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Lutra

Lutra's Mind Map of Tiering Concepts

Oct 6th, 2016
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  1. Tier
  2. Category
  3. Level
  4. Stage
  5. Main Tier
  6. Prime Tier (Ubers/BL)
  7. Centralization
  8. Broken
  9. Diversity
  10. Balance
  11. Transitional Tiers
  12. Supertiers
  13. Subtiers
  14. Chaos (Anything Goes)
  15. Ban Transitivity
  16. Environment
  17. Metagame
  18. Metatope
  19. Teams
  20. Roles/Functions
  21. Adaptation
  22. Variation
  23. Skill
  24. Playerbase
  25. Battles
  26. List (allow)
  27. Viability Ranking (Extended List)
  28. OP Rank (Main Supertiers)
  29. S-G ranks (all tiers)
  30. Biases
  31. Democracy
  32. Generalising Metagames & Metatopes
  33. Usage Stats (Extended List)
  34. Viability Distortion
  35. Limited AI & Analysis
  36. Format (Ruleset)
  37. Bans & Restrictions
  38. Lists
  39. Clauses
  40. Mechanical Modifications
  41. Procedure - where do we start?
  42. Elements
  43. Pokemon
  44. Abilities
  45. Stats
  46. Status
  47. Typing
  48. Items
  49. Moves
  50. Form(e)s
  51. Complexity
  52. Simple (1st Order) Bans
  53. Complex (Nth Order) Bans
  54. Requisites
  55. Mode
  56. Legality
  57. Generational Move/Ability Pools
  58. Game Mechanics
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