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- Initialize engine version: 5.3.4f1 (fdbb5133b820)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: Intel(R) HD Graphics 5300 (ID=0x161e)
- Vendor: Intel
- VRAM: 1127 MB
- Shader 'Debug/Advanced': dependency 'BaseMapShader' shader 'Debug/Advanced' not found
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\I18N.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\I18N.West.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\NSpeex.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\MonitorComponents.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\MonitorComponents.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Rewired_Core.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Rewired_Core.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\uLink.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\uLink.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\ArabicSupport.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\ArabicSupport.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\UnityEngine.Cloud.Analytics.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\UnityEngine.Cloud.Analytics.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\I18N.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\I18N.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\I18N.West.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\I18N.West.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
- - Completed reload, in 1.408 seconds
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Boo.Lang.dll (this message is harmless)
- <RI> Initializing input.
- XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- <RI> Initialized touch support.
- The referenced script on this Behaviour (Game Object 'PlayerServerLoadTest') is missing!
- (Filename: Line: 1655)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\System.Xml.dll (this message is harmless)
- UnloadTime: 7.867130 ms
- Non platform assembly: data-000000003D4E1B40 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/data-000000003D4E1B40.dll
- Non platform assembly: data-000000003D4ED840 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/data-000000003D4ED840.dll
- Non platform assembly: data-000000003D53EC30 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/data-000000003D53EC30.dll
- Rewired: Searching for compatible XInput library...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/xinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/.\xinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/xinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/xinput1_3
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/.\xinput1_3
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/xinput1_3
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/libxinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/.\libxinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/libxinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/xinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/.\xinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/xinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/xinput1_2
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/.\xinput1_2
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/xinput1_2
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/libxinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/.\libxinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/libxinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/xinput1_1.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/.\xinput1_1.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/xinput1_1.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/xinput1_1
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/.\xinput1_1
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/xinput1_1
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/libxinput1_1.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/.\libxinput1_1.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/libxinput1_1.dll
- Rewired: Found Xinput1_4.dll.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Rewired: The version of XInput (Xinput1_4.dll) detected on your system does not support the detection of non-gamepad XInput devices. Input will still function, but all features may not be available. See the documentation for required dependencies.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Starting Game. Save Version: 0.3.7.3 Protocol Version: 41 Send Buffer Size: 131071
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Steam client Initialized
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Mono.Security.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\System.Configuration.dll (this message is harmless)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 20025.
- Total: 62.653767 ms (FindLiveObjects: 12.142989 ms CreateObjectMapping: 1.869020 ms MarkObjects: 48.567852 ms DeleteObjects: 0.070819 ms)
- OnLoadCompleted() :: EasyAntiCheat successfully initialized
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- > connect 37.187.173.221:12871
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Address + 37.187.173.221
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Auth ticket initial result 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Connecting to 37.187.173.221:12871...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- .
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Steam auth ticket valid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Connected to server
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Seeding update at time 2176398 Last update at 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Shader warmup: 121 shaders 1563 combinations 5.468s
- Loaded mod at C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data\sharedenv\sharedenvironment.win64.bundle
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded mod at C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data\sharedenv\shaderpack.win64.bundle
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded config Default Construction Pack (25)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unpacking UI
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded mod at C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data\mods\construction_defaultpack.win64.mod
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object 'BinaryGenericFire') is missing!
