Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- public int getItemsInPlayerInventorySize(Player p) {
- int i = 0;
- for (ItemStack is : p.getInventory().getContents()) {
- if (is != null && is.getType() != Material.AIR) {
- i = i + 1;
- }
- }
- for (ItemStack is : p.getInventory().getArmorContents()) {
- if (is != null && is.getType() != Material.AIR) {
- i = i + 1;
- }
- }
- return i;
- }
- public int getItemsSizeInPlayerInventory(Player p){
- int i = 0;
- for (ItemStack is : p.getInventory().getContents()) {
- if (is != null && is.getType() != Material.AIR) {
- i = i + is.getAmount();
- }
- }
- for (ItemStack is : p.getInventory().getArmorContents()) {
- if (is != null && is.getType() != Material.AIR) {
- i = i + is.getAmount();
- }
- }
- return i;
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement