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- 0x05 Elements:
- 01 fire
- 02 water
- 03 thunder
- 04 Dragon
- 05 ice
- 06 poison
- 07 para
- 08 sleep
- 09 blast
- 0x0C Sharpness:
- Max 14
- 0x0D Raw Attack:
- Max 14
- Hone Values (0x13)
- 40 = Attack
- 80 = Defense
- C0 = Life
- Fun Values
- 0x0C = DA (80 Purple, massive White, no effect from Handicraft)
- 0x0D = 5B (355 Raw, Def+100)
- 0x0C = 9E (Offscreen purple)
- 0x04 = 1C -> 28K Element on Relic Weapons (Require Awaken)
- 0x04 = 14 -> 28K Status on Relic Weapons
- 0x0F (Dual Blades)
- +Affinity
- 0X0F = 00 : -10%
- 0X0F = 01 : 0%
- 0X0F = 02 : +10%
- 0X0F = 03 : -10%
- 0X0F = 04 : -10%
- For 28k Element:
- SWITCH AXE PHIALS (0x0F)
- 00 = Power
- 01 = Element
- 02 = Para
- 03 = Dragon
- 04 = Exhaust
- 05 = Poison
- CHARGE BLADE PHIALS (0x0F)
- 00 = Impact
- 01 = Element
- Gunlance Shot Type (0x0F)
- N1 00
- W1 01
- L1 02
- N2 03
- W2 04
- L2 05
- N3 06
- W3 07
- L3 08
- N4 09
- W4 0A
- L4 0B
- N5 0C
- W5 0D
- L5 0E
- HUNTING HORN NOTES (0x0F)
- Standard Combos:
- Add 1 to swap colors.
- Add 2 for Purple instead of White for 1st Note.
- 00 = Red+Blue
- 04 = Red+Green
- 08 = Red+Aqua
- 0C = Red+Yellow
- 10 = Blue+Green
- 14 = Blue+Aqua
- 18 = Blue+Yellow
- 1C = Green+Aqua
- 20 = Green+Yellow
- 24 = Aqua+Yellow
- Orange Combos:
- Add 1 to swap colors.
- No White! All Purple.
- 28 = Red+Orange
- 2A = Blue+Orange
- 2C = Green+Orange
- 2E = Aqua+Orange
- 30 = Yellow+Orange
- 32+ = Dumb combinations with 0-2 songs each
- #76
- RESISTANCES
- format is Fire/Water/Thunder/Ice/Dragon
- Gunner Values
- 00 = 4/-1/1/0/1
- 01 = 1/4/-1/0/1
- 02 = -1/0/4/1/1
- 03 = 0/-1/1/4/1
- 04 = 1/1/-1/0/4
- 05 = 6/-2/1/0/1
- 06 = 1/6/-2/0/1
- 07 = -2/0/6/1/1
- 08 = -2/0/1/6/1
- 09 = 1/1/0/-2/6
- 0A = 6/-1/1/-1/4
- 0B = 1/6/-1/-1/4
- 0C = -1/-1/6/1/4
- 0D = -1/-1/1/6/4
- 0E = 1/1/-2/-2/8
- 0F-13 = 0/0/0/0/0
- Blademaster Values
- 14 = 3/-2/0/-1/0
- 15 = 0/3/-2/-1/0
- 16 = -2/-1/3/0/0
- 17 = -1/-2/0/3/0
- 18 = 0/0/-2/-1/3
- 19 = 5/-3/0/-1/0
- 1A = 0/5/-3/-1/0
- 1B = -3/-1/5/0/0
- 1C = -3/-1/0/5/0
- 1D = 0/0/-1/-3/5
- 1E = 5/-2/0/-2/3
- 1F = 0/5/-2/-2/3
- 20 = -2/-2/5/0/3
- 21 = -2/-2/0/5/3
- 22 = 0/0/-3/-3/7
- 23-27 = 0/0/0/0/0
- RELIC ARMOR DEFENSE (0x0D)
- Gunner
- 00 = 10 base
- 01 = 12 base
- 02 = 16 base
- 03 = 18 base
- 04 = 20 base
- 05 = 22 base
- 06 = 33 base
- 07 = 36 base
- 08 = 39 base
- Blademaster
- 09 = 20 base
- 0A = 24 base
- 0B = 30 base
- 0C = 34 base
- 0D = 40 base
- 0E = 45 base
- 0F = 65 base
- 10 = 72 base
- 11 = 78 base
- G-Rank Gunner
- 12 = 46 base
- 13 = 50 base
- 14 = 54 base
- 15 = 64 base
- 16 = 72 base
- G-Rank Blademaster
- 17 = 86 base
- 18 = 92 base
- 19 = 98 base
- 1A = 112 base
- 1B = 120 base
- BOW SHOTS/COATINGS (0x0F)
- 01 = Focus, R1/R2/S3/[P3], Psn, Par, Slp, CR, Exh
- 02 = Wide, R1/P1/P3/[S3], Pwr, Slp, CR
- 03 = Focus, P2/P3/S3/[R3] Psn, Par, CR
- 04 = Power, S2/P2/S3/[R3], Pwr, Psn, Par
- 05 = Focus, P1/S2/R3/[S3], Pwr, CR, Exh
- 06 = Focus, S1/R2/S2/[R4], Pwr, Par, Slp, CR
- 07 = Wide, R1/R2/P3/[R4], Pwr, Psn, Par, CR, Exh
- 08 = Power, P2/R2/R3/[S4], Pwr, Psn, CR
- 09 = Blast, P2/P3/R3/[S4], Slp, CR
- 0A = Wide, P2/R3/P3/[S3], Psn, Slp, Bls, Blast+
- 0B = Blast, S1/R3/S3/[P3], Pwr, Psn, Par, Slp, CR, Exh
- 0C = Power, R2/S2/S3/[R4], Pwr, Par, Slp, CR
- 0D = Blast, S2/S2/P4/R5, Psn, Par, Slp, CR, Exh, Paralysis+
- 0E = Focus, R2/R3/S4/S4, Pwr, Exh, Bls, Exhaust+
- 0F = Power, R3/P2/R4/P4, Pwr, Psn, CR, Poison+
- 10 = Wide, S3/R4/P4/[S5], Pwr, Par, CR, Bls, Blast+
- 11 = Blast, R3/S3/R4/R5, Pwr, Psn, CR, Exh
- 12 = Power, P2/P3/P4/[P5], Psn, Par, Slp, CR, Bls
- 13 = Focus, R3/R4/S5/[S5], Psn, Par, Slp, Paralysis+
- 14 = Power, P3/S4/R5/[R5], Pwr, Slp, CR, Sleep+
- 15 = Power, R3/L3/[S4]/__, Pwr, Exh, Bls, Exhaust+
- HBG Notes:
- 0x0C represents Reload, Recoil, and Shot Capacity
- 0x0F represents Rapid/Siege Boosts and Shot Availability
- - Reload and Recoil are the only values that are 100% identical on both weapons, but Capacity is usually similar
- - Legal ranges are 00-12 for 0x0C and 00-14 for 0x0F, both types
- - 0x0C on HBG can give you those super 17 or 0 shot clips, but seemingly not on LBG
- - Need to test Loading skills with super clips
- - 0x0F: C0 [LBG] or AB [HBG] unlocks all shots except Normal 1, Paint, Blast, Wyvernfire
- - Also B9 [LBG] or BD [HBG] locks all shots, in case that's useful to someone out there
