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Aug 25th, 2016
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  1. Graphics Feature Status
  2. Canvas: Software only, hardware acceleration unavailable
  3. Flash: Hardware accelerated
  4. Flash Stage3D: Hardware accelerated
  5. Flash Stage3D Baseline profile: Hardware accelerated
  6. Compositing: Hardware accelerated
  7. Multiple Raster Threads: Enabled
  8. Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
  9. Rasterization: Software only. Hardware acceleration disabled
  10. Video Decode: Software only, hardware acceleration unavailable
  11. Video Encode: Hardware accelerated
  12. WebGL: Hardware accelerated
  13. Driver Bug Workarounds
  14. clear_uniforms_before_first_program_use
  15. force_cube_complete
  16. init_gl_position_in_vertex_shader
  17. init_vertex_attributes
  18. pack_parameters_workaround_with_pack_buffer
  19. scalarize_vec_and_mat_constructor_args
  20. unpack_alignment_workaround_with_unpack_buffer
  21. use_current_program_after_successful_link
  22. use_virtualized_gl_contexts
  23. Problems Detected
  24. Accelerated 2d canvas is unstable in Linux at the moment
  25. Disabled Features: accelerated_2d_canvas
  26. Accelerated video decode is unavailable on Linux: 137247
  27. Disabled Features: accelerated_video_decode
  28. Always call glUseProgram after a successful link to avoid a driver bug: 349137
  29. Applied Workarounds: use_current_program_after_successful_link
  30. Program link fails in NVIDIA Linux if gl_Position is not set: 286468
  31. Applied Workarounds: init_gl_position_in_vertex_shader
  32. Clear uniforms before first program use on all platforms: 124764, 349137
  33. Applied Workarounds: clear_uniforms_before_first_program_use
  34. Linux NVIDIA drivers don't have the correct defaults for vertex attributes: 351528
  35. Applied Workarounds: init_vertex_attributes
  36. Always rewrite vec/mat constructors to be consistent: 398694
  37. Applied Workarounds: scalarize_vec_and_mat_constructor_args
  38. MakeCurrent is slow on Linux with NVIDIA drivers
  39. Applied Workarounds: use_virtualized_gl_contexts
  40. NVIDIA fails glReadPixels from incomplete cube map texture: 518889
  41. Applied Workarounds: force_cube_complete
  42. Pack parameters work incorrectly with pack buffer bound: 563714
  43. Applied Workarounds: pack_parameters_workaround_with_pack_buffer
  44. Alignment works incorrectly with unpack buffer bound: 563714
  45. Applied Workarounds: unpack_alignment_workaround_with_unpack_buffer
  46. Accelerated rasterization has been disabled, either via about:flags or command line.
  47. Disabled Features: rasterization
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