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DefinedSoundVariables

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Nov 21st, 2015
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  1. //=============================================================================
  2. // Defined Sound Variables
  3. // by HonestInnocence
  4.  //=============================================================================
  5.  
  6. /*:
  7.  * @plugindesc Makes it so you don't have to define sound variables every time you want to call sound scripts.
  8.  * @author HonestInnocence
  9.  
  10.  *@help
  11.  * ============================================================================
  12.  * Script Commands
  13.  * ============================================================================
  14.  * D = Default
  15.  * Insert these in a script event:
  16.  * 1. Play BGM : AudioManager.playBgm(n); //N = Name of defined BGM. Ex. (Battle1)
  17.  * 2. Fadeout BGM : AudioManager.fadeOutBgm(n); //N = amount of seconds it takes to fade. D=10
  18.  * 3. Play BGS : AudioManager.playBgs(n); //N = Name of defined BGS. Ex. (City)
  19.  * 4. Fadeout BGS : AudioManager.fadeOutBgs(n); //N = amount of seconds it takes to fade. D=10
  20.  * 5. Play ME : AudioManager.playMe(n); //N = Name of defined ME. Ex. (Curse1)
  21.  * 6. Play SE : AudioManager.playSe(n); //N = Name of defined SE. Ex. (Asorb1)
  22.  *
  23.  * ============================================================================
  24.  * Example (Use to define more sounds)
  25.  * ============================================================================
  26.  * // Remove <>
  27.  *  var <Name to call in Script> = { //Define the name you want to use when you call the audioscript
  28.  *      name: "<Audio File's Name>", //Insert the actual file name from audio directory here
  29.  *      volume: <0-100>, //Default is 90
  30.  *      pitch: <0-100>, //Default is 100
  31.  *      pan: <0-100> //Default is 0
  32.  *  };
  33.  *
  34.  * var = {
  35.  *   name: "",
  36.  *   volume: 90,
  37.  *   pitch: 100,
  38.  *   pan: 0
  39.  *  };
  40.  *
  41.  * ============================================================================
  42.  * Credits
  43.  * ============================================================================
  44.  * Tsukihime for pointing out sounds as javascript objects, as well as code format.
  45.  * Everyone involved in finding the script calls from VXA to MV.
  46.  *
  47.  * ============================================================================
  48.  * Troubleshooting
  49.  * ============================================================================
  50.  * If you leave a blank, undefined var, all the other defined variables in this
  51.  * script go out of whack and will be stated as "undefined" when called.
  52.  *
  53.  * ============================================================================
  54.  * Changelog
  55.  * ============================================================================
  56.  * V 1.0
  57.  * // First iteration.
  58.  *
  59.  */
  60.  
  61. //=============================================================================
  62. //BGM
  63. //=============================================================================
  64.  
  65. var Battle1 = {
  66.   name: "Battle1",
  67.   volume: 90,
  68.   pitch: 100,
  69.   pan: 0
  70. };
  71. var Battle2 = {
  72.   name: "Battle2",
  73.   volume: 90,
  74.   pitch: 100,
  75.   pan: 0
  76. };
  77. var Battle3 = {
  78.   name: "Battle3",
  79.   volume: 90,
  80.   pitch: 100,
  81.   pan: 0
  82. };
  83. var Castle1 = {
  84.     name: "Castle1",
  85.     volume: 90,
  86.     pitch: 100,
  87.     pan: 0
  88. };
  89. var Castle2 = {
  90.     name: "Castle2",
  91.     volume: 90,
  92.     pitch: 100,
  93.     pan: 0
  94. };
  95. var Dungeon1 = {
  96.     name: "Dungeon1",
  97.     volume: 90,
  98.     pitch: 100,
  99.     pan: 0
  100. };
  101. var Dungeon2 = {
  102.     name: "Dungeon2",
  103.     volume: 90,
  104.     pitch: 100,
  105.     pan: 0
  106. };
  107. var Dungeon3 = {
  108.     name: "Dungeon3",
  109.     volume: 90,
  110.     pitch: 100,
  111.     pan: 0
  112. };
  113. var Field1 = {
  114.     name: "Field1",
  115.     volume: 90,
  116.     pitch: 100,
  117.     pan: 0
  118. };
  119. var Field2 = {
  120.     name: "Field2",
  121.     volume: 90,
  122.     pitch: 100,
  123.     pan: 0
  124. };
  125. var Ship1 = {
  126.     name: "Ship1",
  127.     volume: 90,
  128.     pitch: 100,
  129.     pan: 0
  130. };
  131. var Ship2 = {
  132.     name: "Ship2",
  133.     volume: 90,
  134.     pitch: 100,
  135.     pan: 0
  136. };
  137. var Ship3 = {
  138.     name: "Ship3",
  139.     volume: 90,
  140.     pitch: 100,
  141.     pan: 0
  142. };
  143. var Theme1 = {
  144.     name: "Theme1",
  145.     volume: 90,
  146.     pitch: 100,
  147.     pan: 0
  148. };
  149. var Theme2 = {
  150.     name: "Theme2",
  151.     volume: 90,
  152.     pitch: 100,
  153.     pan: 0
  154. };
  155. var Theme6 = {
  156.     name: "Theme6",
  157.     volume: 90,
  158.     pitch: 100,
  159.     pan: 0
  160. };
  161. var Town1 = {
  162.     name: "Town1",
  163.     volume: 90,
  164.     pitch: 100,
  165.     pan: 0
  166. };
  167. var Town2 = {
  168.     name: "Town2",
  169.     volume: 90,
  170.     pitch: 100,
  171.     pan: 0
  172. };
  173.  
  174. //=============================================================================
  175. //BGS
  176. //=============================================================================
  177.  
