Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [ParseCmdLine] command-line args: "C:\Users\KEVIN\Documents\My Games\Spring\engine\101.0.1-252-g76c7fe8 develop\spring.exe "C:\Program Files (x86)\spring\script.txt""
- Using configuration source: "C:\Users\KEVIN\Documents\My Games\Spring\springsettings.cfg"
- ============== <User Config> ==============
- 3DTrees = 0
- AdvSky = 1
- AdvUnitShading = 0
- CamMode = 5
- Fullscreen = 0
- GrassDetail = 0
- GroundDetail = 300
- GuiOpacity = 0
- HardwareCursor = 1
- InputTextGeo = 0.26 0.73 0.02 0.028
- LuaShaders = 0
- MaxNanoParticles = 2500
- MaxParticles = 20000
- MaxSounds = 64
- ScreenshotCounter = 17
- ShadowMapSize = 1024
- Shadows = -1
- ShowFPS = 1
- ShowPlayerInfo = 0
- SmoothLines = 0
- SmoothPoints = 0
- TreeRadius = 600
- UnitIconDist = 100
- UnitLodDist = 600
- VSync = 1
- WindowPosX = -195
- WindowPosY = 288
- WindowedEdgeMove = 0
- XResolutionWindowed = 3196
- YResolutionWindowed = 874
- snd_volbattle = 11
- snd_volmaster = 6
- snd_volui = 52
- snd_volunitreply = 11
- ============== </User Config> ==============
- Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, OBJParser, ModelRenderContainer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path
- Enabled log sections: Sound(Notice)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 101.0.1-252-g76c7fe8 develop
- Build Environment: boost-105500, GNU libstdc++ version 20130531
- Compiler Version: gcc-4.8.1
- Operating System: Microsoft Windows
- Microsoft Windows 7 Ultimate Edition, 64-bit Service Pack 1 (build 7601)
- Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz; 8104MB RAM, 16207MB pagefile
- Word Size: 32-bit (emulated)
- CPU Clock: win32::TimeGetTime
- Physical CPU Cores: 4
- Logical CPU Cores: 4
- [CMyMath::Init] CPU SSE mask: 127, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 1, SSE 4.2: 1
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- Supported Video modes on Display 1 x:0 y:0 1600x900:
- 640x480, 720x480, 720x576, 800x600, 1280x720, 1024x768, 1280x768, 1360x768, 1366x768, 1280x800, 1152x864, 1600x900, 1280x960, 1280x1024
- Supported Video modes on Display 2 x:1600 y:0 1600x900:
- 640x480, 720x480, 720x576, 800x600, 1280x720, 1024x768, 1280x768, 1360x768, 1366x768, 1280x800, 1152x864, 1600x900, 1280x960, 1280x1024
- SDL version: linked 2.0.4; compiled 2.0.4
- GL version: 4.5.0 NVIDIA 361.91
- GL vendor: NVIDIA Corporation
- GL renderer: GeForce GTX 960/PCIe/SSE2
- GLSL version: 4.50 NVIDIA
- GLEW version: 1.5.8
- Video RAM: total 2048MB, available 1050MB
- SwapInterval: 1
- FBO::maxSamples: 32
- GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 0
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
- maximum texture size: 16384, compress MIP-map textures: 0
- maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
- maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
- number of UniformBufferBindings: 84 (64kB)
- Using VSync
- [InitOpenGL] video mode set to 1600x838:24bit @60Hz (windowed)
- [WatchDogInstall] Installed (HangTimeout: 10sec)
- [WatchDog] registering controls for thread [main]
- [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
- [ThreadPool::SetThreadCount][2] #threads=3
- Using read-write data directory: C:\Users\KEVIN\Documents\My Games\Spring\
- Using read-only data directory: C:\Users\KEVIN\Documents\My Games\Spring\engine\101.0.1-252-g76c7fe8 develop\
- Scanning: C:\Users\KEVIN\Documents\My Games\Spring\engine\101.0.1-252-g76c7fe8 develop\base
- Scanning: C:\Users\KEVIN\Documents\My Games\Spring\maps
- Scanning: C:\Users\KEVIN\Documents\My Games\Spring\games
- Scanning: C:\Users\KEVIN\Documents\My Games\Spring\packages
- Error: Found a "C:\Users\KEVIN\Documents\My Games\Spring\maps\earth.sdd" already in "C:\Users\KEVIN\Documents\My Games\Spring\maps\Earth\earth.sdd", ignoring.
- [f=-000001] [Sound] OpenAL info:
- [f=-000001] [Sound] Available Devices:
- [f=-000001] [Sound] Headset Earphone (4- ASTRO MixAmp Pro )
- [f=-000001] [Sound] Headset Earphone (4- ASTRO MixAmp Pro )
- [f=-000001] [Sound] Line 1 (Virtual Audio Cable)
- [f=-000001] [Sound] Line 2 (Virtual Audio Cable)
- [f=-000001] [Sound] Line 4 (Virtual Audio Cable)
- [f=-000001] [Sound] Speakers (Realtek High Definition Audio)
- [f=-000001] [Sound] Line 3 (Virtual Audio Cable)
- [f=-000001] [Sound] Device: OpenAL Soft
- [f=-000001] [Sound] Vendor: OpenAL Community
- [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
- [f=-000001] [Sound] Renderer: OpenAL Soft
- [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
- [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
- [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963)
- [f=-000001] [Sound] Error: Initializing EFX failed!
- [f=-000001] [Sound] Max Sounds: 64
- [f=-000001] [WatchDog] registering controls for thread [audio]
- [f=-000001] Joysticks found: 0
- [f=-000001] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
- [f=-000001] [ThreadPool::SetThreadCount][2] #threads=2
- [f=-000001] [Threading] Main thread CPU affinity mask set: 12
- [f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\spring\script.txt
- [f=-000001] Connecting to: 104.236.78.36:8452
- [f=-000001] Connecting to 104.236.78.36:8452 using name [AVG]Logit
- [f=-000001] [InitOpenGL] video mode set to 1600x838:24bit @60Hz (windowed)
- [f=-000001] [AddGameSetupArchivesToVFS] using map: DeltaSiegeDry
- [f=-000001] [AddGameSetupArchivesToVFS] using game: Balanced Annihilation test-5501 (archive: 4318f736bef06fa8ce8e264aa66c8956.sdp)
- [f=-000001] Recording demo to: C:\Users\KEVIN\Documents\My Games\Spring\demos\20160410_132929_DeltaSiegeDry_101.0.1-252-g76c7fe8 develop.sdfz
- [f=-000001] PreGame::GameDataReceived: 76 ms
- [f=-000001] [PreGame::UpdateClientNet] user number 3 (team 3, allyteam 0)
- [f=-000001] [LuaIntro] Searching for new Widgets
- [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
- [f=-000001] [LuaIntro] Found new widget "SpringLogo"
- [f=-000001] [LuaIntro] Found new widget "LoadTexture"
- [f=-000001] [LuaIntro] Found new widget "LoadProgress"
- [f=-000001] [LuaIntro] Found new widget "Main"
- [f=-000001] [LuaIntro] Found new widget "Music"
- [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
- [f=-000001] [LuaIntro] Loading widget: Engine Taskbar Stuff <engine_taskbar_control.lua>
- [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
- [f=-000001] [LuaIntro] Loading widget: Main <main.lua>
- [f=-000001] [LuaIntro] Loading widget: Music <music.lua>
- [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
- [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
- [f=-000001] [WatchDog] registering controls for thread [load]
- [f=-000001] Parsing Map Information
- [f=-000001] Loading SMF
- [f=-000001] Loading Map (80 MB)
- [f=-000001] Loading Radar Icons
- [f=-000001] Loading GameData Definitions
- [f=-000001] [defs.lua] loading all *Defs tables: 483ms
- [f=-000001] Game::LoadDefs (GameData): 525 ms
- [f=-000001] Loading Sound Definitions
- [f=-000001] [Sound] parsed 28 sounds from gamedata/sounds.lua
- [f=-000001] Game::LoadDefs (Sound): 17 ms
- [f=-000001] Creating Smooth Height Mesh
- [f=-000001] SmoothHeightMesh::MakeSmoothMesh: 78 ms
- [f=-000001] Creating QuadField & CEGs
- [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 11
- [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
- [f=-000001] Creating Unit Textures
- [f=-000001] Creating Sky
- [f=-000001] Loading Weapon Definitions
- [f=-000001] Loading Unit Definitions
- [f=-000001] Warning: too many unit categories (32), skipping sub
- [f=-000001] Loading Feature Definitions
- [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=-000001] Initializing Map Features
- [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type ""
- [f=-000001] Creating ShadowHandler & DecalHandler
- [f=-000001] [Init] shadow rendering is disabled (config-value -1)
- [f=-000001] Creating GroundDrawer
- [f=-000001] Loading Map Tiles
- [f=-000001] Loading Square Textures
- [f=-000001] CSMFGroundTextures::ConvolveHeightMap: 11 ms
- [f=-000001] Switching to ROAM Mesh Rendering
- [f=-000001] Creating TreeDrawer
- [f=-000001] Creating ProjectileDrawer & UnitDrawer
- [f=-000001] Creating Projectile Textures
- [f=-000001] Creating Water
- [f=-000001] Game::LoadInterface (Camera&Mouse): 408 ms