- (Filename: Line: 1655)
- Loaded config Default Vehicle Pack (171)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unpacking UI
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded mod at C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data\mods\vehicles_defaultpack.win64.mod
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Synced 6 dependencies
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Workshop 717024931 state flags: k_EItemStateInstalled
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Workshop file should be installed to C:\Program Files (x86)\Steam\steamapps\workshop\content\393420\717024931
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Downloaded workshop mod 717024931
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded config Wooden Asset Pack (15)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unpacking UI
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Workshop 708232676 state flags: k_EItemStateSubscribed, k_EItemStateInstalled
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Workshop file should be installed to C:\Program Files (x86)\Steam\steamapps\workshop\content\393420\708232676
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Downloaded workshop mod 708232676
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded config LowPoly Construction Pack (8)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Added custom type Statue
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unpacking UI
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Workshop 717255124 state flags: k_EItemStateSubscribed, k_EItemStateInstalled
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Workshop file should be installed to C:\Program Files (x86)\Steam\steamapps\workshop\content\393420\717255124
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Downloaded workshop mod 717255124
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded config Police Car Vehicle Pack (7)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unpacking UI
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Workshop 714026119 state flags: k_EItemStateSubscribed, k_EItemStateInstalled
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Workshop file should be installed to C:\Program Files (x86)\Steam\steamapps\workshop\content\393420\714026119
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Downloaded workshop mod 714026119
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded config Vehicle Demo - Cancellare (9)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unpacking UI
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 10)
- UnloadTime: 10.817945 ms
- Loaded 28 spawner configs with a total of 5840 nodes from cache.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 4345 unused Assets to reduce memory usage. Loaded Objects now: 269584.
- Total: 260.934174 ms (FindLiveObjects: 62.745110 ms CreateObjectMapping: 12.205598 ms MarkObjects: 181.363770 ms DeleteObjects: 4.618667 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 10)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 269584.
- Total: 263.261993 ms (FindLiveObjects: 65.020576 ms CreateObjectMapping: 6.737096 ms MarkObjects: 191.166641 ms DeleteObjects: 0.334596 ms)
- Downloading Structure Data
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Combining Structure Prefabs
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Completed
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Requesting Spawn
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Assigning
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Successfully started microphone Microphone (Realtek High Definition Audio)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Initialize engine version: 5.3.4f1 (fdbb5133b820)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: Intel(R) HD Graphics 5300 (ID=0x161e)
- Vendor: Intel
- VRAM: 1127 MB
- Shader 'Debug/Advanced': dependency 'BaseMapShader' shader 'Debug/Advanced' not found
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\I18N.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\I18N.West.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\NSpeex.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\MonitorComponents.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\MonitorComponents.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Rewired_Core.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Rewired_Core.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\uLink.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\uLink.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\ArabicSupport.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\ArabicSupport.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\UnityEngine.Cloud.Analytics.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\UnityEngine.Cloud.Analytics.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\I18N.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\I18N.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\I18N.West.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\I18N.West.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
- - Completed reload, in 1.408 seconds
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Boo.Lang.dll (this message is harmless)
- <RI> Initializing input.
- XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- <RI> Initialized touch support.
- The referenced script on this Behaviour (Game Object 'PlayerServerLoadTest') is missing!
- (Filename: Line: 1655)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\System.Xml.dll (this message is harmless)
- UnloadTime: 7.867130 ms
- Non platform assembly: data-000000003D4E1B40 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/data-000000003D4E1B40.dll
- Non platform assembly: data-000000003D4ED840 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/data-000000003D4ED840.dll
- Non platform assembly: data-000000003D53EC30 (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/data-000000003D53EC30.dll
- Rewired: Searching for compatible XInput library...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/xinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/.\xinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/xinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/xinput1_3
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/.\xinput1_3
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/xinput1_3
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/libxinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/.\libxinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/libxinput1_3.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/xinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/.\xinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/xinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/xinput1_2
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/.\xinput1_2
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/xinput1_2
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/libxinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/.\libxinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/libxinput1_2.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/xinput1_1.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/.\xinput1_1.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/xinput1_1.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/xinput1_1
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/.\xinput1_1
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/xinput1_1
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/libxinput1_1.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/.\libxinput1_1.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data/Mono/libxinput1_1.dll
- Rewired: Found Xinput1_4.dll.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Rewired: The version of XInput (Xinput1_4.dll) detected on your system does not support the detection of non-gamepad XInput devices. Input will still function, but all features may not be available. See the documentation for required dependencies.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Starting Game. Save Version: 0.3.7.3 Protocol Version: 41 Send Buffer Size: 131071
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Steam client Initialized
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\Mono.Security.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Hurtworld\hurtworldclient_Data\Managed\System.Configuration.dll (this message is harmless)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 20025.