  178. var City = {
  179.     name: "City",
  180.     volume: 90,
  181.     pitch: 100,
  182.     pan: 0
  183. };
  184. var Darkness = {
  185.     name: "Darkness",
  186.     volume: 90,
  187.     pitch: 100,
  188.     pan: 0
  189. };
  190. var Drips = {
  191.     name: "Drips",
  192.     volume: 90,
  193.     pitch: 100,
  194.     pan: 0
  195. };
  196. var Night = {
  197.     name: "Night",
  198.     volume: 90,
  199.     pitch: 100,
  200.     pan: 0
  201. };
  202. var Quake = {
  203.     name: "Quake",
  204.     volume: 90,
  205.     pitch: 100,
  206.     pan: 0
  207. };
  208. var River = {
  209.     name: "River",
  210.     volume: 90,
  211.     pitch: 100,
  212.     pan: 0
  213. };
  214. var Sea = {
  215.     name: "Sea",
  216.     volume: 90,
  217.     pitch: 100,
  218.     pan: 0
  219. };
  220. var Storm1 = {
  221.     name: "Storm1",
  222.     volume: 90,
  223.     pitch: 100,
  224.     pan: 0
  225. };
  226. var Storm2 = {
  227.     name: "Storm2",
  228.     volume: 90,
  229.     pitch: 100,
  230.     pan: 0
  231. };
  232. var Wind = {
  233.     name: "Wind",
  234.     volume: 90,
  235.     pitch: 100,
  236.     pan: 0
  237. };
  238.  
  239. //=============================================================================
  240. //ME
  241. //=============================================================================
  242.  
  243. var Curse1 = {
  244.     name: "Curse1",
  245.     volume: 90,
  246.     pitch: 100,
  247.     pan: 0
  248. };
  249. var Curse2 = {
  250.     name: "Curse2",
  251.     volume: 90,
  252.     pitch: 100,
  253.     pan: 0
  254. };
  255. var Defeat1 = {
  256.     name: "Defeat1",
  257.     volume: 90,
  258.     pitch: 100,
  259.     pan: 0
  260. };
  261. var Defeat2 = {
  262.     name: "Defeat2",
  263.     volume: 90,
  264.     pitch: 100,
  265.     pan: 0
  266. };
  267. var Fanfare1 = {
  268.     name: "Fanfare1",
  269.     volume: 90,
  270.     pitch: 100,
  271.     pan: 0
  272. };
  273. var Fanfare2 = {
  274.     name: "Fanfare2",
  275.     volume: 90,
  276.     pitch: 100,
  277.     pan: 0
  278. };
  279. var Gameover1 = {
  280.     name: "Gameover1",
  281.     volume: 90,
  282.     pitch: 100,
  283.     pan: 0
  284. };
  285. var Gameover2 = {
  286.     name: "Gameover2",
  287.     volume: 90,
  288.     pitch: 100,
  289.     pan: 0
  290. };
  291. var Inn = {
  292.     name: "Inn",
  293.     volume: 90,
  294.     pitch: 100,
  295.     pan: 0
  296. };
  297. var Musical1 = {
  298.     name: "Musical1",
  299.     volume: 90,
  300.     pitch: 100,
  301.     pan: 0
  302. };
  303. var Musical2 = {
  304.     name: "Musical2",
  305.     volume: 90,
  306.     pitch: 100,
  307.     pan: 0
  308. };
  309. var Musical3 = {
  310.     name: "Musical3",
  311.     volume: 90,
  312.     pitch: 100,
  313.     pan: 0
  314. };
  315. var Mystery = {
  316.     name: "Mystery",
  317.     volume: 90,
  318.     pitch: 100,
  319.     pan: 0
  320. };
  321. var Organ = {
  322.     name: "Organ",
  323.     volume: 90,
  324.     pitch: 100,
  325.     pan: 0
  326. };
  327. var Shock1 = {
  328.     name: "Shock1",
  329.     volume: 90,
  330.     pitch: 100,
  331.     pan: 0
  332. };
  333. var Shock2 = {
  334.     name: "Shock2",
  335.     volume: 90,
  336.     pitch: 100,
  337.     pan: 0
  338. };
  339. var Victory1 = {
  340.     name: "Victory1",
  341.     volume: 90,
  342.     pitch: 100,
  343.     pan: 0
  344. };
  345. var Victory2 = {
  346.     name: "Victory2",
  347.     volume: 90,
  348.     pitch: 100,
  349.     pan: 0
  350. };
  351.  
  352. //=============================================================================
  353. //SE
  354. //=============================================================================
  355.  
