Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- createBlip ( -2129.1000976563, 643.59997558594, 52.400001525879, 37 )
- startMarker = createMarker ( -2129.1000976563, 643.59997558594, 52.400001525879, "cylinder", 1.5, 255, 255, 0, 127, getRootElement())
- Kassierer1 = createPed ( 98, 254.47880554199, -56.77074432373, 1.5703125 )
- function kill (totalAmmo, killer, killerWeapon, bodypart)
- setTimer(kassierer_respawn, 2000,1)
- end
- end
- addEventHandler("onPedWasted", Kassierer1, kill)
- function markerHit (hitPlayer)
- if (source == startMarker) then
- outputChatBox ("Willkommen!", hitPlayer, 255, 0, 0, false)
- outputChatBox ("ach du... willst du uns wieder aus Rauben? ", hitPlayer, 255, 0, 0, false)
- end
- end
- addEventHandler ("onMarkerHit", getRootElement(), markerHit)
- function teleport(thePlayer)
- if getElementType ( thePlayer ) == "player" then
- setElementPosition ( thePlayer, 254.69999694824, -60.700000762939, 1.6000000238419 )
- setElementInterior ( thePlayer, 0)
- outputChatBox ("Um den Rob zu beginnen gehe in den Marker vor den Verkäufer ", thePlayer, 255, 0, 0, false)
- end
- end
- addEventHandler("onMarkerHit", startMarker, teleport)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement