
  7790.  
  7791. trade_resource_exists function: 00000000038AA780
  7792.  
  7793. factions_of_same_culture function: 00000000038AD958
  7794.  
  7795. factions_at_war_with function: 00000000038AD7F8
  7796.  
  7797. num_generals function: 00000000038AD1C8
  7798.  
  7799. factions_met function: 00000000038AD8A8
  7800.  
  7801. factions_trading_with function: 00000000038AD748
  7802.  
  7803. diplomatic_standing_with function: 00000000038AD698
  7804.  
  7805. at_war_with function: 00000000038AA5C8
  7806.  
  7807. treasury_percent function: 00000000038AC358
  7808.  
  7809. num_allies function: 00000000038AA308
  7810.  
  7811. subculture function: 00000000038AD328
  7812.  
  7813. culture function: 00000000038AD278
  7814.  
  7815. new function: 00000000038A95A0
  7816.  
  7817. is_ally_vassal_or_client_state_of function: 00000000038AA518
  7818.  
  7819. is_horde function: 00000000038AD538
  7820.  
  7821. state_religion function: 00000000038AD0C0
  7822.  
  7823. faction_leader function: 00000000038A9DE0
  7824.  
  7825. started_war_this_turn function: 00000000038AA0F8
  7826.  
  7827. treasury function: 00000000038AC148
  7828.  
  7829. has_food_shortage function: 00000000038AD3D8
  7830.  
  7831. sea_trade_route_raided function: 00000000038AB750
  7832.  
  7833. has_faction_leader function: 00000000038A9E90
  7834.  
  7835. ended_war_this_turn function: 00000000038AA150
  7836.  
  7837. region_list function: 00000000038A98B8
  7838.  
  7839. has_technology function: 00000000038AD118
  7840.  
  7841. trade_value_percent function: 00000000038AAF68
  7842.  
  7843. trade_ship_not_in_trade_node function: 00000000038ABFE8
  7844.  
  7845. is_human function: 00000000038A9C28
  7846.  
  7847. has_home_region function: 00000000038A9EE8
  7848.  
  7849. CAMPAIGN_MISSION_SCRIPT_INTERFACE table: 00000000038BF9C0
  7850.  
  7851. mission_record_key function: 00000000038C3A08
  7852.  
  7853. model function: 00000000038C2D50
  7854.  
  7855. mission_issuer_record_key function: 00000000038C40E8
  7856.  
  7857. faction function: 00000000038C2FB8
  7858.  
  7859. is_null_interface function: 00000000038C2B98
  7860.  
  7861. new function: 00000000038C2F08
  7862.  
  7863. help_panel_position_overrides_campaign table: 0000000025D66750
  7864.  
  7865. diplomacy_dropdown table: 0000000025D66858
  7866.  
  7867. end_turn_warning table: 0000000025D66B70
  7868.  
  7869. offices table: 0000000025D669B8
  7870.  
  7871. popup_battle_results table: 0000000025D66908
  7872.  
  7873. campaign_tactical_map table: 0000000025D66B18
  7874.  
  7875. clan table: 0000000025D66960
  7876.  
  7877. character_details_panel table: 0000000025D66A68
  7878.  
  7879. book_of_grudges table: 0000000025D66A10
  7880.  
  7881. popup_pre_battle table: 0000000025D668B0
  7882.  
  7883. technology_panel table: 0000000025D66AC0
  7884.  
  7885. is_nil function: 000000002552C230
  7886.  
  7887. bool_start_global_interventions true
  7888.  
  7889. Trigger_Beastmen_Final_Battle function: 0000000025DF9CE0
  7890.  
  7891. in_unit_merging intervention
  7892.  
  7893. restart_listener_name unit_merging_restart_listener
  7894.  
  7895. cm campaign_manager
  7896.  
  7897. min_turns_since_advice_reset 6
  7898.  
  7899. cost 60
  7900.  
  7901. callback function: 0000000025DA3B68
  7902.  
  7903. shared_interventions table: 0000000025DA3ED8
  7904.  
  7905. priority 2
  7906.  
  7907. disregard_advice_history false
  7908.  
  7909. precondition_list table: 0000000025DA3D78
  7910.  
  7911. events_to_whitelist table: 0000000025DA3FE0
  7912.  
  7913. trigger_conditions table: 0000000025DA3E80
  7914.  
  7915. name unit_merging
  7916.  
  7917. im intervention_manager
  7918.  
  7919. is_debug true
  7920.  
  7921. take_priority_over_interventions_list table: 0000000025DA3F30
  7922.  
  7923. advice_keys table: 0000000025DA3E28
  7924.  
  7925. give_priority_to_interventions_list table: 0000000025DA3F88
  7926.  
  7927. pending_battle_defeat function: 000000002553DF80
  7928.  
  7929. in_trade_agreement_sought_advice_trigger function: 0000000025D92E30
  7930.  
  7931. Add_Empire_Political_Dilemma_Listeners function: 0000000025E14158
  7932.  
  7933. end_rebellion_grudge function: 0000000025DF50E8
  7934.  
  7935. chaos_corruption_string wh_main_religion_chaos
  7936.  
  7937. defender_faction_name function: 000000002553DC68
  7938.  
  7939. in_enemy_raiding_trigger function: 0000000025D9FF40
  7940.  
  7941. attacker_culture function: 000000002553DB60
  7942.  
  7943. cm campaign_manager
  7944.  
  7945. faction_region_change_list table: 000000002553F840
  7946.  
  7947. saving_game_callbacks table: 0000000025539F90
  7948.  
  7949. session_created_callbacks table: 0000000025538EB8
  7950.  
  7951. active_tooltip_mouseover_listeners table: 000000002553EE48
  7952.  
  7953. pre_dismiss_advice_callbacks table: 000000002553B538
  7954.  
  7955. infotext infotext_manager
  7956.  
  7957. pending_battle_cached_attackers table: 000000002577C770
  7958.  
  7959. mission_succeeded_callbacks table: 000000002553E450
  7960.  
  7961. move_npc_army_active_list table: 000000002553BD20
  7962.  
  7963. hyperlink_click_listeners table: 000000002553BF30
  7964.  
  7965. saved_values table: 000000002553E7C0
  7966.  
  7967. mission_managers table: 000000002553E348
  7968.  
  7969. use_cinematic_borders_for_automated_cutscenes false
  7970.  
  7971. intervention_manager intervention_manager
  7972.  
  7973. loading_game_callbacks table: 000000002553A6C8
  7974.  
  7975. script_timers table: 000000002553B7A0
  7976.  
  7977. ui_destroyed_callbacks table: 0000000025539280
  7978.  
  7979. campaign_ui_manager campaign_ui_manager
  7980.  
  7981. pending_battle_cached_defenders table: 000000002577C7C8
  7982.  
  7983. first_tick_callbacks table: 00000000255398B0
  7984.  
  7985. objectives objectives_manager
  7986.  
  7987. eh event_handler
  7988.  
  7989. turn_countdown_events table: 000000002553E818
  7990.  
  7991. name main_warhammer
  7992.  
  7993. tooltip_mouseover_listeners table: 000000002553EEA0
  7994.  
  7995. ui_created_callbacks table: 0000000025539018
  7996.  
  7997. env table: 00000000038964B8
  7998.  
  7999. hpm table: 000000002575F0D8
  8000.  
  8001. factions table: 0000000025538258
  8002.  
  8003. check_for_grn_alive function: 0000000025E03E28
  8004.  
  8005. __help_page_manager table: 000000002575F0D8
  8006.  
  8007. parser link_parser
  8008.  
  8009. overrides_table table: 0000000025D66750
  8010.  
  8011. tooltip_mouseover_listeners table: 0000000025764618
  8012.  
  8013. eh event_handler
  8014.  
  8015. active_tooltip_mouseover_listeners table: 00000000257646C8
  8016.  
  8017. info_button_to_page_map table: 0000000025765010
  8018.  
  8019. hyperlink_click_listeners table: 0000000025764148
  8020.  
  8021. help_page_history table: 00000000257643B0
  8022.  
  8023. char_is_defender function: 000000002553CF58
  8024.  
  8025. __objectives_manager objectives_manager
  8026.  
  8027. objectives_list table: 000000002575D660
  8028.  
  8029. previous_objective_chains table: 000000002575E318
  8030.  
  8031. issue_lost_battle_grudge function: 0000000025DF5038
  8032.  
  8033. MILITARY_FORCE_LIST_SCRIPT_INTERFACE table: 000000002550DCD0
  8034.  
  8035. is_empty function: 000000002550E1F8
  8036.  
  8037. item_at function: 000000002550E0F0
  8038.  
  8039. num_items function: 000000002550E1A0
  8040.  
  8041. new function: 000000002550E098
  8042.  
  8043. GOD_CHOICE_SKILL_KEY wh_pro01_skill_dwf_lord_unique_grombrindal_dilemma
  8044.  
  8045. in_growth intervention
  8046.  
  8047. restart_listener_name growth_restart_listener
  8048.  
  8049. is_debug true
  8050.  
  8051. disregard_advice_history false
  8052.  
  8053. cost 35
  8054.  
  8055. precondition_list table: 0000000025D9B9D0
  8056.  
  8057. take_priority_over_interventions_list table: 0000000025D9BB88
  8058.  
  8059. callback function: 0000000025D9B7C0
  8060.  
  8061. events_to_whitelist table: 0000000025D9BC38
  8062.  
  8063. advice_keys table: 0000000025D9BA80
  8064.  
  8065. give_priority_to_interventions_list table: 0000000025D9BBE0
  8066.  
  8067. name growth
  8068.  
  8069. im intervention_manager
  8070.  
  8071. shared_interventions table: 0000000025D9BB30
  8072.  
  8073. priority 1
  8074.  
  8075. trigger_conditions table: 0000000025D9BAD8
  8076.  
  8077. cm campaign_manager
  8078.  
  8079. __campaign_cleanup_actions table: 000000002553F8F0
  8080.  
  8081. is_garrisonresidence function: 000000002552D888
  8082.  
  8083. is_function function: 000000002552C2E0
  8084.  
  8085. is_battlemanager function: 000000002552C7B0
  8086.  
  8087. TYPE_BATTLE_UI_MANAGER battle_ui_manager
  8088.  
  8089. in_pre_field_battle_options_advice_play function: 0000000025D8B2C8
  8090.  
  8091. settlement_logical_pos function: 000000002553E240
  8092.  
  8093. TYPE_FACTION_START faction_start
  8094.  
  8095. link_parser table: 0000000025D68328
  8096.  
  8097. parse_for_links function: 0000000025D68538
  8098.  
  8099. __tostring function: 0000000025757518
  8100.  
  8101. links table: 0000000025D683D8
  8102.  
  8103. link_colour_str
  8104.  
  8105. parse_component_for_links function: 0000000025D684E0
  8106.  
  8107. parse_for_tooltips function: 0000000025D685E8
  8108.  
  8109. parse_component_for_tooltips function: 0000000025D68590
  8110.  
  8111. add_record function: 0000000025D68488
  8112.  
  8113. parse function: 0000000025D68640
  8114.  
  8115. __index table: 0000000025D68328
  8116.  
  8117. new function: 0000000025D68430
  8118.  
  8119. in_resources_trigger function: 0000000025DA3430
  8120.  
  8121. in_attrition_chaos_trigger function: 0000000025DA6298
  8122.  
  8123. uim campaign_ui_manager
  8124.  
  8125. panels_open table: 0000000025D4A128
  8126.  