  356. var Asorb1 = {
  357.     name: "Asorb1",
  358.     volume: 90,
  359.     pitch: 100,
  360.     pan: 0
  361. };
  362. var Asorb2 = {
  363.     name: "Asorb2",
  364.     volume: 90,
  365.     pitch: 100,
  366.     pan: 0
  367. };
  368. var Applause1 = {
  369.     name: "Applause2",
  370.     volume: 90,
  371.     pitch: 100,
  372.     pan: 0
  373. };
  374. var Attack1 = {
  375.     name: "Attack1",
  376.     volume: 90,
  377.     pitch: 100,
  378.     pan: 0
  379. };
  380. var Attack2 = {
  381.     name: "Attack2",
  382.     volume: 90,
  383.     pitch: 100,
  384.     pan: 0
  385. };
  386. var Attack3 = {
  387.     name: "Attack3",
  388.     volume: 90,
  389.     pitch: 100,
  390.     pan: 0
  391. };
  392. var Battle1_SE = {
  393.     name: "Battle1",
  394.     volume: 90,
  395.     pitch: 100,
  396.     pan: 0
  397. };
  398. var Battle2_SE = {
  399.     name: "Battle2",
  400.     volume: 90,
  401.     pitch: 100,
  402.     pan: 0
  403. };
  404. var Battle3_SE = {
  405.     name: "Battle3",
  406.     volume: 90,
  407.     pitch: 100,
  408.     pan: 0
  409. };
  410. var Bell1 = {
  411.     name: "Bell1",
  412.     volume: 90,
  413.     pitch: 100,
  414.     pan: 0
  415. };
  416. var Bell2 = {
  417.     name: "Bell2",
  418.     volume: 90,
  419.     pitch: 100,
  420.     pan: 0
  421. };
  422. var Bell3 = {
  423.     name: "Bell3",
  424.     volume: 90,
  425.     pitch: 100,
  426.     pan: 0
  427. };
  428. var Blind = {
  429.     name: "Blind",
  430.     volume: 90,
  431.     pitch: 100,
  432.     pan: 0
  433. };
  434. var Blow1 = {
  435.     name: "Blow1",
  436.     volume: 90,
  437.     pitch: 100,
  438.     pan: 0
  439. };
  440. var Blow2 = {
  441.     name: "Blow2",
  442.     volume: 90,
  443.     pitch: 100,
  444.     pan: 0
  445. };
  446. var Blow3 = {
  447.     name: "Blow3",
  448.     volume: 90,
  449.     pitch: 100,
  450.     pan: 0
  451. };
  452. var Book1 = {
  453.     name: "Book1",
  454.     volume: 90,
  455.     pitch: 100,
  456.     pan: 0
  457. };
  458. var Book2 = {
  459.     name: "Book2",
  460.     volume: 90,
  461.     pitch: 100,
  462.     pan: 0
  463. };
  464. var Break = {
  465.     name: "Break",
  466.     volume: 90,
  467.     pitch: 100,
  468.     pan: 0
  469. };
  470. var Buzzer1 = {
  471.     name: "Buzzer1",
  472.     volume: 90,
  473.     pitch: 100,
  474.     pan: 0
  475. };
  476. var Buzzer2 = {
  477.     name: "Buzzer2",
  478.     volume: 90,
  479.     pitch: 100,
  480.     pan: 0
  481. };
  482. var Cancel1 = {
  483.     name: "Cancel1",
  484.     volume: 90,
  485.     pitch: 100,
  486.     pan: 0
  487. };
  488. var Cancel2 = {
  489.     name: "Cancel2",
  490.     volume: 90,
  491.     pitch: 100,
  492.     pan: 0
  493. };
  494. var Cat = {
  495.     name: "Cat",
  496.     volume: 90,
  497.     pitch: 100,
  498.     pan: 0
  499. };
  500. var Chest1 = {
  501.     name: "Chest2",
  502.     volume: 90,
  503.     pitch: 100,
  504.     pan: 0
  505. };
  506. var Close1 = {
  507.     name: "Close1",
  508.     volume: 90,
  509.     pitch: 100,
  510.     pan: 0
  511. };
  512. var Close2 = {
  513.     name: "Close2",
  514.     volume: 90,
  515.     pitch: 100,
  516.     pan: 0
  517. };
  518. var Close3 = {
  519.     name: "Close3",
  520.     volume: 90,
  521.     pitch: 100,
  522.     pan: 0
  523. };
  524. var Coin = {
  525.     name: "Coin",
  526.     volume: 90,
  527.     pitch: 100,
  528.     pan: 0
  529. };
  530. var Collapse1 = {
  531.     name: "Collapse1",
  532.     volume: 90,
  533.     pitch: 100,
  534.     pan: 0
  535. };
  536. var Collapse2 = {
  537.     name: "Collapse2",
  538.     volume: 90,
  539.     pitch: 100,
  540.     pan: 0
  541. };
  542. var Collapse3 = {
  543.     name: "Collapse3",
  544.     volume: 90,
  545.     pitch: 100,
  546.     pan: 0
  547. };
  548. var Collapse4 = {
  549.     name: "Collapse4",
  550.     volume: 90,
  551.     pitch: 100,
  552.     pan: 0
  553. };
  554. var Computer = {
  555.     name: "Computer",
  556.     volume: 90,
  557.     pitch: 100,
  558.     pan: 0
  559. };
  560. var Cow = {
  561.     name: "Cow",
  562.     volume: 90,
  563.     pitch: 100,
  564.     pan: 0
  565. };
  566. var Crash = {
  567.     name: "Crash",
  568.     volume: 90,
  569.     pitch: 100,
  570.     pan: 0
  571. };
  572. var Crossbow = {
  573.     name: "Crossbow",
  574.     volume: 90,
  575.     pitch: 100,
  576.     pan: 0
  577. };
  578. var Crow = {
  579.     name: "Crow",
  580.     volume: 90,
  581.     pitch: 100,
  582.     pan: 0
  583. };
  584. var Cursor1 = {
  585.     name: "Cursor1",
  586.     volume: 90,
  587.     pitch: 100,
  588.     pan: 0
  589. };
  590. var Cursor2 = {
  591.     name: "Cursor2",
  592.     volume: 90,
  593.     pitch: 100,
  594.     pan: 0
  595. };
  596. var Damage1 = {
  597.     name: "Damage1",
  598.     volume: 90,
  599.     pitch: 100,
  600.     pan: 0
  601. };
  602. var Damage2 = {
  603.     name: "Damage2",
  604.     volume: 90,
  605.     pitch: 100,
  606.     pan: 0
  607. };
  608. var Damage3 = {
  609.     name: "Damage3",
  610.     volume: 90,
  611.     pitch: 100,
  612.     pan: 0
  613. };
  614. var Damage4 = {
  615.     name: "Damage4",
  616.     volume: 90,
  617.     pitch: 100,
  618.     pan: 0
  619. };
  620. var Damage5 = {
  621.     name: "Damage5",
  622.     volume: 90,
  623.     pitch: 100,
  624.     pan: 0
  625. };
  626. var Darkness1 = {
  627.     name: "Darkness1",
  628.     volume: 90,
  629.     pitch: 100,
  630.     pan: 0
  631. };
  632. var Darkness2 = {
  633.     name: "Darkness2",
  634.     volume: 90,
  635.     pitch: 100,
  636.     pan: 0
  637. };
  638. var Darkness3 = {
  639.     name: "Darkness3",
  640.     volume: 90,
  641.     pitch: 100,
  642.     pan: 0
  643. };
  644. var Darkness4 = {
  645.     name: "Darkness4",
  646.     volume: 90,
  647.     pitch: 100,
  648.     pan: 0
  649. };
  650. var Darkness5 = {
  651.     name: "Darkness5",
  652.     volume: 90,
  653.     pitch: 100,
  654.     pan: 0
  655. };
  656. var Decision1 = {
  657.     name: "Decision1",
  658.     volume: 90,
  659.     pitch: 100,
  660.     pan: 0
  661. };
  662. var Decision2 = {
  663.     name: "Decision2",
  664.     volume: 90,
  665.     pitch: 100,
  666.     pan: 0
  667. };
  668. var Devil1 = {
  669.     name: "Devil1",
  670.     volume: 90,
  671.     pitch: 100,
  672.     pan: 0
  673. };
  674. var Devil2 = {
  675.     name: "Devil2",
  676.     volume: 90,
  677.     pitch: 100,
  678.     pan: 0
  679. };
  680. var Disappointment = {
  681.     name: "Disappointment",
  682.     volume: 90,
  683.     pitch: 100,
  684.     pan: 0
  685. };
  686. var Dive = {
  687.     name: "Dive",
  688.     volume: 90,
  689.     pitch: 100,
  690.     pan: 0
  691. };
  692. var Dog = {
  693.     name: "Dog",
  694.     volume: 90,
  695.     pitch: 100,
  696.     pan: 0
  697. };
  698. var Door1 = {
  699.     name: "Door1",
  700.     volume: 90,
  701.     pitch: 100,
  702.     pan: 0
  703. };
  704. var Door2 = {
  705.     name: "Door2",
  706.     volume: 90,
  707.     pitch: 100,
  708.     pan: 0
  709. };
  710. var Door3 = {
  711.     name: "Door3",
  712.     volume: 90,
  713.     pitch: 100,
  714.     pan: 0
  715. };
  716. var Door4 = {
  717.     name: "Door4",
  718.     volume: 90,
  719.     pitch: 100,
  720.     pan: 0
  721. };
  722. var Down1 = {
  723.     name: "Down1",
  724.     volume: 90,
  725.     pitch: 100,
  726.     pan: 0
  727. };
  728. var Down2 = {
  729.     name: "Down2",
  730.     volume: 90,
  731.     pitch: 100,
  732.     pan: 0
  733. };
  734. var Earth1 = {
  735.     name: "Earth1",
  736.     volume: 90,
  737.     pitch: 100,
  738.     pan: 0
  739. };
  740. var Earth2 = {
  741.     name: "Earth2",
  742.     volume: 90,
  743.     pitch: 100,
  744.     pan: 0
  745. };
  746. var Earth3 = {
  747.     name: "Earth3",
  748.     volume: 90,
  749.     pitch: 100,
  750.     pan: 0
  751. };
  752. var Earth4 = {
  753.     name: "Earth4",
  754.     volume: 90,
  755.     pitch: 100,
  756.     pan: 0
  757. };
  758. var Earth5 = {
  759.     name: "Earth5",
  760.     volume: 90,
  761.     pitch: 100,
  762.     pan: 0
  763. };
  764. var Electrocardiogram = {
  765.     name: "Electrocardiogram",
  766.     volume: 90,
  767.     pitch: 100,
  768.     pan: 0
  769. };
  770. var Equip1 = {
  771.     name: "Equip1",
  772.     volume: 90,
  773.     pitch: 100,
  774.     pan: 0
  775. };
  776. var Equip2 = {
  777.     name: "Equip2",
  778.     volume: 90,
  779.     pitch: 100,
  780.     pan: 0
  781. };
  782. var Evasion1 = {
  783.     name: "Evasion1",
  784.     volume: 90,
  785.     pitch: 100,
  786.     pan: 0
  787. };
  788. var Evasion2 = {
  789.     name: "Evasion2",
  790.     volume: 90,
  791.     pitch: 100,
  792.     pan: 0
  793. };
  794. var Explosion1 = {