- [f=-000001] Game::LoadInterface (Console): 34 ms
- [f=-000001] InfoTexture: shaders
- [f=-000001] Loading LuaRules
- [f=-000001] Loaded synced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
- [f=-000001] Loaded synced gadget: Rez Exp <unit_rez_exp.lua>
- [f=-000001] Loaded synced gadget: Stats <api_damage_stats.lua>
- [f=-000001] Loaded synced gadget: ranks api <api_ranks.lua>
- [f=-000001] gaia_critters.lua: gadget:Initialize() Game.mapName=DeltaSiegeDry
- [f=-000001] no critter config for this map
- [f=-000001] Loaded synced gadget: gaia critter units <gaia_critters.lua>
- [f=-000001] Loaded synced gadget: CameraBroadcast <camera_lockcamera.lua>
- [f=-000001] Loaded synced gadget: Awards <gui_awards.lua>
- [f=-000001] Loaded synced gadget: Newbie Info <gui_newbie_info.lua>
- [f=-000001] Loaded synced gadget: Air Release <unit_air_release_manager.lua>
- [f=-000001] Loaded synced gadget: Air Transports Handler <air_transports.lua>
- [f=-000001] Loaded synced gadget: Air Transports fix <air_transports_fix.lua>
- [f=-000001] Loaded synced gadget: AirPlantParents <unit_air_plants.lua>
- [f=-000001] Loaded synced gadget: Ally Selected Units <cmd_selected_units.lua>
- [f=-000001] Loaded synced gadget: Bet Engine <cmd_bet_engine.lua>
- [f=-000001] Loaded synced gadget: Bomber Control <unit_bomber_control.lua>
- [f=-000001] Loaded synced gadget: Cancel orders on share <unit_cancel_orders_on_share.lua>
- [f=-000001] Loaded synced gadget: Com Counter <mo_com_counter.lua>
- [f=-000001] Loaded synced gadget: Commander Blast <unit_commander_blast.lua>
- [f=-000001] Loaded synced gadget: Commando Watch <unit_commando_watch.lua>
- [f=-000001] Loaded synced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
- [f=-000001] Loaded synced gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
- [f=-000001] Loaded synced gadget: Death Messages <game_death_messages.lua>
- [f=-000001] Loaded synced gadget: Debris Damage <unit_debris_damage.lua>
- [f=-000001] Loaded synced gadget: Depthcharge splash <fx_depthcharge_splash.lua>
- [f=-000001] Loaded synced gadget: Dev Helper Cmds <cmd_dev_helpers.lua>
- [f=-000001] Loaded synced gadget: DirectControl <unit_direct_control.lua>
- [f=-000001] Loaded synced gadget: Don't target flyover nukes <unit_interceptors.lua>
- [f=-000001] Loaded synced gadget: DragonsDisguise <unit_set_neutral.lua>
- [f=-000001] Loaded synced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
- [f=-000001] Loaded synced gadget: Energy Conversion <game_energy_conversion.lua>
- [f=-000001] Loaded synced gadget: FinishedBuilding <unit_finished_building.lua>
- [f=-000001] Loaded synced gadget: Fortification Walls <unit_fort_walls.lua>
- [f=-000001] Loaded synced gadget: Game End <game_end.lua>
- [f=-000001] Loaded synced gadget: Initial Spawn <game_initial_spawn.lua>
- [f=-000001] Loaded synced gadget: Juno Damage <unit_juno_damage.lua>
- [f=-000001] Loaded synced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
- [f=-000001] Loaded synced gadget: Lua unit script framework <unit_script.lua>
- [f=-000001] Loaded synced gadget: LuaUI Reload <cmd_luaui_reload.lua>
- [f=-000001] Loaded synced gadget: Maverick Exp <unit_maverick_exp.lua>
- [f=-000001] Loaded synced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
- [f=-000001] Loaded synced gadget: Napalm <lups_napalm.lua>
- [f=-000001] Loaded synced gadget: No Land Damage <unit_no_land_damage.lua>
- [f=-000001] Loaded synced gadget: No Self Pwn <unit_noselfpwn.lua>
- [f=-000001] Loaded synced gadget: No Share Self-D <unit_prevent_share_self_d.lua>
- [f=-000001] Loaded synced gadget: Nonblocking mines <unit_nonblocking_mines.lua>
- [f=-000001] Loaded synced gadget: Paralyze Damage Multiplier <unit_paralyze_damage_multiplier.lua>
- [f=-000001] Loaded synced gadget: Passive Builders v3 <unit_passive_builders.lua>
- [f=-000001] Loaded synced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
- [f=-000001] Loaded synced gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
- [f=-000001] Loaded synced gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
- [f=-000001] Loaded synced gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
- [f=-000001] Loaded synced gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
- [f=-000001] Loaded synced gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
- [f=-000001] Loaded synced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
- [f=-000001] Loaded synced gadget: Prevent outside-of-map hax <unit_prevent_aircraft_hax.lua>
- [f=-000001] Loaded synced gadget: Reclaim Fix <unit_reclaim_fix.lua>
- [f=-000001] Loaded synced gadget: Reclaim flash <gfx_reclaim_flash.lua>
- [f=-000001] Loaded synced gadget: Shockwaves <lups_shockwaves.lua>
- [f=-000001] Loaded synced gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
- [f=-000001] Loaded synced gadget: Stun Control <unit_stun_control.lua>
- [f=-000001] Loaded synced gadget: Stun Energy Storage <unit_stun_energy_storage.lua>
- [f=-000001] Loaded synced gadget: Stun Metal Storage <unit_stun_metal_storage.lua>
- [f=-000001] Loaded synced gadget: Target on the move <unit_target_on_the_move.lua>
- [f=-000001] Loaded synced gadget: Team Resourcing <game_team_resources.lua>
- [f=-000001] Loaded synced gadget: Transportee Hider <unit_transportee_hider.lua>
- [f=-000001] Loaded synced gadget: Unally on demand <cmd_alliance_break.lua>
- [f=-000001] Loaded synced gadget: Unit transportable nanos <unit_transportable_nanos.lua>
- [f=-000001] Loaded synced gadget: Watereffects <fx_watersplash.lua>
- [f=-000001] Loaded synced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
- [f=-000001] Loaded synced gadget: fx_wreck_shards <fx_wreck_shards.lua>
- [f=-000001] Loaded synced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua>
- [f=-000001] Loaded synced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
- [f=-000001] Loaded synced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
- [f=-000001] Loaded synced gadget: lups_wrapper.lua <lups_wrapper.lua>
- [f=-000001] Loaded synced gadget: mo_preventcombomb <mo_preventcombomb.lua>
- [f=-000001] Loaded synced gadget: subMissile splash <fx_submissile_splash.lua>
- [f=-000001] Loaded synced gadget: transportfix <unit_transportfix.lua>
- [f=-000001] Loaded synced gadget: unit_combomb_full_damage <unit_combomb_full_damage.lua>
- [f=-000001] Loaded synced gadget: Airbase Manager <unit_airbase.lua>
- [f=-000001] Loaded synced gadget: Area Attack <unit_areaattack.lua>
- [f=-000001] Loaded synced gadget: CustomUnitShaders <gfx_customunitshaders.lua>
- [f=-000001] Loaded synced gadget: Take Manager <cmd_idle_players.lua>
- [f=-000001] Loaded synced gadget: Team Com Ends <game_team_com_ends.lua>
- [f=-000001] Loaded synced gadget: Substitution <game_replace_afk_players.lua>
- [f=-000001] Loaded synced gadget: resurrected param <unit_resurrected.lua>
- [f=-000001] Loaded synced gadget: LupsSyncedManager <lups_manager.lua>
- [f=-000001] Loaded synced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
- [f=-000001] Loaded synced gadget: Mobile Unit Paralyze Damage Handler <unit_paralyze_damage_limit.lua>
- [f=-000001] Loaded synced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
- [f=-000001] Loaded synced gadget: Version Warning <version_warning.lua>
- [f=-000001] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
- [f=-000001] Switching to Spring style camera
- [f=-000001] Switching to Free style camera
- [f=-000001] Switching to Rotatable overhead camera
- [f=-000001] Switching to Overhead (TA) style camera
- [f=-000001] Switching to FPS style camera
- [f=-000001] Switching to Overview style camera
- [f=-000001] Loaded unsynced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
- [f=-000001] Loaded unsynced gadget: Stats <api_damage_stats.lua>
- [f=-000001] Loaded unsynced gadget: ranks api <api_ranks.lua>
- [f=-000001] Loaded unsynced gadget: CustomIcons <unit_customicons.lua>
- [f=-000001] Loaded unsynced gadget: CameraBroadcast <camera_lockcamera.lua>
- [f=-000001] Loaded unsynced gadget: Awards <gui_awards.lua>
- [f=-000001] Loaded unsynced gadget: Newbie Info <gui_newbie_info.lua>
- [f=-000001] Map Sun Handler: Clearing groundSpecularColor via SetSunLighting because map does not change it from default.