  8127. end_of_turn_warnings_to_suppress table: 0000000025D44BE8
  8128.  
  8129. highlighted_settlements_near_camera table: 0000000025D4A2E0
  8130.  
  8131. highlighted_settlements_vfx table: 0000000025D4A1D8
  8132.  
  8133. modal_queue table: 0000000025D4A548
  8134.  
  8135. highlighted_settlements_markers table: 0000000025D4A180
  8136.  
  8137. highlighted_characters_near_camera table: 0000000025D4A440
  8138.  
  8139. unhighlight_action_list table: 0000000025D4A5A0
  8140.  
  8141. character_selection_whitelist table: 0000000025D49F18
  8142.  
  8143. should_save_override_state false
  8144.  
  8145. highlighted_characters_markers table: 0000000025D4A3E8
  8146.  
  8147. sm script_messager
  8148.  
  8149. override_list table: 0000000025D45A58
  8150.  
  8151. highlighted_characters_vfx table: 0000000025D4A288
  8152.  
  8153. cm campaign_manager
  8154.  
  8155. are_queued_unit_cards_visible function: 000000002553C5B8
  8156.  
  8157. is_escaperoute function: 000000002552CF40
  8158.  
  8159. attacker_faction_name function: 000000002553DC10
  8160.  
  8161. in_pre_minor_settlement_battle_options_advice_play function: 0000000025D8C298
  8162.  
  8163. camera_tutorial table: 0000000025D56150
  8164.  
  8165. update_objective function: 0000000025D563B8
  8166.  
  8167. complete function: 0000000025D565C8
  8168.  
  8169. objective war.camp.prelude.ft_camera_tutorial.obj_001
  8170.  
  8171. camera_check function: 0000000025D56410
  8172.  
  8173. show_position_markers function: 0000000025D56570
  8174.  
  8175. show_next_infotext function: 0000000025D56518
  8176.  
  8177. bearing_threshold 0.25
  8178.  
  8179. num_positions 0
  8180.  
  8181. play_advice function: 0000000025D564C0
  8182.  
  8183. play_cutscene function: 0000000025D56468
  8184.  
  8185. update function: 0000000025D56360
  8186.  
  8187. infotext table: 0000000025D56200
  8188.  
  8189. start function: 0000000025D56308
  8190.  
  8191. positions_visited 0
  8192.  
  8193. positions table: 0000000025D561A8
  8194.  
  8195. new function: 0000000025D562B0
  8196.  
  8197. tooltip_listener table: 0000000025D681C8
  8198.  
  8199. is_active false
  8200.  
  8201. link_mouseoff function: 0000000025D682D0
  8202.  
  8203. link_mouseon function: 0000000025D68278
  8204.  
  8205. link
  8206.  
  8207. new function: 0000000025D68220
  8208.  
  8209. mouseon_callback false
  8210.  
  8211. mouseoff_callback false
  8212.  
  8213. VOLUME_TYPE_MASTER 7
  8214.  
  8215. get_link_parser function: 0000000025D68380
  8216.  
  8217. in_enemy_reinforcements_trigger function: 0000000025D9F288
  8218.  
  8219. is_factionstart function: 000000002552C860
  8220.  
  8221. TYPE_CAMPAIGN_CUTSCENE campaign_cutscene
  8222.  
  8223. infotext_manager table: 0000000025D5B168
  8224.  
  8225. initial_delay 1
  8226.  
  8227. infotext_queue table: 0000000025D5C768
  8228.  
  8229. remove_infotext function: 0000000025D5C920
  8230.  
  8231. uic_infotext false
  8232.  
  8233. __tostring function: 0000000025753F20
  8234.  
  8235. create_infotext_panel function: 0000000025D5C870
  8236.  
  8237. clear_infotext function: 0000000025D5C978
  8238.  
  8239. __index table: 0000000025D5B168
  8240.  
  8241. new function: 0000000025D5C7C0
  8242.  
  8243. get_uicomponent function: 0000000025D5C8C8
  8244.  
  8245. show_infotext function: 0000000025D5CA80
  8246.  
  8247. add_infotext function: 0000000025D5CA28
  8248.  
  8249. line_delay 0.75
  8250.  
  8251. parse_history_page_for_tooltips function: 0000000025D5CB30
  8252.  
  8253. show_infotext_finish function: 0000000025D5CAD8
  8254.  
  8255. infotext_currently_being_added false
  8256.  
  8257. cancel_add_infotext function: 0000000025D5C9D0
  8258.  
  8259. hpr_header function: 0000000025D67E00
  8260.  
  8261. show_advisor_progress_button function: 000000002552E858
  8262.  
  8263. TYPE_ZONE_MANAGER zone_manager
  8264.  
  8265. output_campaign_obj function: 000000002553C4B0
  8266.  
  8267. custom_context table: 0000000025527848
  8268.  
  8269. military_force function: 0000000025528190
  8270.  
  8271. region function: 0000000025527B08
  8272.  
  8273. add_data function: 0000000025527C68
  8274.  
  8275. component function: 0000000025528088
  8276.  
  8277. character function: 0000000025527DC8
  8278.  
  8279. faction function: 0000000025527F28
  8280.  
  8281. garrison_residence function: 00000000255284A8
  8282.  
  8283. pending_battle function: 0000000025528298
  8284.  
  8285. new function: 00000000255279A8
  8286.  
  8287. MOON_FULLMOON_PHASE 8
  8288.  
  8289. vampiric_corruption_string wh_main_religion_undeath
  8290.  
  8291. is_region function: 000000002552D7D8
  8292.  
  8293. ll_unlock table: 0000000025D58828
  8294.  
  8295. cm false
  8296.  
  8297. startpos_id
  8298.  
  8299. event
  8300.  
  8301. forename
  8302.  
  8303. faction
  8304.  
  8305. start function: 0000000025D588D8
  8306.  
  8307. condition false
  8308.  