  795.     name: "Explosion1",
  796.     volume: 90,
  797.     pitch: 100,
  798.     pan: 0
  799. };
  800. var Explosion2 = {
  801.     name: "Explosion2",
  802.     volume: 90,
  803.     pitch: 100,
  804.     pan: 0
  805. };
  806. var Fall = {
  807.     name: "Fall",
  808.     volume: 90,
  809.     pitch: 100,
  810.     pan: 0
  811. };
  812. var Fire1 = {
  813.     name: "Fire1",
  814.     volume: 90,
  815.     pitch: 100,
  816.     pan: 0
  817. };
  818. var Fire2 = {
  819.     name: "Fire2",
  820.     volume: 90,
  821.     pitch: 100,
  822.     pan: 0
  823. };
  824. var Fire3 = {
  825.     name: "Fire3",
  826.     volume: 90,
  827.     pitch: 100,
  828.     pan: 0
  829. };
  830. var Flash1 = {
  831.     name: "Flash1",
  832.     volume: 90,
  833.     pitch: 100,
  834.     pan: 0
  835. };
  836. var Flash2 = {
  837.     name: "Flash2",
  838.     volume: 90,
  839.     pitch: 100,
  840.     pan: 0
  841. };
  842. var Frog = {
  843.     name: "Frog",
  844.     volume: 90,
  845.     pitch: 100,
  846.     pan: 0
  847. };
  848. var Growl = {
  849.     name: "Growl",
  850.     volume: 90,
  851.     pitch: 100,
  852.     pan: 0
  853. };
  854. var Gun1 = {
  855.     name: "Gun1",
  856.     volume: 90,
  857.     pitch: 100,
  858.     pan: 0
  859. };
  860. var Gun2 = {
  861.     name: "Gun2",
  862.     volume: 90,
  863.     pitch: 100,
  864.     pan: 0
  865. };
  866. var Hammer = {
  867.     name: "Hammer",
  868.     volume: 90,
  869.     pitch: 100,
  870.     pan: 0
  871. };
  872. var Heal1 = {
  873.     name: "Heal1",
  874.     volume: 90,
  875.     pitch: 100,
  876.     pan: 0
  877. };
  878. var Heal2 = {
  879.     name: "Heal2",
  880.     volume: 90,
  881.     pitch: 100,
  882.     pan: 0
  883. };
  884. var Heal3 = {
  885.     name: "Heal3",
  886.     volume: 90,
  887.     pitch: 100,
  888.     pan: 0
  889. };
  890. var Horn = {
  891.     name: "Horn",
  892.     volume: 90,
  893.     pitch: 100,
  894.     pan: 0
  895. };
  896. var Horse = {
  897.     name: "Horse",
  898.     volume: 90,
  899.     pitch: 100,
  900.     pan: 0
  901. };
  902. var Ice1 = {
  903.     name: "Ice1",
  904.     volume: 90,
  905.     pitch: 100,
  906.     pan: 0
  907. };
  908. var Ice2 = {
  909.     name: "Ice2",
  910.     volume: 90,
  911.     pitch: 100,
  912.     pan: 0
  913. };
  914. var Ice3 = {
  915.     name: "Ice3",
  916.     volume: 90,
  917.     pitch: 100,
  918.     pan: 0
  919. };
  920. var Ice4 = {
  921.     name: "Ice4",
  922.     volume: 90,
  923.     pitch: 100,
  924.     pan: 0
  925. };
  926. var Ice5 = {
  927.     name: "Ice5",
  928.     volume: 90,
  929.     pitch: 100,
  930.     pan: 0
  931. };
  932. var Item1 = {
  933.     name: "Item1",
  934.     volume: 90,
  935.     pitch: 100,
  936.     pan: 0
  937. };
  938. var Item2 = {
  939.     name: "Item2",
  940.     volume: 90,
  941.     pitch: 100,
  942.     pan: 0
  943. };
  944. var Item3 = {
  945.     name: "Item3",
  946.     volume: 90,
  947.     pitch: 100,
  948.     pan: 0
  949. };
  950. var Jump1 = {
  951.     name: "Jump1",
  952.     volume: 90,
  953.     pitch: 100,
  954.     pan: 0
  955. };
  956. var Jump2 = {
  957.     name: "Jump2",
  958.     volume: 90,
  959.     pitch: 100,
  960.     pan: 0
  961. };
  962. var Key = {
  963.     name: "Key",
  964.     volume: 90,
  965.     pitch: 100,
  966.     pan: 0
  967. };
  968. var Knock = {
  969.     name: "Knock",
  970.     volume: 90,
  971.     pitch: 100,
  972.     pan: 0
  973. };
  974. var Laser1 = {
  975.     name: "Laser1",
  976.     volume: 90,
  977.     pitch: 100,
  978.     pan: 0
  979. };
  980. var Laser2 = {
  981.     name: "Laser2",
  982.     volume: 90,
  983.     pitch: 100,
  984.     pan: 0
  985. };
  986. var Laugh = {
  987.     name: "Laugh",
  988.     volume: 90,
  989.     pitch: 100,
  990.     pan: 0
  991. };
  992. var Launch = {
  993.     name: "Launch",
  994.     volume: 90,
  995.     pitch: 100,
  996.     pan: 0
  997. };
  998. var Leakage = {
  999.     name: "Leakage",
  1000.     volume: 90,
  1001.     pitch: 100,
  1002.     pan: 0
  1003. };
  1004. var Liquid = {
  1005.     name: "Liquid",
  1006.     volume: 90,
  1007.     pitch: 100,
  1008.     pan: 0
  1009. };
  1010. var Load = {
  1011.     name: "Load",
  1012.     volume: 90,
  1013.     pitch: 100,
  1014.     pan: 0
  1015. };
  1016. var Machine = {
  1017.     name: "Machine",
  1018.     volume: 90,
