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sr wiki brainstorm shit

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May 29th, 2015
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  1. <Game> (general info about game)
  2. -------
  3. Leaderboards (links to speedrun.com stuff)
  4. -------------
  5. Full-Game
  6. Individual Chapters
  7. Mods
  8.  
  9. Maps (route info if required)
  10. -----
  11. Original
  12. ---------
  13. c1a0
  14. etc
  15.  
  16. Custom (leaderboards for these since they don't fit on sr.com, also rules/timing info etc)
  17. ---------
  18. agtricks
  19. etc
  20.  
  21. Categories (info on rules for each cat., description of what it is etc, explain reasoning for each rule etc)
  22. -----------
  23. Primary (type of run)
  24. --------
  25. SS
  26. RTA
  27. Segmented
  28. Scripted/TAS
  29.  
  30. Secondary (categories within that type)
  31. ----------
  32. Any%
  33. No OoB
  34. Some other secondary category/discipline stuff
  35.  
  36. Tools (info on each tool's purpose, list of commands/features, download links etc)
  37. -----
  38. BXT
  39. SPT
  40. other tools
  41.  
  42. Guides/Tutorials (both written explanations [possibly with diagrams also] and video tutorials/demonstrations)
  43. ----------------
  44.  
  45. Tricks
  46. ------
  47. Object Boosting
  48. Gauss Boosting
  49. Bunnyhopping
  50. etc
  51.  
  52. Full-Game
  53. ----------
  54. Tryedz Video Tutorial (date goes here or something)
  55.  
  56. Maps (this would just use the same links as the above map section i guess? idk)
  57. ----
  58.  
  59. Video (info on how to make sourceruns-standard video renders of runs)
  60. -----
  61. Editing
  62. Encoding
  63. Uploading
  64. etc idk
  65.  
  66. Demo Recording (in-depth, step-by-step on writing scripts so ppl actually kno + understand what's going on)
  67. --------------
  68. SS
  69. RTA
  70. Segmented
  71. Scripted/TAS
  72.  
  73. extra thoughts/notes/ideas/whatever (brain p00)
  74. --------------
  75. - maybe we should only list a game when we actually have plans/content for is? (probs prepared on the wiki board beforehand)
  76. - maybe would be better if we only made articles for maps where info is actually needed? (like c1a0 is just going to the nextmap)
  77. - some custom maps might require slightly different rules, like maybe for agtricks only allow ag to avoid mess, idk
  78. - just an idea, maybe only allow actual necessary tool/script assistance for segmented, like autoduck/jump/use/wait to avoid mess of having a mix between "human" segmented and scripted/TAS? idk
  79. - make sure secondary categories actually make sense to avoid mess, like ones that are actually run and are considered interesting or w/e, basically just have ones that are agreed upon by the community like in other games
  80. - basically imo overall we should try to avoid as much mess as possible to avoid confusing ppl cos right now ppl are hella confused even ppl who are experienced
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