  8309. __index table: 0000000025D58828
  8310.  
  8311. new function: 0000000025D58880
  8312.  
  8313. inc_tab function: 000000002553C3A8
  8314.  
  8315. get_objectives_manager function: 0000000025D5A718
  8316.  
  8317. player_involved_in_battle function: 000000002553DA00
  8318.  
  8319. is_campaignai function: 000000002552DC50
  8320.  
  8321. in_settlement_types intervention
  8322.  
  8323. restart_listener_name settlement_types_restart_listener
  8324.  
  8325. cm campaign_manager
  8326.  
  8327. min_turns_since_advice_reset 6
  8328.  
  8329. cost 40
  8330.  
  8331. callback function: 0000000025DA34E0
  8332.  
  8333. shared_interventions table: 0000000025DA3850
  8334.  
  8335. priority 1
  8336.  
  8337. disregard_advice_history false
  8338.  
  8339. precondition_list table: 0000000025DA36F0
  8340.  
  8341. events_to_whitelist table: 0000000025DA3958
  8342.  
  8343. trigger_conditions table: 0000000025DA37F8
  8344.  
  8345. name settlement_types
  8346.  
  8347. im intervention_manager
  8348.  
  8349. is_debug true
  8350.  
  8351. take_priority_over_interventions_list table: 0000000025DA38A8
  8352.  
  8353. advice_keys table: 0000000025DA37A0
  8354.  
  8355. give_priority_to_interventions_list table: 0000000025DA3900
  8356.  
  8357. is_table function: 000000002552C440
  8358.  
  8359. is_null function: 000000002552D518
  8360.  
  8361. char_is_general function: 000000002553CB38
  8362.  
  8363. scroll_camera_for_intervention function: 0000000025D47CB8
  8364.  
  8365. TYPE_CAMPAIGN_UI_MANAGER campaign_ui_manager
  8366.  
  8367. TYPE_EVENT_HANDLER event_handler
  8368.  
  8369. hpr_linked function: 0000000025D67F08
  8370.  
  8371. is_sunit function: 000000002552CBD0
  8372.  
  8373. vampire_counts_culture wh_main_vmp_vampire_counts
  8374.  
  8375. intervention_manager table: 0000000025D46FA8
  8376.  
  8377. intervention_pending false
  8378.  
  8379. tab_level 0
  8380.  
  8381. first_intervention_in_sequence function: 0000000025D474D0
  8382.  
  8383. intervention_completed function: 0000000025D47840
  8384.  
  8385. is_waiting_for_battle_completion false
  8386.  
  8387. camera_has_moved_from_cached function: 0000000025D47370
  8388.  
  8389. unregister_intervention_listener function: 0000000025D475D8
  8390.  
  8391. intervention_system_last_advice_reset 1
  8392.  
  8393. interventions_to_trigger_on_next_player_faction_turn_start table: 0000000025D47108
  8394.  
  8395. event_feed_suppressed false
  8396.  
  8397. cost_points_per_turn 100
  8398.  
  8399. cached_camera_x -1
  8400.  
  8401. is_waiting_for_event_dismissed false
  8402.  
  8403. __tostring function: 0000000025D89AB8
  8404.  
  8405. __index table: 0000000025D46FA8
  8406.  
  8407. register_intervention function: 0000000025D47420
  8408.  
  8409. advice_history_cleared function: 0000000025D47B00
  8410.  
  8411. cached_end_turn_button_text
  8412.  
  8413. state_from_string function: 0000000025D47AA8
  8414.  
  8415. has_locked_ui false
  8416.  
  8417. num_interventions_in_current_sequence 0
  8418.  
  8419. start_next_intervention function: 0000000025D47738
  8420.  
  8421. lock_ui function: 0000000025D477E8
  8422.  
  8423. intervention_state_from_string function: 0000000025D47A50
  8424.  
  8425. is_another_intervention_queued function: 0000000025D479A0
  8426.  
  8427. state_to_string function: 0000000025D479F8
  8428.  
  8429. trigger_player_faction_turn_start_interventions function: 0000000025D47948
  8430.  
  8431. listen_for_event function: 0000000025D47528
  8432.  
  8433. cached_camera_y -1
  8434.  
  8435. is_waiting_for_fullscreen_panel_dismissed false
  8436.  
  8437. reset_cached_camera_position function: 0000000025D473C8
  8438.  
  8439. current_expenditure 0
  8440.  
  8441. cache_camera_position function: 0000000025D47318
  8442.  
  8443. register_intervention_listener function: 0000000025D47580
  8444.  
  8445. suppress_all_event_feed_messages function: 0000000025D47790
  8446.  
  8447. intervention_currently_active false
  8448.  
  8449. attempt_to_start_next_intervention function: 0000000025D476E0
  8450.  
  8451. output_stamp 0
  8452.  
  8453. new function: 0000000025D47160
  8454.  
  8455. current_eligible_interventions table: 0000000025D470B0
  8456.  
  8457. sort_interventions function: 0000000025D47688
  8458.  
  8459. event_triggered function: 0000000025D47630
  8460.  
  8461. all_interventions_completed function: 0000000025D47898
  8462.  
  8463. cached_camera_h -1
  8464.  
  8465. cached_camera_d -1
  8466.  
  8467. trigger_intervention_on_next_player_faction_turn_start function: 0000000025D478F0
  8468.  
  8469. intervention_system_debug false
  8470.  
  8471. get_intervention function: 0000000025D47478
  8472.  
  8473. get_next_output_stamp function: 0000000025D472C0
  8474.  
  8475. intervention_list table: 0000000025D47000
  8476.  
  8477. cached_camera_b -1
  8478.  
  8479. out function: 0000000025D47268
  8480.  
  8481. dec_tab function: 0000000025D47210
  8482.  
  8483. intervention_listeners table: 0000000025D47058
  8484.  