- [f=-000001] Loaded unsynced gadget: Sun Handler <map_sun_handler.lua>
- [f=-000001] Loaded unsynced gadget: Air Release <unit_air_release_manager.lua>
- [f=-000001] Loaded unsynced gadget: Air Transports Handler <air_transports.lua>
- [f=-000001] Loaded unsynced gadget: Air Transports fix <air_transports_fix.lua>
- [f=-000001] Loaded unsynced gadget: AirPlantParents <unit_air_plants.lua>
- [f=-000001] Loaded unsynced gadget: Ally Selected Units <cmd_selected_units.lua>
- [f=-000001] Loaded unsynced gadget: Bet Engine <cmd_bet_engine.lua>
- [f=-000001] Loaded unsynced gadget: Cancel orders on share <unit_cancel_orders_on_share.lua>
- [f=-000001] Loaded unsynced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
- [f=-000001] Loaded unsynced gadget: Debris Damage <unit_debris_damage.lua>
- [f=-000001] Loaded unsynced gadget: Dev Helper Cmds <cmd_dev_helpers.lua>
- [f=-000001] Loaded unsynced gadget: DragonsDisguise <unit_set_neutral.lua>
- [f=-000001] Loaded unsynced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
- [f=-000001] Loaded unsynced gadget: FinishedBuilding <unit_finished_building.lua>
- [f=-000001] Loaded unsynced gadget: Fortification Walls <unit_fort_walls.lua>
- [f=-000001] Loaded unsynced gadget: Initial Spawn <game_initial_spawn.lua>
- [f=-000001] Loaded unsynced gadget: Juno Damage <unit_juno_damage.lua>
- [f=-000001] Loaded unsynced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
- [f=-000001] Loaded unsynced gadget: LuaUI Reload <cmd_luaui_reload.lua>
- [f=-000001] Loaded unsynced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
- [f=-000001] Loaded unsynced gadget: Napalm <lups_napalm.lua>
- [f=-000001] Loaded unsynced gadget: No Share Self-D <unit_prevent_share_self_d.lua>
- [f=-000001] Loaded unsynced gadget: Opacity control <api_opacity.lua>
- [f=-000001] Loaded unsynced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
- [f=-000001] Loaded unsynced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
- [f=-000001] Loaded unsynced gadget: Reclaim Fix <unit_reclaim_fix.lua>
- [f=-000001] Loaded unsynced gadget: Reclaim flash <gfx_reclaim_flash.lua>
- [f=-000001] Loaded unsynced gadget: Shockwaves <lups_shockwaves.lua>
- [f=-000001] Loaded unsynced gadget: Target on the move <unit_target_on_the_move.lua>
- [f=-000001] Loaded unsynced gadget: Transportee Hider <unit_transportee_hider.lua>
- [f=-000001] Loaded unsynced gadget: Unally on demand <cmd_alliance_break.lua>
- [f=-000001] Loaded unsynced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
- [f=-000001] Loaded unsynced gadget: fx_wreck_shards <fx_wreck_shards.lua>
- [f=-000001] Loaded unsynced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua>
- [f=-000001] Loaded unsynced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
- [f=-000001] Loaded unsynced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
- [f=-000001] Loaded unsynced gadget: mo_ffa <mo_ffa.lua>
- [f=-000001] Loaded unsynced gadget: transportfix <unit_transportfix.lua>
- [f=-000001] Loaded unsynced gadget: Airbase Manager <unit_airbase.lua>
- [f=-000001] Loaded unsynced gadget: Area Attack <unit_areaattack.lua>
- [f=-000001] Loaded unsynced gadget: Take Manager <cmd_idle_players.lua>
- [f=-000001] Loaded unsynced gadget: Substitution <game_replace_afk_players.lua>
- [f=-000001] Loaded unsynced gadget: resurrected param <unit_resurrected.lua>
- [f=-000001] Loaded unsynced gadget: LupsSyncedManager <lups_manager.lua>
- [f=-000001] Loaded unsynced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
- [f=-000001] Loaded unsynced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
- [f=-000001] Loaded unsynced gadget: Lups <lups_wrapper.lua>
- [f=-000001] Loaded unsynced gadget: Version Warning <version_warning.lua>
- [f=-000001] Loading LuaGaia
- [f=-000001] Loading LuaUI
- [f=-000001] LuaUI Entry Point: "luaui.lua"
- [f=-000001] LuaUI Access Lock: enabled
- [f=-000001] LuaSocket Enabled: yes
- [f=-000001] Using LUAUI_DIRNAME = LuaUI/
- [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
- [f=-000001] LuaUI: bound F11 to the widget selector
- [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
- [f=-000001] LuaUI: Allowing User Widgets
- [f=-000001] Hardware is incompatible with Xray shader requirements
- [f=-000001] Loading widget from mod: Spy move/reclaim defaults <unit_default_spy_move_cloaked.lua> ...
- [f=-000001] Loading widget from mod: Widget Selector <widget_selector.lua> ...
- [f=-000001] Loading widget from mod: Set target default <cmd_default_set_target.lua> ...
- [f=-000001] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
- [f=-000001] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
- [f=-000001] Loading widget from mod: Metalspot Finder <api_metalspot_finder.lua> ...
- [f=-000001] Loading widget from mod: Shadow Quality Manager <gfx_shadow_quality_manager.lua> ...
- [f=-000001] Loading widget from mod: GUI-Shader <api_gfx_gui_shader.lua> ...
- [f=-000001] guishader api: your hardware does not support shaders, OR: change springsettings: "enable lua shaders"
- [f=-000001] Loading widget from mod: BA cmdcolors <gfx_mod_cmdcolors.lua> ...
- [f=-000001] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
- [f=-000001] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
- [f=-000001] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
- [f=-000001] Loading widget from mod: Snow <gfx_snow.lua> ...
- [f=-000001] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
- [f=-000001] Loading widget from mod: Health Bars <gui_healthbars.lua> ...
- [f=-000001] Loading widget from mod: Ally Selected Units <gui_allyselectedunits.lua> ...
- [f=-000001] Loading widget from mod: Map Info <gui_mapinfo.lua> ...
- [f=-000001] Loading widget from mod: Ally Resource Bars <gui_ally_res.lua> ...
- [f=-000001] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
- [f=-000001] Loading widget from mod: AdvPlayersList mascotte <gui_advplayerslist_mascotte.lua> ...
- [f=-000001] Loading widget from mod: Unit Info <gui_unit_info.lua> ...
- [f=-000001] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
- [f=-000001] Loading widget from mod: Ecostats <gui_ecostats.lua> ...
- [f=-000001] Ecostats: widget loaded in active player mode
- [f=-000001] Loading widget from mod: Projectile lights <gfx_projectile_lights.lua> ...
- [f=-000001] Loading widget from mod: Changelog Info <gui_changelog_info.lua> ...
- [f=-000001] Loading widget from mod: Keybind/Mouse Info <gui_keybind_info.lua> ...
- [f=-000001] Loading widget from mod: Commands info <gui_commands_info.lua> ...