  1019.     pitch: 100,
  1020.     pan: 0
  1021. };
  1022. var Magic1 = {
  1023.     name: "Magic1",
  1024.     volume: 90,
  1025.     pitch: 100,
  1026.     pan: 0
  1027. };
  1028. var Magic2 = {
  1029.     name: "Magic2",
  1030.     volume: 90,
  1031.     pitch: 100,
  1032.     pan: 0
  1033. };
  1034. var Magic3 = {
  1035.     name: "Magic3",
  1036.     volume: 90,
  1037.     pitch: 100,
  1038.     pan: 0
  1039. };
  1040. var Magic4 = {
  1041.     name: "Magic4",
  1042.     volume: 90,
  1043.     pitch: 100,
  1044.     pan: 0
  1045. };
  1046. var Miss = {
  1047.     name: "Miss",
  1048.     volume: 90,
  1049.     pitch: 100,
  1050.     pan: 0
  1051. };
  1052. var Monster1 = {
  1053.     name: "Monster1",
  1054.     volume: 90,
  1055.     pitch: 100,
  1056.     pan: 0
  1057. };
  1058. var Monster2 = {
  1059.     name: "Monster2",
  1060.     volume: 90,
  1061.     pitch: 100,
  1062.     pan: 0
  1063. };
  1064. var Monster3 = {
  1065.     name: "Monster3",
  1066.     volume: 90,
  1067.     pitch: 100,
  1068.     pan: 0
  1069. };
  1070. var Monster4 = {
  1071.     name: "Monster4",
  1072.     volume: 90,
  1073.     pitch: 100,
  1074.     pan: 0
  1075. };
  1076. var Monster5 = {
  1077.     name: "Monster5",
  1078.     volume: 90,
  1079.     pitch: 100,
  1080.     pan: 0
  1081. };
  1082. var Move1 = {
  1083.     name: "Move1",
  1084.     volume: 90,
  1085.     pitch: 100,
  1086.     pan: 0
  1087. };
  1088. var Move2 = {
  1089.     name: "Move2",
  1090.     volume: 90,
  1091.     pitch: 100,
  1092.     pan: 0
  1093. };
  1094. var Move3 = {
  1095.     name: "Move3",
  1096.     volume: 90,
  1097.     pitch: 100,
  1098.     pan: 0
  1099. };
  1100. var Move4 = {
  1101.     name: "Move4",
  1102.     volume: 90,
  1103.     pitch: 100,
  1104.     pan: 0
  1105. };
  1106. var Move5 = {
  1107.     name: "Move5",
  1108.     volume: 90,
  1109.     pitch: 100,
  1110.     pan: 0
  1111. };
  1112. var Neon = {
  1113.     name: "Neon",
  1114.     volume: 90,
  1115.     pitch: 100,
  1116.     pan: 0
  1117. };
  1118. var Noise = {
  1119.     name: "Noise",
  1120.     volume: 90,
  1121.     pitch: 100,
  1122.     pan: 0
  1123. };
  1124. var Open1 = {
  1125.     name: "Open1",
  1126.     volume: 90,
  1127.     pitch: 100,
  1128.     pan: 0
  1129. };
  1130. var Open2 = {
  1131.     name: "Open2",
  1132.     volume: 90,
  1133.     pitch: 100,
  1134.     pan: 0
  1135. };
  1136. var Open3 = {
  1137.     name: "Open3",
  1138.     volume: 90,
  1139.     pitch: 100,
  1140.     pan: 0
  1141. };
  1142. var Open4 = {
  1143.     name: "Open4",
  1144.     volume: 90,
  1145.     pitch: 100,
  1146.     pan: 0
  1147. };
  1148. var Open5 = {
  1149.     name: "Open5",
  1150.     volume: 90,
  1151.     pitch: 100,
  1152.     pan: 0
  1153. };
  1154. var Paralyze1 = {
  1155.     name: "Paralyze1",
  1156.     volume: 90,
  1157.     pitch: 100,
  1158.     pan: 0
  1159. };
  1160. var Paralyze2 = {
  1161.     name: "Paralyze2",
  1162.     volume: 90,
  1163.     pitch: 100,
  1164.     pan: 0
  1165. };
  1166. var Paralyze3 = {
  1167.     name: "Paralyze3",
  1168.     volume: 90,
  1169.     pitch: 100,
  1170.     pan: 0
  1171. };
  1172. var Parry = {
  1173.     name: "Parry",
  1174.     volume: 90,
  1175.     pitch: 100,
  1176.     pan: 0
  1177. };
  1178. var Phone = {
  1179.     name: "Phone",
  1180.     volume: 90,
  1181.     pitch: 100,
  1182.     pan: 0
  1183. };
  1184. var Poison = {
  1185.     name: "Poison",
  1186.     volume: 90,
  1187.     pitch: 100,
  1188.     pan: 0
  1189. };
  1190. var Pollen = {
  1191.     name: "Pollen",
  1192.     volume: 90,
  1193.     pitch: 100,
  1194.     pan: 0
  1195. };
  1196. var Powerup = {
  1197.     name: "Powerup",
  1198.     volume: 90,
  1199.     pitch: 100,
  1200.     pan: 0
  1201. };
  1202. var Push = {
  1203.     name: "Push",
  1204.     volume: 90,
  1205.     pitch: 100,
  1206.     pan: 0
  1207. };
  1208. var Raise1 = {
  1209.     name: "Raise1",
  1210.     volume: 90,
  1211.     pitch: 100,
  1212.     pan: 0
  1213. };
  1214. var Raise2 = {
  1215.     name: "Raise2",
  1216.     volume: 90,
  1217.     pitch: 100,
  1218.     pan: 0
  1219. };
  1220. var Recovery = {
  1221.     name: "Recovery",
  1222.     volume: 90,
  1223.     pitch: 100,
  1224.     pan: 0
  1225. };
  1226. var Reflection = {
  1227.     name: "Reflection",
  1228.     volume: 90,
  1229.     pitch: 100,