  8485. inc_tab function: 0000000025D471B8
  8486.  
  8487. is_cutscene function: 000000002552C968
  8488.  
  8489. local_faction
  8490.  
  8491. campaign_ui_manager table: 0000000025D28788
  8492.  
  8493. panels_open table: 0000000025D28998
  8494.  
  8495. disable_settlement_selection_whitelist function: 0000000025D29758
  8496.  
  8497. highlight_faction_summary_records_tab function: 0000000025D2B6A0
  8498.  
  8499. cached_objectives_priority -1
  8500.  
  8501. character_selection_whitelist table: 0000000025D288E8
  8502.  
  8503. set_should_save_override_state function: 0000000025D29180
  8504.  
  8505. add_campaign_panel_closed_interaction_monitor function: 0000000025D2A518
  8506.  
  8507. highlight_ports function: 0000000025D2C300
  8508.  
  8509. remove_character_selection_whitelist function: 0000000025D29440
  8510.  
  8511. unhighlight_character_for_selection function: 0000000025D2A048
  8512.  
  8513. add_modal_section function: 0000000025D2A200
  8514.  
  8515. highlight_per_turn_income function: 0000000025D2C2A8
  8516.  
  8517. highlight_post_battle_options function: 0000000025D2C358
  8518.  
  8519. highlight_technology_panel function: 0000000025D2CE00
  8520.  
  8521. start_campaign_ui_listeners function: 0000000025D298B8
  8522.  
  8523. highlight_autoresolve_button function: 0000000025D2AA98
  8524.  
  8525. __tostring function: 0000000025D44A30
  8526.  
  8527. highlight_armies_at_sea function: 0000000025D2A990
  8528.  
  8529. __index table: 0000000025D28788
  8530.  
  8531. highlight_unit_information_panel function: 0000000025D2D170
  8532.  
  8533. highlight_list_button_provinces function: 0000000025D2BE88
  8534.  
  8535. end_of_turn_warnings_displayed_for_listener function: 0000000025D28E10
  8536.  
  8537. is_modal_section_active function: 0000000025D2A410
  8538.  
  8539. highlight_garrison_details_button function: 0000000025D2B908
  8540.  
  8541. clear_modal_queue function: 0000000025D2A308
  8542.  
  8543. register_override function: 0000000025D35E08
  8544.  
  8545. highlight_objectives_button function: 0000000025D2C098
  8546.  
  8547. highlight_drop_down_list_buttons function: 0000000025D2B4E8
  8548.  
  8549. unhighlight_character_action function: 0000000025D29D88
  8550.  
  8551. reset_all_overrides function: 0000000025D29230
  8552.  
  8553. unhighlight_settlement function: 0000000025D29C28
  8554.  
  8555. highlight_unit_types function: 0000000025D2D220
  8556.  
  8557. highlight_all_generals_near_camera function: 0000000025D29F40
  8558.  
  8559. highlight_recruitment_button function: 0000000025D2C880
  8560.  
  8561. highlight_reinforcements function: 0000000025D2CA90
  8562.  
  8563. highlight_component_table function: 0000000025D2A728
  8564.  
  8565. highlight_unit_recruitment_panel function: 0000000025D2D1C8
  8566.  
  8567. highlight_raise_dead_panel_unit_cards function: 0000000025D2C778
  8568.  
  8569. highlight_all_characters_near_camera function: 0000000025D29EE8
  8570.  
  8571. unhighlight_character_by_cqi function: 0000000025D29E38
  8572.  
  8573. highlight_unit_exchange_panel function: 0000000025D2D0C0
  8574.  
  8575. highlight_unit_cards function: 0000000025D2D068
  8576.  
  8577. highlight_objectives_panel_victory_conditions function: 0000000025D2C1A0
  8578.  
  8579. highlight_treasury_panel_trade_tab function: 0000000025D2D010
  8580.  
  8581. event_panel_auto_open_lock_level 0
  8582.  
  8583. add_interaction_monitor function: 0000000025D2A468
  8584.  
  8585. add_settlement_selection_whitelist function: 0000000025D295F8
  8586.  
  8587. highlight_forces_list function: 0000000025D2B858
  8588.  
  8589. ui_lock_level 0
  8590.  
  8591. highlight_treasury_panel_summary_tab function: 0000000025D2CFB8
  8592.  
  8593. character_selected
  8594.  
  8595. modal_sections_end function: 0000000025D2A2B0
  8596.  
  8597. highlight_treasury_panel function: 0000000025D2CF08
  8598.  
  8599. highlight_treasury_button function: 0000000025D2CEB0
  8600.  
  8601. highlight_treasury function: 0000000025D2CE58
  8602.  
  8603. highlight_technology_button function: 0000000025D2CDA8
  8604.  
  8605. highlight_grudges_button function: 0000000025D2BA68
  8606.  
  8607. highlight_diplomacy_centre_panel function: 0000000025D2B388
  8608.  
  8609. get_next_output_stamp function: 0000000025D29020
  8610.  
  8611. get_open_fullscreen_panel function: 0000000025D29A18
  8612.  
  8613. highlight_tax function: 0000000025D2CCF8
  8614.  
  8615. highlight_strat_map_button function: 0000000025D2CCA0
  8616.  
  8617. highlight_character_available_skill_points function: 0000000025D2AE08
  8618.  
  8619. highlight_strategic_map_layer_buttons function: 0000000025D2CC48
  8620.  
  8621. unhighlight_settlement_for_selection function: 0000000025D2A0F8
  8622.  
  8623. highlight_stances function: 0000000025D2CBF0
  8624.  
  8625. highlight_building_panel function: 0000000025D2AD58
  8626.  
  8627. highlight_siege_panel function: 0000000025D2CB40
  8628.  
  8629. highlighted_settlements_near_camera table: 0000000025D28AA0
  8630.  
  8631. ui_locked false
  8632.  