- [f=-000001] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
- [f=-000001] Loading widget from mod: Alternate Chat Keys <cmd_old_style_chat_keys.lua> ...
- [f=-000001] Loading widget from mod: Auto First Build Facing <unit_autofirstbuildfacing.lua> ...
- [f=-000001] Loading widget from mod: Autoquit <cmd_autoquit.lua> ...
- [f=-000001] Loading widget from mod: Blast Radius <gui_blast_radius.lua> ...
- [f=-000001] Loading widget from mod: Camera Remember <camera_remember_mode.lua> ...
- [f=-000001] Warning: you have Overview camera as default. This camera is not intended to start game with. Switching to TA camera.
- [f=-000001] Switching to Overhead (TA) style camera
- [f=-000001] Loading widget from mod: CameraFlip <camera_flip.lua> ...
- [f=-000001] Loading widget from mod: DontMove <unit_dontmove.lua> ...
- [f=-000001] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
- [f=-000001] Loading widget from mod: Group Label <gui_group_label.lua> ...
- [f=-000001] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
- [f=-000001] Loading widget from mod: Holdfire Fix <cmd_holdfire_fix.lua> ...
- [f=-000001] Loading widget from mod: Ignore List API <api_ignore.lua> ...
- [f=-000001] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
- [f=-000001] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
- [f=-000001] Loading widget from mod: Persistent Build Spacing <cmd_persistent_build_spacing.lua> ...
- [f=-000001] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
- [f=-000001] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
- [f=-000001] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
- [f=-000001] Loading widget from mod: Red Console <gui_red_console.lua> ...
- [f=-000001] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
- [f=-000001] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
- [f=-000001] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
- [f=-000001] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
- [f=-000001] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ...
- [f=-000001] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
- [f=-000001] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
- [f=-000001] Loading widget from mod: Statistics Collection <stats_damage.lua> ...
- [f=-000001] Loading widget from mod: Stop means Stop <cmd_stop_selfd.lua> ...
- [f=-000001] Loading widget from mod: Take Proxy <cmd_take_proxy.lua> ...
- [f=-000001] Loading widget from mod: Unit Finished Sounds <snd_unit_finished.lua> ...
- [f=-000001] Loading widget from mod: Volume OSD <snd_volume_osd.lua> ...
- [f=-000001] Loading widget from mod: Factory hold position <cmd_fac_holdposition.lua> ...
- [f=-000001] Loading widget from mod: AllyCursors <gui_ally_cursors.lua> ...
- [f=-000001] Loading widget from mod: BA LOS colors <gui_ba_los_colors.lua> ...
- [f=-000001] Loading widget from mod: Rejoin Progress Bar <gui_rejoin_progress.lua> ...
- [f=-000001] Loading widget from mod: SmartSelect <unit_smart_select.lua> ...
- [f=-000001] Loading widget from mod: SmartAreaReclaim <unit_smart_area_reclaim.lua> ...
- [f=-000001] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
- [f=-000001] Loading widget from mod: LOS View <gfx_los_view.lua> ...
- [f=-000001] Loading widget from mod: FactoryGuard <unit_factory_guard.lua> ...
- [f=-000001] Loading widget from mod: Show Orders <gui_show_orders.lua> ...
- [f=-000001] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
- [f=-000001] Loading widget from mod: Darken map <gfx_darken_map.lua> ...
- [f=-000001] Loading widget from mod: Passive builders v5 <unit_passive_builders.lua> ...
- [f=-000001] Loading widget from mod: EMP + decloak range <gui_emp_decloak_range.lua> ...
- [f=-000001] Loading widget from mod: Pause/Unpause sounds <snd_pause.lua> ...
- [f=-000001] Loading widget from mod: Wind Speed <gui_winddisplay.lua> ...
- [f=-000001] Loading widget from mod: gui_transport_weight_limit <gui_transport_weight_limit.lua> ...
- [f=-000001] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
- [f=-000001] Loading widget from mod: Auto group <unit_auto_group.lua> ...
- [f=-000001] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
- [f=-000001] Loading widget from mod: Comblast & Dgun Range <gui_comblast_dgun_range.lua> ...
- [f=-000001] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
- [f=-000001] Loading widget from mod: Com Counter <gui_comcounter.lua> ...
- [f=-000001] Loading widget from mod: Factory Auto-Repeat <cmd_factory_repeat.lua> ...
- [f=-000001] Loading widget from mod: DGun Stall Assist <unit_dgun_stall_assist.lua> ...
- [f=-000001] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
- [f=-000001] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
- [f=-000001] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
- [f=-000001] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
- [f=-000001] Loading widget from mod: Start Boxes <map_startbox.lua> ...
- [f=-000001] Loading widget from mod: Unit Mover <cmd_unit_mover.lua> ...
- [f=-000001] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
- [f=-000001] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
- [f=-000001] Loading widget from mod: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
- [f=-000001] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
- [f=-000001] Loading widget from mod: BA Hotkeys <cmd_ba_hotkeys.lua> ...
- [f=-000001] Loading widget from mod: Context Build <cmd_context_build.lua> ...
- [f=-000001] Loading widget from mod: Prospector <gui_prospector.lua> ...
- [f=-000001] Loading widget from mod: SmoothScroll <camera_smooth_move.lua> ...
- [f=-000001] Loading widget from mod: Bet-Frontend <gui_bet_frontend.lua> ...
- [f=-000001] Loading widget from mod: Cursors <gfx_cursors.lua> ...
- [f=-000001] Loaded cursor set: old
- [f=-000001] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
- [f=-000001] Loading widget from mod: Commander Name Tags <gui_com_nametags.lua> ...
- [f=-000001] Loading widget from mod: Commands FX <gui_commands_fx.lua> ...
- [f=-000001] Loading widget from mod: Mapmarks FX <gui_mapmarks_fx.lua> ...
- [f=-000001] Loading widget from mod: Mouse FX <gui_mouse_fx.lua> ...
- [f=-000001] Loading widget from mod: CommandInsert <cmd_commandinsert.lua> ...
- [f=-000001] Loading widget from mod: Rank Icons <gui_xp.lua> ...
- [f=-000001] Loading widget from mod: Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
- [f=-000001] Loading widget from mod: Anti Ranges <gui_anti_ranges.lua> ...
- [f=-000001] Loading widget from mod: Given Units <gui_given_units.lua> ...
- [f=-000001] Loading widget from mod: Self-Destruct icons <gui_selfd_icons.lua> ...
- [f=-000001] Loading widget from mod: Resurrection Halos <gui_resurrection_halos.lua> ...
- [f=-000001] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
- [f=-000001] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
- [f=-000001] Loading widget from mod: Unit Stats <gui_unit_stats.lua> ...
- [f=-000001] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
- [f=-000001] Loading widget from mod: replay buttons <gui_replaybuttons.lua> ...
- [f=-000001] replaycontrol: Not a replay, removing myself.
- [f=-000001] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
- [f=-000001] Loading widget from mod: Lups <gfx_lups_wrapper.lua> ...
- [f=-000001] Loading widget from mod: CustomFormations2 <cmd_customformations2.lua> ...
- [f=-000001] LuaUI v0.3
- [f=-000001] [LoadFinalize] finalizing PFS
- [f=-000001] [Path] [PathEstimator::ReadFile] hash=3509636483
- [f=-000001] Reading Estimate PathCosts [8]
- [f=-000001] [Path] [PathEstimator::ReadFile] hash=3509636507
- [f=-000001] Reading Estimate PathCosts [32]
- [f=-000001] [LoadFinalize] finalized PFS (155ms, checksum 86377ffb)
- [f=-000001] [WatchDog] deregistering controls for thread [load]
- [f=-000001] Loaded DecalsDrawer: Legacy
- [f=-000001] GameID: a8b70a57f4d330989269c951f6eff743
- [f=-000001] Connection attempt from ShockWave
- [f=-000001] -> Version: 101.0.1-252-g76c7fe8 develop
- [f=-000001] -> Connection established (given id 8)
- [f=-000001] > <[CF]ManDude> i have it
- [f=-000001] Connection attempt from BugsBunny
- [f=-000001] -> Version: 101.0.1-252-g76c7fe8 develop
- [f=-000001] -> Connection established (given id 15)
- [f=-000001] Connection attempt from VladiBG
- [f=-000001] -> Version: 101.0.1-252-g76c7fe8 develop
- [f=-000001] -> Connection established (given id 20)
- [f=-000001] Connection attempt from [AFUS]NIX
- [f=-000001] -> Version: 101.0.1-252-g76c7fe8 develop
- [f=-000001] -> Connection established (given id 9)
- [f=-000001] Connection attempt from [CF]ManDude
- [f=-000001] -> Version: 101.0.1-252-g76c7fe8 develop
- [f=-000001] -> Connection established (given id 19)
- [f=-000001] Connection attempt from BlancoMeige
- [f=-000001] -> Version: 101.0.1-252-g76c7fe8 develop
- [f=-000001] -> Connection established (given id 6)
- [f=-000001] Connection attempt from hokomoko
- [f=-000001] -> Version: 101.0.1-252-g76c7fe8 develop
- [f=-000001] -> Connection established (given id 11)
- [f=-000001] Connection attempt from murtagon
- [f=-000001] -> Version: 101.0.1-252-g76c7fe8 develop
- [f=-000001] -> Connection established (given id 22)
- [f=-000001] Connection attempt from [teh]Flow
- [f=-000001] -> Version: 101.0.1-252-g76c7fe8 develop
- [f=-000001] -> Connection established (given id 1)
- [f=-000001] Connection attempt from bantta
- [f=-000001] -> Version: 101.0.1-252-g76c7fe8 develop
- [f=-000001] -> Connection established (given id 7)
- [f=-000001] Connection attempt from [NOD]wildcat
- [f=-000001] -> Version: 101.0.1-252-g76c7fe8 develop
- [f=-000001] -> Connection established (given id 10)
- [f=-000001] Connection attempt from [CRT]TychoBrahe
- [f=-000001] -> Version: 101.0.1-252-g76c7fe8 develop
- [f=-000001] -> Connection established (given id 5)
- [f=-000001] Connection attempt from Tekn1974
- [f=-000001] -> Version: 101.0.1-252-g76c7fe8 develop
- [f=-000001] -> Connection established (given id 12)
- [f=-000001] Connection attempt from [AVG]Logit
- [f=-000001] -> Version: 101.0.1-252-g76c7fe8 develop
- [f=-000001] -> Connection established (given id 3)
- [f=-000001] Connection attempt from [teh]N0by
- [f=-000001] -> Version: 101.0.1-252-g76c7fe8 develop
- [f=-000001] -> Connection established (given id 16)
- [f=-000001] Connection attempt from [AFUS]Touche
- [f=-000001] -> Version: 101.0.1-252-g76c7fe8 develop
- [f=-000001] -> Connection established (given id 14)
- [f=-000001] Connection attempt from dddd1982
- [f=-000001] -> Version: 101.0.1-252-g76c7fe8 develop
- [f=-000001] -> Connection established (given id 21)
- [f=-000001] Connection attempt from [Mr]Poppins
- [f=-000001] -> Version: 101.0.1-252-g76c7fe8 develop
- [f=-000001] -> Connection established (given id 2)
- [f=-000001] Connection attempt from s0lv3
- [f=-000001] -> Version: 101.0.1-252-g76c7fe8 develop
- [f=-000001] -> Connection established (given id 17)
- [f=-000001] Connection attempt from Frak
- [f=-000001] -> Version: 101.0.1-252-g76c7fe8 develop
- [f=-000001] -> Connection established (given id 18)
- [f=-000001] Connection attempt from [H]joooo
- [f=-000001] -> Version: 101.0.1-252-g76c7fe8 develop
- [f=-000001] -> Connection established (given id 4)
- [f=-000001] Connection attempt from [teh]decay
- [f=-000001] -> Version: 101.0.1-252-g76c7fe8 develop
- [f=-000001] -> Connection established (given id 0)
- [f=-000001] [[CF]ManDude] wtf
- [f=-000001] [[CF]ManDude] see the game just loaded fine
- [f=-000001] Press Shift+esc to access the quit menu
- [f=-000001] Connection attempt from [BoB]Redgarden
- [f=-000001] -> Version: 101.0.1-252-g76c7fe8 develop
- [f=-000001] -> Connection established (given id 13)
- [f=-000001] <ShockWave> lol
- [f=-000001] <ShockWave> place bets :
- [f=-000001] <[teh]decay> springlobby is awesome
- [f=-000001] <ShockWave> :D
- [f=-000001] Spectator [CF]ManDude left the game: normal quit
- [f=-000001] [s0lv3] jesus
- [f=-000001] [s0lv3] who made that raster for view angle
- [f=-000001] [s0lv3] shitty fuck
- [f=-000001] <[teh]decay> do you mean horisontal camera view?
- [f=-000001] <[teh]decay> or what?
- [f=-000001] <[AFUS]NIX> !stop people cant press ready
- [f=-000001] > batestserver * [AFUS]NIX called a vote for command "stop people cant press ready" [!vote y, !vote n, !vote b]
- [f=-000001] > batestserver * 13 users allowed to vote.
- [f=-000001] <[AFUS]NIX> !ev
- [f=-000001] > batestserver * Vote cancelled by [AFUS]NIX
- [f=-000001] ÿÿWARNING: YOU ARE USING SPRING 101.0.1-252-g76c7fe8 develop WHICH IS TOO OLD FOR THIS GAME.
- [f=-000001] ÿÿPLEASE UPDATE YOUR ENGINE TO SPRING 102 - 102.
- [f=0000422] Buildings set to face East
- [f=0000829] <[AFUS]NIX> to be honest, the changing cursor is annoying
- [f=0000966] <[AFUS]NIX> it should be removed
- [f=0001134] <[Mr]Poppins> +1
- [f=0001143] <[AVG]Logit> you can use /cursor
- [f=0001149] <[teh]Flow> it wont
- [f=0001240] <ShockWave> this one is more visible
- [f=0001254] <[teh]Flow> yup
- [f=0001438] <[AVG]Logit> three times will change it back to old one
- [f=0001591] <[NOD]wildcat> i prefere old cursor too
- [f=0001649] <[AFUS]NIX> if fine with that but the changing cursor is just annoying
- [f=0001945] <[AFUS]NIX> i dont need the cursor to remind me what im doing
- [f=0002197] <[AVG]Logit> well new cursor needs to be smaller
- [f=0002538] <[Mr]Poppins> +1
- [f=0002559] <[teh]Flow> make it yourself
- [f=0002565] <[AVG]Logit> it's too big and its off being too high
- [f=0003514] <[teh]decay> Allies: maybe it's ok to have it as a widget?
- [f=0003704] <[teh]decay> Allies: I disabled it too :-D
- [f=0003723] <[AVG]Logit> yes
- [f=0004353] <[teh]Flow> its optional already
- [f=0004697] <[AVG]Logit> its default tho
- [f=0005293] <[teh]Flow> but optional
- [f=0005367] [teh]decay added point: sorry
- [f=0005966] <[teh]Flow> if all new things are default, we wouls still be with 1999 gfx
- [f=0006612] [Game::ClientReadNet] added new player 3fm with number 23 to team 0
- [f=0006654] Connection attempt from 3fm
- [f=0006654] -> Version: 101.0.1-252-g76c7fe8 develop
- [f=0006654] -> Connection established (given id 23)
- [f=0007006] [AVG]Logit added point: pork
- [f=0007104] [AVG]Logit added point: and radar
- [f=0007871] -> Storm is being attacked!
- [f=0008194] [Mr]Poppins added point:
- [f=0008311] <[teh]Flow> this is bar 's s cursor set
- [f=0009503] [teh]decay added point: can I buy t2?
- [f=0009645] [H]joooo added point: y
- [f=0009950] <[teh]decay> Allies: I sent 611 metal to [H]joooo
- [f=0009995] [H]joooo added point: ^pay now
- [f=0010140] [teh]Flow added point:
- [f=0010145] [teh]Flow added point:
- [f=0010150] [teh]Flow added point:
- [f=0010155] [teh]Flow added point:
- [f=0010162] [teh]Flow added point:
- [f=0010221] <[CRT]TychoBrahe> Allies: flow you want t2 vech
- [f=0010229] -> Storm is being attacked!
- [f=0010469] <[teh]Flow> Allies: I sent 532 metal to [CRT]TychoBrahe
- [f=0010572] <[teh]Flow> Allies: I sent 281 metal to [AVG]Logit
- [f=0010635] <[teh]Flow> Allies: I sent 186 metal to [H]joooo
- [f=0010938] <[AVG]Logit> Allies: I sent 315 metal to BlancoMeige
- [f=0011008] <[teh]Flow> Allies: I sent 264 metal to [CRT]TychoBrahe
- [f=0011183] <[teh]Flow> Allies: `y
- [f=0011429] [CRT]TychoBrahe added point: given
- [f=0011501] -> Necro is being attacked!
- [f=0011533] <[H]joooo> Allies: I gave 1 units to [teh]decay.
- [f=0011971] <[teh]Flow> Allies: I gave 4 units to [AVG]Logit.
- [f=0011974] You received 4 new unit(s)*
- [f=0012110] <[teh]Flow> Allies: I sent 215 metal to [CRT]TychoBrahe
- [f=0012935] <bantta> ha
- [f=0012975] <bantta> cosn stop assisting lab for no reason
- [f=0013059] <bantta> happen twice
- [f=0013552] <ShockWave> FINALLY AREA RESTORE
- [f=0014283] -> Necro is being attacked!
- [f=0016863] -> Storm is being attacked!
- [f=0018101] -> Storm is being attacked!
- [f=0018164] <[teh]Flow> Allies: I gave 1 units to [AVG]Logit.
- [f=0018167] You received 1 new unit(s)*
- [f=0018483] <[teh]Flow> Allies: I sent 325 metal to [CRT]TychoBrahe
- [f=0018549] <[teh]Flow> Allies: I sent 194 metal to BlancoMeige
- [f=0018571] <[teh]Flow> Allies: I sent 112 energy to BlancoMeige
- [f=0019534] <bantta> suck a pain to click top gard thing
- [f=0019650] <bantta> icon is too smal
- [f=0019651] -> Storm is being attacked!
- [f=0020032] <bantta> new gui lokks design to promoce afus
- [f=0020125] -> Slasher is being attacked!
- [f=0020164] <bantta> as micro is more difficult
- [f=0020208] <[teh]Flow> Allies: I gave 1 units to [AVG]Logit.
- [f=0020211] You received 1 new unit(s)*
- [f=0020219] <[teh]Flow> Allies: I gave 0 units to [AVG]Logit.
- [f=0020329] [AVG]Logit added point: ty
- [f=0020461] <[teh]Flow> Allies: I sent 1016 energy to [AVG]Logit
- [f=0020563] <[teh]Flow> Allies: I sent 1185 energy to [AVG]Logit
- [f=0020577] <[teh]Flow> Allies: I sent 546 energy to [AVG]Logit
- [f=0020592] <[teh]Flow> Allies: I sent 547 energy to [AVG]Logit
- [f=0020619] <[teh]Flow> Allies: I sent 467 metal to [AVG]Logit
- [f=0023745] <[AVG]Logit> Allies: I sent 678 metal to [teh]Flow
- [f=0025151] [teh]Flow added point: you get my t2
- [f=0025338] <[teh]Flow> Allies: I gave 3 units to [AVG]Logit.
- [f=0025341] You received 3 new unit(s)*
- [f=0025349] <[teh]Flow> Allies: I gave 0 units to [AVG]Logit.
- [f=0025433] <[teh]Flow> Allies: I gave 2 units to [AVG]Logit.
- [f=0025436] You received 2 new unit(s)*
- [f=0025569] [AVG]Logit added point: ty
- [f=0025633] [teh]Flow added point: `solars plz
- [f=0026622] [AVG]Logit added point:
- [f=0026622] [AVG]Logit added point:
- [f=0026622] [AVG]Logit added point:
- [f=0026622] [AVG]Logit added point:
- [f=0026638] <[AVG]Logit> Allies: I gave 4 units to [teh]Flow.
- [f=0027216] [teh]Flow added point: Ã anti
- [f=0027486] [AVG]Logit added point: ok
- [f=0028748] -> Storm is being attacked!
- [f=0029798] -> Storm is being attacked!
- [f=0030998] -> Storm is being attacked!
- [f=0031383] <[Mr]Poppins> Allies: I sent 1012 metal to [teh]decay
- [f=0031804] <[teh]decay> Allies: ty
- [f=0031995] -> Banisher is being attacked!
- [f=0032479] Energy Converter: self-destruct in 5s
- [f=0032484] Energy Converter: self-destruct in 5s
- [f=0032488] Energy Converter: self-destruct in 5s
- [f=0032490] Energy Converter: self-destruct in 5s
- [f=0032509] Energy Converter: self-destruct in 4s
- [f=0032514] Energy Converter: self-destruct in 4s
- [f=0032519] Energy Converter: self-destruct in 4s
- [f=0032520] Energy Converter: self-destruct in 4s
- [f=0032539] Energy Converter: self-destruct in 3s
- [f=0032544] Energy Converter: self-destruct in 3s
- [f=0032548] Energy Converter: self-destruct in 3s
- [f=0032550] Energy Converter: self-destruct in 3s
- [f=0032569] Energy Converter: self-destruct in 2s
- [f=0032574] Energy Converter: self-destruct in 2s
- [f=0032578] Energy Converter: self-destruct in 2s
- [f=0032580] Energy Converter: self-destruct in 2s
- [f=0032599] Energy Converter: self-destruct in 1s
- [f=0032604] Energy Converter: self-destruct in 1s
- [f=0032608] Energy Converter: self-destruct in 1s
- [f=0032610] Energy Converter: self-destruct in 1s
- [f=0033908] <[teh]Flow> Allies: I sent 968 energy to [AVG]Logit
- [f=0033934] <[teh]Flow> Allies: I sent 613 metal to [AVG]Logit
- [f=0034150] <[teh]Flow> Allies: I gave 10 units to [AVG]Logit.
- [f=0034154] You received 10 new unit(s)*
- [f=0034364] -> Slasher is being attacked!
- [f=0035121] -> Reaper is being attacked!
- [f=0035125] <[teh]Flow> Allies: I sent 804 metal to [AVG]Logit
- [f=0035168] <[teh]Flow> Allies: I sent 921 energy to [AVG]Logit
- [f=0035239] <[teh]Flow> Allies: I sent 3305 energy to [AVG]Logit
- [f=0035804] <[teh]Flow> Allies: I sent 854 metal to [AVG]Logit
- [f=0035815] Spectator Frak left the game: timeout
- [f=0035902] <[teh]Flow> Allies: I sent 836 metal to [AVG]Logit
- [f=0035946] <[teh]Flow> Allies: I sent 5753 energy to [AVG]Logit
- [f=0036245] <[teh]Flow> Allies: I gave 9 units to [AVG]Logit.
- [f=0036248] You received 9 new unit(s)*
- [f=0036500] [teh]Flow added point: your e usage bro fix it
- [f=0037623] <[teh]Flow> Allies: I sent 1152 metal to [AVG]Logit
- [f=0037762] <[teh]Flow> Allies: I sent 1111 metal to [teh]decay
- [f=0037794] <[teh]Flow> Allies: I sent 1107 metal to [teh]decay
- [f=0037831] <[teh]Flow> Allies: I sent 664 metal to [teh]decay
- [f=0038752] <[teh]Flow> Allies: I sent 1408 metal to [teh]decay
- [f=0039730] <[teh]Flow> Allies: I sent 745 metal to [teh]decay
- [f=0039817] <[teh]Flow> Allies: I sent 297 metal to [Mr]Poppins
- [f=0039909] <[teh]decay> Allies: ty ty
- [f=0040576] [teh]Flow added point: èeat
- [f=0041641] [teh]Flow added point: 1 aafus plz
- [f=0042040] [Game::ClientReadNet] added new player gluon with number 24 to team 0
- [f=0042054] Connection attempt from gluon
- [f=0042054] -> Version: 101.0.1-252-g76c7fe8 HEAD
- [f=0042054] -> Connection established (given id 24)
- [f=0042243] [teh]Flow added point: ```````tty
- [f=0042381] -> Fortification Wall is being attacked!
- [f=0043530] -> Construction Kbot is being attacked!
- [f=0044374] -> Construction Kbot is being attacked!
- [f=0044845] Spectator gluon left the game: normal quit
- [f=0045014] Connection attempt from gluon
- [f=0045014] -> Version: 101.0.1-252-g76c7fe8 HEAD
- [f=0045014] -> Connection established (given id 24)
- [f=0045435] -> Construction Kbot is being attacked!
- [f=0045913] -> Construction Kbot is being attacked!
- [f=0046363] -> Fortification Wall is being attacked!
- [f=0046814] -> Fortification Wall is being attacked!
- [f=0047434] -> Doomsday Machine is being attacked!
- [f=0047726] Spectator dddd1982 left the game: timeout
- [f=0047952] -> Fortification Wall is being attacked!
- [f=0048474] -> Fortification Wall is being attacked!
- [f=0049913] -> Fortification Wall is being attacked!
- [f=0050455] -> Fortification Wall is being attacked!
- [f=0050922] -> Doomsday Machine is being attacked!
- [f=0052456] -> Fortification Wall is being attacked!
- [f=0052912] -> Fortification Wall is being attacked!
- [f=0053364] -> Fortification Wall is being attacked!
- [f=0054516] -> Fortification Wall is being attacked!
- [f=0054971] -> Fortification Wall is being attacked!
- [f=0055450] -> Fortification Wall is being attacked!
- [f=0056139] <[teh]decay> Allies: I sent 2509 metal to [teh]Flow
- [f=0056198] -> Fortification Wall is being attacked!
- [f=0056282] <[teh]decay> Allies: I sent 760 metal to [Mr]Poppins
- [f=0056773] -> Fortification Wall is being attacked!
- [f=0057531] [Game::ClientReadNet] added new player [CRT]AdolfSatan with number 25 to team 0
- [f=0057613] Connection attempt from [CRT]AdolfSatan
- [f=0057613] -> Version: 101.0.1-252-g76c7fe8 develop
- [f=0057613] -> Connection established (given id 25)
- [f=0057668] -> Fortification Wall is being attacked!
- [f=0057675] <[teh]Flow> Allies: I gave 2 units to [teh]decay.
- [f=0058634] -> Fortification Wall is being attacked!
- [f=0059092] -> Fortification Wall is being attacked!
- [f=0059706] -> Fortification Wall is being attacked!
- [f=0060029] <[teh]decay> Allies: ty
- [f=0060345] <[teh]Flow> Allies: I sent 4840 metal to [AVG]Logit
- [f=0060488] <[teh]Flow> Allies: I sent 5164 metal to [AVG]Logit
- [f=0060569] <Tekn1974> how can i give you some units my friend
- [f=0060672] -> Fortification Wall is being attacked!
- [f=0060740] <Tekn1974> for front fighting
- [f=0061337] -> Vulture is being attacked!
- [f=0061598] <[teh]Flow> Allies: I sent 3261 metal to [AVG]Logit
- [f=0061761] <bantta> selectt unit ,then doucle clin on the bottom right pannel near theplay you want to gioe unit too
- [f=0061864] <bantta> button
- [f=0061920] -> Fortification Wall is being attacked!
- [f=0061955] <bantta> metla energy unit
- [f=0062373] -> Fortification Wall is being attacked!
- [f=0062824] -> Fortification Wall is being attacked!
- [f=0062828] [teh]Flow added point: sspread
- [f=0062991] <[teh]Flow> Allies: I sent 4535 metal to [AVG]Logit
- [f=0063053] <Tekn1974> i share units
- [f=0063949] <[teh]Flow> Allies: I sent 3985 metal to [AVG]Logit
- [f=0064605] -> Intimidator is being attacked!
- [f=0065067] -> Fortification Wall is being attacked!
- [f=0065068] [3fm] my cpu lost gg
- [f=0065352] Spectator 3fm left the game: normal quit
- [f=0065711] -> Catapult is being attacked!
- [f=0066243] -> Vulture is being attacked!
- [f=0066700] -> Vulture is being attacked!
- [f=0067271] -> Vulture is being attacked!
- [f=0067407] [teh]Flow added point: Ã aim,
- [f=0067768] <[teh]Flow> Allies: I sent 10020 metal to [AVG]Logit
- [f=0067769] -> Vulture is being attacked!
- [f=0068480] -> Vulture is being attacked!
- [f=0068747] Tekn1974 gave everything to bantta
- [f=0068748] ÿÿÿÿTeam 12 (Tekn1974) suffered an unmitigated disaster
- [f=0069195] -> Vulture is being attacked!
- [f=0069536] Spectator Tekn1974 left the game: normal quit
- [f=0069921] [[AFUS]Touche] too hard to cloak bake
- [f=0070197] [[AFUS]Touche] hoko*
- [f=0070748] [[AFUS]Touche] dgun the other com bantta
- [f=0070853] [[AFUS]Touche] u can do it
- [f=0070970] -> Vulture is being attacked!
- [f=0071549] -> Vulture is being attacked!
- [f=0072081] -> Vulture is being attacked!
- [f=0072599] -> Vulture is being attacked!
- [f=0073175] [AVG]Logit added point: com
- [f=0073783] -> Catapult is being attacked!
- [f=0074028] [[AFUS]Touche] may the force be with u nix
- [f=0074544] <bantta> unsych
- [f=0074564] Spectator BugsBunny left the game: normal quit
- [f=0074565] -> Catapult is being attacked!
- [f=0074570] <[teh]decay> cpu load is 25% on server
- [f=0074721] <bantta> north idle
- [f=0074852] <bantta> north idle in my gaem
- [f=0074944] Player [BoB]Redgarden left the game: normal quit
- [f=0075007] -> Vulture is being attacked!
- [f=0075399] bantta gave everything to ShockWave
- [f=0075400] ÿÿÿÿTeam 7 (bantta) is pining for the fjords
- [f=0075406] Spectator murtagon left the game: normal quit
- [f=0075551] ÿÿÿÿTeam 9 ([AFUS]NIX) expected, got nil
- [f=0075676] -> Krogoth is being attacked!
- [f=0075849] [bantta] [AFUS] clan is sactaic afus clan
- [f=0075957] ShockWave gave everything to [NOD]wildcat
- [f=0075958] ÿÿÿÿTeam 8 (ShockWave) fell asleep in the bath
- [f=0076160] -> Vulture is being attacked!
- [f=0076206] [[AFUS]Touche] sactaic?
- [f=0076269] [Game::ClientReadNet] added new player [PiRO]juma with number 26 to team 0
- [f=0076422] [bantta] the only player than manage to get less afus that every player in the other tema
- [f=0076590] Connection attempt from [PiRO]juma
- [f=0076590] -> Version: 101.0.1-252-g76c7fe8 develop
- [f=0076590] -> Connection established (given id 26)
- [f=0076594] Error: Spring 101.0.1-252-g76c7fe8 develop has crashed.
