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- Name: Eobard Love, The Spellbane
- Race: Human
- Class: 20 Eldritch Guardian/Mutation Warrior Fighter VMC Barbarian
- Alignment: TN
- Age: 78
- Stat - Base - Mutagen - Rage - Level - Item - Aging - Strength of Giants - Strength of Beasts - Wish
- Str - 18 - 8 - 6 - 4 - 6 - 0 - 6 - 6 - 0= 54
- Dex - 13 - 4 - 0 - 0 - 6 - 0 - (-2) - 0 - 1 = 22
- Con - 18 - 6 - 6 - 0 - 6 - 0 - 4 - 0 - 0 = 40
- Int - 7 - (-2) - 0 - 0 - 6 - 3 - 0 - 0 - 0 = 14
- Wis - 13 - (-2) - 0 - 0 - 6 - 3 - 0 - 0 - 0 = 20
- Cha - 7 - (-2) - 0 - 1 - 6 - 3 - 0 - 0 - 0= 15
- Saves:
- Fortitude: 12 (base) + 5 (item) + 2 (luckstone w/ fate’s favored) + 15 (constitution bonus) + 1 (Pale Green Prism) = +35 + 7 (superstitious, only against spells/SLA/supernatural) = +42 (47)
- Reflex: 6 (base) + 5 (cloak) + 6 (Fighter’s Reflexes) + 2 (luckstone w/ fate’s favored) + 7 (dexterity bonus) + 1 (Pale Green Prism) = +26 + 7 (superstitious, only against spells/SLA/supernatural) = +34 (38)
- Will: 6 (base) + 5 (cloak) + 2 (luckstone w/ fate’s favored) + 5 (wisdom modifier) + 1 (Pale Green Prism) + 2 (Hedgehog Familiar) + 3 (Rage) + 1 (Carefully Hidden) = +25 + 7(4)(superstitious, only against spells/SLA/supernatural) = +29 + 5 (bravery, only against mind effecting & fear) = +34 (39)
- Roll twice against mind effecting.
- +2 against Divination effects
- Dragonbane Divination Sticks increase 1 save by 2 each day (provides a +3 luck bonus, increased to 4 by fate’s favored), randomly determined.
- Can give +5 to saves with Guarding weapon enhancement
- Reroll once a day as a free action.
- AC: 10 (base) + 9 (Mithral Celestial Plate Armor) + 5 (enhancement bonus to armor) + 7 (dexterity modifier) + 2 (defensive weapon training) + 2 (enhancement from defensive weapon training) + 1 (Dusty Rose Ioun Stone) + 6 (natural armor from mutagen) + 5 (enhancement to natural armor from amulet) + 5 (deflection from ring) + 1 (dodge from haste) + 2 (luck bonuse from Jingasa w/ fate’s favored) + 4 (guarded stance) - 2 (rage) - 1 (size) = 56 AC (27 Touch) (44 Flat Footed) (2 higher against first 3 attacks) (can redirect first 3 attacks to Hedgehog)
- HP: 651HP
- DR: 3/-
- Senses: Constantly See Invisibility/See Ethereal, Darkvision 60ft, Tremor Sense 20ft; +42 Perception
- Movement: Ground: 60ft; Fly: 90ft; Dimension Door SLA 3/day
- Headband of Mental Superiority +6 - 144000gp
- - +6 enhancement bonus to Intelligence, Wisdom, and Charisma
- Belt of Physical Perfection +6 - 74450gp
- - +6 Enhancement Bonus to Strength, Dexterity, and Constitution
- “Heartfelt Goodbye” +5 Guarding Cold Iron Falchion - 100450gp
- +1 Seeking Cyclonic Sling - 32000gp
- Cap of the Free Thinker/Jingasa of the Fortunate Soldier/Helm of the Mammoth Lord - 30250gp
- +5 Milthral Celestial Plate Armor - 50000gp
