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Easy mta race map loader V 0.06

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Nov 3rd, 2014
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  1. /*
  2. * MTA maploader
  3. * By IPrototypeI
  4. * Thanks to [DT]Sniper for adding a new optional parameter for the function LoadMap to change the z coordinate of the map.
  5. */
  6.  
  7. /*
  8. * Native
  9. * native LoadMap(path[],Float:offset);
  10. * native RestartRace();
  11. * native StartRace(time);
  12. * LoadRandomMap(Float:offset);
  13. * Callback
  14. * OnPlayerFinishRace(playerid);
  15. */
  16. #if !defined _sscanf2_included
  17. #include <sscanf2>
  18. #endif
  19.  
  20. #if !defined _streamer_included
  21. #include <streamer>
  22. #endif
  23.  
  24. #if !defined _filemanager_included
  25. #include <filemanager>
  26. #endif
  27.  
  28. enum mapData {
  29. pMmodelid,
  30. pMcolorID,
  31. pMtype[30],
  32. Float:pMX,
  33. Float:pMY,
  34. Float:pMZ,
  35. Float:pMRX,
  36. Float:pMRY,
  37. Float:pMRZ,
  38. Float:pNMRZ,
  39. }
  40.  
  41. native IsValidVehicle(vehicleid);
  42.  
  43. enum lData {
  44. lLastMap,
  45. lMaxMaps,
  46. lTimerID,
  47. };
  48.  
  49. new LoadData[lData];
  50.  
  51. static const VehicleNames[212][20 char] = {
  52. {!"Landstalker"},{!"Bravura"},{!"Buffalo"},{!"Linerunner"},{!"Perrenial"},{!"Sentinel"},{!"Dumper"},
  53. {!"Firetruck"},{!"Trashmaster"},{!"Stretch"},{!"Manana"},{!"Infernus"},{!"Voodoo"},{!"Pony"},{!"Mule"},
  54. {!"Cheetah"},{!"Ambulance"},{!"Leviathan"},{!"Moonbeam"},{!"Esperanto"},{!"Taxi"},{!"Washington"},
  55. {!"Bobcat"},{!"Mr Whoopee"},{!"BF Injection"},{!"Hunter"},{!"Premier"},{!"Enforcer"},{!"Securicar"},
  56. {!"Banshee"},{!"Predator"},{!"Bus"},{!"Rhino"},{!"Barracks"},{!"Hotknife"},{!"Trailer 1"},{!"Previon"},
  57. {!"Coach"},{!"Cabbie"},{!"Stallion"},{!"Rumpo"},{!"RC Bandit"},{!"Romero"},{!"Packer"},{!"Monster"},
  58. {!"Admiral"},{!"Squalo"},{!"Seasparrow"},{!"Pizzaboy"},{!"Tram"},{!"Trailer 2"},{!"Turismo"},
  59. {!"Speeder"},{!"Reefer"},{!"Tropic"},{!"Flatbed"},{!"Yankee"},{!"Caddy"},{!"Solair"},{!"Berkley's RC Van"},
  60. {!"Skimmer"},{!"PCJ-600"},{!"Faggio"},{!"Freeway"},{!"RC Baron"},{!"RC Raider"},{!"Glendale"},{!"Oceanic"},
  61. {!"Sanchez"},{!"Sparrow"},{!"Patriot"},{!"Quad"},{!"Coastguard"},{!"Dinghy"},{!"Hermes"},{!"Sabre"},
  62. {!"Rustler"},{!"ZR-350"},{!"Walton"},{!"Regina"},{!"Comet"},{!"BMX"},{!"Burrito"},{!"Camper"},{!"Marquis"},
  63. {!"Baggage"},{!"Dozer"},{!"Maverick"},{!"News Chopper"},{!"Rancher"},{!"FBI Rancher"},{!"Virgo"},{!"Greenwood"},