  8633. highlight_regiments_of_renown_button function: 0000000025D2CA38
  8634.  
  8635. unhighlight_action_list table: 0000000025D28C58
  8636.  
  8637. highlight_garrison_armies function: 0000000025D2B8B0
  8638.  
  8639. highlight_recruit_hero_button function: 0000000025D2C988
  8640.  
  8641. set_all_overrides function: 0000000025D291D8
  8642.  
  8643. insert_modal_section function: 0000000025D2A1A8
  8644.  
  8645. settlement_selected
  8646.  
  8647. highlight_faction_summary_summary_tab function: 0000000025D2B750
  8648.  
  8649. restore_advisor_priority function: 0000000025D29860
  8650.  
  8651. highlight_recruitment_capacity function: 0000000025D2C8D8
  8652.  
  8653. highlight_settlement function: 0000000025D29BD0
  8654.  
  8655. should_save_override_state true
  8656.  
  8657. highlight_raise_forces_button function: 0000000025D2C7D0
  8658.  
  8659. is_char_selected_from_faction function: 0000000025D29B20
  8660.  
  8661. highlight_diplomacy_screen function: 0000000025D2B490
  8662.  
  8663. highlight_raise_dead_button function: 0000000025D2C6C8
  8664.  
  8665. highlight_public_order function: 0000000025D2C670
  8666.  
  8667. highlight_faction_summary_button function: 0000000025D2B648
  8668.  
  8669. highlight_provinces_list function: 0000000025D2C5C0
  8670.  
  8671. highlight_province_overview_panel function: 0000000025D2C618
  8672.  
  8673. stop_end_of_turn_warning_suppression_system function: 0000000025D28EC0
  8674.  
  8675. highlight_province_info_panel function: 0000000025D2C568
  8676.  
  8677. suppress_end_of_turn_warning function: 0000000025D28F70
  8678.  
  8679. add_all_settlements_for_faction_selection_whitelist function: 0000000025D297B0
  8680.  
  8681. unhighlight_component_table function: 0000000025D2A780
  8682.  
  8683. highlight_armies function: 0000000025D2A938
  8684.  
  8685. highlight_pre_battle_panel_unit_cards function: 0000000025D2C510
  8686.  
  8687. highlight_pre_battle_panel function: 0000000025D2C4B8
  8688.  
  8689. output_stamp 0
  8690.  
  8691. save_override_state function: 0000000025D29288
  8692.  
  8693. ui_destroyed function: 0000000025D28D60
  8694.  
  8695. highlight_character_traits function: 0000000025D2B1D0
  8696.  
  8697. highlight_pre_battle_options function: 0000000025D2C460
  8698.  
  8699. highlight_movement_range function: 0000000025D2C040
  8700.  
  8701. highlighted_settlements_vfx table: 0000000025D289F0
  8702.  
  8703. enable_event_panel_auto_open function: 0000000025D29128
  8704.  
  8705. end_of_turn_warnings_displayed_for_suppression function: 0000000025D28F18
  8706.  
  8707. highlight_all_settlements_for_faction function: 0000000025D29C80
  8708.  
  8709. highlight_recruitment_panel_unit_cards function: 0000000025D2C930
  8710.  
  8711. enable_all_whitelists function: 0000000025D29338
  8712.  
  8713. highlight_offices_button function: 0000000025D2C250
  8714.  
  8715. highlight_advisor_button function: 0000000025D2A888
  8716.  
  8717. enable_settlement_selection_whitelist function: 0000000025D29700
  8718.  
  8719. add_all_characters_for_faction_selection_whitelist function: 0000000025D295A0
  8720.  
  8721. end_of_turn_warning_suppression_system_started false
  8722.  
  8723. highlight_objectives_panel_chapter_missions function: 0000000025D2C148
  8724.  
  8725. highlight_objectives_panel function: 0000000025D2C0F0
  8726.  
  8727. load_ui_overrides function: 0000000025D35DB0
  8728.  
  8729. next_modal_section function: 0000000025D2A258
  8730.  
  8731. highlight_technologies function: 0000000025D2CD50
  8732.  
  8733. highlight_lords_pre_battle_screen function: 0000000025D2BF90
  8734.  
  8735. highlight_lords function: 0000000025D2BF38
  8736.  
  8737. highlight_local_recruitment_pool function: 0000000025D2BEE0
  8738.  
  8739. cached_advisor_priority -1
  8740.  
  8741. cache_and_set_advisor_priority function: 0000000025D29808
  8742.  
  8743. highlight_list_button_missions function: 0000000025D2BE30
  8744.  
  8745. highlight_character_details_panel_skills_button function: 0000000025D2B018
  8746.  
  8747. highlight_list_button_forces function: 0000000025D2BDD8
  8748.  
  8749. lock_modal_queue function: 0000000025D2A360
  8750.  
  8751. highlight_list_button_factions function: 0000000025D2BD80
  8752.  
  8753. highlight_character_details_panel function: 0000000025D2AF10
  8754.  
  8755. highlight_list_button_events function: 0000000025D2BD28
  8756.  
  8757. highlight_siege_weapons function: 0000000025D2CB98
  8758.  
  8759. remove_settlement_selection_whitelist function: 0000000025D29650
  8760.  
  8761. highlight_horde_growth function: 0000000025D2BC78
  8762.  
  8763. highlight_hero_recruitment_panel_tab_buttons function: 0000000025D2BC20
  8764.  
  8765. highlight_banners_and_marks function: 0000000025D2AB48
  8766.  
  8767. highlight_hero_recruitment_panel function: 0000000025D2BBC8
  8768.  
  8769. highlighted_settlements_markers table: 0000000025D28A48
  8770.  
  8771. highlight_heroes function: 0000000025D2BB18
  8772.  
  8773. add_click_interaction_monitor function: 0000000025D2A4C0
  8774.  