- Amulet of Natural Armor/Monkey’s Paw - 43000gp
- Stone of Good Luck - 20000gp
- Ring of Freedom of Movement - 40000gp
- Ring of Deflection +5 - 50000gp
- Spectral Shroud - 26000gp
- Mantle of Immortality/Cloak of Resistance +5 - 87500gp
- Boots of Speed/Tremor Boots - 27000gp
- Gloves of Dueling - 15000gp
- Necklace of Adaptation - 9000gp
- Goggles of Night/Eyes of the Eagle - 15750gp
- Dragonbane Divination Sticks - 6400gp
- Ioun Stones:
- Dusty Rose Prism - 5000gp
- Eastern Star - 4000gp
- Pale Green Prism - 30000gp
- Retraining:
- 3000gp
- Total: 877350gp (the rest is spent on mundane gear)
- Attack Cycle: 5 attacks with Heartfelt Goodbye + 1 bite + 1 gore
- 20 (BAB) + 22 (Strength modifier) + 1 (Bane) + 6 (Weapon Training + Dueling Gloves) + 5 (Enhancement Bonus) + 1 (Pale Green Prism) = +55 (+49 w/ power attack)
- Weapon Attacks w/o Power Attack
- To Hit: +55/+55/+50/+45/+40; Damage: 2d6+45+2d6; Crit: 15-20 crit range, automatically confirms, X3
- Weapon Attacks w/ Power Attack
- To Hit: +49/+49/+44/+39/+34; Damage: 2d6+63+2d6; Crit: 15-20 crit range, automatically confirms, X3
- Natural Attak w/o Power Attack
- To Hit: +51; Damage: 2d6+11; Crit: automatically confirms, X2
- Natural Attack w/ Power Attack
- To Hit: +45; Damage: 2d6+29; Crit: automatically confirms, X2
- CMB: +44 (for maneuvers made w/o weapon), +57 (for maneuvers made w/ weapon), +61 (for dirty trick)
- CMD: 10 (base) +22 (strength mod) +7 (dex mod) + 5 (ring) + 2 (luck stone) + 1 (haste) + 4 (guarded stance) + 2 (bodyguard) = 53CMD
- Traits:
- Fate’s Favored
- Carefully Hidden
- Feats:
- Human Alt - Skill Focus (Survival)
- 1st – Extra Rage Power (retrained)
- F1 - Eldritch Guardian
- F2 - Eldritch Guadrian
- 3rd - VMC
- F4 - Combat Expertise
- 5th – Teleportation Mastery (retrained)
- F6 - Improved Dirty Trick
- 7th - VMC
- F8 – Power Attack
- Human Alt - Skill Focus (Perception)
- 9th - Eldritch Heritage
- F10 - Cut From The Air
- 11th - VMC
- F12 - Quick Dirty Trick
- 13th – Improved Eldritch Heritage
- F14 – Greater Dirty Trick
- 15th - VMC
- Human Alt - Skill Focus (UMD)
- F16 - Improved Eldritch Heritage
- 17th – Dirty Trick Master
- F18 - Weapon Material Master
- 19th - VMC
- F20 - Combat Reflexes
- Discoveries:
- 7th - Wings
- 11th - Feral Mutagen
- 15th - Greater Mutagen
- 19th - Grand Mutagen
- Rage Powers:
- Superstitious
- Guarded Stance
- Sorcerer Bloodline Abilities:
- Touch of Rage
- Strength of the Beast
- Power of Giants
- Class Features:
- Uncanny Dodge
- Damage Reduction
- Weapon Training
- Fighter’s Reflexes
- Defensive Weapon Training
- Warrior Spirit
- Weapon Mastery
- Familiar
- Share Training
- Mutagen
- Mutagen Discoveries
- Familiar:
- Protector Hedgehog
- Skills:
- Perception - +42
- Survival - +31
- UMD - +34
- Profession (Soldier) - +31
- Linguistics - +28
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