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  1. 17:09:50: CUDA loaded successfully
  2. 17:09:50: 1 CUDA capable devices found
  3. 17:09:50: [ GPU #0 - < GeForce 830A > has Compute SM 5.0, NVENC Available ]
  4. 17:11:25: Open Broadcaster Software v0.659b - 64bit ( ^ω^)
  5. 17:11:25: -------------------------------
  6. 17:11:25: CPU Name: Intel(R) Core(TM) i5-4590T CPU @ 2.00GHz
  7. 17:11:25: CPU Speed: 1995MHz
  8. 17:11:25: Physical Memory: 8082MB Total, 3569MB Free
  9. 17:11:25: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
  10. 17:11:25: monitor 1: pos={0, 0}, size={1920, 1080}
  11. 17:11:25: Windows Version: 6.3 Build 9600 (revision 17415)
  12. 17:11:25: Aero is Enabled
  13. 17:11:25: -------------------------------
  14. 17:11:25: OBS Modules:
  15. 17:11:25: Base Address Module
  16. 17:11:25: 0000000034700000 OBS.exe
  17. 17:11:25: 00000000F4070000 OBSApi.dll
  18. 17:11:25: 00000000FD7D0000 DShowPlugin.dll
  19. 17:11:25: 00000000FC550000 GraphicsCapture.dll
  20. 17:11:25: 0000000000580000 NoiseGate.dll
  21. 17:11:25: 00000000FC390000 PSVPlugin.dll
  22. 17:11:25: 00000000FC360000 scenesw.dll
  23. 17:11:25: ------------------------------------------
  24. 17:11:25: Adapter 1
  25. 17:11:25: Video Adapter: NVIDIA GeForce 830A
  26. 17:11:25: Video Adapter Dedicated Video Memory: 2089676800
  27. 17:11:25: Video Adapter Shared System Memory: 2147610624
  28. 17:11:25: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  29. 17:11:25: ------------------------------------------
  30. 17:11:25: Adapter 2
  31. 17:11:25: Video Adapter: Intel(R) HD Graphics 4600
  32. 17:11:25: Video Adapter Dedicated Video Memory: 33554432
  33. 17:11:25: Video Adapter Shared System Memory: 1845493760
  34. 17:11:25: =====Stream Start: 2016-10-09, 17:11:25===============================================
  35. 17:11:25: Multithreaded optimizations: On
  36. 17:11:25: Base resolution: 1920x1080
  37. 17:11:25: Output resolution: 1920x1080
  38. 17:11:25: ------------------------------------------
  39. 17:11:25: Loading up D3D10 on NVIDIA GeForce 830A (Adapter 1)...
  40. 17:11:26: ------------------------------------------
  41. 17:11:26: Audio Format: 48000 Hz
  42. 17:11:26: ------------------------------------------
  43. 17:11:26: Audio Channels: 2 Ch
  44. 17:11:26: Playback device Default
  45. 17:11:26: ------------------------------------------
  46. 17:11:26: Using desktop audio input: Speakers/Headphones (Realtek High Definition Audio)
  47. 17:11:26: Global Audio time adjust: 0
  48. 17:11:26: ------------------------------------------
  49. 17:11:26: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  50. 17:11:26: Mic time offset: 0
  51. 17:11:26: ------------------------------------------
  52. 17:11:26: Audio Encoding: AAC
  53. 17:11:26: bitrate: 128
  54. 17:11:26: Using graphics capture
  55. 17:11:26: Trying to hook process: javaw.exe
  56. 17:11:26: Scene buffering time set to 700
  57. 17:11:26: ------------------------------------------
  58. 17:11:26: Video Encoding: x264
  59. 17:11:26: fps: 30
  60. 17:11:26: width: 1920, height: 1080
  61. 17:11:26: preset: veryfast
  62. 17:11:26: profile: high
  63. 17:11:26: keyint: 250
  64. 17:11:26: CBR: yes
  65. 17:11:26: CFR: yes
  66. 17:11:26: max bitrate: 1000
  67. 17:11:26: buffer size: 1000
  68. 17:11:26: ------------------------------------------
  69. 17:11:27: SharedTexCapture hooked
  70. 17:12:46: FlushBufferedVideo: Flushing 5 packets over 133 ms