  8775. highlight_book_of_grudges_bar function: 0000000025D2ABA0
  8776.  
  8777. highlight_help_pages_button function: 0000000025D2BAC0
  8778.  
  8779. highlight_missions_list function: 0000000025D2BFE8
  8780.  
  8781. highlight_grudges_bar function: 0000000025D2BA10
  8782.  
  8783. ui_created function: 0000000025D28D08
  8784.  
  8785. modal_system_locked false
  8786.  
  8787. lock_ui function: 0000000025D29078
  8788.  
  8789. unhighlight_all_visible_children function: 0000000025D2A6D0
  8790.  
  8791. highlight_growth function: 0000000025D2B9B8
  8792.  
  8793. modal_section_active false
  8794.  
  8795. highlight_global_recruitment_pool function: 0000000025D2B960
  8796.  
  8797. highlight_fightiness_bar function: 0000000025D2B800
  8798.  
  8799. highlight_faction_summary_statistics_tab function: 0000000025D2B7A8
  8800.  
  8801. highlight_post_battle_panel function: 0000000025D2C3B0
  8802.  
  8803. disable_character_selection_whitelist function: 0000000025D29548
  8804.  
  8805. highlight_building_browser_buildings function: 0000000025D2AD00
  8806.  
  8807. highlight_raise_dead_panel function: 0000000025D2C720
  8808.  
  8809. highlight_events_list function: 0000000025D2B598
  8810.  
  8811. highlight_unit_experience function: 0000000025D2D118
  8812.  
  8813. find_character_selection_whitelist function: 0000000025D29390
  8814.  
  8815. is_char_selected function: 0000000025D29A70
  8816.  
  8817. highlighted_characters_vfx table: 0000000025D28AF8
  8818.  
  8819. highlight_winds_of_magic function: 0000000025D2D278
  8820.  
  8821. highlight_factions_list function: 0000000025D2B5F0
  8822.  
  8823. end_of_turn_warnings_to_suppress table: 0000000025D28838
  8824.  
  8825. highlight_diplomacy_right_panel function: 0000000025D2B438
  8826.  
  8827. highlight_diplomacy_left_panel function: 0000000025D2B3E0
  8828.  
  8829. highlight_character function: 0000000025D29D30
  8830.  
  8831. highlight_diplomacy_button function: 0000000025D2B330
  8832.  
  8833. diplomacy_audio_lock_level 0
  8834.  
  8835. highlight_diplomacy_attitude_icons function: 0000000025D2B2D8
  8836.  
  8837. highlight_corruption function: 0000000025D2B280
  8838.  
  8839. start_end_of_turn_warning_listener_system function: 0000000025D28DB8
  8840.  
  8841. highlight_commandments function: 0000000025D2B228
  8842.  
  8843. highlight_character_skills_button function: 0000000025D2B178
  8844.  
  8845. highlight_character_skills function: 0000000025D2B120
  8846.  
  8847. highlight_all_general_characters_for_faction function: 0000000025D29E90
  8848.  
  8849. highlight_horde_buildings function: 0000000025D2BCD0
  8850.  
  8851. is_event_panel_open function: 0000000025D29968
  8852.  
  8853. highlight_character_info_panel function: 0000000025D2B070
  8854.  
  8855. cm false
  8856.  
  8857. highlight_character_details_panel_rank_indicator function: 0000000025D2AFC0
  8858.  
  8859. highlight_building_browser_button function: 0000000025D2AC50
  8860.  
  8861. get_interaction_monitor_state function: 0000000025D2A570
  8862.  
  8863. highlight_character_details function: 0000000025D2AE60
  8864.  
  8865. highlight_building_panel_tab function: 0000000025D2ADB0
  8866.  
  8867. highlight_character_magic_items function: 0000000025D2B0C8
  8868.  
  8869. highlight_faction_summary_screen function: 0000000025D2B6F8
  8870.  
  8871. print_override_list function: 0000000025D35EB8
  8872.  
  8873. highlight_buildings function: 0000000025D2ABF8
  8874.  
  8875. modal_queue table: 0000000025D28C00
  8876.  
  8877. highlight_character_details_panel_details_button function: 0000000025D2AF68
  8878.  
  8879. is_settlement_selected function: 0000000025D29B78
  8880.  
  8881. highlight_post_battle_panel_unit_cards function: 0000000025D2C408
  8882.  
  8883. highlight_hero_deployment_button function: 0000000025D2BB70
  8884.  
  8885. button_pulse_strength 10
  8886.  
  8887. sm false
  8888.  
  8889. update_end_of_turn_warning_suppression_system function: 0000000025D28FC8
  8890.  
  8891. highlight_character_for_selection function: 0000000025D29FF0
  8892.  
  8893. highlight_balance_of_power_bar function: 0000000025D2AAF0
  8894.  
  8895. get_char_selected function: 0000000025D29AC8
  8896.  
  8897. character_selected_faction
  8898.  
  8899. unhighlight_character function: 0000000025D29DE0
  8900.  
  8901. path_to_dummy_component UI/Campaign UI/script_dummy
  8902.  
  8903. highlight_advisor function: 0000000025D2A8E0
  8904.  
  8905. highlighted_characters_near_camera table: 0000000025D28BA8
  8906.  
  8907. load_override_state function: 0000000025D292E0
  8908.  
  8909. enable_character_selection_whitelist function: 0000000025D294F0
  8910.  
  8911. highlight_army_panel function: 0000000025D2A9E8
  8912.  
  8913. is_panel_open function: 0000000025D29910
  8914.  
  8915. highlight_building_browser function: 0000000025D2ACA8
  8916.  
  8917. start_end_of_turn_warning_suppression_system function: 0000000025D28E68
  8918.  
  8919. highlight_all_heroes_near_camera function: 0000000025D29F98
  8920.  
  8921. highlight_advice_history_buttons function: 0000000025D2A830
  8922.  
  8923. unhighlight_all_for_tooltips function: 0000000025D2A7D8
  8924.  
  8925. all_whitelists_disabled false
  8926.  
  8927. settlement_selection_whitelist table: 0000000025D28940
  8928.  
  8929. highlighted_characters_markers table: 0000000025D28B50
  8930.  
  8931. unlock_diplomacy_audio function: 0000000025D2A620
  8932.  
  8933. fullscreen_panels table: 0000000025D299C0
  8934.  
  8935. highlight_settlement_for_selection function: 0000000025D2A0A0
  8936.  
  8937. add_modal_section_to_queue function: 0000000025D2A150
  8938.  
  8939. is_modal_queue_empty function: 0000000025D2A3B8
  8940.  
  8941. lock_diplomacy_audio function: 0000000025D2A5C8
  8942.  
  8943. highlight_all_visible_children function: 0000000025D2A678
  8944.  
  8945. highlight_character_details_button function: 0000000025D2AEB8
  8946.  
  8947. new function: 0000000025D28CB0
  8948.  
  8949. highlight_raise_forces_panel function: 0000000025D2C828
  8950.  
  8951. override function: 0000000025D35E60
  8952.  
  8953. highlight_treasury_panel_details_tab function: 0000000025D2CF60
  8954.  
  8955. clear_settlement_selection_whitelist function: 0000000025D296A8
  8956.  
  8957. clear_character_selection_whitelist function: 0000000025D29498
  8958.  
  8959. highlight_end_turn_button function: 0000000025D2B540
  8960.  
  8961. highlight_all_settlements_near_camera function: 0000000025D29CD8
  8962.  
  8963. highlight_army_panel_unit_cards function: 0000000025D2AA40
  8964.  
  8965. unlock_ui function: 0000000025D290D0
  8966.  
  8967. panel_pulse_strength 5
  8968.  
  8969. highlight_settlements function: 0000000025D2CAE8
  8970.  
  8971. add_character_selection_whitelist function: 0000000025D293E8
  8972.  
  8973. highlight_offices function: 0000000025D2C1F8
  8974.  
  8975. override_list table: 0000000025D28890
  8976.  
  8977. highlight_regiments_of_renown_panel function: 0000000025D2C9E0
  8978.  
  8979. end_turn_warning_types table: 0000000025D287E0
  8980.  
  8981. ci_loc_details table: 0000000025DEE4F8
  8982.  
  8983. faction_leader false
  8984.  
  8985. forename names_name_2147357518
  8986.  
  8987. id lord_of_change
  8988.  
  8989. agent_subtype chs_lord_of_change
  8990.  
  8991. family_name names_name_2147357523
  8992.  
  8993. require_path_to_campaign_faction_folder function: 000000002553C248
  8994.  
  8995. in_pre_major_settlement_battle_options intervention
  8996.  
  8997. restart_listener_name pre_major_settlement_battle_options_restart_listener
  8998.  
  8999. cm campaign_manager
  9000.  
  9001. cost 90
  9002.  
  9003. callback function: 0000000025D8C2F0
  9004.  
  9005. shared_interventions table: 0000000025D8C660
  9006.  
  9007. priority 1
  9008.  
  9009. disregard_advice_history false
  9010.  
  9011. precondition_list table: 0000000025D8C500
  9012.  
  9013. is_player_turn_only false
  9014.  
  9015. events_to_whitelist table: 0000000025D8C768
  9016.  
  9017. advice_delay 0.5
  9018.  
  9019. trigger_conditions table: 0000000025D8C608
  9020.  
  9021. advice_keys table: 0000000025D8C5B0
  9022.  
  9023. name pre_major_settlement_battle_options
  9024.  
  9025. im intervention_manager
  9026.  
  9027. is_debug true
  9028.  
  9029. take_priority_over_interventions_list table: 0000000025D8C6B8
  9030.  
  9031. wait_for_battle_complete false
  9032.  
  9033. give_priority_to_interventions_list table: 0000000025D8C710
  9034.  
  9035. general_with_forename_exists_in_faction_with_force function: 000000002553D0B8
  9036.  
  9037. is_slotlist function: 000000002552D990
  9038.  
  9039. pending_battle_attacker_defeat function: 000000002553DFD8
  9040.  
  9041. d_to_r function: 000000002552E018
  9042.  
  9043. pulse_uicomponent function: 000000002552E6F8
  9044.  
  9045. get_highest_ranked_general_for_faction function: 000000002553D110
  9046.  
  9047. in_unit_exchange_trigger function: 0000000025DA0620
  9048.  
  9049. get_character_by_cqi function: 000000002553C820
  9050.  
  9051. in_diplomacy_screen intervention
  9052.  
  9053. restart_listener_name diplomacy_screen_restart_listener
  9054.  
  9055. cm campaign_manager
  9056.  
  9057. cost 60
  9058.  
  9059. callback function: 0000000025D90C28
  9060.  
  9061. shared_interventions table: 0000000025D90F98
  9062.  
  9063. priority 2
  9064.  
  9065. disregard_advice_history false
  9066.  
  9067. precondition_list table: 0000000025D90E38
  9068.  
  9069. events_to_whitelist table: 0000000025D910A0
  9070.  
  9071. trigger_conditions table: 0000000025D90F40
  9072.  
  9073. wait_for_fullscreen_panel_dismissed false
  9074.  
  9075. name diplomacy_screen
  9076.  
  9077. im intervention_manager
  9078.  
  9079. is_debug true
  9080.  
  9081. take_priority_over_interventions_list table: 0000000025D90FF0
  9082.  
  9083. advice_keys table: 0000000025D90EE8
  9084.  
  9085. give_priority_to_interventions_list table: 0000000025D91048
  9086.  
  9087. TYPE_CAMPAIGN_VECTOR campaign_vector
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