  64. {!"Jetmax"},{!"Hotring"},{!"Sandking"},{!"Blista Compact"},{!"Police Maverick"},{!"Boxville"},{!"Benson"},
  65. {!"Mesa"},{!"RC Goblin"},{!"Hotring Racer A"},{!"Hotring Racer B"},{!"Bloodring Banger"},{!"Rancher"},
  66. {!"Super GT"},{!"Elegant"},{!"Journey"},{!"Bike"},{!"Mountain Bike"},{!"Beagle"},{!"Cropdust"},{!"Stunt"},
  67. {!"Tanker"}, {!"Roadtrain"},{!"Nebula"},{!"Majestic"},{!"Buccaneer"},{!"Shamal"},{!"Hydra"},{!"FCR-900"},
  68. {!"NRG-500"},{!"HPV1000"},{!"Cement Truck"},{!"Tow Truck"},{!"Fortune"},{!"Cadrona"},{!"FBI Truck"},
  69. {!"Willard"},{!"Forklift"},{!"Tractor"},{!"Combine"},{!"Feltzer"},{!"Remington"},{!"Slamvan"},
  70. {!"Blade"},{!"Freight"},{!"Streak"},{!"Vortex"},{!"Vincent"},{!"Bullet"},{!"Clover"},{!"Sadler"},
  71. {!"Firetruck LA"},{!"Hustler"},{!"Intruder"},{!"Primo"},{!"Cargobob"},{!"Tampa"},{!"Sunrise"},{!"Merit"},
  72. {!"Utility"},{!"Nevada"},{!"Yosemite"},{!"Windsor"},{!"Monster A"},{!"Monster B"},{!"Uranus"},{!"Jester"},
  73. {!"Sultan"},{!"Stratum"},{!"Elegy"},{!"Raindance"},{!"RC Tiger"},{!"Flash"},{!"Tahoma"},{!"Savanna"},
  74. {!"Bandito"},{!"Freight Flat"},{!"Streak Carriage"},{!"Kart"},{!"Mower"},{!"Duneride"},{!"Sweeper"},
  75. {!"Broadway"},{!"Tornado"},{!"AT-400"},{!"DFT-30"},{!"Huntley"},{!"Stafford"},{!"BF-400"},{!"Newsvan"},
  76. {!"Tug"},{!"Trailer 3"},{!"Emperor"},{!"Wayfarer"},{!"Euros"},{!"Hotdog"},{!"Club"},{!"Freight Carriage"},
  77. {!"Trailer 3"},{!"Andromada"},{!"Dodo"},{!"RC Cam"},{!"Launch"},{!"Police Car (LSPD)"},{!"Police Car (SFPD)"},
  78. {!"Police Car (LVPD)"},{!"Police Ranger"},{!"Picador"},{!"S.W.A.T. Van"},{!"Alpha"},{!"Phoenix"},{!"Glendale"},
  79. {!"Sadler"},{!"Luggage Trailer A"},{!"Luggage Trailer B"},{!"Stair Trailer"},{!"Boxville"},{!"Farm Plow"},
  80. {!"Utility Trailer"}
  81. };
  82.  
  83. forward OnPlayerFinishRace(playerid);
  84. forward @Countdown(time);
  85.  
  86. #if !defined _ALS_
  87. forward public _ALS_();
  88. _ALS_()<_ALS_:unhooked>{}
  89. _ALS_()<_ALS_:hooked>{}
  90. _ALS_()<>{}
  91. #endif
  92.  
  93. public OnGameModeInit()
  94. {
  95. state _ALS_:hooked;
  96. Streamer_VisibleItems(STREAMER_TYPE_OBJECT,1000);
  97. Streamer_SetTickRate(25);
  98. InitalizeMaps();
  99. return H_OnGameModeInit();
  100. }
  101. forward H_OnGameModeInit();
  102. #if defined _ALS_OnGameModeInit
  103. #undef OnGameModeInit
  104. #else
  105. #define _ALS_OnGameModeInit
  106. #endif
  107. public H_OnGameModeInit() <_ALS_:unhooked> return 1;
  108. public H_OnGameModeInit() <> return 1;
  109. #define OnGameModeInit(%0) H_OnGameModeInit(%0)<_ALS_:hooked>
  110.  
  111. public OnPlayerEnterDynamicArea(playerid, areaid)
  112. {
  113. state _ALS_:hooked;
  114. new kind = Streamer_GetIntData(STREAMER_TYPE_AREA, areaid, E_STREAMER_EXTRA_ID);
  115. PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);
  116. switch(kind){
  117. case 1:AddVehicleComponent(GetPlayerVehicleID(playerid), 1010);
  118. case 2:RepairVehicle(GetPlayerVehicleID(playerid));
  119. case 4:{
  120. new vehicle = GetPlayerVehicleID(playerid),Float:vData[3], loadstr[40];
  121. getproperty(0, "", 1000000+areaid, loadstr);
  122. strunpack(loadstr, loadstr, sizeof(loadstr));
  123. sscanf(loadstr,"p<|>a<f>[3]",vData);
  124. SetVehicleVelocity(vehicle,vData[0],vData[1],vData[2]);
  125. }
  126. case 5:{
  127. new vehicle = GetPlayerVehicleID(playerid),Float:vData[8], loadstr[40];
  128. getproperty(0, "", 1000000+areaid, loadstr);
  129. strunpack(loadstr, loadstr, sizeof(loadstr));
  130. sscanf(loadstr,"p<|>a<f>[4]",vData);
  131. GetVehicleVelocity(vehicle,vData[5],vData[6],vData[7]);
  132. SetVehiclePos(vehicle,vData[0],vData[1],vData[2]);
  133. SetVehicleZAngle(vehicle,vData[3]);
  134. SetVehicleVelocity(vehicle,vData[5],vData[6],vData[7]);
  135. }
  136. default: {
  137. new vehicle = GetPlayerVehicleID(playerid);
  138. if(GetVehicleModel(vehicle) != kind && kind != 0){
  139. new Float:vData[7];
  140. GetVehiclePos(vehicle,vData[0],vData[1],vData[2]);
  141. GetVehicleZAngle(vehicle,vData[3]);
  142. GetVehicleVelocity(vehicle,vData[4],vData[5],vData[6]);
  143. DestroyVehicle(vehicle);
  144. vehicle = CreateVehicle(kind,vData[0],vData[1],vData[2],vData[3],random(255),random(255),-1);
  145. PutPlayerInVehicle(playerid,vehicle,0);
  146. if(kind == 425 || kind == 520){
  147. SetVehicleVelocity(vehicle,vData[4],vData[5],vData[6]+2.0);
  148. OnPlayerFinishRace(playerid);
  149. } else SetVehicleVelocity(vehicle,vData[4],vData[5],vData[6]);
  150. }
  151. }
  152. }
  153. return H_OnPlayerEnterDynamicArea(playerid, areaid);
  154. }
  155. forward H_OnPlayerEnterDynamicArea(playerid, areaid);
  156. #if defined _ALS_OnPlayerEnterDynamicArea
  157. #undef OnPlayerEnterDynamicArea
  158. #else
  159. #define _ALS_OnPlayerEnterDynamicArea
  160. #endif
  161. public H_OnPlayerEnterDynamicArea(playerid, areaid) <_ALS_:unhooked> return 1;
  162. public H_OnPlayerEnterDynamicArea(playerid, areaid) <> return 1;
  163. #define OnPlayerEnterDynamicArea(%0,%1) H_OnPlayerEnterDynamicArea(%0,%1)<_ALS_:hooked>
  164.  
  165. stock LoadRandomMap(Float:offZ = 0.0)
  166. {
  167. new rand;
  168. do {
  169. rand = random((LoadData[lMaxMaps]-10000000))+10000000;
  170. }
  171. while(LoadData[lLastMap] == rand);
  172. new loadstr[100];
  173. if(!existproperty(0, "", rand))return print("Es konnte keine Map geladen werden!"),0;
  174. getproperty(0, "", rand, loadstr);
  175. strunpack(loadstr, loadstr, sizeof(loadstr));
  176. strins(loadstr,"/Racemaps/",0);
  177. strcat(loadstr,"/objects.map");
  178. return LoadMap(loadstr,offZ);
  179. }
  180.  
  181. stock LoadMap(path[], Float:offZ = 0.0){
  182. if(UnloadMap()){
  183. new loadstr[400],mapValues[mapData],count;
  184. if(!fexist(path))return 0;
  185. new File:fhandle = fopen(path,io_read);
  186. while(fread(fhandle, loadstr)){
  187. if(!loadstr[0])continue;
  188. if(!sscanf(loadstr, "p<\">'object''model='d'posX='f'posY='f'posZ='f'rotX='f'rotY='f'rotZ='f",mapValues[pMmodelid], mapValues[pMX], mapValues[pMY], mapValues[pMZ], mapValues[pMRX], mapValues[pMRY], mapValues[pMRZ])){
  189. CreateDynamicObject(mapValues[pMmodelid], mapValues[pMX], mapValues[pMY], mapValues[pMZ]+offZ, mapValues[pMRX], mapValues[pMRY], mapValues[pMRZ],-1,-1,-1,300.0,300.0);
  190. }else if(!sscanf(loadstr, "p<\">'racepickup''type='s[30]'vehicle='d'posX='f'posY='f'posZ='f'rotX='f'rotY='f'rotZ='f",mapValues[pMtype],mapValues[pMmodelid], mapValues[pMX], mapValues[pMY], mapValues[pMZ], mapValues[pMRX], mapValues[pMRY], mapValues[pMRZ])){
  191. if(strcmp(mapValues[pMtype],"nitro") == 0)CreateRacePickup(mapValues[pMX], mapValues[pMY], mapValues[pMZ]+offZ,1);
  192. else if(strcmp(mapValues[pMtype],"repair") == 0)CreateRacePickup(mapValues[pMX], mapValues[pMY], mapValues[pMZ]+offZ,2);
  193. else if(strcmp(mapValues[pMtype],"vehiclechange") == 0)CreateRacePickup(mapValues[pMX], mapValues[pMY], mapValues[pMZ]+offZ,3,mapValues[pMmodelid]);
  194. }else if(!sscanf(loadstr, "p<\">'spawnpoint''vehicle='d'posX='f'posY='f'posZ='f'rotX='f'rotY='f'rotZ='f",mapValues[pMmodelid], mapValues[pMX], mapValues[pMY], mapValues[pMZ], mapValues[pMRX], mapValues[pMRY], mapValues[pMRZ])){
  195. ++count;
  196. CreateRaceSpawn(mapValues[pMmodelid], mapValues[pMX], mapValues[pMY], mapValues[pMZ]+offZ, mapValues[pMRZ],count);
  197. }else if(!sscanf(loadstr, "p<\">'marker''color='s[10]'posX='f'posY='f'posZ='f",mapValues[pMtype],mapValues[pMX], mapValues[pMY], mapValues[pMZ])){
  198. mapValues[pMmodelid] = CreateDynamicObject(1559,mapValues[pMX], mapValues[pMY], mapValues[pMZ]+offZ,0.0,0.0,0.0,-1,-1,-1,400.0,400.0);
  199. mapValues[pMcolorID] = ConvertStringToHex(mapValues[pMtype]);
  200. SetDynamicObjectMaterial(mapValues[pMmodelid], 0, 1231, "dynsigns", "white64", mapValues[pMcolorID]);
  201. }else if(!sscanf(loadstr, "p<\">'speedboost''posX='f'posY='f'posZ='f'veloX='f'veloY='f'veloZ='f", mapValues[pMX], mapValues[pMY], mapValues[pMZ], mapValues[pMRX], mapValues[pMRY], mapValues[pMRZ])){
  202. CreateRacePickup(mapValues[pMX], mapValues[pMY], mapValues[pMZ]+offZ,4, 0 ,mapValues[pMRX], mapValues[pMRY], mapValues[pMRZ]);
  203. } else if(!sscanf(loadstr, "p<\">'teleport''posX='f'posY='f'posZ='f'nposX='f'nposY='f'nposZ='f'rotX='f'rotY='f'rotZ='f",mapValues[pMX], mapValues[pMY], mapValues[pMZ], mapValues[pMRX], mapValues[pMRY], mapValues[pMRZ],mapValues[pNMRZ],mapValues[pNMRZ],mapValues[pNMRZ])){
  204. CreateRacePickup(mapValues[pMX], mapValues[pMY], mapValues[pMZ]+offZ,5 , 0 ,mapValues[pMRX], mapValues[pMRY], mapValues[pMRZ]+offZ,mapValues[pNMRZ]);
  205. }
  206. }
  207. fclose(fhandle);
  208. if(!count)return print("Map konnte nicht geladen werden"),0;
  209. print("Map wurde geladen");
  210. strdel(path,strfind(path,"objects.map"),strlen(path));
  211. strdel(loadstr,0,sizeof(loadstr));
  212. format(loadstr,40,"%smeta.xml",path);
  213. LoadFromMeta(loadstr);
  214. }
  215. return 1;
  216. }
  217. stock static LoadFromMeta(path[]) {
  218. if(!fexist(path))return 0;
  219. new File:fhandle = fopen(path,io_read),loadstr[400];
  220. while(fread(fhandle, loadstr)){
  221. if(strfind(loadstr,"#weather") != -1){
  222. strmid(loadstr, loadstr, strfind(loadstr,"[")+1, strfind(loadstr,"]"));
  223. SetWeather(strval(loadstr));
  224. printf("meta.xml geladen");
  225. break;
  226. }
  227. }
  228. fclose(fhandle);
  229. return 1;
  230. }
  231. stock CreateRacePickup(Float:X, Float:Y, Float:Z, Kind, vehicleid = 0, Float:nX = 0.0, Float:nY = 0.0, Float:nZ = 0.0, Float:nRZ = 0.0) {
  232. new savestr[40],id;
  233. switch(Kind){
  234. case 1:{
  235. CreateDynamicObject(1010, X, Y, Z, 0.0, 0.0, 0.0,-1, -1, -1, 400.0, 400.0);
  236. Streamer_SetIntData(STREAMER_TYPE_AREA, CreateDynamicSphere(X, Y, Z, 5.0), E_STREAMER_EXTRA_ID, 1);
  237. CreateDynamic3DTextLabel("Nitro", -1, X, Y, Z, 300.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, -1, -1, -1, 300.0);
  238. }
  239. case 2:{
  240. CreateDynamicObject(3096, X, Y, Z, 0.0, 0.0, 0.0,-1, -1, -1, 400.0, 400.0);
  241. Streamer_SetIntData(STREAMER_TYPE_AREA, CreateDynamicSphere(X, Y, Z, 5.0), E_STREAMER_EXTRA_ID, 2);
  242. CreateDynamic3DTextLabel("Repair", -1, X, Y, Z+0.5, 300.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, -1, -1, -1, 300.0);
  243. }
  244. case 3:{
  245. CreateDynamicObject(1559, X, Y, Z, 0.0, 0.0, 0.0,-1, -1, -1, 400.0, 400.0);
  246. Streamer_SetIntData(STREAMER_TYPE_AREA, CreateDynamicSphere(X, Y, Z, 5.0), E_STREAMER_EXTRA_ID, vehicleid);
  247. CreateDynamic3DTextLabel(GetVehicleName(vehicleid), -1, X, Y, Z+1.0, 300.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, -1, -1, -1, 300.0);
  248. }
  249. case 4:{
  250. format(savestr,40,"%f|%f|%f",nX,nY,nZ);
  251. id = CreateDynamicSphere(X, Y, Z, 5.0);
  252. setproperty(0, "", 1000000+id, savestr);
  253. CreateDynamicObject(1252, X, Y, Z, 0.0, 0.0, 0.0,-1, -1, -1, 400.0, 400.0);
  254. Streamer_SetIntData(STREAMER_TYPE_AREA, id, E_STREAMER_EXTRA_ID, 4);
  255. CreateDynamic3DTextLabel("Speedboost", -1, X, Y, Z, 300.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, -1, -1, -1, 300.0);
  256. }
  257. case 5:{
  258. format(savestr,40,"%f|%f|%f|%f",nX,nY,nZ,nRZ);
  259. id = CreateDynamicSphere(X, Y, Z, 5.0);
  260. setproperty(0, "", 1000000+id, savestr);
  261. CreateDynamicObject(1318, X, Y, Z, 0.0, 0.0, 0.0,-1, -1, -1, 400.0, 400.0);
  262. Streamer_SetIntData(STREAMER_TYPE_AREA, id, E_STREAMER_EXTRA_ID, 5);
  263. CreateDynamic3DTextLabel("Teleports", -1, X, Y, Z+1.5, 300.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, -1, -1, -1, 300.0);
  264. }
  265. }
  266. return 1;
  267. }
  268.  
  269. stock InitializeRace() {
  270. new pos = 10000 + 1, loadstr[64], vw, mapValues[mapData];
  271. for(new i; i != MAX_PLAYERS; ++i){
  272. if(!IsPlayerConnected(i))continue;
  273. switch(existproperty(0, "", pos)){
  274. case true:{
  275. getproperty(0, "", pos, loadstr);
  276. strunpack(loadstr, loadstr, sizeof(loadstr));
  277. sscanf(loadstr,"p<|>e<i-i-s[30]fff-f-ff>",mapValues);
  278. Streamer_UpdateEx(i, mapValues[pMX],mapValues[pMY],mapValues[pMZ], vw, -1);
  279. mapValues[pMmodelid] = CreateVehicle(mapValues[pMmodelid],mapValues[pMX],mapValues[pMY],mapValues[pMZ],mapValues[pMRZ],random(255),random(255),-1);
  280. SetVehicleVirtualWorld(mapValues[pMmodelid],vw);
  281. TogglePlayerControllable(i,false);
  282. SetPlayerVirtualWorld(i,vw);
  283. PutPlayerInVehicle(i,mapValues[pMmodelid],0);
  284. }
  285. case false:{
  286. pos = 10000 + 1;
  287. ++vw;
  288. getproperty(0, "", pos, loadstr);
  289. strunpack(loadstr, loadstr, sizeof(loadstr));
  290. sscanf(loadstr,"p<|>e<i-i-s[30]fff-f-ff>",mapValues);
  291. Streamer_UpdateEx(i, mapValues[pMX],mapValues[pMY],mapValues[pMZ], vw, -1);
  292. mapValues[pMmodelid] = CreateVehicle(mapValues[pMmodelid],mapValues[pMX],mapValues[pMY],mapValues[pMZ],mapValues[pMRZ],random(255),random(255),-1);
  293. SetVehicleVirtualWorld(mapValues[pMmodelid],vw);
  294. TogglePlayerControllable(i,false);
  295. SetPlayerVirtualWorld(i,vw);
  296. PutPlayerInVehicle(i,mapValues[pMmodelid],0);
  297. }
  298. }
  299. ++pos;
  300. }
  301. return 1;
  302. }
  303. stock RestartRace() {
  304. KillTimer(LoadData[lTimerID]);
  305. if(RemoveVehicles())StartRace(getproperty(0, "CountdownTime"));
  306. return 1;
  307. }
  308.  