  1230.     pan: 0
  1231. };
  1232. var Run = {
  1233.     name: "Run",
  1234.     volume: 90,
  1235.     pitch: 100,
  1236.     pan: 0
  1237. };
  1238. var Saint1 = {
  1239.     name: "Saint1",
  1240.     volume: 90,
  1241.     pitch: 100,
  1242.     pan: 0
  1243. };
  1244. var Saint2 = {
  1245.     name: "Saint2",
  1246.     volume: 90,
  1247.     pitch: 100,
  1248.     pan: 0
  1249. };
  1250. var Saint3 = {
  1251.     name: "Saint3",
  1252.     volume: 90,
  1253.     pitch: 100,
  1254.     pan: 0
  1255. };
  1256. var Saint4 = {
  1257.     name: "Saint4",
  1258.     volume: 90,
  1259.     pitch: 100,
  1260.     pan: 0
  1261. };
  1262. var Saint5 = {
  1263.     name: "Saint5",
  1264.     volume: 90,
  1265.     pitch: 100,
  1266.     pan: 0
  1267. };
  1268. var Sand = {
  1269.     name: "Sand",
  1270.     volume: 90,
  1271.     pitch: 100,
  1272.     pan: 0
  1273. };
  1274. var Save = {
  1275.     name: "Save",
  1276.     volume: 90,
  1277.     pitch: 100,
  1278.     pan: 0
  1279. };
  1280. var Scream = {
  1281.     name: "Scream",
  1282.     volume: 90,
  1283.     pitch: 100,
  1284.     pan: 0
  1285. };
  1286. var Sheep = {
  1287.     name: "Sheep",
  1288.     volume: 90,
  1289.     pitch: 100,
  1290.     pan: 0
  1291. };
  1292. var Shop1 = {
  1293.     name: "Shop1",
  1294.     volume: 90,
  1295.     pitch: 100,
  1296.     pan: 0
  1297. };
  1298. var Shop2 = {
  1299.     name: "Shop2",
  1300.     volume: 90,
  1301.     pitch: 100,
  1302.     pan: 0
  1303. };
  1304. var Shot1 = {
  1305.     name: "Shot1",
  1306.     volume: 90,
  1307.     pitch: 100,
  1308.     pan: 0
  1309. };
  1310. var Shot2 = {
  1311.     name: "Shot2",
  1312.     volume: 90,
  1313.     pitch: 100,
  1314.     pan: 0
  1315. };
  1316. var Shot3 = {
  1317.     name: "Shot3",
  1318.     volume: 90,
  1319.     pitch: 100,
  1320.     pan: 0
  1321. };
  1322. var Silence = {
  1323.     name: "Silence",
  1324.     volume: 90,
  1325.     pitch: 100,
  1326.     pan: 0
  1327. };
  1328. var Siren = {
  1329.     name: "Siren",
  1330.     volume: 90,
  1331.     pitch: 100,
  1332.     pan: 0
  1333. };
  1334. var Skill1 = {
  1335.     name: "Skill1",
  1336.     volume: 90,
  1337.     pitch: 100,
  1338.     pan: 0
  1339. };
  1340. var Skill2 = {
  1341.     name: "Skill2",
  1342.     volume: 90,
  1343.     pitch: 100,
  1344.     pan: 0
  1345. };
  1346. var Skill3 = {
  1347.     name: "Skill3",
  1348.     volume: 90,
  1349.     pitch: 100,
  1350.     pan: 0
  1351. };
  1352. var Slash1 = {
  1353.     name: "Slash1",
  1354.     volume: 90,
  1355.     pitch: 100,
  1356.     pan: 0
  1357. };
  1358. var Slash2 = {
  1359.     name: "Slash2",
  1360.     volume: 90,
  1361.     pitch: 100,
  1362.     pan: 0
  1363. };
  1364. var Slash3 = {
  1365.     name: "Slash3",
  1366.     volume: 90,
  1367.     pitch: 100,
  1368.     pan: 0
  1369. };
  1370. var Slash4 = {
  1371.     name: "Slash4",
  1372.     volume: 90,
  1373.     pitch: 100,
  1374.     pan: 0
  1375. };
  1376. var Slash5 = {
  1377.     name: "Slash5",
  1378.     volume: 90,
  1379.     pitch: 100,
  1380.     pan: 0
  1381. };
  1382. var Sleep = {
  1383.     name: "Sleep",
  1384.     volume: 90,
  1385.     pitch: 100,
  1386.     pan: 0
  1387. };
  1388. var Sound1 = {
  1389.     name: "Sound1",
  1390.     volume: 90,
  1391.     pitch: 100,
  1392.     pan: 0
  1393. };
  1394. var Sound2 = {
  1395.     name: "Sound2",
  1396.     volume: 90,
  1397.     pitch: 100,
  1398.     pan: 0
  1399. };
  1400. var Sound3 = {
  1401.     name: "Sound3",
  1402.     volume: 90,
  1403.     pitch: 100,
  1404.     pan: 0
  1405. };
  1406. var Splash = {
  1407.     name: "Splash",
  1408.     volume: 90,
  1409.     pitch: 100,
  1410.     pan: 0
  1411. };
  1412. var Stare = {
  1413.     name: "Stare",
  1414.     volume: 90,
  1415.     pitch: 100,
  1416.     pan: 0
  1417. };
  1418. var Starlight = {
  1419.     name: "Starlight",
  1420.     volume: 90,
  1421.     pitch: 100,
  1422.     pan: 0
  1423. };
  1424. var Switch1 = {
  1425.     name: "Switch1",
  1426.     volume: 90,
  1427.     pitch: 100,
  1428.     pan: 0
  1429. };
  1430. var Switch2 = {
  1431.     name: "Switch2",
  1432.     volume: 90,
  1433.     pitch: 100,
  1434.     pan: 0
  1435. };
  1436. var Switch3 = {
  1437.     name: "Switch3",
  1438.     volume: 90,
  1439.     pitch: 100,
  1440.     pan: 0
  1441. };
  1442. var Sword1 = {