  71. 17:12:46: Total frames encoded: 2383, total frames duplicated: 1012 (42.47%)
  72. 17:12:46: Number of frames skipped due to encoder lag: 910 (38.19%)
  73. 17:12:46: Total frames rendered: 1467, number of late frames: 28 (1.91%) (it's okay for some frames to be late)
  74. 17:12:46:
  75. 17:12:46: Profiler time results:
  76. 17:12:46:
  77. 17:12:46: ==============================================================
  78. 17:12:46: video thread frame - [100%] [avg time: 2.884 ms] [children: 36.2%] [unaccounted: 63.8%]
  79. 17:12:46: | scene->Preprocess - [0.104%] [avg time: 0.003 ms]
  80. 17:12:46: | GPU download and conversion - [36.1%] [avg time: 1.041 ms] [children: 20.4%] [unaccounted: 15.7%]
  81. 17:12:46: | | flush - [19.7%] [avg time: 0.568 ms]
  82. 17:12:46: | | CopyResource - [0.52%] [avg time: 0.015 ms]
  83. 17:12:46: | | conversion to 4:2:0 - [0.139%] [avg time: 0.004 ms]
  84. 17:12:46: Convert444Threads - [100%] [avg time: 2.817 ms] [children: 99.7%] [unaccounted: 0.319%]
  85. 17:12:46: | Convert444toNV12 - [99.7%] [avg time: 2.808 ms]
  86. 17:12:46: encoder thread frame - [100%] [avg time: 17.951 ms] [children: 0.518%] [unaccounted: 99.5%]
  87. 17:12:46: | sending stuff out - [0.518%] [avg time: 0.093 ms]
  88. 17:12:46: ==============================================================
  89. 17:12:46:
  90. 17:12:46:
  91. 17:12:46: Profiler CPU results:
  92. 17:12:46:
  93. 17:12:46: ==============================================================
  94. 17:12:46: video thread frame - [cpu time: avg 0.404 ms, total 593.75 ms] [avg calls per frame: 1]
  95. 17:12:46: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  96. 17:12:46: | GPU download and conversion - [cpu time: avg 0.127 ms, total 187.5 ms] [avg calls per frame: 1]
  97. 17:12:46: | | flush - [cpu time: avg 0.106 ms, total 156.25 ms] [avg calls per frame: 1]
  98. 17:12:46: | | CopyResource - [cpu time: avg 0.01 ms, total 15.625 ms] [avg calls per frame: 1]
  99. 17:12:46: | | conversion to 4:2:0 - [cpu time: avg 0.01 ms, total 15.625 ms] [avg calls per frame: 1]
  100. 17:12:46: Convert444Threads - [cpu time: avg 1.965 ms, total 5671.88 ms] [avg calls per frame: 2]
  101. 17:12:46: | Convert444toNV12 - [cpu time: avg 1.965 ms, total 5671.88 ms] [avg calls per frame: 2]
  102. 17:12:46: encoder thread frame - [cpu time: avg 3.791 ms, total 9015.63 ms] [avg calls per frame: 1]
  103. 17:12:46: | sending stuff out - [cpu time: avg 0.059 ms, total 140.625 ms] [avg calls per frame: 1]
  104. 17:12:46: ==============================================================
  105. 17:12:46:
  106. 17:12:46: =====Stream End: 2016-10-09, 17:12:46=================================================
  107. 17:20:09: Terminating 0x1c30
  108.  
  109.  
  110. Last game capture log:
  111. 2016-10-09, 17:11:26: we're booting up:
  112. 17:11:26: CaptureThread: attached to process javaw.exe
  113. 17:11:26: DXGI Present
  114. 17:11:26: GL Present
  115. 17:11:26: DirectDraw capture: Windows 8 not supported yet
  116. 17:11:26: (half life scientist) everything.. seems to be in order
  117. 17:11:26: SwapBuffers(889260005) Called
  118. 17:11:26: NV Capture available
  119. 17:11:26: FBO available
  120. 17:11:26: setting up gl data
  121. 17:11:27: share device: 825644592
  122. 17:11:27: share texture: 542578480
  123. 17:11:27: share device handle: 3806212542
  124. 17:11:27: share texture handle: 3807655570
  125. 17:11:27: DoGLGPUHook: success
  126. 17:11:27: wglSwapBuffers(889260005) Called
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