- - Most illegal values for 0x0F have repeated Rapid/Siege listings for Normal 1
- - I haven't used a Bowgun since Tri so I have no idea how the hell Wyvernfire capacity works
- Heavy Bow Gun Values:
- https://docs.google.com/spreadsheets/d/1BfDjGRGsHUhfc6vbpuC4xLID_zePXK2J5a0wABkVCOA
- Kinsect Base:
- 0x04 on regular weapons, 0x0F on relic weapons
- 00 = Culldrone (Cutting, none)
- 01 = Reavedrone (Cutting, All Stats S)
- 02 = Alucanid (Cutting, Attack S)
- 03 = Monarch Alucanid (Cutting, Attack L)
- 04 = Empresswing (Cutting, Attack M/Extract Eff. S)
- 05 = Rigiprayne (Cutting, Stamina S)
- 06 = Cancadaman (Cutting, Stamina L)
- 07 = Fiddlebrix (Cutting, Stamina M/Extract Eff. S)
- 08 = Windchopper (Cutting, Speed S)
- 09 = Grancathar (Cutting, Speed L)
- 0A = Pseudocath (Cutting, Speed M/Extract Eff. S)
- 0B = Elscarad (Cutting, All Stats M/Extract Eff. L)
- 0C = Mauldrone (Blunt, none)
- 0D = Pummeldrone (Blunt, All Stats S)
- 0E = Foebeetle (Blunt, Attack S)
- 0F = Carnage Beetle (Blunt, Attack L)
- 10 = Bonnetfille (Blunt, Attack M/Extract Eff. S)
- 11 = Ladytarge (Blunt, Stamina S)
- 12 = Ladypavise (Blunt, Stamina L)
- 13 = Arkmaiden (Blunt, Stamina M/Extract Eff. S)
- 14 = Gullshad (Blunt, Speed S)
- 15 = Bullshroud (Blunt, Speed L)
- 16 = Whispervesp (Blunt, Speed M/Extract Eff. S)
- 17 = Arginesse (Blunt, All Stats M/Extract Eff. L)
- 18 = Thunderball (Blunt, none) [dummy?]
- 19 = Bilbobrix (Cutting, Attack+Stamina L/Extract Eff. S/Extract Extend)
- 1A = Foliacath (Cutting, Stamina+Speed L/Extract Eff. S/Charge Time Down)
- 1B = Exalted Alucanid (Cutting, Attack+Speed L/Extract Eff. S/Pierce Up)
- 1C = Great Elscarad (Cutting, All Stats L/Extract UP+Status/Extracts +1)
- 1D = Ladytower (Blunt, Attack+Stamina L/Extract Eff. S/Extract Extend)
- 1E = Fleetflammer (Blunt, Stamina+Speed L/Extract Eff. S/Charge Time Down)
- 1F = Gleambeetle (Blunt, Attack+Speed L/Extract Eff. S/Pierce Up)
- 20 = Great Arginesse (Blunt, All Stats L/Extract UP+Status/Extracts +1)
- 21 = Clockmaster (Blunt, Speed S/Extract Extend)
- 22 = Barrett Hawk (Cutting, Extracts +1) [dummy?]
- 23 = Barrett Hawk (Cutting, None) [dummy?]
- Gems:
- https://drive.google.com/file/d/0B8QFaKs0mx90QlFlWmZwZTN6OEE/view?usp=sharing
- TrueBroadJwl3 21 01
- TrueTactfulJwl3 1F 01
- TrueAegisJwl3 1D 01
- TrueIntenseJwl3 1B 01
- TrueNimbleJwl3 D2 00
- TrueHardyJwl3 D7 00
- TroveJwl3 E8 00
- AvidJwl3 ED 00
- CuttingJwl3 FD 00
- ArcaneJwl3 01 01
- UltimateCalmJwl3 11 01
- UltimateHonedJwl3 0F 01
- FurtiveJwl3 0C 01
- SupplicantJwl3 09 01
- BrawnJwl3 05 01
- UltimateHaleJwl3 13 01
- UltimateIreJwl3 15 01
- TrueWithdrawnJwl3 17 01
- TrueImpactfulJwl3 19 01
- Attack3 39 00
- Talisman Skill List
- 00 = No Skill
- 01 = Torso Up
- 02 = Edgemaster
- 03 = SteadyHand
- 04 = Status Res
- 05 = Fury
- 06 = Biology
- 07 = Nimbleness
- 08 = Readiness
- 09 = Resilience
- 0A = Brutality
- 0B = Ferocity
- 0C = Stalwart
- 0D = Prudence
- 0E = Amplify
- 0F = Hoarding
- 10 = Avarice
- 11 = FreeElemnt
- 12 = Fencing
- 13 = Handicraft
- 14 = Crit Draw
- 15 = PunishDraw
- 16 = Reload Spd
- 17 = Recoil
- 18 = Rapid Fire
- 19 = Gloves Off
- 1A = Spirit
- 1B = Unshakable
- 1C = Charmer
- 1D = Tenderizer
- 1E = Blight Res
- 1F = Attack
- 20 = Defense
- 21 = Gathering
- 22 = Carving
- 23 = Fate
- 24 = Tranquilzr
- 25 = Expert
- 26 = Artillery
- 27 = Evasion
- 28 = Health
- 29 = Hearing
- 2A = Sharpness
- 2B = Guard
- 2C = Guard Up
- 2D = Sharpener
- 2E = Potential
- 2F = Bomb Boost
- 30 = Status
- 31 = Stamina
- 32 = Destroyer
- 33 = Evade Dist
- 34 = Sheathing
- 35 = FastCharge
- 36 = Stam Drain
- 37 = Unscathed
- 38 = Guts
- 39 = Loading
- 3A = Normal Up
- 3B = Pierce Up
- 3C = Pellet Up
- 3D = KO
- 3E = Def Lock
- 3F = LastingPwr
- 40 = Normal S+
- 41 = Pierce S+
- 42 = Pellet S+
- 43 = Crag S+
- 44 = Clust S+
- 45 = Slicing S+
- 46 = Blast S+
- 47 = Poison C+
- 48 = Para C+
- 49 = Sleep C+
- 4A = Power C+
- 4B = C.Range C+
- 4C = Exhaust C+
- 4D = Blast C+
- 4E = Precision
- 4F = Fire Atk
- 50 = Water Atk
- 51 = ThunderAtk
- 52 = Ice Atk
- 53 = Dragon Atk
- 54 = Elemental
- 55 = Fire Res
- 56 = Water Res
- 57 = ThunderRes
- 58 = Ice Res
- 59 = Dragon Res
- 5A = Spd Gather
- 5B = Psychic
- 5C = Perception
- 5D = Rec Level
- 5E = Wide-Range
- 5F = Maestro
- 60 = Survivor
- 61 = Carnivore
- 62 = Gluttony
- 63 = Constitutn
- 64 = Stam Recov
- 65 = Wind Res
- 66 = Eating
- 67 = Combo Rate
- 68 = Combo Plus
- 69 = Ranger
- 6A = Heat Res
- 6B = Cold Res
- 6C = Commander
- 6D = TeamPlayer
- 6E = TeamLeader
- 6F = Rec Speed
- 70 = Whim
- 71 = Protection
- 72 = Hunger
- 73 = Transportr
- 74 = SpeedSetup
- 75 = Honey
- 76 = Poison
- 77 = Paralysis
- 78 = Sleep
- 79 = Stun
- 7A = Mud/Snow
- 7B = Tremor Res
- 7C = Anti-Theft
- 7D = Sense
- 7E = Flame Aura
- 7F = Auto-Guard
- 80 = Frenzy Res
- 81 = Mounting
- 82 = CritElemnt
- 83 = CritStatus
- 84 = Dead Eye
- 85 = Mycology
- 86 = LightEater
- 87 = Bleeding
- 88 = Sticky Res
- 89 = Edge Lore
- 8A = PowerEater
- 8B = D. Fencing
- 8C = Arcana
- 8D = Mechanic
- 8E = Brawn
- 8F = Prayer
- 90 = Covert
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