- [f=0076594] Error: DLL information:
- [f=0076594] Error: 0x00400000 spring
- [f=0076594] Error: 0x77250000 ntdll
- [f=0076594] Error: 0x763b0000 kernel32
- [f=0076594] Error: 0x76270000 KERNELBASE
- [f=0076594] Error: 0x76130000 ADVAPI32
- [f=0076594] Error: 0x75d10000 msvcrt
- [f=0076594] Error: 0x75a40000 sechost
- [f=0076594] Error: 0x75aa0000 RPCRT4
- [f=0076594] Error: 0x74bc0000 SspiCli
- [f=0076594] Error: 0x74bb0000 CRYPTBASE
- [f=0076594] Error: 0x53490000 GLU32
- [f=0076594] Error: 0x19bf0000 OPENGL32
- [f=0076594] Error: 0x76a10000 GDI32
- [f=0076594] Error: 0x75f70000 USER32
- [f=0076594] Error: 0x75dc0000 LPK
- [f=0076594] Error: 0x764c0000 USP10
- [f=0076594] Error: 0x709f0000 DDRAW
- [f=0076594] Error: 0x53480000 DCIMAN32
- [f=0076594] Error: 0x75dd0000 SETUPAPI
- [f=0076594] Error: 0x75b90000 CFGMGR32
- [f=0076594] Error: 0x74c20000 OLEAUT32
- [f=0076594] Error: 0x76b30000 ole32
- [f=0076594] Error: 0x769c0000 DEVOBJ
- [f=0076594] Error: 0x6e0d0000 dwmapi
- [f=0076594] Error: 0x76560000 IMAGEHLP
- [f=0076594] Error: 0x74de0000 SHELL32
- [f=0076594] Error: 0x76200000 SHLWAPI
- [f=0076594] Error: 0x6ddb0000 WINMM
- [f=0076594] Error: 0x760f0000 WS2_32
- [f=0076594] Error: 0x77220000 NSI
- [f=0076594] Error: 0x10000000 DevIL
- [f=0076594] Error: 0x53550000 MSVCP80
- [f=0076594] Error: 0x6bec0000 MSVCR80
- [f=0076594] Error: 0x6b800000 OpenAL32
- [f=0076594] Error: 0x70780000 vorbisfile
- [f=0076594] Error: 0x68140000 ogg
- [f=0076594] Error: 0x64cc0000 vorbis
- [f=0076594] Error: 0x62e80000 zlib1
- [f=0076594] Error: 0x70e40000 libfreetype-6
- [f=0076594] Error: 0x65180000 libfontconfig-1
- [f=0076594] Error: 0x68f40000 libexpat-1
- [f=0076594] Error: 0x62aa0000 glew32
- [f=0076594] Error: 0x6c740000 SDL2
- [f=0076594] Error: 0x76350000 IMM32
- [f=0076594] Error: 0x74cb0000 MSCTF
- [f=0076594] Error: 0x74ae0000 VERSION
- [f=0076594] Error: 0x687d0000 nvapi
- [f=0076594] Error: 0x761f0000 profapi
- [f=0076594] Error: 0x6e1c0000 uxtheme
- [f=0076594] Error: 0x692f0000 nvoglv32
- [f=0076594] Error: 0x71b60000 WTSAPI32
- [f=0076594] Error: 0x71eb0000 dbghelp
- [f=0076594] Error: 0x75a60000 WINTRUST
- [f=0076594] Error: 0x76c90000 CRYPT32
- [f=0076594] Error: 0x75a30000 MSASN1
- [f=0076594] Error: 0x74a50000 ntmarta
- [f=0076594] Error: 0x74d90000 WLDAP32
- [f=0076594] Error: 0x71b30000 WINSTA
- [f=0076594] Error: 0x76aa0000 CLBCatQ
- [f=0076594] Error: 0x6dfc0000 shfolder
- [f=0076594] Error: 0x690b0000 MMDevApi
- [f=0076594] Error: 0x6fc70000 PROPSYS
- [f=0076594] Error: 0x70470000 dsound
- [f=0076594] Error: 0x6cbf0000 POWRPROF
- [f=0076594] Error: 0x6c620000 AUDIOSES
- [f=0076594] Error: 0x70540000 dinput8
- [f=0076594] Error: 0x6d0b0000 HID
- [f=0076594] Error: 0x06510000 XInput1_3
- [f=0076594] Error: 0x71d50000 mswsock
- [f=0076594] Error: 0x6af00000 wship6
- [f=0076594] Error: 0x717b0000 wshtcpip
- [f=0076594] Error: Exception: Access violation (0xc0000005)
- [f=0076594] Error: Exception Address: 0x0070e75e
- [f=0076594] Error: Stacktrace for Spring 101.0.1-252-g76c7fe8 develop:
- [f=0076594] Error: (0) C:\Users\KEVIN\Documents\My Games\Spring\engine\101.0.1-252-g76c7fe8 develop\spring.exe [0x0070E75E]
- [f=0076594] Error: (1) C:\Users\KEVIN\Documents\My Games\Spring\engine\101.0.1-252-g76c7fe8 develop\spring.exe [0x00718C00]
- [f=0076594] Error: (2) C:\Users\KEVIN\Documents\My Games\Spring\engine\101.0.1-252-g76c7fe8 develop\spring.exe [0x00719253]
- [f=0076594] Error: (3) C:\Users\KEVIN\Documents\My Games\Spring\engine\101.0.1-252-g76c7fe8 develop\spring.exe [0x0042E67B]
- [f=0076594] Error: (4) C:\Users\KEVIN\Documents\My Games\Spring\engine\101.0.1-252-g76c7fe8 develop\spring.exe [0x007796CE]
- [f=0076594] Error: (5) C:\Users\KEVIN\Documents\My Games\Spring\engine\101.0.1-252-g76c7fe8 develop\spring.exe [0x007809F9]
- [f=0076594] Error: (6) C:\Users\KEVIN\Documents\My Games\Spring\engine\101.0.1-252-g76c7fe8 develop\spring.exe [0x00757546]
- [f=0076594] Error: (7) C:\Users\KEVIN\Documents\My Games\Spring\engine\101.0.1-252-g76c7fe8 develop\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x53fb24) [0x00D30604]
- [f=0076594] Error: (8) C:\Users\KEVIN\Documents\My Games\Spring\engine\101.0.1-252-g76c7fe8 develop\spring.exe [0x00401402]
- [f=0076594] Error: (9) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x763C337A]
- [f=0076594] Error: (10) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x772892E2]
- [f=0076594] Error: (11) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x772892B5]
- [f=0076594] Error: [ErrorMessageBox][1] msg="Spring has crashed:
- Access violation.
- A stacktrace has been written to:
- C:\Users\KEVIN\Documents\My Games\Spring\infolog.txt" IsMainThread()=1 fromMain=0
- [f=0076594] Error: [ErrorMessageBox][2]
- [f=0076594] [SpringApp::ShutDown][1]
- [f=0076594] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=4
- [f=0076594] [ThreadPool::SetThreadCount][2] #threads=0
- [f=0076594] [SpringApp::ShutDown][2]
- [f=0076594] [KillLua][1]
- [f=0076594] [KillLua][2]
- [f=0076594] [KillLua][3]
- [f=0076594] Red_UI_Framework>> last processed widget was "Red Tooltip"
- [f=0076594] Red_Drawing>> last processed widget was "Red Tooltip"
- [f=0076594] [KillLua][4]
- [f=0076594] [~CGame]1]
- [f=0076594] [KillLua][1]
- [f=0076594] [KillLua][2]
- [f=0076594] [KillLua][3]
- [f=0076594] [KillLua][4]
- [f=0076594] [KillMisc][1]
- [f=0076594] [KillMisc][2]
- [f=0076594] [KillRendering][1]
- [f=0076594] [KillInterface][1]
- [f=0076594] [KillInterface][2]
- [f=0076594] [KillSimulation][1]
- [f=0076594] [KillSimulation][2]
- [f=0076594] [CCollisionHandler] dis-/continuous tests: 0/55866524
- [f=0076594] [KillSimulation][3]
- [f=0076594] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0076594] [~CPathCache(40x20)] cacheHits=41444 hitPercentage=63% numHashColls=0 maxCacheSize=161
- [f=0076594] [~CPathCache(160x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0076594] [~CPathCache(160x80)] cacheHits=41313 hitPercentage=4% numHashColls=0 maxCacheSize=201
- [f=0076594] Statistics for RectangleOptimizer: 17%
- [f=0076594] Statistics for RectangleOptimizer: 17%
- [f=0076594] LosHandler stats: total instances=4185317; shared=5%; from cache=38%
- [f=0076594] [KillSimulation][4]
- [f=0076594] [~CGame][2]
- [f=0076594] [~CGame][3]
- [f=0076594] [SpringApp::ShutDown][3]
- [f=0076594] Statistics for UDP connection:
- Received: 3865060 bytes in 60044 packets (64.3705 bytes/package)
- Sent: 1437056 bytes in 40816 packets (35.2082 bytes/package)
- Relative protocol overhead: 0 up, 0.0932105 down
- 47 incoming chunks dropped, 17 outgoing chunks resent
- [f=0076594] Writing demo: C:\Users\KEVIN\Documents\My Games\Spring\demos\20160410_132929_DeltaSiegeDry_101.0.1-252-g76c7fe8 develop.sdfz
- [f=0076594] [SpringApp::ShutDown][4]
- [f=0076594] [WatchDog] deregistering controls for thread [audio]
- [f=0076594] [SpringApp::ShutDown][5]
- [f=0076594] [SpringApp::ShutDown][6]
- [f=0076594] [SpringApp::ShutDown][7]
- [LuaSocket] Dumping luasocket rules:
- [LuaSocket] TCP_CONNECT ALLOW * -1
- [LuaSocket] TCP_LISTEN ALLOW * -1
- [LuaSocket] UDP_CONNECT DENY 104.236.78.36 8452
- [LuaSocket] UDP_LISTEN ALLOW * -1
- [SpringApp::ShutDown][8]
- [WatchDog] deregistering controls for thread [main]
- [WatchDog::Uninstall][1] hangDetectorThread=02eff448
- [WatchDog::Uninstall][2]
- [WatchDog::Uninstall][3]
- [SpringApp::ShutDown][9]
- Error: [ErrorMessageBox][3]
- Error: [ErrorMessageBox][4]
- Fatal: Spring: Unhandled exception
- Spring has crashed:
- Access violation.
- A stacktrace has been written to:
- C:\Users\KEVIN\Documents\My Games\Spring\infolog.txt
Add Comment
Please, Sign In to add comment