  309. stock StartRace(time){
  310. if(InitializeRace()){
  311. setproperty(.name = "CountdownTime", .value = time);
  312. return LoadData[lTimerID] = SetTimerEx("@Countdown",1000,false,"i",time);
  313. }
  314. return 1;
  315. }
  316.  
  317. @Countdown(time){
  318. new str[5];
  319. valstr(str,time/1000);
  320. time -= 1000;
  321. if(!time) {
  322. for(new i; i != MAX_PLAYERS; ++i)if(IsPlayerConnected(i))PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0),GameTextForPlayer(i, "Go Go Go", 500, 4),TogglePlayerControllable(i,true);
  323. } else {
  324. for(new i; i != MAX_PLAYERS; ++i) if(IsPlayerConnected(i))PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0),GameTextForPlayer(i, str, 500, 4);
  325. return LoadData[lTimerID] = SetTimerEx("@Countdown",1000,false,"i",time);
  326. }
  327. return 1;
  328. }
  329. stock static UnloadMap(){
  330. KillTimer(LoadData[lTimerID]);
  331. new i = 10000+1;
  332. while(existproperty(0, "", i)){
  333. deleteproperty(0, "", i);
  334. ++i;
  335. }
  336. i = 1000000+1;
  337. while(existproperty(0, "", i)){
  338. deleteproperty(0, "", i);
  339. ++i;
  340. }
  341. Streamer_DestroyAllItems(STREAMER_TYPE_OBJECT , true);
  342. Streamer_DestroyAllItems(STREAMER_TYPE_AREA , true);
  343. Streamer_DestroyAllItems(STREAMER_TYPE_3D_TEXT_LABEL , true);
  344. RemoveVehicles();
  345. return 1;
  346. }
  347. stock static ConvertStringToHex(string[],size = sizeof(string)){
  348. new stringR[10];
  349. strmid(stringR,string,7,strlen(string));
  350. strdel(string,7,strlen(string));
  351. strdel(string,0,1);
  352. strins(string,"0x",0,size);
  353. strins(string,stringR,2,size);
  354. new i, cur=1,res=0;
  355. for (i=strlen(string);i>0;i--) {
  356. if (string[i-1]<58) res=res+cur*(string[i-1]-48); else res=res+cur*(string[i-1]-65+10);
  357. cur=cur*16;
  358. }
  359. return res;
  360. }
  361. stock static GetVehicleName(modelid)
  362. {
  363. static vehName[30];
  364. strunpack(vehName, VehicleNames[modelid - 400]);
  365. return vehName;
  366. }
  367. stock RemoveVehicles(){
  368. for(new i; i != MAX_VEHICLES; ++i)DestroyVehicle(i);
  369. return 1;
  370. }
  371. stock static CreateRaceSpawn(Modelid, Float:X, Float:Y, Float:Z, Float:rZ, count) {
  372. new savestr[64];
  373. format(savestr,64,"%d|%f|%f|%f|%f",Modelid,X,Y,Z,rZ);
  374. setproperty(0, "", 10000+count, savestr);
  375. return 1;
  376. }
  377. stock static InitalizeMaps(){
  378. new dir:dHandle = dir_open("./scriptfiles/Racemaps/");
  379. new item[40], type, i= 10000000;
  380. while(dir_list(dHandle, item, type)){
  381. if(item[0] == '.')continue;
  382. setproperty(0, "", i, item);
  383. ++i;
  384. }
  385. LoadData[lMaxMaps] = i;
  386. dir_close(dHandle);
  387. }
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