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- /*POR FAVOR NÃO RETIRE OS CRÉDITOS :D EXCLUSIVO PARA FORUM SAMP
- POR FAVOR NÃO RETIRE OS CRÉDITOS :D EXCLUSIVO PARA FORUM SAMP
- QUALER DUVIDA OU "BUG <<bug não tem mais qualquer coisa me add no msn ou avisa no tópico>>" XD
- VISITE O BLOG DA FAMILIA SAW...
- CREDITOS:
- MAGNO_357 CRIADOR DO FS
- JONATHAN_FEITOSA PELA IDÉIA E AJUDO COM UMA DUVIDA.
- >>>>>>>>>>>>>>>>>>>>>>>>> BLOG: FAMILIASAW.BLOGSPOT.COM <<<<<<<<<<<<<<<<<<<<<<<<<
- >>>>>>>>>>>>>>>>>>>>>>>> MSN: [email protected] <<<<<<<<<<<<<<<<<<<<<<<<<<
- */
- #include <a_samp>
- #define Colete 100
- #define VERMELHO 0xF60000AA
- #define Armas 101
- #define Equipamentos 102
- #define AZULFOR 0x0000D7AA
- #define AMARELO 0xF6F600AA
- #define MaGnO_357 12345
- new bool:jausocolete[MAX_PLAYERS];
- new bool:jausovida[MAX_PLAYERS];
- new pNamee[MAX_PLAYER_NAME];
- new String[100];
- #define FILTERSCRIPT
- #if defined FILTERSCRIPT
- public OnFilterScriptInit()
- {
- print("MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM");
- print("M M");
- print("M Créditos by: MaGnO_357 M");
- print("M Créditos: Jonathan_Feitosa M");
- print("MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM");
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- if(jausocolete[playerid] == true)
- {
- jausocolete[playerid] = false;
- }
- if(jausovida[playerid] == true)
- {
- jausovida[playerid] = false;
- }
- return 1;
- }
- //========================COMANDOS AKI==========================================
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if(strcmp("/equipar",cmdtext,true,11) == 0)
- {
- ShowPlayerDialog(playerid,MaGnO_357,DIALOG_STYLE_LIST,"Sistema de Equipar Em Dialog by MaGnO_357","Colete e Vida\nArmas\nEquipamentos","Selecionar", "Cancelar");
- return 1;
- }
- return 0;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- if(dialogid == MaGnO_357)
- {
- if(response)
- {
- if(listitem == 0)
- {
- ShowPlayerDialog(playerid, Colete, DIALOG_STYLE_LIST, "Colete e Vida", "Colete\nVida\n", "Selecionar", "Cancelar" );
- }
- if(listitem == 1)
- {
- ShowPlayerDialog(playerid, Armas, DIALOG_STYLE_LIST, "Armas", "InFormação Dos Kits\nKit01\nKit02\nKit03\nKit04\nKit05\nKit06", "Selecionar", "Cancelar" );
- }
- if(listitem == 2)
- {
- ShowPlayerDialog(playerid, Equipamentos, DIALOG_STYLE_LIST, "Equipamentos", "Escudo\nColete\nCapacete\nTirar Equipes", "Selecionar", "Cancelar" );
- }
- }
- return 1;
- }
- //==============================================================================
- if(dialogid == Colete)
- {
- if(response)
- {
- if(listitem == 0)
- {
- if(GetPlayerMoney(playerid) >= 2000)
- {
- if(jausocolete[playerid]) return SendClientMessage(playerid, 0xE60000FF, "Você já Usou Seu Colete ¬¬ Só Poder Usar Depois Que Morrer");
- SetPlayerArmour(playerid, 100);
- jausocolete[playerid] = true;
- GivePlayerMoney(playerid,-2000);
- GetPlayerName(playerid,pNamee,30);
- format(String,256,"[INFORMAÇÃO]*** %s Comprou um Kit Colete | Comando: /equipar",pNamee);
- SendClientMessageToAll(VERMELHO,String);
- }
- else if(GetPlayerMoney(playerid) < 2000)
- {
- SendClientMessage(playerid,VERMELHO,"[ERRO]: Voce Não Tem Dinheiro Suficiente Custa: R$: 2.000");
- GameTextForPlayer(playerid,"Cade A Grana PlayBoy? ¬¬",4000,1);
- PlayerPlaySound(playerid,1085,0.0,0.0,0.0);
- }
- }
- if(listitem == 1)
- {
- if(GetPlayerMoney(playerid) >= 4000)
- {
- if(jausovida[playerid]) return SendClientMessage(playerid, 0xE60000FF, "Você já Usou Sua Vida ¬¬ Só Poder Usar Depois Que Morrer");
- SetPlayerHealth(playerid, 100);
- jausovida[playerid] = true;
- GivePlayerMoney(playerid,-4000);
- GetPlayerName(playerid,pNamee,30);
- format(String,256,"[INFORMAÇÃO]*** %s Comprou um Kit de Vida | Comando: /equipar",pNamee);
- SendClientMessageToAll(VERMELHO,String);
- }
- else if(GetPlayerMoney(playerid) < 4000)
- {
- SendClientMessage(playerid,VERMELHO,"[ERRO]: Voce Não Tem Dinheiro Suficiente Custa: R$: 4.000");
- GameTextForPlayer(playerid,"Cade A Grana PlayBoy? ¬¬",4000,1);
- PlayerPlaySound(playerid,1085,0.0,0.0,0.0);
- }
- }
- }
- return 1;
- }
- //==============================================================================
- if(dialogid == Armas)
- {
- if(response)
- {
- if(listitem == 0)
- {
- SendClientMessage(playerid,AZULFOR,"»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»|_KITS_|«««««««««««««««««««««««««««««««««««««««««");
- SendClientMessage(playerid,AMARELO,"/kit1 : Faca, 9mm, Escopeta, Tec9.[Valor $1300]");
- SendClientMessage(playerid,AMARELO,"/kit2 : Bastao, 9mm+Silenciador , Sawnoff, Mac10, Granada.[Valor $1500]");
- SendClientMessage(playerid,AMARELO,"/kit3 : MotoSerra, 9mm, Sawnoff, MP5.[Valor $2000]");
- SendClientMessage(playerid,AMARELO,"/kit4 : Katana, Desert Eagle, Escopeta de Combate, MP5, AK47.[Valor $2500]");
- SendClientMessage(playerid,AMARELO,"/kit5 : Faca, 9mm, Escopeta de Combate, Tec9, M4, Granada.[Valor $3000]");
- SendClientMessage(playerid,AMARELO,"/kit6 : Faca, Desert Eagle, Escopeta de Combate, Mac10, M4, Granada, Sniper.[Valor $4000]");
- SendClientMessage(playerid,AZULFOR, "»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»|_KITS_|«««««««««««««««««««««««««««««««««««««««««");
- }
- if(listitem == 1)
- {
- if(GetPlayerMoney(playerid) >= 1300)
- {
- GivePlayerWeapon(playerid,4,1);
- GivePlayerWeapon(playerid,22,140);
- GivePlayerWeapon(playerid,25,50);
- GivePlayerWeapon(playerid,32,240);
- GivePlayerMoney(playerid,-1300);
- GetPlayerName(playerid,pNamee,30);
- format(String,256,"[INFORMAÇÃO]*** %s Comprou um Kit01 de Armas | Comando: /equipar ",pNamee);
- SendClientMessageToAll(0xFFFF00AA,String);
- }
- else if(GetPlayerMoney(playerid) < 1300)
- {
- SendClientMessage(playerid,0xF60000AA,"[ERRO]: Voce Não Tem Dinheiro Suficiente Custa: R$: 1.300");
- GameTextForPlayer(playerid,"Cade A Grana PlayBoy? ¬¬",4000,1);
- PlayerPlaySound(playerid,1085,0.0,0.0,0.0);
- }
- }
- if(listitem == 2)
- {
- if(GetPlayerMoney(playerid) >= 1500)
- {
- GivePlayerWeapon(playerid,5,1);
- GivePlayerWeapon(playerid,23,140);
- GivePlayerWeapon(playerid,26,90);
- GivePlayerWeapon(playerid,28,240);
- GivePlayerWeapon(playerid,16,5);
- GivePlayerMoney(playerid,-1500);
- GetPlayerName(playerid,pNamee,30);
- format(String,256,"[INFORMAÇÃO]*** %s Comprou um Kit02 de Armas | Comando: /equipar",pNamee);
- SendClientMessageToAll(AMARELO,String);
- }
- else if(GetPlayerMoney(playerid) < 1500)
- {
- SendClientMessage(playerid,VERMELHO,"[ERRO]: Voce Não Tem Dinheiro Suficiente Custa: R$: 1.500");
- GameTextForPlayer(playerid,"Cade A Grana PlayBoy? ¬¬",4000,1);
- PlayerPlaySound(playerid,1085,0.0,0.0,0.0);
- }
- }
- if(listitem == 3)
- {
- if(GetPlayerMoney(playerid) >= 2000)
- {
- GivePlayerWeapon(playerid,9,1);
- GivePlayerWeapon(playerid,22,140);
- GivePlayerWeapon(playerid,26,90);
- GivePlayerWeapon(playerid,29,240);
- GivePlayerMoney(playerid,-2000);
- GetPlayerName(playerid,pNamee,30);
- format(String,256,"[INFORMAÇÃO]*** %s Comprou um Kit03 de Armas | Comando: /equipar",pNamee);
- SendClientMessageToAll(AMARELO,String);
- }
- else if(GetPlayerMoney(playerid) < 2000)
- {
- SendClientMessage(playerid,VERMELHO,"[ERRO]: Voce Não Tem Dinheiro Suficiente Custa: R$: 2.000");
- GameTextForPlayer(playerid,"Cade A Grana PlayBoy? ¬¬",4000,1);
- PlayerPlaySound(playerid,1085,0.0,0.0,0.0);
- }
- }
- if(listitem == 4)
- {
- if(GetPlayerMoney(playerid) >= 2500)
- {
- GivePlayerWeapon(playerid,8,1);
- GivePlayerWeapon(playerid,24,98);
- GivePlayerWeapon(playerid,27,90);
- GivePlayerWeapon(playerid,29,240);
- GivePlayerWeapon(playerid,30,210);
- GivePlayerMoney(playerid,-2500);
- GetPlayerName(playerid,pNamee,30);
- format(String,256,"[INFORMAÇÃO]*** %s Comprou um Kit04 de Armas | Comando: /equipar",pNamee);
- SendClientMessageToAll(AMARELO,String);
- }
- else if(GetPlayerMoney(playerid) < 2500)
- {
- SendClientMessage(playerid,VERMELHO,"[ERRO]: Voce Não Tem Dinheiro Suficiente Custa: R$: 2.500");
- GameTextForPlayer(playerid,"Cade A Grana PlayBoy? ¬¬",4000,1);
- PlayerPlaySound(playerid,1085,0.0,0.0,0.0);
- }
- }
- if(listitem == 5)
- {
- if(GetPlayerMoney(playerid) >= 3000)
- {
- GivePlayerWeapon(playerid,4,1);
- GivePlayerWeapon(playerid,22,140);
- GivePlayerWeapon(playerid,27,90);
- GivePlayerWeapon(playerid,32,240);
- GivePlayerWeapon(playerid,31,210);
- GivePlayerWeapon(playerid,16,5);
- GivePlayerMoney(playerid,-3000);
- GetPlayerName(playerid,pNamee,30);
- format(String,256,"[INFORMAÇÃO]*** %s Comprou um Kit05 de Armas | Comando: /equipar",pNamee);
- SendClientMessageToAll(AMARELO,String);
- }
- else if(GetPlayerMoney(playerid) < 3000)
- {
- SendClientMessage(playerid,VERMELHO,"[ERRO]: Voce Não Tem Dinheiro Suficiente Custa: R$: 3.000");
- GameTextForPlayer(playerid,"Cade A Grana PlayBoy? ¬¬",4000,1);
- PlayerPlaySound(playerid,1085,0.0,0.0,0.0);
- }
- }
- if(listitem == 6)
- {
- if(GetPlayerMoney(playerid) >= 4000)
- {
- GivePlayerWeapon(playerid,9,1);
- GivePlayerWeapon(playerid,24,98);
- GivePlayerWeapon(playerid,27,90);
- GivePlayerWeapon(playerid,28,240);
- GivePlayerWeapon(playerid,31,210);
- GivePlayerWeapon(playerid,16,5);
- GivePlayerWeapon(playerid,34,20);
- GivePlayerMoney(playerid,-4000);
- GetPlayerName(playerid,pNamee,30);
- format(String,256,"[INFORMAÇÃO]*** %s Comprou um Kit06 de Armas | Comando: /equipar",pNamee);
- SendClientMessageToAll(AMARELO,String);
- }
- else if(GetPlayerMoney(playerid) < 4000)
- {
- SendClientMessage(playerid,VERMELHO,"[ERRO]: Voce Não Tem Dinheiro Suficiente Custa: R$: 4.000");
- GameTextForPlayer(playerid,"Cade A Grana PlayBoy? ¬¬",4000,1);
- PlayerPlaySound(playerid,1085,0.0,0.0,0.0);
- }
- }
- }
- return 1;
- }
- if(dialogid == Equipamentos)
- {
- if(response)
- {
- if(listitem == 0)
- {
- SetPlayerAttachedObject(playerid,3,18637,13,0.35,0.0,0.0,0.0,0.0,180.0);
- SetPlayerAttachedObject(playerid,4,18642,7,0.1,0.0,-0.11,0.0,-90.0,90.0);
- GivePlayerWeapon(playerid,3,1);
- SendClientMessage(playerid,0xAFAFAFAA," Você Pegou Seu Escudo!");
- }
- if(listitem == 1)
- {
- SetPlayerAttachedObject(playerid,1,19142,1,0.1,0.05,0.0,0.0,0.0,0.0);
- GivePlayerWeapon(playerid,3,1);
- SendClientMessage(playerid,0xAFAFAFAA," Você Pegou Seu Colete !");
- }
- if(listitem == 2)
- {
- SetPlayerAttachedObject(playerid,2,19141,2,0.11,0.0,0.0,0.0,0.0,0.0);
- GivePlayerWeapon(playerid,3,1);
- SendClientMessage(playerid,0xAFAFAFAA," Você Pegou Seu Capacete");
- }
- if(listitem == 3)
- {
- {
- for(new i; i<MAX_PLAYERS; i++)
- {
- RemovePlayerAttachedObject(i,1);
- RemovePlayerAttachedObject(i,2);
- RemovePlayerAttachedObject(i,3);
- RemovePlayerAttachedObject(i,4);
- }
- SendClientMessage(playerid,0xAFAFAFAA," Você Se Desequipou !");
- }
- }
- }
- }
- return 1;
- }
- #endif
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