  1443.     name: "Sword1",
  1444.     volume: 90,
  1445.     pitch: 100,
  1446.     pan: 0
  1447. };
  1448. var Sword2 = {
  1449.     name: "Sword2",
  1450.     volume: 90,
  1451.     pitch: 100,
  1452.     pan: 0
  1453. };
  1454. var Sword3 = {
  1455.     name: "Sword3",
  1456.     volume: 90,
  1457.     pitch: 100,
  1458.     pan: 0
  1459. };
  1460. var Sword4 = {
  1461.     name: "Sword4",
  1462.     volume: 90,
  1463.     pitch: 100,
  1464.     pan: 0
  1465. };
  1466. var Sword5 = {
  1467.     name: "Sword5",
  1468.     volume: 90,
  1469.     pitch: 100,
  1470.     pan: 0
  1471. };
  1472. var Teleport = {
  1473.     name: "Teleport",
  1474.     volume: 90,
  1475.     pitch: 100,
  1476.     pan: 0
  1477. };
  1478. var Thunder1 = {
  1479.     name: "Thunder1",
  1480.     volume: 90,
  1481.     pitch: 100,
  1482.     pan: 0
  1483. };
  1484. var Thunder2 = {
  1485.     name: "Thunder2",
  1486.     volume: 90,
  1487.     pitch: 100,
  1488.     pan: 0
  1489. };
  1490. var Thunder3 = {
  1491.     name: "Thunder3",
  1492.     volume: 90,
  1493.     pitch: 100,
  1494.     pan: 0
  1495. };
  1496. var Thunder4 = {
  1497.     name: "Thunder4",
  1498.     volume: 90,
  1499.     pitch: 100,
  1500.     pan: 0
  1501. };
  1502. var Thunder5 = {
  1503.     name: "Thunder5",
  1504.     volume: 90,
  1505.     pitch: 100,
  1506.     pan: 0
  1507. };
  1508. var Thunder6 = {
  1509.     name: "Thunder6",
  1510.     volume: 90,
  1511.     pitch: 100,
  1512.     pan: 0
  1513. };
  1514. var Thunder7 = {
  1515.     name: "Thunder7",
  1516.     volume: 90,
  1517.     pitch: 100,
  1518.     pan: 0
  1519. };
  1520. var Thunder8 = {
  1521.     name: "Thunder8",
  1522.     volume: 90,
  1523.     pitch: 100,
  1524.     pan: 0
  1525. };
  1526. var Thunder9 = {
  1527.     name: "Thunder9",
  1528.     volume: 90,
  1529.     pitch: 100,
  1530.     pan: 0
  1531. };
  1532. var Thunder10 = {
  1533.     name: "Thunder10",
  1534.     volume: 90,
  1535.     pitch: 100,
  1536.     pan: 0
  1537. };
  1538. var Transceiver = {
  1539.     name: "Transceiver",
  1540.     volume: 90,
  1541.     pitch: 100,
  1542.     pan: 0
  1543. };
  1544. var Twine = {
  1545.     name: "Twine",
  1546.     volume: 90,
  1547.     pitch: 100,
  1548.     pan: 0
  1549. };
  1550. var Up1 = {
  1551.     name: "Up1",
  1552.     volume: 90,
  1553.     pitch: 100,
  1554.     pan: 0
  1555. };
  1556. var Up2 = {
  1557.     name: "Up2",
  1558.     volume: 90,
  1559.     pitch: 100,
  1560.     pan: 0
  1561. };
  1562. var Up3 = {
  1563.     name: "Up3",
  1564.     volume: 90,
  1565.     pitch: 100,
  1566.     pan: 0
  1567. };
  1568. var Up4 = {
  1569.     name: "Up4",
  1570.     volume: 90,
  1571.     pitch: 100,
  1572.     pan: 0
  1573. };
  1574. var Water1 = {
  1575.     name: "Water1",
  1576.     volume: 90,
  1577.     pitch: 100,
  1578.     pan: 0
  1579. };
  1580. var Water2 = {
  1581.     name: "Water2",
  1582.     volume: 90,
  1583.     pitch: 100,
  1584.     pan: 0
  1585. };
  1586. var Water3 = {
  1587.     name: "Water3",
  1588.     volume: 90,
  1589.     pitch: 100,
  1590.     pan: 0
  1591. };
  1592. var Water4 = {
  1593.     name: "Water4",
  1594.     volume: 90,
  1595.     pitch: 100,
  1596.     pan: 0
  1597. };
  1598. var Water5 = {
  1599.     name: "Water5",
  1600.     volume: 90,
  1601.     pitch: 100,
  1602.     pan: 0
  1603. };
  1604. var Wind1 = {
  1605.     name: "Wind1",
  1606.     volume: 90,
  1607.     pitch: 100,
  1608.     pan: 0
  1609. };
  1610. var Wind2 = {
  1611.     name: "Wind2",
  1612.     volume: 90,
  1613.     pitch: 100,
  1614.     pan: 0
  1615. };
  1616. var Wind3 = {
  1617.     name: "Wind3",
  1618.     volume: 90,
  1619.     pitch: 100,
  1620.     pan: 0
  1621. };
  1622. var Wind4 = {
  1623.     name: "Wind4",
  1624.     volume: 90,
  1625.     pitch: 100,
  1626.     pan: 0
  1627. };
  1628. var Wind5 = {
  1629.     name: "Wind5",
  1630.     volume: 90,
  1631.     pitch: 100,
  1632.     pan: 0
  1633. };
  1634. var Wind6 = {
  1635.     name: "Wind6",
  1636.     volume: 90,
  1637.     pitch: 100,
  1638.     pan: 0
  1639. };
  1640. var Wind7 = {
  1641.     name: "Wind7",
  1642.     volume: 90,
  1643.     pitch: 100,
  1644.     pan: 0
  1645. };
  1646. var Wolf = {
  1647.     name: "Wolf",
  1648.     volume: 90,
  1649.     pitch: 100,
  1650.     pan: 0
  1651. };
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