- Total: 62.653767 ms (FindLiveObjects: 12.142989 ms CreateObjectMapping: 1.869020 ms MarkObjects: 48.567852 ms DeleteObjects: 0.070819 ms)
- OnLoadCompleted() :: EasyAntiCheat successfully initialized
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- > connect 37.187.173.221:12871
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Address + 37.187.173.221
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Auth ticket initial result 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Connecting to 37.187.173.221:12871...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- .
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Steam auth ticket valid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Connected to server
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Seeding update at time 2176398 Last update at 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Shader warmup: 121 shaders 1563 combinations 5.468s
- Loaded mod at C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data\sharedenv\sharedenvironment.win64.bundle
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded mod at C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data\sharedenv\shaderpack.win64.bundle
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded config Default Construction Pack (25)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unpacking UI
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded mod at C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data\mods\construction_defaultpack.win64.mod
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object 'BinaryGenericFire') is missing!
- (Filename: Line: 1655)
- Loaded config Default Vehicle Pack (171)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unpacking UI
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded mod at C:/Program Files (x86)/Steam/steamapps/common/Hurtworld/hurtworldclient_Data\mods\vehicles_defaultpack.win64.mod
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Synced 6 dependencies
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Workshop 717024931 state flags: k_EItemStateInstalled
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Workshop file should be installed to C:\Program Files (x86)\Steam\steamapps\workshop\content\393420\717024931
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Downloaded workshop mod 717024931
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded config Wooden Asset Pack (15)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unpacking UI
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Workshop 708232676 state flags: k_EItemStateSubscribed, k_EItemStateInstalled
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Workshop file should be installed to C:\Program Files (x86)\Steam\steamapps\workshop\content\393420\708232676
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Downloaded workshop mod 708232676
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded config LowPoly Construction Pack (8)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Added custom type Statue
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unpacking UI
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Workshop 717255124 state flags: k_EItemStateSubscribed, k_EItemStateInstalled
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Workshop file should be installed to C:\Program Files (x86)\Steam\steamapps\workshop\content\393420\717255124
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Downloaded workshop mod 717255124
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded config Police Car Vehicle Pack (7)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unpacking UI
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Workshop 714026119 state flags: k_EItemStateSubscribed, k_EItemStateInstalled
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Workshop file should be installed to C:\Program Files (x86)\Steam\steamapps\workshop\content\393420\714026119
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Downloaded workshop mod 714026119
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded config Vehicle Demo - Cancellare (9)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unpacking UI
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleClientSimple.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleControllerBase.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at VehicleMotorBase.Awake () [0x00000] in <filename unknown>:0
- at VehicleMotor4Wheel.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(NetworkView)
- NetworkObjectPool:ExpandPool(PooledNetworkObjectConfig, Int32)
- NetworkObjectPool:InitializePools(Boolean)
- <ClientLoadLevel>c__Iterator6E:MoveNext()
- (Filename: Line: -1)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 10)
- UnloadTime: 10.817945 ms
- Loaded 28 spawner configs with a total of 5840 nodes from cache.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 4345 unused Assets to reduce memory usage. Loaded Objects now: 269584.
- Total: 260.934174 ms (FindLiveObjects: 62.745110 ms CreateObjectMapping: 12.205598 ms MarkObjects: 181.363770 ms DeleteObjects: 4.618667 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 10)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 269584.
- Total: 263.261993 ms (FindLiveObjects: 65.020576 ms CreateObjectMapping: 6.737096 ms MarkObjects: 191.166641 ms DeleteObjects: 0.334596 ms)
- Downloading Structure Data
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Combining Structure Prefabs
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Completed
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Requesting Spawn
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Assigning
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Successfully started microphone Microphone (Realtek High Definition Audio)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
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