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ASYNCConfig

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May 5th, 2016
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  1. awe:
  2. #Do not change
  3. version: 3
  4. rendering:
  5. #amount of time (in ticks) the server will place a chunk of blocks
  6. interval: 20
  7. #how often that a user will get an update on the current que (number of intervals)
  8. talk-interval: 10
  9. #maximum size of the blocks queue
  10. queue-max-size: 10000000
  11. dispatcher:
  12. #maximum number of jobs performed in one run
  13. max-jobs: 2000
  14. #maximum number of idle runs before disabling the dispatcher
  15. max-idle-runs: 200
  16. #maximum number of miliseconds the dispatcher can use
  17. #This value should be lower than 50% of 1 tick (25ms)
  18. max-time: 20
  19. #Maximum number of blocks in que mode before AWE forces block placing.
  20. #Use -1 to disable force flush.
  21. forceFlushBlocks: 10000
  22. #Check for updates
  23. checkVersion: true
  24. #Disable or enable blocks physics freeze when placing blocks
  25. physicsFreez: true
  26. #File containing all the messages
  27. strings: "english.yml"
  28. #Show debug messages
  29. debug: false
  30. #Blocks hub plugin options
  31. blocksHub:
  32. #Enable block chang loggin
  33. logBlocks: true
  34. #Enable blocks access control
  35. checkAccess: false
  36. #Player permission groups.
  37. #Permission node: AWE.Groups.<group name>
  38. permissionGroups:
  39. #The group entry (at least one group is required!)
  40. #If a player has multiple groups, the last one defined in the config
  41. #is assigned. (Lower the group the lower the 'weight' if you can compare it to PEX)
  42. default:
  43. #Indicates that the group is called default.
  44. #Only one group can be default, if multiple groups are set to default
  45. #the first one is used as default. The default group is used for players
  46. #that do not have any other permission groups assigned to them.
  47. isDefault: true
  48. #Maximum number of jobs a player can have. -1 = no job limit
  49. maxJobs: 1
  50. #Enable or disable auto job cancelation on player quit
  51. cleanOnLogout: true
  52. #Default AWE status for loging in players
  53. defaultMode: on
  54. renderer:
  55. #blocks to place (per-interval), this determines the max speed of block placing
  56. #if you experience lag lower this and the next number (time), use -1 for no limit
  57. blocks: 10000
  58. #Maximum number of miliseconds spend on placing blocks, use -1 for no limit
  59. time: 75
  60. queue:
  61. #maximum size of the player block queue
  62. limit-hard: 500000
  63. #number of blocks on the player queue when to stop placing blocks
  64. limit-soft: 250000
  65. messages:
  66. #Whether or not to show progress using BarAPI
  67. progress-bar: true
  68. #Whether or not to show progress using the chat messages
  69. progress-chat: true
  70. #is async world edit talkative
  71. talkative: true
  72. #Example of additional vip group:
  73. # vip:
  74. # #you can remove this, the isDefault is by default set to false
  75. # isDefault: false
  76. # maxJobs: -1
  77. # cleanOnLogout: false
  78. # #You can omit entries with that are same value as in the default group
  79. # #defaultMode: on
  80. # renderer:
  81. # blocks: 20000
  82. # time: -1
  83. #AWE will make the following WorldEdit actions async
  84. enabledOperations:
  85. - undo
  86. - redo
  87. - fillXZ
  88. - removeAbove
  89. - removeBelow
  90. - removeNear
  91. - setBlocks
  92. - replaceBlocks
  93. - makeCuboidFaces
  94. - makeCuboidWalls
  95. - overlayCuboidBlocks
  96. - naturalizeCuboidBlocks
  97. - stackCuboidRegion
  98. - moveCuboidRegion
  99. - drainArea
  100. - fixLiquid
  101. - makeCylinder
  102. - makeSphere
  103. - makePyramid
  104. - thaw
  105. - simulateSnow
  106. - green
  107. - makePumpkinPatches
  108. - makeForest
  109. - makeShape
  110. - deformRegion
  111. - hollowOutRegion
  112. - paste
  113. - copy
  114. - cut
  115. - regenerate
  116. - center
  117. - drawLine
  118. - drawSpline
  119. - makeBiomeShape
  120. - forest
  121. - flora
  122. - setBiome
  123. - loadSchematic
  124. - saveSchematic
  125. - craftScript
  126. - makeFaces
  127. - makeWalls
  128. - overlayBlocks
  129. - naturalizeBlocks
  130. - stackRegion
  131. - moveRegion
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